h1-mod/src/client/game/scripting/function_tables.cpp
2022-05-30 00:10:42 +02:00

3497 lines
154 KiB
C++

#include <std_include.hpp>
// This file has been generated.
// Do not touch!
// https://github.com/xensik/gsc-tool/blob/dev/src/h1/xsk/resolver.cpp :)
namespace scripting
{
std::unordered_map<std::string, unsigned> function_map =
{
{"precacheturret", 0x001}, // SP 0x2D08B0 MP 0x43A900
{"getweaponarray", 0x002}, // SP 0x2C3860 MP 0x444720
{"createprintchannel", 0x003}, // SP 0x2CDC80 MP 0x437B40
{"updategamerprofileall", 0x004}, // SP 0x2DF5D0 MP 0x000000
{"clearlocalizedstrings", 0x005}, // SP 0x2D8990 MP 0x000000
{"setphysicsgravitydir", 0x006}, // SP 0x2DCBF0 MP 0x000000
{"gettimescale", 0x007}, // SP 0x2DC8D0 MP 0x000000
{"settimescale", 0x008}, // SP 0x2DC8F0 MP 0x000000
{"setslowmotionview", 0x009}, // SP 0x2DC970 MP 0x000000
{"teleportscene", 0x00A}, // SP 0x2DC910 MP 0x000000
{"forcesharedammo", 0x00B}, // SP 0x2DC800 MP 0x000000
{"refreshhudcompass", 0x00C}, // SP 0x2D8C10 MP 0x000000
{"refreshhudammocounter", 0x00D}, // SP 0x2D8C40 MP 0x000000
{"notifyoncommand", 0x00E}, // SP 0x2D8C70 MP 0x000000
{"setprintchannel", 0x00F}, // SP 0x2CDCE0 MP 0x437C20
{"print", 0x010}, // SP 0x2CDD70 MP 0x437C40
{"println", 0x011}, // SP 0x2CDFB0 MP 0x438000
{"print3d", 0x012}, // SP 0x2CEE00 MP 0x438CE0
{"line", 0x013}, // SP 0x2CEE30 MP 0x438CF0
{"box", 0x014}, // SP 0x2CEE80 MP 0x438D00
{"orientedbox", 0x015}, // SP 0x2CF040 MP 0x4390B0
{"sphere", 0x016}, // SP 0x2CF060 MP 0x439160
{"cylinder", 0x017}, // SP 0x2CF0D0 MP 0x4392E0
{"spawnturret", 0x018}, // SP 0x2D0360 MP 0x43A4B0
{"canspawnturret", 0x019}, // SP 0x2D0890 MP 0x43A7E0
{"assert", 0x01A}, // SP 0x2CF150 MP 0x439350
{"pausecinematicingame", 0x01B}, // SP 0x2DF520 MP 0x000000
{"drawcompassfriendlies", 0x01C}, // SP 0x2DF550 MP 0x000000
{"bulletspread", 0x01D}, // SP 0x2DF790 MP 0x000000
{"bullettracer", 0x01E}, // SP 0x2D6B20 MP 0x000000
{"badplace_delete", 0x01F}, // SP 0x2C6BD0 MP 0x4495F0
{"badplace_cylinder", 0x020}, // SP 0x2C73D0 MP 0x449DE0
{"badplace_arc", 0x021}, // SP 0x2C79E0 MP 0x44A490
{"badplace_brush", 0x022}, // SP 0x2C8610 MP 0x44AC30
{"clearallcorpses", 0x023}, // SP 0x2D7EB0 MP 0x000000
{"setturretnode", 0x024}, // SP 0x2FC0E0 MP 0x000000
{"unsetturretnode", 0x025}, // SP 0x2FC180 MP 0x000000
{"setnodepriority", 0x026}, // SP 0x2FC000 MP 0x000000
{"_func_027", 0x027}, // SP 0x2FBEC0 MP 0x000000
{"setdebugorigin", 0x02A}, // SP 0x2D8280 MP 0x000000
{"setdebugangles", 0x02B}, // SP 0x2D8290 MP 0x000000
{"updategamerprofile", 0x02C}, // SP 0x2D8450 MP 0x000000
{"assertex", 0x02D}, // SP 0x2CF1F0 MP 0x439430
{"assertmsg", 0x02E}, // SP 0x2CF340 MP 0x439540
{"isdefined", 0x02F}, // SP 0x2CF920 MP 0x439B50
{"isvalidmissile", 0x030}, // SP 0x2D00C0 MP 0x43A2A0
{"isstring", 0x031}, // SP 0x2D0110 MP 0x43A390
{"setomnvar", 0x032}, // SP 0x2D19D0 MP 0x43BE30
{"getomnvar", 0x033}, // SP 0x2D1C90 MP 0x43C170
{"setdvar", 0x034}, // SP 0x2BA9D0 MP 0x43C980
{"setdynamicdvar", 0x035}, // SP 0x000000 MP 0x43CBE0
{"setdvarifuninitialized", 0x036}, // SP 0x2BB0E0 MP 0x43D3A0
{"setdevdvar", 0x037}, // SP 0x2BAE10 MP 0x43CF60
{"setdevdvarifuninitialized", 0x038}, // SP 0x2BB480 MP 0x43D9D0
{"getdvar", 0x039}, // SP 0x2BB7B0 MP 0x43DAC0
{"getdvarint", 0x03A}, // SP 0x2BBB90 MP 0x43E340
{"getdvarfloat", 0x03B}, // SP 0x2BC0C0 MP 0x43E580
{"getdvarvector", 0x03C}, // SP 0x2BCAE0 MP 0x43E940
{"gettime", 0x03D}, // SP 0x2BD990 MP 0x43F350
{"gettimeutc", 0x03E}, // SP 0x2BD9A0 MP 0x43F390
{"getradiometricunit", 0x03F}, // SP 0x2BD9C0 MP 0x43F590
{"getentbynum", 0x040}, // SP 0x2BDA80 MP 0x43F5D0
{"getscreenwidth", 0x041}, // SP 0x2BDAC0 MP 0x000000
{"getscreenheight", 0x042}, // SP 0x2BDAD0 MP 0x000000
{"getweaponmodel", 0x043}, // SP 0x2BDBF0 MP 0x43F6C0
{"getculldist", 0x044}, // SP 0x2D6DE0 MP 0x000000
{"sethalfresparticles", 0x045}, // SP 0x2D6F30 MP 0x000000
{"getmapsunlight", 0x046}, // SP 0x2D6F70 MP 0x000000
{"setsunlight", 0x047}, // SP 0x2D6FD0 MP 0x0B8780
{"resetsunlight", 0x048}, // SP 0x2D70A0 MP 0x0B8810
{"getmapsundirection", 0x049}, // SP 0x2D71D0 MP 0x000000
{"getmapsunangles", 0x04A}, // SP 0x2D7200 MP 0x000000
{"setsundirection", 0x04B}, // SP 0x2D7330 MP 0x000000
{"lerpsundirection", 0x04C}, // SP 0x2D74A0 MP 0x000000
{"lerpsunangles", 0x04D}, // SP 0x2D77E0 MP 0x000000
{"resetsundirection", 0x04E}, // SP 0x2D79D0 MP 0x000000
{"enableforcedsunshadows", 0x04F}, // SP 0x2D7A00 MP 0x000000
{"enableforcednosunshadows", 0x050}, // SP 0x2D7A20 MP 0x000000
{"disableforcedsunshadows", 0x051}, // SP 0x2D7A40 MP 0x000000
{"enableouterspacemodellighting", 0x052}, // SP 0x2D7A60 MP 0x000000
{"disableouterspacemodellighting", 0x053}, // SP 0x2D7B60 MP 0x000000
{"remapstage", 0x054}, // SP 0x2D8670 MP 0x000000
{"changelevel", 0x055}, // SP 0x2DED50 MP 0x000000
{"missionsuccess", 0x056}, // SP 0x2DEDF0 MP 0x000000
{"missionfailed", 0x057}, // SP 0x2DEED0 MP 0x000000
{"cinematic", 0x058}, // SP 0x2DEEF0 MP 0x000000
{"cinematicingame", 0x059}, // SP 0x2DEFD0 MP 0x000000
{"cinematicingamesync", 0x05A}, // SP 0x2DF070 MP 0x000000
{"cinematicingameloop", 0x05B}, // SP 0x2DF150 MP 0x000000
{"cinematicingameloopresident", 0x05C}, // SP 0x2DF2F0 MP 0x000000
{"iscinematicplaying", 0x05D}, // SP 0x2DF370 MP 0x000000
{"stopcinematicingame", 0x05E}, // SP 0x2DF500 MP 0x000000
{"getweapondisplayname", 0x05F}, // SP 0x2BE240 MP 0x43FE40
{"getweaponbasename", 0x060}, // SP 0x2BE4D0 MP 0x440150
{"getweaponattachments", 0x061}, // SP 0x2BE820 MP 0x4407D0
{"getweaponattachmentdisplaynames", 0x062}, // SP 0x2BEBA0 MP 0x4410F0
{"getweaponcamoname", 0x063}, // SP 0x2BFBC0 MP 0x4421F0
{"getweaponreticlename", 0x064}, // SP 0x2C0030 MP 0x442680
{"getanimlength", 0x065}, // SP 0x2C2010 MP 0x4446C0
{"animhasnotetrack", 0x066}, // SP 0x2C2410 MP 0x4447F0
{"getnotetracktimes", 0x067}, // SP 0x2C2500 MP 0x444A10
{"spawn", 0x068}, // SP 0x2CFF60 MP 0x439BE0
{"spawnloopsound", 0x069}, // SP 0x2CFF60 MP 0x439BE0
{"spawnloopingsound", 0x06A}, // SP 0x4C6570 MP 0x443210
{"bullettrace", 0x06B}, // SP 0x2BAC20 MP 0x439D30
{"target_setmaxsize", 0x06C}, // SP 0x2EAEE0 MP 0x000000
{"target_setcolor", 0x06D}, // SP 0x2EA9F0 MP 0x000000
{"target_setdelay", 0x06E}, // SP 0x2EAB80 MP 0x000000
{"getstartorigin", 0x06F}, // SP 0x289CA0 MP 0x0E0750
{"getstartangles", 0x070}, // SP 0x289B90 MP 0x0E0A10
{"getcycleoriginoffset", 0x071}, // SP 0x289A40 MP 0x000000
{"magicgrenade", 0x072}, // SP 0x2DF3E0 MP 0x000000
{"magicgrenademanual", 0x073}, // SP 0x2CF9E0 MP 0x43D1B0
{"setblur", 0x074}, // SP 0x2DB190 MP 0x000000
{"musicplay", 0x075}, // SP 0x2DB2B0 MP 0x000000
{"musicstop", 0x076}, // SP 0x2DB4E0 MP 0x000000
{"soundfade", 0x077}, // SP 0x2DB6E0 MP 0x000000
{"addsoundsubmix", 0x078}, // SP 0x2BEB80 MP 0x43FB10
{"clearsoundsubmix", 0x079}, // SP 0x2BED00 MP 0x43FB60
{"clearallsubmixes", 0x07A}, // SP 0x2BED70 MP 0x43FDC0
{"blendsoundsubmix", 0x07B}, // SP 0x2BEDD0 MP 0x43FF20
{"makesoundsubmixsticky", 0x07C}, // SP 0x2BEE10 MP 0x43FF40
{"makesoundsubmixunsticky", 0x07D}, // SP 0x2BEE90 MP 0x43FFC0
{"soundsettimescalefactor", 0x07E}, // SP 0x2DB940 MP 0x000000
{"soundresettimescale", 0x07F}, // SP 0x2DC960 MP 0x000000
{"levelsoundfade", 0x080}, // SP 0x2DB7A0 MP 0x000000
{"precachenightvisioncodeassets", 0x081}, // SP 0x2DECA0 MP 0x000000
{"precachedigitaldistortcodeassets", 0x083}, // SP 0x2DECC0 MP 0x000000
{"precacheminimapsentrycodeassets", 0x084}, // SP 0x2DED30 MP 0x000000
{"savegame", 0x085}, // SP 0x2DCA60 MP 0x000000
{"issavesuccessful", 0x086}, // SP 0x2DD7A0 MP 0x000000
{"issaverecentlyloaded", 0x087}, // SP 0x2DD7C0 MP 0x000000
{"savegamenocommit", 0x088}, // SP 0x2DCED0 MP 0x000000
{"commitsave", 0x089}, // SP 0x2DD7E0 MP 0x000000
{"commitwouldbevalid", 0x08A}, // SP 0x2DD880 MP 0x000000
{"getfxvisibility", 0x08B}, // SP 0x2DF570 MP 0x000000
{"setculldist", 0x08C}, // SP 0x2D6D90 MP 0x000000
{"bullettracepassed", 0x08D}, // SP 0x2BB600 MP 0x43A830
{"sighttracepassed", 0x08E}, // SP 0x2BB860 MP 0x43AD40
{"physicstrace", 0x08F}, // SP 0x2BBF70 MP 0x43B500
{"playerphysicstrace", 0x090}, // SP 0x2BC200 MP 0x43B7B0
{"getgroundposition", 0x091}, // SP 0x2BE560 MP 0x43D4B0
{"getmovedelta", 0x092}, // SP 0x2C2780 MP 0x442560
{"getangledelta", 0x093}, // SP 0x2C2F20 MP 0x442B50
{"getnorthyaw", 0x094}, // SP 0x2C3E10 MP 0x443980
{"getcommandfromkey", 0x095}, // SP 0x2DB5B0 MP 0x000000
{"getsticksconfig", 0x096}, // SP 0x2DB760 MP 0x000000
{"weaponfightdist", 0x097}, // SP 0x2DD930 MP 0x000000
{"weaponmaxdist", 0x098}, // SP 0x2DD980 MP 0x000000
{"isturretactive", 0x099}, // SP 0x2DD8F0 MP 0x000000
{"getstarttime", 0x09A}, // SP 0x2DAA40 MP 0x000000
{"target_alloc", 0x09B}, // SP 0x2EA180 MP 0x000000
{"target_flush", 0x09C}, // SP 0x2EA5B0 MP 0x000000
{"target_set", 0x09D}, // SP 0x2EA890 MP 0x000000
{"target_remove", 0x09E}, // SP 0x2EA850 MP 0x000000
{"target_setshader", 0x09F}, // SP 0x2EB560 MP 0x000000
{"target_setoffscreenshader", 0x0A0}, // SP 0x2EB190 MP 0x000000
{"target_isinrect", 0x0A1}, // SP 0x2EA730 MP 0x000000
{"target_isincircle", 0x0A2}, // SP 0x2EA6C0 MP 0x000000
{"target_startreticlelockon", 0x0A3}, // SP 0x2EB6B0 MP 0x000000
{"target_clearreticlelockon", 0x0A4}, // SP 0x2EA1A0 MP 0x000000
{"target_getarray", 0x0A5}, // SP 0x2EA640 MP 0x000000
{"target_istarget", 0x0A6}, // SP 0x2EA7D0 MP 0x000000
{"target_setattackmode", 0x0A7}, // SP 0x2EA8B0 MP 0x000000
{"target_setjavelinonly", 0x0A8}, // SP 0x2EAD90 MP 0x000000
{"target_hidefromplayer", 0x0A9}, // SP 0x2EA6B0 MP 0x000000
{"target_showtoplayer", 0x0AA}, // SP 0x2EB6A0 MP 0x000000
{"target_setscaledrendermode", 0x0AB}, // SP 0x2EB410 MP 0x000000
{"target_drawcornersonly", 0x0AC}, // SP 0x2EA1D0 MP 0x000000
{"target_drawsquare", 0x0AD}, // SP 0x2EA440 MP 0x000000
{"target_drawsingle", 0x0AE}, // SP 0x2EA320 MP 0x000000
{"target_setminsize", 0x0AF}, // SP 0x2EB020 MP 0x000000
{"setnorthyaw", 0x0B0}, // SP 0x2C3EB0 MP 0x443D70
{"setslowmotion", 0x0B1}, // SP 0x2BC560 MP 0x43D2E0
{"randomint", 0x0B2}, // SP 0x2BE910 MP 0x43DB30
{"randomfloat", 0x0B3}, // SP 0x2BEA90 MP 0x43E2C0
{"randomintrange", 0x0B4}, // SP 0x2BEB30 MP 0x43E2F0
{"randomfloatrange", 0x0B5}, // SP 0x2BED20 MP 0x43E470
{"sin", 0x0B6}, // SP 0x2BEE50 MP 0x43E5F0
{"cos", 0x0B7}, // SP 0x2BEF00 MP 0x43E6B0
{"tan", 0x0B8}, // SP 0x2BF080 MP 0x43E6E0
{"asin", 0x0B9}, // SP 0x2BF1A0 MP 0x43E7B0
{"acos", 0x0BA}, // SP 0x2BF750 MP 0x43E8F0
{"atan", 0x0BB}, // SP 0x2BF9A0 MP 0x43EBA0
{"int", 0x0BC}, // SP 0x2BFDD0 MP 0x43ECF0
{"float", 0x0BD}, // SP 0x2BFFC0 MP 0x43F160
{"abs", 0x0BE}, // SP 0x2C04C0 MP 0x43F320
{"min", 0x0BF}, // SP 0x2C0500 MP 0x43F360
{"objective_additionalcurrent", 0x0C0}, // SP 0x2E6840 MP 0x000000
{"objective_ring", 0x0C1}, // SP 0x2E6980 MP 0x000000
{"objective_setpointertextoverride", 0x0C2}, // SP 0x2E6A40 MP 0x000000
{"getnode", 0x0C3}, // SP 0x2FB900 MP 0x3FC1F0
{"getnodearray", 0x0C4}, // SP 0x2FBA10 MP 0x3FC300
{"getallnodes", 0x0C5}, // SP 0x2FB6E0 MP 0x3FBFD0
{"getnodesinradius", 0x0C6}, // SP 0x2FBB20 MP 0x3FC4B0
{"getnodesinradiussorted", 0x0C7}, // SP 0x2FBB30 MP 0x3FC4C0
{"getclosestnodeinsight", 0x0C8}, // SP 0x2FB730 MP 0x3FC020
{"getreflectionlocs", 0x0C9}, // SP 0x2D89B0 MP 0x000000
{"getreflectionreferencelocs", 0x0CA}, // SP 0x2D8C00 MP 0x000000
{"getvehicletracksegment", 0x0CB}, // SP 0x4EB1D0 MP 0x000000
{"getvehicletracksegmentarray", 0x0CC}, // SP 0x4EB2B0 MP 0x000000
{"getallvehicletracksegments", 0x0CD}, // SP 0x4EB180 MP 0x000000
{"isarray", 0x0CE}, // SP 0x2CA9D0 MP 0x436610
{"isai", 0x0CF}, // SP 0x2D93A0 MP 0x0B8480
{"getindexforluincstring", 0x0D0}, // SP 0x2D11B0 MP 0x43AEA0
{"issentient", 0x0D1}, // SP 0x2D0130 MP 0x43A460
{"isgodmode", 0x0D2}, // SP 0x2D94B0 MP 0x000000
{"getdebugdvar", 0x0D3}, // SP 0x2DA640 MP 0x000000
{"getdebugdvarint", 0x0D4}, // SP 0x2DA6D0 MP 0x000000
{"getdebugdvarfloat", 0x0D5}, // SP 0x2DA700 MP 0x000000
{"setsaveddvar", 0x0D6}, // SP 0x2DA730 MP 0x000000
{"getfreeaicount", 0x0D7}, // SP 0x2DAA50 MP 0x000000
{"getaicount", 0x0D8}, // SP 0x2DAA60 MP 0x000000
{"getaiarray", 0x0D9}, // SP 0x2DACC0 MP 0x000000
{"getaispeciesarray", 0x0DA}, // SP 0x2DAD90 MP 0x000000
{"getspawnerarray", 0x0DB}, // SP 0x2DAFE0 MP 0x000000
{"getcorpsearray", 0x0DC}, // SP 0x2DAF30 MP 0x000000
{"getspawnerteamarray", 0x0DD}, // SP 0x2DB0F0 MP 0x000000
{"getweaponclipmodel", 0x0DE}, // SP 0x2DB230 MP 0x000000
{"getbrushmodelcenter", 0x0DF}, // SP 0x2DB440 MP 0x000000
{"getkeybinding", 0x0E0}, // SP 0x2DB450 MP 0x000000
{"max", 0x0E1}, // SP 0x2C05E0 MP 0x43F560
{"floor", 0x0E2}, // SP 0x2C0650 MP 0x43F5B0
{"ceil", 0x0E3}, // SP 0x2C07B0 MP 0x43F620
{"exp", 0x0E4}, // SP 0x2C0A00 MP 0x43F640
{"exp", 0x0E5}, // SP 0x2C0A20 MP 0x43F670
{"log", 0x0E6}, // SP 0x2C0A40 MP 0x43F6A0
{"sqrt", 0x0E7}, // SP 0x2C0A80 MP 0x43F7A0
{"squared", 0x0E8}, // SP 0x2C0B10 MP 0x43F8D0
{"clamp", 0x0E9}, // SP 0x2C0D50 MP 0x43F940
{"angleclamp", 0x0EA}, // SP 0x2C0E40 MP 0x43FA60
{"angleclamp180", 0x0EB}, // SP 0x2C11C0 MP 0x43FAC0
{"vectorfromlinetopoint", 0x0EC}, // SP 0x2C3460 MP 0x4415F0
{"pointonsegmentnearesttopoint", 0x0ED}, // SP 0x2C38D0 MP 0x442060
{"distance", 0x0EE}, // SP 0x2C4190 MP 0x442A60
{"distance2d", 0x0EF}, // SP 0x2C43B0 MP 0x442AF0
{"distancesquared", 0x0F0}, // SP 0x2C46B0 MP 0x442E20
{"length", 0x0F1}, // SP 0x2C4960 MP 0x442EC0
{"length2d", 0x0F2}, // SP 0x2C4A70 MP 0x442FE0
{"lengthsquared", 0x0F3}, // SP 0x2C4BC0 MP 0x443090
{"length2dsquared", 0x0F4}, // SP 0x2C4D10 MP 0x443280
{"closer", 0x0F5}, // SP 0x2C4E10 MP 0x443650
{"vectordot", 0x0F6}, // SP 0x2C4FF0 MP 0x4437D0
{"vectorcross", 0x0F7}, // SP 0x2C5260 MP 0x4438D0
{"axistoangles", 0x0F8}, // SP 0x2C5F50 MP 0x444550
{"visionsetthermal", 0x0F9}, // SP 0x2D6D50 MP 0x0B7F50
{"visionsetpain", 0x0FA}, // SP 0x2D6D60 MP 0x0B8030
{"endlobby", 0x0FB}, // SP 0x000000 MP 0x0D0860
{"setac130ambience", 0x0FC}, // SP 0x000000 MP 0x0DFE30
{"getmapcustom", 0x0FD}, // SP 0x000000 MP 0x0BB330
{"spawnsighttrace", 0x0FE}, // SP 0x000000 MP 0x0E2320
{"incrementcounter", 0x0FF}, // SP 0x2D8EF0 MP 0x0E0C10
{"getcountertotal", 0x100}, // SP 0x2D9050 MP 0x0E1740
{"getlevelticks", 0x101}, // SP 0x2BDA70 MP 0x000000
{"perlinnoise2d", 0x102}, // SP 0x2C1250 MP 0x000000
{"calcrockingangles", 0x103}, // SP 0x2C1360 MP 0x000000
{"reconevent", 0x104}, // SP 0x5D2CD0 MP 0x4F8C00
{"reconspatialevent", 0x105}, // SP 0x5D2CE0 MP 0x4F8C10
{"setsunflareposition", 0x106}, // SP 0x2C4F70 MP 0x000000
{"createthreatbiasgroup", 0x107}, // SP 0x307B30 MP 0x08F880
{"threatbiasgroupexists", 0x108}, // SP 0x307B60 MP 0x08F8B0
{"getthreatbias", 0x109}, // SP 0x307BA0 MP 0x08F8F0
{"setthreatbias", 0x10A}, // SP 0x307C00 MP 0x08F950
{"setthreatbiasagainstall", 0x10B}, // SP 0x307C80 MP 0x08F9D0
{"setignoremegroup", 0x10C}, // SP 0x307CD0 MP 0x08FA20
{"isenemyteam", 0x10D}, // SP 0x307E10 MP 0x08FBC0
{"objective_additionalentity", 0x10E}, // SP 0x2E6290 MP 0x000000
{"objective_state_nomessage", 0x10F}, // SP 0x2E6590 MP 0x000000
{"objective_string", 0x110}, // SP 0x2E65A0 MP 0x000000
{"objective_string_nomessage", 0x111}, // SP 0x2E65B0 MP 0x000000
{"objective_additionalposition", 0x112}, // SP 0x2E67B0 MP 0x000000
{"objective_current_nomessage", 0x113}, // SP 0x2E6830 MP 0x000000
{"vectornormalize", 0x114}, // SP 0x2C5470 MP 0x4439D0
{"vectortoangles", 0x115}, // SP 0x2C55F0 MP 0x443E10
{"vectortoyaw", 0x116}, // SP 0x2C5940 MP 0x444100
{"vectorlerp", 0x117}, // SP 0x2C5AA0 MP 0x4441A0
{"anglestoup", 0x118}, // SP 0x2C6240 MP 0x444790
{"anglestoright", 0x119}, // SP 0x2C6400 MP 0x4449C0
{"anglestoforward", 0x11A}, // SP 0x2C6460 MP 0x444A60
{"anglesdelta", 0x11B}, // SP 0x2C6590 MP 0x444C70
{"combineangles", 0x11C}, // SP 0x2C6A00 MP 0x444F00
{"transformmove", 0x11D}, // SP 0x2C6C10 MP 0x445080
{"rotatevector", 0x11E}, // SP 0x2C9010 MP 0x446C90
{"rotatepointaroundvector", 0x11F}, // SP 0x2C91E0 MP 0x446E90
{"issubstr", 0x120}, // SP 0x2CA530 MP 0x448130
{"isendstr", 0x121}, // SP 0x2CA5F0 MP 0x4481D0
{"getsubstr", 0x122}, // SP 0x2CA6F0 MP 0x4482E0
{"tolower", 0x123}, // SP 0x2CACC0 MP 0x448E30
{"strtok", 0x124}, // SP 0x2CB0F0 MP 0x4492B0
{"stricmp", 0x125}, // SP 0x2CB800 MP 0x449FC0
{"ambientplay", 0x126}, // SP 0x2BBC10 MP 0x43B1A0
{"getuavstrengthmax", 0x127}, // SP 0x000000 MP 0x0CF770
{"getuavstrengthlevelneutral", 0x128}, // SP 0x000000 MP 0x0CF850
{"getuavstrengthlevelshowenemyfastsweep", 0x129}, // SP 0x000000 MP 0x0CF920
{"getuavstrengthlevelshowenemydirectional", 0x12A}, // SP 0x000000 MP 0x0CFA10
{"blockteamradar", 0x12B}, // SP 0x000000 MP 0x0CFB10
{"unblockteamradar", 0x12C}, // SP 0x000000 MP 0x0D00D0
{"isteamradarblocked", 0x12D}, // SP 0x000000 MP 0x0D0430
{"getassignedteam", 0x12E}, // SP 0x000000 MP 0x0BAC90
{"setmatchdata", 0x12F}, // SP 0x000000 MP 0x0C7ED0
{"getmatchdata", 0x130}, // SP 0x000000 MP 0x0BB7F0
{"sendmatchdata", 0x131}, // SP 0x000000 MP 0x0BBC30
{"clearmatchdata", 0x132}, // SP 0x000000 MP 0x0BFF00
{"setmatchdatadef", 0x133}, // SP 0x000000 MP 0x0C81E0
{"setmatchclientip", 0x134}, // SP 0x000000 MP 0x0C0310
{"setmatchdataid", 0x135}, // SP 0x000000 MP 0x0BF830
{"setclientmatchdata", 0x136}, // SP 0x000000 MP 0x0C0000
{"getclientmatchdata", 0x137}, // SP 0x000000 MP 0x0BB4A0
{"setclientmatchdatadef", 0x138}, // SP 0x000000 MP 0x0C8730
{"sendclientmatchdata", 0x139}, // SP 0x000000 MP 0x0C9F50
{"getbuildversion", 0x13A}, // SP 0x000000 MP 0x0CAC50
{"getbuildnumber", 0x13B}, // SP 0x000000 MP 0x0CADA0
{"getsystemtime", 0x13C}, // SP 0x000000 MP 0x0CB000
{"getmatchrulesdata", 0x13D}, // SP 0x000000 MP 0x0C8EB0
{"isusingmatchrulesdata", 0x13E}, // SP 0x000000 MP 0x0C9170
{"kick", 0x13F}, // SP 0x000000 MP 0x0E4200
{"issplitscreen", 0x140}, // SP 0x2D8440 MP 0x0B9EB0
{"setmapcenter", 0x141}, // SP 0x000000 MP 0x0CD940
{"setgameendtime", 0x142}, // SP 0x000000 MP 0x0CDB60
{"visionsetthermal", 0x143}, // SP 0x2D6BE0 MP 0x0B7B80
{"visionsetpain", 0x144}, // SP 0x2D6BF0 MP 0x0B7C50
{"visionsetnight", 0x145}, // SP 0x2D6C00 MP 0x0B7D50
{"ambientstop", 0x146}, // SP 0x2BDF30 MP 0x43D630
{"precachemodel", 0x147}, // SP 0x2CC0B0 MP 0x44B080
{"precacheshellshock", 0x148}, // SP 0x2CC460 MP 0x44B4A0
{"precacheitem", 0x149}, // SP 0x2BAF20 MP 0x4399B0
{"precacheshader", 0x14A}, // SP 0x2BB0A0 MP 0x439BA0
{"precachestring", 0x14B}, // SP 0x2BB590 MP 0x43A800
{"precachemenu", 0x14C}, // SP 0x2BB740 MP 0x43AAD0
{"precacherumble", 0x14D}, // SP 0x2BB830 MP 0x43AD10
{"precachelocationselector", 0x14E}, // SP 0x2CC2B0 MP 0x44B170
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{"playloopedfx", 0x155}, // SP 0x4F7EB0 MP 0x1CE5A0
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{"playfxontagforclients", 0x158}, // SP 0x2C7780 MP 0x4472A0
{"setfxkillondelete", 0x159}, // SP 0x4F81C0 MP 0x1CED00
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{"announcement", 0x15C}, // SP 0x000000 MP 0x0B8D70
{"clientannouncement", 0x15D}, // SP 0x000000 MP 0x0B8E00
{"setteammode", 0x15E}, // SP 0x000000 MP 0x0B9070
{"getteamscore", 0x15F}, // SP 0x000000 MP 0x0B92D0
{"setteamscore", 0x160}, // SP 0x000000 MP 0x0B9490
{"setclientnamemode", 0x161}, // SP 0x000000 MP 0x0B9600
{"updateclientnames", 0x162}, // SP 0x000000 MP 0x0B9870
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{"obituary", 0x166}, // SP 0x000000 MP 0x0DB9F0
{"positionwouldtelefrag", 0x167}, // SP 0x000000 MP 0x0DCF60
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{"precacheheadicon", 0x16A}, // SP 0x2BB450 MP 0x43A5A0
{"precacheminimapicon", 0x16B}, // SP 0x000000 MP 0x0E4CD0
{"precachempanim", 0x16C}, // SP 0x000000 MP 0x0E4D80
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{"addtestclient", 0x16F}, // SP 0x000000 MP 0x0E28C0
{"addagent", 0x170}, // SP 0x000000 MP 0x0E3590
{"setarchive", 0x171}, // SP 0x000000 MP 0x0B9E80
{"allclientsprint", 0x172}, // SP 0x000000 MP 0x0E3840
{"clientprint", 0x173}, // SP 0x000000 MP 0x0E4950
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{"isvalidgametype", 0x175}, // SP 0x000000 MP 0x0E3E10
{"matchend", 0x176}, // SP 0x000000 MP 0x0B9F80
{"setplayerteamrank", 0x177}, // SP 0x000000 MP 0x0BA120
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{"setteamradar", 0x179}, // SP 0x000000 MP 0x0CE3D0
{"getteamradar", 0x17A}, // SP 0x000000 MP 0x0CE5C0
{"setteamradarstrength", 0x17B}, // SP 0x000000 MP 0x0CEBE0
{"getteamradarstrength", 0x17C}, // SP 0x000000 MP 0x0CF390
{"getuavstrengthmin", 0x17D}, // SP 0x000000 MP 0x0CF650
{"physicsexplosionsphere", 0x17E}, // SP 0x2C9C20 MP 0x44B1B0
{"physicsexplosioncylinder", 0x17F}, // SP 0x2CAFB0 MP 0x44C5B0
{"physicsjolt", 0x180}, // SP 0x2CA890 MP 0x44BC90
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{"isexplosivedamagemod", 0x188}, // SP 0x2BEFE0 MP 0x43EC90
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{"objective_onentity", 0x18E}, // SP 0x2E6450 MP 0x457970
{"objective_onentitywithrotation", 0x18F}, // SP 0x000000 MP 0x4579D0
{"objective_team", 0x190}, // SP 0x000000 MP 0x457B10
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{"objective_playerteam", 0x192}, // SP 0x000000 MP 0x457C10
{"objective_playerenemyteam", 0x193}, // SP 0x000000 MP 0x457CB0
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{"objective_playermask_hidefrom", 0x195}, // SP 0x000000 MP 0x457DF0
{"objective_playermask_showtoall", 0x196}, // SP 0x000000 MP 0x457E60
{"objective_playermask_showto", 0x197}, // SP 0x000000 MP 0x457EA0
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{"getentarray", 0x19C}, // SP 0x2E8520 MP 0x458F80
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{"isalive", 0x1A1}, // SP 0x2D9120 MP 0x0B85C0
{"isspawner", 0x1A2}, // SP 0x2D9270 MP 0x0B8730
{"missile_createattractorent", 0x1A3}, // SP 0x2B03A0 MP 0x42CE40
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{"missile_deleteattractor", 0x1A7}, // SP 0x2B0690 MP 0x42D120
{"playsoundatpos", 0x1A8}, // SP 0x000000 MP 0x0BAFB0
{"newhudelem", 0x1A9}, // SP 0x29BEE0 MP 0x41A250
{"newclienthudelem", 0x1AA}, // SP 0x29BE80 MP 0x41A1F0
{"newteamhudelem", 0x1AB}, // SP 0x000000 MP 0x41A280
{"resettimeout", 0x1AC}, // SP 0x3C93F0 MP 0x510450
{"isplayer", 0x1AD}, // SP 0x2D9300 MP 0x0B8240
{"isplayernumber", 0x1AE}, // SP 0x000000 MP 0x0B8610
{"getpartname", 0x1AF}, // SP 0x2CEA40 MP 0x437B50
{"weaponfiretime", 0x1B0}, // SP 0x2CFEC0 MP 0x436E20
{"weaponclipsize", 0x1B1}, // SP 0x2CD0B0 MP 0x44C9C0
{"weaponisauto", 0x1B2}, // SP 0x2CDF20 MP 0x435450
{"weaponissemiauto", 0x1B3}, // SP 0x2CE1A0 MP 0x435740
{"weaponisboltaction", 0x1B4}, // SP 0x2CE790 MP 0x435EA0
{"weaponinheritsperks", 0x1B5}, // SP 0x2CE930 MP 0x436070
{"weaponburstcount", 0x1B6}, // SP 0x2CE4F0 MP 0x435A20
{"weapontype", 0x1B7}, // SP 0x2CEBA0 MP 0x4361B0
{"weaponclass", 0x1B8}, // SP 0x2CED70 MP 0x436390
{"getnextarraykey", 0x1B9}, // SP 0x2C1210 MP 0x4415B0
{"sortbydistance", 0x1BA}, // SP 0x2C1920 MP 0x4422A0
{"tablelookup", 0x1BB}, // SP 0x2D10F0 MP 0x439A10
{"tablelookupbyrow", 0x1BC}, // SP 0x2BB350 MP 0x43BBD0
{"tablelookupistring", 0x1BD}, // SP 0x2D1910 MP 0x43A730
{"tablelookupistringbyrow", 0x1BE}, // SP 0x2BB510 MP 0x43C0F0
{"tablelookuprownum", 0x1BF}, // SP 0x2D1D40 MP 0x43AC60
{"tableexists", 0x1C0}, // SP 0x2BABD0 MP 0x43B8C0
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{"magicbullet", 0x1C2}, // SP 0x2CA1A0 MP 0x44B740
{"getweaponflashtagname", 0x1C3}, // SP 0x2CAF70 MP 0x44C7D0
{"averagepoint", 0x1C4}, // SP 0x2BAF60 MP 0x43B910
{"averagenormal", 0x1C5}, // SP 0x2BB170 MP 0x43BC50
{"vehicle_getspawnerarray", 0x1C6}, // SP 0x4E9050 MP 0x60E8F0
{"playrumbleonposition", 0x1C7}, // SP 0x2CCC00 MP 0x44C280
{"playrumblelooponposition", 0x1C8}, // SP 0x2CCC60 MP 0x44C3F0
{"stopallrumbles", 0x1C9}, // SP 0x2CCCE0 MP 0x44C450
{"soundexists", 0x1CA}, // SP 0x2C3400 MP 0x445BD0
{"openfile", 0x1CB}, // SP 0x2BEB10 MP 0x43F930
{"closefile", 0x1CC}, // SP 0x2BEB20 MP 0x43FA40
{"fprintln", 0x1CD}, // SP 0x2BEB90 MP 0x43FB70
{"fprintfields", 0x1CE}, // SP 0x2BED10 MP 0x43FE30
{"freadln", 0x1CF}, // SP 0x2BEDC0 MP 0x43FF30
{"fgetarg", 0x1D0}, // SP 0x2BEDE0 MP 0x43FFB0
{"setminimap", 0x1D1}, // SP 0x2BFC60 MP 0x440B10
{"setthermalbodymaterial", 0x1D2}, // SP 0x2C0170 MP 0x441260
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{"getglassarray", 0x1D6}, // SP 0x2BB6D0 MP 0x43C2C0
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{"destroyglass", 0x1D9}, // SP 0x2BBEC0 MP 0x43CB20
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{"getentchannelname", 0x1DC}, // SP 0x2BCC00 MP 0x43DA60
{"objective_add", 0x1DD}, // SP 0x2E5DB0 MP 0x457650
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{"objective_state", 0x1DF}, // SP 0x2E6580 MP 0x4577F0
{"objective_icon", 0x1E0}, // SP 0x2E65C0 MP 0x457890
{"objective_indentlevel", 0x1E1}, // SP 0x2E66C0 MP 0x000000
{"objective_position", 0x1E2}, // SP 0x2E6760 MP 0x4578D0
{"objective_current", 0x1E3}, // SP 0x2E6820 MP 0x457A30
{"weaponinventorytype", 0x1E4}, // SP 0x2CEFB0 MP 0x4364A0
{"weaponstartammo", 0x1E5}, // SP 0x2CF170 MP 0x436660
{"weaponmaxammo", 0x1E6}, // SP 0x2CF350 MP 0x436820
{"weaponaltweaponname", 0x1E7}, // SP 0x2CF850 MP 0x436BD0
{"isweaponcliponly", 0x1E8}, // SP 0x2D0180 MP 0x4371C0
{"isweapondetonationtimed", 0x1E9}, // SP 0x2D0460 MP 0x437440
{"isweaponmanuallydetonatedbyemptythrow", 0x1EA}, // SP 0x2D1040 MP 0x437660
{"weaponhasthermalscope", 0x1EB}, // SP 0x2D1640 MP 0x437C50
{"getvehiclenode", 0x1EC}, // SP 0x4DF7A0 MP 0x605190
{"getvehiclenodearray", 0x1ED}, // SP 0x4DF890 MP 0x605280
{"getallvehiclenodes", 0x1EE}, // SP 0x4DF730 MP 0x605120
{"getnumvehicles", 0x1EF}, // SP 0x4E8D80 MP 0x60E620
{"precachevehicle", 0x1F0}, // SP 0x4E90D0 MP 0x60E9D0
{"spawnvehicle", 0x1F1}, // SP 0x4E9170 MP 0x60EA70
{"vehicle_getarray", 0x1F2}, // SP 0x4E8DC0 MP 0x60E660
{"pow", 0x1F3}, // SP 0x2C0CE0 MP 0x43F8F0
{"atan2", 0x1F4}, // SP 0x2BFB20 MP 0x43EBD0
{"botgetmemoryevents", 0x1F5}, // SP 0x000000 MP 0x5478E0
{"botautoconnectenabled", 0x1F6}, // SP 0x000000 MP 0x547ED0
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{"botzonesetteam", 0x1F8}, // SP 0x000000 MP 0x5481F0
{"botzonenearestcount", 0x1F9}, // SP 0x000000 MP 0x548030
{"botmemoryflags", 0x1FA}, // SP 0x000000 MP 0x547C20
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{"botzonegetindoorpercent", 0x1FC}, // SP 0x000000 MP 0x547FD0
{"botsentientswap", 0x1FD}, // SP 0x000000 MP 0x547C70
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{"isagent", 0x1FF}, // SP 0x000000 MP 0x0CBBA0
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{"botdebugdrawtrigger", 0x201}, // SP 0x000000 MP 0x5475F0
{"botgetclosestnavigablepoint", 0x202}, // SP 0x000000 MP 0x547830
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{"nodesvisible", 0x204}, // SP 0x2FBF30 MP 0x3FD6C0
{"getnodesonpath", 0x205}, // SP 0x2FBB40 MP 0x3FC5C0
{"getzonecount", 0x206}, // SP 0x000000 MP 0x3FC9D0
{"getzonenearest", 0x207}, // SP 0x000000 MP 0x3FC9E0
{"getzonenodes", 0x208}, // SP 0x000000 MP 0x3FCB40
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{"badplace_global", 0x213}, // SP 0x000000 MP 0x44B2E0
{"getpathdist", 0x214}, // SP 0x000000 MP 0x0E1DC0
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{"precachesound", 0x21B}, // SP 0x2D7EA0 MP 0x0BA320
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{"distance2dsquared", 0x225}, // SP 0x2C44E0 MP 0x442C50
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{"trajectoryestimatedesiredinairtime", 0x22B}, // SP 0x2C9F50 MP 0x435FD0
{"trajectorycomputedeltaheightattime", 0x22C}, // SP 0x2CA120 MP 0x436280
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{"iscinematicloaded", 0x232}, // SP 0x2DF3A0 MP 0x000000
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{"weaponusesheat", 0x243}, // SP 0x2D1C40 MP 0x4386F0
{"lootserviceonendgame", 0x244}, // SP 0x000000 MP 0x0BC080
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{"tournamentreportplayerspm", 0x247}, // SP 0x000000 MP 0x0BF710
{"tournamentreportwinningteam", 0x248}, // SP 0x000000 MP 0x0BF7D0
{"tournamentreportendofgame", 0x249}, // SP 0x000000 MP 0x0BF800
{"wakeupphysicssphere", 0x24A}, // SP 0x2DCD00 MP 0x000000
{"wakeupragdollsphere", 0x24B}, // SP 0x2DCDA0 MP 0x000000
{"dopplerpitch", 0x24C}, // SP 0x2C7F60 MP 0x445E70
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{"sendscriptusageanalysisdata", 0x250}, // SP 0x2CC0A0 MP 0x437ED0
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{"getcsplinepointtangent", 0x262}, // SP 0x2CDD80 MP 0x43AB00
{"getcsplinepointdisttonextpoint", 0x263}, // SP 0x2CE0A0 MP 0x43AF00
{"calccsplineposition", 0x264}, // SP 0x2CE420 MP 0x43B430
{"calccsplinetangent", 0x265}, // SP 0x2CE810 MP 0x43B6E0
{"calccsplinecorridor", 0x266}, // SP 0x2CEAC0 MP 0x43BA50
{"setnojipscore", 0x267}, // SP 0x2CEE10 MP 0x43BFE0
{"setnojiptime", 0x268}, // SP 0x2CEF40 MP 0x43C270
{"getpredictedentityposition", 0x269}, // SP 0x000000 MP 0x0CA120
{"gamedvrprohibitrecording", 0x26A}, // SP 0x2CF0E0 MP 0x43C5F0
{"gamedvrstartrecording", 0x26B}, // SP 0x2CF1E0 MP 0x43C930
{"gamedvrstoprecording", 0x26C}, // SP 0x2CF210 MP 0x43CAA0
{"gamedvrsetvideometadata", 0x26D}, // SP 0x2CF410 MP 0x43CB00
{"gamedvrprohibitscreenshots", 0x26E}, // SP 0x2CF480 MP 0x43CB10
{"gamedvrsetscreenshotmetadata", 0x26F}, // SP 0x2CF600 MP 0x43CBD0
{"queuedialog", 0x270}, // SP 0x000000 MP 0x0BEAB0
{"speechenablegrammar", 0x271}, // SP 0x2D9500 MP 0x000000
{"speechenable", 0x272}, // SP 0x2D9510 MP 0x000000
{"livestreamingenable", 0x273}, // SP 0x2CF610 MP 0x43CCF0
{"livestreamingsetbitrate", 0x274}, // SP 0x2CF7C0 MP 0x43CD00
{"livestreamingsetmetadata", 0x275}, // SP 0x2CF840 MP 0x43CD50
{"livestreamingenablearchiving", 0x276}, // SP 0x2CF970 MP 0x43D080
{"triggerportableradarping", 0x277}, // SP 0x000000 MP 0x0D0360
{"botgetteamlimit", 0x279}, // SP 0x000000 MP 0x547BE0
{"spawnfxforclient", 0x27A}, // SP 0x000000 MP 0x1CEF60
{"botgetteamdifficulty", 0x27B}, // SP 0x000000 MP 0x547BA0
{"debugstar", 0x27C}, // SP 0x2CEF60 MP 0x438E00
{"newdebughudelem", 0x27D}, // SP 0x29BED0 MP 0x41A240
{"printlightsetsettings", 0x27E}, // SP 0x2CED20 MP 0x436E10
{"lightsetdumpstate", 0x27F}, // SP 0x2CEDF0 MP 0x436F20
{"getsquadassaultelo", 0x280}, // SP 0x2CC2F0 MP 0x4385E0
{"loadluifile", 0x281}, // SP 0x2D11C0 MP 0x43B090
{"isdedicatedserver", 0x282}, // SP 0x000000 MP 0x0D0BD0
{"getplaylistversion", 0x283}, // SP 0x000000 MP 0x0D0C70
{"getplaylistid", 0x284}, // SP 0x000000 MP 0x0D0D40
{"getactiveclientcount", 0x285}, // SP 0x000000 MP 0x0D3D20
{"issquadsmode", 0x286}, // SP 0x000000 MP 0x0D4440
{"getsquadassaultsquadindex", 0x287}, // SP 0x2CC4D0 MP 0x438600
{"visionsetpostapply", 0x288}, // SP 0x000000 MP 0x0B8180
{"addbot", 0x289}, // SP 0x000000 MP 0x0E2980
{"ishairrunning", 0x28A}, // SP 0x2D0450 MP 0x43DAB0
{"getnearbyarrayelements", 0x28B}, // SP 0x2C95C0 MP 0x447350
{"vectorclamp", 0x28C}, // SP 0x2C9DC0 MP 0x447BB0
{"isalliedsentient", 0x28D}, // SP 0x000000 MP 0x08FB60
{"istestclient", 0x28E}, // SP 0x000000 MP 0x0E2FB0
{"getrandomnodedestination", 0x28F}, // SP 0x000000 MP 0x3FC940
{"debuglocalizestring", 0x290}, // SP 0x000000 MP 0x0B8840
{"enablesoundcontextoverride", 0x291}, // SP 0x2BEF30 MP 0x440040
{"disablesoundcontextoverride", 0x292}, // SP 0x2BF060 MP 0x4400A0
{"notifyoncommandremove", 0x293}, // SP 0x2D8CB0 MP 0x000000
{"getsndaliasvalue", 0x294}, // SP 0x2D08E0 MP 0x43DB80
{"setsndaliasvalue", 0x295}, // SP 0x2BD070 MP 0x441830
{"packedtablelookup", 0x296}, // SP 0x2CF490 MP 0x438990
{"packedtablesectionlookup", 0x297}, // SP 0x2CFB50 MP 0x438D10
{"packedtablelookupwithrange", 0x298}, // SP 0x2D0270 MP 0x439450
{"grappletrace", 0x299}, // SP 0x2D6C10 MP 0x000000
{"stopclientexploder", 0x29A}, // SP 0x2C9430 MP 0x44CD70
{"closestpointstwosegs", 0x29B}, // SP 0x2C3F50 MP 0x442750
{"isremovedentity", 0x29C}, // SP 0x2CFB10 MP 0x439CF0
{"tablegetrowcount", 0x29D}, // SP 0x2BB770 MP 0x43C330
{"tablegetcolumncount", 0x29E}, // SP 0x2BBB00 MP 0x43C940
{"batteryusepershot", 0x29F}, // SP 0x000000 MP 0x0E3890
{"batteryreqtouse", 0x2A0}, // SP 0x000000 MP 0x0E3900
{"isweaponmanuallydetonatedbydoubletap", 0x2A1}, // SP 0x2D1220 MP 0x437920
{"grapplegetmagnets", 0x2A2}, // SP 0x2D6E40 MP 0x000000
{"getweaponname", 0x2A3}, // SP 0x2BE770 MP 0x440600
{"activatepersistentclientexploder", 0x2A4}, // SP 0x2C91A0 MP 0x44CCB0
{"deployriotshield", 0x2A5}, // SP 0x2BEAC0 MP 0x446770
{"validatecostume", 0x2A6}, // SP 0x2BEEF0 MP 0x446E30
{"randomcostume", 0x2A7}, // SP 0x2BEE80 MP 0x446AF0
{"shootblank", 0x2A8}, // SP 0x000000 MP 0x0B8290
{"boidflockupdate", 0x2A9}, // SP 0x2D9580 MP 0x000000
{"debuggetanimname", 0x2AA}, // SP 0x2CED30 MP 0x437EE0
{"setspmatchdata", 0x2AB}, // SP 0x2BF6A0 MP 0x447D40
{"getspmatchdata", 0x2AC}, // SP 0x2BF0E0 MP 0x4477C0
{"sendspmatchdata", 0x2AD}, // SP 0x2BF1F0 MP 0x447B80
{"clearspmatchdata", 0x2AE}, // SP 0x2BF620 MP 0x447BA0
{"setspmatchdatadef", 0x2AF}, // SP 0x2BF7A0 MP 0x447D60
{"playcinematicforall", 0x2B0}, // SP 0x000000 MP 0x0DAB80
{"preloadcinematicforall", 0x2B1}, // SP 0x000000 MP 0x0DB390
{"stopcinematicforall", 0x2B2}, // SP 0x000000 MP 0x0DB530
{"capsuletracepassed", 0x2B3}, // SP 0x000000 MP 0x0DEE10
{"stopfxontagforclient", 0x2B4}, // SP 0x2C91D0 MP 0x448FE0
{"killfxontagforclient", 0x2B5}, // SP 0x2C9AE0 MP 0x44A310
{"isvector", 0x2B6}, // SP 0x2CA870 MP 0x436530
{"notifychallengecomplete", 0x2B7}, // SP 0x2DB5E0 MP 0x000000
{"lootservicestarttrackingplaytime", 0x2B8}, // SP 0x000000 MP 0x0BD640
{"lootservicestoptrackingplaytime", 0x2B9}, // SP 0x000000 MP 0x0BE3A0
{"lootservicevalidateplaytime", 0x2BA}, // SP 0x000000 MP 0x0BEFC0
{"recordbreadcrumbdataforplayer", 0x2BB}, // SP 0x000000 MP 0x0C28B0
{"getweaponandattachmentmodels", 0x2BC}, // SP 0x2C0FD0 MP 0x443470
{"changewhizbyautosimparams", 0x2BD}, // SP 0x2DB640 MP 0x000000
{"sysprint", 0x2BE}, // SP 0x2CE050 MP 0x4382B0
{"objective_mlgspectator", 0x2BF}, // SP 0x000000 MP 0x457D70
{"setspcheckpointdata", 0x2C0}, // SP 0x2BF7C0 MP 0x447E00
{"getspcheckpointdata", 0x2C1}, // SP 0x2BF890 MP 0x447E10
{"isnumber", 0x2C2}, // SP 0x2CAA60 MP 0x436740
{"isonlinegame", 0x2C3}, // SP 0x2BD760 MP 0x43EE60
{"issystemlink", 0x2C4}, // SP 0x2BD790 MP 0x43F300
{"setsoundmasteringfadetime", 0x2C5}, // SP 0x2DC1C0 MP 0x000000
{"getstanceandmotionstateforplayer", 0x2C6}, // SP 0x000000 MP 0x0C3310
{"nodeisnotusable", 0x2C7}, // SP 0x000000 MP 0x3FD5E0
{"nodesetnotusable", 0x2C8}, // SP 0x000000 MP 0x3FD640
{"spawnlinkedfx", 0x2C9}, // SP 0x000000 MP 0x1CF110
{"spawnlinkedfxforclient", 0x2CA}, // SP 0x000000 MP 0x1CF180
{"getplaylistname", 0x2CB}, // SP 0x000000 MP 0x0D10A0
{"getlocaltimestring", 0x2CC}, // SP 0x000000 MP 0x0D1E60
{"isonwifi", 0x2CD}, // SP 0x000000 MP 0x0D37B0
{"getbuttonsconfig", 0x2CE}, // SP 0x2DB610 MP 0x000000
{"getchallengeid", 0x2CF}, // SP 0x000000 MP 0x0C91F0
{"soundsettraceflags", 0x2D4}, // SP 0x2DBA00 MP 0x000000
{"handlepickupdeployedriotshield", 0x2D5}, // SP 0x2BECB0 MP 0x446A10
{"getcodanywherecurrentplatform", 0x2D6}, // SP 0x000000 MP 0x0D2570
{"getcostumefromtable", 0x2D7}, // SP 0x2BF040 MP 0x446F70
{"visionsetoverdrive", 0x2D8}, // SP 0x2D6D70 MP 0x000000
{"nodegetsplitgroup", 0x2D9}, // SP 0x000000 MP 0x3FD570
{"recordbreadcrumbdataforplayersp", 0x2DA}, // SP 0x2DC210 MP 0x000000
{"getchallengerewarditem", 0x2DB}, // SP 0x000000 MP 0x0C9310
{"setentplayerxuidforemblem", 0x2DC}, // SP 0x000000 MP 0x1CECF0
{"resetentplayerxuidforemblems", 0x2DD}, // SP 0x000000 MP 0x1CECE0
{"isshipbuild", 0x2DF}, // SP 0x2C0190 MP 0x448FD0
{"strinsertnumericdelimiters", 0x2E0}, // SP 0x2CBB20 MP 0x44A740
{"isscriptedagent", 0x2E1}, // SP 0x000000 MP 0x0E1C40
{"playfxonweapon", 0x2E2}, // SP 0x2C7F50 MP 0x4476F0
{"stopfxonweapon", 0x2E3}, // SP 0x2C9440 MP 0x4496C0
{"killfxonweapon", 0x2E4}, // SP 0x2C9AF0 MP 0x44AA30
{"getdefaultmaxfaceenemydistance", 0x2E5}, // SP 0x2DB830 MP 0x000000
{"applyaccelerationonentity", 0x2E6}, // SP 0x2CA0A0 MP 0x44B6A0
{"applyimpulseonentity", 0x2E7}, // SP 0x2CA570 MP 0x44BB70
{"applyimpulseonentity", 0x2E8}, // SP 0x2D7C10 MP 0x000000
{"getinventoryitemtype", 0x2E9}, // SP 0x2BABC0 MP 0x439170
{"getweaponmodelbounds", 0x2EA}, // SP 0x000000 MP 0x0BA7A0
{"weaponitemplayidleanim", 0x2EB}, // SP 0x000000 MP 0x0BBD60
{"_func_2ec", 0x2EC}, // SP 0x000000 MP 0x0BE870
{"getstaticmodelcount", 0x2ED}, // SP 0x2BEE40 MP 0x440030
{"getstaticmodelname", 0x2EE}, // SP 0x2BEEC0 MP 0x440090
{"getstaticmodelbounds", 0x2EF}, // SP 0x2BEF70 MP 0x4400E0
{"findstaticmodelindex", 0x2F0}, // SP 0x2BF0F0 MP 0x440360
{"getdynentcount", 0x2F1}, // SP 0x2BF190 MP 0x440450
{"getdynentmodelname", 0x2F2}, // SP 0x2BF200 MP 0x440530
{"getdynentmodelbounds", 0x2F3}, // SP 0x2BF630 MP 0x440590
{"finddynentwithmodelindex", 0x2F4}, // SP 0x2BF7B0 MP 0x440760
{"getentitymodelname", 0x2F5}, // SP 0x2BF820 MP 0x4407C0
{"getentitymodelbounds", 0x2F6}, // SP 0x2BF8A0 MP 0x440900
{"findentitywithmodelindex", 0x2F7}, // SP 0x2BFB10 MP 0x4409E0
{"_func_2f8", 0x2F8}, // SP 0x2BF570 MP 0x441780
{"_func_2f9", 0x2F9}, // SP 0x2C44D0 MP 0x4456F0
{"_func_2fa", 0x2FA}, // SP 0x2C4540 MP 0x446360
{"_func_2fb", 0x2FB}, // SP 0x2D1760 MP 0x437F20
{"_func_2fc", 0x2FC}, // SP 0x2CF430 MP 0x4395C0
{"_func_2fd", 0x2FD}, // SP 0x2CF780 MP 0x439970
{"_func_2fe", 0x2FE}, // SP 0x2CF820 MP 0x4399F0
{"_func_2ff", 0x2FF}, // SP 0x000000 MP 0x43A2F0
{"_func_300", 0x300}, // SP 0x000000 MP 0x0BC820
{"_func_301", 0x301}, // SP 0x2CF050 MP 0x43C5E0
{"_meth_302", 0x302}, // SP 0x000000 MP 0x0D3EC0
{"_meth_303", 0x303}, // SP 0x2D14A0 MP 0x43A1A0
{"_meth_304", 0x304}, // SP 0x2BAB10 MP 0x43B0F0
{"_meth_305", 0x305}, // SP 0x000000 MP 0x0BCB60
{"_meth_306", 0x306}, // SP 0x000000 MP 0x0BD6D0
{"_meth_307", 0x307}, // SP 0x000000 MP 0x0BE100
{"_meth_308", 0x308}, // SP 0x2C4550 MP 0x4467D0
{"_meth_309", 0x309}, // SP 0x000000 MP 0x0BC940
{"_meth_30a", 0x30A}, // SP 0x2BC310 MP 0x43D090
};
std::unordered_map<std::string, unsigned> method_map =
{
{"motionblurhqenable", 0x8000}, // SP 0x2CE360 MP 0x435670
{"setturretdismountorg", 0x8001}, // SP 0x2DC4E0 MP 0x000000
{"setdamagestage", 0x8002}, // SP 0x000000 MP 0x6048A0
{"playsoundtoteam", 0x8003}, // SP 0x000000 MP 0x0BB6A0
{"playsoundtoplayer", 0x8004}, // SP 0x000000 MP 0x0BC9D0
{"playerhide", 0x8005}, // SP 0x000000 MP 0x0C9190
{"playershow", 0x8006}, // SP 0x000000 MP 0x0C9290
{"showtoplayer", 0x8007}, // SP 0x000000 MP 0x0C9370
{"threatdetectedtoplayer", 0x8008}, // SP 0x000000 MP 0x0C94A0
{"clearthreatdetected", 0x8009}, // SP 0x000000 MP 0x0C9570
{"enableplayeruse", 0x800A}, // SP 0x000000 MP 0x0D47B0
{"disableplayeruse", 0x800B}, // SP 0x000000 MP 0x0D4B10
{"enableammogeneration", 0x800C}, // SP 0x000000 MP 0x0D5A10
{"disableammogeneration", 0x800D}, // SP 0x000000 MP 0x0D4DB0
{"makescrambler", 0x800E}, // SP 0x000000 MP 0x0CFA20
{"makeportableradar", 0x800F}, // SP 0x000000 MP 0x0CFF90
{"clearscrambler", 0x8010}, // SP 0x000000 MP 0x0CFC40
{"clearportableradar", 0x8011}, // SP 0x000000 MP 0x0D0280
{"addplayermantleblockage", 0x8012}, // SP 0x000000 MP 0x0E11E0
{"setteamfortrigger", 0x8013}, // SP 0x000000 MP 0x0CB4C0
{"clientclaimtrigger", 0x8014}, // SP 0x000000 MP 0x0CBE10
{"clientreleasetrigger", 0x8015}, // SP 0x000000 MP 0x0CC740
{"releaseclaimedtrigger", 0x8016}, // SP 0x000000 MP 0x0CD360
{"isusingonlinedataoffline", 0x8017}, // SP 0x000000 MP 0x0C9400
{"getrestedtime", 0x8018}, // SP 0x000000 MP 0x0C99C0
{"sendleaderboards", 0x8019}, // SP 0x000000 MP 0x0BB2C0
{"isonladder", 0x801A}, // SP 0x2C33B0 MP 0x444260
{"getcorpseanim", 0x801B}, // SP 0x000000 MP 0x0D9D00
{"playerforcedeathanim", 0x801C}, // SP 0x000000 MP 0x0DC870
{"attach", 0x801D}, // SP 0x2D1570 MP 0x43B610
{"getlightfovinner", 0x801E}, // SP 0x2D81B0 MP 0x000000
{"getlightfovouter", 0x801F}, // SP 0x2D8250 MP 0x000000
{"setlightfovrange", 0x8020}, // SP 0x2D82D0 MP 0x000000
{"getlightexponent", 0x8021}, // SP 0x2D8560 MP 0x000000
{"setlightexponent", 0x8022}, // SP 0x2D8630 MP 0x000000
{"startragdoll", 0x8023}, // SP 0x2D88C0 MP 0x0D7980
{"startragdollfromimpact", 0x8024}, // SP 0x2D88E0 MP 0x000000
{"queryshouldearlyragdoll", 0x8025}, // SP 0x2C8360 MP 0x449F50
{"logstring", 0x8026}, // SP 0x2DB820 MP 0x0B94E0
{"_meth_8028", 0x8028}, // SP 0x2D8CF0 MP 0x000000
{"thermaldrawenable", 0x8029}, // SP 0x2CE130 MP 0x435410
{"detach", 0x802A}, // SP 0x2D1C50 MP 0x43BE70
{"detachall", 0x802B}, // SP 0x2D1DF0 MP 0x43C030
{"getattachsize", 0x802C}, // SP 0x2BC140 MP 0x43E4C0
{"getattachmodelname", 0x802D}, // SP 0x2BC4F0 MP 0x43E740
{"getattachtagname", 0x802E}, // SP 0x2BC7B0 MP 0x43E800
{"setturretcanaidetach", 0x802F}, // SP 0x2DA880 MP 0x000000
{"setturretfov", 0x8030}, // SP 0x2DA8C0 MP 0x000000
{"setplayerturretfov", 0x8031}, // SP 0x2DA9C0 MP 0x000000
{"lerpfov", 0x8032}, // SP 0x2DAB40 MP 0x000000
{"lerpfovscale", 0x8033}, // SP 0x2DAC00 MP 0x000000
{"getvalidcoverpeekouts", 0x8034}, // SP 0x2FB620 MP 0x000000
{"gethighestnodestance", 0x8035}, // SP 0x2FB5B0 MP 0x3FBE40
{"doesnodeallowstance", 0x8036}, // SP 0x2FB480 MP 0x3FBD10
{"doesnodeforcecombat", 0x8037}, // SP 0x2FB530 MP 0x3FBDC0
{"getgunangles", 0x8038}, // SP 0x2DF0D0 MP 0x000000
{"magicgrenade", 0x8039}, // SP 0x2DF1D0 MP 0x000000
{"magicgrenademanual", 0x803A}, // SP 0x2DF6A0 MP 0x000000
{"getentnum", 0x803B}, // SP 0x2D7F00 MP 0x000000
{"launch", 0x803C}, // SP 0x2D7F20 MP 0x000000
{"setsoundblend", 0x803D}, // SP 0x2D80F0 MP 0x000000
{"makefakeai", 0x803E}, // SP 0x2DAE90 MP 0x000000
{"spawndrone", 0x803F}, // SP 0x2DAED0 MP 0x000000
{"setcorpseremovetimer", 0x8040}, // SP 0x2DAFA0 MP 0x000000
{"setlookattext", 0x8041}, // SP 0x2DB060 MP 0x000000
{"setspawnerteam", 0x8042}, // SP 0x2DB0B0 MP 0x000000
{"addaieventlistener", 0x8043}, // SP 0x2DC350 MP 0x000000
{"removeaieventlistener", 0x8044}, // SP 0x2DC410 MP 0x000000
{"getlightcolor", 0x8045}, // SP 0x2C2E60 MP 0x443B50
{"setlightcolor", 0x8046}, // SP 0x2C30B0 MP 0x443E70
{"getlightradius", 0x8047}, // SP 0x2D7B40 MP 0x000000
{"setlightradius", 0x8048}, // SP 0x2D7B80 MP 0x000000
{"getattachignorecollision", 0x8049}, // SP 0x2BCC50 MP 0x43EC10
{"hidepart", 0x804A}, // SP 0x2BD670 MP 0x43ED60
{"hidepart_allinstances", 0x804B}, // SP 0x2BD870 MP 0x43F430
{"hideallparts", 0x804C}, // SP 0x2BDAE0 MP 0x43F990
{"showpart", 0x804D}, // SP 0x2BDE40 MP 0x43FCB0
{"showallparts", 0x804E}, // SP 0x2BE310 MP 0x4402C0
{"linkto", 0x804F}, // SP 0x2BEDF0 MP 0x442660
{"linktoblendtotag", 0x8050}, // SP 0x2BF160 MP 0x442EA0
{"unlink", 0x8051}, // SP 0x2BF210 MP 0x442F30
{"setnormalhealth", 0x8052}, // SP 0x2D87D0 MP 0x0C3620
{"dodamage", 0x8053}, // SP 0x2BF2B0 MP 0x43EE80
{"kill", 0x8054}, // SP 0x2D89C0 MP 0x000000
{"show", 0x8055}, // SP 0x2D8DA0 MP 0x0C8890
{"hide", 0x8056}, // SP 0x2D8EA0 MP 0x0C8B00
{"showonclient", 0x8057}, // SP 0x2D8EC0 MP 0x000000
{"hideonclient", 0x8058}, // SP 0x2D8F40 MP 0x000000
{"disconnectpaths", 0x8059}, // SP 0x2C59B0 MP 0x447E30
{"connectpaths", 0x805A}, // SP 0x2C5EC0 MP 0x4480B0
{"disconnectnode", 0x805B}, // SP 0x2C6080 MP 0x448260
{"connectnode", 0x805C}, // SP 0x2C6170 MP 0x4482C0
{"startusingheroonlylighting", 0x805D}, // SP 0x2DC240 MP 0x000000
{"stopusingheroonlylighting", 0x805E}, // SP 0x2DC260 MP 0x000000
{"startusinglessfrequentlighting", 0x805F}, // SP 0x2DC280 MP 0x000000
{"stopusinglessfrequentlighting", 0x8060}, // SP 0x2DC2A0 MP 0x000000
{"setmovingplatformplayerturnrate", 0x8061}, // SP 0x2DD040 MP 0x000000
{"setthermalfog", 0x8062}, // SP 0x2DD0C0 MP 0x000000
{"setnightvisionfog", 0x8063}, // SP 0x2DD9D0 MP 0x000000
{"clearthermalfog", 0x8064}, // SP 0x2DEA00 MP 0x000000
{"clearnightvisionfog", 0x8065}, // SP 0x2DEA70 MP 0x000000
{"setmode", 0x8067}, // SP 0x2D9180 MP 0x0D81F0
{"getmode", 0x8068}, // SP 0x2D93F0 MP 0x0D9DD0
{"setturretignoregoals", 0x8069}, // SP 0x2DA680 MP 0x000000
{"islinked", 0x806A}, // SP 0x2BF6B0 MP 0x443040
{"enablelinkto", 0x806B}, // SP 0x2C0DA0 MP 0x444430
{"playsoundatviewheight", 0x806C}, // SP 0x2D80B0 MP 0x000000
{"setpitch", 0x806E}, // SP 0x2C37A0 MP 0x44C250
{"scalepitch", 0x806F}, // SP 0x2C3430 MP 0x44C030
{"setvolume", 0x8070}, // SP 0x2C3A60 MP 0x44C420
{"scalevolume", 0x8071}, // SP 0x2C37D0 MP 0x44C370
{"enableportalgroup", 0x8072}, // SP 0x2CADC0 MP 0x000000
{"setspeakermapmonotostereo", 0x8073}, // SP 0x2D7D50 MP 0x000000
{"setspeakermapmonoto51", 0x8074}, // SP 0x2D7DC0 MP 0x000000
{"setdistributed2dsound", 0x8075}, // SP 0x2D7DD0 MP 0x000000
{"playsoundasmaster", 0x8076}, // SP 0x2D8190 MP 0x0C22C0
{"playloopsound", 0x8077}, // SP 0x2D81E0 MP 0x0C24C0
{"eqon", 0x8078}, // SP 0x2D82A0 MP 0x000000
{"eqoff", 0x8079}, // SP 0x2D84D0 MP 0x000000
{"haseq", 0x807A}, // SP 0x2D8500 MP 0x000000
{"iswaitingonsound", 0x807B}, // SP 0x2D8540 MP 0x000000
{"playfoley", 0x807C}, // SP 0x2D8580 MP 0x000000
{"getnormalhealth", 0x807D}, // SP 0x2D8750 MP 0x0C2B40
{"playerlinkto", 0x807E}, // SP 0x2C1F80 MP 0x4454D0
{"playerlinktodelta", 0x807F}, // SP 0x2C1F90 MP 0x445560
{"playerlinkweaponviewtodelta", 0x8080}, // SP 0x2C2070 MP 0x445990
{"playerlinktoabsolute", 0x8081}, // SP 0x2C2090 MP 0x4459B0
{"playerlinktoblend", 0x8082}, // SP 0x2C5B80 MP 0x4477E0
{"playerlinkedoffsetenable", 0x8083}, // SP 0x2C2700 MP 0x446210
{"setwaypointedgestyle_secondaryarrow", 0x8084}, // SP 0x29AA40 MP 0x419840
{"setwaypointiconoffscreenonly", 0x8085}, // SP 0x29AA90 MP 0x419850
{"fadeovertime", 0x8086}, // SP 0x29AE50 MP 0x419BA0
{"scaleovertime", 0x8087}, // SP 0x29AF90 MP 0x419CE0
{"moveovertime", 0x8088}, // SP 0x29B070 MP 0x419DC0
{"reset", 0x8089}, // SP 0x29B1B0 MP 0x419E80
{"destroy", 0x808A}, // SP 0x29B1F0 MP 0x419F60
{"setpulsefx", 0x808B}, // SP 0x29B330 MP 0x41A040
{"setplayernamestring", 0x808C}, // SP 0x29B270 MP 0x419FB0
{"changefontscaleovertime", 0x808D}, // SP 0x29AEF0 MP 0x419C40
{"startignoringspotlight", 0x808E}, // SP 0x2DC1A0 MP 0x000000
{"stopignoringspotlight", 0x808F}, // SP 0x2DC220 MP 0x000000
{"dontcastshadows", 0x8090}, // SP 0x2DC810 MP 0x000000
{"castshadows", 0x8091}, // SP 0x2DC830 MP 0x000000
{"setstablemissile", 0x8092}, // SP 0x2D8F70 MP 0x000000
{"playersetgroundreferenceent", 0x8093}, // SP 0x2DCE40 MP 0x0E2430
{"dontinterpolate", 0x8094}, // SP 0x2C0C90 MP 0x449A90
{"dospawn", 0x8095}, // SP 0x2DEAE0 MP 0x000000
{"stalingradspawn", 0x8096}, // SP 0x2DEB80 MP 0x000000
{"getorigin", 0x8097}, // SP 0x2DEC20 MP 0x0B9540
{"getcentroid", 0x8098}, // SP 0x2DECE0 MP 0x000000
{"getshootatpos", 0x8099}, // SP 0x2DEE20 MP 0x000000
{"getdebugeye", 0x809A}, // SP 0x2D7440 MP 0x000000
{"useby", 0x809B}, // SP 0x2D7720 MP 0x0B9650
{"playsound", 0x809C}, // SP 0x2D7E00 MP 0x0B9C40
{"playerlinkedoffsetdisable", 0x80A1}, // SP 0x2C2920 MP 0x446700
{"playerlinkedsetviewznear", 0x80A2}, // SP 0x2C3020 MP 0x446A60
{"playerlinkedsetusebaseangleforviewclamp", 0x80A3}, // SP 0x2C3330 MP 0x447070
{"_meth_80a4", 0x80A4}, // SP 0x2C8370 MP 0x449860
{"_meth_80a5", 0x80A5}, // SP 0x2C8B40 MP 0x44A270
{"_meth_80a6", 0x80A6}, // SP 0x2C9270 MP 0x000000
{"_meth_80a7", 0x80A7}, // SP 0x2C9BA0 MP 0x000000
{"_meth_80a8", 0x80A8}, // SP 0x2CAED0 MP 0x000000
{"_meth_80a9", 0x80A9}, // SP 0x2CB8D0 MP 0x000000
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{"_meth_810d", 0x810D}, // SP 0x2C9140 MP 0x44B120
{"_meth_810e", 0x810E}, // SP 0x2C93C0 MP 0x44B1A0
{"_meth_810f", 0x810F}, // SP 0x2B80E0 MP 0x000000
{"_meth_8110", 0x8110}, // SP 0x2B8100 MP 0x000000
{"_meth_8111", 0x8111}, // SP 0x2B8120 MP 0x000000
{"_meth_8112", 0x8112}, // SP 0x2B8140 MP 0x000000
{"_meth_8113", 0x8113}, // SP 0x2B8160 MP 0x000000
{"_meth_8114", 0x8114}, // SP 0x2B8180 MP 0x000000
{"_meth_8115", 0x8115}, // SP 0x2B8190 MP 0x000000
{"_meth_8116", 0x8116}, // SP 0x2B81B0 MP 0x000000
{"_meth_8117", 0x8117}, // SP 0x2B81D0 MP 0x000000
{"_meth_8118", 0x8118}, // SP 0x2B82B0 MP 0x000000
{"_meth_8119", 0x8119}, // SP 0x2B8330 MP 0x000000
{"_meth_811a", 0x811A}, // SP 0x28F390 MP 0x40A6F0
{"_meth_811b", 0x811B}, // SP 0x28F4A0 MP 0x40A8A0
{"_meth_811c", 0x811C}, // SP 0x28F580 MP 0x40AC20
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{"_meth_8155", 0x8155}, // SP 0x2B80D0 MP 0x000000
{"_meth_8156", 0x8156}, // SP 0x2CAA50 MP 0x44C4A0
{"_meth_8157", 0x8157}, // SP 0x2CB3E0 MP 0x44CD00
{"_meth_8158", 0x8158}, // SP 0x2CB4F0 MP 0x44D2D0
{"_meth_8159", 0x8159}, // SP 0x2CB780 MP 0x44D610
{"_meth_815a", 0x815A}, // SP 0x2CBB90 MP 0x44DA10
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{"_meth_815c", 0x815C}, // SP 0x2CC3E0 MP 0x435AF0
{"restoredefaultdroppitch", 0x815D}, // SP 0x2CC5A0 MP 0x435F70
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{"_meth_815f", 0x815F}, // SP 0x275890 MP 0x000000
{"_meth_8160", 0x8160}, // SP 0x275960 MP 0x000000
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{"_meth_81cb", 0x81CB}, // SP 0x2733E0 MP 0x000000
{"_meth_81cc", 0x81CC}, // SP 0x273400 MP 0x000000
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{"_meth_81ce", 0x81CE}, // SP 0x2734D0 MP 0x000000
{"_meth_81cf", 0x81CF}, // SP 0x2735A0 MP 0x000000
{"_meth_81d0", 0x81D0}, // SP 0x273690 MP 0x000000
{"_meth_81d1", 0x81D1}, // SP 0x2736D0 MP 0x000000
{"_meth_81d2", 0x81D2}, // SP 0x273710 MP 0x000000
{"_meth_81d3", 0x81D3}, // SP 0x273750 MP 0x000000
{"_meth_81d4", 0x81D4}, // SP 0x273DC0 MP 0x000000
{"_meth_81d5", 0x81D5}, // SP 0x273EC0 MP 0x000000
{"_meth_81d6", 0x81D6}, // SP 0x273AE0 MP 0x000000
{"_meth_81d7", 0x81D7}, // SP 0x2CDFF0 MP 0x437BC0
{"entityradiusdamage", 0x81D8}, // SP 0x2C0610 MP 0x43FB20
{"detonate", 0x81D9}, // SP 0x2C0EF0 MP 0x440460
{"damageconetrace", 0x81DA}, // SP 0x2C17C0 MP 0x440DC0
{"_meth_81db", 0x81DB}, // SP 0x2C1BB0 MP 0x4410B0
{"_meth_81dc", 0x81DC}, // SP 0x2CD3B0 MP 0x436FF0
{"_meth_81dd", 0x81DD}, // SP 0x2CD710 MP 0x437290
{"_meth_81de", 0x81DE}, // SP 0x2CD7D0 MP 0x437350
{"missilesetflightmodedirect", 0x81DF}, // SP 0x2CDAF0 MP 0x4375F0
{"missilesetflightmodetop", 0x81E0}, // SP 0x2CDC70 MP 0x4377D0
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{"_meth_8242", 0x8242}, // SP 0x2750F0 MP 0x000000
{"_meth_8243", 0x8243}, // SP 0x2C2550 MP 0x443C20
{"_meth_8244", 0x8244}, // SP 0x2C2A00 MP 0x4442D0
{"_meth_8245", 0x8245}, // SP 0x2C3190 MP 0x444850
{"trackerupdate", 0x8246}, // SP 0x2C51C0 MP 0x447650
{"pingplayer", 0x8247}, // SP 0x000000 MP 0x412070
{"buttonpressed", 0x8248}, // SP 0x294C60 MP 0x411F90
{"sayteam", 0x8249}, // SP 0x000000 MP 0x410520
{"sayall", 0x824A}, // SP 0x000000 MP 0x4105D0
{"setspawnweapon", 0x824B}, // SP 0x000000 MP 0x4120E0
{"dropitem", 0x824C}, // SP 0x292EF0 MP 0x406060
{"dropscavengerbag", 0x824D}, // SP 0x000000 MP 0x4124F0
{"setjitterparams", 0x824E}, // SP 0x4E4DA0 MP 0x60BE40
{"sethoverparams", 0x824F}, // SP 0x4E4E70 MP 0x60BF10
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{"_meth_8252", 0x8252}, // SP 0x4E5240 MP 0x60C220
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{"setvehiclelookattext", 0x8254}, // SP 0x4E5510 MP 0x60C4F0
{"setvehicleteam", 0x8255}, // SP 0x4E55A0 MP 0x60C580
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{"setgoalpos", 0x8257}, // SP 0x4E56A0 MP 0x60C780
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{"cleargoalyaw", 0x8259}, // SP 0x4E5840 MP 0x60C930
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{"cleartargetyaw", 0x825B}, // SP 0x4E5950 MP 0x60CA40
{"helisetgoal", 0x825C}, // SP 0x4E59D0 MP 0x60CAC0
{"_meth_825d", 0x825D}, // SP 0x4E62A0 MP 0x60D360
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{"vehicleturretcontrolon", 0x8265}, // SP 0x4E71A0 MP 0x60E0F0
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{"vehicle_turnengineoff", 0x8287}, // SP 0x4E44F0 MP 0x60B650
{"vehicle_turnengineon", 0x8288}, // SP 0x4E4550 MP 0x60B6C0
{"_meth_8289", 0x8289}, // SP 0x4E45B0 MP 0x000000
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{"_meth_828b", 0x828B}, // SP 0x4E4700 MP 0x60B7A0
{"setacceleration", 0x828C}, // SP 0x4E4770 MP 0x60B810
{"resumespeed", 0x828D}, // SP 0x4E47E0 MP 0x60B880
{"setyawspeed", 0x828E}, // SP 0x4E4870 MP 0x60B910
{"setyawspeedbyname", 0x828F}, // SP 0x4E49D0 MP 0x60BA70
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{"visionsetpainforplayer", 0x82D5}, // SP 0x291550 MP 0x40D400
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{"notifyonplayercommand", 0x82DA}, // SP 0x294240 MP 0x407D10
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{"setclientomnvar", 0x82F8}, // SP 0x293DA0 MP 0x4077B0
{"setclientdvar", 0x82F9}, // SP 0x2942B0 MP 0x407D90
{"setclientdvars", 0x82FA}, // SP 0x28C960 MP 0x4086D0
{"_meth_82fb", 0x82FB}, // SP 0x000000 MP 0x408050
{"_meth_82fc", 0x82FC}, // SP 0x000000 MP 0x408200
{"allowads", 0x82FD}, // SP 0x28EC70 MP 0x409ED0
{"_meth_82fe", 0x82FE}, // SP 0x28EFC0 MP 0x40A0B0
{"_meth_82ff", 0x82FF}, // SP 0x28F750 MP 0x40AE80
{"_meth_8300", 0x8300}, // SP 0x28F830 MP 0x40B030
{"weaponlocktargettooclose", 0x8301}, // SP 0x28F910 MP 0x40B1A0
{"setspreadoverride", 0x8302}, // SP 0x290890 MP 0x40C0D0
{"resetspreadoverride", 0x8303}, // SP 0x2909D0 MP 0x40C4D0
{"setaimspreadmovementscale", 0x8304}, // SP 0x290AA0 MP 0x40C5B0
{"setactionslot", 0x8305}, // SP 0x28FB60 MP 0x40B340
{"setviewkickscale", 0x8306}, // SP 0x28E330 MP 0x40A120
{"getviewkickscale", 0x8307}, // SP 0x28E520 MP 0x40A250
{"getweaponslistall", 0x8308}, // SP 0x28FDF0 MP 0x40B690
{"getweaponslistprimaries", 0x8309}, // SP 0x28FF50 MP 0x40B7A0
{"getnormalizedcameramovement", 0x830A}, // SP 0x28EBC0 MP 0x409CB0
{"giveweapon", 0x830B}, // SP 0x290B90 MP 0x40C270
{"takeweapon", 0x830C}, // SP 0x291080 MP 0x40C920
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{"botgetscriptgoalnode", 0x8374}, // SP 0x000000 MP 0x545840
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{"botsetpathingstyle", 0x8377}, // SP 0x000000 MP 0x546C80
{"botsetdifficultysetting", 0x8378}, // SP 0x000000 MP 0x546B20
{"botgetdifficultysetting", 0x8379}, // SP 0x000000 MP 0x545200
{"botgetpathdist", 0x837A}, // SP 0x000000 MP 0x5455D0
{"_meth_837b", 0x837B}, // SP 0x000000 MP 0x545BF0
{"_meth_837c", 0x837C}, // SP 0x000000 MP 0x5467F0
{"botclearbutton", 0x837D}, // SP 0x000000 MP 0x544E50
{"_meth_837e", 0x837E}, // SP 0x000000 MP 0x5464B0
{"getnodenumber", 0x837F}, // SP 0x000000 MP 0x40BF90
{"setclientowner", 0x8380}, // SP 0x000000 MP 0x0C9690
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{"setaisightlinevisible", 0x8382}, // SP 0x2C6B30 MP 0x449220
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{"_meth_8386", 0x8386}, // SP 0x000000 MP 0x0CB540
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{"_meth_8432", 0x8432}, // SP 0x000000 MP 0x546600
{"playsoundonmovingent", 0x8433}, // SP 0x000000 MP 0x0B9DE0
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{"hasfemalecustomizationmodel", 0x8435}, // SP 0x000000 MP 0x4122F0
{"setscriptabledamageowner", 0x8437}, // SP 0x2C12E0 MP 0x449D80
{"_meth_8438", 0x8438}, // SP 0x2C1BF0 MP 0x44A8E0
{"_meth_8439", 0x8439}, // SP 0x000000 MP 0x0C2140
{"_meth_843a", 0x843A}, // SP 0x277B50 MP 0x000000
{"_meth_843b", 0x843B}, // SP 0x277BF0 MP 0x000000
{"_meth_843c", 0x843C}, // SP 0x293780 MP 0x406AC0
{"_meth_843d", 0x843D}, // SP 0x278050 MP 0x000000
{"_meth_843e", 0x843E}, // SP 0x2BC730 MP 0x43D430
{"_meth_843f", 0x843F}, // SP 0x28F030 MP 0x40AAD0
{"_meth_8440", 0x8440}, // SP 0x4E6960 MP 0x60DA10
{"_meth_8441", 0x8441}, // SP 0x4E5E20 MP 0x60CEE0
{"linkto", 0x8442}, // SP 0x2BEED0 MP 0x442800
{"_meth_8443", 0x8443}, // SP 0x293F10 MP 0x407950
{"_meth_8444", 0x8444}, // SP 0x2DC850 MP 0x000000
{"_meth_8445", 0x8445}, // SP 0x2DC890 MP 0x000000
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{"_meth_8447", 0x8447}, // SP 0x2CEAB0 MP 0x436B20
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{"_meth_84a6", 0x84A6}, // SP 0x2BDB80 MP 0x43E880
{"_meth_84a7", 0x84A7}, // SP 0x2BDCD0 MP 0x43EA30
{"_meth_84a8", 0x84A8}, // SP 0x2BE6E0 MP 0x43F3B0
{"_meth_84a9", 0x84A9}, // SP 0x4E42A0 MP 0x60B3F0
{"_meth_84aa", 0x84AA}, // SP 0x2CB640 MP 0x44D490
{"_meth_84ab", 0x84AB}, // SP 0x2CBA10 MP 0x44D700
{"_meth_84ac", 0x84AC}, // SP 0x28FAA0 MP 0x40B0D0
{"_meth_84ad", 0x84AD}, // SP 0x4E4A40 MP 0x60BAE0
{"_meth_84ae", 0x84AE}, // SP 0x4E4B40 MP 0x60BBE0
{"_meth_84af", 0x84AF}, // SP 0x000000 MP 0x412350
{"_meth_84b0", 0x84B0}, // SP 0x2D11A0 MP 0x43ABB0
{"_meth_84b1", 0x84B1}, // SP 0x2C5370 MP 0x4480A0
{"_meth_84b2", 0x84B2}, // SP 0x2C56D0 MP 0x448170
{"_meth_84b3", 0x84B3}, // SP 0x2C6010 MP 0x448280
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{"_meth_84b5", 0x84B5}, // SP 0x2CF980 MP 0x43D0B0
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{"_meth_84b8", 0x84B8}, // SP 0x2BE3A0 MP 0x43F1D0
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{"_meth_84ea", 0x84EA}, // SP 0x2B8580 MP 0x000000
{"_meth_84eb", 0x84EB}, // SP 0x2CEE90 MP 0x438310
{"_meth_84ec", 0x84EC}, // SP 0x2C1E80 MP 0x44AC20
{"_meth_84ed", 0x84ED}, // SP 0x2CBDF0 MP 0x437A60
{"_meth_84ee", 0x84EE}, // SP 0x2CFC40 MP 0x438E10
{"_meth_84ef", 0x84EF}, // SP 0x2CED10 MP 0x436D60
{"_meth_84f0", 0x84F0}, // SP 0x4E73A0 MP 0x609960
{"_meth_84f1", 0x84F1}, // SP 0x4E74D0 MP 0x609A90
{"_meth_84f2", 0x84F2}, // SP 0x2C6580 MP 0x44D480
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{"_meth_855d", 0x855D}, // SP 0x2C0EA0 MP 0x449C80
{"_meth_855e", 0x855E}, // SP 0x2C6DF0 MP 0x448860
{"_meth_855f", 0x855F}, // SP 0x000000 MP 0x0D60B0
{"_meth_8560", 0x8560}, // SP 0x000000 MP 0x0D6CC0
{"_meth_8561", 0x8561}, // SP 0x2CB870 MP 0x437570
{"_meth_8562", 0x8562}, // SP 0x2CBAC0 MP 0x437610
{"_meth_8563", 0x8563}, // SP 0x2E19F0 MP 0x453840
{"_meth_8564", 0x8564}, // SP 0x2FB570 MP 0x3FBE00
{"_meth_8565", 0x8565}, // SP 0x273A90 MP 0x000000
{"_meth_8566", 0x8566}, // SP 0x2DC6F0 MP 0x000000
{"_meth_8567", 0x8567}, // SP 0x2751C0 MP 0x000000
{"_meth_8568", 0x8568}, // SP 0x2C47A0 MP 0x447140
{"_meth_8569", 0x8569}, // SP 0x2CBF80 MP 0x435540
{"_meth_856a", 0x856A}, // SP 0x2CC140 MP 0x435910
{"_meth_856b", 0x856B}, // SP 0x2CAC40 MP 0x44C760
{"_meth_856c", 0x856C}, // SP 0x2CAE30 MP 0x44C8C0
{"_meth_856d", 0x856D}, // SP 0x2CB090 MP 0x44CB50
{"_meth_856e", 0x856E}, // SP 0x2B85C0 MP 0x000000
{"_meth_856f", 0x856F}, // SP 0x2B85E0 MP 0x000000
{"_meth_8570", 0x8570}, // SP 0x2B8630 MP 0x000000
{"_meth_8571", 0x8571}, // SP 0x275270 MP 0x000000
{"_meth_8572", 0x8572}, // SP 0x2770F0 MP 0x000000
{"_meth_8573", 0x8573}, // SP 0x28E620 MP 0x409A00
{"_meth_8574", 0x8574}, // SP 0x293950 MP 0x406F30
{"_meth_8575", 0x8575}, // SP 0x293B10 MP 0x407240
{"_meth_8576", 0x8576}, // SP 0x000000 MP 0x545330
{"_meth_8577", 0x8577}, // SP 0x000000 MP 0x40EED0
{"_meth_8578", 0x8578}, // SP 0x2CBBF0 MP 0x44A7B0
{"_meth_8579", 0x8579}, // SP 0x2CBC40 MP 0x437840
{"_meth_857a", 0x857A}, // SP 0x000000 MP 0x40F300
{"_meth_857b", 0x857B}, // SP 0x000000 MP 0x4084D0
{"_meth_857c", 0x857C}, // SP 0x2BEA80 MP 0x4462E0
{"_meth_857d", 0x857D}, // SP 0x000000 MP 0x410750
{"_meth_857e", 0x857E}, // SP 0x000000 MP 0x410810
{"_meth_857f", 0x857F}, // SP 0x000000 MP 0x411D70
{"_meth_8580", 0x8580}, // SP 0x000000 MP 0x40F3B0
{"_meth_8581", 0x8581}, // SP 0x2C67C0 MP 0x448180
{"_meth_8582", 0x8582}, // SP 0x000000 MP 0x40FBA0
{"_meth_8583", 0x8583}, // SP 0x000000 MP 0x40FC70
{"_meth_8584", 0x8584}, // SP 0x000000 MP 0x40FCD0
{"_meth_8585", 0x8585}, // SP 0x2C4A50 MP 0x447500
{"_meth_8586", 0x8586}, // SP 0x2BD780 MP 0x43F2A0
};
std::unordered_map<std::string, unsigned> token_map =
{
{"pl#", 0x001},
{"-", 0x002},
{"radius`", 0x003},
{"note:", 0x004},
{"_", 0x005},
{"_custom", 0x006},
{"a", 0x007},
{"ability", 0x008},
{"accumulate", 0x009},
{"accuracy", 0x00A},
{"actionslot1", 0x00B},
{"actionslot2", 0x00C},
{"actionslot3", 0x00D},
{"actionslot4", 0x00E},
{"actionslot5", 0x00F},
{"actionslot6", 0x010},
{"actionslot7", 0x011},
{"actionslot8", 0x012},
{"activator", 0x013},
{"active", 0x014},
{"activecostume", 0x015},
{"activeemblemslot", 0x016},
{"activesquadmember", 0x017},
{"activevisionset", 0x018},
{"activevisionsetduration", 0x019},
{"agent", 0x01A},
{"agenthealth", 0x01B},
{"agentname", 0x01C},
{"agentteam", 0x01D},
{"ai_event", 0x01E},
{"ai_sight_line_cycle_group", 0x01F},
{"ai_sight_line_group", 0x020},
{"aim_highest_bone", 0x021},
{"aim_vis_bone", 0x022},
{"aiSpread", 0x023},
{"aisquadmembers", 0x024},
{"alert", 0x025},
{"alertlevel", 0x026},
{"alertlevelint", 0x027},
{"alien", 0x028},
{"alienplayerloadout", 0x029},
{"alienplayerstats", 0x02A},
{"aliensession", 0x02B},
{"alignx", 0x02C},
{"aligny", 0x02D},
{"all", 0x02E},
{"allies", 0x02F},
{"allowcrouch", 0x030},
{"allowdeath", 0x031},
{"allowjump", 0x032},
{"allowladders", 0x033},
{"allowpain", 0x034},
{"allowprone", 0x035},
{"allstreaksrestricted", 0x036},
{"alpha", 0x037},
{"altmode", 0x038},
{"always", 0x039},
{"ambient", 0x03A},
{"ambienttrack", 0x03B},
{"ambienttrack_ac130", 0x03C},
{"ambush", 0x03D},
{"ambush_nodes_only", 0x03E},
{"angle_deltas", 0x03F},
{"anglelerprate", 0x040},
{"angles", 0x041},
{"anim_angle_delta", 0x042},
{"anim_deltas", 0x043},
{"anim_pose", 0x044},
{"anim_will_finish", 0x045},
{"animation", 0x046},
{"animscript", 0x047},
{"archived", 0x048},
{"archivetime", 0x049},
{"armor", 0x04A},
{"asleep", 0x04B},
{"aspectratio", 0x04C},
{"assaultstreaks", 0x04D},
{"assignedbucket", 0x04E},
{"assists", 0x04F},
{"attachment", 0x050},
{"attachmentclassrestricted", 0x051},
{"attachmentrestricted", 0x052},
{"attachments", 0x053},
{"attachtag", 0x054},
{"attacker", 0x055},
{"attackeraccuracy", 0x056},
{"attackercount", 0x057},
{"attackerisjuggernaut", 0x058},
{"attackerpos", 0x059},
{"author", 0x05A},
{"auto_ai", 0x05B},
{"auto_change", 0x05C},
{"auto_nonai", 0x05D},
{"avoidanceboundshalfsize", 0x05E},
{"awards", 0x05F},
{"axis", 0x060},
{"b", 0x061},
{"back", 0x062},
{"back_left", 0x063},
{"back_low", 0x064},
{"back_mid", 0x065},
{"back_right", 0x066},
{"back_up", 0x067},
{"background", 0x068},
{"bad_guys", 0x069},
{"bad_path", 0x06A},
{"badplaceawareness", 0x06B},
{"ball_off", 0x06C},
{"ball_on", 0x06D},
{"ball_pass", 0x06E},
{"bandwidthdown", 0x06F},
{"bandwidthtestcount", 0x070},
{"bandwidthup", 0x071},
{"baselineoverflow_max", 0x072},
{"baselineoverflow_worst", 0x073},
{"battery_discharge_begin", 0x074},
{"battery_discharge_end", 0x075},
{"begin", 0x076},
{"begin_custom_anim", 0x077},
{"begin_firing", 0x078},
{"begin_firing_left", 0x079},
{"bestweapon", 0x07A},
{"bestweaponindex", 0x07B},
{"bipods", 0x07C},
{"birthtime", 0x07D},
{"bl_rotor1", 0x07E},
{"bl_rotor2", 0x07F},
{"bl_rotor3", 0x080},
{"blackops2prestige", 0x081},
{"blackops2rank", 0x082},
{"blade_hide", 0x083},
{"blade_show", 0x084},
{"blockfriendlies", 0x085},
{"blurradius", 0x086},
{"body", 0x087},
{"body_animate_jnt", 0x088},
{"bottomarc", 0x089},
{"br_rotor1", 0x08A},
{"br_rotor2", 0x08B},
{"br_rotor3", 0x08C},
{"breadcrumbheader", 0x08D},
{"buff", 0x08E},
{"bullet_hitshield", 0x08F},
{"bullethit", 0x090},
{"bulletwhizby", 0x091},
{"c", 0x092},
{"callingcardindex", 0x093},
{"camo", 0x094},
{"cancel_location", 0x095},
{"canclimbladders", 0x096},
{"canjumppath", 0x097},
{"cardicon", 0x098},
{"cardnameplate", 0x099},
{"cardtitle", 0x09A},
{"cgmchecksum", 0x09B},
{"ch_prestige", 0x09C},
{"ch_prestige_max", 0x09D},
{"chainfallback", 0x09E},
{"chainnode", 0x09F},
{"challengeprogress", 0x0A0},
{"challengestate", 0x0A1},
{"chest", 0x0A2},
{"churnscores", 0x0A3},
{"chyron_message1", 0x0A4},
{"chyron_message2", 0x0A5},
{"chyron_message3", 0x0A6},
{"civilian", 0x0A7},
{"clanidhigh", 0x0A8},
{"clanidlow", 0x0A9},
{"classname", 0x0AA},
{"clipdistance", 0x0AB},
{"code_classname", 0x0AC},
{"code_damageradius", 0x0AD},
{"code_move", 0x0AE},
{"code_move_slide", 0x0AF},
{"codecallback_agentadded", 0x0B0},
{"codecallback_agentdamaged", 0x0B1},
{"codecallback_agentkilled", 0x0B2},
{"codecallback_bullethitentity", 0x0B3},
{"codecallback_codeendgame", 0x0B4},
{"codecallback_entitydamage", 0x0B5},
{"codecallback_entityoutofworld", 0x0B6},
{"codecallback_handleinstantmessage", 0x0B7},
{"codecallback_hostmigration", 0x0B8},
{"codecallback_leaderdialog", 0x0B9},
{"codecallback_partymembers", 0x0BA},
{"codecallback_playerconnect", 0x0BB},
{"codecallback_playerdamage", 0x0BC},
{"codecallback_playerdisconnect", 0x0BD},
{"codecallback_playergrenadesuicide", 0x0BE},
{"codecallback_playerkilled", 0x0BF},
{"codecallback_playerlaststand", 0x0C0},
{"codecallback_playermigrated", 0x0C1},
{"codecallback_startgametype", 0x0C2},
{"codecallback_vehicledamage", 0x0C3},
{"color", 0x0C4},
{"color_blind_toggled", 0x0C5},
{"combat", 0x0C6},
{"combatmode", 0x0C7},
{"combatrecord", 0x0C8},
{"commonoption", 0x0C9},
{"confirm_location", 0x0CA},
{"connection_id", 0x0CB},
{"connectionidchunkhigh", 0x0CC},
{"connectionidchunklow", 0x0CD},
{"consolegame", 0x0CE},
{"consoleidchunkhigh", 0x0CF},
{"consoleidchunklow", 0x0D0},
{"constrained", 0x0D1},
{"contact", 0x0D2},
{"contextleanenabled", 0x0D3},
{"convergencetime", 0x0D4},
{"coopactivesquadmember", 0x0D5},
{"coopsquadmembers", 0x0D6},
{"costumes", 0x0D7},
{"count", 0x0D8},
{"cover", 0x0D9},
{"cover_approach", 0x0DA},
{"coversearchinterval", 0x0DB},
{"createstruct", 0x0DC},
{"createtime", 0x0DD},
{"criticalbulletdamagedist", 0x0DE},
{"crouch", 0x0DF},
{"currency", 0x0E0},
{"current", 0x0E1},
{"currentanimtime", 0x0E2},
{"currentgen", 0x0E3},
{"currentwinstreak", 0x0E4},
{"cursorhint", 0x0E5},
{"custom_attach_00", 0x0E6},
{"custom_attach_01", 0x0E7},
{"custom_attach_02", 0x0E8},
{"custom_attach_03", 0x0E9},
{"custom_attach_04", 0x0EA},
{"custom_attach_05", 0x0EB},
{"custom_attach_06", 0x0EC},
{"custom_attach_07", 0x0ED},
{"custom_attach_08", 0x0EE},
{"custom_attach_09", 0x0EF},
{"custom_attach_10", 0x0F0},
{"custom_attach_11", 0x0F1},
{"custom_attach_12", 0x0F2},
{"custom_attach_13", 0x0F3},
{"custom_attach_14", 0x0F4},
{"custom_attach_15", 0x0F5},
{"customclasses", 0x0F6},
{"customization_loaded", 0x0F7},
{"d", 0x0F8},
{"dailychallengeid", 0x0F9},
{"damage", 0x0FA},
{"damage_notdone", 0x0FB},
{"damagedir", 0x0FC},
{"damagelocation", 0x0FD},
{"damagemod", 0x0FE},
{"damagemultiplier", 0x0FF},
{"damageshield", 0x100},
{"damagetaken", 0x101},
{"damageweapon", 0x102},
{"damageyaw", 0x103},
{"dangerreactduration", 0x104},
{"datalength", 0x105},
{"dcid", 0x106},
{"dead", 0x107},
{"death", 0x108},
{"deathangles", 0x109},
{"deathinvulnerabletime", 0x10A},
{"deathplant", 0x10B},
{"deathpos", 0x10C},
{"deaths", 0x10D},
{"deathshield", 0x10E},
{"defaultclasses", 0x10F},
{"defense", 0x110},
{"defense_level", 0x111},
{"delayeddeath", 0x112},
{"deploy_riotshield", 0x113},
{"desc", 0x114},
{"descmodified", 0x115},
{"desiredangle", 0x116},
{"destructible_type", 0x117},
{"detectable", 0x118},
{"detected", 0x119},
{"detonate", 0x11A},
{"device_id_high", 0x11B},
{"device_id_low", 0x11C},
{"deviceconnectionhistory", 0x11D},
{"deviceusefrequency", 0x11E},
{"diequietly", 0x11F},
{"diffusefraction", 0x120},
{"direct", 0x121},
{"disable", 0x122},
{"disableplayeradsloscheck", 0x123},
{"dlight", 0x124},
{"dmg", 0x125},
{"dodamagetoall", 0x126},
{"dodangerreact", 0x127},
{"doffar", 0x128},
{"dofnear", 0x129},
{"dofphysicalfocusdistance", 0x12A},
{"dofphysicalfstop", 0x12B},
{"dog", 0x12C},
{"doghandler", 0x12D},
{"doingambush", 0x12E},
{"done", 0x12F},
{"dontavoidplayer", 0x130},
{"dotofdeath", 0x131},
{"down", 0x132},
{"downaimlimit", 0x133},
{"drawoncompass", 0x134},
{"dropweapon", 0x135},
{"duration", 0x136},
{"eftarc", 0x137},
{"empty", 0x138},
{"empty_offhand", 0x139},
{"enable", 0x13A},
{"enablehudlighting", 0x13B},
{"enableshadows", 0x13C},
{"end_firing", 0x13D},
{"end_firing_left", 0x13E},
{"end_script", 0x13F},
{"enddeaths", 0x140},
{"endkills", 0x141},
{"enemy", 0x142},
{"enemy_sighted", 0x143},
{"enemy_sighted_lost", 0x144},
{"enemy_visible", 0x145},
{"enemyname", 0x146},
{"enemyplatform", 0x147},
{"enemyradarmode", 0x148},
{"enemyxuidhigh", 0x149},
{"enemyxuidlow", 0x14A},
{"energy_fire", 0x14B},
{"engagemaxdist", 0x14C},
{"engagemaxfalloffdist", 0x14D},
{"engagemindist", 0x14E},
{"engageminfalloffdist", 0x14F},
{"enhanceable", 0x150},
{"entity", 0x151},
{"entitydeleted", 0x152},
{"entityoverflow_max", 0x153},
{"entityoverflow_worst", 0x154},
{"equipment", 0x155},
{"equipmentsetups", 0x156},
{"escaped", 0x157},
{"exclusive", 0x158},
{"exo_ability_activate", 0x159},
{"exo_adrenaline_fire", 0x15A},
{"exo_boost", 0x15B},
{"exo_dodge", 0x15C},
{"exo_power", 0x15D},
{"exo_slide", 0x15E},
{"exo_slide_hit_player", 0x15F},
{"exoattachment1", 0x160},
{"exoattachment2", 0x161},
{"experience", 0x162},
{"explode", 0x163},
{"exposedduration", 0x164},
{"extracustomclassesentitlement", 0x165},
{"extracustomclassesprestige", 0x166},
{"extrascore0", 0x167},
{"extrascore1", 0x168},
{"face_angle", 0x169},
{"face_angle_3d", 0x16A},
{"face_angle_abs", 0x16B},
{"face_angle_rel", 0x16C},
{"face_current", 0x16D},
{"face_default", 0x16E},
{"face_direction", 0x16F},
{"face_enemy", 0x170},
{"face_enemy_or_motion", 0x171},
{"face_goal", 0x172},
{"face_motion", 0x173},
{"face_point", 0x174},
{"facemotion", 0x175},
{"failed", 0x176},
{"falling", 0x177},
{"fast_radar", 0x178},
{"favoriteenemy", 0x179},
{"finalaccuracy", 0x17A},
{"first_person", 0x17B},
{"firstplayedsptime", 0x17C},
{"fixednode", 0x17D},
{"fixednodesaferadius", 0x17E},
{"fl_rotor1", 0x17F},
{"fl_rotor2", 0x180},
{"fl_rotor3", 0x181},
{"flash", 0x182},
{"flashbang", 0x183},
{"foley", 0x184},
{"follow", 0x185},
{"followmax", 0x186},
{"followmin", 0x187},
{"font", 0x188},
{"fontscale", 0x189},
{"foot_ik_active", 0x18A},
{"foot_ik_blend_in", 0x18B},
{"foot_ik_blend_out", 0x18C},
{"foot_ik_inactive", 0x18D},
{"footstepdetectdist", 0x18E},
{"footstepdetectdistsprint", 0x18F},
{"footstepdetectdistwalk", 0x190},
{"force_off", 0x191},
{"force_on", 0x192},
{"force_fully_on", 0x193},
{"forcepartyskillignore", 0x194},
{"forceragdollimmediate", 0x195},
{"forcespectatorclient", 0x196},
{"foregrip_off", 0x197},
{"foreground", 0x198},
{"forward", 0x199},
{"fov", 0x19A},
{"fovcosine", 0x19B},
{"fovcosinebusy", 0x19C},
{"fovcosinez", 0x19D},
{"fr_rotor1", 0x19E},
{"fr_rotor2", 0x19F},
{"fr_rotor3", 0x1A0},
{"fraction", 0x1A1},
{"frag", 0x1A2},
{"free", 0x1A3},
{"freecamera", 0x1A4},
{"freelook", 0x1A5},
{"frequency", 0x1A6},
{"friendlyfire", 0x1A7},
{"front_left", 0x1A8},
{"front_right", 0x1A9},
{"frontshieldanglecos", 0x1AA},
{"fs_concrete", 0x1AB},
{"fs_dirt", 0x1AC},
{"fs_metal", 0x1AD},
{"fs_wood", 0x1AE},
{"game_extrainfo", 0x1AF},
{"gamecount", 0x1B0},
{"gamertag", 0x1B1},
{"gamesplayed", 0x1B2},
{"gametype", 0x1B3},
{"gender", 0x1B4},
{"ghostsprestige", 0x1B5},
{"ghostsrank", 0x1B6},
{"glass", 0x1B7},
{"glass_damaged", 0x1B8},
{"glass_destroyed", 0x1B9},
{"globalcostume", 0x1BA},
{"gloves", 0x1BB},
{"glowalpha", 0x1BC},
{"glowcolor", 0x1BD},
{"goal", 0x1BE},
{"goal_changed", 0x1BF},
{"goal_reached", 0x1C0},
{"goal_yaw", 0x1C1},
{"goalheight", 0x1C2},
{"goalpos", 0x1C3},
{"goalradius", 0x1C4},
{"goaltime", 0x1C5},
{"goalweight", 0x1C6},
{"goingtoruntopos", 0x1C7},
{"gravity", 0x1C8},
{"gravity_noclip", 0x1C9},
{"grenade", 0x1CA},
{"grenade_fire", 0x1CB},
{"grenade_off", 0x1CC},
{"grenade_on", 0x1CD},
{"grenade_pullback", 0x1CE},
{"grenade_return_hand_tag", 0x1CF},
{"grenadeammo", 0x1D0},
{"grenadeawareness", 0x1D1},
{"grenadedanger", 0x1D2},
{"grenadeweapon", 0x1D3},
{"ground_slam", 0x1D4},
{"ground_slam_hit_player", 0x1D5},
{"groundentchanged", 0x1D6},
{"groundtype", 0x1D7},
{"gunblockedbywall", 0x1D8},
{"gunshot", 0x1D9},
{"gunshot_teammate", 0x1DA},
{"hardcoremodeon", 0x1DB},
{"hasdoublexpitem", 0x1DC},
{"hasradar", 0x1DD},
{"hasvalidcostumeselfieimage", 0x1DE},
{"head", 0x1DF},
{"headicon", 0x1E0},
{"headiconteam", 0x1E1},
{"headshots", 0x1E2},
{"health", 0x1E3},
{"healthregen", 0x1E4},
{"height", 0x1E5},
{"helmet", 0x1E6},
{"hidein3rdperson", 0x1E7},
{"hidewhendead", 0x1E8},
{"hidewhenindemo", 0x1E9},
{"hidewheninmenu", 0x1EA},
{"high_priority", 0x1EB},
{"highlyawareradius", 0x1EC},
{"hindlegstraceoffset", 0x1ED},
{"hintstring", 0x1EE},
{"hit_by_missile", 0x1EF},
{"horzalign", 0x1F0},
{"host_sucks_end_game", 0x1F1},
{"hostfailures", 0x1F2},
{"hostquits", 0x1F3},
{"hostsuccesses", 0x1F4},
{"human", 0x1F5},
{"iconnew", 0x1F6},
{"iconunlocked", 0x1F7},
{"ignoreall", 0x1F8},
{"ignoreclosefoliage", 0x1F9},
{"ignoreexplosionevents", 0x1FA},
{"ignoreforfixednodesafecheck", 0x1FB},
{"ignoreme", 0x1FC},
{"ignorerandombulletdamage", 0x1FD},
{"ignoresuppression", 0x1FE},
{"ignoretriggers", 0x1FF},
{"ikweight", 0x200},
{"index", 0x201},
{"infinite_energy", 0x202},
{"info_notnull", 0x203},
{"info_player_start", 0x204},
{"init", 0x205},
{"initstructs", 0x206},
{"insolid", 0x207},
{"intermission", 0x208},
{"interval", 0x209},
{"inuse", 0x20A},
{"invalid_parent", 0x20B},
{"invisible", 0x20C},
{"isradarblocked", 0x20D},
{"item", 0x20E},
{"j_exo_rcket_arm02", 0x20F},
{"j_exoclav04_l", 0x210},
{"j_exoclav04_r", 0x211},
{"j_exohip04_l", 0x212},
{"j_exohip04_r", 0x213},
{"j_eyeball_le", 0x214},
{"j_eyeball_ri", 0x215},
{"j_gun", 0x216},
{"j_head", 0x217},
{"j_hip_l", 0x218},
{"j_hip_r", 0x219},
{"j_knee_le", 0x21A},
{"j_knee_ri", 0x21B},
{"j_left_elbow", 0x21C},
{"j_left_hand", 0x21D},
{"j_left_shoulder", 0x21E},
{"j_mainroot", 0x21F},
{"j_neck", 0x220},
{"j_right_elbow", 0x221},
{"j_right_hand", 0x222},
{"j_right_hand_placement", 0x223},
{"j_right_shoulder", 0x224},
{"j_rocket", 0x225},
{"j_spine4", 0x226},
{"j_spinelower", 0x227},
{"j_spineupper", 0x228},
{"jumpcost", 0x229},
{"jumping", 0x22A},
{"justclass", 0x22B},
{"kdratio", 0x22C},
{"keepclaimednode", 0x22D},
{"keepclaimednodeifvalid", 0x22E},
{"keepnodeduringscriptedanim", 0x22F},
{"key1", 0x230},
{"key2", 0x231},
{"kill_timestamp", 0x232},
{"killanimscript", 0x233},
{"killcamentity", 0x234},
{"killcamentitylookat", 0x235},
{"kills", 0x236},
{"killstreak", 0x237},
{"killstreakcount", 0x238},
{"killstreakrestricted", 0x239},
{"killstreakunlocked", 0x23A},
{"knife_off", 0x23B},
{"knife_on", 0x23C},
{"known_event", 0x23D},
{"label", 0x23E},
{"ladder_down", 0x23F},
{"ladder_up", 0x240},
{"land", 0x241},
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{"time", 0x4B4},
{"timeplayedtotal", 0x4B5},
{"titlenew", 0x4B6},
{"titleunlocked", 0x4B7},
{"top", 0x4B8},
{"toparc", 0x4B9},
{"totalxp", 0x4BA},
{"touch", 0x4BB},
{"touching_platform", 0x4BC},
{"traverse_complete", 0x4BD},
{"traverse_soon", 0x4BE},
{"traversecost", 0x4BF},
{"traversesoonnotifydist", 0x4C0},
{"trend", 0x4C1},
{"trigger", 0x4C2},
{"trigger_damage", 0x4C3},
{"trigger_use", 0x4C4},
{"trigger_use_touch", 0x4C5},
{"truck_cam", 0x4C6},
{"turnrate", 0x4C7},
{"turret_deactivate", 0x4C8},
{"turret_fire", 0x4C9},
{"turret_no_vis", 0x4CA},
{"turret_not_on_target", 0x4CB},
{"turret_on_target", 0x4CC},
{"turret_on_vistarget", 0x4CD},
{"turret_pitch_clamped", 0x4CE},
{"turret_rotate_stopped", 0x4CF},
{"turret_yaw_clamped", 0x4D0},
{"turretinvulnerability", 0x4D1},
{"turretownerchange", 0x4D2},
{"turretstatechange", 0x4D3},
{"type", 0x4D4},
{"ucdidhigh", 0x4D5},
{"ucdidlow", 0x4D6},
{"unlockedcamo", 0x4D7},
{"unlockedreticles", 0x4D8},
{"unlockpoints", 0x4D9},
{"unresolved_collision", 0x4DA},
{"up", 0x4DB},
{"upaimlimit", 0x4DC},
{"upgradechallengeprogress", 0x4DD},
{"upgradechallengestage", 0x4DE},
{"upgradepoints", 0x4DF},
{"upgradepurchased", 0x4E0},
{"useable", 0x4E1},
{"usechokepoints", 0x4E2},
{"usecombatscriptatcover", 0x4E3},
{"usedemblemslots", 0x4E4},
{"useorcaavoidance", 0x4E5},
{"usepathsmoothingvalues", 0x4E6},
{"veh_boatbounce", 0x4E7},
{"veh_boost_activated", 0x4E8},
{"veh_boost_deactivated", 0x4E9},
{"veh_brake", 0x4EA},
{"veh_collision", 0x4EB},
{"veh_contact", 0x4EC},
{"veh_jolt", 0x4ED},
{"veh_landed", 0x4EE},
{"veh_leftground", 0x4EF},
{"veh_pathdir", 0x4F0},
{"veh_pathspeed", 0x4F1},
{"veh_pathtype", 0x4F2},
{"veh_predictedcollision", 0x4F3},
{"veh_speed", 0x4F4},
{"veh_throttle", 0x4F5},
{"veh_topspeed", 0x4F6},
{"veh_transmission", 0x4F7},
{"vehicle_dismount", 0x4F8},
{"vehicle_mount", 0x4F9},
{"vehicletype", 0x4FA},
{"velocity", 0x4FB},
{"vertalign", 0x4FC},
{"visionsetmissilecam", 0x4FD},
{"visionsetmissilecamduration", 0x4FE},
{"visionsetnaked", 0x4FF},
{"visionsetnakedduration", 0x500},
{"visionsetnight", 0x501},
{"visionsetnightduration", 0x502},
{"visionsetpain", 0x503},
{"visionsetpainduration", 0x504},
{"visionsetthermal", 0x505},
{"visionsetthermalduration", 0x506},
{"vote", 0x507},
{"wait", 0x508},
{"walk", 0x509},
{"walkdist", 0x50A},
{"walkdistfacingmotion", 0x50B},
{"wastacticalinsertion", 0x50C},
{"waypoint_reached", 0x50D},
{"weapon", 0x50E},
{"weapon_change", 0x50F},
{"weapon_dropped", 0x510},
{"weapon_fired", 0x511},
{"weapon_model_change", 0x512},
{"weapon_switch_invalid", 0x513},
{"weapon_switch_started", 0x514},
{"weapon_taken", 0x515},
{"weaponchange", 0x516},
{"weaponclassrestricted", 0x517},
{"weaponinfo", 0x518},
{"weaponrank", 0x519},
{"weaponrestricted", 0x51A},
{"weaponsetups", 0x51B},
{"weaponstats", 0x51C},
{"weeklychallengeid", 0x51D},
{"weight", 0x51E},
{"width", 0x51F},
{"wildcard1", 0x520},
{"wildcard2", 0x521},
{"wildcard3", 0x522},
{"wildcardslots", 0x523},
{"win_streak", 0x524},
{"winlossratio", 0x525},
{"wins", 0x526},
{"won_match", 0x527},
{"world", 0x528},
{"worldmodel", 0x529},
{"worldspawn", 0x52A},
{"x", 0x52B},
{"xb3", 0x52C},
{"xenon", 0x52D},
{"xp", 0x52E},
{"xp_multiplier", 0x52F},
{"xpmaxmultipliertimeplayed", 0x530},
{"xpmultiplier", 0x531},
{"xuid", 0x532},
{"y", 0x533},
{"yawconvergencetime", 0x534},
{"your_score", 0x535},
{"z", 0x536},
{"zonly_physics", 0x537},
{"codescripts/delete", 0x53D},
{"codescripts/struct", 0x53E},
{"codescripts/message", 0x53F},
{"maps/mp/gametypes/_callbacksetup", 0x540},
};
}