84 lines
2.2 KiB
C++
84 lines
2.2 KiB
C++
#include <std_include.hpp>
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#include "loader/component_loader.hpp"
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#include <utils/nt.hpp>
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#include <utils/string.hpp>
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#include "game_module.hpp"
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namespace redirect
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{
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namespace
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{
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void launch_complementary_game(const bool singleplayer, const std::string& mode = "")
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{
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const auto self = game_module::get_host_module();
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STARTUPINFOA startup_info;
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PROCESS_INFORMATION process_info;
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ZeroMemory(&startup_info, sizeof(startup_info));
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ZeroMemory(&process_info, sizeof(process_info));
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startup_info.cb = sizeof(startup_info);
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auto* arguments = const_cast<char*>(utils::string::va("%s%s%s", self.get_path().data(),
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(singleplayer ? " -singleplayer" : " -multiplayer"),
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(mode.empty() ? "" : (" +"s + mode).data())));
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CreateProcessA(self.get_path().data(), arguments, nullptr, nullptr, false, NULL, nullptr, nullptr,
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&startup_info, &process_info);
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if (process_info.hThread && process_info.hThread != INVALID_HANDLE_VALUE)
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{
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CloseHandle(process_info.hThread);
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}
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if (process_info.hProcess && process_info.hProcess != INVALID_HANDLE_VALUE)
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{
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CloseHandle(process_info.hProcess);
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}
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}
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HINSTANCE shell_execute_a(const HWND hwnd, const LPCSTR operation, const LPCSTR file, const LPCSTR parameters,
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const LPCSTR directory, const INT show_cmd)
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{
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if (utils::string::starts_with(file, "steam://run/393080/"))
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{
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launch_complementary_game(true);
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return HINSTANCE(33);
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}
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else if (utils::string::starts_with(file, "steam://run/393100/"))
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{
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std::string mode(file);
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mode.erase(0, 20);
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if (!mode.empty())
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{
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mode = utils::string::replace(mode, "%2b", ""); // '+'
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mode = utils::string::replace(mode, "%2", " "); // ' '
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}
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launch_complementary_game(false, mode);
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return HINSTANCE(33);
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}
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return ShellExecuteA(hwnd, operation, file, parameters, directory, show_cmd);
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}
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}
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class component final : public component_interface
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{
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public:
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void* load_import(const std::string& library, const std::string& function) override
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{
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if (library == "SHELL32.dll")
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{
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if (function == "ShellExecuteA")
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{
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return shell_execute_a;
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}
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}
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return nullptr;
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}
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};
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}
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REGISTER_COMPONENT(redirect::component)
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