use correct asset for fastfile lookup

This commit is contained in:
Edo
2022-09-12 18:10:46 +02:00
committed by GitHub
parent 50c91f555d
commit 9f988288cc

View File

@ -195,7 +195,7 @@ namespace gsc
fastfiles::enum_assets(game::ASSET_TYPE_RAWFILE, [](game::XAssetHeader header)
{
std::string name = header.scriptfile->name;
std::string name = header.rawfile->name;
if (name.ends_with(".gsc") && name.starts_with("scripts/"))
{