PlutoniumServerConfigs/T6ServerConfigs/localappdata/Plutonium/storage/t6/dedicated.cfg
2024-03-04 16:04:41 -05:00

169 lines
11 KiB
INI

///////////////////////////////////////////////////
/// PlutoT6 MP Server Configuration file //
///////////////////////////////////////////////////
// This config best view with Notepad++ OR //
// other *nix compatible editors of your choice. //
///////////////////////////////////////////////////
// Remove "//" in front of lines to allow the //
// server to read them. //
// Anything after "//" is a comment. //
///////////////////////////////////////////////////
//////////////////////////////////////////////////
// GENERAL CONFIGURATION //
//////////////////////////////////////////////////
//g_password "" // Require a password to join your server. (Use "password <yourpassword>" to set it on the client before connecting)
//sv_maxclients 18 // How many players can join your server. (1-18)
//scr_showperksonspawn 1 // Display currently equipped perks on HUD when spawning (1 = On, 0 = Off)
//scr_deleteexplosivesonspawn 1 // Remove thrown lethal explosives when killed (1 = On, 0 = Off)
//sv_minPing 0 // Minimum ping needed to the server? (NOT recommended to edit, terribly broken and inaccurate since ages!)
//sv_maxPing 400 // Maximum ping allowed to the server? (NOT recommended to edit, terribly broken and inaccurate since ages!)
//scr_disable_cac 1 // Disable Custom Classes?
//scr_max_rank 0 // Block every player with a level up this value
//scr_min_prestige 0 // Block every player with a prestige below this value
//sv_restrictionList "restricted.cfg" // Sets the file name for our restriction system.
//sv_enableItemRestriction 1 // Enables our custom restriction system.
//g_customteamnames "allies,Team 1|axis,Team 2" // Set custom team names on scoreboard.
sv_voice "2" // Allow Voice Chat (0 = Disable 1 = Everyone hears you. 2 = Teams only)
sv_voicequality "3" // Voice Chat Quality. (0-9) Default is 3 (= Steam/Console quality). Use 9 for the best quality.
sv_allowAimAssist 1 // Allow Aim Assist on gamepads. (0 = Will lock the option on gamepad controls menu.)
sv_allowDof 0 // Disallows the clients from having DoF to prevent a few DoF related glitches + gains a few frames. (0 = force off DoF on the clients, 1 = let the client decide)
demo_enabled 1 // Record matches as demo files? 1 = Enabled, 0 = Disabled (Very efficient <5MB per match for a full server)
sv_sayname "Console" // name server-side 'say' commands show up as
sv_patch_dsr50 1 // Apply DSR-50 patches on this server? (1 = stock game, 0 = pre-patch DSR-50)
//////////////////////////////////////////////////
//////////////////////////////////////////////////
// B3, IW4MADMIN, GAME LOG & RCON SETTINGS //
//////////////////////////////////////////////////
g_logSync 2 // 0 only flush on game end, 1 flush when buffer full, 2 always flush after a write, 3 append to old logs. (Keep this at 2 if you plan on using a 3rd party admin tool)
g_log "logs\games_mp.log" // IMPORTANT! Make sure the filename is unique for each server you clone!
rcon_password "" // RemoteCONtrol password. !!Do NOT skip if you plan on using a 3rd party admin tool such as B3 or IW4m-Admin!!
rcon_rate_limit "500" // Rate limit RCon; limit is per IP; range is 0 to 10 000; value is in milliseconds. Lower this if you use IW4mA's Game Interface.
rconWhitelistAdd "127.0.0.1" // Command used to add an IP address to the whitelist. When no IP is added all IPs can send rcon commands.
rconWhitelistAdd "192.168.0.7" // If it is set only the whitelisted IPs and loopback (127.0.0.0/8) can send commands.
rconWhitelistAdd "10.0.0.12" // The command can be called multiple times to add more than one IP to the whitelist.
rconWhitelistAdd "172.16.8.7" // If IW4M or other third party tools are not on the same machine edit this IP address to the IP address of the machine you will use to host IW4M on.
//////////////////////////////////////////////////
//////////////////////////////////////////////////
// MOD SETTINGS //
//////////////////////////////////////////////////
// Change fs_game through the batch file //
// or your launch parameters. //
seta sv_wwwBaseURL "" // Configure the URL to Fast DL mods from. (i.e. http://domain.tld/t6)
//////////////////////////////////////////////////
// GAMETYPES LIST //
//////////////////////////////////////////////////
// //
// Free-for-all - exec dm.cfg //
// Team Deathmatch - exec war.cfg //
// Domination - exec dom.cfg //
// Demolition - exec dem.cfg //
// Search & Destory - exec sd.cfg //
// Kill Confirmed - exec conf.cfg //
// Headquarters - exec hq.cfg //
// Capture the Flag - exec ctf.cfg //
// Hardpoint - exec koth.cfg //
// One-flag CTF - exec onflag.cfg //
// //
// PARTY GAMEMODES //
// //
// One in the chamber - exec oic.cfg //
// Gun Game - exec gun.cfg //
// Sharpshooter - exec shrp.cfg //
// Stick and Stones - exec sas.cfg //
// //
// INFORMATION //
// //
// If you want to edit your time & score limit. //
// Go to your "gamsettings" folder edit those //
// configs after you finish your server.cfg //
// //
//////////////////////////////////////////////////
// MAP SHORT NAMES ROTATION LIST //
//////////////////////////////////////////////////
// //
// Aftermath - mp_la //
// Cargo - mp_dockside //
// Carrier - mp_carrier //
// Drone - mp_drone //
// Express - mp_express //
// Hijacked - mp_hijacked //
// Meltdown - mp_meltdown //
// Overflow - mp_overflow //
// Plaza - mp_nightclub //
// Raid - mp_raid //
// Slums - mp_slums //
// Standoff - mp_village //
// Turbine - mp_turbine //
// Yemen - mp_socotra //
// //
// BONUS MAP //
// //
// Nuketown 2025 - mp_nuketown_2020 //
// //
// //
// REVOLUTION DLC 1 //
// //
// Downhill - mp_downhill //
// Mirage - mp_mirage //
// Hydro - mp_hydro //
// Grind - mp_skate //
// //
// UPRISING DLC 2 //
// //
// Encore - mp_concert //
// Magma - mp_magma //
// Vertigo - mp_vertigo //
// Studio - mp_studio //
// //
// VENGEANCE DLC 3 //
// //
// Uplink - mp_uplink //
// Detour - mp_bridge //
// Cove - mp_castaway //
// Rush - mp_paintball //
// //
// APOCALYPSE DLC 4 //
// //
// Dig - mp_dig //
// Frost - mp_frostbite //
// Pod - mp_pod //
// Takeoff - mp_takeoff //
// //
//////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////
// EXAMPLE MAP+GAMETYPES ROTATIONS //
/////////////////////////////////////////////////////////////////////
// //
// There are now two systems that allow to change game settings //
// through the map rotation while both have their advantages //
// if all you want is to change to certain game modes and apply //
// your own settings it doesn't matter which one you choose. //
// DSR files however can't change dvars or run commands. //
// It is possible to use both systems eg. //
// "exec tdm.cfg dsr TDM_default" //
// Or to use the config files to call "dsr" in the config file. //
// "exec tdm.cfg" and tdm.cfg containing "dsr TDM_default" //
// //
// Single Game Mode + Maps: //
// sv_maprotation "exec tdm.cfg map mp_dig map mp_pod map mp_raid" //
// sv_maprotation "dsr TDM_default map mp_dig map mp_pod" //
// //
// Several Mix Game Modes + Maps: //
// sv_maprotation "exec tdm.cfg map mp_la exec dm.cfg map mp_dig" //
// sv_maprotation "dsr TDM_default map mp_la exec dm.cfg" //
/////////////////////////////////////////////////////////////////////
// MAP ROTATION (Edit the below to your liking) //
/////////////////////////////////////////////////////////////////////
sv_maprotation "exec tdm.cfg map mp_la map mp_dockside map mp_carrier map mp_drone map mp_express map mp_hijacked map mp_meltdown map mp_overflow map mp_nightclub map mp_raid map mp_slums map mp_village map mp_turbine map mp_socotra map mp_nuketown_2020"
// Congratulations. You reached the end of this file. Leave map_rotate down below or else the server will not start after launch...
map_rotate