Compare commits
18 Commits
Author | SHA1 | Date | |
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7ca7615222 | |||
2195f42abc | |||
f7635d4089 | |||
9598ec3dfe | |||
37266207e7 | |||
e041df80c5 | |||
b157bcb2c2 | |||
beae0adce5 | |||
f9ec044a15 | |||
0be3adf8d1 | |||
59f347462d | |||
78e4e18176 | |||
e0f4a5102e | |||
c80765d091 | |||
3b77755848 | |||
4c1114f3e0 | |||
b69611e66b | |||
6ec4deed32 |
5
.github/workflows/release.yml
vendored
5
.github/workflows/release.yml
vendored
@ -11,8 +11,9 @@ jobs:
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steps:
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- uses: actions/checkout@v2
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- uses: taiki-e/create-gh-release-action@v1
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env:
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GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
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with:
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draft: true
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token: ${{ secrets.GITHUB_TOKEN }}
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upload-assets:
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strategy:
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2
Cargo.lock
generated
2
Cargo.lock
generated
@ -13,7 +13,7 @@ dependencies = [
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[[package]]
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name = "alterware-launcher"
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version = "0.3.0"
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version = "0.4.2"
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dependencies = [
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"http_req",
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"mslnk",
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@ -1,11 +1,15 @@
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[package]
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name = "alterware-launcher"
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version = "0.3.0"
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version = "0.4.2"
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edition = "2021"
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build = "res/build.rs"
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[profile.release]
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opt-level = "s"
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# Symbols are a nice thing
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debug = true
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panic = "abort"
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# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
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@ -35,4 +39,4 @@ winres = "0.1.12"
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[package.metadata.winres]
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OriginalFilename = "alterware-launcher.exe"
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FileDescription = "AlterWare Launcher"
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ProductName = "AlterWare Launcher"
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ProductName = "AlterWare Launcher"
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@ -7,4 +7,8 @@
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---
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- Passing ```iw4-sp```, ```iw5-mod```, ```iw6-mod``` or ```s1-mod``` as the first argument will skip automatic game detection
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- Passing ```update``` will stop the launcher from launching the game
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- Passing ```update``` will stop the launcher from launching the game
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- ```skip-launcher-update``` skips self-update
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### Note for server owners:
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When the launcher updates itself it needs to be restarted. It will return exit code 101 in this case.
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128
src/main.rs
128
src/main.rs
@ -2,7 +2,6 @@ mod http;
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#[cfg(windows)]
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use mslnk::ShellLink;
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use semver::Version;
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use std::time::{SystemTime, UNIX_EPOCH};
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use std::{fs, path::PathBuf};
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#[cfg(not(windows))]
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use std::{thread, time};
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@ -19,7 +18,7 @@ struct CdnFile {
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#[derive(serde::Deserialize, serde::Serialize)]
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struct Game<'a> {
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engine: &'a str,
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client: &'a str,
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client: Vec<&'a str>,
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references: Vec<&'a str>,
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app_id: u32,
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}
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@ -27,20 +26,12 @@ struct Game<'a> {
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const MASTER: &str = "https://master.alterware.dev";
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const REPO: &str = "mxve/alterware-launcher";
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fn get_cache_buster() -> u64 {
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match SystemTime::now().duration_since(UNIX_EPOCH) {
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Ok(n) => n.as_secs(),
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Err(_) => 1,
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}
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}
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fn get_file_sha1(path: &PathBuf) -> String {
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let mut sha1 = sha1_smol::Sha1::new();
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sha1.update(&fs::read(path).unwrap());
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sha1.digest().to_string()
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}
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#[cfg(windows)]
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fn get_input() -> String {
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let mut input = String::new();
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std::io::stdin().read_line(&mut input).unwrap();
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@ -62,7 +53,7 @@ fn self_update_available() -> bool {
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}
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#[cfg(not(windows))]
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fn self_update() {
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fn self_update(_update_only: bool) {
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if self_update_available() {
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println!("A new version of the AlterWare launcher is available.");
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println!("Download it at https://github.com/{}/releases/latest", REPO);
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@ -72,7 +63,7 @@ fn self_update() {
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}
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#[cfg(windows)]
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fn self_update() {
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fn self_update(update_only: bool) {
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let working_dir = std::env::current_dir().unwrap();
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let files = fs::read_dir(&working_dir).unwrap();
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@ -115,8 +106,10 @@ fn self_update() {
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self_replace::self_replace("alterware-launcher-update.exe").unwrap();
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fs::remove_file(&file_path).unwrap();
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println!("Launcher updated. Please run it again.");
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std::io::stdin().read_line(&mut String::new()).unwrap();
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std::process::exit(0);
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if !update_only {
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std::io::stdin().read_line(&mut String::new()).unwrap();
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}
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std::process::exit(101);
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}
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}
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@ -134,6 +127,29 @@ fn get_installed_games(games: &Vec<Game>) -> Vec<(u32, PathBuf)> {
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installed_games
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}
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#[cfg(windows)]
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fn setup_client_links(game: &Game, game_dir: &PathBuf) {
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if game.client.len() > 1 {
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println!("Multiple clients installed, use the shortcuts (launch-<client>.lnk in the game directory or desktop shortcuts) to launch a specific client.");
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}
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let target = game_dir.join("alterware-launcher.exe");
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for c in game.client.iter() {
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let lnk = game_dir.join(format!("launch-{}.lnk", c));
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let mut sl = ShellLink::new(target.clone()).unwrap();
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sl.set_arguments(Some(c.to_string()));
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sl.set_icon_location(Some(
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game_dir
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.join(format!("{}.exe", c))
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.to_string_lossy()
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.into_owned(),
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));
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sl.create_lnk(&lnk).unwrap();
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}
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}
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#[cfg(windows)]
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fn windows_launcher_install(games: &Vec<Game>) {
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println!("No game specified/found. Checking for installed Steam games..");
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@ -154,8 +170,13 @@ fn windows_launcher_install(games: &Vec<Game>) {
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let game = games.iter().find(|&g| g.app_id == input).unwrap();
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let launcher_path = std::env::current_exe().unwrap();
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fs::copy(launcher_path, path.join("alterware-launcher.exe")).unwrap();
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println!("Launcher copied to {}", path.display());
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let target_path = path.join("alterware-launcher.exe");
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if launcher_path != target_path {
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fs::copy(launcher_path, target_path).unwrap();
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println!("Launcher copied to {}", path.display());
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}
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setup_client_links(game, path);
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println!("Create Desktop shortcut? (Y/n)");
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let input = get_input().to_ascii_lowercase();
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@ -167,15 +188,19 @@ fn windows_launcher_install(games: &Vec<Game>) {
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));
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let target = path.join("alterware-launcher.exe");
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let lnk = desktop.join(format!("{}.lnk", game.client));
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let mut sl = ShellLink::new(target).unwrap();
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sl.set_icon_location(Some(
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path.join(format!("{}.exe", game.client))
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.to_string_lossy()
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.into_owned(),
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));
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sl.create_lnk(lnk).unwrap();
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for c in game.client.iter() {
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let lnk = desktop.join(format!("{}.lnk", c));
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let mut sl = ShellLink::new(target.clone()).unwrap();
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sl.set_arguments(Some(c.to_string()));
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sl.set_icon_location(Some(
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path.join(format!("{}.exe", c))
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.to_string_lossy()
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.into_owned(),
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));
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sl.create_lnk(lnk).unwrap();
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}
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}
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break;
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@ -191,7 +216,7 @@ fn windows_launcher_install(games: &Vec<Game>) {
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fn update(game: &Game) {
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let cdn_info: Vec<CdnFile> = serde_json::from_str(&http::get_body_string(
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format!("{}/files.json?{}", MASTER, get_cache_buster()).as_str(),
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format!("{}/files.json", MASTER).as_str(),
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))
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.unwrap();
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@ -211,10 +236,7 @@ fn update(game: &Game) {
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sha1_local,
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sha1_remote
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);
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http::download_file(
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&format!("{}/{}?{}", MASTER, file.name, get_cache_buster()),
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&file_path,
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);
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http::download_file(&format!("{}/{}", MASTER, file.name), &file_path);
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}
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} else {
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println!("Downloading {}...", file_path.display());
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@ -223,10 +245,7 @@ fn update(game: &Game) {
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fs::create_dir_all(parent).unwrap();
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}
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}
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http::download_file(
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&format!("{}/{}?{}", MASTER, file.name, get_cache_buster()),
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&file_path,
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);
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http::download_file(&format!("{}/{}", MASTER, file.name), &file_path);
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}
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}
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}
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@ -241,14 +260,8 @@ fn launch(file_path: &PathBuf) {
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}
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fn main() {
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self_update();
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let mut args: Vec<String> = std::env::args().collect();
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let games_json =
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http::get_body_string(format!("{}/games.json?{}", MASTER, get_cache_buster()).as_str());
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let games: Vec<Game> = serde_json::from_str(&games_json).unwrap();
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let mut update_only = false;
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if args.contains(&String::from("update")) {
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update_only = true;
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@ -257,6 +270,17 @@ fn main() {
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.map(|e| args.remove(e));
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}
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if !args.contains(&String::from("skip-launcher-update")) {
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self_update(update_only);
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} else {
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args.iter()
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.position(|r| r == "skip-launcher-update")
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.map(|e| args.remove(e));
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}
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let games_json = http::get_body_string(format!("{}/games.json", MASTER).as_str());
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let games: Vec<Game> = serde_json::from_str(&games_json).unwrap();
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let mut game: String = String::new();
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if args.len() > 1 {
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game = String::from(&args[1]);
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@ -264,7 +288,20 @@ fn main() {
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'main: for g in games.iter() {
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for r in g.references.iter() {
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if std::path::Path::new(r).exists() {
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game = String::from(g.client);
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if g.client.len() > 1 {
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#[cfg(windows)]
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setup_client_links(g, &std::env::current_dir().unwrap());
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#[cfg(not(windows))]
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println!("Multiple clients installed, set the client as the first argument to launch a specific client.");
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for (i, c) in g.client.iter().enumerate() {
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println!("{}: {}", i, c);
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}
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game = String::from(g.client[get_input().parse::<usize>().unwrap()]);
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break 'main;
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}
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game = String::from(g.client[0]);
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break 'main;
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}
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}
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@ -272,13 +309,14 @@ fn main() {
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}
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for g in games.iter() {
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if g.client == game {
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update(g);
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if update_only {
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for c in g.client.iter() {
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if c == &game {
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update(g);
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if !update_only {
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launch(&PathBuf::from(format!("{}.exe", c)));
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}
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return;
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}
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launch(&PathBuf::from(format!("{}.exe", g.client)));
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return;
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}
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}
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Reference in New Issue
Block a user