65 lines
3.5 KiB
Markdown
65 lines
3.5 KiB
Markdown

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[](https://github.com/fedddddd/h2-mod/issues?q=is%3Aissue+is%3Aopen+label%3Abug)
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[](https://github.com/fedddddd/h2-mod/actions)
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[](https://ci.appveyor.com/project/fedddddd/h2-mod)
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[](https://discord.gg/dpnRn2tKT9)
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# H2: Mod
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<p align="center">
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<img src="assets/github/banner.png?raw=true" />
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</p>
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<br/>
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## Installation
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**NOTE**: Cracked/Pirated versions of the game are **NOT** compatible with this mod, if you run such a version and have issues/crashes when running the client read **Step 2**.
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1. Download the latest **[release](https://github.com/fedddddd/h2-mod/releases/latest/download/h2-mod.exe)** or **[develop](https://ci.appveyor.com/api/projects/fedddddd/h2-mod/artifacts/build%2Fbin%2Fx64%2FRelease%2Fh2-mod.exe?branch=develop&job=Environment%3A%20APPVEYOR_BUILD_WORKER_IMAGE%3DVisual%20Studio%202022%2C%20PREMAKE_ACTION%3Dvs2022%2C%20CI%3D1%3B%20Configuration%3A%20Release)** build
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2. Drop the file in your **Call of Duty: Modern Warfare 2 Campaign Remastered** installation folder.
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If you don't have the game installed (or own a cracked/pirated copy of it) you can download it for free from the official **Battle.Net** servers using [Battle.Net Installer](https://github.com/barncastle/Battle.Net-Installer) and executing this command:
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```
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.\bnetinstaller.exe --prod lazr --uid lazarus --lang enUS --dir "YOUR INSTALL PATH"
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```
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**Make sure to replace "YOUR INSTALL PATH" with an actual installation path of your choice.**
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3. Run **h2-mod.exe** and make sure you press **"YES"** when asked whether to install updates.
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## Common issues
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- If you get crashes that show errors like **"Create2DTexture(...) failed ..."** or **"IDXGISwapChain::Present failed: ..."** when loading certain maps try:
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* Disabling shader preloading
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* Lowering graphics settings
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* Freeing up RAM (close programs)
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* Updating your GPU drivers
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## Compile from source
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- Clone the Git repo. Do NOT download it as ZIP, that won't work.
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- Update the submodules and run `premake5 vs2019` or simply use the delivered `generate.bat`.
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- Build via solution file in `build\h2-mod.sln`.
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### Premake arguments
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| Argument | Description |
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|:----------------------------|:-----------------------------------------------|
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| `--copy-to=PATH` | Optional, copy the EXE to a custom folder after build, define the path here if wanted. |
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| `--dev-build` | Enable development builds of the client. |
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## Disclaimer
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This software has been created purely for the purposes of
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academic research. It is not intended to be used to attack
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other systems. Project maintainers are not responsible or
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liable for misuse of the software. Use responsibly.
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## Credits
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This project is based on [IW6x](https://github.com/XLabsProject/iw6x-client) and [S1x](https://github.com/XLabsProject/s1x-client)
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* [momo5502](https://github.com/momo5502)
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* [JariKCoding](https://github.com/JariKCoding/CoDLuaDecompiler)
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* [xensik](https://github.com/xensik/gsc-tool/)
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* [ZoneTool](https://github.com/ZoneTool/zonetool)
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* [quaK](https://github.com/skkuull/h1-zonetool)
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