A fork of https://github.com/auroramod/h1-mod - Call of Duty: Modern Warfare Remastered Client
Go to file
dependabot[bot] 5ccc74a2e9
Bump deps/rapidjson from fd3dc29 to e4bde97
Bumps [deps/rapidjson](https://github.com/Tencent/rapidjson) from `fd3dc29` to `e4bde97`.
- [Release notes](https://github.com/Tencent/rapidjson/releases)
- [Commits](fd3dc29a5c...e4bde97744)

---
updated-dependencies:
- dependency-name: deps/rapidjson
  dependency-type: direct:production
...

Signed-off-by: dependabot[bot] <support@github.com>
2022-02-09 19:51:25 +00:00
.github dependabot config 2022-02-09 21:51:01 +02:00
deps Bump deps/rapidjson from fd3dc29 to e4bde97 2022-02-09 19:51:25 +00:00
src Update symbols.hpp 2022-02-09 19:39:43 +02:00
tools
.gitignore Ignore build files 2022-02-04 02:39:25 +02:00
.gitmodules deps should be fixed 2022-02-04 03:33:28 +02:00
generate.bat
premake5.lua
README.md Update README.md 2022-02-03 21:36:54 +02:00

H1-Mod 1.4

Proof of concept for an Modern Warfare Remastered client.
This project is based on S1x

Compile from source

  • Clone the Git repo. Do NOT download it as ZIP, that won't work.
  • Update the submodules and run premake5 vs2019 or simply use the delivered generate.bat.
  • Build via solution file in build\h1-mod.sln.

Premake arguments

Argument Description
--copy-to=PATH Optional, copy the EXE to a custom folder after build, define the path here if wanted.
--dev-build Enable development builds of the client.

Disclaimer

This software has been made for learning purposes.