h1-mod/src/client/component/fastfiles.hpp
2022-10-12 23:40:17 +02:00

22 lines
553 B
C++

#pragma once
#include "game/game.hpp"
namespace fastfiles
{
bool exists(const std::string& zone, bool ignore_usermap = false);
std::string get_current_fastfile();
void enum_assets(const game::XAssetType type,
const std::function<void(game::XAssetHeader)>& callback, const bool includeOverride);
void close_fastfile_handles();
void set_usermap(const std::string& usermap);
void clear_usermap();
std::optional<std::string> get_current_usermap();
bool usermap_exists(const std::string& name);
bool is_stock_map(const std::string& name);
}