801 lines
19 KiB
C++
801 lines
19 KiB
C++
#include <std_include.hpp>
|
|
#include "loader/component_loader.hpp"
|
|
|
|
#include "game/game.hpp"
|
|
#include "game/dvars.hpp"
|
|
|
|
#include "game_console.hpp"
|
|
#include "command.hpp"
|
|
#include "scheduler.hpp"
|
|
|
|
#include "game/scripting/event.hpp"
|
|
#include "game/scripting/execution.hpp"
|
|
#include "game/scripting/lua/engine.hpp"
|
|
|
|
#include <utils/string.hpp>
|
|
#include <utils/hook.hpp>
|
|
|
|
#define console_font game::R_RegisterFont("fonts/fira_mono_regular.ttf", 18)
|
|
#define material_white game::Material_RegisterHandle("white")
|
|
|
|
namespace game_console
|
|
{
|
|
namespace
|
|
{
|
|
struct console_globals
|
|
{
|
|
float x;
|
|
float y;
|
|
float left_x;
|
|
float font_height;
|
|
bool may_auto_complete;
|
|
char auto_complete_choice[64];
|
|
int info_line_count;
|
|
};
|
|
|
|
struct ingame_console
|
|
{
|
|
char buffer[256];
|
|
int cursor;
|
|
int font_height;
|
|
int visible_line_count;
|
|
int visible_pixel_width;
|
|
float screen_min[2]; //left & top
|
|
float screen_max[2]; //right & bottom
|
|
console_globals globals;
|
|
bool output_visible;
|
|
int display_line_offset;
|
|
int line_count;
|
|
std::deque<std::string> output;
|
|
};
|
|
|
|
ingame_console con;
|
|
|
|
std::int32_t history_index = -1;
|
|
std::deque<std::string> history;
|
|
|
|
std::string fixed_input;
|
|
std::unordered_set<std::string> matches;
|
|
|
|
float color_white[4] = {1.0f, 1.0f, 1.0f, 1.0f};
|
|
float color_h2[4] = {0.9f, 0.9f, 0.5f, 1.0f};
|
|
|
|
void clear()
|
|
{
|
|
strncpy_s(con.buffer, "", 256);
|
|
con.cursor = 0;
|
|
|
|
fixed_input = "";
|
|
matches.clear();
|
|
}
|
|
|
|
void print(const std::string& data, bool print_ = true)
|
|
{
|
|
if (con.visible_line_count > 0 && con.display_line_offset == (con.output.size() - con.visible_line_count))
|
|
{
|
|
con.display_line_offset++;
|
|
}
|
|
|
|
con.output.push_back(data);
|
|
|
|
if (print_)
|
|
{
|
|
printf("%s\n", data.data());
|
|
}
|
|
|
|
if (con.output.size() > 1024)
|
|
{
|
|
con.output.pop_front();
|
|
}
|
|
}
|
|
|
|
void toggle_console()
|
|
{
|
|
clear();
|
|
|
|
con.output_visible = false;
|
|
*game::keyCatchers ^= 1;
|
|
}
|
|
|
|
void toggle_console_output()
|
|
{
|
|
con.output_visible = con.output_visible == 0;
|
|
}
|
|
|
|
void check_resize()
|
|
{
|
|
con.screen_min[0] = 6.0f;
|
|
con.screen_min[1] = 6.0f;
|
|
con.screen_max[0] = game::ScrPlace_GetViewPlacement()->realViewportSize[0] - 6.0f;
|
|
con.screen_max[1] = game::ScrPlace_GetViewPlacement()->realViewportSize[1] - 6.0f;
|
|
|
|
if (console_font)
|
|
{
|
|
con.font_height = console_font->pixelHeight;
|
|
con.visible_line_count = static_cast<int>((con.screen_max[1] - con.screen_min[1] - (con.font_height * 2)
|
|
) -
|
|
24.0f) / con.font_height;
|
|
con.visible_pixel_width = static_cast<int>(((con.screen_max[0] - con.screen_min[0]) - 10.0f) - 18.0f);
|
|
}
|
|
else
|
|
{
|
|
con.font_height = 0;
|
|
con.visible_line_count = 0;
|
|
con.visible_pixel_width = 0;
|
|
}
|
|
}
|
|
|
|
void draw_box(const float x, const float y, const float w, const float h, float* color)
|
|
{
|
|
game::vec4_t dark_color;
|
|
|
|
dark_color[0] = color[0] * 0.5f;
|
|
dark_color[1] = color[1] * 0.5f;
|
|
dark_color[2] = color[2] * 0.5f;
|
|
dark_color[3] = color[3];
|
|
|
|
game::R_AddCmdDrawStretchPic(x, y, w, h, 0.0f, 0.0f, 0.0f, 0.0f, color, material_white);
|
|
game::R_AddCmdDrawStretchPic(x, y, 2.0f, h, 0.0f, 0.0f, 0.0f, 0.0f, dark_color, material_white);
|
|
game::R_AddCmdDrawStretchPic((x + w) - 2.0f, y, 2.0f, h, 0.0f, 0.0f, 0.0f, 0.0f, dark_color,
|
|
material_white);
|
|
game::R_AddCmdDrawStretchPic(x, y, w, 2.0f, 0.0f, 0.0f, 0.0f, 0.0f, dark_color, material_white);
|
|
game::R_AddCmdDrawStretchPic(x, (y + h) - 2.0f, w, 2.0f, 0.0f, 0.0f, 0.0f, 0.0f, dark_color,
|
|
material_white);
|
|
}
|
|
|
|
void draw_input_box(const int lines, float* color)
|
|
{
|
|
draw_box(
|
|
con.globals.x - 6.0f,
|
|
con.globals.y - 6.0f,
|
|
(con.screen_max[0] - con.screen_min[0]) - ((con.globals.x - 6.0f) - con.screen_min[0]),
|
|
(lines * con.globals.font_height) + 12.0f,
|
|
color);
|
|
}
|
|
|
|
void draw_input_text_and_over(const char* str, float* color)
|
|
{
|
|
game::R_AddCmdDrawText(str, 0x7FFFFFFF, console_font, con.globals.x,
|
|
con.globals.y + con.globals.font_height, 1.0f,
|
|
1.0f, 0.0f, color, 0);
|
|
con.globals.x = game::R_TextWidth(str, 0, console_font) + con.globals.x + 6.0f;
|
|
}
|
|
|
|
void draw_hint_box(const int lines, float* color, [[maybe_unused]] float offset_x = 0.0f,
|
|
[[maybe_unused]] float offset_y = 0.0f)
|
|
{
|
|
const auto _h = lines * con.globals.font_height + 12.0f;
|
|
const auto _y = con.globals.y - 3.0f + con.globals.font_height + 12.0f;
|
|
const auto _w = (con.screen_max[0] - con.screen_min[0]) - ((con.globals.x - 6.0f) - con.screen_min[0]);
|
|
|
|
draw_box(con.globals.x - 6.0f, _y, _w, _h, color);
|
|
}
|
|
|
|
void draw_hint_text(const int line, const char* text, float* color, const float offset = 0.0f)
|
|
{
|
|
const auto _y = con.globals.font_height + con.globals.y + (con.globals.font_height * (line + 1)) + 15.0f;
|
|
|
|
game::R_AddCmdDrawText(text, 0x7FFFFFFF, console_font, con.globals.x + offset, _y, 1.0f, 1.0f, 0.0f, color, 0);
|
|
}
|
|
|
|
bool match_compare(const std::string& input, const std::string& text, const bool exact)
|
|
{
|
|
if (exact && text == input) return true;
|
|
if (!exact && text.find(input) != std::string::npos) return true;
|
|
return false;
|
|
}
|
|
|
|
void draw_input()
|
|
{
|
|
con.globals.font_height = static_cast<float>(console_font->pixelHeight);
|
|
con.globals.x = con.screen_min[0] + 6.0f;
|
|
con.globals.y = con.screen_min[1] + 6.0f;
|
|
con.globals.left_x = con.screen_min[0] + 6.0f;
|
|
|
|
draw_input_box(1, dvars::con_inputBoxColor->current.vector);
|
|
draw_input_text_and_over("h2-mod >", color_h2);
|
|
|
|
con.globals.left_x = con.globals.x;
|
|
con.globals.auto_complete_choice[0] = 0;
|
|
|
|
/*
|
|
game::R_AddCmdDrawTextWithCursor(con.buffer, 0x7FFFFFFF, console_font, 18, con.globals.x,
|
|
con.globals.y + con.globals.font_height, 1.0f, 1.0f, 0, color_white, 0,
|
|
con.cursor, '|');
|
|
*/
|
|
|
|
game::R_AddCmdDrawText(con.buffer, 0x7FFF, console_font, con.globals.x,
|
|
con.globals.y + con.globals.font_height, 1.0f, 1.0f, 0.0f, color_white, 0);
|
|
|
|
// check if using a prefixed '/' or not
|
|
const auto input = con.buffer[1] && (con.buffer[0] == '/' || con.buffer[0] == '\\')
|
|
? std::string(con.buffer).substr(1)
|
|
: std::string(con.buffer);
|
|
|
|
if (!input.length())
|
|
{
|
|
return;
|
|
}
|
|
|
|
if (input != fixed_input)
|
|
{
|
|
matches.clear();
|
|
|
|
if (input.find(" ") != std::string::npos)
|
|
{
|
|
find_matches(input.substr(0, input.find(" ")), matches, true);
|
|
}
|
|
else
|
|
{
|
|
find_matches(input, matches, false);
|
|
}
|
|
|
|
fixed_input = input;
|
|
}
|
|
|
|
con.globals.may_auto_complete = false;
|
|
if (matches.size() > 24)
|
|
{
|
|
draw_hint_box(1, dvars::con_inputHintBoxColor->current.vector);
|
|
draw_hint_text(0, utils::string::va("%i matches (too many to show here)", matches.size()),
|
|
dvars::con_inputDvarMatchColor->current.vector);
|
|
}
|
|
else if (matches.size() == 1)
|
|
{
|
|
const auto first = *matches.begin();
|
|
auto* const dvar = game::Dvar_FindVar(first.data());
|
|
const auto line_count = dvar ? 2 : 1;
|
|
|
|
draw_hint_box(line_count, dvars::con_inputHintBoxColor->current.vector);
|
|
draw_hint_text(0, first.data(),
|
|
dvar
|
|
? dvars::con_inputDvarMatchColor->current.vector
|
|
: dvars::con_inputCmdMatchColor->current.vector);
|
|
|
|
if (dvar)
|
|
{
|
|
const auto offset = (con.screen_max[0] - con.globals.x) / 2.5f;
|
|
|
|
draw_hint_text(0, game::Dvar_ValueToString(dvar, nullptr, &dvar->current),
|
|
dvars::con_inputDvarValueColor->current.vector, offset);
|
|
draw_hint_text(1, " default", dvars::con_inputDvarInactiveValueColor->current.vector);
|
|
draw_hint_text(1, game::Dvar_ValueToString(dvar, nullptr, &dvar->reset),
|
|
dvars::con_inputDvarInactiveValueColor->current.vector, offset);
|
|
}
|
|
|
|
strncpy_s(con.globals.auto_complete_choice, first.data(), 64);
|
|
con.globals.may_auto_complete = true;
|
|
}
|
|
else if (matches.size() > 1)
|
|
{
|
|
draw_hint_box(static_cast<int>(matches.size()), dvars::con_inputHintBoxColor->current.vector);
|
|
|
|
const auto offset = (con.screen_max[0] - con.globals.x) / 2.5f;
|
|
|
|
auto index = 0;
|
|
for (const auto& match : matches)
|
|
{
|
|
auto* const dvar = game::Dvar_FindVar(match.data());
|
|
|
|
draw_hint_text(static_cast<int>(index), match.data(),
|
|
dvar
|
|
? dvars::con_inputDvarMatchColor->current.vector
|
|
: dvars::con_inputCmdMatchColor->current.vector);
|
|
|
|
if (dvar)
|
|
{
|
|
draw_hint_text(static_cast<int>(index), game::Dvar_ValueToString(dvar, nullptr, &dvar->current),
|
|
dvars::con_inputDvarValueColor->current.vector, offset);
|
|
}
|
|
|
|
index++;
|
|
}
|
|
|
|
strncpy_s(con.globals.auto_complete_choice, matches.begin()->data(), 64);
|
|
con.globals.may_auto_complete = true;
|
|
}
|
|
}
|
|
|
|
void draw_output_scrollbar(const float x, float y, const float width, const float height)
|
|
{
|
|
const auto _x = (x + width) - 10.0f;
|
|
draw_box(_x, y, 10.0f, height, dvars::con_outputBarColor->current.vector);
|
|
|
|
auto _height = height;
|
|
if (con.output.size() > con.visible_line_count)
|
|
{
|
|
const auto percentage = static_cast<float>(con.visible_line_count) / con.output.size();
|
|
_height *= percentage;
|
|
|
|
const auto remainingSpace = height - _height;
|
|
const auto percentageAbove = static_cast<float>(con.display_line_offset) / (con.output.size() - con.
|
|
visible_line_count);
|
|
|
|
y = y + (remainingSpace * percentageAbove);
|
|
}
|
|
|
|
draw_box(_x, y, 10.0f, _height, dvars::con_outputSliderColor->current.vector);
|
|
}
|
|
|
|
void draw_output_text(const float x, float y)
|
|
{
|
|
const auto offset = con.output.size() >= con.visible_line_count
|
|
? 0.0f
|
|
: (con.font_height * (con.visible_line_count - con.output.size()));
|
|
|
|
for (auto i = 0; i < con.visible_line_count; i++)
|
|
{
|
|
y = console_font->pixelHeight + y;
|
|
|
|
const auto index = i + con.display_line_offset;
|
|
if (index >= con.output.size())
|
|
{
|
|
break;
|
|
}
|
|
|
|
game::R_AddCmdDrawText(con.output.at(index).data(), 0x7FFF, console_font, x, y + offset, 1.0f, 1.0f,
|
|
0.0f, color_white, 0);
|
|
}
|
|
}
|
|
|
|
void draw_output_window()
|
|
{
|
|
draw_box(con.screen_min[0], con.screen_min[1] + 32.0f, con.screen_max[0] - con.screen_min[0],
|
|
(con.screen_max[1] - con.screen_min[1]) - 32.0f, dvars::con_outputWindowColor->current.vector);
|
|
|
|
const auto x = con.screen_min[0] + 6.0f;
|
|
const auto y = (con.screen_min[1] + 32.0f) + 6.0f;
|
|
const auto width = (con.screen_max[0] - con.screen_min[0]) - 12.0f;
|
|
const auto height = ((con.screen_max[1] - con.screen_min[1]) - 32.0f) - 12.0f;
|
|
|
|
game::R_AddCmdDrawText("h2-mod", 0x7FFFFFFF, console_font, x,
|
|
((height - 16.0f) + y) + console_font->pixelHeight, 1.0f, 1.0f, 0.0f, color_h2, 0);
|
|
|
|
draw_output_scrollbar(x, y, width, height);
|
|
draw_output_text(x, y);
|
|
}
|
|
|
|
void draw_console()
|
|
{
|
|
check_resize();
|
|
|
|
if (*game::keyCatchers & 1)
|
|
{
|
|
if (!(*game::keyCatchers & 1))
|
|
{
|
|
con.output_visible = false;
|
|
}
|
|
|
|
if (con.output_visible)
|
|
{
|
|
draw_output_window();
|
|
}
|
|
|
|
draw_input();
|
|
}
|
|
}
|
|
}
|
|
|
|
void print(const int type, const char* fmt, ...)
|
|
{
|
|
char va_buffer[2048] = {0};
|
|
|
|
va_list ap;
|
|
va_start(ap, fmt);
|
|
vsprintf_s(va_buffer, fmt, ap);
|
|
va_end(ap);
|
|
|
|
const auto formatted = std::string(va_buffer);
|
|
const auto lines = utils::string::split(formatted, '\n');
|
|
|
|
for (auto& line : lines)
|
|
{
|
|
print(type == con_type_info ? line : "^"s.append(std::to_string(type)).append(line));
|
|
}
|
|
}
|
|
|
|
bool console_char_event(const int localClientNum, const int key)
|
|
{
|
|
if (key == '`' || key == '~' || key == '|' || key == '\\')
|
|
{
|
|
return false;
|
|
}
|
|
|
|
if (key > 127)
|
|
{
|
|
return true;
|
|
}
|
|
|
|
if (*game::keyCatchers & 1)
|
|
{
|
|
if (key == game::keyNum_t::K_TAB) // tab (auto complete)
|
|
{
|
|
if (con.globals.may_auto_complete)
|
|
{
|
|
const auto firstChar = con.buffer[0];
|
|
|
|
clear();
|
|
|
|
if (firstChar == '\\' || firstChar == '/')
|
|
{
|
|
con.buffer[0] = firstChar;
|
|
con.buffer[1] = '\0';
|
|
}
|
|
|
|
strncat_s(con.buffer, con.globals.auto_complete_choice, 64);
|
|
con.cursor = static_cast<int>(std::string(con.buffer).length());
|
|
|
|
if (con.cursor != 254)
|
|
{
|
|
con.buffer[con.cursor++] = ' ';
|
|
con.buffer[con.cursor] = '\0';
|
|
}
|
|
}
|
|
}
|
|
|
|
if (key == 'v' - 'a' + 1) // paste
|
|
{
|
|
const auto clipboard = utils::string::get_clipboard_data();
|
|
if (clipboard.empty())
|
|
{
|
|
return false;
|
|
}
|
|
|
|
for (auto i = 0; i < clipboard.length(); i++)
|
|
{
|
|
console_char_event(localClientNum, clipboard[i]);
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
if (key == 'c' - 'a' + 1) // clear
|
|
{
|
|
clear();
|
|
con.line_count = 0;
|
|
con.output.clear();
|
|
history_index = -1;
|
|
history.clear();
|
|
|
|
return false;
|
|
}
|
|
|
|
if (key == 'h' - 'a' + 1) // backspace
|
|
{
|
|
if (con.cursor > 0)
|
|
{
|
|
memmove(con.buffer + con.cursor - 1, con.buffer + con.cursor,
|
|
strlen(con.buffer) + 1 - con.cursor);
|
|
con.cursor--;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
if (key < 32)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
if (con.cursor == 256 - 1)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
memmove(con.buffer + con.cursor + 1, con.buffer + con.cursor, strlen(con.buffer) + 1 - con.cursor);
|
|
con.buffer[con.cursor] = static_cast<char>(key);
|
|
con.cursor++;
|
|
|
|
if (con.cursor == strlen(con.buffer) + 1)
|
|
{
|
|
con.buffer[con.cursor] = 0;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void execute(const char* cmd)
|
|
{
|
|
if (game::CL_IsCgameInitialized())
|
|
{
|
|
std::string cmd_ = cmd;
|
|
scheduler::once([cmd_]()
|
|
{
|
|
scripting::notify(*game::levelEntityId, "console_command", {cmd_});
|
|
}, scheduler::pipeline::server);
|
|
}
|
|
|
|
game::Cbuf_AddText(0, utils::string::va("%s \n", cmd));
|
|
}
|
|
|
|
void add(const std::string& cmd, bool print_)
|
|
{
|
|
execute(cmd.data());
|
|
|
|
history.push_front(cmd);
|
|
if (history.size() > 10)
|
|
{
|
|
history.erase(history.begin() + 10);
|
|
}
|
|
|
|
print(cmd, print_);
|
|
}
|
|
|
|
bool console_key_event(const int localClientNum, const int key, const int down)
|
|
{
|
|
if (key == game::keyNum_t::K_GRAVE || key == game::keyNum_t::K_TILDE)
|
|
{
|
|
if (!down)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
if (game::playerKeys[localClientNum].keys[game::keyNum_t::K_SHIFT].down)
|
|
{
|
|
if (!(*game::keyCatchers & 1))
|
|
toggle_console();
|
|
|
|
toggle_console_output();
|
|
return false;
|
|
}
|
|
|
|
toggle_console();
|
|
|
|
return false;
|
|
}
|
|
|
|
if (*game::keyCatchers & 1)
|
|
{
|
|
if (down)
|
|
{
|
|
if (key == game::keyNum_t::K_UPARROW)
|
|
{
|
|
if (++history_index >= history.size())
|
|
{
|
|
history_index = static_cast<int>(history.size()) - 1;
|
|
}
|
|
|
|
clear();
|
|
|
|
if (history_index != -1)
|
|
{
|
|
strncpy_s(con.buffer, history.at(history_index).c_str(), 0x100);
|
|
con.cursor = static_cast<int>(strlen(con.buffer));
|
|
}
|
|
}
|
|
else if (key == game::keyNum_t::K_DOWNARROW)
|
|
{
|
|
if (--history_index < -1)
|
|
{
|
|
history_index = -1;
|
|
}
|
|
|
|
clear();
|
|
|
|
if (history_index != -1)
|
|
{
|
|
strncpy_s(con.buffer, history.at(history_index).c_str(), 0x100);
|
|
con.cursor = static_cast<int>(strlen(con.buffer));
|
|
}
|
|
}
|
|
|
|
if (key == game::keyNum_t::K_RIGHTARROW)
|
|
{
|
|
if (con.cursor < strlen(con.buffer))
|
|
{
|
|
con.cursor++;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
if (key == game::keyNum_t::K_LEFTARROW)
|
|
{
|
|
if (con.cursor > 0)
|
|
{
|
|
con.cursor--;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
//scroll through output
|
|
if (key == game::keyNum_t::K_MWHEELUP || key == game::keyNum_t::K_PGUP)
|
|
{
|
|
if (con.output.size() > con.visible_line_count && con.display_line_offset > 0)
|
|
{
|
|
con.display_line_offset--;
|
|
}
|
|
}
|
|
else if (key == game::keyNum_t::K_MWHEELDOWN || key == game::keyNum_t::K_PGDN)
|
|
{
|
|
if (con.output.size() > con.visible_line_count && con.display_line_offset < (con.output.size() -
|
|
con.
|
|
visible_line_count))
|
|
{
|
|
con.display_line_offset++;
|
|
}
|
|
}
|
|
|
|
if (key == game::keyNum_t::K_ENTER)
|
|
{
|
|
execute(fixed_input.data());
|
|
|
|
if (history_index != -1)
|
|
{
|
|
const auto itr = history.begin() + history_index;
|
|
|
|
if (*itr == con.buffer)
|
|
{
|
|
history.erase(history.begin() + history_index);
|
|
}
|
|
}
|
|
|
|
history.push_front(con.buffer);
|
|
|
|
print(""s.append(con.buffer));
|
|
|
|
if (history.size() > 10)
|
|
{
|
|
history.erase(history.begin() + 10);
|
|
}
|
|
|
|
history_index = -1;
|
|
|
|
clear();
|
|
}
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void find_matches(std::string input, std::unordered_set<std::string>& suggestions, const bool exact)
|
|
{
|
|
input = utils::string::to_lower(input);
|
|
|
|
for (const auto& dvar : dvars::dvar_list)
|
|
{
|
|
auto name = utils::string::to_lower(dvar);
|
|
if (game::Dvar_FindVar(name.data()) && match_compare(input, name, exact))
|
|
{
|
|
suggestions.insert(dvar);
|
|
}
|
|
|
|
if (exact && suggestions.size() > 1)
|
|
{
|
|
return;
|
|
}
|
|
}
|
|
|
|
if (suggestions.size() == 0 && game::Dvar_FindVar(input.data()))
|
|
{
|
|
suggestions.insert(input.data());
|
|
}
|
|
|
|
game::cmd_function_s* cmd = (*game::cmd_functions);
|
|
while (cmd)
|
|
{
|
|
if (cmd->name)
|
|
{
|
|
std::string name = utils::string::to_lower(cmd->name);
|
|
|
|
if (match_compare(input, name, exact))
|
|
{
|
|
suggestions.insert(cmd->name);
|
|
}
|
|
|
|
if (exact && suggestions.size() > 1)
|
|
{
|
|
return;
|
|
}
|
|
}
|
|
cmd = cmd->next;
|
|
}
|
|
}
|
|
|
|
std::deque<std::string>& get_output()
|
|
{
|
|
return con.output;
|
|
}
|
|
|
|
std::deque<std::string>& get_history()
|
|
{
|
|
return history;
|
|
}
|
|
|
|
void clear_console()
|
|
{
|
|
clear();
|
|
con.line_count = 0;
|
|
con.output.clear();
|
|
history_index = -1;
|
|
history.clear();
|
|
}
|
|
|
|
class component final : public component_interface
|
|
{
|
|
public:
|
|
void post_unpack() override
|
|
{
|
|
scheduler::loop(draw_console, scheduler::pipeline::renderer);
|
|
|
|
con.cursor = 0;
|
|
con.visible_line_count = 0;
|
|
con.output_visible = false;
|
|
con.display_line_offset = 0;
|
|
con.line_count = 0;
|
|
strncpy_s(con.buffer, "", 256);
|
|
|
|
con.globals.x = 0.0f;
|
|
con.globals.y = 0.0f;
|
|
con.globals.left_x = 0.0f;
|
|
con.globals.font_height = 0.0f;
|
|
con.globals.may_auto_complete = false;
|
|
con.globals.info_line_count = 0;
|
|
strncpy_s(con.globals.auto_complete_choice, "", 64);
|
|
|
|
// add clear command
|
|
command::add("clear", clear_console);
|
|
|
|
// add our dvars
|
|
dvars::con_inputBoxColor = dvars::register_vec4(
|
|
"con_inputBoxColor",
|
|
0.2f, 0.2f, 0.2f, 0.9f,
|
|
0.0f, 1.0f,
|
|
game::DVAR_FLAG_SAVED);
|
|
|
|
dvars::con_inputHintBoxColor = dvars::register_vec4(
|
|
"con_inputHintBoxColor",
|
|
0.3f, 0.3f, 0.3f, 1.0f,
|
|
0.0f, 1.0f,
|
|
game::DVAR_FLAG_SAVED);
|
|
|
|
dvars::con_outputBarColor = dvars::register_vec4(
|
|
"con_outputBarColor",
|
|
0.5f, 0.5f, 0.5f, 0.6f,
|
|
0.0f, 1.0f,
|
|
game::DVAR_FLAG_SAVED);
|
|
|
|
dvars::con_outputSliderColor = dvars::register_vec4(
|
|
"con_outputSliderColor",
|
|
0.9f, 0.9f, 0.5f, 1.00f,
|
|
0.0f, 1.0f,
|
|
game::DVAR_FLAG_SAVED);
|
|
|
|
dvars::con_outputWindowColor = dvars::register_vec4(
|
|
"con_outputWindowColor",
|
|
0.25f, 0.25f, 0.25f, 0.85f,
|
|
0.0f, 1.0f,
|
|
game::DVAR_FLAG_SAVED);
|
|
|
|
dvars::con_inputDvarMatchColor = dvars::register_vec4(
|
|
"con_inputDvarMatchColor",
|
|
1.0f, 1.0f, 0.8f, 1.0f,
|
|
0.0f, 1.0f,
|
|
game::DVAR_FLAG_SAVED);
|
|
|
|
dvars::con_inputDvarValueColor = dvars::register_vec4(
|
|
"con_inputDvarValueColor",
|
|
1.0f, 1.0f, 0.8f, 1.0f,
|
|
0.0f, 1.0f,
|
|
game::DVAR_FLAG_SAVED);
|
|
|
|
dvars::con_inputDvarInactiveValueColor = dvars::register_vec4(
|
|
"con_inputDvarInactiveValueColor",
|
|
0.8f, 0.8f, 0.8f, 1.0f,
|
|
0.0f, 1.0f,
|
|
game::DVAR_FLAG_SAVED);
|
|
|
|
dvars::con_inputCmdMatchColor = dvars::register_vec4(
|
|
"con_inputCmdMatchColor",
|
|
0.80f, 0.80f, 1.0f, 1.0f,
|
|
0.0f, 1.0f,
|
|
game::DVAR_FLAG_SAVED);
|
|
}
|
|
};
|
|
}
|
|
|
|
REGISTER_COMPONENT(game_console::component)
|