Use literal to calculate address + base

This commit is contained in:
Federico Cecchetto 2021-12-03 20:47:16 +01:00
parent 0c1279658d
commit 8807169f4e
16 changed files with 50 additions and 43 deletions

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@ -152,7 +152,7 @@ namespace command
public:
void post_unpack() override
{
utils::hook::jump(game::base_address + 0x5A74F0, dvar_command_stub, true);
utils::hook::jump(0x5A74F0_b, dvar_command_stub, true);
add("quit", game::Com_Quit_f);
@ -160,7 +160,7 @@ namespace command
{
const auto map = params.get(1);
const auto exists = utils::hook::invoke<bool>(game::base_address + 0x412B50, map, 0);
const auto exists = utils::hook::invoke<bool>(0x412B50_b, map, 0);
if (!exists)
{
@ -169,7 +169,7 @@ namespace command
}
// SV_SpawnServer
utils::hook::invoke<void>(game::base_address + 0x6B3AA0, map, 0, 0, 0, 0);
utils::hook::invoke<void>(0x6B3AA0_b, map, 0, 0, 0, 0);
});
add("say", [](const params& params)

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@ -42,7 +42,7 @@ namespace fastfiles
public:
void post_unpack() override
{
db_try_load_x_file_internal_hook.create(game::base_address + 0x4173B0, &db_try_load_x_file_internal);
db_try_load_x_file_internal_hook.create(0x4173B0_b, &db_try_load_x_file_internal);
command::add("loadzone", [](const command::params& params)
{

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@ -111,8 +111,8 @@ namespace images
public:
void post_unpack() override
{
setup_texture_hook.create(game::base_address + 0x74A390, setup_texture_stub);
load_texture_hook.create(game::base_address + 0x2A7940, load_texture_stub);
setup_texture_hook.create(0x74A390_b, setup_texture_stub);
load_texture_hook.create(0x2A7940_b, load_texture_stub);
}
};
}

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@ -58,9 +58,9 @@ namespace input
public:
void post_unpack() override
{
cl_char_event_hook.create(game::base_address + 0x3D27B0, cl_char_event_stub);
cl_key_event_hook.create(game::base_address + 0x3D2AE0, cl_key_event_stub);
cl_mouse_move_hook.create(game::base_address + 0x3296F0, cl_mouse_move_stub);
cl_char_event_hook.create(0x3D27B0_b, cl_char_event_stub);
cl_key_event_hook.create(0x3D2AE0_b, cl_key_event_stub);
cl_mouse_move_hook.create(0x3296F0_b, cl_mouse_move_stub);
}
};
}

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@ -46,7 +46,7 @@ namespace localized_strings
void post_unpack() override
{
// Change some localized strings
seh_string_ed_get_string_hook.create(game::base_address + 0x5E5FD0, &seh_string_ed_get_string);
seh_string_ed_get_string_hook.create(0x5E5FD0_b, &seh_string_ed_get_string);
}
};
}

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@ -39,8 +39,8 @@ namespace lui
command::add("lui_restart", []()
{
utils::hook::invoke<void>(game::base_address + 0x3203B0);
utils::hook::invoke<void>(game::base_address + 0x32D370);
utils::hook::invoke<void>(0x3203B0_b);
utils::hook::invoke<void>(0x32D370_b);
});
}
};

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@ -94,7 +94,7 @@ namespace notifies
a.inc(r14);
a.mov(dword_ptr(rbp, 0xA4), r15d);
a.jmp(game::base_address + 0x5C90B3);
a.jmp(0x5C90B3_b);
a.bind(replace);
@ -137,7 +137,7 @@ namespace notifies
std::string convert_mod(const int meansOfDeath)
{
const auto value = reinterpret_cast<game::scr_string_t**>(game::base_address + 0xBF49B0)[meansOfDeath];
const auto value = reinterpret_cast<game::scr_string_t**>(0xBF49B0_b)[meansOfDeath];
const auto string = game::SL_ConvertToString(*value);
return string;
@ -147,7 +147,7 @@ namespace notifies
int damage, int dflags, const unsigned int hitLoc, const unsigned int weapon, bool isAlternate, unsigned int a11, const int meansOfDeath, unsigned int a13, unsigned int a14)
{
{
const std::string _hitLoc = reinterpret_cast<const char**>(game::base_address + 0xBF4AA0)[hitLoc];
const std::string _hitLoc = reinterpret_cast<const char**>(0xBF4AA0_b)[hitLoc];
const auto _mod = convert_mod(meansOfDeath);
const auto _weapon = get_weapon_name(weapon, isAlternate);
@ -199,9 +199,9 @@ namespace notifies
public:
void post_unpack() override
{
utils::hook::jump(game::base_address + 0x5C90A5, utils::hook::assemble(vm_execute_stub), true);
utils::hook::jump(0x5C90A5_b, utils::hook::assemble(vm_execute_stub), true);
scr_entity_damage_hook.create(game::base_address + 0x4BD2E0, scr_entity_damage_stub);
scr_entity_damage_hook.create(0x4BD2E0_b, scr_entity_damage_stub);
}
};
}

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@ -23,7 +23,7 @@ namespace patches
uint64_t off_11C52460;
void* sub_46148()
{
off_11C52460 = game::base_address + 0xAD0C58;
off_11C52460 = 0xAD0C58_b;
return &off_11C52460;
}
}
@ -34,17 +34,17 @@ namespace patches
void post_unpack() override
{
// Not sure but it works
utils::hook::set(game::base_address + 0x633080, 0xC301B0);
utils::hook::set(game::base_address + 0x272F70, 0xC301B0);
utils::hook::jump(game::base_address + 0x46148, sub_46148, true);
utils::hook::set(0x633080_b, 0xC301B0);
utils::hook::set(0x272F70_b, 0xC301B0);
utils::hook::jump(0x46148_b, sub_46148, true);
// Unlock fps in main menu
utils::hook::set<BYTE>(game::base_address + 0x3D8E1B, 0xEB);
utils::hook::set<BYTE>(0x3D8E1B_b, 0xEB);
// Disable battle net popup
utils::hook::nop(game::base_address + 0x5F4496, 5);
utils::hook::nop(0x5F4496_b, 5);
pm_crashland_hook.create(game::base_address + 0x688A20, pm_crashland_stub);
pm_crashland_hook.create(0x688A20_b, pm_crashland_stub);
dvars::jump_enableFallDamage = dvars::register_bool("jump_enableFallDamage", 1, game::DVAR_FLAG_REPLICATED);
dvars::register_float("jump_height", 39, 0, 1000, game::DVAR_FLAG_REPLICATED);

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@ -63,8 +63,8 @@ namespace renderer
{
dvars::r_fullbright = dvars::register_int("r_fullbright", 0, 0, 3, game::DVAR_FLAG_SAVED);
r_init_draw_method_hook.create(game::base_address + 0x72F950, &r_init_draw_method_stub);
r_update_front_end_dvar_options_hook.create(game::base_address + 0x76EE70, &r_update_front_end_dvar_options_stub);
r_init_draw_method_hook.create(0x72F950_b, &r_init_draw_method_stub);
r_update_front_end_dvar_options_hook.create(0x76EE70_b, &r_update_front_end_dvar_options_stub);
}
};
}

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@ -178,9 +178,9 @@ namespace scheduler
void post_unpack() override
{
r_end_frame_hook.create(game::base_address + 0x76D7B0, scheduler::r_end_frame_stub);
g_run_frame_hook.create(game::base_address + 0x4CB030, scheduler::server_frame_stub);
main_frame_hook.create(game::base_address + 0x417FA0, scheduler::main_frame_stub);
r_end_frame_hook.create(0x76D7B0_b, scheduler::r_end_frame_stub);
g_run_frame_hook.create(0x4CB030_b, scheduler::server_frame_stub);
main_frame_hook.create(0x417FA0_b, scheduler::main_frame_stub);
}
void pre_destroy() override

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@ -104,14 +104,14 @@ namespace scripting
public:
void post_unpack() override
{
vm_notify_hook.create(game::base_address + 0x5CC450, vm_notify_stub);
vm_notify_hook.create(0x5CC450_b, vm_notify_stub);
g_shutdown_game_hook.create(game::base_address + 0x4CBAD0, g_shutdown_game_stub);
player_spawn_hook.create(game::base_address + 0x4B0710, player_spawn_stub);
g_shutdown_game_hook.create(0x4CBAD0_b, g_shutdown_game_stub);
player_spawn_hook.create(0x4B0710_b, player_spawn_stub);
scr_add_class_field_hook.create(game::base_address + 0x5C2C30, scr_add_class_field_stub);
scr_set_thread_position_hook.create(game::base_address + 0x5BC7E0, scr_set_thread_position_stub);
process_script_hook.create(game::base_address + 0x5C6160, process_script_stub);
scr_add_class_field_hook.create(0x5C2C30_b, scr_add_class_field_stub);
scr_set_thread_position_hook.create(0x5BC7E0_b, scr_set_thread_position_stub);
process_script_hook.create(0x5C6160_b, process_script_stub);
scheduler::loop([]()
{

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@ -229,12 +229,12 @@ namespace ui_scripting
}, scheduler::pipeline::renderer);
});
hks_start_hook.create(game::base_address + 0x328BE0, hks_start_stub);
hks_shutdown_hook.create(game::base_address + 0x3203B0, hks_shutdown_stub);
hksi_open_lib_hook.create(game::base_address + 0x2E4530, hksi_open_lib_stub);
hksi_lual_error_hook.create(game::base_address + 0x2E3E40, hksi_lual_error_stub);
hksi_lual_error_hook2.create(game::base_address + 0x2DCB40, hksi_lual_error_stub);
hksi_add_function_hook.create(game::base_address + 0x2DB570, hksi_add_function_stub);
hks_start_hook.create(0x328BE0_b, hks_start_stub);
hks_shutdown_hook.create(0x3203B0_b, hks_shutdown_stub);
hksi_open_lib_hook.create(0x2E4530_b, hksi_open_lib_stub);
hksi_lual_error_hook.create(0x2E3E40_b, hksi_lual_error_stub);
hksi_lual_error_hook2.create(0x2DCB40_b, hksi_lual_error_stub);
hksi_add_function_hook.create(0x2DB570_b, hksi_add_function_stub);
}
};
}

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@ -78,4 +78,9 @@ namespace game
}
}
}
}
uintptr_t operator"" _b(const uintptr_t ptr)
{
return game::base_address + ptr;
}

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@ -52,4 +52,6 @@ namespace game
};
}
uintptr_t operator"" _b(const uintptr_t ptr);
#include "symbols.hpp"

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@ -960,7 +960,7 @@ namespace ui_scripting::lua
game_type["playmenuvideo"] = [](const game&, const std::string& video)
{
reinterpret_cast<void (*)(const char* a1, int a2, int a3)>
(::game::base_address + 0x71B970)(video.data(), 64, 0);
(0x71B970_b)(video.data(), 64, 0);
};
game_type[sol::meta_function::index] = [](const game&, const std::string& name)

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@ -91,7 +91,7 @@ void remove_crash_file()
void verify_version()
{
const auto value = *reinterpret_cast<DWORD*>(game::base_address + 0x123456);
const auto value = *reinterpret_cast<DWORD*>(0x123456_b);
if (value != 0xE465E151)
{
throw std::runtime_error("Unsupported Call of Duty: Modern Warfare 2 Campaign Remastered version");