use correct asset for fastfile lookup
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@ -195,7 +195,7 @@ namespace gsc
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fastfiles::enum_assets(game::ASSET_TYPE_RAWFILE, [](game::XAssetHeader header)
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{
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std::string name = header.scriptfile->name;
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std::string name = header.rawfile->name;
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if (name.ends_with(".gsc") && name.starts_with("scripts/"))
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{
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