22 lines
540 B
C++
22 lines
540 B
C++
#pragma once
|
|
|
|
namespace filesystem {
|
|
std::vector<std::string> vectored_file_list(const std::string& path,
|
|
const std::string& extension);
|
|
std::string get_binary_directory();
|
|
|
|
class file {
|
|
public:
|
|
file(std::string name, game::FsThread thread);
|
|
|
|
[[nodiscard]] bool exists() const;
|
|
[[nodiscard]] const std::string& get_buffer() const;
|
|
[[nodiscard]] const std::string& get_name() const;
|
|
|
|
private:
|
|
bool valid_ = false;
|
|
std::string name_;
|
|
std::string buffer_;
|
|
};
|
|
} // namespace filesystem
|