iw4x-client/src/Components/Modules/Weapon.hpp

16 lines
303 B
C++
Raw Normal View History

2017-01-18 17:44:36 -05:00
namespace Components
{
class Weapon : public Component
{
public:
Weapon();
#if defined(DEBUG) || defined(FORCE_UNIT_TESTS)
const char* getName() { return "Weapon"; };
#endif
private:
static Game::XAssetHeader WeaponFileLoad(Game::XAssetType type, std::string filename);
};
}