diff --git a/Commands.md b/Commands.md index 18e5296..18f7796 100644 --- a/Commands.md +++ b/Commands.md @@ -53,7 +53,7 @@ All players are identified 5 separate ways For most commands players are identified by their `Name` However, if they are currently offline, or their name contains un-typable characters, their `Client ID` must be used -The `Client ID` is specified by prefixing a player's reference number with `@`. +The `Client ID` is specified by prefixing a player's [reference number](https://i.imgur.com/kx1gxrt.png) with `@`. For example, `@123` would reference the player with a `Client ID` of 123. **All commands that require a `target` look at the `first argument` for a form of player identification**