From 55bc6bc4d97cdcff35012e52a4d568ae696587a1 Mon Sep 17 00:00:00 2001 From: quaK <38787176+Joelrau@users.noreply.github.com> Date: Sun, 27 Feb 2022 00:31:12 +0200 Subject: [PATCH 1/2] add virtuallobby component --- src/client/component/virtuallobby.cpp | 63 +++++++++++++++++++++++++++ src/client/game/game.cpp | 5 +++ src/client/game/symbols.hpp | 2 + 3 files changed, 70 insertions(+) create mode 100644 src/client/component/virtuallobby.cpp diff --git a/src/client/component/virtuallobby.cpp b/src/client/component/virtuallobby.cpp new file mode 100644 index 00000000..eb6295f7 --- /dev/null +++ b/src/client/component/virtuallobby.cpp @@ -0,0 +1,63 @@ +#include +#include "loader/component_loader.hpp" + +#include "game/game.hpp" +#include "game/dvars.hpp" + +#include + +namespace virtuallobby +{ + namespace + { + game::dvar_t* virtualLobby_fovscale; + + const auto get_fovscale_stub = utils::hook::assemble([](utils::hook::assembler& a) + { + const auto ret = a.newLabel(); + const auto original = a.newLabel(); + + a.pushad64(); + a.mov(rax, qword_ptr(0x1425F7210)); // virtualLobbyInFiringRange + a.cmp(byte_ptr(rax, 0x10), 1); + a.je(original); + a.call_aligned(game::VirtualLobby_Loaded); + a.cmp(al, 0); + a.je(original); + + // virtuallobby + a.popad64(); + a.mov(rax, ptr(reinterpret_cast(&virtualLobby_fovscale))); + a.jmp(ret); + + // original + a.bind(original); + a.popad64(); + a.mov(rax, qword_ptr(0x1413A8580)); + a.jmp(ret); + + a.bind(ret); + a.mov(rcx, 0x142935000); + a.jmp(0x1400B556A); + }); + } + + class component final : public component_interface + { + public: + void post_unpack() override + { + if (!game::environment::is_mp()) + { + return; + } + + virtualLobby_fovscale = dvars::register_float("virtualLobby_fovScale", 0.7f, 0.0f, 2.0f, game::DVAR_FLAG_SAVED); + + utils::hook::nop(0x1400B555C, 14); + utils::hook::jump(0x1400B555C, get_fovscale_stub, true); + } + }; +} + +REGISTER_COMPONENT(virtuallobby::component) diff --git a/src/client/game/game.cpp b/src/client/game/game.cpp index d47c6bc2..9045761b 100644 --- a/src/client/game/game.cpp +++ b/src/client/game/game.cpp @@ -23,6 +23,11 @@ namespace game return sv_cmd_args->argv[sv_cmd_args->nesting][index]; } + bool VirtualLobby_Loaded() + { + return !game::environment::is_sp() && *mp::virtualLobby_loaded == 1; + } + namespace environment { launcher::mode mode = launcher::mode::none; diff --git a/src/client/game/symbols.hpp b/src/client/game/symbols.hpp index 6606fea6..8a74144b 100644 --- a/src/client/game/symbols.hpp +++ b/src/client/game/symbols.hpp @@ -204,6 +204,8 @@ namespace game WEAK symbol g_entities{0, 0x14621E530}; WEAK symbol svs_clients{0, 0x14B204A10}; WEAK symbol gameTime{0, 0x14621BDBC}; + + WEAK symbol virtualLobby_loaded{ 0, 0x142D077FD }; } namespace sp From 6cfab48182483bc7eff19178b45b7a618f582998 Mon Sep 17 00:00:00 2001 From: Skull Merlin <86374920+skkuull@users.noreply.github.com> Date: Sun, 27 Feb 2022 00:40:52 +0200 Subject: [PATCH 2/2] lost dvars --- src/client/game/dvars.cpp | 12 +++++++++++- src/client/game/symbols.hpp | 2 ++ 2 files changed, 13 insertions(+), 1 deletion(-) diff --git a/src/client/game/dvars.cpp b/src/client/game/dvars.cpp index abc576a2..778c8149 100644 --- a/src/client/game/dvars.cpp +++ b/src/client/game/dvars.cpp @@ -199,6 +199,7 @@ namespace dvars "cg_legacyCrashHandling", "cl_maxpackets", "cl_maxPing", + "cl_connectTimeout", "com_introPlayed", "com_isNotice", "com_maxclients", @@ -332,6 +333,7 @@ namespace dvars "sv_mapRotation", "sv_mapRotationCurrent", "cl_maxpackets", + "cl_timeout", "sv_maxclients", "sv_maxPhysExplosionSpheres", "sv_maxPing", @@ -389,6 +391,7 @@ namespace dvars "sv_mapRotationCurrent", "sv_autoPriority", //"xpartygo", + "ui_mousePitch", "svwp", "syncTimeTimeout", "sys_configSum", @@ -469,6 +472,7 @@ namespace dvars "custom_scr_game_onlyheadshots", "custom_scr_game_perks", "custom_scr_game_spectatetype", + "scr_game_spectatetype", "custom_scr_hardcore", "custom_scr_num_bots", "custom_scr_num_bots_enemy", @@ -496,8 +500,14 @@ namespace dvars "custom_scr_team_fftype", "custom_scr_team_teamkillspawndelay", "custom_scr_vehicles_enabled", - //"name", "custom_timelimit", + "safeArea_adjusted_horizontal", + "safeArea_adjusted_vertical", + "safeArea_horizontal", + "safeArea_vertical", + "elite_clan_active", + "codPointStore_enabled", + "sensitivity", "map" }; diff --git a/src/client/game/symbols.hpp b/src/client/game/symbols.hpp index cff85e80..8f5a754f 100644 --- a/src/client/game/symbols.hpp +++ b/src/client/game/symbols.hpp @@ -168,6 +168,8 @@ namespace game float materialTime, __int64 a7, __int64 a8)> R_AddDObjToScene{0, 0x140775C40}; WEAK symbol SL_ConvertToString{0x14036D420, 0x1405BFBB0}; + WEAK symbol SL_FindString{ 0x140314AF0, 0x14043B470 }; // H1(1.4) + WEAK symbol SL_GetString{0x14036D9A0, 0x1405C0170}; WEAK symbol SV_SetConfigstring{0, 0x140486720}; // H1(1.4)