IW4M-Admin/GameFiles/AntiCheat/PT6
xerxes-at 7d436ac0c5 Fix Game Interface / AC Callbacks + support for T5ZM, T6MP and T6ZM for the Game Interface. (#288)
* Fix trying to write to a struct before its initialized.

Same issue on IW4, IW5 and T5 game modules.

* Fix path issues in the scripts + add support for t5zm.

* Fix deploy.bat
* Change paths inside the gsc scripts used to call functions in other scripts
* Remove mp includes from base gsc file.
#include maps\mp\_utility;
#include maps\mp\gametypes\_hud_util;
* Define GetXuid as overrideMethod as t5zm doesn't have it.
* Define GetPlayerFromClientNum as getting all players is slightly different on t5zm.

* Remove the precompiled gsc file for T6 as PlutoT6 can load uncompiled GSC now.

* Fix _customcallbacks.gsc for T6

* Add T6 support to the game interface.

* Update _integration_base.gsc

use camelCase for functionName

* Make sure the Setup functions are always called in the right order.

Base -> shared -> game
Otherwise we might write to structs before they are created.

* Move functions interacting with the game from _base to _shared

GetPlayerFromClientNum
OnPlayerJoinedTeam
OnPlayerJoinedSpectators
GenerateJoinTeamString
PlayerTrackingOnInterval
SaveTrackingMetrics

* Block execution until game specific setup is done

Block _shared execution until the game specific file finished.
This allows the game specific file to override the events in _shared.

* Fix setup event flow

Move check of sv_iw4madmin_integration_enabled dvar after waittill in _shared so _base has a chance to set it to 1.
Move check of sv_iw4madmin_autobalance dvar to OnPlayerConnect in _shared so the game specific script has a chance to set the dvar.

* ignore bots

* add more spaces
2023-05-28 20:15:52 -05:00
..
storage/t6/scripts/mp Fix Game Interface / AC Callbacks + support for T5ZM, T6MP and T6ZM for the Game Interface. (#288) 2023-05-28 20:15:52 -05:00
README.MD modularize the game integration files and better organize the anticheat folder structure 2022-08-20 10:57:03 -05:00

T6

This brings IW4M-Admins's Anti-cheat to Plutonium T6 The following limitations are known:

  • Can't get the recoil from weapons fire; you have to disable this detection type manually.
  • in extreme cases it can produce false positives for Snap and Offset detection.

Installation

Move _customcallbacks.gsc to %localappdata%\Plutonium\storage\t6\scripts\mp\

Add this to the WeaponNameParserConfigurations List in the StatsPluginSettings.json file:

    {
      "Game": "T6",
      "Delimiters": [
        "_",
        "+"
      ],
      "WeaponSuffix": "mp",
      "WeaponPrefix": null
    }

Now update the GameDetectionTypes list with the following, if it does not already exist:

    "T6": [
        "Offset",
        "Snap",
        "Strain"
    ]