10 lines
234 B
C++
10 lines
234 B
C++
#pragma once
|
|
|
|
#include "game/game.hpp"
|
|
|
|
namespace fastfiles
|
|
{
|
|
void enum_assets(const game::XAssetType type, const std::function<void(game::XAssetHeader)>& callback, const bool includeOverride);
|
|
std::string get_current_fastfile();
|
|
}
|