#include // This file has been generated. // Do not touch! // https://github.com/xensik/gsc-tool/blob/dev/src/h1/xsk/resolver.cpp :) namespace scripting { std::unordered_map function_map = { {"precacheturret", 0x001}, // SP 0x2D08B0 MP 0x43A900 {"getweaponarray", 0x002}, // SP 0x2C3860 MP 0x444720 {"createprintchannel", 0x003}, // SP 0x2CDC80 MP 0x437B40 {"updategamerprofileall", 0x004}, // SP 0x2DF5D0 MP 0x000000 {"clearlocalizedstrings", 0x005}, // SP 0x2D8990 MP 0x000000 {"setphysicsgravitydir", 0x006}, // SP 0x2DCBF0 MP 0x000000 {"gettimescale", 0x007}, // SP 0x2DC8D0 MP 0x000000 {"settimescale", 0x008}, // SP 0x2DC8F0 MP 0x000000 {"setslowmotionview", 0x009}, // SP 0x2DC970 MP 0x000000 {"teleportscene", 0x00A}, // SP 0x2DC910 MP 0x000000 {"forcesharedammo", 0x00B}, // SP 0x2DC800 MP 0x000000 {"refreshhudcompass", 0x00C}, // SP 0x2D8C10 MP 0x000000 {"refreshhudammocounter", 0x00D}, // SP 0x2D8C40 MP 0x000000 {"notifyoncommand", 0x00E}, // SP 0x2D8C70 MP 0x000000 {"setprintchannel", 0x00F}, // SP 0x2CDCE0 MP 0x437C20 {"print", 0x010}, // SP 0x2CDD70 MP 0x437C40 {"println", 0x011}, // SP 0x2CDFB0 MP 0x438000 {"print3d", 0x012}, // SP 0x2CEE00 MP 0x438CE0 {"line", 0x013}, // SP 0x2CEE30 MP 0x438CF0 {"box", 0x014}, // SP 0x2CEE80 MP 0x438D00 {"orientedbox", 0x015}, // SP 0x2CF040 MP 0x4390B0 {"sphere", 0x016}, // SP 0x2CF060 MP 0x439160 {"cylinder", 0x017}, // SP 0x2CF0D0 MP 0x4392E0 {"spawnturret", 0x018}, // SP 0x2D0360 MP 0x43A4B0 {"canspawnturret", 0x019}, // SP 0x2D0890 MP 0x43A7E0 {"assert", 0x01A}, // SP 0x2CF150 MP 0x439350 {"pausecinematicingame", 0x01B}, // SP 0x2DF520 MP 0x000000 {"drawcompassfriendlies", 0x01C}, // SP 0x2DF550 MP 0x000000 {"bulletspread", 0x01D}, // SP 0x2DF790 MP 0x000000 {"bullettracer", 0x01E}, // SP 0x2D6B20 MP 0x000000 {"badplace_delete", 0x01F}, // SP 0x2C6BD0 MP 0x4495F0 {"badplace_cylinder", 0x020}, // SP 0x2C73D0 MP 0x449DE0 {"badplace_arc", 0x021}, // SP 0x2C79E0 MP 0x44A490 {"badplace_brush", 0x022}, // SP 0x2C8610 MP 0x44AC30 {"clearallcorpses", 0x023}, // SP 0x2D7EB0 MP 0x000000 {"setturretnode", 0x024}, // SP 0x2FC0E0 MP 0x000000 {"unsetturretnode", 0x025}, // SP 0x2FC180 MP 0x000000 {"setnodepriority", 0x026}, // SP 0x2FC000 MP 0x000000 {"_func_027", 0x027}, // SP 0x2FBEC0 MP 0x000000 {"setdebugorigin", 0x02A}, // SP 0x2D8280 MP 0x000000 {"setdebugangles", 0x02B}, // SP 0x2D8290 MP 0x000000 {"updategamerprofile", 0x02C}, // SP 0x2D8450 MP 0x000000 {"assertex", 0x02D}, // SP 0x2CF1F0 MP 0x439430 {"assertmsg", 0x02E}, // SP 0x2CF340 MP 0x439540 {"isdefined", 0x02F}, // SP 0x2CF920 MP 0x439B50 {"isvalidmissile", 0x030}, // SP 0x2D00C0 MP 0x43A2A0 {"isstring", 0x031}, // SP 0x2D0110 MP 0x43A390 {"setomnvar", 0x032}, // SP 0x2D19D0 MP 0x43BE30 {"getomnvar", 0x033}, // SP 0x2D1C90 MP 0x43C170 {"setdvar", 0x034}, // SP 0x2BA9D0 MP 0x43C980 {"setdynamicdvar", 0x035}, // SP 0x000000 MP 0x43CBE0 {"setdvarifuninitialized", 0x036}, // SP 0x2BB0E0 MP 0x43D3A0 {"setdevdvar", 0x037}, // SP 0x2BAE10 MP 0x43CF60 {"setdevdvarifuninitialized", 0x038}, // SP 0x2BB480 MP 0x43D9D0 {"getdvar", 0x039}, // SP 0x2BB7B0 MP 0x43DAC0 {"getdvarint", 0x03A}, // SP 0x2BBB90 MP 0x43E340 {"getdvarfloat", 0x03B}, // SP 0x2BC0C0 MP 0x43E580 {"getdvarvector", 0x03C}, // SP 0x2BCAE0 MP 0x43E940 {"gettime", 0x03D}, // SP 0x2BD990 MP 0x43F350 {"gettimeutc", 0x03E}, // SP 0x2BD9A0 MP 0x43F390 {"getradiometricunit", 0x03F}, // SP 0x2BD9C0 MP 0x43F590 {"getentbynum", 0x040}, // SP 0x2BDA80 MP 0x43F5D0 {"getscreenwidth", 0x041}, // SP 0x2BDAC0 MP 0x000000 {"getscreenheight", 0x042}, // SP 0x2BDAD0 MP 0x000000 {"getweaponmodel", 0x043}, // SP 0x2BDBF0 MP 0x43F6C0 {"getculldist", 0x044}, // SP 0x2D6DE0 MP 0x000000 {"sethalfresparticles", 0x045}, // SP 0x2D6F30 MP 0x000000 {"getmapsunlight", 0x046}, // SP 0x2D6F70 MP 0x000000 {"setsunlight", 0x047}, // SP 0x2D6FD0 MP 0x0B8780 {"resetsunlight", 0x048}, // SP 0x2D70A0 MP 0x0B8810 {"getmapsundirection", 0x049}, // SP 0x2D71D0 MP 0x000000 {"getmapsunangles", 0x04A}, // SP 0x2D7200 MP 0x000000 {"setsundirection", 0x04B}, // SP 0x2D7330 MP 0x000000 {"lerpsundirection", 0x04C}, // SP 0x2D74A0 MP 0x000000 {"lerpsunangles", 0x04D}, // SP 0x2D77E0 MP 0x000000 {"resetsundirection", 0x04E}, // SP 0x2D79D0 MP 0x000000 {"enableforcedsunshadows", 0x04F}, // SP 0x2D7A00 MP 0x000000 {"enableforcednosunshadows", 0x050}, // SP 0x2D7A20 MP 0x000000 {"disableforcedsunshadows", 0x051}, // SP 0x2D7A40 MP 0x000000 {"enableouterspacemodellighting", 0x052}, // SP 0x2D7A60 MP 0x000000 {"disableouterspacemodellighting", 0x053}, // SP 0x2D7B60 MP 0x000000 {"remapstage", 0x054}, // SP 0x2D8670 MP 0x000000 {"changelevel", 0x055}, // SP 0x2DED50 MP 0x000000 {"missionsuccess", 0x056}, // SP 0x2DEDF0 MP 0x000000 {"missionfailed", 0x057}, // SP 0x2DEED0 MP 0x000000 {"cinematic", 0x058}, // SP 0x2DEEF0 MP 0x000000 {"cinematicingame", 0x059}, // SP 0x2DEFD0 MP 0x000000 {"cinematicingamesync", 0x05A}, // SP 0x2DF070 MP 0x000000 {"cinematicingameloop", 0x05B}, // SP 0x2DF150 MP 0x000000 {"cinematicingameloopresident", 0x05C}, // SP 0x2DF2F0 MP 0x000000 {"iscinematicplaying", 0x05D}, // SP 0x2DF370 MP 0x000000 {"stopcinematicingame", 0x05E}, // SP 0x2DF500 MP 0x000000 {"getweapondisplayname", 0x05F}, // SP 0x2BE240 MP 0x43FE40 {"getweaponbasename", 0x060}, // SP 0x2BE4D0 MP 0x440150 {"getweaponattachments", 0x061}, // SP 0x2BE820 MP 0x4407D0 {"getweaponattachmentdisplaynames", 0x062}, // SP 0x2BEBA0 MP 0x4410F0 {"getweaponcamoname", 0x063}, // SP 0x2BFBC0 MP 0x4421F0 {"getweaponreticlename", 0x064}, // SP 0x2C0030 MP 0x442680 {"getanimlength", 0x065}, // SP 0x2C2010 MP 0x4446C0 {"animhasnotetrack", 0x066}, // SP 0x2C2410 MP 0x4447F0 {"getnotetracktimes", 0x067}, // SP 0x2C2500 MP 0x444A10 {"spawn", 0x068}, // SP 0x2CFF60 MP 0x439BE0 {"spawnloopsound", 0x069}, // SP 0x2CFF60 MP 0x439BE0 {"spawnloopingsound", 0x06A}, // SP 0x4C6570 MP 0x443210 {"bullettrace", 0x06B}, // SP 0x2BAC20 MP 0x439D30 {"target_setmaxsize", 0x06C}, // SP 0x2EAEE0 MP 0x000000 {"target_setcolor", 0x06D}, // SP 0x2EA9F0 MP 0x000000 {"target_setdelay", 0x06E}, // SP 0x2EAB80 MP 0x000000 {"getstartorigin", 0x06F}, // SP 0x289CA0 MP 0x0E0750 {"getstartangles", 0x070}, // SP 0x289B90 MP 0x0E0A10 {"getcycleoriginoffset", 0x071}, // SP 0x289A40 MP 0x000000 {"magicgrenade", 0x072}, // SP 0x2DF3E0 MP 0x000000 {"magicgrenademanual", 0x073}, // SP 0x2CF9E0 MP 0x43D1B0 {"setblur", 0x074}, // SP 0x2DB190 MP 0x000000 {"musicplay", 0x075}, // SP 0x2DB2B0 MP 0x000000 {"musicstop", 0x076}, // SP 0x2DB4E0 MP 0x000000 {"soundfade", 0x077}, // SP 0x2DB6E0 MP 0x000000 {"addsoundsubmix", 0x078}, // SP 0x2BEB80 MP 0x43FB10 {"clearsoundsubmix", 0x079}, // SP 0x2BED00 MP 0x43FB60 {"clearallsubmixes", 0x07A}, // SP 0x2BED70 MP 0x43FDC0 {"blendsoundsubmix", 0x07B}, // SP 0x2BEDD0 MP 0x43FF20 {"makesoundsubmixsticky", 0x07C}, // SP 0x2BEE10 MP 0x43FF40 {"makesoundsubmixunsticky", 0x07D}, // SP 0x2BEE90 MP 0x43FFC0 {"soundsettimescalefactor", 0x07E}, // SP 0x2DB940 MP 0x000000 {"soundresettimescale", 0x07F}, // SP 0x2DC960 MP 0x000000 {"levelsoundfade", 0x080}, // SP 0x2DB7A0 MP 0x000000 {"precachenightvisioncodeassets", 0x081}, // SP 0x2DECA0 MP 0x000000 {"precachedigitaldistortcodeassets", 0x083}, // SP 0x2DECC0 MP 0x000000 {"precacheminimapsentrycodeassets", 0x084}, // SP 0x2DED30 MP 0x000000 {"savegame", 0x085}, // SP 0x2DCA60 MP 0x000000 {"issavesuccessful", 0x086}, // SP 0x2DD7A0 MP 0x000000 {"issaverecentlyloaded", 0x087}, // SP 0x2DD7C0 MP 0x000000 {"savegamenocommit", 0x088}, // SP 0x2DCED0 MP 0x000000 {"commitsave", 0x089}, // SP 0x2DD7E0 MP 0x000000 {"commitwouldbevalid", 0x08A}, // SP 0x2DD880 MP 0x000000 {"getfxvisibility", 0x08B}, // SP 0x2DF570 MP 0x000000 {"setculldist", 0x08C}, // SP 0x2D6D90 MP 0x000000 {"bullettracepassed", 0x08D}, // SP 0x2BB600 MP 0x43A830 {"sighttracepassed", 0x08E}, // SP 0x2BB860 MP 0x43AD40 {"physicstrace", 0x08F}, // SP 0x2BBF70 MP 0x43B500 {"playerphysicstrace", 0x090}, // SP 0x2BC200 MP 0x43B7B0 {"getgroundposition", 0x091}, // SP 0x2BE560 MP 0x43D4B0 {"getmovedelta", 0x092}, // SP 0x2C2780 MP 0x442560 {"getangledelta", 0x093}, // SP 0x2C2F20 MP 0x442B50 {"getnorthyaw", 0x094}, // SP 0x2C3E10 MP 0x443980 {"getcommandfromkey", 0x095}, // SP 0x2DB5B0 MP 0x000000 {"getsticksconfig", 0x096}, // SP 0x2DB760 MP 0x000000 {"weaponfightdist", 0x097}, // SP 0x2DD930 MP 0x000000 {"weaponmaxdist", 0x098}, // SP 0x2DD980 MP 0x000000 {"isturretactive", 0x099}, // SP 0x2DD8F0 MP 0x000000 {"getstarttime", 0x09A}, // SP 0x2DAA40 MP 0x000000 {"target_alloc", 0x09B}, // SP 0x2EA180 MP 0x000000 {"target_flush", 0x09C}, // SP 0x2EA5B0 MP 0x000000 {"target_set", 0x09D}, // SP 0x2EA890 MP 0x000000 {"target_remove", 0x09E}, // SP 0x2EA850 MP 0x000000 {"target_setshader", 0x09F}, // SP 0x2EB560 MP 0x000000 {"target_setoffscreenshader", 0x0A0}, // SP 0x2EB190 MP 0x000000 {"target_isinrect", 0x0A1}, // SP 0x2EA730 MP 0x000000 {"target_isincircle", 0x0A2}, // SP 0x2EA6C0 MP 0x000000 {"target_startreticlelockon", 0x0A3}, // SP 0x2EB6B0 MP 0x000000 {"target_clearreticlelockon", 0x0A4}, // SP 0x2EA1A0 MP 0x000000 {"target_getarray", 0x0A5}, // SP 0x2EA640 MP 0x000000 {"target_istarget", 0x0A6}, // SP 0x2EA7D0 MP 0x000000 {"target_setattackmode", 0x0A7}, // SP 0x2EA8B0 MP 0x000000 {"target_setjavelinonly", 0x0A8}, // SP 0x2EAD90 MP 0x000000 {"target_hidefromplayer", 0x0A9}, // SP 0x2EA6B0 MP 0x000000 {"target_showtoplayer", 0x0AA}, // SP 0x2EB6A0 MP 0x000000 {"target_setscaledrendermode", 0x0AB}, // SP 0x2EB410 MP 0x000000 {"target_drawcornersonly", 0x0AC}, // SP 0x2EA1D0 MP 0x000000 {"target_drawsquare", 0x0AD}, // SP 0x2EA440 MP 0x000000 {"target_drawsingle", 0x0AE}, // SP 0x2EA320 MP 0x000000 {"target_setminsize", 0x0AF}, // SP 0x2EB020 MP 0x000000 {"setnorthyaw", 0x0B0}, // SP 0x2C3EB0 MP 0x443D70 {"setslowmotion", 0x0B1}, // SP 0x2BC560 MP 0x43D2E0 {"randomint", 0x0B2}, // SP 0x2BE910 MP 0x43DB30 {"randomfloat", 0x0B3}, // SP 0x2BEA90 MP 0x43E2C0 {"randomintrange", 0x0B4}, // SP 0x2BEB30 MP 0x43E2F0 {"randomfloatrange", 0x0B5}, // SP 0x2BED20 MP 0x43E470 {"sin", 0x0B6}, // SP 0x2BEE50 MP 0x43E5F0 {"cos", 0x0B7}, // SP 0x2BEF00 MP 0x43E6B0 {"tan", 0x0B8}, // SP 0x2BF080 MP 0x43E6E0 {"asin", 0x0B9}, // SP 0x2BF1A0 MP 0x43E7B0 {"acos", 0x0BA}, // SP 0x2BF750 MP 0x43E8F0 {"atan", 0x0BB}, // SP 0x2BF9A0 MP 0x43EBA0 {"int", 0x0BC}, // SP 0x2BFDD0 MP 0x43ECF0 {"float", 0x0BD}, // SP 0x2BFFC0 MP 0x43F160 {"abs", 0x0BE}, // SP 0x2C04C0 MP 0x43F320 {"min", 0x0BF}, // SP 0x2C0500 MP 0x43F360 {"objective_additionalcurrent", 0x0C0}, // SP 0x2E6840 MP 0x000000 {"objective_ring", 0x0C1}, // SP 0x2E6980 MP 0x000000 {"objective_setpointertextoverride", 0x0C2}, // SP 0x2E6A40 MP 0x000000 {"getnode", 0x0C3}, // SP 0x2FB900 MP 0x3FC1F0 {"getnodearray", 0x0C4}, // SP 0x2FBA10 MP 0x3FC300 {"getallnodes", 0x0C5}, // SP 0x2FB6E0 MP 0x3FBFD0 {"getnodesinradius", 0x0C6}, // SP 0x2FBB20 MP 0x3FC4B0 {"getnodesinradiussorted", 0x0C7}, // SP 0x2FBB30 MP 0x3FC4C0 {"getclosestnodeinsight", 0x0C8}, // SP 0x2FB730 MP 0x3FC020 {"getreflectionlocs", 0x0C9}, // SP 0x2D89B0 MP 0x000000 {"getreflectionreferencelocs", 0x0CA}, // SP 0x2D8C00 MP 0x000000 {"getvehicletracksegment", 0x0CB}, // SP 0x4EB1D0 MP 0x000000 {"getvehicletracksegmentarray", 0x0CC}, // SP 0x4EB2B0 MP 0x000000 {"getallvehicletracksegments", 0x0CD}, // SP 0x4EB180 MP 0x000000 {"isarray", 0x0CE}, // SP 0x2CA9D0 MP 0x436610 {"isai", 0x0CF}, // SP 0x2D93A0 MP 0x0B8480 {"getindexforluincstring", 0x0D0}, // SP 0x2D11B0 MP 0x43AEA0 {"issentient", 0x0D1}, // SP 0x2D0130 MP 0x43A460 {"isgodmode", 0x0D2}, // SP 0x2D94B0 MP 0x000000 {"getdebugdvar", 0x0D3}, // SP 0x2DA640 MP 0x000000 {"getdebugdvarint", 0x0D4}, // SP 0x2DA6D0 MP 0x000000 {"getdebugdvarfloat", 0x0D5}, // SP 0x2DA700 MP 0x000000 {"setsaveddvar", 0x0D6}, // SP 0x2DA730 MP 0x000000 {"getfreeaicount", 0x0D7}, // SP 0x2DAA50 MP 0x000000 {"getaicount", 0x0D8}, // SP 0x2DAA60 MP 0x000000 {"getaiarray", 0x0D9}, // SP 0x2DACC0 MP 0x000000 {"getaispeciesarray", 0x0DA}, // SP 0x2DAD90 MP 0x000000 {"getspawnerarray", 0x0DB}, // SP 0x2DAFE0 MP 0x000000 {"getcorpsearray", 0x0DC}, // SP 0x2DAF30 MP 0x000000 {"getspawnerteamarray", 0x0DD}, // SP 0x2DB0F0 MP 0x000000 {"getweaponclipmodel", 0x0DE}, // SP 0x2DB230 MP 0x000000 {"getbrushmodelcenter", 0x0DF}, // SP 0x2DB440 MP 0x000000 {"getkeybinding", 0x0E0}, // SP 0x2DB450 MP 0x000000 {"max", 0x0E1}, // SP 0x2C05E0 MP 0x43F560 {"floor", 0x0E2}, // SP 0x2C0650 MP 0x43F5B0 {"ceil", 0x0E3}, // SP 0x2C07B0 MP 0x43F620 {"exp", 0x0E4}, // SP 0x2C0A00 MP 0x43F640 {"exp", 0x0E5}, // SP 0x2C0A20 MP 0x43F670 {"log", 0x0E6}, // SP 0x2C0A40 MP 0x43F6A0 {"sqrt", 0x0E7}, // SP 0x2C0A80 MP 0x43F7A0 {"squared", 0x0E8}, // SP 0x2C0B10 MP 0x43F8D0 {"clamp", 0x0E9}, // SP 0x2C0D50 MP 0x43F940 {"angleclamp", 0x0EA}, // SP 0x2C0E40 MP 0x43FA60 {"angleclamp180", 0x0EB}, // SP 0x2C11C0 MP 0x43FAC0 {"vectorfromlinetopoint", 0x0EC}, // SP 0x2C3460 MP 0x4415F0 {"pointonsegmentnearesttopoint", 0x0ED}, // SP 0x2C38D0 MP 0x442060 {"distance", 0x0EE}, // SP 0x2C4190 MP 0x442A60 {"distance2d", 0x0EF}, // SP 0x2C43B0 MP 0x442AF0 {"distancesquared", 0x0F0}, // SP 0x2C46B0 MP 0x442E20 {"length", 0x0F1}, // SP 0x2C4960 MP 0x442EC0 {"length2d", 0x0F2}, // SP 0x2C4A70 MP 0x442FE0 {"lengthsquared", 0x0F3}, // SP 0x2C4BC0 MP 0x443090 {"length2dsquared", 0x0F4}, // SP 0x2C4D10 MP 0x443280 {"closer", 0x0F5}, // SP 0x2C4E10 MP 0x443650 {"vectordot", 0x0F6}, // SP 0x2C4FF0 MP 0x4437D0 {"vectorcross", 0x0F7}, // SP 0x2C5260 MP 0x4438D0 {"axistoangles", 0x0F8}, // SP 0x2C5F50 MP 0x444550 {"visionsetthermal", 0x0F9}, // SP 0x2D6D50 MP 0x0B7F50 {"visionsetpain", 0x0FA}, // SP 0x2D6D60 MP 0x0B8030 {"endlobby", 0x0FB}, // SP 0x000000 MP 0x0D0860 {"setac130ambience", 0x0FC}, // SP 0x000000 MP 0x0DFE30 {"getmapcustom", 0x0FD}, // SP 0x000000 MP 0x0BB330 {"spawnsighttrace", 0x0FE}, // SP 0x000000 MP 0x0E2320 {"incrementcounter", 0x0FF}, // SP 0x2D8EF0 MP 0x0E0C10 {"getcountertotal", 0x100}, // SP 0x2D9050 MP 0x0E1740 {"getlevelticks", 0x101}, // SP 0x2BDA70 MP 0x000000 {"perlinnoise2d", 0x102}, // SP 0x2C1250 MP 0x000000 {"calcrockingangles", 0x103}, // SP 0x2C1360 MP 0x000000 {"reconevent", 0x104}, // SP 0x5D2CD0 MP 0x4F8C00 {"reconspatialevent", 0x105}, // SP 0x5D2CE0 MP 0x4F8C10 {"setsunflareposition", 0x106}, // SP 0x2C4F70 MP 0x000000 {"createthreatbiasgroup", 0x107}, // SP 0x307B30 MP 0x08F880 {"threatbiasgroupexists", 0x108}, // SP 0x307B60 MP 0x08F8B0 {"getthreatbias", 0x109}, // SP 0x307BA0 MP 0x08F8F0 {"setthreatbias", 0x10A}, // SP 0x307C00 MP 0x08F950 {"setthreatbiasagainstall", 0x10B}, // SP 0x307C80 MP 0x08F9D0 {"setignoremegroup", 0x10C}, // SP 0x307CD0 MP 0x08FA20 {"isenemyteam", 0x10D}, // SP 0x307E10 MP 0x08FBC0 {"objective_additionalentity", 0x10E}, // SP 0x2E6290 MP 0x000000 {"objective_state_nomessage", 0x10F}, // SP 0x2E6590 MP 0x000000 {"objective_string", 0x110}, // SP 0x2E65A0 MP 0x000000 {"objective_string_nomessage", 0x111}, // SP 0x2E65B0 MP 0x000000 {"objective_additionalposition", 0x112}, // SP 0x2E67B0 MP 0x000000 {"objective_current_nomessage", 0x113}, // SP 0x2E6830 MP 0x000000 {"vectornormalize", 0x114}, // SP 0x2C5470 MP 0x4439D0 {"vectortoangles", 0x115}, // SP 0x2C55F0 MP 0x443E10 {"vectortoyaw", 0x116}, // SP 0x2C5940 MP 0x444100 {"vectorlerp", 0x117}, // SP 0x2C5AA0 MP 0x4441A0 {"anglestoup", 0x118}, // SP 0x2C6240 MP 0x444790 {"anglestoright", 0x119}, // SP 0x2C6400 MP 0x4449C0 {"anglestoforward", 0x11A}, // SP 0x2C6460 MP 0x444A60 {"anglesdelta", 0x11B}, // SP 0x2C6590 MP 0x444C70 {"combineangles", 0x11C}, // SP 0x2C6A00 MP 0x444F00 {"transformmove", 0x11D}, // SP 0x2C6C10 MP 0x445080 {"rotatevector", 0x11E}, // SP 0x2C9010 MP 0x446C90 {"rotatepointaroundvector", 0x11F}, // SP 0x2C91E0 MP 0x446E90 {"issubstr", 0x120}, // SP 0x2CA530 MP 0x448130 {"isendstr", 0x121}, // SP 0x2CA5F0 MP 0x4481D0 {"getsubstr", 0x122}, // SP 0x2CA6F0 MP 0x4482E0 {"tolower", 0x123}, // SP 0x2CACC0 MP 0x448E30 {"strtok", 0x124}, // SP 0x2CB0F0 MP 0x4492B0 {"stricmp", 0x125}, // SP 0x2CB800 MP 0x449FC0 {"ambientplay", 0x126}, // SP 0x2BBC10 MP 0x43B1A0 {"getuavstrengthmax", 0x127}, // SP 0x000000 MP 0x0CF770 {"getuavstrengthlevelneutral", 0x128}, // SP 0x000000 MP 0x0CF850 {"getuavstrengthlevelshowenemyfastsweep", 0x129}, // SP 0x000000 MP 0x0CF920 {"getuavstrengthlevelshowenemydirectional", 0x12A}, // SP 0x000000 MP 0x0CFA10 {"blockteamradar", 0x12B}, // SP 0x000000 MP 0x0CFB10 {"unblockteamradar", 0x12C}, // SP 0x000000 MP 0x0D00D0 {"isteamradarblocked", 0x12D}, // SP 0x000000 MP 0x0D0430 {"getassignedteam", 0x12E}, // SP 0x000000 MP 0x0BAC90 {"setmatchdata", 0x12F}, // SP 0x000000 MP 0x0C7ED0 {"getmatchdata", 0x130}, // SP 0x000000 MP 0x0BB7F0 {"sendmatchdata", 0x131}, // SP 0x000000 MP 0x0BBC30 {"clearmatchdata", 0x132}, // SP 0x000000 MP 0x0BFF00 {"setmatchdatadef", 0x133}, // SP 0x000000 MP 0x0C81E0 {"setmatchclientip", 0x134}, // SP 0x000000 MP 0x0C0310 {"setmatchdataid", 0x135}, // SP 0x000000 MP 0x0BF830 {"setclientmatchdata", 0x136}, // SP 0x000000 MP 0x0C0000 {"getclientmatchdata", 0x137}, // SP 0x000000 MP 0x0BB4A0 {"setclientmatchdatadef", 0x138}, // SP 0x000000 MP 0x0C8730 {"sendclientmatchdata", 0x139}, // SP 0x000000 MP 0x0C9F50 {"getbuildversion", 0x13A}, // SP 0x000000 MP 0x0CAC50 {"getbuildnumber", 0x13B}, // SP 0x000000 MP 0x0CADA0 {"getsystemtime", 0x13C}, // SP 0x000000 MP 0x0CB000 {"getmatchrulesdata", 0x13D}, // SP 0x000000 MP 0x0C8EB0 {"isusingmatchrulesdata", 0x13E}, // SP 0x000000 MP 0x0C9170 {"kick", 0x13F}, // SP 0x000000 MP 0x0E4200 {"issplitscreen", 0x140}, // SP 0x2D8440 MP 0x0B9EB0 {"setmapcenter", 0x141}, // SP 0x000000 MP 0x0CD940 {"setgameendtime", 0x142}, // SP 0x000000 MP 0x0CDB60 {"visionsetthermal", 0x143}, // SP 0x2D6BE0 MP 0x0B7B80 {"visionsetpain", 0x144}, // SP 0x2D6BF0 MP 0x0B7C50 {"visionsetnight", 0x145}, // SP 0x2D6C00 MP 0x0B7D50 {"ambientstop", 0x146}, // SP 0x2BDF30 MP 0x43D630 {"precachemodel", 0x147}, // SP 0x2CC0B0 MP 0x44B080 {"precacheshellshock", 0x148}, // SP 0x2CC460 MP 0x44B4A0 {"precacheitem", 0x149}, // SP 0x2BAF20 MP 0x4399B0 {"precacheshader", 0x14A}, // SP 0x2BB0A0 MP 0x439BA0 {"precachestring", 0x14B}, // SP 0x2BB590 MP 0x43A800 {"precachemenu", 0x14C}, // SP 0x2BB740 MP 0x43AAD0 {"precacherumble", 0x14D}, // SP 0x2BB830 MP 0x43AD10 {"precachelocationselector", 0x14E}, // SP 0x2CC2B0 MP 0x44B170 {"precacheleaderboards", 0x14F}, // SP 0x2BB3D0 MP 0x43A270 {"loadfx", 0x150}, // SP 0x2C45B0 MP 0x4444A0 {"playfx", 0x151}, // SP 0x2C57B0 MP 0x4451F0 {"playfxontag", 0x152}, // SP 0x2C6D30 MP 0x446B50 {"stopfxontag", 0x153}, // SP 0x2C8EF0 MP 0x448660 {"killfxontag", 0x154}, // SP 0x2C9500 MP 0x449C90 {"playloopedfx", 0x155}, // SP 0x4F7EB0 MP 0x1CE5A0 {"spawnfx", 0x156}, // SP 0x4F8230 MP 0x1CEE00 {"triggerfx", 0x157}, // SP 0x4F84E0 MP 0x1CF3E0 {"playfxontagforclients", 0x158}, // SP 0x2C7780 MP 0x4472A0 {"setfxkillondelete", 0x159}, // SP 0x4F81C0 MP 0x1CED00 {"playimpactheadfatalfx", 0x15A}, // SP 0x2C8830 MP 0x447F80 {"setwinningteam", 0x15B}, // SP 0x000000 MP 0x0B8B70 {"announcement", 0x15C}, // SP 0x000000 MP 0x0B8D70 {"clientannouncement", 0x15D}, // SP 0x000000 MP 0x0B8E00 {"setteammode", 0x15E}, // SP 0x000000 MP 0x0B9070 {"getteamscore", 0x15F}, // SP 0x000000 MP 0x0B92D0 {"setteamscore", 0x160}, // SP 0x000000 MP 0x0B9490 {"setclientnamemode", 0x161}, // SP 0x000000 MP 0x0B9600 {"updateclientnames", 0x162}, // SP 0x000000 MP 0x0B9870 {"getteamplayersalive", 0x163}, // SP 0x000000 MP 0x0B9A60 {"logprint", 0x164}, // SP 0x000000 MP 0x0DB730 {"worldentnumber", 0x165}, // SP 0x000000 MP 0x0DB830 {"obituary", 0x166}, // SP 0x000000 MP 0x0DB9F0 {"positionwouldtelefrag", 0x167}, // SP 0x000000 MP 0x0DCF60 {"canspawn", 0x168}, // SP 0x000000 MP 0x0DE2A0 {"getstarttime", 0x169}, // SP 0x000000 MP 0x0E10B0 {"precacheheadicon", 0x16A}, // SP 0x2BB450 MP 0x43A5A0 {"precacheminimapicon", 0x16B}, // SP 0x000000 MP 0x0E4CD0 {"precachempanim", 0x16C}, // SP 0x000000 MP 0x0E4D80 {"map_restart", 0x16D}, // SP 0x000000 MP 0x0E20A0 {"exitlevel", 0x16E}, // SP 0x000000 MP 0x0E2670 {"addtestclient", 0x16F}, // SP 0x000000 MP 0x0E28C0 {"addagent", 0x170}, // SP 0x000000 MP 0x0E3590 {"setarchive", 0x171}, // SP 0x000000 MP 0x0B9E80 {"allclientsprint", 0x172}, // SP 0x000000 MP 0x0E3840 {"clientprint", 0x173}, // SP 0x000000 MP 0x0E4950 {"mapexists", 0x174}, // SP 0x000000 MP 0x0E3BE0 {"isvalidgametype", 0x175}, // SP 0x000000 MP 0x0E3E10 {"matchend", 0x176}, // SP 0x000000 MP 0x0B9F80 {"setplayerteamrank", 0x177}, // SP 0x000000 MP 0x0BA120 {"endparty", 0x178}, // SP 0x000000 MP 0x0BA790 {"setteamradar", 0x179}, // SP 0x000000 MP 0x0CE3D0 {"getteamradar", 0x17A}, // SP 0x000000 MP 0x0CE5C0 {"setteamradarstrength", 0x17B}, // SP 0x000000 MP 0x0CEBE0 {"getteamradarstrength", 0x17C}, // SP 0x000000 MP 0x0CF390 {"getuavstrengthmin", 0x17D}, // SP 0x000000 MP 0x0CF650 {"physicsexplosionsphere", 0x17E}, // SP 0x2C9C20 MP 0x44B1B0 {"physicsexplosioncylinder", 0x17F}, // SP 0x2CAFB0 MP 0x44C5B0 {"physicsjolt", 0x180}, // SP 0x2CA890 MP 0x44BC90 {"physicsjitter", 0x181}, // SP 0x2CAA80 MP 0x44C060 {"setexpfog", 0x182}, // SP 0x2CD880 MP 0x436D30 {"setexpfogext", 0x183}, // SP 0x2CD9C0 MP 0x436DE0 {"setexpfogdvarsonly", 0x184}, // SP 0x2CDEF0 MP 0x437400 {"setexpfogextdvarsonly", 0x185}, // SP 0x2CDFC0 MP 0x437540 {"setatmosfog", 0x186}, // SP 0x2CE170 MP 0x4375C0 {"setatmosfogdvarsonly", 0x187}, // SP 0x2CE6D0 MP 0x4378A0 {"isexplosivedamagemod", 0x188}, // SP 0x2BEFE0 MP 0x43EC90 {"radiusdamage", 0x189}, // SP 0x2C04F0 MP 0x43FA50 {"setplayerignoreradiusdamage", 0x18A}, // SP 0x2C1340 MP 0x440970 {"glassradiusdamage", 0x18B}, // SP 0x2C0680 MP 0x43FB80 {"earthquake", 0x18C}, // SP 0x2CE580 MP 0x438010 {"getnumparts", 0x18D}, // SP 0x2CE8F0 MP 0x437A20 {"objective_onentity", 0x18E}, // SP 0x2E6450 MP 0x457970 {"objective_onentitywithrotation", 0x18F}, // SP 0x000000 MP 0x4579D0 {"objective_team", 0x190}, // SP 0x000000 MP 0x457B10 {"objective_player", 0x191}, // SP 0x000000 MP 0x457BB0 {"objective_playerteam", 0x192}, // SP 0x000000 MP 0x457C10 {"objective_playerenemyteam", 0x193}, // SP 0x000000 MP 0x457CB0 {"objective_playermask_hidefromall", 0x194}, // SP 0x000000 MP 0x457DB0 {"objective_playermask_hidefrom", 0x195}, // SP 0x000000 MP 0x457DF0 {"objective_playermask_showtoall", 0x196}, // SP 0x000000 MP 0x457E60 {"objective_playermask_showto", 0x197}, // SP 0x000000 MP 0x457EA0 {"iprintln", 0x198}, // SP 0x2D8FD0 MP 0x0B8450 {"iprintlnbold", 0x199}, // SP 0x2D90A0 MP 0x0B8590 {"logstring", 0x19A}, // SP 0x2DB790 MP 0x0B9480 {"getent", 0x19B}, // SP 0x2E84B0 MP 0x458EB0 {"getentarray", 0x19C}, // SP 0x2E8520 MP 0x458F80 {"getspawnarray", 0x19D}, // SP 0x000000 MP 0x459550 {"spawnplane", 0x19E}, // SP 0x000000 MP 0x0B89A0 {"spawnstruct", 0x19F}, // SP 0x3C7BA0 MP 0x50ECD0 {"spawnhelicopter", 0x1A0}, // SP 0x000000 MP 0x0B9130 {"isalive", 0x1A1}, // SP 0x2D9120 MP 0x0B85C0 {"isspawner", 0x1A2}, // SP 0x2D9270 MP 0x0B8730 {"missile_createattractorent", 0x1A3}, // SP 0x2B03A0 MP 0x42CE40 {"missile_createattractororigin", 0x1A4}, // SP 0x2B03B0 MP 0x42CE50 {"missile_createrepulsorent", 0x1A5}, // SP 0x2B0670 MP 0x42D100 {"missile_createrepulsororigin", 0x1A6}, // SP 0x2B0680 MP 0x42D110 {"missile_deleteattractor", 0x1A7}, // SP 0x2B0690 MP 0x42D120 {"playsoundatpos", 0x1A8}, // SP 0x000000 MP 0x0BAFB0 {"newhudelem", 0x1A9}, // SP 0x29BEE0 MP 0x41A250 {"newclienthudelem", 0x1AA}, // SP 0x29BE80 MP 0x41A1F0 {"newteamhudelem", 0x1AB}, // SP 0x000000 MP 0x41A280 {"resettimeout", 0x1AC}, // SP 0x3C93F0 MP 0x510450 {"isplayer", 0x1AD}, // SP 0x2D9300 MP 0x0B8240 {"isplayernumber", 0x1AE}, // SP 0x000000 MP 0x0B8610 {"getpartname", 0x1AF}, // SP 0x2CEA40 MP 0x437B50 {"weaponfiretime", 0x1B0}, // SP 0x2CFEC0 MP 0x436E20 {"weaponclipsize", 0x1B1}, // SP 0x2CD0B0 MP 0x44C9C0 {"weaponisauto", 0x1B2}, // SP 0x2CDF20 MP 0x435450 {"weaponissemiauto", 0x1B3}, // SP 0x2CE1A0 MP 0x435740 {"weaponisboltaction", 0x1B4}, // SP 0x2CE790 MP 0x435EA0 {"weaponinheritsperks", 0x1B5}, // SP 0x2CE930 MP 0x436070 {"weaponburstcount", 0x1B6}, // SP 0x2CE4F0 MP 0x435A20 {"weapontype", 0x1B7}, // SP 0x2CEBA0 MP 0x4361B0 {"weaponclass", 0x1B8}, // SP 0x2CED70 MP 0x436390 {"getnextarraykey", 0x1B9}, // SP 0x2C1210 MP 0x4415B0 {"sortbydistance", 0x1BA}, // SP 0x2C1920 MP 0x4422A0 {"tablelookup", 0x1BB}, // SP 0x2D10F0 MP 0x439A10 {"tablelookupbyrow", 0x1BC}, // SP 0x2BB350 MP 0x43BBD0 {"tablelookupistring", 0x1BD}, // SP 0x2D1910 MP 0x43A730 {"tablelookupistringbyrow", 0x1BE}, // SP 0x2BB510 MP 0x43C0F0 {"tablelookuprownum", 0x1BF}, // SP 0x2D1D40 MP 0x43AC60 {"tableexists", 0x1C0}, // SP 0x2BABD0 MP 0x43B8C0 {"getmissileowner", 0x1C1}, // SP 0x2CDC90 MP 0x4377E0 {"magicbullet", 0x1C2}, // SP 0x2CA1A0 MP 0x44B740 {"getweaponflashtagname", 0x1C3}, // SP 0x2CAF70 MP 0x44C7D0 {"averagepoint", 0x1C4}, // SP 0x2BAF60 MP 0x43B910 {"averagenormal", 0x1C5}, // SP 0x2BB170 MP 0x43BC50 {"vehicle_getspawnerarray", 0x1C6}, // SP 0x4E9050 MP 0x60E8F0 {"playrumbleonposition", 0x1C7}, // SP 0x2CCC00 MP 0x44C280 {"playrumblelooponposition", 0x1C8}, // SP 0x2CCC60 MP 0x44C3F0 {"stopallrumbles", 0x1C9}, // SP 0x2CCCE0 MP 0x44C450 {"soundexists", 0x1CA}, // SP 0x2C3400 MP 0x445BD0 {"openfile", 0x1CB}, // SP 0x2BEB10 MP 0x43F930 {"closefile", 0x1CC}, // SP 0x2BEB20 MP 0x43FA40 {"fprintln", 0x1CD}, // SP 0x2BEB90 MP 0x43FB70 {"fprintfields", 0x1CE}, // SP 0x2BED10 MP 0x43FE30 {"freadln", 0x1CF}, // SP 0x2BEDC0 MP 0x43FF30 {"fgetarg", 0x1D0}, // SP 0x2BEDE0 MP 0x43FFB0 {"setminimap", 0x1D1}, // SP 0x2BFC60 MP 0x440B10 {"setthermalbodymaterial", 0x1D2}, // SP 0x2C0170 MP 0x441260 {"getarraykeys", 0x1D3}, // SP 0x2C0D20 MP 0x441430 {"getfirstarraykey", 0x1D4}, // SP 0x2C0E10 MP 0x441580 {"getglass", 0x1D5}, // SP 0x2BB400 MP 0x43BEB0 {"getglassarray", 0x1D6}, // SP 0x2BB6D0 MP 0x43C2C0 {"getglassorigin", 0x1D7}, // SP 0x2BB9D0 MP 0x43C600 {"isglassdestroyed", 0x1D8}, // SP 0x2BBB40 MP 0x43CAB0 {"destroyglass", 0x1D9}, // SP 0x2BBEC0 MP 0x43CB20 {"deleteglass", 0x1DA}, // SP 0x2BC080 MP 0x43CD10 {"getentchannelscount", 0x1DB}, // SP 0x2BCBE0 MP 0x43D7D0 {"getentchannelname", 0x1DC}, // SP 0x2BCC00 MP 0x43DA60 {"objective_add", 0x1DD}, // SP 0x2E5DB0 MP 0x457650 {"objective_delete", 0x1DE}, // SP 0x2E6250 MP 0x457780 {"objective_state", 0x1DF}, // SP 0x2E6580 MP 0x4577F0 {"objective_icon", 0x1E0}, // SP 0x2E65C0 MP 0x457890 {"objective_indentlevel", 0x1E1}, // SP 0x2E66C0 MP 0x000000 {"objective_position", 0x1E2}, // SP 0x2E6760 MP 0x4578D0 {"objective_current", 0x1E3}, // SP 0x2E6820 MP 0x457A30 {"weaponinventorytype", 0x1E4}, // SP 0x2CEFB0 MP 0x4364A0 {"weaponstartammo", 0x1E5}, // SP 0x2CF170 MP 0x436660 {"weaponmaxammo", 0x1E6}, // SP 0x2CF350 MP 0x436820 {"weaponaltweaponname", 0x1E7}, // SP 0x2CF850 MP 0x436BD0 {"isweaponcliponly", 0x1E8}, // SP 0x2D0180 MP 0x4371C0 {"isweapondetonationtimed", 0x1E9}, // SP 0x2D0460 MP 0x437440 {"isweaponmanuallydetonatedbyemptythrow", 0x1EA}, // SP 0x2D1040 MP 0x437660 {"weaponhasthermalscope", 0x1EB}, // SP 0x2D1640 MP 0x437C50 {"getvehiclenode", 0x1EC}, // SP 0x4DF7A0 MP 0x605190 {"getvehiclenodearray", 0x1ED}, // SP 0x4DF890 MP 0x605280 {"getallvehiclenodes", 0x1EE}, // SP 0x4DF730 MP 0x605120 {"getnumvehicles", 0x1EF}, // SP 0x4E8D80 MP 0x60E620 {"precachevehicle", 0x1F0}, // SP 0x4E90D0 MP 0x60E9D0 {"spawnvehicle", 0x1F1}, // SP 0x4E9170 MP 0x60EA70 {"vehicle_getarray", 0x1F2}, // SP 0x4E8DC0 MP 0x60E660 {"pow", 0x1F3}, // SP 0x2C0CE0 MP 0x43F8F0 {"atan2", 0x1F4}, // SP 0x2BFB20 MP 0x43EBD0 {"botgetmemoryevents", 0x1F5}, // SP 0x000000 MP 0x5478E0 {"botautoconnectenabled", 0x1F6}, // SP 0x000000 MP 0x547ED0 {"botzonegetcount", 0x1F7}, // SP 0x000000 MP 0x547F00 {"botzonesetteam", 0x1F8}, // SP 0x000000 MP 0x5481F0 {"botzonenearestcount", 0x1F9}, // SP 0x000000 MP 0x548030 {"botmemoryflags", 0x1FA}, // SP 0x000000 MP 0x547C20 {"botflagmemoryevents", 0x1FB}, // SP 0x000000 MP 0x547600 {"botzonegetindoorpercent", 0x1FC}, // SP 0x000000 MP 0x547FD0 {"botsentientswap", 0x1FD}, // SP 0x000000 MP 0x547C70 {"isbot", 0x1FE}, // SP 0x000000 MP 0x548250 {"isagent", 0x1FF}, // SP 0x000000 MP 0x0CBBA0 {"getmaxagents", 0x200}, // SP 0x000000 MP 0x51DAA0 {"botdebugdrawtrigger", 0x201}, // SP 0x000000 MP 0x5475F0 {"botgetclosestnavigablepoint", 0x202}, // SP 0x000000 MP 0x547830 {"getnodesintrigger", 0x203}, // SP 0x000000 MP 0x3FC4D0 {"nodesvisible", 0x204}, // SP 0x2FBF30 MP 0x3FD6C0 {"getnodesonpath", 0x205}, // SP 0x2FBB40 MP 0x3FC5C0 {"getzonecount", 0x206}, // SP 0x000000 MP 0x3FC9D0 {"getzonenearest", 0x207}, // SP 0x000000 MP 0x3FC9E0 {"getzonenodes", 0x208}, // SP 0x000000 MP 0x3FCB40 {"getzonepath", 0x209}, // SP 0x000000 MP 0x3FD230 {"getzoneorigin", 0x20A}, // SP 0x000000 MP 0x3FD180 {"getnodezone", 0x20B}, // SP 0x000000 MP 0x3FC410 {"getzonenodesbydist", 0x20C}, // SP 0x000000 MP 0x3FCE20 {"getzonenodeforindex", 0x20D}, // SP 0x000000 MP 0x3FCB00 {"getweaponexplosionradius", 0x20E}, // SP 0x2DB3D0 MP 0x0C9C50 {"nodeexposedtosky", 0x211}, // SP 0x000000 MP 0x3FD490 {"findentrances", 0x212}, // SP 0x000000 MP 0x3FBEE0 {"badplace_global", 0x213}, // SP 0x000000 MP 0x44B2E0 {"getpathdist", 0x214}, // SP 0x000000 MP 0x0E1DC0 {"getlinkednodes", 0x215}, // SP 0x2FB840 MP 0x3FC130 {"disconnectnodepair", 0x216}, // SP 0x2C62B0 MP 0x4485E0 {"connectnodepair", 0x217}, // SP 0x2C6500 MP 0x4487E0 {"gettimesincelastpaused", 0x218}, // SP 0x2D8D80 MP 0x000000 {"precachesound", 0x21B}, // SP 0x2D7EA0 MP 0x0BA320 {"devsetminimapdvarsettings", 0x21C}, // SP 0x000000 MP 0x0E0B90 {"loadtransient", 0x21D}, // SP 0x3CE540 MP 0x000000 {"unloadtransient", 0x21E}, // SP 0x3CE780 MP 0x000000 {"unloadalltransients", 0x21F}, // SP 0x3CE6C0 MP 0x000000 {"synctransients", 0x220}, // SP 0x3CE660 MP 0x000000 {"aretransientsbusy", 0x221}, // SP 0x3CE240 MP 0x000000 {"istransientqueued", 0x222}, // SP 0x3CE2C0 MP 0x000000 {"istransientloaded", 0x223}, // SP 0x3CE270 MP 0x000000 {"loadstartpointtransient", 0x224}, // SP 0x3CE300 MP 0x000000 {"distance2dsquared", 0x225}, // SP 0x2C44E0 MP 0x442C50 {"getangledelta3d", 0x226}, // SP 0x2C35F0 MP 0x4430F0 {"activateclientexploder", 0x227}, // SP 0x2C9110 MP 0x44CBB0 {"trajectorycalculateinitialvelocity", 0x228}, // SP 0x2C9450 MP 0x4355C0 {"trajectorycalculateminimumvelocity", 0x229}, // SP 0x2C9A50 MP 0x435990 {"trajectorycalculateexitangle", 0x22A}, // SP 0x2C9B00 MP 0x435B70 {"trajectoryestimatedesiredinairtime", 0x22B}, // SP 0x2C9F50 MP 0x435FD0 {"trajectorycomputedeltaheightattime", 0x22C}, // SP 0x2CA120 MP 0x436280 {"trajectorycanattemptaccuratejump", 0x22D}, // SP 0x2CA6D0 MP 0x436410 {"adddebugcommand", 0x22E}, // SP 0x2CF420 MP 0x4395B0 {"ispointinvolume", 0x22F}, // SP 0x2C40E0 MP 0x4428C0 {"cinematicgettimeinmsec", 0x230}, // SP 0x2DF4E0 MP 0x000000 {"cinematicgetframe", 0x231}, // SP 0x2DF3C0 MP 0x000000 {"iscinematicloaded", 0x232}, // SP 0x2DF3A0 MP 0x000000 {"getenemysquaddata", 0x234}, // SP 0x2CC2E0 MP 0x438300 {"getscriptablearray", 0x236}, // SP 0x2CC4E0 MP 0x438620 {"clearfog", 0x237}, // SP 0x2CC000 MP 0x44D9C0 {"setleveldopplerpreset", 0x238}, // SP 0x2DC150 MP 0x0CB750 {"screenshake", 0x239}, // SP 0x2DE0B0 MP 0x000000 {"isusinghdr", 0x23A}, // SP 0x2CACB0 MP 0x436950 {"isusingssao", 0x23B}, // SP 0x2CAEC0 MP 0x4369D0 {"playerphysicstraceinfo", 0x23D}, // SP 0x2BC680 MP 0x43BB20 {"_func_23e", 0x23E}, // SP 0x2BC820 MP 0x43BF00 {"getminchargetime", 0x23F}, // SP 0x2D1900 MP 0x4383C0 {"getchargetimepershot", 0x240}, // SP 0x2D19C0 MP 0x4385F0 {"getmaxchargeshots", 0x241}, // SP 0x2D1A10 MP 0x438610 {"weaponischargeable", 0x242}, // SP 0x2D1A90 MP 0x4386E0 {"weaponusesheat", 0x243}, // SP 0x2D1C40 MP 0x4386F0 {"lootserviceonendgame", 0x244}, // SP 0x000000 MP 0x0BC080 {"luinotifyevent", 0x245}, // SP 0x2CB7F0 MP 0x437430 {"lootserviceonstartgame", 0x246}, // SP 0x000000 MP 0x0BC4D0 {"tournamentreportplayerspm", 0x247}, // SP 0x000000 MP 0x0BF710 {"tournamentreportwinningteam", 0x248}, // SP 0x000000 MP 0x0BF7D0 {"tournamentreportendofgame", 0x249}, // SP 0x000000 MP 0x0BF800 {"wakeupphysicssphere", 0x24A}, // SP 0x2DCD00 MP 0x000000 {"wakeupragdollsphere", 0x24B}, // SP 0x2DCDA0 MP 0x000000 {"dopplerpitch", 0x24C}, // SP 0x2C7F60 MP 0x445E70 {"piecewiselinearlookup", 0x24D}, // SP 0x2C2B90 MP 0x440DE0 {"anglestoaxis", 0x24E}, // SP 0x2C60A0 MP 0x444600 {"visionsetwater", 0x24F}, // SP 0x2D6D80 MP 0x000000 {"sendscriptusageanalysisdata", 0x250}, // SP 0x2CC0A0 MP 0x437ED0 {"resetscriptusageanalysisdata", 0x251}, // SP 0x2CC1C0 MP 0x437FF0 {"instantlylogusageanalysisdata", 0x252}, // SP 0x2CC290 MP 0x4382A0 {"invertangles", 0x253}, // SP 0x2C7690 MP 0x4454E0 {"rotatevectorinverted", 0x254}, // SP 0x2C7830 MP 0x445880 {"calculatestartorientation", 0x255}, // SP 0x2C7D20 MP 0x445C00 {"droptoground", 0x256}, // SP 0x000000 MP 0x458DA0 {"setdemigodmode", 0x257}, // SP 0x2D9520 MP 0x000000 {"precachelaser", 0x258}, // SP 0x2BBA40 MP 0x43AE70 {"_func_259", 0x259}, // SP 0x2BBA70 MP 0x43AF90 {"getcsplinecount", 0x25A}, // SP 0x2CCC40 MP 0x439140 {"getcsplinepointcount", 0x25B}, // SP 0x2CCDF0 MP 0x4392F0 {"getcsplinelength", 0x25C}, // SP 0x2CCF40 MP 0x439550 {"getcsplinepointid", 0x25D}, // SP 0x2CD170 MP 0x4398E0 {"getcsplinepointlabel", 0x25E}, // SP 0x2CD290 MP 0x439AC0 {"getcsplinepointtension", 0x25F}, // SP 0x2CD610 MP 0x43A110 {"getcsplinepointposition", 0x260}, // SP 0x2CD8B0 MP 0x43A3B0 {"getcsplinepointcorridordims", 0x261}, // SP 0x2CDB10 MP 0x43A5D0 {"getcsplinepointtangent", 0x262}, // SP 0x2CDD80 MP 0x43AB00 {"getcsplinepointdisttonextpoint", 0x263}, // SP 0x2CE0A0 MP 0x43AF00 {"calccsplineposition", 0x264}, // SP 0x2CE420 MP 0x43B430 {"calccsplinetangent", 0x265}, // SP 0x2CE810 MP 0x43B6E0 {"calccsplinecorridor", 0x266}, // SP 0x2CEAC0 MP 0x43BA50 {"setnojipscore", 0x267}, // SP 0x2CEE10 MP 0x43BFE0 {"setnojiptime", 0x268}, // SP 0x2CEF40 MP 0x43C270 {"getpredictedentityposition", 0x269}, // SP 0x000000 MP 0x0CA120 {"gamedvrprohibitrecording", 0x26A}, // SP 0x2CF0E0 MP 0x43C5F0 {"gamedvrstartrecording", 0x26B}, // SP 0x2CF1E0 MP 0x43C930 {"gamedvrstoprecording", 0x26C}, // SP 0x2CF210 MP 0x43CAA0 {"gamedvrsetvideometadata", 0x26D}, // SP 0x2CF410 MP 0x43CB00 {"gamedvrprohibitscreenshots", 0x26E}, // SP 0x2CF480 MP 0x43CB10 {"gamedvrsetscreenshotmetadata", 0x26F}, // SP 0x2CF600 MP 0x43CBD0 {"queuedialog", 0x270}, // SP 0x000000 MP 0x0BEAB0 {"speechenablegrammar", 0x271}, // SP 0x2D9500 MP 0x000000 {"speechenable", 0x272}, // SP 0x2D9510 MP 0x000000 {"livestreamingenable", 0x273}, // SP 0x2CF610 MP 0x43CCF0 {"livestreamingsetbitrate", 0x274}, // SP 0x2CF7C0 MP 0x43CD00 {"livestreamingsetmetadata", 0x275}, // SP 0x2CF840 MP 0x43CD50 {"livestreamingenablearchiving", 0x276}, // SP 0x2CF970 MP 0x43D080 {"triggerportableradarping", 0x277}, // SP 0x000000 MP 0x0D0360 {"botgetteamlimit", 0x279}, // SP 0x000000 MP 0x547BE0 {"spawnfxforclient", 0x27A}, // SP 0x000000 MP 0x1CEF60 {"botgetteamdifficulty", 0x27B}, // SP 0x000000 MP 0x547BA0 {"debugstar", 0x27C}, // SP 0x2CEF60 MP 0x438E00 {"newdebughudelem", 0x27D}, // SP 0x29BED0 MP 0x41A240 {"printlightsetsettings", 0x27E}, // SP 0x2CED20 MP 0x436E10 {"lightsetdumpstate", 0x27F}, // SP 0x2CEDF0 MP 0x436F20 {"getsquadassaultelo", 0x280}, // SP 0x2CC2F0 MP 0x4385E0 {"loadluifile", 0x281}, // SP 0x2D11C0 MP 0x43B090 {"isdedicatedserver", 0x282}, // SP 0x000000 MP 0x0D0BD0 {"getplaylistversion", 0x283}, // SP 0x000000 MP 0x0D0C70 {"getplaylistid", 0x284}, // SP 0x000000 MP 0x0D0D40 {"getactiveclientcount", 0x285}, // SP 0x000000 MP 0x0D3D20 {"issquadsmode", 0x286}, // SP 0x000000 MP 0x0D4440 {"getsquadassaultsquadindex", 0x287}, // SP 0x2CC4D0 MP 0x438600 {"visionsetpostapply", 0x288}, // SP 0x000000 MP 0x0B8180 {"addbot", 0x289}, // SP 0x000000 MP 0x0E2980 {"ishairrunning", 0x28A}, // SP 0x2D0450 MP 0x43DAB0 {"getnearbyarrayelements", 0x28B}, // SP 0x2C95C0 MP 0x447350 {"vectorclamp", 0x28C}, // SP 0x2C9DC0 MP 0x447BB0 {"isalliedsentient", 0x28D}, // SP 0x000000 MP 0x08FB60 {"istestclient", 0x28E}, // SP 0x000000 MP 0x0E2FB0 {"getrandomnodedestination", 0x28F}, // SP 0x000000 MP 0x3FC940 {"debuglocalizestring", 0x290}, // SP 0x000000 MP 0x0B8840 {"enablesoundcontextoverride", 0x291}, // SP 0x2BEF30 MP 0x440040 {"disablesoundcontextoverride", 0x292}, // SP 0x2BF060 MP 0x4400A0 {"notifyoncommandremove", 0x293}, // SP 0x2D8CB0 MP 0x000000 {"getsndaliasvalue", 0x294}, // SP 0x2D08E0 MP 0x43DB80 {"setsndaliasvalue", 0x295}, // SP 0x2BD070 MP 0x441830 {"packedtablelookup", 0x296}, // SP 0x2CF490 MP 0x438990 {"packedtablesectionlookup", 0x297}, // SP 0x2CFB50 MP 0x438D10 {"packedtablelookupwithrange", 0x298}, // SP 0x2D0270 MP 0x439450 {"grappletrace", 0x299}, // SP 0x2D6C10 MP 0x000000 {"stopclientexploder", 0x29A}, // SP 0x2C9430 MP 0x44CD70 {"closestpointstwosegs", 0x29B}, // SP 0x2C3F50 MP 0x442750 {"isremovedentity", 0x29C}, // SP 0x2CFB10 MP 0x439CF0 {"tablegetrowcount", 0x29D}, // SP 0x2BB770 MP 0x43C330 {"tablegetcolumncount", 0x29E}, // SP 0x2BBB00 MP 0x43C940 {"batteryusepershot", 0x29F}, // SP 0x000000 MP 0x0E3890 {"batteryreqtouse", 0x2A0}, // SP 0x000000 MP 0x0E3900 {"isweaponmanuallydetonatedbydoubletap", 0x2A1}, // SP 0x2D1220 MP 0x437920 {"grapplegetmagnets", 0x2A2}, // SP 0x2D6E40 MP 0x000000 {"getweaponname", 0x2A3}, // SP 0x2BE770 MP 0x440600 {"activatepersistentclientexploder", 0x2A4}, // SP 0x2C91A0 MP 0x44CCB0 {"deployriotshield", 0x2A5}, // SP 0x2BEAC0 MP 0x446770 {"validatecostume", 0x2A6}, // SP 0x2BEEF0 MP 0x446E30 {"randomcostume", 0x2A7}, // SP 0x2BEE80 MP 0x446AF0 {"shootblank", 0x2A8}, // SP 0x000000 MP 0x0B8290 {"boidflockupdate", 0x2A9}, // SP 0x2D9580 MP 0x000000 {"debuggetanimname", 0x2AA}, // SP 0x2CED30 MP 0x437EE0 {"setspmatchdata", 0x2AB}, // SP 0x2BF6A0 MP 0x447D40 {"getspmatchdata", 0x2AC}, // SP 0x2BF0E0 MP 0x4477C0 {"sendspmatchdata", 0x2AD}, // SP 0x2BF1F0 MP 0x447B80 {"clearspmatchdata", 0x2AE}, // SP 0x2BF620 MP 0x447BA0 {"setspmatchdatadef", 0x2AF}, // SP 0x2BF7A0 MP 0x447D60 {"playcinematicforall", 0x2B0}, // SP 0x000000 MP 0x0DAB80 {"preloadcinematicforall", 0x2B1}, // SP 0x000000 MP 0x0DB390 {"stopcinematicforall", 0x2B2}, // SP 0x000000 MP 0x0DB530 {"capsuletracepassed", 0x2B3}, // SP 0x000000 MP 0x0DEE10 {"stopfxontagforclient", 0x2B4}, // SP 0x2C91D0 MP 0x448FE0 {"killfxontagforclient", 0x2B5}, // SP 0x2C9AE0 MP 0x44A310 {"isvector", 0x2B6}, // SP 0x2CA870 MP 0x436530 {"notifychallengecomplete", 0x2B7}, // SP 0x2DB5E0 MP 0x000000 {"lootservicestarttrackingplaytime", 0x2B8}, // SP 0x000000 MP 0x0BD640 {"lootservicestoptrackingplaytime", 0x2B9}, // SP 0x000000 MP 0x0BE3A0 {"lootservicevalidateplaytime", 0x2BA}, // SP 0x000000 MP 0x0BEFC0 {"recordbreadcrumbdataforplayer", 0x2BB}, // SP 0x000000 MP 0x0C28B0 {"getweaponandattachmentmodels", 0x2BC}, // SP 0x2C0FD0 MP 0x443470 {"changewhizbyautosimparams", 0x2BD}, // SP 0x2DB640 MP 0x000000 {"sysprint", 0x2BE}, // SP 0x2CE050 MP 0x4382B0 {"objective_mlgspectator", 0x2BF}, // SP 0x000000 MP 0x457D70 {"setspcheckpointdata", 0x2C0}, // SP 0x2BF7C0 MP 0x447E00 {"getspcheckpointdata", 0x2C1}, // SP 0x2BF890 MP 0x447E10 {"isnumber", 0x2C2}, // SP 0x2CAA60 MP 0x436740 {"isonlinegame", 0x2C3}, // SP 0x2BD760 MP 0x43EE60 {"issystemlink", 0x2C4}, // SP 0x2BD790 MP 0x43F300 {"setsoundmasteringfadetime", 0x2C5}, // SP 0x2DC1C0 MP 0x000000 {"getstanceandmotionstateforplayer", 0x2C6}, // SP 0x000000 MP 0x0C3310 {"nodeisnotusable", 0x2C7}, // SP 0x000000 MP 0x3FD5E0 {"nodesetnotusable", 0x2C8}, // SP 0x000000 MP 0x3FD640 {"spawnlinkedfx", 0x2C9}, // SP 0x000000 MP 0x1CF110 {"spawnlinkedfxforclient", 0x2CA}, // SP 0x000000 MP 0x1CF180 {"getplaylistname", 0x2CB}, // SP 0x000000 MP 0x0D10A0 {"getlocaltimestring", 0x2CC}, // SP 0x000000 MP 0x0D1E60 {"isonwifi", 0x2CD}, // SP 0x000000 MP 0x0D37B0 {"getbuttonsconfig", 0x2CE}, // SP 0x2DB610 MP 0x000000 {"getchallengeid", 0x2CF}, // SP 0x000000 MP 0x0C91F0 {"soundsettraceflags", 0x2D4}, // SP 0x2DBA00 MP 0x000000 {"handlepickupdeployedriotshield", 0x2D5}, // SP 0x2BECB0 MP 0x446A10 {"getcodanywherecurrentplatform", 0x2D6}, // SP 0x000000 MP 0x0D2570 {"getcostumefromtable", 0x2D7}, // SP 0x2BF040 MP 0x446F70 {"visionsetoverdrive", 0x2D8}, // SP 0x2D6D70 MP 0x000000 {"nodegetsplitgroup", 0x2D9}, // SP 0x000000 MP 0x3FD570 {"recordbreadcrumbdataforplayersp", 0x2DA}, // SP 0x2DC210 MP 0x000000 {"getchallengerewarditem", 0x2DB}, // SP 0x000000 MP 0x0C9310 {"setentplayerxuidforemblem", 0x2DC}, // SP 0x000000 MP 0x1CECF0 {"resetentplayerxuidforemblems", 0x2DD}, // SP 0x000000 MP 0x1CECE0 {"isshipbuild", 0x2DF}, // SP 0x2C0190 MP 0x448FD0 {"strinsertnumericdelimiters", 0x2E0}, // SP 0x2CBB20 MP 0x44A740 {"isscriptedagent", 0x2E1}, // SP 0x000000 MP 0x0E1C40 {"playfxonweapon", 0x2E2}, // SP 0x2C7F50 MP 0x4476F0 {"stopfxonweapon", 0x2E3}, // SP 0x2C9440 MP 0x4496C0 {"killfxonweapon", 0x2E4}, // SP 0x2C9AF0 MP 0x44AA30 {"getdefaultmaxfaceenemydistance", 0x2E5}, // SP 0x2DB830 MP 0x000000 {"applyaccelerationonentity", 0x2E6}, // SP 0x2CA0A0 MP 0x44B6A0 {"applyimpulseonentity", 0x2E7}, // SP 0x2CA570 MP 0x44BB70 {"applyimpulseonentity", 0x2E8}, // SP 0x2D7C10 MP 0x000000 {"getinventoryitemtype", 0x2E9}, // SP 0x2BABC0 MP 0x439170 {"getweaponmodelbounds", 0x2EA}, // SP 0x000000 MP 0x0BA7A0 {"weaponitemplayidleanim", 0x2EB}, // SP 0x000000 MP 0x0BBD60 {"_func_2ec", 0x2EC}, // SP 0x000000 MP 0x0BE870 {"getstaticmodelcount", 0x2ED}, // SP 0x2BEE40 MP 0x440030 {"getstaticmodelname", 0x2EE}, // SP 0x2BEEC0 MP 0x440090 {"getstaticmodelbounds", 0x2EF}, // SP 0x2BEF70 MP 0x4400E0 {"findstaticmodelindex", 0x2F0}, // SP 0x2BF0F0 MP 0x440360 {"getdynentcount", 0x2F1}, // SP 0x2BF190 MP 0x440450 {"getdynentmodelname", 0x2F2}, // SP 0x2BF200 MP 0x440530 {"getdynentmodelbounds", 0x2F3}, // SP 0x2BF630 MP 0x440590 {"finddynentwithmodelindex", 0x2F4}, // SP 0x2BF7B0 MP 0x440760 {"getentitymodelname", 0x2F5}, // SP 0x2BF820 MP 0x4407C0 {"getentitymodelbounds", 0x2F6}, // SP 0x2BF8A0 MP 0x440900 {"findentitywithmodelindex", 0x2F7}, // SP 0x2BFB10 MP 0x4409E0 {"_func_2f8", 0x2F8}, // SP 0x2BF570 MP 0x441780 {"_func_2f9", 0x2F9}, // SP 0x2C44D0 MP 0x4456F0 {"_func_2fa", 0x2FA}, // SP 0x2C4540 MP 0x446360 {"_func_2fb", 0x2FB}, // SP 0x2D1760 MP 0x437F20 {"_func_2fc", 0x2FC}, // SP 0x2CF430 MP 0x4395C0 {"_func_2fd", 0x2FD}, // SP 0x2CF780 MP 0x439970 {"_func_2fe", 0x2FE}, // SP 0x2CF820 MP 0x4399F0 {"_func_2ff", 0x2FF}, // SP 0x000000 MP 0x43A2F0 {"_func_300", 0x300}, // SP 0x000000 MP 0x0BC820 {"_func_301", 0x301}, // SP 0x2CF050 MP 0x43C5E0 {"_meth_302", 0x302}, // SP 0x000000 MP 0x0D3EC0 {"_meth_303", 0x303}, // SP 0x2D14A0 MP 0x43A1A0 {"_meth_304", 0x304}, // SP 0x2BAB10 MP 0x43B0F0 {"_meth_305", 0x305}, // SP 0x000000 MP 0x0BCB60 {"_meth_306", 0x306}, // SP 0x000000 MP 0x0BD6D0 {"_meth_307", 0x307}, // SP 0x000000 MP 0x0BE100 {"_meth_308", 0x308}, // SP 0x2C4550 MP 0x4467D0 {"_meth_309", 0x309}, // SP 0x000000 MP 0x0BC940 {"_meth_30a", 0x30A}, // SP 0x2BC310 MP 0x43D090 }; std::unordered_map method_map = { {"motionblurhqenable", 0x8000}, // SP 0x2CE360 MP 0x435670 {"setturretdismountorg", 0x8001}, // SP 0x2DC4E0 MP 0x000000 {"setdamagestage", 0x8002}, // SP 0x000000 MP 0x6048A0 {"playsoundtoteam", 0x8003}, // SP 0x000000 MP 0x0BB6A0 {"playsoundtoplayer", 0x8004}, // SP 0x000000 MP 0x0BC9D0 {"playerhide", 0x8005}, // SP 0x000000 MP 0x0C9190 {"playershow", 0x8006}, // SP 0x000000 MP 0x0C9290 {"showtoplayer", 0x8007}, // SP 0x000000 MP 0x0C9370 {"threatdetectedtoplayer", 0x8008}, // SP 0x000000 MP 0x0C94A0 {"clearthreatdetected", 0x8009}, // SP 0x000000 MP 0x0C9570 {"enableplayeruse", 0x800A}, // SP 0x000000 MP 0x0D47B0 {"disableplayeruse", 0x800B}, // SP 0x000000 MP 0x0D4B10 {"enableammogeneration", 0x800C}, // SP 0x000000 MP 0x0D5A10 {"disableammogeneration", 0x800D}, // SP 0x000000 MP 0x0D4DB0 {"makescrambler", 0x800E}, // SP 0x000000 MP 0x0CFA20 {"makeportableradar", 0x800F}, // SP 0x000000 MP 0x0CFF90 {"clearscrambler", 0x8010}, // SP 0x000000 MP 0x0CFC40 {"clearportableradar", 0x8011}, // SP 0x000000 MP 0x0D0280 {"addplayermantleblockage", 0x8012}, // SP 0x000000 MP 0x0E11E0 {"setteamfortrigger", 0x8013}, // SP 0x000000 MP 0x0CB4C0 {"clientclaimtrigger", 0x8014}, // SP 0x000000 MP 0x0CBE10 {"clientreleasetrigger", 0x8015}, // SP 0x000000 MP 0x0CC740 {"releaseclaimedtrigger", 0x8016}, // SP 0x000000 MP 0x0CD360 {"isusingonlinedataoffline", 0x8017}, // SP 0x000000 MP 0x0C9400 {"getrestedtime", 0x8018}, // SP 0x000000 MP 0x0C99C0 {"sendleaderboards", 0x8019}, // SP 0x000000 MP 0x0BB2C0 {"isonladder", 0x801A}, // SP 0x2C33B0 MP 0x444260 {"getcorpseanim", 0x801B}, // SP 0x000000 MP 0x0D9D00 {"playerforcedeathanim", 0x801C}, // SP 0x000000 MP 0x0DC870 {"attach", 0x801D}, // SP 0x2D1570 MP 0x43B610 {"getlightfovinner", 0x801E}, // SP 0x2D81B0 MP 0x000000 {"getlightfovouter", 0x801F}, // SP 0x2D8250 MP 0x000000 {"setlightfovrange", 0x8020}, // SP 0x2D82D0 MP 0x000000 {"getlightexponent", 0x8021}, // SP 0x2D8560 MP 0x000000 {"setlightexponent", 0x8022}, // SP 0x2D8630 MP 0x000000 {"startragdoll", 0x8023}, // SP 0x2D88C0 MP 0x0D7980 {"startragdollfromimpact", 0x8024}, // SP 0x2D88E0 MP 0x000000 {"queryshouldearlyragdoll", 0x8025}, // SP 0x2C8360 MP 0x449F50 {"logstring", 0x8026}, // SP 0x2DB820 MP 0x0B94E0 {"_meth_8028", 0x8028}, // SP 0x2D8CF0 MP 0x000000 {"thermaldrawenable", 0x8029}, // SP 0x2CE130 MP 0x435410 {"detach", 0x802A}, // SP 0x2D1C50 MP 0x43BE70 {"detachall", 0x802B}, // SP 0x2D1DF0 MP 0x43C030 {"getattachsize", 0x802C}, // SP 0x2BC140 MP 0x43E4C0 {"getattachmodelname", 0x802D}, // SP 0x2BC4F0 MP 0x43E740 {"getattachtagname", 0x802E}, // SP 0x2BC7B0 MP 0x43E800 {"setturretcanaidetach", 0x802F}, // SP 0x2DA880 MP 0x000000 {"setturretfov", 0x8030}, // SP 0x2DA8C0 MP 0x000000 {"setplayerturretfov", 0x8031}, // SP 0x2DA9C0 MP 0x000000 {"lerpfov", 0x8032}, // SP 0x2DAB40 MP 0x000000 {"lerpfovscale", 0x8033}, // SP 0x2DAC00 MP 0x000000 {"getvalidcoverpeekouts", 0x8034}, // SP 0x2FB620 MP 0x000000 {"gethighestnodestance", 0x8035}, // SP 0x2FB5B0 MP 0x3FBE40 {"doesnodeallowstance", 0x8036}, // SP 0x2FB480 MP 0x3FBD10 {"doesnodeforcecombat", 0x8037}, // SP 0x2FB530 MP 0x3FBDC0 {"getgunangles", 0x8038}, // SP 0x2DF0D0 MP 0x000000 {"magicgrenade", 0x8039}, // SP 0x2DF1D0 MP 0x000000 {"magicgrenademanual", 0x803A}, // SP 0x2DF6A0 MP 0x000000 {"getentnum", 0x803B}, // SP 0x2D7F00 MP 0x000000 {"launch", 0x803C}, // SP 0x2D7F20 MP 0x000000 {"setsoundblend", 0x803D}, // SP 0x2D80F0 MP 0x000000 {"makefakeai", 0x803E}, // SP 0x2DAE90 MP 0x000000 {"spawndrone", 0x803F}, // SP 0x2DAED0 MP 0x000000 {"setcorpseremovetimer", 0x8040}, // SP 0x2DAFA0 MP 0x000000 {"setlookattext", 0x8041}, // SP 0x2DB060 MP 0x000000 {"setspawnerteam", 0x8042}, // SP 0x2DB0B0 MP 0x000000 {"addaieventlistener", 0x8043}, // SP 0x2DC350 MP 0x000000 {"removeaieventlistener", 0x8044}, // SP 0x2DC410 MP 0x000000 {"getlightcolor", 0x8045}, // SP 0x2C2E60 MP 0x443B50 {"setlightcolor", 0x8046}, // SP 0x2C30B0 MP 0x443E70 {"getlightradius", 0x8047}, // SP 0x2D7B40 MP 0x000000 {"setlightradius", 0x8048}, // SP 0x2D7B80 MP 0x000000 {"getattachignorecollision", 0x8049}, // SP 0x2BCC50 MP 0x43EC10 {"hidepart", 0x804A}, // SP 0x2BD670 MP 0x43ED60 {"hidepart_allinstances", 0x804B}, // SP 0x2BD870 MP 0x43F430 {"hideallparts", 0x804C}, // SP 0x2BDAE0 MP 0x43F990 {"showpart", 0x804D}, // SP 0x2BDE40 MP 0x43FCB0 {"showallparts", 0x804E}, // SP 0x2BE310 MP 0x4402C0 {"linkto", 0x804F}, // SP 0x2BEDF0 MP 0x442660 {"linktoblendtotag", 0x8050}, // SP 0x2BF160 MP 0x442EA0 {"unlink", 0x8051}, // SP 0x2BF210 MP 0x442F30 {"setnormalhealth", 0x8052}, // SP 0x2D87D0 MP 0x0C3620 {"dodamage", 0x8053}, // SP 0x2BF2B0 MP 0x43EE80 {"kill", 0x8054}, // SP 0x2D89C0 MP 0x000000 {"show", 0x8055}, // SP 0x2D8DA0 MP 0x0C8890 {"hide", 0x8056}, // SP 0x2D8EA0 MP 0x0C8B00 {"showonclient", 0x8057}, // SP 0x2D8EC0 MP 0x000000 {"hideonclient", 0x8058}, // SP 0x2D8F40 MP 0x000000 {"disconnectpaths", 0x8059}, // SP 0x2C59B0 MP 0x447E30 {"connectpaths", 0x805A}, // SP 0x2C5EC0 MP 0x4480B0 {"disconnectnode", 0x805B}, // SP 0x2C6080 MP 0x448260 {"connectnode", 0x805C}, // SP 0x2C6170 MP 0x4482C0 {"startusingheroonlylighting", 0x805D}, // SP 0x2DC240 MP 0x000000 {"stopusingheroonlylighting", 0x805E}, // SP 0x2DC260 MP 0x000000 {"startusinglessfrequentlighting", 0x805F}, // SP 0x2DC280 MP 0x000000 {"stopusinglessfrequentlighting", 0x8060}, // SP 0x2DC2A0 MP 0x000000 {"setmovingplatformplayerturnrate", 0x8061}, // SP 0x2DD040 MP 0x000000 {"setthermalfog", 0x8062}, // SP 0x2DD0C0 MP 0x000000 {"setnightvisionfog", 0x8063}, // SP 0x2DD9D0 MP 0x000000 {"clearthermalfog", 0x8064}, // SP 0x2DEA00 MP 0x000000 {"clearnightvisionfog", 0x8065}, // SP 0x2DEA70 MP 0x000000 {"setmode", 0x8067}, // SP 0x2D9180 MP 0x0D81F0 {"getmode", 0x8068}, // SP 0x2D93F0 MP 0x0D9DD0 {"setturretignoregoals", 0x8069}, // SP 0x2DA680 MP 0x000000 {"islinked", 0x806A}, // SP 0x2BF6B0 MP 0x443040 {"enablelinkto", 0x806B}, // SP 0x2C0DA0 MP 0x444430 {"playsoundatviewheight", 0x806C}, // SP 0x2D80B0 MP 0x000000 {"setpitch", 0x806E}, // SP 0x2C37A0 MP 0x44C250 {"scalepitch", 0x806F}, // SP 0x2C3430 MP 0x44C030 {"setvolume", 0x8070}, // SP 0x2C3A60 MP 0x44C420 {"scalevolume", 0x8071}, // SP 0x2C37D0 MP 0x44C370 {"enableportalgroup", 0x8072}, // SP 0x2CADC0 MP 0x000000 {"setspeakermapmonotostereo", 0x8073}, // SP 0x2D7D50 MP 0x000000 {"setspeakermapmonoto51", 0x8074}, // SP 0x2D7DC0 MP 0x000000 {"setdistributed2dsound", 0x8075}, // SP 0x2D7DD0 MP 0x000000 {"playsoundasmaster", 0x8076}, // SP 0x2D8190 MP 0x0C22C0 {"playloopsound", 0x8077}, // SP 0x2D81E0 MP 0x0C24C0 {"eqon", 0x8078}, // SP 0x2D82A0 MP 0x000000 {"eqoff", 0x8079}, // SP 0x2D84D0 MP 0x000000 {"haseq", 0x807A}, // SP 0x2D8500 MP 0x000000 {"iswaitingonsound", 0x807B}, // SP 0x2D8540 MP 0x000000 {"playfoley", 0x807C}, // SP 0x2D8580 MP 0x000000 {"getnormalhealth", 0x807D}, // SP 0x2D8750 MP 0x0C2B40 {"playerlinkto", 0x807E}, // SP 0x2C1F80 MP 0x4454D0 {"playerlinktodelta", 0x807F}, // SP 0x2C1F90 MP 0x445560 {"playerlinkweaponviewtodelta", 0x8080}, // SP 0x2C2070 MP 0x445990 {"playerlinktoabsolute", 0x8081}, // SP 0x2C2090 MP 0x4459B0 {"playerlinktoblend", 0x8082}, // SP 0x2C5B80 MP 0x4477E0 {"playerlinkedoffsetenable", 0x8083}, // SP 0x2C2700 MP 0x446210 {"setwaypointedgestyle_secondaryarrow", 0x8084}, // SP 0x29AA40 MP 0x419840 {"setwaypointiconoffscreenonly", 0x8085}, // SP 0x29AA90 MP 0x419850 {"fadeovertime", 0x8086}, // SP 0x29AE50 MP 0x419BA0 {"scaleovertime", 0x8087}, // SP 0x29AF90 MP 0x419CE0 {"moveovertime", 0x8088}, // SP 0x29B070 MP 0x419DC0 {"reset", 0x8089}, // SP 0x29B1B0 MP 0x419E80 {"destroy", 0x808A}, // SP 0x29B1F0 MP 0x419F60 {"setpulsefx", 0x808B}, // SP 0x29B330 MP 0x41A040 {"setplayernamestring", 0x808C}, // SP 0x29B270 MP 0x419FB0 {"changefontscaleovertime", 0x808D}, // SP 0x29AEF0 MP 0x419C40 {"startignoringspotlight", 0x808E}, // SP 0x2DC1A0 MP 0x000000 {"stopignoringspotlight", 0x808F}, // SP 0x2DC220 MP 0x000000 {"dontcastshadows", 0x8090}, // SP 0x2DC810 MP 0x000000 {"castshadows", 0x8091}, // SP 0x2DC830 MP 0x000000 {"setstablemissile", 0x8092}, // SP 0x2D8F70 MP 0x000000 {"playersetgroundreferenceent", 0x8093}, // SP 0x2DCE40 MP 0x0E2430 {"dontinterpolate", 0x8094}, // SP 0x2C0C90 MP 0x449A90 {"dospawn", 0x8095}, // SP 0x2DEAE0 MP 0x000000 {"stalingradspawn", 0x8096}, // SP 0x2DEB80 MP 0x000000 {"getorigin", 0x8097}, // SP 0x2DEC20 MP 0x0B9540 {"getcentroid", 0x8098}, // SP 0x2DECE0 MP 0x000000 {"getshootatpos", 0x8099}, // SP 0x2DEE20 MP 0x000000 {"getdebugeye", 0x809A}, // SP 0x2D7440 MP 0x000000 {"useby", 0x809B}, // SP 0x2D7720 MP 0x0B9650 {"playsound", 0x809C}, // SP 0x2D7E00 MP 0x0B9C40 {"playerlinkedoffsetdisable", 0x80A1}, // SP 0x2C2920 MP 0x446700 {"playerlinkedsetviewznear", 0x80A2}, // SP 0x2C3020 MP 0x446A60 {"playerlinkedsetusebaseangleforviewclamp", 0x80A3}, // SP 0x2C3330 MP 0x447070 {"_meth_80a4", 0x80A4}, // SP 0x2C8370 MP 0x449860 {"_meth_80a5", 0x80A5}, // SP 0x2C8B40 MP 0x44A270 {"_meth_80a6", 0x80A6}, // SP 0x2C9270 MP 0x000000 {"_meth_80a7", 0x80A7}, // SP 0x2C9BA0 MP 0x000000 {"_meth_80a8", 0x80A8}, // SP 0x2CAED0 MP 0x000000 {"_meth_80a9", 0x80A9}, // SP 0x2CB8D0 MP 0x000000 {"geteye", 0x80AA}, // SP 0x2D17D0 MP 0x438C20 {"istouching", 0x80AB}, // SP 0x2C28D0 MP 0x445030 {"getistouchingentities", 0x80AC}, // SP 0x2C2D10 MP 0x4452B0 {"stoploopsound", 0x80AD}, // SP 0x2CC600 MP 0x44B650 {"stopsounds", 0x80AE}, // SP 0x2C3A90 MP 0x446280 {"playrumbleonentity", 0x80AF}, // SP 0x2CC820 MP 0x44BE30 {"playrumblelooponentity", 0x80B0}, // SP 0x2CCA30 MP 0x44BED0 {"stoprumble", 0x80B1}, // SP 0x2CCEB0 MP 0x44C6B0 {"delete", 0x80B2}, // SP 0x2D16B0 MP 0x438AB0 {"setmodel", 0x80B3}, // SP 0x2CF280 MP 0x439370 {"laseron", 0x80B4}, // SP 0x2CD320 MP 0x44CBF0 {"laseroff", 0x80B5}, // SP 0x2CD6A0 MP 0x44D240 {"thermalvisionon", 0x80B8}, // SP 0x2CD960 MP 0x44D4F0 {"thermalvisionoff", 0x80B9}, // SP 0x2CDE30 MP 0x44DA70 {"thermalvisionfofoverlayon", 0x80BA}, // SP 0x2CF070 MP 0x437230 {"thermalvisionfofoverlayoff", 0x80BB}, // SP 0x2CF220 MP 0x4374E0 {"autospotoverlayon", 0x80BC}, // SP 0x000000 MP 0x437700 {"autospotoverlayoff", 0x80BD}, // SP 0x000000 MP 0x4378D0 {"_meth_80be", 0x80BE}, // SP 0x000000 MP 0x437C30 {"setcontents", 0x80C0}, // SP 0x2CBA60 MP 0x44A430 {"makeusable", 0x80C1}, // SP 0x2CBCA0 MP 0x44A860 {"makeunusable", 0x80C2}, // SP 0x2CBF30 MP 0x44ABD0 {"_meth_80c3", 0x80C3}, // SP 0x2C2350 MP 0x44ADA0 {"_meth_80c4", 0x80C4}, // SP 0x2C26C0 MP 0x44B610 {"_meth_80c5", 0x80C5}, // SP 0x28CCC0 MP 0x000000 {"_meth_80c6", 0x80C6}, // SP 0x2911D0 MP 0x000000 {"_meth_80c7", 0x80C7}, // SP 0x4E8850 MP 0x000000 {"_meth_80c8", 0x80C8}, // SP 0x4E69D0 MP 0x000000 {"_meth_80c9", 0x80C9}, // SP 0x4E86B0 MP 0x000000 {"_meth_80ca", 0x80CA}, // SP 0x4E8740 MP 0x000000 {"_meth_80cb", 0x80CB}, // SP 0x4E7F80 MP 0x000000 {"settext", 0x80CC}, // SP 0x299BD0 MP 0x418B90 {"_meth_80cd", 0x80CD}, // SP 0x299CC0 MP 0x418C80 {"setshader", 0x80CE}, // SP 0x299CD0 MP 0x418C90 {"settargetent", 0x80CF}, // SP 0x29A040 MP 0x418FF0 {"cleartargetent", 0x80D0}, // SP 0x29A1E0 MP 0x419180 {"_meth_80d1", 0x80D1}, // SP 0x29A2C0 MP 0x419250 {"_meth_80d2", 0x80D2}, // SP 0x29A390 MP 0x419310 {"_meth_80d3", 0x80D3}, // SP 0x29A460 MP 0x4193B0 {"_meth_80d4", 0x80D4}, // SP 0x29A530 MP 0x419460 {"_meth_80d5", 0x80D5}, // SP 0x29A600 MP 0x419520 {"_meth_80d6", 0x80D6}, // SP 0x29A6D0 MP 0x4195C0 {"setclock", 0x80D7}, // SP 0x29A7A0 MP 0x419670 {"setclockup", 0x80D8}, // SP 0x29A7C0 MP 0x419690 {"setvalue", 0x80D9}, // SP 0x29A7E0 MP 0x4196B0 {"setwaypoint", 0x80DA}, // SP 0x29A880 MP 0x419730 {"_meth_80db", 0x80DB}, // SP 0x29A9F0 MP 0x419830 {"setcursorhint", 0x80DC}, // SP 0x2CC300 MP 0x44B510 {"sethintstring", 0x80DD}, // SP 0x2CCAC0 MP 0x44BEF0 {"_meth_80de", 0x80DE}, // SP 0x000000 MP 0x0E4B40 {"forceusehinton", 0x80DF}, // SP 0x2CCD30 MP 0x44C2B0 {"_meth_80e0", 0x80E0}, // SP 0x2CCFF0 MP 0x44C540 {"_meth_80e1", 0x80E1}, // SP 0x2CC050 MP 0x44AD40 {"_meth_80e2", 0x80E2}, // SP 0x2CC0F0 MP 0x44B0C0 {"entitywillneverchange", 0x80E3}, // SP 0x2CC2A0 MP 0x44B130 {"_meth_80e4", 0x80E4}, // SP 0x2C3DC0 MP 0x446D90 {"_meth_80e5", 0x80E5}, // SP 0x2C3E60 MP 0x446F20 {"isfiringturret", 0x80E6}, // SP 0x2C4130 MP 0x4471C0 {"startbarrelspin", 0x80E7}, // SP 0x2C4220 MP 0x447540 {"stopbarrelspin", 0x80E8}, // SP 0x2C4480 MP 0x447600 {"getbarrelspinrate", 0x80E9}, // SP 0x2C4660 MP 0x447770 {"_meth_80ea", 0x80EA}, // SP 0x000000 MP 0x446460 {"remotecontrolturretoff", 0x80EB}, // SP 0x000000 MP 0x4468F0 {"_meth_80ec", 0x80EC}, // SP 0x2C64B0 MP 0x448590 {"getturretowner", 0x80ED}, // SP 0x2C6720 MP 0x448750 {"_meth_80ee", 0x80EE}, // SP 0x295860 MP 0x000000 {"_meth_80ef", 0x80EF}, // SP 0x2958C0 MP 0x000000 {"_meth_80f0", 0x80F0}, // SP 0x295910 MP 0x000000 {"_meth_80f1", 0x80F1}, // SP 0x295960 MP 0x000000 {"_meth_80f2", 0x80F2}, // SP 0x2959C0 MP 0x000000 {"_meth_80f3", 0x80F3}, // SP 0x295A20 MP 0x000000 {"_meth_80f4", 0x80F4}, // SP 0x295A70 MP 0x000000 {"_meth_80f5", 0x80F5}, // SP 0x295DC0 MP 0x000000 {"_meth_80f6", 0x80F6}, // SP 0x295F90 MP 0x000000 {"_meth_80f7", 0x80F7}, // SP 0x295FF0 MP 0x000000 {"_meth_80f8", 0x80F8}, // SP 0x296050 MP 0x000000 {"_meth_80f9", 0x80F9}, // SP 0x2960E0 MP 0x000000 {"_meth_80fa", 0x80FA}, // SP 0x296190 MP 0x000000 {"_meth_80fb", 0x80FB}, // SP 0x290DC0 MP 0x40C6A0 {"_meth_80fc", 0x80FC}, // SP 0x295B60 MP 0x000000 {"_meth_80fd", 0x80FD}, // SP 0x295BB0 MP 0x000000 {"_meth_80fe", 0x80FE}, // SP 0x295C80 MP 0x000000 {"_meth_80ff", 0x80FF}, // SP 0x295D10 MP 0x000000 {"_meth_8100", 0x8100}, // SP 0x28ED50 MP 0x40A500 {"_meth_8101", 0x8101}, // SP 0x28EFA0 MP 0x40A820 {"_meth_8102", 0x8102}, // SP 0x295C00 MP 0x000000 {"_meth_8103", 0x8103}, // SP 0x28F310 MP 0x000000 {"_meth_8104", 0x8104}, // SP 0x28CA40 MP 0x000000 {"setsentryowner", 0x8105}, // SP 0x2C68A0 MP 0x448D80 {"setsentrycarrier", 0x8106}, // SP 0x2C6B40 MP 0x449100 {"setturretminimapvisible", 0x8107}, // SP 0x2C7600 MP 0x449570 {"settargetentity", 0x8108}, // SP 0x2C7940 MP 0x4497C0 {"snaptotargetentity", 0x8109}, // SP 0x2C7E40 MP 0x449B70 {"cleartargetentity", 0x810A}, // SP 0x2C8300 MP 0x449F60 {"getturrettarget", 0x810B}, // SP 0x2C87A0 MP 0x44A280 {"setplayerspread", 0x810C}, // SP 0x2C8FB0 MP 0x44B020 {"_meth_810d", 0x810D}, // SP 0x2C9140 MP 0x44B120 {"_meth_810e", 0x810E}, // SP 0x2C93C0 MP 0x44B1A0 {"_meth_810f", 0x810F}, // SP 0x2B80E0 MP 0x000000 {"_meth_8110", 0x8110}, // SP 0x2B8100 MP 0x000000 {"_meth_8111", 0x8111}, // SP 0x2B8120 MP 0x000000 {"_meth_8112", 0x8112}, // SP 0x2B8140 MP 0x000000 {"_meth_8113", 0x8113}, // SP 0x2B8160 MP 0x000000 {"_meth_8114", 0x8114}, // SP 0x2B8180 MP 0x000000 {"_meth_8115", 0x8115}, // SP 0x2B8190 MP 0x000000 {"_meth_8116", 0x8116}, // SP 0x2B81B0 MP 0x000000 {"_meth_8117", 0x8117}, // SP 0x2B81D0 MP 0x000000 {"_meth_8118", 0x8118}, // SP 0x2B82B0 MP 0x000000 {"_meth_8119", 0x8119}, // SP 0x2B8330 MP 0x000000 {"_meth_811a", 0x811A}, // SP 0x28F390 MP 0x40A6F0 {"_meth_811b", 0x811B}, // SP 0x28F4A0 MP 0x40A8A0 {"_meth_811c", 0x811C}, // SP 0x28F580 MP 0x40AC20 {"_meth_811d", 0x811D}, // SP 0x28F660 MP 0x40AD70 {"_meth_811e", 0x811E}, // SP 0x294D10 MP 0x000000 {"_meth_811f", 0x811F}, // SP 0x295190 MP 0x000000 {"_meth_8121", 0x8121}, // SP 0x294F50 MP 0x000000 {"_meth_8122", 0x8122}, // SP 0x294FD0 MP 0x000000 {"_meth_8123", 0x8123}, // SP 0x2952D0 MP 0x000000 {"_meth_8128", 0x8128}, // SP 0x295320 MP 0x000000 {"_meth_8129", 0x8129}, // SP 0x294FF0 MP 0x000000 {"_meth_812a", 0x812A}, // SP 0x295370 MP 0x000000 {"_meth_812b", 0x812B}, // SP 0x2954A0 MP 0x000000 {"_meth_812c", 0x812C}, // SP 0x294E70 MP 0x000000 {"_meth_812d", 0x812D}, // SP 0x295550 MP 0x000000 {"_meth_812e", 0x812E}, // SP 0x28D580 MP 0x408590 {"_meth_812f", 0x812F}, // SP 0x28D970 MP 0x408BD0 {"_meth_8130", 0x8130}, // SP 0x290B30 MP 0x40CC70 {"_meth_8131", 0x8131}, // SP 0x295790 MP 0x000000 {"isplanting", 0x8132}, // SP 0x28F1B0 MP 0x40A2E0 {"_meth_8133", 0x8133}, // SP 0x28F2A0 MP 0x40A490 {"_meth_8134", 0x8134}, // SP 0x295800 MP 0x000000 {"setconvergencetime", 0x8135}, // SP 0x2C9770 MP 0x44B3D0 {"setconvergenceheightpercent", 0x8136}, // SP 0x2C9D30 MP 0x44BAE0 {"setturretteam", 0x8137}, // SP 0x2C9FF0 MP 0x44BC00 {"_meth_8138", 0x8138}, // SP 0x2CA680 MP 0x44BFE0 {"startfiring", 0x8139}, // SP 0x2CA820 MP 0x44C200 {"stopfiring", 0x813A}, // SP 0x2CAA00 MP 0x44C3A0 {"_meth_813b", 0x813B}, // SP 0x307F30 MP 0x08FCC0 {"freeentitysentient", 0x813C}, // SP 0x307650 MP 0x08FDE0 {"_meth_813d", 0x813D}, // SP 0x307780 MP 0x000000 {"_meth_813e", 0x813E}, // SP 0x3077E0 MP 0x000000 {"_meth_813f", 0x813F}, // SP 0x3078C0 MP 0x000000 {"_meth_8140", 0x8140}, // SP 0x2B7D60 MP 0x000000 {"_meth_8142", 0x8142}, // SP 0x2B7DA0 MP 0x000000 {"_meth_8143", 0x8143}, // SP 0x2B7D40 MP 0x000000 {"_meth_8144", 0x8144}, // SP 0x2B7DE0 MP 0x000000 {"_meth_8145", 0x8145}, // SP 0x2B7E60 MP 0x000000 {"_meth_8146", 0x8146}, // SP 0x2B7E80 MP 0x000000 {"_meth_8147", 0x8147}, // SP 0x2B7E90 MP 0x000000 {"_meth_8148", 0x8148}, // SP 0x2B7EB0 MP 0x000000 {"_meth_8149", 0x8149}, // SP 0x2B7ED0 MP 0x000000 {"_meth_814a", 0x814A}, // SP 0x2B7EF0 MP 0x000000 {"_meth_814b", 0x814B}, // SP 0x2B7F00 MP 0x000000 {"_meth_814c", 0x814C}, // SP 0x2B7F20 MP 0x000000 {"_meth_814d", 0x814D}, // SP 0x2B7F40 MP 0x000000 {"_meth_814e", 0x814E}, // SP 0x2B7F60 MP 0x000000 {"_meth_814f", 0x814F}, // SP 0x2B7F70 MP 0x000000 {"_meth_8150", 0x8150}, // SP 0x2B7F90 MP 0x000000 {"_meth_8151", 0x8151}, // SP 0x2B7FB0 MP 0x000000 {"_meth_8152", 0x8152}, // SP 0x2B8020 MP 0x000000 {"_meth_8153", 0x8153}, // SP 0x2B8060 MP 0x000000 {"_meth_8154", 0x8154}, // SP 0x2B80B0 MP 0x000000 {"_meth_8155", 0x8155}, // SP 0x2B80D0 MP 0x000000 {"_meth_8156", 0x8156}, // SP 0x2CAA50 MP 0x44C4A0 {"_meth_8157", 0x8157}, // SP 0x2CB3E0 MP 0x44CD00 {"_meth_8158", 0x8158}, // SP 0x2CB4F0 MP 0x44D2D0 {"_meth_8159", 0x8159}, // SP 0x2CB780 MP 0x44D610 {"_meth_815a", 0x815A}, // SP 0x2CBB90 MP 0x44DA10 {"setautorotationdelay", 0x815B}, // SP 0x2CBD60 MP 0x435380 {"_meth_815c", 0x815C}, // SP 0x2CC3E0 MP 0x435AF0 {"restoredefaultdroppitch", 0x815D}, // SP 0x2CC5A0 MP 0x435F70 {"turretfiredisable", 0x815E}, // SP 0x2CC660 MP 0x4360F0 {"_meth_815f", 0x815F}, // SP 0x275890 MP 0x000000 {"_meth_8160", 0x8160}, // SP 0x275960 MP 0x000000 {"_meth_8161", 0x8161}, // SP 0x275A40 MP 0x000000 {"_meth_8162", 0x8162}, // SP 0x275AE0 MP 0x000000 {"_meth_8163", 0x8163}, // SP 0x275C30 MP 0x000000 {"_meth_8164", 0x8164}, // SP 0x275D10 MP 0x000000 {"_meth_8165", 0x8165}, // SP 0x275DA0 MP 0x000000 {"_meth_8166", 0x8166}, // SP 0x275DE0 MP 0x000000 {"_meth_8167", 0x8167}, // SP 0x275EC0 MP 0x000000 {"_meth_8168", 0x8168}, // SP 0x275F50 MP 0x000000 {"_meth_8169", 0x8169}, // SP 0x2907C0 MP 0x40BB60 {"_meth_816a", 0x816A}, // SP 0x275FF0 MP 0x000000 {"_meth_816b", 0x816B}, // SP 0x2761C0 MP 0x000000 {"_meth_816c", 0x816C}, // SP 0x2763C0 MP 0x000000 {"_meth_816d", 0x816D}, // SP 0x2764E0 MP 0x000000 {"_meth_816e", 0x816E}, // SP 0x2765B0 MP 0x000000 {"_meth_816f", 0x816F}, // SP 0x2766D0 MP 0x000000 {"_meth_8170", 0x8170}, // SP 0x276760 MP 0x000000 {"_meth_8171", 0x8171}, // SP 0x2768A0 MP 0x000000 {"_meth_8172", 0x8172}, // SP 0x276910 MP 0x000000 {"_meth_8173", 0x8173}, // SP 0x276A00 MP 0x000000 {"_meth_8174", 0x8174}, // SP 0x276B70 MP 0x000000 {"_meth_8175", 0x8175}, // SP 0x276DC0 MP 0x000000 {"_meth_8176", 0x8176}, // SP 0x276E20 MP 0x000000 {"_meth_8177", 0x8177}, // SP 0x276E80 MP 0x000000 {"_meth_8178", 0x8178}, // SP 0x276F40 MP 0x000000 {"getenemysqdist", 0x8179}, // SP 0x307920 MP 0x08F660 {"_meth_817a", 0x817A}, // SP 0x307960 MP 0x08F6A0 {"setthreatbiasgroup", 0x817B}, // SP 0x307D30 MP 0x08FA80 {"getthreatbiasgroup", 0x817C}, // SP 0x307DA0 MP 0x08FAF0 {"turretfireenable", 0x817D}, // SP 0x2CC740 MP 0x436150 {"setturretmodechangewait", 0x817E}, // SP 0x2CCA50 MP 0x436430 {"usetriggerrequirelookat", 0x817F}, // SP 0x2CBD00 MP 0x44A940 {"getstance", 0x8180}, // SP 0x2D01F0 MP 0x437D20 {"setstance", 0x8181}, // SP 0x2D0510 MP 0x4383D0 {"itemweaponsetammo", 0x8182}, // SP 0x2CD4C0 MP 0x44D340 {"getammocount", 0x8183}, // SP 0x2CDBC0 MP 0x44D8B0 {"gettagorigin", 0x8184}, // SP 0x2BC330 MP 0x43CD60 {"gettagangles", 0x8185}, // SP 0x2BC400 MP 0x43D0C0 {"shellshock", 0x8186}, // SP 0x2C1C50 MP 0x441280 {"stunplayer", 0x8187}, // SP 0x2C2470 MP 0x441FD0 {"stopshellshock", 0x8188}, // SP 0x2CE9C0 MP 0x438910 {"_meth_8189", 0x8189}, // SP 0x2CEC20 MP 0x438B30 {"setdepthoffield", 0x818A}, // SP 0x2BC900 MP 0x43D7F0 {"setviewmodeldepthoffield", 0x818B}, // SP 0x2BD7B0 MP 0x43E3B0 {"_meth_818c", 0x818C}, // SP 0x2BE760 MP 0x43F610 {"_meth_818d", 0x818D}, // SP 0x273F90 MP 0x000000 {"_meth_818e", 0x818E}, // SP 0x273FE0 MP 0x000000 {"_meth_818f", 0x818F}, // SP 0x274050 MP 0x000000 {"_meth_8190", 0x8190}, // SP 0x274090 MP 0x000000 {"_meth_8191", 0x8191}, // SP 0x274100 MP 0x000000 {"_meth_8192", 0x8192}, // SP 0x274190 MP 0x000000 {"_meth_8193", 0x8193}, // SP 0x274360 MP 0x000000 {"_meth_8194", 0x8194}, // SP 0x2746C0 MP 0x000000 {"_meth_8195", 0x8195}, // SP 0x2747C0 MP 0x000000 {"_meth_8196", 0x8196}, // SP 0x274810 MP 0x000000 {"_meth_8197", 0x8197}, // SP 0x274860 MP 0x000000 {"_meth_8198", 0x8198}, // SP 0x2748C0 MP 0x000000 {"_meth_8199", 0x8199}, // SP 0x274910 MP 0x000000 {"_meth_819e", 0x819E}, // SP 0x2749E0 MP 0x000000 {"_meth_819f", 0x819F}, // SP 0x274A90 MP 0x000000 {"_meth_81a0", 0x81A0}, // SP 0x274AE0 MP 0x000000 {"getnegotiationstartnode", 0x81A1}, // SP 0x274B90 MP 0x51C5D0 {"getnegotiationendnode", 0x81A2}, // SP 0x274C00 MP 0x51C480 {"getnegotiationnextnode", 0x81A3}, // SP 0x274C70 MP 0x51C520 {"_meth_81a4", 0x81A4}, // SP 0x274D50 MP 0x000000 {"_meth_81a5", 0x81A5}, // SP 0x274DF0 MP 0x000000 {"_meth_81a6", 0x81A6}, // SP 0x274EE0 MP 0x000000 {"_meth_81a7", 0x81A7}, // SP 0x275000 MP 0x000000 {"_meth_81a8", 0x81A8}, // SP 0x2738E0 MP 0x000000 {"_meth_81a9", 0x81A9}, // SP 0x275060 MP 0x000000 {"_meth_81aa", 0x81AA}, // SP 0x275200 MP 0x000000 {"_meth_81ab", 0x81AB}, // SP 0x275330 MP 0x000000 {"_meth_81ac", 0x81AC}, // SP 0x2753D0 MP 0x000000 {"_meth_81ad", 0x81AD}, // SP 0x275510 MP 0x000000 {"_meth_81ae", 0x81AE}, // SP 0x275700 MP 0x000000 {"_meth_81af", 0x81AF}, // SP 0x275750 MP 0x000000 {"_meth_81b0", 0x81B0}, // SP 0x2757A0 MP 0x000000 {"_meth_81b1", 0x81B1}, // SP 0x2BE800 MP 0x43F660 {"_meth_81b2", 0x81B2}, // SP 0x2BE810 MP 0x43F690 {"viewkick", 0x81B3}, // SP 0x2BE960 MP 0x43F7C0 {"localtoworldcoords", 0x81B4}, // SP 0x2CE230 MP 0x437DA0 {"getentitynumber", 0x81B5}, // SP 0x2CCC90 MP 0x4367D0 {"getentityvelocity", 0x81B6}, // SP 0x2CCE50 MP 0x436960 {"enablegrenadetouchdamage", 0x81B7}, // SP 0x2CCFA0 MP 0x436AD0 {"disablegrenadetouchdamage", 0x81B8}, // SP 0x2CD060 MP 0x436B80 {"_meth_81b9", 0x81B9}, // SP 0x2CDE90 MP 0x4379C0 {"_meth_81ba", 0x81BA}, // SP 0x277290 MP 0x000000 {"_meth_81bb", 0x81BB}, // SP 0x277470 MP 0x000000 {"_meth_81bc", 0x81BC}, // SP 0x2776C0 MP 0x000000 {"_meth_81bd", 0x81BD}, // SP 0x277810 MP 0x000000 {"_meth_81be", 0x81BE}, // SP 0x2778A0 MP 0x000000 {"_meth_81bf", 0x81BF}, // SP 0x277C50 MP 0x000000 {"_meth_81c0", 0x81C0}, // SP 0x277DA0 MP 0x000000 {"_meth_81c1", 0x81C1}, // SP 0x277E90 MP 0x000000 {"_meth_81c2", 0x81C2}, // SP 0x277F00 MP 0x000000 {"_meth_81c3", 0x81C3}, // SP 0x277FB0 MP 0x000000 {"_meth_81c4", 0x81C4}, // SP 0x3076A0 MP 0x08FE40 {"_meth_81c5", 0x81C5}, // SP 0x307700 MP 0x08FEA0 {"_meth_81c6", 0x81C6}, // SP 0x278100 MP 0x000000 {"_meth_81c7", 0x81C7}, // SP 0x278380 MP 0x000000 {"_meth_81c8", 0x81C8}, // SP 0x2784F0 MP 0x000000 {"_meth_81c9", 0x81C9}, // SP 0x2733B0 MP 0x000000 {"_meth_81ca", 0x81CA}, // SP 0x2733C0 MP 0x000000 {"_meth_81cb", 0x81CB}, // SP 0x2733E0 MP 0x000000 {"_meth_81cc", 0x81CC}, // SP 0x273400 MP 0x000000 {"_meth_81cd", 0x81CD}, // SP 0x273460 MP 0x000000 {"_meth_81ce", 0x81CE}, // SP 0x2734D0 MP 0x000000 {"_meth_81cf", 0x81CF}, // SP 0x2735A0 MP 0x000000 {"_meth_81d0", 0x81D0}, // SP 0x273690 MP 0x000000 {"_meth_81d1", 0x81D1}, // SP 0x2736D0 MP 0x000000 {"_meth_81d2", 0x81D2}, // SP 0x273710 MP 0x000000 {"_meth_81d3", 0x81D3}, // SP 0x273750 MP 0x000000 {"_meth_81d4", 0x81D4}, // SP 0x273DC0 MP 0x000000 {"_meth_81d5", 0x81D5}, // SP 0x273EC0 MP 0x000000 {"_meth_81d6", 0x81D6}, // SP 0x273AE0 MP 0x000000 {"_meth_81d7", 0x81D7}, // SP 0x2CDFF0 MP 0x437BC0 {"entityradiusdamage", 0x81D8}, // SP 0x2C0610 MP 0x43FB20 {"detonate", 0x81D9}, // SP 0x2C0EF0 MP 0x440460 {"damageconetrace", 0x81DA}, // SP 0x2C17C0 MP 0x440DC0 {"_meth_81db", 0x81DB}, // SP 0x2C1BB0 MP 0x4410B0 {"_meth_81dc", 0x81DC}, // SP 0x2CD3B0 MP 0x436FF0 {"_meth_81dd", 0x81DD}, // SP 0x2CD710 MP 0x437290 {"_meth_81de", 0x81DE}, // SP 0x2CD7D0 MP 0x437350 {"missilesetflightmodedirect", 0x81DF}, // SP 0x2CDAF0 MP 0x4375F0 {"missilesetflightmodetop", 0x81E0}, // SP 0x2CDC70 MP 0x4377D0 {"getlightintensity", 0x81E1}, // SP 0x2C2880 MP 0x443780 {"setlightintensity", 0x81E2}, // SP 0x2C2990 MP 0x443850 {"isragdoll", 0x81E3}, // SP 0x2C3140 MP 0x444150 {"setmovespeedscale", 0x81E4}, // SP 0x2BE470 MP 0x440680 {"cameralinkto", 0x81E5}, // SP 0x2C4270 MP 0x444FA0 {"cameraunlink", 0x81E6}, // SP 0x2C4560 MP 0x4451A0 {"_meth_81e7", 0x81E7}, // SP 0x275180 MP 0x000000 {"_meth_81e8", 0x81E8}, // SP 0x275450 MP 0x000000 {"_meth_81e9", 0x81E9}, // SP 0x275490 MP 0x000000 {"_meth_81ea", 0x81EA}, // SP 0x2755F0 MP 0x000000 {"_meth_81eb", 0x81EB}, // SP 0x2758F0 MP 0x000000 {"_meth_81ec", 0x81EC}, // SP 0x2759B0 MP 0x000000 {"_meth_81ed", 0x81ED}, // SP 0x275C90 MP 0x000000 {"_meth_81ee", 0x81EE}, // SP 0x275D50 MP 0x000000 {"_meth_81ef", 0x81EF}, // SP 0x275E60 MP 0x000000 {"_meth_81f0", 0x81F0}, // SP 0x275F10 MP 0x000000 {"_meth_81f1", 0x81F1}, // SP 0x275FA0 MP 0x000000 {"_meth_81f2", 0x81F2}, // SP 0x2760E0 MP 0x000000 {"_meth_81f3", 0x81F3}, // SP 0x276130 MP 0x000000 {"_meth_81f4", 0x81F4}, // SP 0x2762F0 MP 0x000000 {"_meth_81f5", 0x81F5}, // SP 0x276360 MP 0x000000 {"_meth_81f6", 0x81F6}, // SP 0x276470 MP 0x000000 {"_meth_81f7", 0x81F7}, // SP 0x276610 MP 0x000000 {"_meth_81f8", 0x81F8}, // SP 0x276670 MP 0x000000 {"_meth_81f9", 0x81F9}, // SP 0x276540 MP 0x000000 {"_meth_81fa", 0x81FA}, // SP 0x276720 MP 0x000000 {"_meth_81fb", 0x81FB}, // SP 0x2767D0 MP 0x000000 {"_meth_81fc", 0x81FC}, // SP 0x2769A0 MP 0x000000 {"_meth_81fd", 0x81FD}, // SP 0x276A70 MP 0x000000 {"_meth_81fe", 0x81FE}, // SP 0x276C40 MP 0x000000 {"_meth_81ff", 0x81FF}, // SP 0x276EF0 MP 0x000000 {"_meth_8200", 0x8200}, // SP 0x277050 MP 0x000000 {"_meth_8201", 0x8201}, // SP 0x277150 MP 0x000000 {"_meth_8202", 0x8202}, // SP 0x2774E0 MP 0x000000 {"_meth_8203", 0x8203}, // SP 0x2775D0 MP 0x000000 {"controlslinkto", 0x8204}, // SP 0x2C4D60 MP 0x445B00 {"controlsunlink", 0x8205}, // SP 0x2C5110 MP 0x445DA0 {"_meth_8206", 0x8206}, // SP 0x000000 MP 0x4477D0 {"_meth_8207", 0x8207}, // SP 0x2DE440 MP 0x000000 {"_meth_8208", 0x8208}, // SP 0x000000 MP 0x447AF0 {"_meth_820a", 0x820A}, // SP 0x000000 MP 0x447B90 {"_meth_820b", 0x820B}, // SP 0x000000 MP 0x447D50 {"_meth_820c", 0x820C}, // SP 0x000000 MP 0x447F70 {"_meth_820d", 0x820D}, // SP 0x000000 MP 0x447DF0 {"_meth_820e", 0x820E}, // SP 0x000000 MP 0x447E20 {"drivevehicleandcontrolturret", 0x820F}, // SP 0x2C6930 MP 0x4491A0 {"drivevehicleandcontrolturretoff", 0x8210}, // SP 0x2C7540 MP 0x449630 {"_meth_8211", 0x8211}, // SP 0x2C7C20 MP 0x449AE0 {"_meth_8212", 0x8212}, // SP 0x2C8D20 MP 0x44A0E0 {"_meth_8213", 0x8213}, // SP 0x2C9840 MP 0x44AE90 {"_meth_8214", 0x8214}, // SP 0x2CB450 MP 0x44C950 {"_meth_8215", 0x8215}, // SP 0x2CB4A0 MP 0x44CB00 {"_meth_8216", 0x8216}, // SP 0x2CB5D0 MP 0x44CCA0 {"_meth_8217", 0x8217}, // SP 0x2CB720 MP 0x44CCF0 {"circle", 0x8218}, // SP 0x2D0720 MP 0x439750 {"rect", 0x8219}, // SP 0x2D12D0 MP 0x439F20 {"_meth_821a", 0x821A}, // SP 0x2D1850 MP 0x43A680 {"transfermarkstonewscriptmodel", 0x821B}, // SP 0x2D1FC0 MP 0x43B020 {"setwatersheeting", 0x821C}, // SP 0x2C47C0 MP 0x445400 {"_meth_821d", 0x821D}, // SP 0x2C02D0 MP 0x000000 {"_meth_821e", 0x821E}, // SP 0x2C0A60 MP 0x000000 {"setweaponhudiconoverride", 0x821F}, // SP 0x2CB930 MP 0x44D150 {"getweaponhudiconoverride", 0x8220}, // SP 0x2CC1D0 MP 0x44D750 {"_meth_8221", 0x8221}, // SP 0x2CC6B0 MP 0x4356B0 {"_meth_8222", 0x8222}, // SP 0x2CDCF0 MP 0x437140 {"_meth_8223", 0x8223}, // SP 0x2CD9F0 MP 0x436F30 {"_meth_8224", 0x8224}, // SP 0x2CE3A0 MP 0x437750 {"_meth_8225", 0x8225}, // SP 0x2D1E80 MP 0x438700 {"_meth_8226", 0x8226}, // SP 0x2C2210 MP 0x4432D0 {"vehicleturretcontroloff", 0x8227}, // SP 0x4E7230 MP 0x60E170 {"isturretready", 0x8228}, // SP 0x4E7310 MP 0x609890 {"_meth_8229", 0x8229}, // SP 0x4E7560 MP 0x609B20 {"vehicle_dospawn", 0x822A}, // SP 0x4E76C0 MP 0x609C40 {"vehicle_isphysveh", 0x822B}, // SP 0x4E7790 MP 0x609D30 {"vehphys_crash", 0x822C}, // SP 0x4E7830 MP 0x609E30 {"vehphys_launch", 0x822D}, // SP 0x4E7970 MP 0x609F50 {"vehphys_disablecrashing", 0x822E}, // SP 0x4E7B40 MP 0x60A0F0 {"vehphys_enablecrashing", 0x822F}, // SP 0x4E7C30 MP 0x60A1C0 {"vehphys_setspeed", 0x8230}, // SP 0x4E7CB0 MP 0x60A290 {"vehphys_setconveyorbelt", 0x8231}, // SP 0x4E7E80 MP 0x60A4C0 {"freevehicle", 0x8232}, // SP 0x000000 MP 0x60C1B0 {"_meth_8233", 0x8233}, // SP 0x2C3800 MP 0x000000 {"_meth_8234", 0x8234}, // SP 0x2C3D60 MP 0x000000 {"_meth_8235", 0x8235}, // SP 0x2C4410 MP 0x000000 {"_meth_8236", 0x8236}, // SP 0x2C4730 MP 0x000000 {"_meth_8237", 0x8237}, // SP 0x2C4EF0 MP 0x000000 {"_meth_8238", 0x8238}, // SP 0x2C5310 MP 0x000000 {"_meth_8239", 0x8239}, // SP 0x2CF5B0 MP 0x000000 {"_meth_823a", 0x823A}, // SP 0x2CF7D0 MP 0x000000 {"_meth_823b", 0x823B}, // SP 0x2CF990 MP 0x000000 {"_meth_823c", 0x823C}, // SP 0x2D0070 MP 0x000000 {"_meth_823d", 0x823D}, // SP 0x2C86C0 MP 0x000000 {"_meth_823e", 0x823E}, // SP 0x2C8A50 MP 0x000000 {"_meth_8240", 0x8240}, // SP 0x2C4AD0 MP 0x000000 {"_meth_8241", 0x8241}, // SP 0x274CF0 MP 0x000000 {"_meth_8242", 0x8242}, // SP 0x2750F0 MP 0x000000 {"_meth_8243", 0x8243}, // SP 0x2C2550 MP 0x443C20 {"_meth_8244", 0x8244}, // SP 0x2C2A00 MP 0x4442D0 {"_meth_8245", 0x8245}, // SP 0x2C3190 MP 0x444850 {"trackerupdate", 0x8246}, // SP 0x2C51C0 MP 0x447650 {"pingplayer", 0x8247}, // SP 0x000000 MP 0x412070 {"buttonpressed", 0x8248}, // SP 0x294C60 MP 0x411F90 {"sayteam", 0x8249}, // SP 0x000000 MP 0x410520 {"sayall", 0x824A}, // SP 0x000000 MP 0x4105D0 {"setspawnweapon", 0x824B}, // SP 0x000000 MP 0x4120E0 {"dropitem", 0x824C}, // SP 0x292EF0 MP 0x406060 {"dropscavengerbag", 0x824D}, // SP 0x000000 MP 0x4124F0 {"setjitterparams", 0x824E}, // SP 0x4E4DA0 MP 0x60BE40 {"sethoverparams", 0x824F}, // SP 0x4E4E70 MP 0x60BF10 {"joltbody", 0x8250}, // SP 0x4E4F90 MP 0x60BFB0 {"freevehicle", 0x8251}, // SP 0x4E5190 MP 0x60C1B0 {"_meth_8252", 0x8252}, // SP 0x4E5240 MP 0x60C220 {"getvehicleowner", 0x8253}, // SP 0x4E5490 MP 0x60C470 {"setvehiclelookattext", 0x8254}, // SP 0x4E5510 MP 0x60C4F0 {"setvehicleteam", 0x8255}, // SP 0x4E55A0 MP 0x60C580 {"neargoalnotifydist", 0x8256}, // SP 0x4E5630 MP 0x60C710 {"setgoalpos", 0x8257}, // SP 0x4E56A0 MP 0x60C780 {"setgoalyaw", 0x8258}, // SP 0x4E57B0 MP 0x60C8A0 {"cleargoalyaw", 0x8259}, // SP 0x4E5840 MP 0x60C930 {"settargetyaw", 0x825A}, // SP 0x4E58C0 MP 0x60C9B0 {"cleartargetyaw", 0x825B}, // SP 0x4E5950 MP 0x60CA40 {"helisetgoal", 0x825C}, // SP 0x4E59D0 MP 0x60CAC0 {"_meth_825d", 0x825D}, // SP 0x4E62A0 MP 0x60D360 {"setturrettargetent", 0x825E}, // SP 0x4E63A0 MP 0x60D460 {"clearturrettargetent", 0x825F}, // SP 0x4E64A0 MP 0x60D560 {"canturrettargetpoint", 0x8260}, // SP 0x4E6530 MP 0x60D5F0 {"setlookatent", 0x8261}, // SP 0x4E6840 MP 0x60D8F0 {"clearlookatent", 0x8262}, // SP 0x4E68F0 MP 0x60D9A0 {"setvehweapon", 0x8263}, // SP 0x4E6A50 MP 0x60DA80 {"fireweapon", 0x8264}, // SP 0x4E6AC0 MP 0x60DAF0 {"vehicleturretcontrolon", 0x8265}, // SP 0x4E71A0 MP 0x60E0F0 {"finishplayerdamage", 0x8266}, // SP 0x000000 MP 0x40F530 {"suicide", 0x8267}, // SP 0x000000 MP 0x40FD30 {"_meth_8268", 0x8268}, // SP 0x000000 MP 0x40FF20 {"clientiprintln", 0x8269}, // SP 0x000000 MP 0x40FFD0 {"clientiprintlnbold", 0x826A}, // SP 0x000000 MP 0x410050 {"spawnspectator", 0x826B}, // SP 0x000000 MP 0x4100D0 {"_meth_826c", 0x826C}, // SP 0x000000 MP 0x410160 {"cloneplayer", 0x826D}, // SP 0x000000 MP 0x4101C0 {"istalking", 0x826E}, // SP 0x000000 MP 0x4104A0 {"allowspectateteam", 0x826F}, // SP 0x000000 MP 0x410680 {"_meth_8270", 0x8270}, // SP 0x000000 MP 0x4108B0 {"getguid", 0x8271}, // SP 0x000000 MP 0x410A50 {"_meth_8272", 0x8272}, // SP 0x2E2760 MP 0x454340 {"_meth_8273", 0x8273}, // SP 0x2E2990 MP 0x454590 {"clonebrushmodeltoscriptmodel", 0x8274}, // SP 0x2E30A0 MP 0x454CC0 {"scriptmodelplayanim", 0x8275}, // SP 0x000000 MP 0x454D90 {"scriptmodelclearanim", 0x8276}, // SP 0x000000 MP 0x455190 {"_meth_8277", 0x8277}, // SP 0x000000 MP 0x454FB0 {"_meth_8278", 0x8278}, // SP 0x4E8090 MP 0x60A6A0 {"attachpath", 0x8279}, // SP 0x4E8230 MP 0x60A840 {"getattachpos", 0x827A}, // SP 0x4E8350 MP 0x60A970 {"startpath", 0x827B}, // SP 0x4E8520 MP 0x60AB40 {"setswitchnode", 0x827C}, // SP 0x4E87C0 MP 0x60ACD0 {"setwaitspeed", 0x827D}, // SP 0x4E88C0 MP 0x60AD60 {"finishdamage", 0x827E}, // SP 0x000000 MP 0x60ADE0 {"vehicle_setspeed", 0x827F}, // SP 0x4E3EF0 MP 0x60B040 {"vehicle_setspeedimmediate", 0x8280}, // SP 0x4E3F60 MP 0x60B0B0 {"vehicle_rotateyaw", 0x8281}, // SP 0x4E4110 MP 0x60B260 {"vehicle_getspeed", 0x8282}, // SP 0x4E4230 MP 0x60B380 {"vehicle_getvelocity", 0x8283}, // SP 0x4E4320 MP 0x60B470 {"vehicle_getbodyvelocity", 0x8284}, // SP 0x4E4390 MP 0x60B4E0 {"vehicle_getsteering", 0x8285}, // SP 0x4E4400 MP 0x60B550 {"vehicle_getthrottle", 0x8286}, // SP 0x4E4480 MP 0x60B5E0 {"vehicle_turnengineoff", 0x8287}, // SP 0x4E44F0 MP 0x60B650 {"vehicle_turnengineon", 0x8288}, // SP 0x4E4550 MP 0x60B6C0 {"_meth_8289", 0x8289}, // SP 0x4E45B0 MP 0x000000 {"getgoalspeedmph", 0x828A}, // SP 0x4E4690 MP 0x60B730 {"_meth_828b", 0x828B}, // SP 0x4E4700 MP 0x60B7A0 {"setacceleration", 0x828C}, // SP 0x4E4770 MP 0x60B810 {"resumespeed", 0x828D}, // SP 0x4E47E0 MP 0x60B880 {"setyawspeed", 0x828E}, // SP 0x4E4870 MP 0x60B910 {"setyawspeedbyname", 0x828F}, // SP 0x4E49D0 MP 0x60BA70 {"setmaxpitchroll", 0x8290}, // SP 0x4E4BE0 MP 0x60BC80 {"setairresitance", 0x8291}, // SP 0x4E4CA0 MP 0x60BD40 {"setturningability", 0x8292}, // SP 0x4E4D30 MP 0x60BDD0 {"getxuid", 0x8293}, // SP 0x28EA30 MP 0x410AC0 {"getucdidhigh", 0x8294}, // SP 0x000000 MP 0x410C80 {"ismlgspectator", 0x8295}, // SP 0x000000 MP 0x410CE0 {"getclanidhigh", 0x8296}, // SP 0x000000 MP 0x410D40 {"getclanidlow", 0x8297}, // SP 0x000000 MP 0x410DA0 {"ishost", 0x8298}, // SP 0x000000 MP 0x410E00 {"getspectatingplayer", 0x8299}, // SP 0x000000 MP 0x410E90 {"predictstreampos", 0x829A}, // SP 0x000000 MP 0x410F10 {"updatescores", 0x829B}, // SP 0x000000 MP 0x411030 {"updatedmscores", 0x829C}, // SP 0x000000 MP 0x411040 {"setrank", 0x829D}, // SP 0x000000 MP 0x411050 {"_meth_829e", 0x829E}, // SP 0x000000 MP 0x4110F0 {"setmlgspectator", 0x829F}, // SP 0x28E1B0 MP 0x409FD0 {"visionsyncwithplayer", 0x82A0}, // SP 0x000000 MP 0x40C160 {"showhudsplash", 0x82A1}, // SP 0x291570 MP 0x40D190 {"setperk", 0x82A2}, // SP 0x293310 MP 0x406B20 {"hasperk", 0x82A3}, // SP 0x293820 MP 0x407100 {"clearperks", 0x82A4}, // SP 0x294030 MP 0x407860 {"unsetperk", 0x82A5}, // SP 0x293BC0 MP 0x4074A0 {"registerparty", 0x82A6}, // SP 0x000000 MP 0x411740 {"getfireteammembers", 0x82A7}, // SP 0x000000 MP 0x411870 {"noclip", 0x82A8}, // SP 0x294080 MP 0x407CF0 {"ufo", 0x82A9}, // SP 0x294230 MP 0x407D00 {"moveto", 0x82AA}, // SP 0x2E1470 MP 0x453290 {"movex", 0x82AB}, // SP 0x2E19A0 MP 0x4537F0 {"movey", 0x82AC}, // SP 0x2E19B0 MP 0x453800 {"movez", 0x82AD}, // SP 0x2E19D0 MP 0x453820 {"movegravity", 0x82AE}, // SP 0x2E1610 MP 0x453440 {"moveslide", 0x82AF}, // SP 0x2E1790 MP 0x4535D0 {"stopmoveslide", 0x82B0}, // SP 0x2E1920 MP 0x453760 {"rotateto", 0x82B1}, // SP 0x2E1A70 MP 0x453850 {"rotatepitch", 0x82B2}, // SP 0x2E1EB0 MP 0x4539A0 {"rotateyaw", 0x82B3}, // SP 0x2E1EC0 MP 0x4539B0 {"rotateroll", 0x82B4}, // SP 0x2E1EE0 MP 0x4539D0 {"addpitch", 0x82B5}, // SP 0x2E1E60 MP 0x453950 {"addyaw", 0x82B6}, // SP 0x2E1E80 MP 0x453970 {"addroll", 0x82B7}, // SP 0x2E1EA0 MP 0x453990 {"vibrate", 0x82B8}, // SP 0x2E1F00 MP 0x4539F0 {"rotatevelocity", 0x82B9}, // SP 0x2E2160 MP 0x453D00 {"solid", 0x82BA}, // SP 0x2E3180 MP 0x455340 {"notsolid", 0x82BB}, // SP 0x2E3230 MP 0x452FA0 {"setcandamage", 0x82BC}, // SP 0x2E2300 MP 0x453ED0 {"setcanradiusdamage", 0x82BD}, // SP 0x2E2360 MP 0x453F30 {"physicslaunchclient", 0x82BE}, // SP 0x2E23E0 MP 0x453FB0 {"setcardicon", 0x82BF}, // SP 0x000000 MP 0x411100 {"setcardnameplate", 0x82C0}, // SP 0x000000 MP 0x411110 {"setcarddisplayslot", 0x82C1}, // SP 0x000000 MP 0x411120 {"regweaponforfxremoval", 0x82C2}, // SP 0x000000 MP 0x411230 {"laststandrevive", 0x82C3}, // SP 0x000000 MP 0x411290 {"_meth_82c4", 0x82C4}, // SP 0x000000 MP 0x411300 {"setspectatedefaults", 0x82C5}, // SP 0x000000 MP 0x411370 {"getthirdpersoncrosshairoffset", 0x82C6}, // SP 0x000000 MP 0x4115D0 {"disableweaponpickup", 0x82C7}, // SP 0x290660 MP 0x40C550 {"enableweaponpickup", 0x82C8}, // SP 0x290770 MP 0x40C640 {"issplitscreenplayer", 0x82C9}, // SP 0x290840 MP 0x40C750 {"issplitscreenplayerprimary", 0x82CA}, // SP 0x000000 MP 0x411640 {"getweaponslistoffhands", 0x82CB}, // SP 0x290060 MP 0x40B8B0 {"getweaponslistitems", 0x82CC}, // SP 0x290170 MP 0x40B9C0 {"getweaponslistexclusives", 0x82CD}, // SP 0x290280 MP 0x40BBE0 {"getweaponslist", 0x82CE}, // SP 0x290410 MP 0x40BCF0 {"canplayerplacesentry", 0x82CF}, // SP 0x292B20 MP 0x4063C0 {"canplayerplacetank", 0x82D0}, // SP 0x293020 MP 0x406670 {"visionsetnakedforplayer", 0x82D1}, // SP 0x291110 MP 0x40D290 {"visionsetnightforplayer", 0x82D2}, // SP 0x2913D0 MP 0x40D2A0 {"visionsetmissilecamforplayer", 0x82D3}, // SP 0x2913F0 MP 0x40D2C0 {"visionsetthermalforplayer", 0x82D4}, // SP 0x291530 MP 0x40D3E0 {"visionsetpainforplayer", 0x82D5}, // SP 0x291550 MP 0x40D400 {"setblurforplayer", 0x82D6}, // SP 0x292660 MP 0x40E430 {"getplayerweaponmodel", 0x82D7}, // SP 0x292A50 MP 0x4061A0 {"getplayerknifemodel", 0x82D8}, // SP 0x292B00 MP 0x4061C0 {"updateplayermodelwithweapons", 0x82D9}, // SP 0x2D70D0 MP 0x000000 {"notifyonplayercommand", 0x82DA}, // SP 0x294240 MP 0x407D10 {"canmantle", 0x82DB}, // SP 0x28CD90 MP 0x408310 {"forcemantle", 0x82DC}, // SP 0x28CFB0 MP 0x408630 {"ismantling", 0x82DD}, // SP 0x28D2C0 MP 0x408990 {"playfx", 0x82DE}, // SP 0x28D630 MP 0x408EC0 {"player_recoilscaleon", 0x82DF}, // SP 0x28D850 MP 0x409200 {"player_recoilscaleoff", 0x82E0}, // SP 0x28D920 MP 0x4092D0 {"weaponlockstart", 0x82E1}, // SP 0x28DA00 MP 0x409530 {"weaponlockfinalize", 0x82E2}, // SP 0x28DCC0 MP 0x4097A0 {"disableautoreload", 0x82E3}, // SP 0x28DFC0 MP 0x409C50 {"setentertime", 0x82E4}, // SP 0x28E060 MP 0x409E60 {"usinggamepad", 0x82E5}, // SP 0x000000 MP 0x411680 {"_meth_82e6", 0x82E6}, // SP 0x000000 MP 0x411700 {"_meth_82e7", 0x82E7}, // SP 0x000000 MP 0x411710 {"_meth_82e8", 0x82E8}, // SP 0x000000 MP 0x411730 {"_meth_82e9", 0x82E9}, // SP 0x000000 MP 0x411720 {"_meth_82ea", 0x82EA}, // SP 0x2905B0 MP 0x40BAD0 {"_meth_82eb", 0x82EB}, // SP 0x28F5E0 MP 0x40AB90 {"_meth_82ec", 0x82EC}, // SP 0x28F6D0 MP 0x40ACC0 {"issighted", 0x82ED}, // SP 0x2919D0 MP 0x40D2E0 {"setvelocity", 0x82EE}, // SP 0x28DC30 MP 0x4090E0 {"_meth_82ef", 0x82EF}, // SP 0x28E570 MP 0x409920 {"_meth_82f0", 0x82F0}, // SP 0x28E980 MP 0x409B70 {"playlocalsound", 0x82F1}, // SP 0x28DAC0 MP 0x409330 {"_meth_82f2", 0x82F2}, // SP 0x28DBA0 MP 0x409420 {"setweaponammoclip", 0x82F3}, // SP 0x2928A0 MP 0x405D60 {"setweaponammostock", 0x82F4}, // SP 0x292D20 MP 0x4061E0 {"getweaponammoclip", 0x82F5}, // SP 0x293200 MP 0x406730 {"getweaponammostock", 0x82F6}, // SP 0x293450 MP 0x406970 {"_meth_82f7", 0x82F7}, // SP 0x2936A0 MP 0x406D30 {"setclientomnvar", 0x82F8}, // SP 0x293DA0 MP 0x4077B0 {"setclientdvar", 0x82F9}, // SP 0x2942B0 MP 0x407D90 {"setclientdvars", 0x82FA}, // SP 0x28C960 MP 0x4086D0 {"_meth_82fb", 0x82FB}, // SP 0x000000 MP 0x408050 {"_meth_82fc", 0x82FC}, // SP 0x000000 MP 0x408200 {"allowads", 0x82FD}, // SP 0x28EC70 MP 0x409ED0 {"_meth_82fe", 0x82FE}, // SP 0x28EFC0 MP 0x40A0B0 {"_meth_82ff", 0x82FF}, // SP 0x28F750 MP 0x40AE80 {"_meth_8300", 0x8300}, // SP 0x28F830 MP 0x40B030 {"weaponlocktargettooclose", 0x8301}, // SP 0x28F910 MP 0x40B1A0 {"setspreadoverride", 0x8302}, // SP 0x290890 MP 0x40C0D0 {"resetspreadoverride", 0x8303}, // SP 0x2909D0 MP 0x40C4D0 {"setaimspreadmovementscale", 0x8304}, // SP 0x290AA0 MP 0x40C5B0 {"setactionslot", 0x8305}, // SP 0x28FB60 MP 0x40B340 {"setviewkickscale", 0x8306}, // SP 0x28E330 MP 0x40A120 {"getviewkickscale", 0x8307}, // SP 0x28E520 MP 0x40A250 {"getweaponslistall", 0x8308}, // SP 0x28FDF0 MP 0x40B690 {"getweaponslistprimaries", 0x8309}, // SP 0x28FF50 MP 0x40B7A0 {"getnormalizedcameramovement", 0x830A}, // SP 0x28EBC0 MP 0x409CB0 {"giveweapon", 0x830B}, // SP 0x290B90 MP 0x40C270 {"takeweapon", 0x830C}, // SP 0x291080 MP 0x40C920 {"takeallweapons", 0x830D}, // SP 0x2912B0 MP 0x40CB30 {"getcurrentweapon", 0x830E}, // SP 0x291410 MP 0x40CED0 {"getcurrentprimaryweapon", 0x830F}, // SP 0x291750 MP 0x40D0C0 {"getcurrentoffhand", 0x8310}, // SP 0x291C00 MP 0x40D600 {"hasweapon", 0x8311}, // SP 0x292480 MP 0x40E0D0 {"switchtoweapon", 0x8312}, // SP 0x292A70 MP 0x40E5F0 {"switchtoweaponimmediate", 0x8313}, // SP 0x292C90 MP 0x405F20 {"gethybridscopestate", 0x8314}, // SP 0x2937D0 MP 0x406CD0 {"switchtooffhand", 0x8315}, // SP 0x293A00 MP 0x406E20 {"_meth_8316", 0x8316}, // SP 0x2920D0 MP 0x40DC70 {"getoffhandSecondaryclass", 0x8317}, // SP 0x2923B0 MP 0x40DEF0 {"beginlocationselection", 0x8318}, // SP 0x28E770 MP 0x409A10 {"_meth_8319", 0x8319}, // SP 0x28EB50 MP 0x409D10 {"_meth_831a", 0x831A}, // SP 0x291CA0 MP 0x40DA50 {"_meth_831b", 0x831B}, // SP 0x291E70 MP 0x40DB40 {"_meth_831c", 0x831C}, // SP 0x291EE0 MP 0x40DD40 {"_meth_831d", 0x831D}, // SP 0x292080 MP 0x40DE90 {"_meth_831e", 0x831E}, // SP 0x292430 MP 0x40E3D0 {"_meth_831f", 0x831F}, // SP 0x292610 MP 0x40E570 {"setaimspreadmovementscale", 0x8320}, // SP 0x290EF0 MP 0x40C7B0 {"closemenu", 0x8321}, // SP 0x290F90 MP 0x40C9C0 {"_meth_8322", 0x8322}, // SP 0x291030 MP 0x40CBC0 {"openpopupmenu", 0x8323}, // SP 0x291130 MP 0x40CCE0 {"openpopupmenunomouse", 0x8324}, // SP 0x291330 MP 0x40CFB0 {"freezecontrols", 0x8326}, // SP 0x291880 MP 0x40D420 {"disableusability", 0x8327}, // SP 0x291980 MP 0x40D6D0 {"enableusability", 0x8328}, // SP 0x291BB0 MP 0x40D8D0 {"_meth_8329", 0x8329}, // SP 0x28CEE0 MP 0x408AD0 {"_meth_832a", 0x832A}, // SP 0x28CFF0 MP 0x408CB0 {"setreverb", 0x832B}, // SP 0x28D180 MP 0x408E90 {"_meth_832c", 0x832C}, // SP 0x28D460 MP 0x408EB0 {"deactivatechannelvolumes", 0x832D}, // SP 0x28D730 MP 0x408FD0 {"givestartammo", 0x832E}, // SP 0x293E20 MP 0x407000 {"givemaxammo", 0x832F}, // SP 0x294090 MP 0x407300 {"getfractionstartammo", 0x8330}, // SP 0x28C800 MP 0x407640 {"getfractionmaxammo", 0x8331}, // SP 0x28CAC0 MP 0x407AF0 {"isdualwielding", 0x8332}, // SP 0x28D0F0 MP 0x407FE0 {"isreloading", 0x8333}, // SP 0x28D310 MP 0x408180 {"isswitchingweapon", 0x8334}, // SP 0x28D3E0 MP 0x408360 {"setorigin", 0x8335}, // SP 0x28DAE0 MP 0x408DA0 {"getvelocity", 0x8336}, // SP 0x28DF50 MP 0x409180 {"_meth_8337", 0x8337}, // SP 0x28E3B0 MP 0x409370 {"getplayerangles", 0x8338}, // SP 0x28E430 MP 0x409600 {"usebuttonpressed", 0x8339}, // SP 0x28F130 MP 0x40A3A0 {"_meth_833a", 0x833A}, // SP 0x28F220 MP 0x40A660 {"meleebuttonpressed", 0x833B}, // SP 0x28F400 MP 0x40A760 {"jumpbuttonpressed", 0x833C}, // SP 0x28F500 MP 0x40AA40 {"getviewheight", 0x833D}, // SP 0x28FCC0 MP 0x40B210 {"isonground", 0x833E}, // SP 0x28FD10 MP 0x40B2D0 {"isonladder", 0x833F}, // SP 0x28FEF0 MP 0x40B570 {"setviewmodel", 0x8340}, // SP 0x290390 MP 0x40B5E0 {"_meth_8341", 0x8341}, // SP 0x291DB0 MP 0x40D800 {"_meth_8342", 0x8342}, // SP 0x292000 MP 0x40DAB0 {"_meth_8343", 0x8343}, // SP 0x28DDE0 MP 0x000000 {"_meth_8344", 0x8344}, // SP 0x28E0C0 MP 0x000000 {"_meth_8345", 0x8345}, // SP 0x28E260 MP 0x000000 {"_meth_8346", 0x8346}, // SP 0x28E480 MP 0x000000 {"_meth_8347", 0x8347}, // SP 0x299DF0 MP 0x418DA0 {"forcethirdpersonwhenfollowing", 0x8348}, // SP 0x000000 MP 0x0DF510 {"disableforcethirdpersonwhenfollowing", 0x8349}, // SP 0x000000 MP 0x0DFA20 {"_meth_834a", 0x834A}, // SP 0x28E6F0 MP 0x409B60 {"setscriptmoverkillcam", 0x834B}, // SP 0x000000 MP 0x0CC3F0 {"secondaryoffhandbuttonpressed", 0x834C}, // SP 0x28F970 MP 0x40AFB0 {"_meth_834d", 0x834D}, // SP 0x000000 MP 0x0DCF20 {"_meth_834e", 0x834E}, // SP 0x000000 MP 0x0DD7F0 {"botsetflag", 0x834F}, // SP 0x000000 MP 0x546BC0 {"botsetstance", 0x8350}, // SP 0x000000 MP 0x5473D0 {"botsetscriptmove", 0x8351}, // SP 0x000000 MP 0x547250 {"_meth_8352", 0x8352}, // SP 0x000000 MP 0x546EA0 {"_meth_8353", 0x8353}, // SP 0x000000 MP 0x547090 {"botclearscriptgoal", 0x8354}, // SP 0x000000 MP 0x544F60 {"getnearestnode", 0x8355}, // SP 0x000000 MP 0x546DE0 {"botclearscriptenemy", 0x8356}, // SP 0x000000 MP 0x544EE0 {"botsetattacker", 0x8357}, // SP 0x000000 MP 0x546980 {"botgetscriptgoal", 0x8358}, // SP 0x000000 MP 0x545780 {"botgetscriptgoalradius", 0x8359}, // SP 0x000000 MP 0x5458D0 {"botgetscriptgoalyaw", 0x835A}, // SP 0x000000 MP 0x5459D0 {"botgetscriptgoaltype", 0x835B}, // SP 0x000000 MP 0x545950 {"_meth_835d", 0x835D}, // SP 0x000000 MP 0x545B30 {"_meth_835e", 0x835E}, // SP 0x000000 MP 0x5460F0 {"botfindnoderandom", 0x835F}, // SP 0x000000 MP 0x544FE0 {"botmemoryevent", 0x8360}, // SP 0x000000 MP 0x545E50 {"_meth_8362", 0x8362}, // SP 0x000000 MP 0x546190 {"bothasscriptgoal", 0x8363}, // SP 0x000000 MP 0x545B70 {"botgetpersonality", 0x8364}, // SP 0x000000 MP 0x545700 {"_meth_8365", 0x8365}, // SP 0x000000 MP 0x5474A0 {"botsetpersonality", 0x8367}, // SP 0x000000 MP 0x546D50 {"botsetdifficulty", 0x8368}, // SP 0x000000 MP 0x546A90 {"botgetdifficulty", 0x8369}, // SP 0x000000 MP 0x545170 {"botgetworldclosestedge", 0x836A}, // SP 0x000000 MP 0x545A50 {"_meth_836b", 0x836B}, // SP 0x000000 MP 0x545C70 {"botpredictseepoint", 0x836C}, // SP 0x000000 MP 0x546700 {"botcanseeentity", 0x836D}, // SP 0x000000 MP 0x544D70 {"botgetnodesonpath", 0x836E}, // SP 0x000000 MP 0x545510 {"_meth_836f", 0x836F}, // SP 0x000000 MP 0x546300 {"_meth_8371", 0x8371}, // SP 0x000000 MP 0x5452B0 {"botsetawareness", 0x8372}, // SP 0x000000 MP 0x546A00 {"_meth_8373", 0x8373}, // SP 0x000000 MP 0x5468F0 {"botgetscriptgoalnode", 0x8374}, // SP 0x000000 MP 0x545840 {"botgetimperfectenemyinfo", 0x8375}, // SP 0x000000 MP 0x5453B0 {"botsetpathingstyle", 0x8377}, // SP 0x000000 MP 0x546C80 {"botsetdifficultysetting", 0x8378}, // SP 0x000000 MP 0x546B20 {"botgetdifficultysetting", 0x8379}, // SP 0x000000 MP 0x545200 {"botgetpathdist", 0x837A}, // SP 0x000000 MP 0x5455D0 {"_meth_837b", 0x837B}, // SP 0x000000 MP 0x545BF0 {"_meth_837c", 0x837C}, // SP 0x000000 MP 0x5467F0 {"botclearbutton", 0x837D}, // SP 0x000000 MP 0x544E50 {"_meth_837e", 0x837E}, // SP 0x000000 MP 0x5464B0 {"getnodenumber", 0x837F}, // SP 0x000000 MP 0x40BF90 {"setclientowner", 0x8380}, // SP 0x000000 MP 0x0C9690 {"setotherent", 0x8381}, // SP 0x000000 MP 0x0C5BB0 {"setaisightlinevisible", 0x8382}, // SP 0x2C6B30 MP 0x449220 {"setentityowner", 0x8383}, // SP 0x000000 MP 0x0C8510 {"nodeisdisconnected", 0x8384}, // SP 0x000000 MP 0x40C0B0 {"_meth_8385", 0x8385}, // SP 0x290920 MP 0x40BE80 {"_meth_8386", 0x8386}, // SP 0x000000 MP 0x0CB540 {"_meth_8388", 0x8388}, // SP 0x000000 MP 0x51BBE0 {"_meth_8389", 0x8389}, // SP 0x000000 MP 0x51B240 {"setagentattacker", 0x838A}, // SP 0x000000 MP 0x51BA90 {"_meth_838b", 0x838B}, // SP 0x000000 MP 0x51AD10 {"agentcanseesentient", 0x838C}, // SP 0x000000 MP 0x51AB30 {"setwaypoint", 0x838D}, // SP 0x000000 MP 0x51D770 {"setgoalpos", 0x838E}, // SP 0x000000 MP 0x51CD70 {"getgoalpos", 0x838F}, // SP 0x000000 MP 0x51C2C0 {"setgoalnode", 0x8390}, // SP 0x000000 MP 0x51CCE0 {"setgoalentity", 0x8391}, // SP 0x000000 MP 0x51CC50 {"setgoalradius", 0x8392}, // SP 0x000000 MP 0x51CEB0 {"scragentsetanimscale", 0x8393}, // SP 0x000000 MP 0x51CB10 {"setorientmode", 0x8394}, // SP 0x000000 MP 0x51D190 {"setanimmode", 0x8395}, // SP 0x000000 MP 0x51C9F0 {"setphysicsmode", 0x8396}, // SP 0x000000 MP 0x51D3D0 {"setclipmode", 0x8397}, // SP 0x000000 MP 0x51CBB0 {"setmaxturnspeed", 0x8398}, // SP 0x000000 MP 0x51CFC0 {"getmaxturnspeed", 0x8399}, // SP 0x000000 MP 0x51C3F0 {"beginmelee", 0x839A}, // SP 0x000000 MP 0x51BEF0 {"getmlgspectatorteam", 0x839B}, // SP 0x000000 MP 0x51D490 {"dotrajectory", 0x839C}, // SP 0x000000 MP 0x51C220 {"doanimlerp", 0x839D}, // SP 0x000000 MP 0x51C0D0 {"setviewheight", 0x839E}, // SP 0x000000 MP 0x51D6F0 {"claimnode", 0x839F}, // SP 0x000000 MP 0x51BFC0 {"relinquishclaimednode", 0x83A0}, // SP 0x000000 MP 0x51C8E0 {"_meth_83a1", 0x83A1}, // SP 0x29ABC0 MP 0x419930 {"_meth_83a2", 0x83A2}, // SP 0x29AC70 MP 0x4199E0 {"_meth_83a3", 0x83A3}, // SP 0x29ACE0 MP 0x419A40 {"_meth_83a4", 0x83A4}, // SP 0x29AD50 MP 0x419AA0 {"_meth_83a5", 0x83A5}, // SP 0x2DC2C0 MP 0x000000 {"_meth_83a6", 0x83A6}, // SP 0x28E640 MP 0x40A350 {"_meth_83a7", 0x83A7}, // SP 0x28E8C0 MP 0x40A430 {"_meth_83a8", 0x83A8}, // SP 0x295740 MP 0x000000 {"_meth_83a9", 0x83A9}, // SP 0x2DC610 MP 0x000000 {"_meth_83aa", 0x83AA}, // SP 0x2DC6A0 MP 0x000000 {"_meth_83ab", 0x83AB}, // SP 0x2955F0 MP 0x000000 {"_meth_83ac", 0x83AC}, // SP 0x2956D0 MP 0x000000 {"_meth_83ad", 0x83AD}, // SP 0x295660 MP 0x000000 {"_meth_83b0", 0x83B0}, // SP 0x28F0C0 MP 0x40A220 {"_meth_83b1", 0x83B1}, // SP 0x28D380 MP 0x408A60 {"_meth_83b2", 0x83B2}, // SP 0x28D530 MP 0x408C60 {"_meth_83b3", 0x83B3}, // SP 0x4E8200 MP 0x60A810 {"_meth_83b4", 0x83B4}, // SP 0x4E8210 MP 0x60A820 {"_meth_83b5", 0x83B5}, // SP 0x000000 MP 0x0D93F0 {"_meth_83b6", 0x83B6}, // SP 0x2CF0F0 MP 0x439280 {"_meth_83b7", 0x83B7}, // SP 0x2CCBE0 MP 0x436640 {"_meth_83b8", 0x83B8}, // SP 0x2CCC30 MP 0x436730 {"_meth_83b9", 0x83B9}, // SP 0x28F890 MP 0x40AF20 {"_meth_83ba", 0x83BA}, // SP 0x4E5C30 MP 0x60CCF0 {"_meth_83bb", 0x83BB}, // SP 0x4E5CE0 MP 0x60CDA0 {"_meth_83bc", 0x83BC}, // SP 0x4E5D60 MP 0x60CE20 {"_meth_83bd", 0x83BD}, // SP 0x2B84D0 MP 0x000000 {"_meth_83be", 0x83BE}, // SP 0x2918F0 MP 0x40D750 {"_meth_83bf", 0x83BF}, // SP 0x291AD0 MP 0x40D950 {"_meth_83c0", 0x83C0}, // SP 0x291D00 MP 0x40DBA0 {"_meth_83c1", 0x83C1}, // SP 0x2E25A0 MP 0x454180 {"_meth_83c2", 0x83C2}, // SP 0x307EB0 MP 0x08FC40 {"_meth_83c3", 0x83C3}, // SP 0x4E52E0 MP 0x60C2C0 {"_meth_83c4", 0x83C4}, // SP 0x28F020 MP 0x40A940 {"_meth_83c5", 0x83C5}, // SP 0x2B8460 MP 0x000000 {"_meth_83c6", 0x83C6}, // SP 0x277200 MP 0x000000 {"_meth_83c7", 0x83C7}, // SP 0x277310 MP 0x000000 {"_meth_83c8", 0x83C8}, // SP 0x277650 MP 0x000000 {"_meth_83c9", 0x83C9}, // SP 0x277740 MP 0x000000 {"_meth_83ca", 0x83CA}, // SP 0x277A10 MP 0x000000 {"_meth_83cb", 0x83CB}, // SP 0x2779A0 MP 0x000000 {"_meth_83cc", 0x83CC}, // SP 0x277A80 MP 0x000000 {"_meth_83cd", 0x83CD}, // SP 0x277AE0 MP 0x000000 {"setanimclass", 0x83CE}, // SP 0x000000 MP 0x090580 {"enableanimstate", 0x83CF}, // SP 0x000000 MP 0x090050 {"setanimstate", 0x83D0}, // SP 0x000000 MP 0x0905F0 {"getanimentry", 0x83D1}, // SP 0x000000 MP 0x090190 {"getanimentryname", 0x83D2}, // SP 0x000000 MP 0x090340 {"getanimentryalias", 0x83D3}, // SP 0x000000 MP 0x090220 {"getanimentrycount", 0x83D4}, // SP 0x000000 MP 0x090280 {"_meth_83d5", 0x83D5}, // SP 0x2D8DC0 MP 0x000000 {"issprinting", 0x83D6}, // SP 0x28EF40 MP 0x40A040 {"_meth_83d7", 0x83D7}, // SP 0x2C4000 MP 0x000000 {"_meth_83d8", 0x83D8}, // SP 0x275850 MP 0x000000 {"setclothtype", 0x83D9}, // SP 0x2C0670 MP 0x4492A0 {"_meth_83da", 0x83DA}, // SP 0x2DC560 MP 0x000000 {"_meth_83db", 0x83DB}, // SP 0x2DC5D0 MP 0x000000 {"_meth_83dc", 0x83DC}, // SP 0x28F7B0 MP 0x40ADE0 {"rotateto", 0x83DD}, // SP 0x2E1C40 MP 0x4538D0 {"getlookaheaddir", 0x83DE}, // SP 0x000000 MP 0x51C360 {"getpathgoalpos", 0x83DF}, // SP 0x000000 MP 0x51C720 {"setrocketcorpse", 0x83E0}, // SP 0x2C26B0 MP 0x442290 {"setcorpsefalling", 0x83E1}, // SP 0x000000 MP 0x0DB3D0 {"setsurfacetype", 0x83E2}, // SP 0x2C0960 MP 0x4494D0 {"aiphysicstrace", 0x83E3}, // SP 0x2BCCD0 MP 0x43C370 {"_meth_83e4", 0x83E4}, // SP 0x2BE100 MP 0x43CE20 {"_meth_83e5", 0x83E5}, // SP 0x299CB0 MP 0x418C70 {"_meth_83e6", 0x83E6}, // SP 0x2DB850 MP 0x000000 {"_meth_83e7", 0x83E7}, // SP 0x2DB9E0 MP 0x000000 {"visionsetstage", 0x83E8}, // SP 0x290E40 MP 0x40CDF0 {"hudoutlineenableforclients", 0x83E9}, // SP 0x29A0F0 MP 0x4190A0 {"getlinkedparent", 0x83EA}, // SP 0x2BF830 MP 0x443220 {"getmovingplatformparent", 0x83EB}, // SP 0x2C0530 MP 0x443F10 {"setnameplatematerial", 0x83EC}, // SP 0x000000 MP 0x40A480 {"_meth_83ed", 0x83ED}, // SP 0x2D8D40 MP 0x000000 {"_meth_83ef", 0x83EF}, // SP 0x2C16C0 MP 0x442910 {"_meth_83f0", 0x83F0}, // SP 0x2C0230 MP 0x440F60 {"makevehiclenotcollidewithplayers", 0x83F1}, // SP 0x2C6190 MP 0x4484E0 {"_meth_83f2", 0x83F2}, // SP 0x294DB0 MP 0x000000 {"_meth_83f3", 0x83F3}, // SP 0x294E10 MP 0x000000 {"setscriptablepartstate", 0x83F4}, // SP 0x2C1610 MP 0x44A030 {"_meth_83f5", 0x83F5}, // SP 0x2C1DE0 MP 0x44AA20 {"_meth_83f6", 0x83F6}, // SP 0x2C2770 MP 0x442550 {"_meth_83f7", 0x83F7}, // SP 0x4E5620 MP 0x60C5F0 {"_meth_83f8", 0x83F8}, // SP 0x2CE8E0 MP 0x4369E0 {"_meth_83f9", 0x83F9}, // SP 0x2CE9B0 MP 0x436A80 {"motionblurhqdisable", 0x83FA}, // SP 0x2CEE40 MP 0x436FB0 {"_meth_83fb", 0x83FB}, // SP 0x2CEF70 MP 0x437100 {"_meth_83fc", 0x83FC}, // SP 0x2DE6D0 MP 0x000000 {"_meth_83fd", 0x83FD}, // SP 0x277010 MP 0x000000 {"worldpointtoscreenpos", 0x83FE}, // SP 0x2CC840 MP 0x435CA0 {"_meth_83ff", 0x83FF}, // SP 0x2CB310 MP 0x000000 {"_meth_8400", 0x8400}, // SP 0x275BC0 MP 0x000000 {"_meth_8401", 0x8401}, // SP 0x000000 MP 0x545070 {"_meth_8402", 0x8402}, // SP 0x291670 MP 0x000000 {"_meth_8403", 0x8403}, // SP 0x2961E0 MP 0x000000 {"_meth_8404", 0x8404}, // SP 0x2CB550 MP 0x000000 {"_meth_8405", 0x8405}, // SP 0x2CB6A0 MP 0x000000 {"_meth_8406", 0x8406}, // SP 0x2CE710 MP 0x000000 {"emissiveblend", 0x8407}, // SP 0x000000 MP 0x0E4370 {"_meth_8408", 0x8408}, // SP 0x295AC0 MP 0x000000 {"_meth_8409", 0x8409}, // SP 0x295B10 MP 0x000000 {"_meth_840a", 0x840A}, // SP 0x2DAD40 MP 0x000000 {"_meth_840b", 0x840B}, // SP 0x2D92C0 MP 0x000000 {"_meth_840c", 0x840C}, // SP 0x2D9350 MP 0x000000 {"_meth_840d", 0x840D}, // SP 0x2E2B00 MP 0x454720 {"_meth_840e", 0x840E}, // SP 0x2E2BB0 MP 0x4547D0 {"physicsgetlinspeed", 0x840F}, // SP 0x2E2C60 MP 0x454880 {"_meth_8410", 0x8410}, // SP 0x2E2D20 MP 0x454940 {"physicsgetangvel", 0x8411}, // SP 0x2E2E00 MP 0x454A20 {"physicsgetangspeed", 0x8412}, // SP 0x2E2EC0 MP 0x454AE0 {"disablemissileboosting", 0x8413}, // SP 0x000000 MP 0x446DE0 {"enablemissileboosting", 0x8414}, // SP 0x000000 MP 0x4470F0 {"canspawntestclient", 0x8415}, // SP 0x000000 MP 0x0E2B80 {"spawntestclient", 0x8416}, // SP 0x000000 MP 0x0E2D80 {"setgrenadethrowscale", 0x8417}, // SP 0x000000 MP 0x4409F0 {"ismantling", 0x8418}, // SP 0x000000 MP 0x441200 {"_meth_8419", 0x8419}, // SP 0x000000 MP 0x0E3010 {"_meth_841a", 0x841A}, // SP 0x2CE570 MP 0x435830 {"_meth_841b", 0x841B}, // SP 0x2CE6C0 MP 0x435C10 {"_meth_841c", 0x841C}, // SP 0x2CE700 MP 0x436550 {"_meth_841d", 0x841D}, // SP 0x2CE800 MP 0x436760 {"turretsetbarrelspinenabled", 0x841E}, // SP 0x2CC790 MP 0x436300 {"_meth_841f", 0x841F}, // SP 0x000000 MP 0x411A60 {"autospotoverlayoff", 0x8420}, // SP 0x000000 MP 0x411C60 {"_meth_8421", 0x8421}, // SP 0x2C07D0 MP 0x441460 {"_meth_8422", 0x8422}, // SP 0x2C0B30 MP 0x441E10 {"doanimrelative", 0x8423}, // SP 0x000000 MP 0x51C170 {"_meth_8424", 0x8424}, // SP 0x2E1AF0 MP 0x000000 {"_meth_8425", 0x8425}, // SP 0x2E1CC0 MP 0x000000 {"_meth_8426", 0x8426}, // SP 0x2E1D60 MP 0x000000 {"getcorpseentity", 0x8427}, // SP 0x000000 MP 0x0DBCB0 {"_meth_8428", 0x8428}, // SP 0x2D7060 MP 0x000000 {"_meth_8429", 0x8429}, // SP 0x000000 MP 0x0C1AE0 {"_meth_842a", 0x842A}, // SP 0x000000 MP 0x0C4CF0 {"queuedialogforplayer", 0x842B}, // SP 0x000000 MP 0x0BCE80 {"setmlgcameradefaults", 0x842C}, // SP 0x000000 MP 0x411530 {"_meth_842d", 0x842D}, // SP 0x000000 MP 0x410990 {"_meth_842e", 0x842E}, // SP 0x290980 MP 0x40C8C0 {"_meth_842f", 0x842F}, // SP 0x290A50 MP 0x40CAD0 {"_meth_8430", 0x8430}, // SP 0x295780 MP 0x000000 {"getlinkedchildren", 0x8431}, // SP 0x2C01A0 MP 0x443AC0 {"_meth_8432", 0x8432}, // SP 0x000000 MP 0x546600 {"playsoundonmovingent", 0x8433}, // SP 0x000000 MP 0x0B9DE0 {"cancelmantle", 0x8434}, // SP 0x28D0B0 MP 0x408680 {"hasfemalecustomizationmodel", 0x8435}, // SP 0x000000 MP 0x4122F0 {"setscriptabledamageowner", 0x8437}, // SP 0x2C12E0 MP 0x449D80 {"_meth_8438", 0x8438}, // SP 0x2C1BF0 MP 0x44A8E0 {"_meth_8439", 0x8439}, // SP 0x000000 MP 0x0C2140 {"_meth_843a", 0x843A}, // SP 0x277B50 MP 0x000000 {"_meth_843b", 0x843B}, // SP 0x277BF0 MP 0x000000 {"_meth_843c", 0x843C}, // SP 0x293780 MP 0x406AC0 {"_meth_843d", 0x843D}, // SP 0x278050 MP 0x000000 {"_meth_843e", 0x843E}, // SP 0x2BC730 MP 0x43D430 {"_meth_843f", 0x843F}, // SP 0x28F030 MP 0x40AAD0 {"_meth_8440", 0x8440}, // SP 0x4E6960 MP 0x60DA10 {"_meth_8441", 0x8441}, // SP 0x4E5E20 MP 0x60CEE0 {"linkto", 0x8442}, // SP 0x2BEED0 MP 0x442800 {"_meth_8443", 0x8443}, // SP 0x293F10 MP 0x407950 {"_meth_8444", 0x8444}, // SP 0x2DC850 MP 0x000000 {"_meth_8445", 0x8445}, // SP 0x2DC890 MP 0x000000 {"getcacplayerdata", 0x8446}, // SP 0x2C3AF0 MP 0x444D60 {"_meth_8447", 0x8447}, // SP 0x2CEAB0 MP 0x436B20 {"_meth_8448", 0x8448}, // SP 0x2CEB90 MP 0x436CD0 {"_meth_8449", 0x8449}, // SP 0x28ECF0 MP 0x409D80 {"_meth_844a", 0x844A}, // SP 0x2C89F0 MP 0x44A800 {"_meth_844b", 0x844B}, // SP 0x2C8CC0 MP 0x44A9B0 {"_meth_844c", 0x844C}, // SP 0x4E5FA0 MP 0x60D060 {"_meth_844d", 0x844D}, // SP 0x4E5FC0 MP 0x60D080 {"_meth_844e", 0x844E}, // SP 0x4E5FE0 MP 0x60D0A0 {"_meth_844f", 0x844F}, // SP 0x4E6000 MP 0x60D0C0 {"_meth_8450", 0x8450}, // SP 0x2D7EC0 MP 0x000000 {"_meth_8451", 0x8451}, // SP 0x2D8020 MP 0x000000 {"_meth_8452", 0x8452}, // SP 0x4E5EE0 MP 0x60CFA0 {"_meth_8453", 0x8453}, // SP 0x28FA60 MP 0x40B270 {"_meth_8454", 0x8454}, // SP 0x28EE50 MP 0x000000 {"_meth_8455", 0x8455}, // SP 0x2D8060 MP 0x000000 {"getvieworigin", 0x8458}, // SP 0x2D1A20 MP 0x4390C0 {"_meth_8459", 0x8459}, // SP 0x293CF0 MP 0x406FF0 {"_meth_845a", 0x845A}, // SP 0x000000 MP 0x446520 {"stopridingvehicle", 0x845B}, // SP 0x000000 MP 0x446960 {"_meth_845c", 0x845C}, // SP 0x2DC5F0 MP 0x000000 {"_meth_845d", 0x845D}, // SP 0x2C0AA0 MP 0x4442C0 {"disablemissilestick", 0x845E}, // SP 0x000000 MP 0x0B7D00 {"enablemissilestick", 0x845F}, // SP 0x000000 MP 0x0B8130 {"setmissileminimapvisible", 0x8460}, // SP 0x000000 MP 0x4253C0 {"isoffhandweaponreadytothrow", 0x8461}, // SP 0x28D8C0 MP 0x4089F0 {"isleaning", 0x8462}, // SP 0x28F050 MP 0x40A1B0 {"makecollidewithitemclip", 0x8463}, // SP 0x2C6680 MP 0x448F30 {"_meth_8464", 0x8464}, // SP 0x28F9F0 MP 0x000000 {"visionsetpostapplyforplayer", 0x8465}, // SP 0x000000 MP 0x40D4D0 {"_meth_8466", 0x8466}, // SP 0x2E3340 MP 0x453040 {"_meth_8467", 0x8467}, // SP 0x2E3510 MP 0x453210 {"_meth_8468", 0x8468}, // SP 0x2C3CC0 MP 0x000000 {"_meth_8469", 0x8469}, // SP 0x2C4080 MP 0x000000 {"_meth_846a", 0x846A}, // SP 0x2C4300 MP 0x000000 {"_meth_846b", 0x846B}, // SP 0x2C4850 MP 0x000000 {"_meth_846c", 0x846C}, // SP 0x2C5070 MP 0x000000 {"_meth_846d", 0x846D}, // SP 0x28E5C0 MP 0x000000 {"_meth_846e", 0x846E}, // SP 0x2DC390 MP 0x000000 {"_meth_846f", 0x846F}, // SP 0x4E6080 MP 0x60D140 {"_meth_8470", 0x8470}, // SP 0x4E60C0 MP 0x60D180 {"_meth_8471", 0x8471}, // SP 0x4E6120 MP 0x60D1E0 {"_meth_8472", 0x8472}, // SP 0x4E6170 MP 0x60D230 {"_meth_8473", 0x8473}, // SP 0x4E6190 MP 0x60D250 {"_meth_8474", 0x8474}, // SP 0x2C49D0 MP 0x447B00 {"_meth_8475", 0x8475}, // SP 0x2C4C90 MP 0x447D70 {"_meth_8476", 0x8476}, // SP 0x291690 MP 0x40D4F0 {"_meth_8477", 0x8477}, // SP 0x2DC460 MP 0x000000 {"_meth_8478", 0x8478}, // SP 0x2DC580 MP 0x000000 {"_meth_8479", 0x8479}, // SP 0x28E610 MP 0x409660 {"_meth_847a", 0x847A}, // SP 0x28E630 MP 0x409980 {"_meth_847b", 0x847B}, // SP 0x4E5390 MP 0x60C370 {"_meth_847c", 0x847C}, // SP 0x4E5410 MP 0x60C3F0 {"_meth_847d", 0x847D}, // SP 0x290610 MP 0x40BEE0 {"_meth_847e", 0x847E}, // SP 0x2906B0 MP 0x40BFC0 {"_meth_847f", 0x847F}, // SP 0x2CF620 MP 0x439610 {"_meth_8480", 0x8480}, // SP 0x2C4C20 MP 0x000000 {"_meth_8481", 0x8481}, // SP 0x28F120 MP 0x40A2D0 {"_meth_8482", 0x8482}, // SP 0x28F110 MP 0x40A2C0 {"_meth_8483", 0x8483}, // SP 0x000000 MP 0x51B1E0 {"_meth_8484", 0x8484}, // SP 0x4E7FE0 MP 0x60A5C0 {"_meth_8485", 0x8485}, // SP 0x4E6030 MP 0x60D0F0 {"_meth_8486", 0x8486}, // SP 0x000000 MP 0x51ABC0 {"_meth_8487", 0x8487}, // SP 0x000000 MP 0x455090 {"_meth_8488", 0x8488}, // SP 0x2E1B90 MP 0x000000 {"_meth_8489", 0x8489}, // SP 0x28F100 MP 0x40A2B0 {"_meth_848a", 0x848A}, // SP 0x4E8060 MP 0x60A640 {"_meth_848b", 0x848B}, // SP 0x4E8050 MP 0x60A5D0 {"_meth_848c", 0x848C}, // SP 0x291F30 MP 0x40DDA0 {"_meth_848d", 0x848D}, // SP 0x292190 MP 0x40DF80 {"_meth_848e", 0x848E}, // SP 0x292300 MP 0x40E1D0 {"_meth_848f", 0x848F}, // SP 0x295120 MP 0x000000 {"_meth_8490", 0x8490}, // SP 0x2C4EE0 MP 0x447F60 {"_meth_8491", 0x8491}, // SP 0x000000 MP 0x0C6980 {"_meth_8492", 0x8492}, // SP 0x000000 MP 0x0C7320 {"_meth_8493", 0x8493}, // SP 0x2D7D60 MP 0x000000 {"_meth_8494", 0x8494}, // SP 0x2D7E20 MP 0x000000 {"_meth_8495", 0x8495}, // SP 0x295F30 MP 0x000000 {"_meth_8496", 0x8496}, // SP 0x000000 MP 0x0E28D0 {"_meth_8497", 0x8497}, // SP 0x000000 MP 0x0B7A80 {"_meth_8498", 0x8498}, // SP 0x28C7A0 MP 0x407F90 {"_meth_8499", 0x8499}, // SP 0x28CDE0 MP 0x4083E0 {"_meth_849a", 0x849A}, // SP 0x28F0F0 MP 0x40A240 {"_meth_849b", 0x849B}, // SP 0x000000 MP 0x0E2BA0 {"_meth_849c", 0x849C}, // SP 0x000000 MP 0x0E2D70 {"_meth_849d", 0x849D}, // SP 0x000000 MP 0x0E2E80 {"_meth_849e", 0x849E}, // SP 0x000000 MP 0x0E3000 {"_meth_849f", 0x849F}, // SP 0x000000 MP 0x0E3210 {"_meth_84a0", 0x84A0}, // SP 0x000000 MP 0x0E3820 {"_meth_84a1", 0x84A1}, // SP 0x000000 MP 0x0E3580 {"_meth_84a2", 0x84A2}, // SP 0x000000 MP 0x0E3D40 {"_meth_84a3", 0x84A3}, // SP 0x000000 MP 0x0E3FF0 {"_meth_84a4", 0x84A4}, // SP 0x000000 MP 0x0E3C60 {"_meth_84a5", 0x84A5}, // SP 0x2BD9E0 MP 0x43E620 {"_meth_84a6", 0x84A6}, // SP 0x2BDB80 MP 0x43E880 {"_meth_84a7", 0x84A7}, // SP 0x2BDCD0 MP 0x43EA30 {"_meth_84a8", 0x84A8}, // SP 0x2BE6E0 MP 0x43F3B0 {"_meth_84a9", 0x84A9}, // SP 0x4E42A0 MP 0x60B3F0 {"_meth_84aa", 0x84AA}, // SP 0x2CB640 MP 0x44D490 {"_meth_84ab", 0x84AB}, // SP 0x2CBA10 MP 0x44D700 {"_meth_84ac", 0x84AC}, // SP 0x28FAA0 MP 0x40B0D0 {"_meth_84ad", 0x84AD}, // SP 0x4E4A40 MP 0x60BAE0 {"_meth_84ae", 0x84AE}, // SP 0x4E4B40 MP 0x60BBE0 {"_meth_84af", 0x84AF}, // SP 0x000000 MP 0x412350 {"_meth_84b0", 0x84B0}, // SP 0x2D11A0 MP 0x43ABB0 {"_meth_84b1", 0x84B1}, // SP 0x2C5370 MP 0x4480A0 {"_meth_84b2", 0x84B2}, // SP 0x2C56D0 MP 0x448170 {"_meth_84b3", 0x84B3}, // SP 0x2C6010 MP 0x448280 {"_meth_84b4", 0x84B4}, // SP 0x2C6330 MP 0x4482B0 {"_meth_84b5", 0x84B5}, // SP 0x2CF980 MP 0x43D0B0 {"_meth_84b6", 0x84B6}, // SP 0x2BE900 MP 0x444AB0 {"_meth_84b7", 0x84B7}, // SP 0x4E8640 MP 0x60AC60 {"_meth_84b8", 0x84B8}, // SP 0x2BE3A0 MP 0x43F1D0 {"_meth_84b9", 0x84B9}, // SP 0x000000 MP 0x455250 {"_meth_84bb", 0x84BB}, // SP 0x292260 MP 0x40E070 {"_meth_84bc", 0x84BC}, // SP 0x2922B0 MP 0x40E2B0 {"_meth_84bd", 0x84BD}, // SP 0x000000 MP 0x4123D0 {"_meth_84be", 0x84BE}, // SP 0x000000 MP 0x412590 {"_meth_84bf", 0x84BF}, // SP 0x2930E0 MP 0x406530 {"_meth_84c0", 0x84C0}, // SP 0x293590 MP 0x406850 {"_meth_84c1", 0x84C1}, // SP 0x000000 MP 0x0B8C00 {"_meth_84c2", 0x84C2}, // SP 0x2BA6B0 MP 0x43C670 {"_meth_84c3", 0x84C3}, // SP 0x4E61D0 MP 0x60D290 {"_meth_84c4", 0x84C4}, // SP 0x000000 MP 0x51DA90 {"_meth_84c5", 0x84C5}, // SP 0x000000 MP 0x51D760 {"_meth_84c6", 0x84C6}, // SP 0x28E210 MP 0x409280 {"_meth_84c7", 0x84C7}, // SP 0x28E010 MP 0x000000 {"_meth_84c8", 0x84C8}, // SP 0x28E160 MP 0x000000 {"_meth_84c9", 0x84C9}, // SP 0x4E7D50 MP 0x60A390 {"_meth_84ca", 0x84CA}, // SP 0x4E7DF0 MP 0x60A430 {"_meth_84cb", 0x84CB}, // SP 0x000000 MP 0x410BF0 {"_meth_84cc", 0x84CC}, // SP 0x4E61F0 MP 0x60D2B0 {"_meth_84cd", 0x84CD}, // SP 0x2C1DF0 MP 0x442D70 {"_meth_84ce", 0x84CE}, // SP 0x2C1FB0 MP 0x442F70 {"_meth_84cf", 0x84CF}, // SP 0x2BF700 MP 0x440540 {"_meth_84d0", 0x84D0}, // SP 0x2BF7D0 MP 0x440710 {"_meth_84d1", 0x84D1}, // SP 0x2BF910 MP 0x440770 {"_meth_84d2", 0x84D2}, // SP 0x2BFAC0 MP 0x4408B0 {"_meth_84d3", 0x84D3}, // SP 0x2BFE40 MP 0x440990 {"_meth_84d4", 0x84D4}, // SP 0x2BFEB0 MP 0x440AC0 {"_meth_84d5", 0x84D5}, // SP 0x2BFF20 MP 0x440CD0 {"_meth_84d6", 0x84D6}, // SP 0x2C0110 MP 0x440D20 {"_meth_84d8", 0x84D8}, // SP 0x28D800 MP 0x408930 {"_meth_84d9", 0x84D9}, // SP 0x2E2FA0 MP 0x454BC0 {"_meth_84da", 0x84DA}, // SP 0x000000 MP 0x447F50 {"_meth_84db", 0x84DB}, // SP 0x274990 MP 0x000000 {"_meth_84dc", 0x84DC}, // SP 0x4E4F10 MP 0x000000 {"_meth_84df", 0x84DF}, // SP 0x2C5560 MP 0x44C4B0 {"_meth_84e0", 0x84E0}, // SP 0x29B120 MP 0x419E70 {"_meth_84e1", 0x84E1}, // SP 0x4E6230 MP 0x60D2F0 {"_meth_84e2", 0x84E2}, // SP 0x000000 MP 0x448410 {"_meth_84e3", 0x84E3}, // SP 0x292800 MP 0x405FB0 {"_meth_84e4", 0x84E4}, // SP 0x2C8B30 MP 0x44A9A0 {"_meth_84e5", 0x84E5}, // SP 0x2DC750 MP 0x000000 {"_meth_84e6", 0x84E6}, // SP 0x2BEA70 MP 0x445580 {"_meth_84e8", 0x84E8}, // SP 0x292740 MP 0x40E5D0 {"_meth_84e9", 0x84E9}, // SP 0x2927A0 MP 0x40E5E0 {"_meth_84ea", 0x84EA}, // SP 0x2B8580 MP 0x000000 {"_meth_84eb", 0x84EB}, // SP 0x2CEE90 MP 0x438310 {"_meth_84ec", 0x84EC}, // SP 0x2C1E80 MP 0x44AC20 {"_meth_84ed", 0x84ED}, // SP 0x2CBDF0 MP 0x437A60 {"_meth_84ee", 0x84EE}, // SP 0x2CFC40 MP 0x438E10 {"_meth_84ef", 0x84EF}, // SP 0x2CED10 MP 0x436D60 {"_meth_84f0", 0x84F0}, // SP 0x4E73A0 MP 0x609960 {"_meth_84f1", 0x84F1}, // SP 0x4E74D0 MP 0x609A90 {"_meth_84f2", 0x84F2}, // SP 0x2C6580 MP 0x44D480 {"_meth_84f3", 0x84F3}, // SP 0x2C67B0 MP 0x44D560 {"_meth_84f4", 0x84F4}, // SP 0x2C5990 MP 0x44C810 {"_meth_84f5", 0x84F5}, // SP 0x2C5B60 MP 0x44C9A0 {"_meth_84f6", 0x84F6}, // SP 0x2C5F40 MP 0x44CAF0 {"_meth_84f7", 0x84F7}, // SP 0x2C6000 MP 0x44CBE0 {"_meth_84f8", 0x84F8}, // SP 0x2C6160 MP 0x44CCE0 {"_meth_84f9", 0x84F9}, // SP 0x2C62A0 MP 0x44D140 {"_meth_84fa", 0x84FA}, // SP 0x2C63F0 MP 0x44D230 {"_meth_84fb", 0x84FB}, // SP 0x2BF9D0 MP 0x447EB0 {"_meth_84fc", 0x84FC}, // SP 0x2C5650 MP 0x447220 {"_meth_84fd", 0x84FD}, // SP 0x000000 MP 0x4109F0 {"_meth_84fe", 0x84FE}, // SP 0x000000 MP 0x0B90C0 {"_meth_84ff", 0x84FF}, // SP 0x000000 MP 0x0B9280 {"_meth_8500", 0x8500}, // SP 0x2C17E0 MP 0x443F90 {"_meth_8501", 0x8501}, // SP 0x2C08B0 MP 0x442CB0 {"_meth_8502", 0x8502}, // SP 0x000000 MP 0x0E3260 {"_meth_8503", 0x8503}, // SP 0x2C74D0 MP 0x44DAD0 {"_meth_8504", 0x8504}, // SP 0x000000 MP 0x0C5FE0 {"_meth_8505", 0x8505}, // SP 0x000000 MP 0x0E0980 {"_meth_8506", 0x8506}, // SP 0x000000 MP 0x0C9DD0 {"_meth_8507", 0x8507}, // SP 0x000000 MP 0x0C90E0 {"_meth_8508", 0x8508}, // SP 0x000000 MP 0x411EC0 {"_meth_8509", 0x8509}, // SP 0x2D7DE0 MP 0x000000 {"_meth_850a", 0x850A}, // SP 0x292570 MP 0x40E310 {"_meth_850b", 0x850B}, // SP 0x29AAE0 MP 0x419860 {"_meth_850c", 0x850C}, // SP 0x000000 MP 0x0B7A30 {"_meth_850d", 0x850D}, // SP 0x2BF100 MP 0x4401E0 {"_meth_850e", 0x850E}, // SP 0x2BF250 MP 0x440370 {"_meth_850f", 0x850F}, // SP 0x2CDA70 MP 0x44D680 {"_meth_8510", 0x8510}, // SP 0x28DB80 MP 0x409350 {"_meth_8511", 0x8511}, // SP 0x2C5A30 MP 0x447590 {"_meth_8512", 0x8512}, // SP 0x4E6260 MP 0x60D320 {"_meth_8513", 0x8513}, // SP 0x4E6280 MP 0x60D340 {"_meth_8514", 0x8514}, // SP 0x28D570 MP 0x408E80 {"_meth_8515", 0x8515}, // SP 0x28D620 MP 0x408EA0 {"_meth_8516", 0x8516}, // SP 0x2CD200 MP 0x44C830 {"_meth_8517", 0x8517}, // SP 0x000000 MP 0x0D2A90 {"_meth_8518", 0x8518}, // SP 0x29A230 MP 0x4191D0 {"_meth_8519", 0x8519}, // SP 0x000000 MP 0x0B94F0 {"_meth_851a", 0x851A}, // SP 0x28EED0 MP 0x409F60 {"_meth_851b", 0x851B}, // SP 0x2BFFA0 MP 0x448290 {"_meth_851c", 0x851C}, // SP 0x2BF180 MP 0x447AE0 {"_meth_851d", 0x851D}, // SP 0x2E3020 MP 0x454C40 {"_meth_851e", 0x851E}, // SP 0x2B8280 MP 0x000000 {"_meth_851f", 0x851F}, // SP 0x000000 MP 0x40FDF0 {"_meth_8520", 0x8520}, // SP 0x000000 MP 0x51BB10 {"_meth_8521", 0x8521}, // SP 0x291650 MP 0x000000 {"_meth_8522", 0x8522}, // SP 0x000000 MP 0x4116C0 {"_meth_8523", 0x8523}, // SP 0x2BF050 MP 0x442820 {"_meth_8524", 0x8524}, // SP 0x2BFB60 MP 0x443720 {"_meth_8525", 0x8525}, // SP 0x000000 MP 0x0DE060 {"_meth_8526", 0x8526}, // SP 0x000000 MP 0x0DE6B0 {"_meth_8527", 0x8527}, // SP 0x29AB50 MP 0x4198C0 {"_meth_8528", 0x8528}, // SP 0x000000 MP 0x411FA0 {"_meth_8529", 0x8529}, // SP 0x2C7710 MP 0x435530 {"_meth_852a", 0x852A}, // SP 0x2CBE90 MP 0x44AB30 {"_meth_852b", 0x852B}, // SP 0x000000 MP 0x411E50 {"_meth_852c", 0x852C}, // SP 0x000000 MP 0x4113E0 {"_meth_852d", 0x852D}, // SP 0x2C6450 MP 0x44D330 {"_meth_852e", 0x852E}, // SP 0x000000 MP 0x0B95A0 {"_meth_852f", 0x852F}, // SP 0x000000 MP 0x51D500 {"_meth_8530", 0x8530}, // SP 0x000000 MP 0x51BE30 {"_meth_8531", 0x8531}, // SP 0x000000 MP 0x51D040 {"_meth_8532", 0x8532}, // SP 0x000000 MP 0x40EF70 {"_meth_8533", 0x8533}, // SP 0x000000 MP 0x51B870 {"_meth_8534", 0x8534}, // SP 0x000000 MP 0x51D2C0 {"_meth_8535", 0x8535}, // SP 0x000000 MP 0x51C960 {"_meth_8536", 0x8536}, // SP 0x000000 MP 0x51D100 {"_meth_8537", 0x8537}, // SP 0x000000 MP 0x51CF30 {"_meth_8538", 0x8538}, // SP 0x000000 MP 0x51D340 {"_meth_8539", 0x8539}, // SP 0x000000 MP 0x40FE50 {"_meth_853a", 0x853A}, // SP 0x000000 MP 0x453C60 {"_meth_853b", 0x853B}, // SP 0x000000 MP 0x51ACB0 {"_meth_853c", 0x853C}, // SP 0x2C6810 MP 0x44D570 {"_meth_853d", 0x853D}, // SP 0x28F0E0 MP 0x40A230 {"_meth_853e", 0x853E}, // SP 0x000000 MP 0x0B97D0 {"_meth_853f", 0x853F}, // SP 0x000000 MP 0x51AC20 {"_meth_8540", 0x8540}, // SP 0x2D1AA0 MP 0x43A930 {"_meth_8541", 0x8541}, // SP 0x2C6AA0 MP 0x44D810 {"_meth_8542", 0x8542}, // SP 0x000000 MP 0x0B9AF0 {"_meth_8543", 0x8543}, // SP 0x000000 MP 0x0E4100 {"_meth_8544", 0x8544}, // SP 0x000000 MP 0x51C660 {"_meth_8545", 0x8545}, // SP 0x000000 MP 0x40EEC0 {"_meth_8547", 0x8547}, // SP 0x000000 MP 0x51D870 {"_meth_8548", 0x8548}, // SP 0x28FD80 MP 0x40B4F0 {"_meth_8549", 0x8549}, // SP 0x000000 MP 0x40FEB0 {"_meth_854a", 0x854A}, // SP 0x000000 MP 0x0B9E90 {"_meth_854b", 0x854B}, // SP 0x000000 MP 0x51C7F0 {"_meth_854c", 0x854C}, // SP 0x000000 MP 0x40EE60 {"_meth_854d", 0x854D}, // SP 0x2C3710 MP 0x445D20 {"_meth_854e", 0x854E}, // SP 0x000000 MP 0x51D660 {"_meth_854f", 0x854F}, // SP 0x000000 MP 0x51C860 {"_meth_8550", 0x8550}, // SP 0x2E32C0 MP 0x453030 {"_meth_8551", 0x8551}, // SP 0x2CC650 MP 0x44B730 {"_meth_8552", 0x8552}, // SP 0x000000 MP 0x51D880 {"_meth_8553", 0x8553}, // SP 0x000000 MP 0x0B7050 {"_meth_8554", 0x8554}, // SP 0x000000 MP 0x51C040 {"_meth_8555", 0x8555}, // SP 0x000000 MP 0x51D980 {"_meth_8556", 0x8556}, // SP 0x000000 MP 0x0D3F40 {"_meth_8557", 0x8557}, // SP 0x000000 MP 0x0D4240 {"_meth_8558", 0x8558}, // SP 0x000000 MP 0x0904E0 {"_meth_8559", 0x8559}, // SP 0x28F040 MP 0x40AD50 {"_meth_855a", 0x855A}, // SP 0x28F0B0 MP 0x40AD60 {"_meth_855b", 0x855B}, // SP 0x28F0D0 MP 0x40AE70 {"_meth_855c", 0x855C}, // SP 0x000000 MP 0x0BA090 {"_meth_855d", 0x855D}, // SP 0x2C0EA0 MP 0x449C80 {"_meth_855e", 0x855E}, // SP 0x2C6DF0 MP 0x448860 {"_meth_855f", 0x855F}, // SP 0x000000 MP 0x0D60B0 {"_meth_8560", 0x8560}, // SP 0x000000 MP 0x0D6CC0 {"_meth_8561", 0x8561}, // SP 0x2CB870 MP 0x437570 {"_meth_8562", 0x8562}, // SP 0x2CBAC0 MP 0x437610 {"_meth_8563", 0x8563}, // SP 0x2E19F0 MP 0x453840 {"_meth_8564", 0x8564}, // SP 0x2FB570 MP 0x3FBE00 {"_meth_8565", 0x8565}, // SP 0x273A90 MP 0x000000 {"_meth_8566", 0x8566}, // SP 0x2DC6F0 MP 0x000000 {"_meth_8567", 0x8567}, // SP 0x2751C0 MP 0x000000 {"_meth_8568", 0x8568}, // SP 0x2C47A0 MP 0x447140 {"_meth_8569", 0x8569}, // SP 0x2CBF80 MP 0x435540 {"_meth_856a", 0x856A}, // SP 0x2CC140 MP 0x435910 {"_meth_856b", 0x856B}, // SP 0x2CAC40 MP 0x44C760 {"_meth_856c", 0x856C}, // SP 0x2CAE30 MP 0x44C8C0 {"_meth_856d", 0x856D}, // SP 0x2CB090 MP 0x44CB50 {"_meth_856e", 0x856E}, // SP 0x2B85C0 MP 0x000000 {"_meth_856f", 0x856F}, // SP 0x2B85E0 MP 0x000000 {"_meth_8570", 0x8570}, // SP 0x2B8630 MP 0x000000 {"_meth_8571", 0x8571}, // SP 0x275270 MP 0x000000 {"_meth_8572", 0x8572}, // SP 0x2770F0 MP 0x000000 {"_meth_8573", 0x8573}, // SP 0x28E620 MP 0x409A00 {"_meth_8574", 0x8574}, // SP 0x293950 MP 0x406F30 {"_meth_8575", 0x8575}, // SP 0x293B10 MP 0x407240 {"_meth_8576", 0x8576}, // SP 0x000000 MP 0x545330 {"_meth_8577", 0x8577}, // SP 0x000000 MP 0x40EED0 {"_meth_8578", 0x8578}, // SP 0x2CBBF0 MP 0x44A7B0 {"_meth_8579", 0x8579}, // SP 0x2CBC40 MP 0x437840 {"_meth_857a", 0x857A}, // SP 0x000000 MP 0x40F300 {"_meth_857b", 0x857B}, // SP 0x000000 MP 0x4084D0 {"_meth_857c", 0x857C}, // SP 0x2BEA80 MP 0x4462E0 {"_meth_857d", 0x857D}, // SP 0x000000 MP 0x410750 {"_meth_857e", 0x857E}, // SP 0x000000 MP 0x410810 {"_meth_857f", 0x857F}, // SP 0x000000 MP 0x411D70 {"_meth_8580", 0x8580}, // SP 0x000000 MP 0x40F3B0 {"_meth_8581", 0x8581}, // SP 0x2C67C0 MP 0x448180 {"_meth_8582", 0x8582}, // SP 0x000000 MP 0x40FBA0 {"_meth_8583", 0x8583}, // SP 0x000000 MP 0x40FC70 {"_meth_8584", 0x8584}, // SP 0x000000 MP 0x40FCD0 {"_meth_8585", 0x8585}, // SP 0x2C4A50 MP 0x447500 {"_meth_8586", 0x8586}, // SP 0x2BD780 MP 0x43F2A0 }; std::unordered_map token_map = { {"pl#", 0x001}, {"-", 0x002}, {"radius`", 0x003}, {"note:", 0x004}, {"_", 0x005}, {"_custom", 0x006}, {"a", 0x007}, {"ability", 0x008}, {"accumulate", 0x009}, {"accuracy", 0x00A}, {"actionslot1", 0x00B}, {"actionslot2", 0x00C}, {"actionslot3", 0x00D}, {"actionslot4", 0x00E}, {"actionslot5", 0x00F}, {"actionslot6", 0x010}, {"actionslot7", 0x011}, {"actionslot8", 0x012}, {"activator", 0x013}, {"active", 0x014}, {"activecostume", 0x015}, {"activeemblemslot", 0x016}, {"activesquadmember", 0x017}, {"activevisionset", 0x018}, {"activevisionsetduration", 0x019}, {"agent", 0x01A}, {"agenthealth", 0x01B}, {"agentname", 0x01C}, {"agentteam", 0x01D}, {"ai_event", 0x01E}, {"ai_sight_line_cycle_group", 0x01F}, {"ai_sight_line_group", 0x020}, {"aim_highest_bone", 0x021}, {"aim_vis_bone", 0x022}, {"aiSpread", 0x023}, {"aisquadmembers", 0x024}, {"alert", 0x025}, {"alertlevel", 0x026}, {"alertlevelint", 0x027}, {"alien", 0x028}, {"alienplayerloadout", 0x029}, {"alienplayerstats", 0x02A}, {"aliensession", 0x02B}, {"alignx", 0x02C}, {"aligny", 0x02D}, {"all", 0x02E}, {"allies", 0x02F}, {"allowcrouch", 0x030}, {"allowdeath", 0x031}, {"allowjump", 0x032}, {"allowladders", 0x033}, {"allowpain", 0x034}, {"allowprone", 0x035}, {"allstreaksrestricted", 0x036}, {"alpha", 0x037}, {"altmode", 0x038}, {"always", 0x039}, {"ambient", 0x03A}, {"ambienttrack", 0x03B}, {"ambienttrack_ac130", 0x03C}, {"ambush", 0x03D}, {"ambush_nodes_only", 0x03E}, {"angle_deltas", 0x03F}, {"anglelerprate", 0x040}, {"angles", 0x041}, {"anim_angle_delta", 0x042}, {"anim_deltas", 0x043}, {"anim_pose", 0x044}, {"anim_will_finish", 0x045}, {"animation", 0x046}, {"animscript", 0x047}, {"archived", 0x048}, {"archivetime", 0x049}, {"armor", 0x04A}, {"asleep", 0x04B}, {"aspectratio", 0x04C}, {"assaultstreaks", 0x04D}, {"assignedbucket", 0x04E}, {"assists", 0x04F}, {"attachment", 0x050}, {"attachmentclassrestricted", 0x051}, {"attachmentrestricted", 0x052}, {"attachments", 0x053}, {"attachtag", 0x054}, {"attacker", 0x055}, {"attackeraccuracy", 0x056}, {"attackercount", 0x057}, {"attackerisjuggernaut", 0x058}, {"attackerpos", 0x059}, {"author", 0x05A}, {"auto_ai", 0x05B}, {"auto_change", 0x05C}, {"auto_nonai", 0x05D}, {"avoidanceboundshalfsize", 0x05E}, {"awards", 0x05F}, {"axis", 0x060}, {"b", 0x061}, {"back", 0x062}, {"back_left", 0x063}, {"back_low", 0x064}, {"back_mid", 0x065}, {"back_right", 0x066}, {"back_up", 0x067}, {"background", 0x068}, {"bad_guys", 0x069}, {"bad_path", 0x06A}, {"badplaceawareness", 0x06B}, {"ball_off", 0x06C}, {"ball_on", 0x06D}, {"ball_pass", 0x06E}, {"bandwidthdown", 0x06F}, {"bandwidthtestcount", 0x070}, {"bandwidthup", 0x071}, {"baselineoverflow_max", 0x072}, {"baselineoverflow_worst", 0x073}, {"battery_discharge_begin", 0x074}, {"battery_discharge_end", 0x075}, {"begin", 0x076}, {"begin_custom_anim", 0x077}, {"begin_firing", 0x078}, {"begin_firing_left", 0x079}, {"bestweapon", 0x07A}, {"bestweaponindex", 0x07B}, {"bipods", 0x07C}, {"birthtime", 0x07D}, {"bl_rotor1", 0x07E}, {"bl_rotor2", 0x07F}, {"bl_rotor3", 0x080}, {"blackops2prestige", 0x081}, {"blackops2rank", 0x082}, {"blade_hide", 0x083}, {"blade_show", 0x084}, {"blockfriendlies", 0x085}, {"blurradius", 0x086}, {"body", 0x087}, {"body_animate_jnt", 0x088}, {"bottomarc", 0x089}, {"br_rotor1", 0x08A}, {"br_rotor2", 0x08B}, {"br_rotor3", 0x08C}, {"breadcrumbheader", 0x08D}, {"buff", 0x08E}, {"bullet_hitshield", 0x08F}, {"bullethit", 0x090}, {"bulletwhizby", 0x091}, {"c", 0x092}, {"callingcardindex", 0x093}, {"camo", 0x094}, {"cancel_location", 0x095}, {"canclimbladders", 0x096}, {"canjumppath", 0x097}, {"cardicon", 0x098}, {"cardnameplate", 0x099}, {"cardtitle", 0x09A}, {"cgmchecksum", 0x09B}, {"ch_prestige", 0x09C}, {"ch_prestige_max", 0x09D}, {"chainfallback", 0x09E}, {"chainnode", 0x09F}, {"challengeprogress", 0x0A0}, {"challengestate", 0x0A1}, {"chest", 0x0A2}, {"churnscores", 0x0A3}, {"chyron_message1", 0x0A4}, {"chyron_message2", 0x0A5}, {"chyron_message3", 0x0A6}, {"civilian", 0x0A7}, {"clanidhigh", 0x0A8}, {"clanidlow", 0x0A9}, {"classname", 0x0AA}, {"clipdistance", 0x0AB}, {"code_classname", 0x0AC}, {"code_damageradius", 0x0AD}, {"code_move", 0x0AE}, {"code_move_slide", 0x0AF}, {"codecallback_agentadded", 0x0B0}, {"codecallback_agentdamaged", 0x0B1}, {"codecallback_agentkilled", 0x0B2}, {"codecallback_bullethitentity", 0x0B3}, {"codecallback_codeendgame", 0x0B4}, {"codecallback_entitydamage", 0x0B5}, {"codecallback_entityoutofworld", 0x0B6}, {"codecallback_handleinstantmessage", 0x0B7}, {"codecallback_hostmigration", 0x0B8}, {"codecallback_leaderdialog", 0x0B9}, {"codecallback_partymembers", 0x0BA}, {"codecallback_playerconnect", 0x0BB}, {"codecallback_playerdamage", 0x0BC}, {"codecallback_playerdisconnect", 0x0BD}, {"codecallback_playergrenadesuicide", 0x0BE}, {"codecallback_playerkilled", 0x0BF}, {"codecallback_playerlaststand", 0x0C0}, {"codecallback_playermigrated", 0x0C1}, {"codecallback_startgametype", 0x0C2}, {"codecallback_vehicledamage", 0x0C3}, {"color", 0x0C4}, {"color_blind_toggled", 0x0C5}, {"combat", 0x0C6}, {"combatmode", 0x0C7}, {"combatrecord", 0x0C8}, {"commonoption", 0x0C9}, {"confirm_location", 0x0CA}, {"connection_id", 0x0CB}, {"connectionidchunkhigh", 0x0CC}, {"connectionidchunklow", 0x0CD}, {"consolegame", 0x0CE}, {"consoleidchunkhigh", 0x0CF}, {"consoleidchunklow", 0x0D0}, {"constrained", 0x0D1}, {"contact", 0x0D2}, {"contextleanenabled", 0x0D3}, {"convergencetime", 0x0D4}, {"coopactivesquadmember", 0x0D5}, {"coopsquadmembers", 0x0D6}, {"costumes", 0x0D7}, {"count", 0x0D8}, {"cover", 0x0D9}, {"cover_approach", 0x0DA}, {"coversearchinterval", 0x0DB}, {"createstruct", 0x0DC}, {"createtime", 0x0DD}, {"criticalbulletdamagedist", 0x0DE}, {"crouch", 0x0DF}, {"currency", 0x0E0}, {"current", 0x0E1}, {"currentanimtime", 0x0E2}, {"currentgen", 0x0E3}, {"currentwinstreak", 0x0E4}, {"cursorhint", 0x0E5}, {"custom_attach_00", 0x0E6}, {"custom_attach_01", 0x0E7}, {"custom_attach_02", 0x0E8}, {"custom_attach_03", 0x0E9}, {"custom_attach_04", 0x0EA}, {"custom_attach_05", 0x0EB}, {"custom_attach_06", 0x0EC}, {"custom_attach_07", 0x0ED}, {"custom_attach_08", 0x0EE}, {"custom_attach_09", 0x0EF}, {"custom_attach_10", 0x0F0}, {"custom_attach_11", 0x0F1}, {"custom_attach_12", 0x0F2}, {"custom_attach_13", 0x0F3}, {"custom_attach_14", 0x0F4}, {"custom_attach_15", 0x0F5}, {"customclasses", 0x0F6}, {"customization_loaded", 0x0F7}, {"d", 0x0F8}, {"dailychallengeid", 0x0F9}, {"damage", 0x0FA}, {"damage_notdone", 0x0FB}, {"damagedir", 0x0FC}, {"damagelocation", 0x0FD}, {"damagemod", 0x0FE}, {"damagemultiplier", 0x0FF}, {"damageshield", 0x100}, {"damagetaken", 0x101}, {"damageweapon", 0x102}, {"damageyaw", 0x103}, {"dangerreactduration", 0x104}, {"datalength", 0x105}, {"dcid", 0x106}, {"dead", 0x107}, {"death", 0x108}, {"deathangles", 0x109}, {"deathinvulnerabletime", 0x10A}, {"deathplant", 0x10B}, {"deathpos", 0x10C}, {"deaths", 0x10D}, {"deathshield", 0x10E}, {"defaultclasses", 0x10F}, {"defense", 0x110}, {"defense_level", 0x111}, {"delayeddeath", 0x112}, {"deploy_riotshield", 0x113}, {"desc", 0x114}, {"descmodified", 0x115}, {"desiredangle", 0x116}, {"destructible_type", 0x117}, {"detectable", 0x118}, {"detected", 0x119}, {"detonate", 0x11A}, {"device_id_high", 0x11B}, {"device_id_low", 0x11C}, {"deviceconnectionhistory", 0x11D}, {"deviceusefrequency", 0x11E}, {"diequietly", 0x11F}, {"diffusefraction", 0x120}, {"direct", 0x121}, {"disable", 0x122}, {"disableplayeradsloscheck", 0x123}, {"dlight", 0x124}, {"dmg", 0x125}, {"dodamagetoall", 0x126}, {"dodangerreact", 0x127}, {"doffar", 0x128}, {"dofnear", 0x129}, {"dofphysicalfocusdistance", 0x12A}, {"dofphysicalfstop", 0x12B}, {"dog", 0x12C}, {"doghandler", 0x12D}, {"doingambush", 0x12E}, {"done", 0x12F}, {"dontavoidplayer", 0x130}, {"dotofdeath", 0x131}, {"down", 0x132}, {"downaimlimit", 0x133}, {"drawoncompass", 0x134}, {"dropweapon", 0x135}, {"duration", 0x136}, {"eftarc", 0x137}, {"empty", 0x138}, {"empty_offhand", 0x139}, {"enable", 0x13A}, {"enablehudlighting", 0x13B}, {"enableshadows", 0x13C}, {"end_firing", 0x13D}, {"end_firing_left", 0x13E}, {"end_script", 0x13F}, {"enddeaths", 0x140}, {"endkills", 0x141}, {"enemy", 0x142}, {"enemy_sighted", 0x143}, {"enemy_sighted_lost", 0x144}, {"enemy_visible", 0x145}, {"enemyname", 0x146}, {"enemyplatform", 0x147}, {"enemyradarmode", 0x148}, {"enemyxuidhigh", 0x149}, {"enemyxuidlow", 0x14A}, {"energy_fire", 0x14B}, {"engagemaxdist", 0x14C}, {"engagemaxfalloffdist", 0x14D}, {"engagemindist", 0x14E}, {"engageminfalloffdist", 0x14F}, {"enhanceable", 0x150}, {"entity", 0x151}, {"entitydeleted", 0x152}, {"entityoverflow_max", 0x153}, {"entityoverflow_worst", 0x154}, {"equipment", 0x155}, {"equipmentsetups", 0x156}, {"escaped", 0x157}, {"exclusive", 0x158}, {"exo_ability_activate", 0x159}, {"exo_adrenaline_fire", 0x15A}, {"exo_boost", 0x15B}, {"exo_dodge", 0x15C}, {"exo_power", 0x15D}, {"exo_slide", 0x15E}, {"exo_slide_hit_player", 0x15F}, {"exoattachment1", 0x160}, {"exoattachment2", 0x161}, {"experience", 0x162}, {"explode", 0x163}, {"exposedduration", 0x164}, {"extracustomclassesentitlement", 0x165}, {"extracustomclassesprestige", 0x166}, {"extrascore0", 0x167}, {"extrascore1", 0x168}, {"face_angle", 0x169}, {"face_angle_3d", 0x16A}, {"face_angle_abs", 0x16B}, {"face_angle_rel", 0x16C}, {"face_current", 0x16D}, {"face_default", 0x16E}, {"face_direction", 0x16F}, {"face_enemy", 0x170}, {"face_enemy_or_motion", 0x171}, {"face_goal", 0x172}, {"face_motion", 0x173}, {"face_point", 0x174}, {"facemotion", 0x175}, {"failed", 0x176}, {"falling", 0x177}, {"fast_radar", 0x178}, {"favoriteenemy", 0x179}, {"finalaccuracy", 0x17A}, {"first_person", 0x17B}, {"firstplayedsptime", 0x17C}, {"fixednode", 0x17D}, {"fixednodesaferadius", 0x17E}, {"fl_rotor1", 0x17F}, {"fl_rotor2", 0x180}, {"fl_rotor3", 0x181}, {"flash", 0x182}, {"flashbang", 0x183}, {"foley", 0x184}, {"follow", 0x185}, {"followmax", 0x186}, {"followmin", 0x187}, {"font", 0x188}, {"fontscale", 0x189}, {"foot_ik_active", 0x18A}, {"foot_ik_blend_in", 0x18B}, {"foot_ik_blend_out", 0x18C}, {"foot_ik_inactive", 0x18D}, {"footstepdetectdist", 0x18E}, {"footstepdetectdistsprint", 0x18F}, {"footstepdetectdistwalk", 0x190}, {"force_off", 0x191}, {"force_on", 0x192}, {"force_fully_on", 0x193}, {"forcepartyskillignore", 0x194}, {"forceragdollimmediate", 0x195}, {"forcespectatorclient", 0x196}, {"foregrip_off", 0x197}, {"foreground", 0x198}, {"forward", 0x199}, {"fov", 0x19A}, {"fovcosine", 0x19B}, {"fovcosinebusy", 0x19C}, {"fovcosinez", 0x19D}, {"fr_rotor1", 0x19E}, {"fr_rotor2", 0x19F}, {"fr_rotor3", 0x1A0}, {"fraction", 0x1A1}, {"frag", 0x1A2}, {"free", 0x1A3}, {"freecamera", 0x1A4}, {"freelook", 0x1A5}, {"frequency", 0x1A6}, {"friendlyfire", 0x1A7}, {"front_left", 0x1A8}, {"front_right", 0x1A9}, {"frontshieldanglecos", 0x1AA}, {"fs_concrete", 0x1AB}, {"fs_dirt", 0x1AC}, {"fs_metal", 0x1AD}, {"fs_wood", 0x1AE}, {"game_extrainfo", 0x1AF}, {"gamecount", 0x1B0}, {"gamertag", 0x1B1}, {"gamesplayed", 0x1B2}, {"gametype", 0x1B3}, {"gender", 0x1B4}, {"ghostsprestige", 0x1B5}, {"ghostsrank", 0x1B6}, {"glass", 0x1B7}, {"glass_damaged", 0x1B8}, {"glass_destroyed", 0x1B9}, {"globalcostume", 0x1BA}, {"gloves", 0x1BB}, {"glowalpha", 0x1BC}, {"glowcolor", 0x1BD}, {"goal", 0x1BE}, {"goal_changed", 0x1BF}, {"goal_reached", 0x1C0}, {"goal_yaw", 0x1C1}, {"goalheight", 0x1C2}, {"goalpos", 0x1C3}, {"goalradius", 0x1C4}, {"goaltime", 0x1C5}, {"goalweight", 0x1C6}, {"goingtoruntopos", 0x1C7}, {"gravity", 0x1C8}, {"gravity_noclip", 0x1C9}, {"grenade", 0x1CA}, {"grenade_fire", 0x1CB}, {"grenade_off", 0x1CC}, {"grenade_on", 0x1CD}, {"grenade_pullback", 0x1CE}, {"grenade_return_hand_tag", 0x1CF}, {"grenadeammo", 0x1D0}, {"grenadeawareness", 0x1D1}, {"grenadedanger", 0x1D2}, {"grenadeweapon", 0x1D3}, {"ground_slam", 0x1D4}, {"ground_slam_hit_player", 0x1D5}, {"groundentchanged", 0x1D6}, {"groundtype", 0x1D7}, {"gunblockedbywall", 0x1D8}, {"gunshot", 0x1D9}, {"gunshot_teammate", 0x1DA}, {"hardcoremodeon", 0x1DB}, {"hasdoublexpitem", 0x1DC}, {"hasradar", 0x1DD}, {"hasvalidcostumeselfieimage", 0x1DE}, {"head", 0x1DF}, {"headicon", 0x1E0}, {"headiconteam", 0x1E1}, {"headshots", 0x1E2}, {"health", 0x1E3}, {"healthregen", 0x1E4}, {"height", 0x1E5}, {"helmet", 0x1E6}, {"hidein3rdperson", 0x1E7}, {"hidewhendead", 0x1E8}, {"hidewhenindemo", 0x1E9}, {"hidewheninmenu", 0x1EA}, {"high_priority", 0x1EB}, {"highlyawareradius", 0x1EC}, {"hindlegstraceoffset", 0x1ED}, {"hintstring", 0x1EE}, {"hit_by_missile", 0x1EF}, {"horzalign", 0x1F0}, {"host_sucks_end_game", 0x1F1}, {"hostfailures", 0x1F2}, {"hostquits", 0x1F3}, {"hostsuccesses", 0x1F4}, {"human", 0x1F5}, {"iconnew", 0x1F6}, {"iconunlocked", 0x1F7}, {"ignoreall", 0x1F8}, {"ignoreclosefoliage", 0x1F9}, {"ignoreexplosionevents", 0x1FA}, {"ignoreforfixednodesafecheck", 0x1FB}, {"ignoreme", 0x1FC}, {"ignorerandombulletdamage", 0x1FD}, {"ignoresuppression", 0x1FE}, {"ignoretriggers", 0x1FF}, {"ikweight", 0x200}, {"index", 0x201}, {"infinite_energy", 0x202}, {"info_notnull", 0x203}, {"info_player_start", 0x204}, {"init", 0x205}, {"initstructs", 0x206}, {"insolid", 0x207}, {"intermission", 0x208}, {"interval", 0x209}, {"inuse", 0x20A}, {"invalid_parent", 0x20B}, {"invisible", 0x20C}, {"isradarblocked", 0x20D}, {"item", 0x20E}, {"j_exo_rcket_arm02", 0x20F}, {"j_exoclav04_l", 0x210}, {"j_exoclav04_r", 0x211}, {"j_exohip04_l", 0x212}, {"j_exohip04_r", 0x213}, {"j_eyeball_le", 0x214}, {"j_eyeball_ri", 0x215}, {"j_gun", 0x216}, {"j_head", 0x217}, {"j_hip_l", 0x218}, {"j_hip_r", 0x219}, {"j_knee_le", 0x21A}, {"j_knee_ri", 0x21B}, {"j_left_elbow", 0x21C}, {"j_left_hand", 0x21D}, {"j_left_shoulder", 0x21E}, {"j_mainroot", 0x21F}, {"j_neck", 0x220}, {"j_right_elbow", 0x221}, {"j_right_hand", 0x222}, {"j_right_hand_placement", 0x223}, {"j_right_shoulder", 0x224}, {"j_rocket", 0x225}, {"j_spine4", 0x226}, {"j_spinelower", 0x227}, {"j_spineupper", 0x228}, {"jumpcost", 0x229}, {"jumping", 0x22A}, {"justclass", 0x22B}, {"kdratio", 0x22C}, {"keepclaimednode", 0x22D}, {"keepclaimednodeifvalid", 0x22E}, {"keepnodeduringscriptedanim", 0x22F}, {"key1", 0x230}, {"key2", 0x231}, {"kill_timestamp", 0x232}, {"killanimscript", 0x233}, {"killcamentity", 0x234}, {"killcamentitylookat", 0x235}, {"kills", 0x236}, {"killstreak", 0x237}, {"killstreakcount", 0x238}, {"killstreakrestricted", 0x239}, {"killstreakunlocked", 0x23A}, {"knife_off", 0x23B}, {"knife_on", 0x23C}, {"known_event", 0x23D}, {"label", 0x23E}, {"ladder_down", 0x23F}, {"ladder_up", 0x240}, {"land", 0x241}, {"last_stand_count", 0x242}, {"lastattacker", 0x243}, {"lastenemysightpos", 0x244}, {"lastplayedtime", 0x245}, {"laststand", 0x246}, {"leanamount", 0x247}, {"ledge", 0x248}, {"left", 0x249}, {"leftaimlimit", 0x24A}, {"leftarc", 0x24B}, {"lethal", 0x24C}, {"lifecount", 0x24D}, {"light", 0x24E}, {"lives", 0x24F}, {"loadouts", 0x250}, {"lockorientation", 0x251}, {"lod", 0x252}, {"look", 0x253}, {"lookahead", 0x254}, {"lookaheaddir", 0x255}, {"lookaheaddist", 0x256}, {"lookaheadhitsstairs", 0x257}, {"lookforward", 0x258}, {"lookright", 0x259}, {"looktarget", 0x25A}, {"lookup", 0x25B}, {"loot", 0x25C}, {"lootnew", 0x25D}, {"loses", 0x25E}, {"low_priority", 0x25F}, {"lowresbackground", 0x260}, {"luinotifyserver", 0x261}, {"mag_eject", 0x262}, {"mag_eject_left", 0x263}, {"main", 0x264}, {"manual", 0x265}, {"manual_ai", 0x266}, {"manual_change", 0x267}, {"map", 0x268}, {"matchid", 0x269}, {"matchmakingsettingsversion", 0x26A}, {"matchmakingtesttype", 0x26B}, {"max_time", 0x26C}, {"maxfaceenemydist", 0x26D}, {"maxhealth", 0x26E}, {"maxrange", 0x26F}, {"maxsightdistsqrd", 0x270}, {"maxturnspeed", 0x271}, {"maxvisibledist", 0x272}, {"melee_fired", 0x273}, {"melee_hit_react", 0x274}, {"meleeattackdist", 0x275}, {"menuresponse", 0x276}, {"micro_dlc_bits_last_gen", 0x277}, {"micro_dlc_bits_next_gen", 0x278}, {"middle_left", 0x279}, {"middle_right", 0x27A}, {"migrateablequits", 0x27B}, {"min_energy", 0x27C}, {"min_time", 0x27D}, {"minpaindamage", 0x27E}, {"minusedistsq", 0x27F}, {"missile_fire", 0x280}, {"missile_passed_target", 0x281}, {"missile_stuck", 0x282}, {"mlgversion", 0x283}, {"mod", 0x284}, {"mod_crush", 0x285}, {"mod_energy", 0x286}, {"mod_explosive", 0x287}, {"mod_explosive_bullet", 0x288}, {"mod_falling", 0x289}, {"mod_grenade", 0x28A}, {"mod_grenade_splash", 0x28B}, {"mod_head_shot", 0x28C}, {"mod_impact", 0x28D}, {"mod_melee", 0x28E}, {"mod_melee_alien", 0x28F}, {"mod_melee_alt", 0x290}, {"mod_melee_dog", 0x291}, {"mod_pistol_bullet", 0x292}, {"mod_projectile", 0x293}, {"mod_projectile_splash", 0x294}, {"mod_rifle_bullet", 0x295}, {"mod_suicide", 0x296}, {"mod_trigger_hurt", 0x297}, {"mod_unknown", 0x298}, {"model", 0x299}, {"modeprefix", 0x29A}, {"modifiers", 0x29B}, {"motiontrackerenabled", 0x29C}, {"mounted_dlc_bits", 0x29D}, {"movedone", 0x29E}, {"movemode", 0x29F}, {"munition", 0x2A0}, {"munition_level", 0x2A1}, {"mw3prestige", 0x2A2}, {"mw3rank", 0x2A3}, {"name", 0x2A4}, {"namemodified", 0x2A5}, {"near_goal", 0x2A6}, {"nearz", 0x2A7}, {"neutral", 0x2A8}, {"never", 0x2A9}, {"newenemyreactiondistsq", 0x2AA}, {"newentitlement", 0x2AB}, {"nextgen", 0x2AC}, {"nextreadblackops2", 0x2AD}, {"nextreadghosts0", 0x2AE}, {"nextreadghosts1", 0x2AF}, {"nextreadmw3", 0x2B0}, {"night_vision_off", 0x2B1}, {"night_vision_on", 0x2B2}, {"no_bot_random_path", 0x2B3}, {"no_cover", 0x2B4}, {"no_gravity", 0x2B5}, {"noattackeraccuracymod", 0x2B6}, {"noclip", 0x2B7}, {"node", 0x2B8}, {"node_not_safe", 0x2B9}, {"node_out_of_range", 0x2BA}, {"node_relinquished", 0x2BB}, {"node_taken", 0x2BC}, {"nodeoffsetpos", 0x2BD}, {"nododgemove", 0x2BE}, {"nogravity", 0x2BF}, {"nogrenadereturnthrow", 0x2C0}, {"noncombat", 0x2C1}, {"none", 0x2C2}, {"nonmigrateablequits", 0x2C3}, {"nophysics", 0x2C4}, {"normal", 0x2C5}, {"normal_radar", 0x2C6}, {"northyaw", 0x2C7}, {"notifyname", 0x2C8}, {"notinsolid", 0x2C9}, {"num0", 0x2CA}, {"num1", 0x2CB}, {"num2", 0x2CC}, {"num3", 0x2CD}, {"num4", 0x2CE}, {"objective", 0x2CF}, {"obstacle", 0x2D0}, {"offense", 0x2D1}, {"offense_level", 0x2D2}, {"offhand", 0x2D3}, {"offhand_end", 0x2D4}, {"offhandweapon", 0x2D5}, {"oldtime", 0x2D6}, {"ondeactivate", 0x2D7}, {"onenterstate", 0x2D8}, {"only_sky", 0x2D9}, {"onlygoodnearestnodes", 0x2DA}, {"onwifi", 0x2DB}, {"operationsdeadline", 0x2DC}, {"oriented", 0x2DD}, {"orientto_complete", 0x2DE}, {"origin", 0x2DF}, {"other", 0x2E0}, {"over", 0x2E1}, {"owner", 0x2E2}, {"pacifist", 0x2E3}, {"pacifistwait", 0x2E4}, {"pain", 0x2E5}, {"pantssize", 0x2E6}, {"parentindex", 0x2E7}, {"parentname", 0x2E8}, {"partyid", 0x2E9}, {"pasttitledata", 0x2EA}, {"patch", 0x2EB}, {"patchbacking", 0x2EC}, {"path_blocked", 0x2ED}, {"path_changed", 0x2EE}, {"path_dir_change", 0x2EF}, {"path_enemy", 0x2F0}, {"path_need_dodge", 0x2F1}, {"path_set", 0x2F2}, {"pathenemyfightdist", 0x2F3}, {"pathenemylookahead", 0x2F4}, {"pathgoalpos", 0x2F5}, {"pathlookaheaddist", 0x2F6}, {"pathrandompercent", 0x2F7}, {"pc", 0x2F8}, {"pccg", 0x2F9}, {"pelvis", 0x2FA}, {"perk1", 0x2FB}, {"perk2", 0x2FC}, {"perk3", 0x2FD}, {"perk4", 0x2FE}, {"perk5", 0x2FF}, {"perk6", 0x300}, {"perkclassrestricted", 0x301}, {"perkrestricted", 0x302}, {"perks", 0x303}, {"perkslots", 0x304}, {"pers", 0x305}, {"persistentperksunlocked", 0x306}, {"persistentweaponsunlocked", 0x307}, {"phone_off", 0x308}, {"phone_on", 0x309}, {"physics_finished", 0x30A}, {"physics_impact", 0x30B}, {"pickup", 0x30C}, {"pickup_riotshield", 0x30D}, {"pistol", 0x30E}, {"pitchamount", 0x30F}, {"pitchconvergencetime", 0x310}, {"plane_waypoint", 0x311}, {"playedblackops2", 0x312}, {"playedghosts", 0x313}, {"playedmw3", 0x314}, {"player", 0x315}, {"player_controller", 0x316}, {"player_pushed", 0x317}, {"playercardbackground", 0x318}, {"playercardpatch", 0x319}, {"playercardpatchbacking", 0x31A}, {"playerconnectionhistory", 0x31B}, {"playerid", 0x31C}, {"playerip", 0x31D}, {"playername", 0x31E}, {"playerpositions", 0x31F}, {"players", 0x320}, {"playerSpread", 0x321}, {"playerxuidhigh", 0x322}, {"playerxuidlow", 0x323}, {"playing", 0x324}, {"points", 0x325}, {"position", 0x326}, {"positioninworld", 0x327}, {"postsharpturnlookaheaddist", 0x328}, {"precache", 0x329}, {"predicted_projectile_impact", 0x32A}, {"prestige", 0x32B}, {"prestigedoublexp", 0x32C}, {"prestigedoublexpmaxtimeplayed", 0x32D}, {"prestigeshoptokens", 0x32E}, {"prestigeshoptokensentitlement", 0x32F}, {"prevanimdelta", 0x330}, {"prevnode", 0x331}, {"prevscript", 0x332}, {"primary", 0x333}, {"primaryattachment1", 0x334}, {"primaryattachment2", 0x335}, {"primaryattachment3", 0x336}, {"primaryattachments", 0x337}, {"primaryattachkit", 0x338}, {"primarycamo", 0x339}, {"primaryfurniturekit", 0x33A}, {"primaryoffhand", 0x33B}, {"primaryreticle", 0x33C}, {"primaryweapon", 0x33D}, {"privatematchactivesquadmember", 0x33E}, {"privatematchcustomclasses", 0x33F}, {"privatematchsquadmembers", 0x340}, {"projectile_impact", 0x341}, {"projectile_impact_player", 0x342}, {"prone", 0x343}, {"proneok", 0x344}, {"providecoveringfire", 0x345}, {"ps3", 0x346}, {"ps4", 0x347}, {"psoffsettime", 0x348}, {"pushable", 0x349}, {"radaralwayson", 0x34A}, {"radarmode", 0x34B}, {"radarshowenemydirection", 0x34C}, {"radarstrength", 0x34D}, {"radius", 0x34E}, {"ragdoll_early_result", 0x34F}, {"raise_riotshield", 0x350}, {"rank", 0x351}, {"rate", 0x352}, {"reached_end_node", 0x353}, {"reached_wait_node", 0x354}, {"reached_wait_speed", 0x355}, {"reactiontargetpos", 0x356}, {"realtimedelta", 0x357}, {"receiver", 0x358}, {"recipename", 0x359}, {"reciprocality", 0x35A}, {"reflection_clear_color", 0x35B}, {"reinforcement", 0x35C}, {"relativedir", 0x35D}, {"relativeoffset", 0x35E}, {"reload", 0x35F}, {"reload_start", 0x360}, {"remotemissilespawn", 0x361}, {"rendertotexture", 0x362}, {"reportindex", 0x363}, {"reports", 0x364}, {"reputation", 0x365}, {"requestarrivalnotify", 0x366}, {"requirement_beat100waves", 0x367}, {"requirement_beat200waves", 0x368}, {"requirement_beat50waves", 0x369}, {"requirement_beatenzombies", 0x36A}, {"requirement_maxarmorproficiency", 0x36B}, {"requirement_maxweaponproficiency", 0x36C}, {"requirement_playedallmaps", 0x36D}, {"requirement_unlockedprison", 0x36E}, {"requirement_unlockedtier2", 0x36F}, {"requirement_unlockedtier3", 0x370}, {"reserved", 0x371}, {"respawndelay", 0x372}, {"result", 0x373}, {"reticle", 0x374}, {"return_pitch", 0x375}, {"reverse", 0x376}, {"revives", 0x377}, {"right", 0x378}, {"rightaimlimit", 0x379}, {"rightarc", 0x37A}, {"riotshield_damaged", 0x37B}, {"riotshield_hit", 0x37C}, {"rocket", 0x37D}, {"rocket_off", 0x37E}, {"rocket_on", 0x37F}, {"rotatedone", 0x380}, {"rotation", 0x381}, {"run", 0x382}, {"runcost", 0x383}, {"runto_arrived", 0x384}, {"safetochangescript", 0x385}, {"scavenger", 0x386}, {"scope_cap", 0x387}, {"scope_center", 0x388}, {"scope_top", 0x389}, {"score", 0x38A}, {"script", 0x38B}, {"script_brushmodel", 0x38C}, {"script_clut", 0x38D}, {"script_context", 0x38E}, {"script_delay", 0x38F}, {"script_goal_changed", 0x390}, {"script_label", 0x391}, {"script_lightset", 0x392}, {"script_linkname", 0x393}, {"script_model", 0x394}, {"script_noteworthy", 0x395}, {"script_origin", 0x396}, {"script_parent", 0x397}, {"script_parentname", 0x398}, {"script_pushable", 0x399}, {"script_vehicle", 0x39A}, {"script_vehicle_collision", 0x39B}, {"script_vehicle_collmap", 0x39C}, {"script_vehicle_corpse", 0x39D}, {"script_visionset", 0x39E}, {"script_water", 0x39F}, {"script_reverb", 0x3A0}, {"script_zone", 0x3A1}, {"scriptable", 0x3A2}, {"scriptableactor", 0x3A3}, {"scripted_viewmodel_anim", 0x3A4}, {"scriptedarrivalent", 0x3A5}, {"search_end", 0x3A6}, {"secondary", 0x3A7}, {"secondaryattachment1", 0x3A8}, {"secondaryattachment2", 0x3A9}, {"secondaryattachments", 0x3AA}, {"secondaryattachkit", 0x3AB}, {"secondarycamo", 0x3AC}, {"secondaryfurniturekit", 0x3AD}, {"secondaryoffhand", 0x3AE}, {"secondaryreticle", 0x3AF}, {"secondaryweapon", 0x3B0}, {"sentry", 0x3B1}, {"sentry_manual", 0x3B2}, {"sentry_offline", 0x3B3}, {"servertimecount", 0x3B4}, {"servertimeexceedcount", 0x3B5}, {"servertimemax", 0x3B6}, {"servertimetotal", 0x3B7}, {"servertimetotalexceed", 0x3B8}, {"sessionstate", 0x3B9}, {"sessionteam", 0x3BA}, {"sharpturn", 0x3BB}, {"sharpturnlookaheaddist", 0x3BC}, {"sharpturnnotifydist", 0x3BD}, {"sharpturntooclosetodestdist", 0x3BE}, {"shirt", 0x3BF}, {"showinkillcam", 0x3C0}, {"showkillcam", 0x3C1}, {"sightlatency", 0x3C2}, {"silenced_shot", 0x3C3}, {"skill_points", 0x3C4}, {"skillbucket", 0x3C5}, {"skillrating", 0x3C6}, {"skillratingtype", 0x3C7}, {"slidevelocity", 0x3C8}, {"slowmo_active", 0x3C9}, {"slowmo_passive", 0x3CA}, {"smoke", 0x3CB}, {"snd_channelvolprio_holdbreath", 0x3CC}, {"snd_channelvolprio_pain", 0x3CD}, {"snd_channelvolprio_shellshock", 0x3CE}, {"snd_enveffectsprio_level", 0x3CF}, {"snd_enveffectsprio_shellshock", 0x3D0}, {"sort", 0x3D1}, {"sound_blend", 0x3D2}, {"soundeventdone", 0x3D3}, {"space", 0x3D4}, {"spawned", 0x3D5}, {"spawner", 0x3D6}, {"spawnflags", 0x3D7}, {"spawnpos", 0x3D8}, {"spawntime", 0x3D9}, {"specialgrenade", 0x3DA}, {"spectatekillcam", 0x3DB}, {"spectating_cycle", 0x3DC}, {"spectator", 0x3DD}, {"speechcommand", 0x3DE}, {"speed", 0x3DF}, {"splatter", 0x3E0}, {"splineplanereachednode", 0x3E1}, {"sprint_begin", 0x3E2}, {"sprint_end", 0x3E3}, {"sprint_slide_begin", 0x3E4}, {"sprint_slide_end", 0x3E5}, {"squad_base", 0x3E6}, {"squad_mode", 0x3E7}, {"squad_name", 0x3E8}, {"squadhq", 0x3E9}, {"squadmembers", 0x3EA}, {"squadmemxp", 0x3EB}, {"squadname", 0x3EC}, {"stairs", 0x3ED}, {"stairsstate", 0x3EE}, {"stand", 0x3EF}, {"start_blend", 0x3F0}, {"start_move", 0x3F1}, {"start_ragdoll", 0x3F2}, {"startdeaths", 0x3F3}, {"startdeploy_riotshield", 0x3F4}, {"startingoffsetforlife", 0x3F5}, {"startkills", 0x3F6}, {"state_changed", 0x3F7}, {"statelocked", 0x3F8}, {"stencil_disable", 0x3F9}, {"stencil_onesided", 0x3FA}, {"stencil_twosided", 0x3FB}, {"stencilfunc_always", 0x3FC}, {"stencilfunc_equal", 0x3FD}, {"stencilfunc_greater", 0x3FE}, {"stencilfunc_greaterequal", 0x3FF}, {"stencilfunc_less", 0x400}, {"stencilfunc_lessequal", 0x401}, {"stencilfunc_never", 0x402}, {"stencilfunc_notequal", 0x403}, {"stencilop_decr", 0x404}, {"stencilop_decrsat", 0x405}, {"stencilop_incr", 0x406}, {"stencilop_incrsat", 0x407}, {"stencilop_invert", 0x408}, {"stencilop_keep", 0x409}, {"stencilop_replace", 0x40A}, {"stencilop_zero", 0x40B}, {"stop", 0x40C}, {"stop_soon", 0x40D}, {"stopanimdistsq", 0x40E}, {"stopsoonnotifydist", 0x40F}, {"streak", 0x410}, {"streaktype", 0x411}, {"suckedashost", 0x412}, {"suncolor", 0x413}, {"sundirection", 0x414}, {"sunlight", 0x415}, {"support", 0x416}, {"support_level", 0x417}, {"suppression", 0x418}, {"suppression_end", 0x419}, {"suppressionduration", 0x41A}, {"suppressionmeter", 0x41B}, {"suppressionstarttime", 0x41C}, {"suppressionTime", 0x41D}, {"suppressionwait", 0x41E}, {"surfacetype", 0x41F}, {"surprisedbymedistsq", 0x420}, {"swimmer", 0x421}, {"switched_var_grenade", 0x422}, {"syncedmeleetarget", 0x423}, {"tactical", 0x424}, {"tag", 0x425}, {"tag_ai_aim_target", 0x426}, {"tag_aim", 0x427}, {"tag_aim_animated", 0x428}, {"tag_aim_pivot", 0x429}, {"tag_barrel", 0x42A}, {"tag_blade_off", 0x42B}, {"tag_body", 0x42C}, {"tag_brass", 0x42D}, {"tag_brass_2", 0x42E}, {"tag_butt", 0x42F}, {"tag_camera", 0x430}, {"tag_clip", 0x431}, {"tag_clip_dual", 0x432}, {"tag_clip_dual2", 0x433}, {"tag_detach", 0x434}, {"tag_engine_left", 0x435}, {"tag_engine_right", 0x436}, {"tag_eotech_reticle", 0x437}, {"tag_eye", 0x438}, {"tag_flash", 0x439}, {"tag_flash_11", 0x43A}, {"tag_flash_2", 0x43B}, {"tag_flash_22", 0x43C}, {"tag_flash_3", 0x43D}, {"tag_flash_launcher", 0x43E}, {"tag_flash_silenced", 0x43F}, {"tag_fx", 0x440}, {"tag_gasmask", 0x441}, {"tag_gasmask2", 0x442}, {"tag_ik_ankle_fl", 0x443}, {"tag_ik_ankle_fr", 0x444}, {"tag_ik_ankle_kl", 0x445}, {"tag_ik_ankle_kr", 0x446}, {"tag_ik_ankle_ml", 0x447}, {"tag_ik_ankle_mr", 0x448}, {"tag_ik_footflat_fl", 0x449}, {"tag_ik_footflat_fr", 0x44A}, {"tag_ik_footflat_kl", 0x44B}, {"tag_ik_footflat_kr", 0x44C}, {"tag_ik_footflat_ml", 0x44D}, {"tag_ik_footflat_mr", 0x44E}, {"tag_ik_hip_fl", 0x44F}, {"tag_ik_hip_fr", 0x450}, {"tag_ik_hip_kl", 0x451}, {"tag_ik_hip_kr", 0x452}, {"tag_ik_hip_ml", 0x453}, {"tag_ik_hip_mr", 0x454}, {"tag_ik_knee_fl", 0x455}, {"tag_ik_knee_fr", 0x456}, {"tag_ik_knee_kl", 0x457}, {"tag_ik_knee_kr", 0x458}, {"tag_ik_knee_ml", 0x459}, {"tag_ik_knee_mr", 0x45A}, {"tag_ik_loc_le", 0x45B}, {"tag_ik_loc_le_foregrip", 0x45C}, {"tag_ik_loc_le_launcher", 0x45D}, {"tag_ik_loc_le_shotgun", 0x45E}, {"tag_ik_target", 0x45F}, {"tag_inhand", 0x460}, {"tag_jetblast_fx", 0x461}, {"tag_jetpack", 0x462}, {"tag_knife_attach", 0x463}, {"tag_knife_fx", 0x464}, {"tag_laser", 0x465}, {"tag_launcher", 0x466}, {"tag_magnifier_eotech_reticle", 0x467}, {"tag_mobile_cover_upright", 0x468}, {"tag_motion_tracker_bl", 0x469}, {"tag_motion_tracker_br", 0x46A}, {"tag_motion_tracker_fx", 0x46B}, {"tag_motion_tracker_tl", 0x46C}, {"tag_origin", 0x46D}, {"tag_player", 0x46E}, {"tag_popout", 0x46F}, {"tag_rail_master_off", 0x470}, {"tag_rail_master_on", 0x471}, {"tag_rail_side_off", 0x472}, {"tag_rail_side_on", 0x473}, {"tag_reticle_acog", 0x474}, {"tag_reticle_default", 0x475}, {"tag_reticle_default2", 0x476}, {"tag_reticle_hamr", 0x477}, {"tag_reticle_on", 0x478}, {"tag_reticle_red_dot", 0x479}, {"tag_reticle_reflex", 0x47A}, {"tag_reticle_tavor_scope", 0x47B}, {"tag_reticle_thermal_scope", 0x47C}, {"tag_rider", 0x47D}, {"tag_riot_shield", 0x47E}, {"tag_rocket", 0x47F}, {"tag_scope_ads_off", 0x480}, {"tag_scope_ads_on", 0x481}, {"tag_shield_back", 0x482}, {"tag_shotgun", 0x483}, {"tag_show_alt", 0x484}, {"tag_sight_off", 0x485}, {"tag_sight_on", 0x486}, {"tag_stow_back_mid_attach", 0x487}, {"tag_stowed_back", 0x488}, {"tag_stowed_hip_rear", 0x489}, {"tag_sync", 0x48A}, {"tag_tip", 0x48B}, {"tag_turret", 0x48C}, {"tag_turret_base", 0x48D}, {"tag_turret_pitch", 0x48E}, {"tag_turret_yaw", 0x48F}, {"tag_weapon", 0x490}, {"tag_weapon_chest", 0x491}, {"tag_weapon_left", 0x492}, {"tag_weapon_right", 0x493}, {"tag_wheel_back_left", 0x494}, {"tag_wheel_back_right", 0x495}, {"tag_wheel_front_left", 0x496}, {"tag_wheel_front_right", 0x497}, {"tag_wheel_middle_left", 0x498}, {"tag_wheel_middle_right", 0x499}, {"tag_wheel_spin_left01", 0x49A}, {"tag_wheel_spin_left02", 0x49B}, {"tag_wheel_spin_left03", 0x49C}, {"tag_wheel_spin_right01", 0x49D}, {"tag_wheel_spin_right02", 0x49E}, {"tag_wheel_spin_right03", 0x49F}, {"takedamage", 0x4A0}, {"target", 0x4A1}, {"target_script_trigger", 0x4A2}, {"targetname", 0x4A3}, {"team", 0x4A4}, {"team3", 0x4A5}, {"teambalanced", 0x4A6}, {"teammode_axisallies", 0x4A7}, {"teammode_ffa", 0x4A8}, {"teammovewaittime", 0x4A9}, {"their_score", 0x4AA}, {"thermal", 0x4AB}, {"thermalbodymaterial", 0x4AC}, {"third_person", 0x4AD}, {"threatbias", 0x4AE}, {"threatbiasgroup", 0x4AF}, {"threatsightdelayenabled", 0x4B0}, {"threatsightdelayfalloff", 0x4B1}, {"threshold", 0x4B2}, {"throwingknife", 0x4B3}, {"time", 0x4B4}, {"timeplayedtotal", 0x4B5}, {"titlenew", 0x4B6}, {"titleunlocked", 0x4B7}, {"top", 0x4B8}, {"toparc", 0x4B9}, {"totalxp", 0x4BA}, {"touch", 0x4BB}, {"touching_platform", 0x4BC}, {"traverse_complete", 0x4BD}, {"traverse_soon", 0x4BE}, {"traversecost", 0x4BF}, {"traversesoonnotifydist", 0x4C0}, {"trend", 0x4C1}, {"trigger", 0x4C2}, {"trigger_damage", 0x4C3}, {"trigger_use", 0x4C4}, {"trigger_use_touch", 0x4C5}, {"truck_cam", 0x4C6}, {"turnrate", 0x4C7}, {"turret_deactivate", 0x4C8}, {"turret_fire", 0x4C9}, {"turret_no_vis", 0x4CA}, {"turret_not_on_target", 0x4CB}, {"turret_on_target", 0x4CC}, {"turret_on_vistarget", 0x4CD}, {"turret_pitch_clamped", 0x4CE}, {"turret_rotate_stopped", 0x4CF}, {"turret_yaw_clamped", 0x4D0}, {"turretinvulnerability", 0x4D1}, {"turretownerchange", 0x4D2}, {"turretstatechange", 0x4D3}, {"type", 0x4D4}, {"ucdidhigh", 0x4D5}, {"ucdidlow", 0x4D6}, {"unlockedcamo", 0x4D7}, {"unlockedreticles", 0x4D8}, {"unlockpoints", 0x4D9}, {"unresolved_collision", 0x4DA}, {"up", 0x4DB}, {"upaimlimit", 0x4DC}, {"upgradechallengeprogress", 0x4DD}, {"upgradechallengestage", 0x4DE}, {"upgradepoints", 0x4DF}, {"upgradepurchased", 0x4E0}, {"useable", 0x4E1}, {"usechokepoints", 0x4E2}, {"usecombatscriptatcover", 0x4E3}, {"usedemblemslots", 0x4E4}, {"useorcaavoidance", 0x4E5}, {"usepathsmoothingvalues", 0x4E6}, {"veh_boatbounce", 0x4E7}, {"veh_boost_activated", 0x4E8}, {"veh_boost_deactivated", 0x4E9}, {"veh_brake", 0x4EA}, {"veh_collision", 0x4EB}, {"veh_contact", 0x4EC}, {"veh_jolt", 0x4ED}, {"veh_landed", 0x4EE}, {"veh_leftground", 0x4EF}, {"veh_pathdir", 0x4F0}, {"veh_pathspeed", 0x4F1}, {"veh_pathtype", 0x4F2}, {"veh_predictedcollision", 0x4F3}, {"veh_speed", 0x4F4}, {"veh_throttle", 0x4F5}, {"veh_topspeed", 0x4F6}, {"veh_transmission", 0x4F7}, {"vehicle_dismount", 0x4F8}, {"vehicle_mount", 0x4F9}, {"vehicletype", 0x4FA}, {"velocity", 0x4FB}, {"vertalign", 0x4FC}, {"visionsetmissilecam", 0x4FD}, {"visionsetmissilecamduration", 0x4FE}, {"visionsetnaked", 0x4FF}, {"visionsetnakedduration", 0x500}, {"visionsetnight", 0x501}, {"visionsetnightduration", 0x502}, {"visionsetpain", 0x503}, {"visionsetpainduration", 0x504}, {"visionsetthermal", 0x505}, {"visionsetthermalduration", 0x506}, {"vote", 0x507}, {"wait", 0x508}, {"walk", 0x509}, {"walkdist", 0x50A}, {"walkdistfacingmotion", 0x50B}, {"wastacticalinsertion", 0x50C}, {"waypoint_reached", 0x50D}, {"weapon", 0x50E}, {"weapon_change", 0x50F}, {"weapon_dropped", 0x510}, {"weapon_fired", 0x511}, {"weapon_model_change", 0x512}, {"weapon_switch_invalid", 0x513}, {"weapon_switch_started", 0x514}, {"weapon_taken", 0x515}, {"weaponchange", 0x516}, {"weaponclassrestricted", 0x517}, {"weaponinfo", 0x518}, {"weaponrank", 0x519}, {"weaponrestricted", 0x51A}, {"weaponsetups", 0x51B}, {"weaponstats", 0x51C}, {"weeklychallengeid", 0x51D}, {"weight", 0x51E}, {"width", 0x51F}, {"wildcard1", 0x520}, {"wildcard2", 0x521}, {"wildcard3", 0x522}, {"wildcardslots", 0x523}, {"win_streak", 0x524}, {"winlossratio", 0x525}, {"wins", 0x526}, {"won_match", 0x527}, {"world", 0x528}, {"worldmodel", 0x529}, {"worldspawn", 0x52A}, {"x", 0x52B}, {"xb3", 0x52C}, {"xenon", 0x52D}, {"xp", 0x52E}, {"xp_multiplier", 0x52F}, {"xpmaxmultipliertimeplayed", 0x530}, {"xpmultiplier", 0x531}, {"xuid", 0x532}, {"y", 0x533}, {"yawconvergencetime", 0x534}, {"your_score", 0x535}, {"z", 0x536}, {"zonly_physics", 0x537}, {"codescripts/delete", 0x53D}, {"codescripts/struct", 0x53E}, {"codescripts/message", 0x53F}, {"maps/mp/gametypes/_callbacksetup", 0x540}, }; }