diff --git a/src/client/component/patches.cpp b/src/client/component/patches.cpp index 32b52066..3573d6ad 100644 --- a/src/client/component/patches.cpp +++ b/src/client/component/patches.cpp @@ -93,7 +93,7 @@ namespace patches } // DB_ReadRawFile - return utils::hook::invoke(SELECT_VALUE(0x1401CD4F0, 0x1402BEF10), filename, buf, size); + return utils::hook::invoke(SELECT_VALUE(0x1F4D00_b, 0x3994B0_b), filename, buf, size); } void bsp_sys_error_stub(const char* error, const char* arg1) @@ -146,7 +146,7 @@ namespace patches return; } - utils::hook::invoke(0x140481A00, client, msg); + utils::hook::invoke(0x54EC50_b, client, msg); } void aim_assist_add_to_target_list(void* a1, void* a2) @@ -175,15 +175,15 @@ namespace patches void post_unpack() override { // Register dvars - com_register_dvars_hook.create(SELECT_VALUE(0, 0x15BB60_b), &com_register_dvars_stub); + com_register_dvars_hook.create(SELECT_VALUE(0x385BE0_b, 0x15BB60_b), &com_register_dvars_stub); // Unlock fps in main menu - utils::hook::set(SELECT_VALUE(0, 0x34396B_b), 0xEB); + utils::hook::set(SELECT_VALUE(0x1B1EAB_b, 0x34396B_b), 0xEB); if (!game::environment::is_dedi()) { // Fix mouse lag - utils::hook::nop(SELECT_VALUE(0, 0x5BFF89_b), 6); + utils::hook::nop(SELECT_VALUE(0x4631F9_b, 0x5BFF89_b), 6); scheduler::loop([]() { SetThreadExecutionState(ES_DISPLAY_REQUIRED); @@ -196,11 +196,11 @@ namespace patches dvars::override::register_float("cg_fovMin", 1.f, 1.0f, 90.f, game::DvarFlags::DVAR_FLAG_SAVED); // Allow kbam input when gamepad is enabled - utils::hook::nop(SELECT_VALUE(0x0, 0x135EFB_b), 2); - utils::hook::nop(SELECT_VALUE(0x0, 0x13388F_b), 6); + utils::hook::nop(SELECT_VALUE(0x1AC0CE_b, 0x135EFB_b), 2); + utils::hook::nop(SELECT_VALUE(0x1A9DDC_b, 0x13388F_b), 6); // Allow executing custom cfg files with the "exec" command - // utils::hook::call(SELECT_VALUE(0x140343855, 0x140403E28), db_read_raw_file_stub); + utils::hook::call(SELECT_VALUE(0x376EB5_b, 0x156D41_b), db_read_raw_file_stub); if (!game::environment::is_sp()) { @@ -227,27 +227,23 @@ namespace patches sv_kick_client_num_hook.create(game::SV_KickClientNum, &sv_kick_client_num); // block changing name in-game - /*utils::hook::set(0x14047FC90, 0xC3); + utils::hook::set(0x54CFF0_b, 0xC3); // patch "Couldn't find the bsp for this map." error to not be fatal in mp - utils::hook::call(0x1402BA26B, bsp_sys_error_stub); + utils::hook::call(0x39465B_b, bsp_sys_error_stub); // client side aim assist dvar dvars::aimassist_enabled = dvars::register_bool("aimassist_enabled", true, game::DvarFlags::DVAR_FLAG_SAVED, "Enables aim assist for controllers"); - utils::hook::call(0x14009EE9E, aim_assist_add_to_target_list); + utils::hook::call(0xE857F_b, aim_assist_add_to_target_list); // isProfanity - utils::hook::set(0x1402877D0, 0xC3C033); - - // disable emblems - dvars::override::register_int("emblems_active", 0, 0, 0, game::DVAR_FLAG_NONE); - utils::hook::set(0x140479590, 0xC3); // don't register commands + //utils::hook::set(0x1402877D0, 0xC3C033); // inlined? // disable elite_clan dvars::override::register_int("elite_clan_active", 0, 0, 0, game::DVAR_FLAG_NONE); - utils::hook::set(0x140585680, 0xC3); // don't register commands*/ + utils::hook::set(0x62D2F0_b, 0xC3); // don't register commands // disable codPointStore dvars::override::register_int("codPointStore_enabled", 0, 0, 0, game::DVAR_FLAG_NONE); @@ -256,7 +252,7 @@ namespace patches utils::hook::nop(0x47408E_b, 5); // dvar_foreach // patch "Server is different version" to show the server client version - // utils::hook::inject(0x140480955, VERSION); + //utils::hook::inject(0x54DCE5_b, VERSION); // we can't inject // prevent servers overriding our fov set_client_dvar_from_server_hook.create(0x11AA90_b, set_client_dvar_from_server_stub); @@ -291,20 +287,20 @@ namespace patches dvars::override::register_int("com_maxfps", 0, 0, 1000, game::DVAR_FLAG_SAVED); // Prevent clients from ending the game as non host by sending 'end_game' lui notification - /*cmd_lui_notify_server_hook.create(0x140335A70, cmd_lui_notify_server_stub); + cmd_lui_notify_server_hook.create(0x412D50_b, cmd_lui_notify_server_stub); // Prevent clients from sending invalid reliableAcknowledge - utils::hook::call(0x1404899C6, sv_execute_client_message_stub); + utils::hook::call(0x1CBD06_b, sv_execute_client_message_stub); // "fix" for rare 'Out of memory error' error if (utils::flags::has_flag("memoryfix")) { - utils::hook::jump(0x140578BE0, malloc); - utils::hook::jump(0x140578B00, _aligned_malloc); - utils::hook::jump(0x140578C40, free); - utils::hook::jump(0x140578D30, realloc); - utils::hook::jump(0x140578B60, _aligned_realloc); - }*/ + utils::hook::jump(0x6200C0_b, malloc); + utils::hook::jump(0x61FFE0_b, _aligned_malloc); + utils::hook::jump(0x620120_b, free); + utils::hook::jump(0x620210_b, realloc); + utils::hook::jump(0x620040_b, _aligned_realloc); + } // Change default hostname and make it replicated dvars::override::register_string("sv_hostname", "^2H1-Mod^7 Default Server", game::DVAR_FLAG_REPLICATED);