23 lines
526 B
C++
23 lines
526 B
C++
#pragma once
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#include "game/ui_scripting/execution.hpp"
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namespace camera
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{
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void enable_free_move();
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void disable_free_move();
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bool is_free_move_enabled();
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void set_camera_position(const float x, const float y, const float z);
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void set_camera_angles(const float x, const float y, const float z);
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void set_using_origin_override(bool value);
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void set_using_angles_override(bool value);
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ui_scripting::table get_camera_position();
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void set_callback(const ui_scripting::script_value& callback);
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void clear_lua();
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}
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