2022-02-27 20:54:27 -08:00
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#pragma once
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#include "game/game.hpp"
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#include <utils/info_string.hpp>
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namespace server_list
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{
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bool get_master_server(game::netadr_s& address);
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void handle_info_response(const game::netadr_s& address, const utils::info_string& info);
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bool sl_key_event(int key, int down);
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2022-06-26 23:25:04 +02:00
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int get_player_count();
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int get_server_count();
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2022-02-27 20:54:27 -08:00
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}
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