Add clarification on ref number
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@ -53,7 +53,7 @@ All players are identified 5 separate ways
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For most commands players are identified by their `Name`
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For most commands players are identified by their `Name`
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However, if they are currently offline, or their name contains un-typable characters, their `Client ID` must be used
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However, if they are currently offline, or their name contains un-typable characters, their `Client ID` must be used
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The `Client ID` is specified by prefixing a player's reference number with `@`.
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The `Client ID` is specified by prefixing a player's [reference number](https://i.imgur.com/kx1gxrt.png) with `@`.
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For example, `@123` would reference the player with a `Client ID` of 123.
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For example, `@123` would reference the player with a `Client ID` of 123.
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**All commands that require a `target` look at the `first argument` for a form of player identification**
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**All commands that require a `target` look at the `first argument` for a form of player identification**
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