25 lines
1.8 KiB
INI
25 lines
1.8 KiB
INI
//Don't touch the first 3 lines below here.
|
|
exec gamesettings_default.cfg
|
|
exec gamesettings_dem.cfg
|
|
set_gametype dem
|
|
|
|
//Below this line you may uncomment the commands and edit to your liking.
|
|
|
|
//gts timelimit 2.5 // Time limit of the game.
|
|
//gts scorelimit 2 // Score limit reach to end the game.
|
|
//gts roundlimit 0 // The number of rounds that will be played before the game ends.
|
|
|
|
//gts bombTimer 45 // Bomb Timer. The amount of time before the bomb detonates. (2.5-150 seconds)
|
|
//gts plantTime 5 // Plant Time. The amount of time it takes to plant the bomb. (1-10 seconds)
|
|
//gts defuseTime 5 // Defuse Time. The amount of time it takes to defuse the bomb.(1-10 seconds)
|
|
//gts extraTime 2 // Extra Time. The amount of time added on to the current time when a bomb site is destroyed.
|
|
//gts OvertimetimeLimit 2 // Overtime. The amount of time the Overtime round will last before it ends.
|
|
//gts silentPlant 0 // Silent Plant. Players can hear the bomb being planted.
|
|
//gts roundStartExplosiveDelay 2 // Delay explosive weapon use at the start of the round.
|
|
//gts roundStartKillstreakDelay 15 // Delay scorestreaks start of the round.
|
|
//gts multiBomb 1 // This needs to be set for the bomb carry icon to show up on the HUD
|
|
//gts roundscorecarry 0 // Winning is round-based
|
|
|
|
//gts maxObjectiveEventsPerMinute 5 // Used to determine whether a player is scoreboosting.
|
|
//gts maxPlayerDefensive 128 // Used to determine whether a player is scoreboosting.
|
|
//gts maxPlayerEventsPerMinute 2.5 // Used to determine whether a player is scoreboosting. |