71 lines
1.0 KiB
C++
71 lines
1.0 KiB
C++
|
#pragma once
|
||
|
|
||
|
#include "structs.hpp"
|
||
|
#include "launcher/launcher.hpp"
|
||
|
|
||
|
#define SELECT_VALUE(sp, mp) (game::environment::is_sp() ? (sp) : (mp))
|
||
|
|
||
|
#define SERVER_CD_KEY "S1X-CD-Key"
|
||
|
|
||
|
namespace game
|
||
|
{
|
||
|
namespace environment
|
||
|
{
|
||
|
launcher::mode get_mode();
|
||
|
launcher::mode get_real_mode();
|
||
|
|
||
|
bool is_sp();
|
||
|
bool is_mp();
|
||
|
bool is_dedi();
|
||
|
|
||
|
void set_mode(launcher::mode mode);
|
||
|
|
||
|
std::string get_string();
|
||
|
}
|
||
|
|
||
|
template <typename T>
|
||
|
class symbol
|
||
|
{
|
||
|
public:
|
||
|
symbol(const size_t sp_address, const size_t mp_address)
|
||
|
: sp_object_(reinterpret_cast<T*>(sp_address))
|
||
|
, mp_object_(reinterpret_cast<T*>(mp_address))
|
||
|
{
|
||
|
}
|
||
|
|
||
|
T* get() const
|
||
|
{
|
||
|
if (environment::is_sp())
|
||
|
{
|
||
|
return sp_object_;
|
||
|
}
|
||
|
|
||
|
return mp_object_;
|
||
|
}
|
||
|
|
||
|
operator T* () const
|
||
|
{
|
||
|
return this->get();
|
||
|
}
|
||
|
|
||
|
T* operator->() const
|
||
|
{
|
||
|
return this->get();
|
||
|
}
|
||
|
|
||
|
private:
|
||
|
T* sp_object_;
|
||
|
T* mp_object_;
|
||
|
};
|
||
|
|
||
|
int Cmd_Argc();
|
||
|
const char* Cmd_Argv(int index);
|
||
|
|
||
|
int SV_Cmd_Argc();
|
||
|
const char* SV_Cmd_Argv(int index);
|
||
|
|
||
|
bool VirtualLobby_Loaded();
|
||
|
}
|
||
|
|
||
|
#include "symbols.hpp"
|