Update server_list.cpp [skip ci]
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@ -300,7 +300,7 @@ namespace server_list
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bool get_master_server(game::netadr_s& address)
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{
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return game::NET_StringToAdr("master.ff.h1p.co:20810", &address);
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return game::NET_StringToAdr("master.h1.gg:20810", &address);
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}
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void handle_info_response(const game::netadr_s& address, const utils::info_string& info)
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