h2-mod/src/client/component/config.cpp

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2023-02-16 11:01:53 -05:00
#include <std_include.hpp>
#include "loader/component_loader.hpp"
#include "config.hpp"
#include "console.hpp"
#include <utils/hook.hpp>
#include <utils/io.hpp>
#define CONFIG_FILE "players2/default/h2_mod.json"
namespace config
{
void write_config(const nlohmann::json& json)
{
try
{
const auto str = json.dump(4);
utils::io::write_file(CONFIG_FILE, str, false);
}
catch (const std::exception& e)
{
console::error("Failed to write config file: %s\n", e.what());
}
}
nlohmann::json read_config()
{
if (!utils::io::file_exists(CONFIG_FILE))
{
return {};
}
try
{
const auto data = utils::io::read_file(CONFIG_FILE);
return nlohmann::json::parse(data);
}
catch (const std::exception& e)
{
console::error("Failed to parse config file: %s\n", e.what());
utils::io::write_file(CONFIG_FILE, "{}", false);
}
return {};
}
class component final : public component_interface
{
public:
void post_unpack() override
{
}
};
}
REGISTER_COMPONENT(config::component)