Update patches.cpp

This commit is contained in:
Skull Merlin 2022-05-25 03:08:28 +03:00
parent f9dc6e238d
commit 5ee470c505

View File

@ -93,7 +93,7 @@ namespace patches
}
// DB_ReadRawFile
return utils::hook::invoke<const char*>(SELECT_VALUE(0x1401CD4F0, 0x1402BEF10), filename, buf, size);
return utils::hook::invoke<const char*>(SELECT_VALUE(0x1F4D00_b, 0x3994B0_b), filename, buf, size);
}
void bsp_sys_error_stub(const char* error, const char* arg1)
@ -146,7 +146,7 @@ namespace patches
return;
}
utils::hook::invoke<void>(0x140481A00, client, msg);
utils::hook::invoke<void>(0x54EC50_b, client, msg);
}
void aim_assist_add_to_target_list(void* a1, void* a2)
@ -175,15 +175,15 @@ namespace patches
void post_unpack() override
{
// Register dvars
com_register_dvars_hook.create(SELECT_VALUE(0, 0x15BB60_b), &com_register_dvars_stub);
com_register_dvars_hook.create(SELECT_VALUE(0x385BE0_b, 0x15BB60_b), &com_register_dvars_stub);
// Unlock fps in main menu
utils::hook::set<BYTE>(SELECT_VALUE(0, 0x34396B_b), 0xEB);
utils::hook::set<BYTE>(SELECT_VALUE(0x1B1EAB_b, 0x34396B_b), 0xEB);
if (!game::environment::is_dedi())
{
// Fix mouse lag
utils::hook::nop(SELECT_VALUE(0, 0x5BFF89_b), 6);
utils::hook::nop(SELECT_VALUE(0x4631F9_b, 0x5BFF89_b), 6);
scheduler::loop([]()
{
SetThreadExecutionState(ES_DISPLAY_REQUIRED);
@ -196,11 +196,11 @@ namespace patches
dvars::override::register_float("cg_fovMin", 1.f, 1.0f, 90.f, game::DvarFlags::DVAR_FLAG_SAVED);
// Allow kbam input when gamepad is enabled
utils::hook::nop(SELECT_VALUE(0x0, 0x135EFB_b), 2);
utils::hook::nop(SELECT_VALUE(0x0, 0x13388F_b), 6);
utils::hook::nop(SELECT_VALUE(0x1AC0CE_b, 0x135EFB_b), 2);
utils::hook::nop(SELECT_VALUE(0x1A9DDC_b, 0x13388F_b), 6);
// Allow executing custom cfg files with the "exec" command
// utils::hook::call(SELECT_VALUE(0x140343855, 0x140403E28), db_read_raw_file_stub);
utils::hook::call(SELECT_VALUE(0x376EB5_b, 0x156D41_b), db_read_raw_file_stub);
if (!game::environment::is_sp())
{
@ -227,27 +227,23 @@ namespace patches
sv_kick_client_num_hook.create(game::SV_KickClientNum, &sv_kick_client_num);
// block changing name in-game
/*utils::hook::set<uint8_t>(0x14047FC90, 0xC3);
utils::hook::set<uint8_t>(0x54CFF0_b, 0xC3);
// patch "Couldn't find the bsp for this map." error to not be fatal in mp
utils::hook::call(0x1402BA26B, bsp_sys_error_stub);
utils::hook::call(0x39465B_b, bsp_sys_error_stub);
// client side aim assist dvar
dvars::aimassist_enabled = dvars::register_bool("aimassist_enabled", true,
game::DvarFlags::DVAR_FLAG_SAVED,
"Enables aim assist for controllers");
utils::hook::call(0x14009EE9E, aim_assist_add_to_target_list);
utils::hook::call(0xE857F_b, aim_assist_add_to_target_list);
// isProfanity
utils::hook::set(0x1402877D0, 0xC3C033);
// disable emblems
dvars::override::register_int("emblems_active", 0, 0, 0, game::DVAR_FLAG_NONE);
utils::hook::set<uint8_t>(0x140479590, 0xC3); // don't register commands
//utils::hook::set(0x1402877D0, 0xC3C033); // inlined?
// disable elite_clan
dvars::override::register_int("elite_clan_active", 0, 0, 0, game::DVAR_FLAG_NONE);
utils::hook::set<uint8_t>(0x140585680, 0xC3); // don't register commands*/
utils::hook::set<uint8_t>(0x62D2F0_b, 0xC3); // don't register commands
// disable codPointStore
dvars::override::register_int("codPointStore_enabled", 0, 0, 0, game::DVAR_FLAG_NONE);
@ -256,7 +252,7 @@ namespace patches
utils::hook::nop(0x47408E_b, 5); // dvar_foreach
// patch "Server is different version" to show the server client version
// utils::hook::inject(0x140480955, VERSION);
//utils::hook::inject(0x54DCE5_b, VERSION); // we can't inject
// prevent servers overriding our fov
set_client_dvar_from_server_hook.create(0x11AA90_b, set_client_dvar_from_server_stub);
@ -291,20 +287,20 @@ namespace patches
dvars::override::register_int("com_maxfps", 0, 0, 1000, game::DVAR_FLAG_SAVED);
// Prevent clients from ending the game as non host by sending 'end_game' lui notification
/*cmd_lui_notify_server_hook.create(0x140335A70, cmd_lui_notify_server_stub);
cmd_lui_notify_server_hook.create(0x412D50_b, cmd_lui_notify_server_stub);
// Prevent clients from sending invalid reliableAcknowledge
utils::hook::call(0x1404899C6, sv_execute_client_message_stub);
utils::hook::call(0x1CBD06_b, sv_execute_client_message_stub);
// "fix" for rare 'Out of memory error' error
if (utils::flags::has_flag("memoryfix"))
{
utils::hook::jump(0x140578BE0, malloc);
utils::hook::jump(0x140578B00, _aligned_malloc);
utils::hook::jump(0x140578C40, free);
utils::hook::jump(0x140578D30, realloc);
utils::hook::jump(0x140578B60, _aligned_realloc);
}*/
utils::hook::jump(0x6200C0_b, malloc);
utils::hook::jump(0x61FFE0_b, _aligned_malloc);
utils::hook::jump(0x620120_b, free);
utils::hook::jump(0x620210_b, realloc);
utils::hook::jump(0x620040_b, _aligned_realloc);
}
// Change default hostname and make it replicated
dvars::override::register_string("sv_hostname", "^2H1-Mod^7 Default Server", game::DVAR_FLAG_REPLICATED);