PlutoniumServerConfigs/T6ServerConfigs/localappdata/Plutonium/storage/t6/gamesettings/sas.cfg

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2024-03-04 16:04:41 -05:00
//Don't touch the first 3 lines below here.
exec gamesettings_default.cfg
exec gamesettings_sas.cfg
set_gametype sas
//Below this line you may uncomment the commands and edit to your liking.
gts prematchperiod 30 // The amount of time before the game starts. (Give weak potato players a chance to load in and not spawn.)
//gts timelimit 5 // Time limit of the game.
//gts scorelimit 0 // Score limit reach to end the game.
//gts gunSelection 1 // Setback Weapon. The weapon that will set players back in points. (0 = None 1 = Combat Axe 2 = Crossbow 3 = Ballistic Knife)
//gts setbacks 0 // How many points a player loses when killed with the Setback weapon. If no weapon is set, then this won't have any impact on the game. A player's score can never be lower than zero.
//gts pointsPerPrimaryKill 10 // Crossbow Kills. The number of points received for each kill with the Crossbow. (0-25)
//gts pointsPerSecondaryKill 10 // Ballistic Knife Kills. The number of points received for each kill with the Ballistic Knife. (0-25)
//gts pointsPerPrimaryGrenadeKill 5 // Combat Axe Kills. The number of points received for each kill with the Combat Axe. (0-25)
//gts pointsPerMeleeKill 5 // Melee Kills. The number of points received for each kill with the Knife.
//gts forceradar 1 // Control if the Mini-map (sometimes called Radar) is always on, sweeping in waves or uses the normal game rules.