Merge branch 'main' of https://github.com/skkuull/h1-mod
This commit is contained in:
commit
d5d9ef4a01
63
src/client/component/virtuallobby.cpp
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63
src/client/component/virtuallobby.cpp
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#include <std_include.hpp>
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#include "loader/component_loader.hpp"
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#include "game/game.hpp"
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#include "game/dvars.hpp"
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#include <utils/hook.hpp>
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namespace virtuallobby
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{
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namespace
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{
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game::dvar_t* virtualLobby_fovscale;
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const auto get_fovscale_stub = utils::hook::assemble([](utils::hook::assembler& a)
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{
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const auto ret = a.newLabel();
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const auto original = a.newLabel();
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a.pushad64();
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a.mov(rax, qword_ptr(0x1425F7210)); // virtualLobbyInFiringRange
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a.cmp(byte_ptr(rax, 0x10), 1);
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a.je(original);
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a.call_aligned(game::VirtualLobby_Loaded);
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a.cmp(al, 0);
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a.je(original);
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// virtuallobby
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a.popad64();
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a.mov(rax, ptr(reinterpret_cast<int64_t>(&virtualLobby_fovscale)));
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a.jmp(ret);
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// original
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a.bind(original);
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a.popad64();
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a.mov(rax, qword_ptr(0x1413A8580));
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a.jmp(ret);
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a.bind(ret);
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a.mov(rcx, 0x142935000);
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a.jmp(0x1400B556A);
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});
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}
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class component final : public component_interface
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{
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public:
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void post_unpack() override
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{
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if (!game::environment::is_mp())
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{
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return;
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}
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virtualLobby_fovscale = dvars::register_float("virtualLobby_fovScale", 0.7f, 0.0f, 2.0f, game::DVAR_FLAG_SAVED);
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utils::hook::nop(0x1400B555C, 14);
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utils::hook::jump(0x1400B555C, get_fovscale_stub, true);
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}
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};
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}
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REGISTER_COMPONENT(virtuallobby::component)
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@ -199,6 +199,7 @@ namespace dvars
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"cg_legacyCrashHandling",
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"cg_legacyCrashHandling",
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"cl_maxpackets",
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"cl_maxpackets",
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"cl_maxPing",
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"cl_maxPing",
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"cl_connectTimeout",
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"com_introPlayed",
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"com_introPlayed",
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"com_isNotice",
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"com_isNotice",
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"com_maxclients",
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"com_maxclients",
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@ -332,6 +333,7 @@ namespace dvars
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"sv_mapRotation",
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"sv_mapRotation",
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"sv_mapRotationCurrent",
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"sv_mapRotationCurrent",
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"cl_maxpackets",
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"cl_maxpackets",
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"cl_timeout",
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"sv_maxclients",
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"sv_maxclients",
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"sv_maxPhysExplosionSpheres",
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"sv_maxPhysExplosionSpheres",
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"sv_maxPing",
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"sv_maxPing",
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@ -389,6 +391,7 @@ namespace dvars
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"sv_mapRotationCurrent",
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"sv_mapRotationCurrent",
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"sv_autoPriority",
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"sv_autoPriority",
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//"xpartygo",
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//"xpartygo",
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"ui_mousePitch",
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"svwp",
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"svwp",
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"syncTimeTimeout",
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"syncTimeTimeout",
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"sys_configSum",
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"sys_configSum",
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@ -469,6 +472,7 @@ namespace dvars
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"custom_scr_game_onlyheadshots",
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"custom_scr_game_onlyheadshots",
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"custom_scr_game_perks",
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"custom_scr_game_perks",
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"custom_scr_game_spectatetype",
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"custom_scr_game_spectatetype",
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"scr_game_spectatetype",
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"custom_scr_hardcore",
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"custom_scr_hardcore",
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"custom_scr_num_bots",
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"custom_scr_num_bots",
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"custom_scr_num_bots_enemy",
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"custom_scr_num_bots_enemy",
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@ -496,8 +500,14 @@ namespace dvars
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"custom_scr_team_fftype",
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"custom_scr_team_fftype",
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"custom_scr_team_teamkillspawndelay",
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"custom_scr_team_teamkillspawndelay",
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"custom_scr_vehicles_enabled",
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"custom_scr_vehicles_enabled",
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//"name",
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"custom_timelimit",
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"custom_timelimit",
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"safeArea_adjusted_horizontal",
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"safeArea_adjusted_vertical",
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"safeArea_horizontal",
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"safeArea_vertical",
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"elite_clan_active",
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"codPointStore_enabled",
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"sensitivity",
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"map"
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"map"
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};
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};
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@ -23,6 +23,11 @@ namespace game
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return sv_cmd_args->argv[sv_cmd_args->nesting][index];
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return sv_cmd_args->argv[sv_cmd_args->nesting][index];
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}
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}
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bool VirtualLobby_Loaded()
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{
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return !game::environment::is_sp() && *mp::virtualLobby_loaded == 1;
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}
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namespace environment
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namespace environment
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{
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{
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launcher::mode mode = launcher::mode::none;
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launcher::mode mode = launcher::mode::none;
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@ -125,6 +125,8 @@ namespace game
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WEAK symbol<void(unsigned int id, scr_string_t stringValue, unsigned int paramcount)> Scr_NotifyId{0, 0x1405C8240};
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WEAK symbol<void(unsigned int id, scr_string_t stringValue, unsigned int paramcount)> Scr_NotifyId{0, 0x1405C8240};
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WEAK symbol<const char* (scr_string_t stringValue)> SL_ConvertToString{0x14036D420, 0x1405BFBB0};
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WEAK symbol<const char* (scr_string_t stringValue)> SL_ConvertToString{0x14036D420, 0x1405BFBB0};
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WEAK symbol<scr_string_t(const char* str)> SL_FindString{ 0x140314AF0, 0x14043B470 }; // H1(1.4)
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WEAK symbol<scr_string_t(const char* str, unsigned int user)> SL_GetString{0x14036D9A0, 0x1405C0170};
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WEAK symbol<scr_string_t(const char* str, unsigned int user)> SL_GetString{0x14036D9A0, 0x1405C0170};
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WEAK symbol<void(netadr_s* from)> SV_DirectConnect{0, 0x140480860};
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WEAK symbol<void(netadr_s* from)> SV_DirectConnect{0, 0x140480860};
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WEAK symbol<gentity_s> g_entities{0, 0x14621E530};
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WEAK symbol<gentity_s> g_entities{0, 0x14621E530};
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WEAK symbol<client_t> svs_clients{0, 0x14B204A10};
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WEAK symbol<client_t> svs_clients{0, 0x14B204A10};
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WEAK symbol<int> gameTime{0, 0x14621BDBC};
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WEAK symbol<int> gameTime{0, 0x14621BDBC};
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WEAK symbol<bool> virtualLobby_loaded{ 0, 0x142D077FD };
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}
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}
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namespace sp
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namespace sp
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