Alternate discord main menu image

This commit is contained in:
Federico Cecchetto 2021-12-29 02:29:22 +01:00
parent 4582c337ce
commit 0549dbf02d
3 changed files with 9 additions and 14 deletions

View File

@ -10,21 +10,14 @@
namespace branding
{
float color[4] = {0.9f, 0.9f, 0.5f, 1.f};
void draw()
{
const auto x = 15.f;
const auto y = 15.f;
const auto scale = 1.0f;
float color[4] = { 0.9f, 0.9f, 0.5f, 1.f };
const auto* text = "h2-mod";
auto* font = game::R_RegisterFont("fonts/defaultBold.otf", 22);
if (!font) return;
game::R_AddCmdDrawText(text, 0x7FFFFFFF, font, static_cast<float>(x),
y + static_cast<float>(font->pixelHeight) * scale,
scale, scale, 0.0f, color, 0);
const auto font = game::R_RegisterFont("fonts/defaultBold.otf", 22);
game::R_AddCmdDrawText("h2-mod", 0x7FFFFFFF, font, 15.f,
15.f + static_cast<float>(font->pixelHeight),
1.f, 1.f, 0.f, color, 0);
}
class component final : public component_interface

View File

@ -28,7 +28,8 @@ namespace discord
discord_presence.startTimestamp = 0;
discord_presence.largeImageKey = "h2";
const auto background_index = static_cast<int>(game::Sys_Milliseconds() / 300000) % 10;
discord_presence.largeImageKey = utils::string::va("bg_%i", background_index);
}
else
{

View File

@ -120,6 +120,7 @@ namespace game
WEAK symbol<void()> Sys_ShowConsole{0x633080};
WEAK symbol<bool()> Sys_IsDatabaseReady2{0x5A9FE0};
WEAK symbol<int()> Sys_Milliseconds{0x650720};
WEAK symbol<const char*(const char* string)> UI_SafeTranslateString{0x5A2930};
WEAK symbol<int(int localClientNum, const char* sound)> UI_PlayLocalSoundAlias{0x606080};