174 lines
5.2 KiB
Lua
174 lines
5.2 KiB
Lua
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local pcdisplay = luiglobals.require("LUI.PCDisplay")
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function createdivider(menu, text)
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local element = LUI.UIElement.new( {
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leftAnchor = true,
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rightAnchor = true,
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left = 0,
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right = 0,
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topAnchor = true,
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bottomAnchor = false,
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top = 0,
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bottom = 33.33
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})
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element.scrollingToNext = true
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element:addElement(LUI.MenuBuilder.BuildRegisteredType("h1_option_menu_titlebar", {
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title_bar_text = text
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}))
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menu.list:addElement(element)
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end
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pcdisplay.CreateOptions = function( menu )
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LUI.Options.AddButtonOptionVariant(
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menu,
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luiglobals.GenericButtonSettings.Variants.Select,
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"@LUA_MENU_COLORBLIND_FILTER",
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"@LUA_MENU_COLOR_BLIND_DESC",
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LUI.Options.GetRenderColorBlindText,
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LUI.Options.RenderColorBlindToggle,
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LUI.Options.RenderColorBlindToggle
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)
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if Engine.IsMultiplayer() and Engine.GetDvarType( "cg_paintballFx" ) == luiglobals.DvarTypeTable.DvarBool then
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LUI.Options.AddButtonOptionVariant(
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menu,
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luiglobals.GenericButtonSettings.Variants.Select,
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"@LUA_MENU_PAINTBALL", "@LUA_MENU_PAINTBALL_DESC",
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LUI.Options.GetDvarEnableTextFunc("cg_paintballFx", false),
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LUI.Options.ToggleDvarFunc("cg_paintballFx"),
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LUI.Options.ToggleDvarFunc("cg_paintballFx")
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)
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end
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LUI.Options.AddButtonOptionVariant(
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menu,
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luiglobals.GenericButtonSettings.Variants.Select,
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"@LUA_MENU_BLOOD",
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"@LUA_MENU_BLOOD_DESC",
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LUI.Options.GetDvarEnableTextFunc("cg_blood", false),
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LUI.Options.ToggleProfiledataFunc("showblood", Engine.GetControllerForLocalClient(0)),
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LUI.Options.ToggleProfiledataFunc("showblood", Engine.GetControllerForLocalClient(0))
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)
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if not Engine.IsMultiplayer() then
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LUI.Options.AddButtonOptionVariant(
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menu,
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luiglobals.GenericButtonSettings.Variants.Select,
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"@LUA_MENU_CROSSHAIR",
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"@LUA_MENU_CROSSHAIR_DESC",
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LUI.Options.GetDvarEnableTextFunc("cg_drawCrosshairOption", false),
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LUI.Options.ToggleDvarFunc("cg_drawCrosshairOption"),
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LUI.Options.ToggleDvarFunc("cg_drawCrosshairOption")
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)
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LUI.Options.CreateOptionButton(
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menu,
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"cg_drawDamageFeedbackOption",
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"@LUA_MENU_HIT_MARKER",
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"@LUA_MENU_HIT_MARKER_DESC",
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{
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{
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text = "@LUA_MENU_ENABLED",
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value = true
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},
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{
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text = "@LUA_MENU_DISABLED",
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value = false
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}
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}
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)
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end
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if Engine.IsMultiplayer() then
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LUI.Options.AddButtonOptionVariant(
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menu,
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luiglobals.GenericButtonSettings.Variants.Select,
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"@MENU_DISPLAY_KILLSTREAK_COUNTER",
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"@MENU_DISPLAY_KILLSTREAK_COUNTER_DESC",
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pcdisplay.GetDisplayKillstreakCounterText,
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pcdisplay.DisplayKillstreakCounterToggle,
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pcdisplay.DisplayKillstreakCounterToggle
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)
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LUI.Options.AddButtonOptionVariant(
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menu,
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luiglobals.GenericButtonSettings.Variants.Select,
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"@MENU_DISPLAY_MEDAL_SPLASHES",
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"@MENU_DISPLAY_MEDAL_SPLASHES_DESC",
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pcdisplay.GetDisplayMedalSplashesText,
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pcdisplay.DisplayMedalSplashesToggle,
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pcdisplay.DisplayMedalSplashesToggle
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)
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LUI.Options.AddButtonOptionVariant(
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menu,
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luiglobals.GenericButtonSettings.Variants.Select,
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"@MENU_DISPLAY_WEAPON_EMBLEMS",
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"@MENU_DISPLAY_WEAPON_EMBLEMS_DESC",
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pcdisplay.GetDisplayWeaponEmblemsText,
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pcdisplay.DisplayWeaponEmblemsToggle,
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pcdisplay.DisplayWeaponEmblemsToggle
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)
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end
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LUI.Options.AddButtonOptionVariant(
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menu,
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luiglobals.GenericButtonSettings.Variants.Common,
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"@MENU_BRIGHTNESS",
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"@MENU_BRIGHTNESS_DESC1",
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nil, nil, nil,
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pcdisplay.OpenBrightnessMenu,
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nil, nil, nil
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)
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createdivider(menu, "TELEMETRY")
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LUI.Options.CreateOptionButton(
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menu,
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"cg_infobar_ping",
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"Server Latency",
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"Show server latency",
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{
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{
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text = "@LUA_MENU_ENABLED",
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value = true
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},
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{
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text = "@LUA_MENU_DISABLED",
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value = false
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}
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}, nil, nil, function(value)
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Engine.SetDvarBool("cg_infobar_ping", value)
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Engine.GetLuiRoot():processEvent({
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name = "update_hud_infobar_settings"
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})
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end
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)
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LUI.Options.CreateOptionButton(
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menu,
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"cg_infobar_fps",
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"FPS counter",
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"Show FPS counter",
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{
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{
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text = "@LUA_MENU_ENABLED",
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value = true
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},
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{
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text = "@LUA_MENU_DISABLED",
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value = false
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}
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}, nil, nil, function(value)
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Engine.SetDvarBool("cg_infobar_fps", value)
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Engine.GetLuiRoot():processEvent({
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name = "update_hud_infobar_settings"
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})
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end
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)
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LUI.Options.InitScrollingList(menu.list, nil)
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end
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