commit
13cf6e44ca
@ -1,7 +1,7 @@
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local Lobby = luiglobals.Lobby
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local MPLobbyOnline = LUI.mp_menus.MPLobbyOnline
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function LeaveLobby(f5_arg0)
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function LeaveLobby()
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LeaveXboxLive()
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if Lobby.IsInPrivateParty() == false or Lobby.IsPrivatePartyHost() then
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LUI.FlowManager.RequestLeaveMenuByName("menu_xboxlive")
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@ -9,7 +9,7 @@ function LeaveLobby(f5_arg0)
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end
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end
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function menu_xboxlive(f16_arg0, f16_arg1)
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function menu_xboxlive(f16_arg0)
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local menu = LUI.MPLobbyBase.new(f16_arg0, {
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menu_title = "@PLATFORM_UI_HEADER_PLAY_MP_CAPS",
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memberListState = Lobby.MemberListStates.Prelobby
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@ -17,7 +17,7 @@ function menu_xboxlive(f16_arg0, f16_arg1)
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menu:setClass(LUI.MPLobbyOnline)
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local serverListButton = menu:AddButton("@LUA_MENU_SERVERLIST", function(a1, a2)
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local serverListButton = menu:AddButton("@LUA_MENU_SERVERLIST", function(a1)
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LUI.FlowManager.RequestAddMenu(a1, "menu_systemlink_join", true, nil)
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end)
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serverListButton:setDisabledRefreshRate(500)
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@ -27,9 +27,7 @@ function menu_xboxlive(f16_arg0, f16_arg1)
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menu:AddPersonalizationButton()
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menu:AddDepotButton()
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-- kinda a weird place to do this, but it's whatever
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-- add "MODS" button below depot button
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local modsButton = menu:AddButton("@MENU_MODS", function(a1, a2)
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menu:AddButton("@MENU_MODS", function(a1)
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LUI.FlowManager.RequestAddMenu(a1, "mods_menu", true, nil)
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end)
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end
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@ -58,6 +56,8 @@ function menu_xboxlive(f16_arg0, f16_arg1)
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menu:addElement(self)
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end
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menu:AddMenuDescription(1)
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menu:AddMarketingPanel(LUI.MarketingLocation.Featured, LUI.ComScore.ScreenID.PlayOnline)
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menu.isSignInMenu = true
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menu:registerEventHandler("gain_focus", LUI.MPLobbyOnline.OnGainFocus)
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menu:registerEventHandler("player_joined", luiglobals.Cac.PlayerJoinedEvent)
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@ -81,7 +81,16 @@ function menu_xboxlive(f16_arg0, f16_arg1)
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end
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end)
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menu:AddHelp({
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name = "add_button_helper_text",
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button_ref = "",
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helper_text = " ",
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side = "left",
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priority = -9000,
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clickable = false
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})
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return menu
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end
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LUI.MenuBuilder.m_types_build["menu_xboxlive"] = menu_xboxlive
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LUI.MenuBuilder.m_types_build["menu_xboxlive"] = menu_xboxlive
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37
src/client/component/motd.cpp
Normal file
37
src/client/component/motd.cpp
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@ -0,0 +1,37 @@
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#include <std_include.hpp>
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#include "loader/component_loader.hpp"
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#include "materials.hpp"
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#include "game/game.hpp"
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#include <utils/http.hpp>
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namespace motd
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{
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class component final : public component_interface
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{
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public:
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void post_load() override
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{
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std::thread([]
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{
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auto data = utils::http::get_data("https://h1.gg/data/motd.png");
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if (data.has_value())
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{
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materials::add("motd_image", data.value().buffer);
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}
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}).detach();
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}
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void post_unpack() override
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{
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if (game::environment::is_sp())
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{
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return;
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}
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}
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};
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}
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REGISTER_COMPONENT(motd::component)
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@ -351,6 +351,9 @@ namespace patches
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dvars::override::register_float("cg_fovScale", 1.f, 0.1f, 2.f, game::DvarFlags::DVAR_FLAG_SAVED);
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dvars::override::register_float("cg_fovMin", 1.f, 1.0f, 90.f, game::DvarFlags::DVAR_FLAG_SAVED);
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// Enable Marketing Comms
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dvars::override::register_int("marketing_active", 1, 1, 1, game::DVAR_FLAG_WRITE);
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// Makes com_maxfps saved dvar
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dvars::override::register_int("com_maxfps", 0, 0, 1000, game::DVAR_FLAG_SAVED);
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@ -237,4 +237,29 @@ namespace demonware
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buffer->read_string(&this->filename);
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}
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};
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class bdMarketingMessage final : public bdTaskResult
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{
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public:
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uint64_t m_messageID;
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std::string m_languageCode;
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std::string m_content;
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std::string m_metadata;
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void serialize(byte_buffer* buffer) override
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{
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buffer->write_uint64(this->m_messageID);
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buffer->write_string(this->m_languageCode);
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buffer->write_blob(this->m_content);
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buffer->write_blob(this->m_metadata);
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}
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void deserialize(byte_buffer* buffer) override
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{
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buffer->read_uint64(&this->m_messageID);
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buffer->read_string(&this->m_languageCode);
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buffer->read_blob(&this->m_content);
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buffer->read_blob(&this->m_metadata);
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}
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};
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}
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#include <std_include.hpp>
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#include <utils/http.hpp>
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#include "../services.hpp"
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namespace demonware
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@ -7,12 +9,46 @@ namespace demonware
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{
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this->register_task(1, &bdMarketingComms::getMessages);
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this->register_task(4, &bdMarketingComms::reportFullMessagesViewed);
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this->register_task(5, &bdMarketingComms::getMessages_);
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}
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void bdMarketingComms::getMessages(service_server* server, byte_buffer* /*buffer*/) const
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{
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// TODO:
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auto reply = server->create_reply(this->task_id());
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const auto motd_content = utils::http::get_data("https://h1.gg/data/motd.json");
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if (motd_content.has_value())
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{
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const auto motd = new bdMarketingMessage;
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motd->m_messageID = 1;
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motd->m_languageCode = "en-US";
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motd->m_content = motd_content.value().buffer.data();
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motd->m_metadata = "{}";
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reply->add(motd);
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}
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const auto featured_content = utils::http::get_data("https://h1.gg/data/featured.json");
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if (featured_content.has_value())
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{
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const auto featured = new bdMarketingMessage;
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featured->m_messageID = 2;
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featured->m_languageCode = "en-US";
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featured->m_content = featured_content.value().buffer.data();
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featured->m_metadata = "{}";
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reply->add(featured);
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}
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const auto featured2_content = utils::http::get_data("https://h1.gg/data/featured2.json");
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if (featured2_content.has_value())
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{
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const auto featured2 = new bdMarketingMessage;
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featured2->m_messageID = 3;
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featured2->m_languageCode = "en-US";
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featured2->m_content = featured2_content.value().buffer.data();
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featured2->m_metadata = "{}";
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reply->add(featured2);
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}
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reply->send();
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}
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@ -22,4 +58,11 @@ namespace demonware
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auto reply = server->create_reply(this->task_id());
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reply->send();
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}
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void bdMarketingComms::getMessages_(service_server* server, byte_buffer* /*buffer*/) const
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{
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// TODO:
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auto reply = server->create_reply(this->task_id());
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reply->send();
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}
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}
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private:
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void getMessages(service_server* server, byte_buffer* buffer) const;
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void reportFullMessagesViewed(service_server* server, byte_buffer* buffer) const;
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void getMessages_(service_server* server, byte_buffer* buffer) const;
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};
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}
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@ -4993,14 +4993,19 @@ namespace dvars
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},
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{
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"marketing_active",
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"Are we allowed to enable Marketing Comms or not",
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"Enable/Disable Marketing Comms",
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generate_hash("marketing_active")
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},
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{
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"marketing_refresh_time",
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"time in seconds to wait before refreshing marketing messages from demonware",
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"Time in seconds to wait before refreshing marketing messages from demonware",
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generate_hash("marketing_refresh_time")
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},
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{
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"marketing_motd_once_per_day",
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"Display motd once per day",
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generate_hash("marketing_motd_once_per_day")
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},
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{
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"matchdata_active",
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"Are match data uploads enabled",
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Loading…
Reference in New Issue
Block a user