//Don't touch the first 3 lines below here. exec gamesettings_default.cfg exec gamesettings_sas.cfg set_gametype sas //Below this line you may uncomment the commands and edit to your liking. gts prematchperiod 30 // The amount of time before the game starts. (Give weak potato players a chance to load in and not spawn.) //gts timelimit 5 // Time limit of the game. //gts scorelimit 0 // Score limit reach to end the game. //gts gunSelection 1 // Setback Weapon. The weapon that will set players back in points. (0 = None 1 = Combat Axe 2 = Crossbow 3 = Ballistic Knife) //gts setbacks 0 // How many points a player loses when killed with the Setback weapon. If no weapon is set, then this won't have any impact on the game. A player's score can never be lower than zero. //gts pointsPerPrimaryKill 10 // Crossbow Kills. The number of points received for each kill with the Crossbow. (0-25) //gts pointsPerSecondaryKill 10 // Ballistic Knife Kills. The number of points received for each kill with the Ballistic Knife. (0-25) //gts pointsPerPrimaryGrenadeKill 5 // Combat Axe Kills. The number of points received for each kill with the Combat Axe. (0-25) //gts pointsPerMeleeKill 5 // Melee Kills. The number of points received for each kill with the Knife. //gts forceradar 1 // Control if the Mini-map (sometimes called Radar) is always on, sweeping in waves or uses the normal game rules.