h1-mod/src/client/component/branding.cpp

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#include <std_include.hpp>
#include "loader/component_loader.hpp"
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#include "command.hpp"
#include "dvars.hpp"
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#include "localized_strings.hpp"
#include "scheduler.hpp"
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#include "version.hpp"
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#include "game/game.hpp"
#include <utils/hook.hpp>
#include <utils/string.hpp>
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// fonts/default.otf, fonts/defaultBold.otf, fonts/fira_mono_regular.ttf, fonts/fira_mono_bold.ttf
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namespace branding
{
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namespace
{
utils::hook::detour ui_get_formatted_build_number_hook;
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float color[4] = {0.39f, 0.9f, 0.4f, 0.9f};
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const char* ui_get_formatted_build_number_stub()
{
const auto* const build_num = ui_get_formatted_build_number_hook.invoke<const char*>();
return utils::string::va("%s (%s)", VERSION, build_num);
}
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void draw_branding()
{
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const auto font = game::R_RegisterFont("fonts/fira_mono_bold.ttf", 22);
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if (!font)
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{
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return;
}
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#ifdef DEBUG
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const auto text = "h1-mod: " VERSION " (" __DATE__ " " __TIME__ ")";
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#else
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const auto text = "h1-mod: " VERSION ";
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#endif
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const auto placement = game::ScrPlace_GetViewPlacement();
float text_color[4] = {0.6f, 0.6f, 0.6f, 0.6f};
game::rectDef_s rect{};
rect.x = 0;
rect.y = 0;
rect.w = 500;
rect.horzAlign = 0;
rect.vertAlign = 0;
game::rectDef_s text_rect{};
game::UI_DrawWrappedText(placement, text, &rect, font, -102.5f, 10.f, 0.17f, text_color, 0, 0, &text_rect, 0);
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}
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}
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class component final : public component_interface
{
public:
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void post_start() override
{
scheduler::loop(draw_branding, scheduler::pipeline::renderer);
}
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void post_unpack() override
{
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if (game::environment::is_dedi())
{
return;
}
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ui_get_formatted_build_number_hook.create(
SELECT_VALUE(0x406EC0_b, 0x1DF300_b), ui_get_formatted_build_number_stub);
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}
};
}
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REGISTER_COMPONENT(branding::component)