2022-03-01 15:38:52 -05:00
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#pragma once
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#include "game/game.hpp"
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namespace fastfiles
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{
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2022-08-16 18:23:36 -04:00
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bool exists(const std::string& zone);
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2022-03-01 15:38:52 -05:00
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std::string get_current_fastfile();
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2022-03-13 10:31:57 -04:00
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void enum_assets(const game::XAssetType type,
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const std::function<void(game::XAssetHeader)>& callback, const bool includeOverride);
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2022-09-10 20:21:38 -04:00
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void close_fastfile_handles();
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2022-03-01 15:38:52 -05:00
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}
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