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Author SHA1 Message Date
7ec02499a6 [application] update readme & branch for 2.1 2018-05-24 21:39:52 -05:00
650 changed files with 12260 additions and 63624 deletions

1
.github/FUNDING.yml vendored
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@ -1 +0,0 @@
ko_fi: raidmax

22
.gitignore vendored
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@ -220,27 +220,7 @@ Thumbs.db
DEPLOY DEPLOY
global.min.css global.min.css
global.min.js global.min.js
bootstrap-custom.min.css
bootstrap-custom.css bootstrap-custom.css
bootstrap-custom.min.css
**/Master/static **/Master/static
**/Master/dev_env **/Master/dev_env
/WebfrontCore/Views/Plugins/*
/WebfrontCore/wwwroot/**/dds
/WebfrontCore/wwwroot/images/radar/*
/DiscordWebhook/env
/DiscordWebhook/config.dev.json
/GameLogServer/env
launchSettings.json
/VpnDetectionPrivate.js
/Plugins/ScriptPlugins/VpnDetectionPrivate.js
**/Master/env_master
/GameLogServer/log_env
**/*.css
/Master/master/persistence
/WebfrontCore/wwwroot/fonts
/WebfrontCore/wwwroot/font
/Plugins/Tests/TestSourceFiles
/Tests/ApplicationTests/Files/GameEvents.json
/Tests/ApplicationTests/Files/replay.json
/GameLogServer/game_log_server_env

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@ -0,0 +1,75 @@
using System;
using System.Collections.Generic;
using SharedLibraryCore;
using SharedLibraryCore.Dtos;
using SharedLibraryCore.Interfaces;
using SharedLibraryCore.Objects;
namespace IW4MAdmin.Application.API
{
class EventApi : IEventApi
{
Queue<EventInfo> Events = new Queue<EventInfo>();
DateTime LastFlagEvent;
static string[] FlaggedMessageContains =
{
" wh ",
"hax",
"cheat",
" hack ",
"aim",
"wall",
"cheto",
"hak",
"bot"
};
int FlaggedMessageCount;
public Queue<EventInfo> GetEvents() => Events;
public void OnServerEvent(object sender, GameEvent E)
{
if (E.Type == GameEvent.EventType.Say && E.Origin.Level < Player.Permission.Trusted)
{
bool flaggedMessage = false;
foreach (string msg in FlaggedMessageContains)
flaggedMessage = flaggedMessage ? flaggedMessage : E.Data.ToLower().Contains(msg);
if (flaggedMessage)
FlaggedMessageCount++;
if (FlaggedMessageCount > 3)
{
if (Events.Count > 20)
Events.Dequeue();
FlaggedMessageCount = 0;
E.Owner.Broadcast(Utilities.CurrentLocalization.LocalizationIndex["GLOBAL_REPORT"]).Wait(5000);
Events.Enqueue(new EventInfo(
EventInfo.EventType.ALERT,
EventInfo.EventVersion.IW4MAdmin,
"Chat indicates there may be a cheater",
"Alert",
E.Owner.Hostname, ""));
}
if ((DateTime.UtcNow - LastFlagEvent).Minutes >= 3)
{
FlaggedMessageCount = 0;
LastFlagEvent = DateTime.Now;
}
}
if (E.Type == GameEvent.EventType.Report)
{
Events.Enqueue(new EventInfo(
EventInfo.EventType.ALERT,
EventInfo.EventVersion.IW4MAdmin,
$"**{E.Origin.Name}** has reported **{E.Target.Name}** for: {E.Data.Trim()}",
E.Target.Name, E.Origin.Name, ""));
}
}
}
}

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@ -1,12 +0,0 @@
using System.Threading.Tasks;
using RestEase;
namespace IW4MAdmin.Application.API.GameLogServer
{
[Header("User-Agent", "IW4MAdmin-RestEase")]
public interface IGameLogServer
{
[Get("log/{path}/{key}")]
Task<LogInfo> Log([Path] string path, [Path] string key);
}
}

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@ -1,19 +0,0 @@
using Newtonsoft.Json;
using System;
using System.Collections.Generic;
using System.Text;
namespace IW4MAdmin.Application.API.GameLogServer
{
public class LogInfo
{
[JsonProperty("success")]
public bool Success { get; set; }
[JsonProperty("length")]
public int Length { get; set; }
[JsonProperty("data")]
public string Data { get; set; }
[JsonProperty("next_key")]
public string NextKey { get; set; }
}
}

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@ -1,36 +1,19 @@
using System.Collections.Generic; using System;
using System.Collections.Generic;
using System.Text;
using Newtonsoft.Json; using Newtonsoft.Json;
using SharedLibraryCore.Helpers; using RestEase;
namespace IW4MAdmin.Application.API.Master namespace IW4MAdmin.Application.API.Master
{ {
/// <summary>
/// Defines the structure of the IW4MAdmin instance for the master API
/// </summary>
public class ApiInstance public class ApiInstance
{ {
/// <summary>
/// Unique ID of the instance
/// </summary>
[JsonProperty("id")] [JsonProperty("id")]
public string Id { get; set; } public string Id { get; set; }
/// <summary>
/// Indicates how long the instance has been running
/// </summary>
[JsonProperty("uptime")] [JsonProperty("uptime")]
public int Uptime { get; set; } public int Uptime { get; set; }
/// <summary>
/// Specifices the version of the instance
/// </summary>
[JsonProperty("version")] [JsonProperty("version")]
[JsonConverter(typeof(BuildNumberJsonConverter))] public float Version { get; set; }
public BuildNumber Version { get; set; }
/// <summary>
/// List of servers the instance is monitoring
/// </summary>
[JsonProperty("servers")] [JsonProperty("servers")]
public List<ApiServer> Servers { get; set; } public List<ApiServer> Servers { get; set; }
} }

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@ -8,13 +8,9 @@ namespace IW4MAdmin.Application.API.Master
public class ApiServer public class ApiServer
{ {
[JsonProperty("id")] [JsonProperty("id")]
public long Id { get; set; } public int Id { get; set; }
[JsonProperty("ip")]
public string IPAddress { get; set; }
[JsonProperty("port")] [JsonProperty("port")]
public short Port { get; set; } public short Port { get; set; }
[JsonProperty("version")]
public string Version { get; set; }
[JsonProperty("gametype")] [JsonProperty("gametype")]
public string Gametype { get; set; } public string Gametype { get; set; }
[JsonProperty("map")] [JsonProperty("map")]

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@ -0,0 +1,62 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using RestEase;
using SharedLibraryCore;
namespace IW4MAdmin.Application.API.Master
{
public class HeartbeatState
{
public bool Connected { get; set; }
}
public class Heartbeat
{
public static async Task Send(ApplicationManager mgr, bool firstHeartbeat = false)
{
var api = Endpoint.Get();
if (firstHeartbeat)
{
var token = await api.Authenticate(new AuthenticationId()
{
Id = mgr.GetApplicationSettings().Configuration().Id
});
api.AuthorizationToken = $"Bearer {token.AccessToken}";
}
var instance = new ApiInstance()
{
Id = mgr.GetApplicationSettings().Configuration().Id,
Uptime = (int)(DateTime.UtcNow - mgr.StartTime).TotalSeconds,
Version = (float)Program.Version,
Servers = mgr.Servers.Select(s =>
new ApiServer()
{
ClientNum = s.ClientNum,
Game = s.GameName.ToString(),
Gametype = s.Gametype,
Hostname = s.Hostname,
Map = s.CurrentMap.Name,
MaxClientNum = s.MaxClients,
Id = s.GetHashCode(),
Port = (short)s.GetPort()
}).ToList()
};
if (firstHeartbeat)
{
var message = await api.AddInstance(instance);
}
else
{
var message = await api.UpdateInstance(instance.Id, instance);
}
}
}
}

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@ -1,8 +1,9 @@
using System.Collections.Generic; using System;
using System.Collections.Generic;
using System.Text;
using System.Threading.Tasks; using System.Threading.Tasks;
using Newtonsoft.Json; using Newtonsoft.Json;
using RestEase; using RestEase;
using SharedLibraryCore.Helpers;
namespace IW4MAdmin.Application.API.Master namespace IW4MAdmin.Application.API.Master
{ {
@ -21,12 +22,9 @@ namespace IW4MAdmin.Application.API.Master
public class VersionInfo public class VersionInfo
{ {
[JsonProperty("current-version-stable")] [JsonProperty("current-version-stable")]
[JsonConverter(typeof(BuildNumberJsonConverter))] public float CurrentVersionStable { get; set; }
public BuildNumber CurrentVersionStable { get; set; }
[JsonProperty("current-version-prerelease")] [JsonProperty("current-version-prerelease")]
[JsonConverter(typeof(BuildNumberJsonConverter))] public float CurrentVersionPrerelease { get; set; }
public BuildNumber CurrentVersionPrerelease { get; set; }
} }
public class ResultMessage public class ResultMessage
@ -35,9 +33,16 @@ namespace IW4MAdmin.Application.API.Master
public string Message { get; set; } public string Message { get; set; }
} }
/// <summary> public class Endpoint
/// Defines the capabilities of the master API {
/// </summary> #if !DEBUG
private static IMasterApi api = RestClient.For<IMasterApi>("http://api.raidmax.org:5000");
#else
private static IMasterApi api = RestClient.For<IMasterApi>("http://127.0.0.1");
#endif
public static IMasterApi Get() => api;
}
[Header("User-Agent", "IW4MAdmin-RestEase")] [Header("User-Agent", "IW4MAdmin-RestEase")]
public interface IMasterApi public interface IMasterApi
{ {
@ -48,15 +53,13 @@ namespace IW4MAdmin.Application.API.Master
Task<TokenId> Authenticate([Body] AuthenticationId Id); Task<TokenId> Authenticate([Body] AuthenticationId Id);
[Post("instance/")] [Post("instance/")]
[AllowAnyStatusCode] Task<ResultMessage> AddInstance([Body] ApiInstance instance);
Task<Response<ResultMessage>> AddInstance([Body] ApiInstance instance);
[Put("instance/{id}")] [Put("instance/{id}")]
[AllowAnyStatusCode] Task<ResultMessage> UpdateInstance([Path] string id, [Body] ApiInstance instance);
Task<Response<ResultMessage>> UpdateInstance([Path] string id, [Body] ApiInstance instance);
[Get("version/{apiVersion}")] [Get("version")]
Task<VersionInfo> GetVersion([Path] int apiVersion); Task<VersionInfo> GetVersion();
[Get("localization")] [Get("localization")]
Task<List<SharedLibraryCore.Localization.Layout>> GetLocalization(); Task<List<SharedLibraryCore.Localization.Layout>> GetLocalization();

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@ -2,15 +2,15 @@
<PropertyGroup> <PropertyGroup>
<OutputType>Exe</OutputType> <OutputType>Exe</OutputType>
<TargetFramework>netcoreapp3.1</TargetFramework> <TargetFramework>netcoreapp2.0</TargetFramework>
<MvcRazorExcludeRefAssembliesFromPublish>false</MvcRazorExcludeRefAssembliesFromPublish> <MvcRazorExcludeRefAssembliesFromPublish>false</MvcRazorExcludeRefAssembliesFromPublish>
<PackageId>RaidMax.IW4MAdmin.Application</PackageId> <PackageId>RaidMax.IW4MAdmin.Application</PackageId>
<Version>2.3.2.0</Version> <Version>2.1.0</Version>
<Authors>RaidMax</Authors> <Authors>RaidMax</Authors>
<Company>Forever None</Company> <Company>Forever None</Company>
<Product>IW4MAdmin</Product> <Product>IW4MAdmin</Product>
<Description>IW4MAdmin is a complete server administration tool for IW4x and most Call of Duty® dedicated servers</Description> <Description>IW4MAdmin is a complete server administration tool for IW4x and most Call of Duty® dedicated server</Description>
<Copyright>2020</Copyright> <Copyright>2018</Copyright>
<PackageLicenseUrl>https://github.com/RaidMax/IW4M-Admin/blob/master/LICENSE</PackageLicenseUrl> <PackageLicenseUrl>https://github.com/RaidMax/IW4M-Admin/blob/master/LICENSE</PackageLicenseUrl>
<PackageProjectUrl>https://raidmax.org/IW4MAdmin</PackageProjectUrl> <PackageProjectUrl>https://raidmax.org/IW4MAdmin</PackageProjectUrl>
<RepositoryUrl>https://github.com/RaidMax/IW4M-Admin</RepositoryUrl> <RepositoryUrl>https://github.com/RaidMax/IW4M-Admin</RepositoryUrl>
@ -20,59 +20,74 @@
<Configurations>Debug;Release;Prerelease</Configurations> <Configurations>Debug;Release;Prerelease</Configurations>
<Win32Resource /> <Win32Resource />
<RootNamespace>IW4MAdmin.Application</RootNamespace> <RootNamespace>IW4MAdmin.Application</RootNamespace>
<PublishWithAspNetCoreTargetManifest>false</PublishWithAspNetCoreTargetManifest>
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>
<PackageReference Include="Jint" Version="3.0.0-beta-1632" /> <PackageReference Include="RestEase" Version="1.4.5" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Design" Version="3.1.7"> <PackageReference Include="System.Text.Encoding.CodePages" Version="4.4.0" />
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
<PackageReference Include="Microsoft.Extensions.DependencyInjection" Version="3.1.7" />
<PackageReference Include="RestEase" Version="1.5.0" />
<PackageReference Include="System.Text.Encoding.CodePages" Version="4.7.1" />
</ItemGroup> </ItemGroup>
<PropertyGroup> <PropertyGroup>
<ServerGarbageCollection>false</ServerGarbageCollection> <ServerGarbageCollection>true</ServerGarbageCollection>
<ConcurrentGarbageCollection>true</ConcurrentGarbageCollection>
<TieredCompilation>true</TieredCompilation>
<LangVersion>Latest</LangVersion>
<StartupObject></StartupObject>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Prerelease|AnyCPU'">
<ErrorReport>none</ErrorReport>
<DebugType>full</DebugType>
<DebugSymbols>true</DebugSymbols>
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>
<ProjectReference Include="..\SharedLibraryCore\SharedLibraryCore.csproj"> <ProjectReference Include="..\SharedLibraryCore\SharedLibraryCore.csproj">
<Private>true</Private> <Private>true</Private>
</ProjectReference> </ProjectReference>
<ProjectReference Include="..\WebfrontCore\WebfrontCore.csproj" /> <ProjectReference Include="..\WebfrontCore\WebfrontCore.csproj">
<Private>true</Private>
<CopyLocalSatelliteAssemblies>true</CopyLocalSatelliteAssemblies>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<Compile Update="Properties\IW4MAdmin.en-US.Designer.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>IW4MAdmin.en-US.resx</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Update="Properties\IW4MAdmin.en-US.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>IW4MAdmin.en-US.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<None Update="DefaultSettings.json"> <None Update="DefaultSettings.json">
<CopyToOutputDirectory>Always</CopyToOutputDirectory> <CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None> </None>
<None Update="Localization\IW4MAdmin.en-US.json">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Update="Localization\IW4MAdmin.es-EC.json">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Update="Localization\IW4MAdmin.pt-BR.json">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Update="Localization\IW4MAdmin.ru-RU.json">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
</ItemGroup>
<ItemGroup>
<PackageReference Update="Microsoft.NETCore.App" Version="2.0.7" />
</ItemGroup> </ItemGroup>
<Target Name="PreBuild" BeforeTargets="PreBuildEvent"> <Target Name="PreBuild" BeforeTargets="PreBuildEvent">
<Exec Command="if $(ConfigurationName) == Debug call $(ProjectDir)BuildScripts\PreBuild.bat $(ProjectDir)..\ $(ProjectDir) $(TargetDir) $(OutDir)" /> <Exec Command="call $(ProjectDir)BuildScripts\PreBuild.bat $(SolutionDir) $(ProjectDir) $(TargetDir) $(OutDir)" />
</Target> </Target>
<Target Name="PostBuild" AfterTargets="PostBuildEvent"> <Target Name="PostBuild" AfterTargets="PostBuildEvent">
<GetAssemblyIdentity AssemblyFiles="$(TargetPath)"> <Exec Command="call $(ProjectDir)BuildScripts\PostBuild.bat $(SolutionDir) $(ProjectDir) $(TargetDir) $(OutDir)" />
<Output TaskParameter="Assemblies" ItemName="CurrentAssembly" />
</GetAssemblyIdentity>
<Exec Command="if $(ConfigurationName) == Debug call $(ProjectDir)BuildScripts\PostBuild.bat $(ProjectDir)..\ $(ProjectDir) $(TargetDir) $(OutDir) %25(CurrentAssembly.Version)" />
</Target> </Target>
<Target Name="PostPublish" AfterTargets="Publish"> <Target Name="PostPublish" AfterTargets="Publish">
<Exec Command="if $(ConfigurationName) == Debug call $(ProjectDir)BuildScripts\PostPublish.bat $(ProjectDir)..\ $(ProjectDir) $(TargetDir) $(ConfigurationName)" /> <Exec Command="call $(ProjectDir)BuildScripts\PostPublish.bat $(SolutionDir) $(ProjectDir) $(TargetDir) $(OutDir)" />
</Target> </Target>
</Project> </Project>

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@ -1,647 +0,0 @@
using IW4MAdmin.Application.API.Master;
using IW4MAdmin.Application.EventParsers;
using IW4MAdmin.Application.Extensions;
using IW4MAdmin.Application.Misc;
using IW4MAdmin.Application.RconParsers;
using SharedLibraryCore;
using SharedLibraryCore.Commands;
using SharedLibraryCore.Configuration;
using SharedLibraryCore.Configuration.Validation;
using SharedLibraryCore.Database;
using SharedLibraryCore.Database.Models;
using SharedLibraryCore.Dtos;
using SharedLibraryCore.Exceptions;
using SharedLibraryCore.Helpers;
using SharedLibraryCore.Interfaces;
using SharedLibraryCore.QueryHelper;
using SharedLibraryCore.Services;
using System;
using System.Collections;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using static SharedLibraryCore.GameEvent;
namespace IW4MAdmin.Application
{
public class ApplicationManager : IManager
{
private readonly ConcurrentBag<Server> _servers;
public List<Server> Servers => _servers.OrderByDescending(s => s.ClientNum).ToList();
public ILogger Logger => GetLogger(0);
public bool IsRunning { get; private set; }
public bool IsInitialized { get; private set; }
public DateTime StartTime { get; private set; }
public string Version => Assembly.GetEntryAssembly().GetName().Version.ToString();
public IList<IRConParser> AdditionalRConParsers { get; }
public IList<IEventParser> AdditionalEventParsers { get; }
public ITokenAuthentication TokenAuthenticator { get; }
public CancellationToken CancellationToken => _tokenSource.Token;
public string ExternalIPAddress { get; private set; }
public bool IsRestartRequested { get; private set; }
public IMiddlewareActionHandler MiddlewareActionHandler { get; }
public event EventHandler<GameEvent> OnGameEventExecuted;
private readonly List<IManagerCommand> _commands;
private readonly ILogger _logger;
private readonly List<MessageToken> MessageTokens;
private readonly ClientService ClientSvc;
readonly AliasService AliasSvc;
readonly PenaltyService PenaltySvc;
public IConfigurationHandler<ApplicationConfiguration> ConfigHandler;
readonly IPageList PageList;
private readonly Dictionary<long, ILogger> _loggers = new Dictionary<long, ILogger>();
private readonly IMetaService _metaService;
private readonly TimeSpan _throttleTimeout = new TimeSpan(0, 1, 0);
private readonly CancellationTokenSource _tokenSource;
private readonly Dictionary<string, Task<IList>> _operationLookup = new Dictionary<string, Task<IList>>();
private readonly ITranslationLookup _translationLookup;
private readonly IConfigurationHandler<CommandConfiguration> _commandConfiguration;
private readonly IGameServerInstanceFactory _serverInstanceFactory;
private readonly IParserRegexFactory _parserRegexFactory;
private readonly IEnumerable<IRegisterEvent> _customParserEvents;
private readonly IEventHandler _eventHandler;
private readonly IScriptCommandFactory _scriptCommandFactory;
private readonly IMetaRegistration _metaRegistration;
private readonly IScriptPluginServiceResolver _scriptPluginServiceResolver;
public ApplicationManager(ILogger logger, IMiddlewareActionHandler actionHandler, IEnumerable<IManagerCommand> commands,
ITranslationLookup translationLookup, IConfigurationHandler<CommandConfiguration> commandConfiguration,
IConfigurationHandler<ApplicationConfiguration> appConfigHandler, IGameServerInstanceFactory serverInstanceFactory,
IEnumerable<IPlugin> plugins, IParserRegexFactory parserRegexFactory, IEnumerable<IRegisterEvent> customParserEvents,
IEventHandler eventHandler, IScriptCommandFactory scriptCommandFactory, IDatabaseContextFactory contextFactory, IMetaService metaService,
IMetaRegistration metaRegistration, IScriptPluginServiceResolver scriptPluginServiceResolver)
{
MiddlewareActionHandler = actionHandler;
_servers = new ConcurrentBag<Server>();
MessageTokens = new List<MessageToken>();
ClientSvc = new ClientService(contextFactory);
AliasSvc = new AliasService();
PenaltySvc = new PenaltyService();
ConfigHandler = appConfigHandler;
StartTime = DateTime.UtcNow;
PageList = new PageList();
AdditionalEventParsers = new List<IEventParser>() { new BaseEventParser(parserRegexFactory, logger, appConfigHandler.Configuration()) };
AdditionalRConParsers = new List<IRConParser>() { new BaseRConParser(parserRegexFactory) };
TokenAuthenticator = new TokenAuthentication();
_logger = logger;
_metaService = metaService;
_tokenSource = new CancellationTokenSource();
_loggers.Add(0, logger);
_commands = commands.ToList();
_translationLookup = translationLookup;
_commandConfiguration = commandConfiguration;
_serverInstanceFactory = serverInstanceFactory;
_parserRegexFactory = parserRegexFactory;
_customParserEvents = customParserEvents;
_eventHandler = eventHandler;
_scriptCommandFactory = scriptCommandFactory;
_metaRegistration = metaRegistration;
_scriptPluginServiceResolver = scriptPluginServiceResolver;
Plugins = plugins;
}
public IEnumerable<IPlugin> Plugins { get; }
public async Task ExecuteEvent(GameEvent newEvent)
{
#if DEBUG == true
Logger.WriteDebug($"Entering event process for {newEvent.Id}");
#endif
// the event has failed already
if (newEvent.Failed)
{
goto skip;
}
try
{
await newEvent.Owner.ExecuteEvent(newEvent);
// save the event info to the database
var changeHistorySvc = new ChangeHistoryService();
await changeHistorySvc.Add(newEvent);
#if DEBUG
Logger.WriteDebug($"Processed event with id {newEvent.Id}");
#endif
}
catch (TaskCanceledException)
{
Logger.WriteInfo($"Received quit signal for event id {newEvent.Id}, so we are aborting early");
}
catch (OperationCanceledException)
{
Logger.WriteInfo($"Received quit signal for event id {newEvent.Id}, so we are aborting early");
}
// this happens if a plugin requires login
catch (AuthorizationException ex)
{
newEvent.FailReason = EventFailReason.Permission;
newEvent.Origin.Tell($"{Utilities.CurrentLocalization.LocalizationIndex["COMMAND_NOTAUTHORIZED"]} - {ex.Message}");
}
catch (NetworkException ex)
{
newEvent.FailReason = EventFailReason.Exception;
Logger.WriteError(ex.Message);
Logger.WriteDebug(ex.GetExceptionInfo());
}
catch (ServerException ex)
{
newEvent.FailReason = EventFailReason.Exception;
Logger.WriteWarning(ex.Message);
}
catch (Exception ex)
{
newEvent.FailReason = EventFailReason.Exception;
Logger.WriteError(Utilities.CurrentLocalization.LocalizationIndex["SERVER_ERROR_EXCEPTION"].FormatExt(newEvent.Owner));
Logger.WriteDebug(ex.GetExceptionInfo());
}
skip:
// tell anyone waiting for the output that we're done
newEvent.Complete();
OnGameEventExecuted?.Invoke(this, newEvent);
#if DEBUG == true
Logger.WriteDebug($"Exiting event process for {newEvent.Id}");
#endif
}
public IList<Server> GetServers()
{
return Servers;
}
public IList<IManagerCommand> GetCommands()
{
return _commands;
}
public async Task UpdateServerStates()
{
// store the server hash code and task for it
var runningUpdateTasks = new Dictionary<long, Task>();
while (!_tokenSource.IsCancellationRequested)
{
// select the server ids that have completed the update task
var serverTasksToRemove = runningUpdateTasks
.Where(ut => ut.Value.Status == TaskStatus.RanToCompletion ||
ut.Value.Status == TaskStatus.Canceled ||
ut.Value.Status == TaskStatus.Faulted)
.Select(ut => ut.Key)
.ToList();
// this is to prevent the log reader from starting before the initial
// query of players on the server
if (serverTasksToRemove.Count > 0)
{
IsInitialized = true;
}
// remove the update tasks as they have completd
foreach (long serverId in serverTasksToRemove)
{
runningUpdateTasks.Remove(serverId);
}
// select the servers where the tasks have completed
var serverIds = Servers.Select(s => s.EndPoint).Except(runningUpdateTasks.Select(r => r.Key)).ToList();
foreach (var server in Servers.Where(s => serverIds.Contains(s.EndPoint)))
{
runningUpdateTasks.Add(server.EndPoint, Task.Run(async () =>
{
try
{
await server.ProcessUpdatesAsync(_tokenSource.Token);
if (server.Throttled)
{
await Task.Delay((int)_throttleTimeout.TotalMilliseconds, _tokenSource.Token);
}
}
catch (Exception e)
{
Logger.WriteWarning($"Failed to update status for {server}");
Logger.WriteDebug(e.GetExceptionInfo());
}
finally
{
server.IsInitialized = true;
}
}));
}
#if DEBUG
Logger.WriteDebug($"{runningUpdateTasks.Count} servers queued for stats updates");
ThreadPool.GetMaxThreads(out int workerThreads, out int n);
ThreadPool.GetAvailableThreads(out int availableThreads, out int m);
Logger.WriteDebug($"There are {workerThreads - availableThreads} active threading tasks");
#endif
try
{
await Task.Delay(ConfigHandler.Configuration().RConPollRate, _tokenSource.Token);
}
// if a cancellation is received, we want to return immediately after shutting down
catch
{
foreach (var server in Servers.Where(s => serverIds.Contains(s.EndPoint)))
{
await server.ProcessUpdatesAsync(_tokenSource.Token);
}
break;
}
}
}
public async Task Init()
{
IsRunning = true;
ExternalIPAddress = await Utilities.GetExternalIP();
#region PLUGINS
foreach (var plugin in Plugins)
{
try
{
if (plugin is ScriptPlugin scriptPlugin)
{
await scriptPlugin.Initialize(this, _scriptCommandFactory, _scriptPluginServiceResolver);
scriptPlugin.Watcher.Changed += async (sender, e) =>
{
try
{
await scriptPlugin.Initialize(this, _scriptCommandFactory, _scriptPluginServiceResolver);
}
catch (Exception ex)
{
Logger.WriteError(Utilities.CurrentLocalization.LocalizationIndex["PLUGIN_IMPORTER_ERROR"].FormatExt(scriptPlugin.Name));
Logger.WriteDebug(ex.Message);
}
};
}
else
{
await plugin.OnLoadAsync(this);
}
}
catch (Exception ex)
{
Logger.WriteError($"{_translationLookup["SERVER_ERROR_PLUGIN"]} {plugin.Name}");
Logger.WriteDebug(ex.GetExceptionInfo());
}
}
#endregion
#region CONFIG
var config = ConfigHandler.Configuration();
// copy over default config if it doesn't exist
if (config == null)
{
var defaultConfig = new BaseConfigurationHandler<DefaultConfiguration>("DefaultSettings").Configuration();
ConfigHandler.Set((ApplicationConfiguration)new ApplicationConfiguration().Generate());
var newConfig = ConfigHandler.Configuration();
newConfig.AutoMessages = defaultConfig.AutoMessages;
newConfig.GlobalRules = defaultConfig.GlobalRules;
newConfig.Maps = defaultConfig.Maps;
newConfig.DisallowedClientNames = defaultConfig.DisallowedClientNames;
newConfig.QuickMessages = defaultConfig.QuickMessages;
if (newConfig.Servers == null)
{
ConfigHandler.Set(newConfig);
newConfig.Servers = new ServerConfiguration[1];
do
{
var serverConfig = new ServerConfiguration();
foreach (var parser in AdditionalRConParsers)
{
serverConfig.AddRConParser(parser);
}
foreach (var parser in AdditionalEventParsers)
{
serverConfig.AddEventParser(parser);
}
newConfig.Servers = newConfig.Servers.Where(_servers => _servers != null).Append((ServerConfiguration)serverConfig.Generate()).ToArray();
} while (Utilities.PromptBool(_translationLookup["SETUP_SERVER_SAVE"]));
config = newConfig;
await ConfigHandler.Save();
}
}
else
{
if (string.IsNullOrEmpty(config.Id))
{
config.Id = Guid.NewGuid().ToString();
await ConfigHandler.Save();
}
if (string.IsNullOrEmpty(config.WebfrontBindUrl))
{
config.WebfrontBindUrl = "http://0.0.0.0:1624";
await ConfigHandler.Save();
}
var validator = new ApplicationConfigurationValidator();
var validationResult = validator.Validate(config);
if (!validationResult.IsValid)
{
throw new ConfigurationException("MANAGER_CONFIGURATION_ERROR")
{
Errors = validationResult.Errors.Select(_error => _error.ErrorMessage).ToArray(),
ConfigurationFileName = ConfigHandler.FileName
};
}
foreach (var serverConfig in config.Servers)
{
Migration.ConfigurationMigration.ModifyLogPath020919(serverConfig);
if (serverConfig.RConParserVersion == null || serverConfig.EventParserVersion == null)
{
foreach (var parser in AdditionalRConParsers)
{
serverConfig.AddRConParser(parser);
}
foreach (var parser in AdditionalEventParsers)
{
serverConfig.AddEventParser(parser);
}
serverConfig.ModifyParsers();
}
await ConfigHandler.Save();
}
}
if (config.Servers.Length == 0)
{
throw new ServerException("A server configuration in IW4MAdminSettings.json is invalid");
}
Encoding.RegisterProvider(CodePagesEncodingProvider.Instance);
Utilities.EncodingType = Encoding.GetEncoding(!string.IsNullOrEmpty(config.CustomParserEncoding) ? config.CustomParserEncoding : "windows-1252");
#endregion
#region DATABASE
using (var db = new DatabaseContext(GetApplicationSettings().Configuration()?.ConnectionString,
GetApplicationSettings().Configuration()?.DatabaseProvider))
{
await new ContextSeed(db).Seed();
}
#endregion
#region COMMANDS
if (ClientSvc.GetOwners().Result.Count > 0)
{
_commands.RemoveAll(_cmd => _cmd.GetType() == typeof(OwnerCommand));
}
List<IManagerCommand> commandsToAddToConfig = new List<IManagerCommand>();
var cmdConfig = _commandConfiguration.Configuration();
if (cmdConfig == null)
{
cmdConfig = new CommandConfiguration();
commandsToAddToConfig.AddRange(_commands);
}
else
{
var unsavedCommands = _commands.Where(_cmd => !cmdConfig.Commands.Keys.Contains(_cmd.CommandConfigNameForType()));
commandsToAddToConfig.AddRange(unsavedCommands);
}
// this is because I want to store the command prefix in IW4MAdminSettings, but can't easily
// inject it to all the places that need it
cmdConfig.CommandPrefix = config.CommandPrefix;
cmdConfig.BroadcastCommandPrefix = config.BroadcastCommandPrefix;
foreach (var cmd in commandsToAddToConfig)
{
cmdConfig.Commands.Add(cmd.CommandConfigNameForType(),
new CommandProperties()
{
Name = cmd.Name,
Alias = cmd.Alias,
MinimumPermission = cmd.Permission,
AllowImpersonation = cmd.AllowImpersonation,
SupportedGames = cmd.SupportedGames
});
}
_commandConfiguration.Set(cmdConfig);
await _commandConfiguration.Save();
#endregion
_metaRegistration.Register();
#region CUSTOM_EVENTS
foreach (var customEvent in _customParserEvents.SelectMany(_events => _events.Events))
{
foreach (var parser in AdditionalEventParsers)
{
parser.RegisterCustomEvent(customEvent.Item1, customEvent.Item2, customEvent.Item3);
}
}
#endregion
await InitializeServers();
}
private async Task InitializeServers()
{
var config = ConfigHandler.Configuration();
int successServers = 0;
Exception lastException = null;
async Task Init(ServerConfiguration Conf)
{
try
{
// todo: this might not always be an IW4MServer
var ServerInstance = _serverInstanceFactory.CreateServer(Conf, this) as IW4MServer;
await ServerInstance.Initialize();
_servers.Add(ServerInstance);
Logger.WriteVerbose(Utilities.CurrentLocalization.LocalizationIndex["MANAGER_MONITORING_TEXT"].FormatExt(ServerInstance.Hostname));
// add the start event for this server
var e = new GameEvent()
{
Type = GameEvent.EventType.Start,
Data = $"{ServerInstance.GameName} started",
Owner = ServerInstance
};
AddEvent(e);
successServers++;
}
catch (ServerException e)
{
Logger.WriteError(Utilities.CurrentLocalization.LocalizationIndex["SERVER_ERROR_UNFIXABLE"].FormatExt($"[{Conf.IPAddress}:{Conf.Port}]"));
if (e.GetType() == typeof(DvarException))
{
Logger.WriteDebug($"{e.Message} {(e.GetType() == typeof(DvarException) ? $"({Utilities.CurrentLocalization.LocalizationIndex["SERVER_ERROR_DVAR_HELP"]})" : "")}");
}
lastException = e;
}
}
await Task.WhenAll(config.Servers.Select(c => Init(c)).ToArray());
if (successServers == 0)
{
throw lastException;
}
if (successServers != config.Servers.Length)
{
if (!Utilities.PromptBool(Utilities.CurrentLocalization.LocalizationIndex["MANAGER_START_WITH_ERRORS"]))
{
throw lastException;
}
}
}
public async Task Start() => await UpdateServerStates();
public void Stop()
{
_tokenSource.Cancel();
IsRunning = false;
}
public void Restart()
{
IsRestartRequested = true;
Stop();
}
public ILogger GetLogger(long serverId)
{
if (_loggers.ContainsKey(serverId))
{
return _loggers[serverId];
}
else
{
var newLogger = new Logger($"IW4MAdmin-Server-{serverId}");
_loggers.Add(serverId, newLogger);
return newLogger;
}
}
public IList<MessageToken> GetMessageTokens()
{
return MessageTokens;
}
public IList<EFClient> GetActiveClients()
{
// we're adding another to list here so we don't get a collection modified exception..
return _servers.SelectMany(s => s.Clients).ToList().Where(p => p != null).ToList();
}
public ClientService GetClientService()
{
return ClientSvc;
}
public AliasService GetAliasService()
{
return AliasSvc;
}
public PenaltyService GetPenaltyService()
{
return PenaltySvc;
}
public IConfigurationHandler<ApplicationConfiguration> GetApplicationSettings()
{
return ConfigHandler;
}
public void AddEvent(GameEvent gameEvent)
{
_eventHandler.HandleEvent(this, gameEvent);
}
public IPageList GetPageList()
{
return PageList;
}
public IRConParser GenerateDynamicRConParser(string name)
{
return new DynamicRConParser(_parserRegexFactory)
{
Name = name
};
}
public IEventParser GenerateDynamicEventParser(string name)
{
return new DynamicEventParser(_parserRegexFactory, _logger, ConfigHandler.Configuration())
{
Name = name
};
}
public async Task<IList<T>> ExecuteSharedDatabaseOperation<T>(string operationName)
{
var result = await _operationLookup[operationName];
return (IList<T>)result;
}
public void RegisterSharedDatabaseOperation(Task<IList> operation, string operationName)
{
_operationLookup.Add(operationName, operation);
}
public void AddAdditionalCommand(IManagerCommand command)
{
if (_commands.Any(_command => _command.Name == command.Name || _command.Alias == command.Alias))
{
throw new InvalidOperationException($"Duplicate command name or alias ({command.Name}, {command.Alias})");
}
_commands.Add(command);
}
public void RemoveCommandByName(string commandName) => _commands.RemoveAll(_command => _command.Name == commandName);
}
}

View File

@ -1,12 +0,0 @@
param (
[string]$OutputDir = $(throw "-OutputDir is required.")
)
$localizations = @("en-US", "ru-RU", "es-EC", "pt-BR", "de-DE")
foreach($localization in $localizations)
{
$url = "http://api.raidmax.org:5000/localization/{0}" -f $localization
$filePath = "{0}Localization\IW4MAdmin.{1}.json" -f $OutputDir, $localization
$response = Invoke-WebRequest $url
Out-File -FilePath $filePath -InputObject $response.Content -Encoding utf8
}

View File

@ -2,9 +2,6 @@ set SolutionDir=%1
set ProjectDir=%2 set ProjectDir=%2
set TargetDir=%3 set TargetDir=%3
set OutDir=%4 set OutDir=%4
set Version=%5
echo %Version% > "%SolutionDir%DEPLOY\version.txt"
echo Copying dependency configs echo Copying dependency configs
copy "%SolutionDir%WebfrontCore\%OutDir%*.deps.json" "%TargetDir%" copy "%SolutionDir%WebfrontCore\%OutDir%*.deps.json" "%TargetDir%"
@ -21,7 +18,3 @@ echo Copying plugins for publish
del %SolutionDir%BUILD\Plugins\Tests.dll del %SolutionDir%BUILD\Plugins\Tests.dll
xcopy /Y "%SolutionDir%BUILD\Plugins" "%SolutionDir%Publish\Windows\Plugins\" xcopy /Y "%SolutionDir%BUILD\Plugins" "%SolutionDir%Publish\Windows\Plugins\"
xcopy /Y "%SolutionDir%BUILD\Plugins" "%SolutionDir%Publish\WindowsPrerelease\Plugins\" xcopy /Y "%SolutionDir%BUILD\Plugins" "%SolutionDir%Publish\WindowsPrerelease\Plugins\"
echo Copying script plugins for publish
xcopy /Y "%SolutionDir%Plugins\ScriptPlugins" "%SolutionDir%Publish\Windows\Plugins\"
xcopy /Y "%SolutionDir%Plugins\ScriptPlugins" "%SolutionDir%Publish\WindowsPrerelease\Plugins\"

View File

@ -1,45 +1,59 @@
set PublishDir=%1 set SolutionDir=%1
set SourceDir=%2 set ProjectDir=%2
SET COPYCMD=/Y set TargetDir=%3
echo deleting extra runtime files echo Deleting extra language files
if exist "%PublishDir%\runtimes\linux-arm" powershell Remove-Item -Force -Recurse '%PublishDir%\runtimes\linux-arm'
if exist "%PublishDir%\runtimes\linux-arm64" powershell Remove-Item -Force -Recurse '%PublishDir%\runtimes\linux-arm64'
if exist "%PublishDir%\runtimes\linux-armel" powershell Remove-Item -Force -Recurse '%PublishDir%\runtimes\linux-armel'
if exist "%PublishDir%\runtimes\osx" powershell Remove-Item -Force -Recurse '%PublishDir%\runtimes\osx'
if exist "%PublishDir%\runtimes\osx-x64" powershell Remove-Item -Force -Recurse '%PublishDir%\runtimes\osx-x64'
if exist "%PublishDir%\runtimes\win-arm" powershell Remove-Item -Force -Recurse '%PublishDir%\runtimes\win-arm'
if exist "%PublishDir%\runtimes\win-arm64" powershell Remove-Item -Force -Recurse '%PublishDir%\runtimes\win-arm64'
if exist "%PublishDir%\runtimes\alpine-x64" powershell Remove-Item -Force -Recurse '%PublishDir%\runtimes\alpine-x64'
if exist "%PublishDir%\runtimes\linux-musl-x64" powershell Remove-Item -Force -Recurse '%PublishDir%\runtimes\linux-musl-x64'
echo deleting misc files if exist "%SolutionDir%Publish\Windows\en-US\" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\Windows\en-US'
if exist "%PublishDir%\web.config" del "%PublishDir%\web.config" if exist "%SolutionDir%Publish\Windows\de\" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\Windows\de'
if exist "%PublishDir%\libman.json" del "%PublishDir%\libman.json" if exist "%SolutionDir%Publish\Windows\es\" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\Windows\es'
del "%PublishDir%\*.exe" if exist "%SolutionDir%Publish\Windows\fr\" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\Windows\fr'
del "%PublishDir%\*.pdb" if exist "%SolutionDir%Publish\Windows\it\" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\Windows\it'
if exist "%SolutionDir%Publish\Windows\ja\" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\Windows\ja'
if exist "%SolutionDir%Publish\Windows\ko\" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\Windows\ko'
if exist "%SolutionDir%Publish\Windows\ru\" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\Windows\ru'
if exist "%SolutionDir%Publish\Windows\zh-Hans\" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\Windows\zh-Hans'
if exist "%SolutionDir%Publish\Windows\zh-Hant\" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\Windows\zh-Hant'
echo setting up default folders if exist "%SolutionDir%Publish\WindowsPrerelease\en-US\" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\WindowsPrerelease\en-US'
if not exist "%PublishDir%\Configuration" md "%PublishDir%\Configuration" if exist "%SolutionDir%Publish\WindowsPrerelease\de\" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\WindowsPrerelease\de'
move "%PublishDir%\DefaultSettings.json" "%PublishDir%\Configuration\" if exist "%SolutionDir%Publish\WindowsPrerelease\es\" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\WindowsPrerelease\es'
if not exist "%PublishDir%\Lib\" md "%PublishDir%\Lib\" if exist "%SolutionDir%Publish\WindowsPrerelease\fr\" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\WindowsPrerelease\fr'
move "%PublishDir%\*.dll" "%PublishDir%\Lib\" if exist "%SolutionDir%Publish\WindowsPrerelease\it\" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\WindowsPrerelease\it'
move "%PublishDir%\*.json" "%PublishDir%\Lib\" if exist "%SolutionDir%Publish\WindowsPrerelease\ja\" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\WindowsPrerelease\ja'
move "%PublishDir%\runtimes" "%PublishDir%\Lib\runtimes" if exist "%SolutionDir%Publish\WindowsPrerelease\ko\" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\WindowsPrerelease\ko'
move "%PublishDir%\ru" "%PublishDir%\Lib\ru" if exist "%SolutionDir%Publish\WindowsPrerelease\ru\" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\WindowsPrerelease\ru'
move "%PublishDir%\de" "%PublishDir%\Lib\de" if exist "%SolutionDir%Publish\WindowsPrerelease\zh-Hans\" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\WindowsPrerelease\zh-Hans'
move "%PublishDir%\pt" "%PublishDir%\Lib\pt" if exist "%SolutionDir%Publish\WindowsPrerelease\zh-Hant\" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\WindowsPrerelease\zh-Hant'
move "%PublishDir%\es" "%PublishDir%\Lib\es"
if exist "%PublishDir%\refs" move "%PublishDir%\refs" "%PublishDir%\Lib\refs"
echo making start scripts echo Deleting extra runtime files
@(echo @echo off && echo @title IW4MAdmin && echo set DOTNET_CLI_TELEMETRY_OPTOUT=1 && echo dotnet Lib\IW4MAdmin.dll && echo pause) > "%PublishDir%\StartIW4MAdmin.cmd" if exist "%SolutionDir%Publish\Windows\runtimes\linux-arm" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\Windows\runtimes\linux-arm'
@(echo #!/bin/bash&& echo export DOTNET_CLI_TELEMETRY_OPTOUT=1&& echo dotnet Lib/IW4MAdmin.dll) > "%PublishDir%\StartIW4MAdmin.sh" if exist "%SolutionDir%Publish\Windows\runtimes\linux-arm64" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\Windows\runtimes\linux-arm64'
if exist "%SolutionDir%Publish\Windows\runtimes\linux-armel" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\Windows\runtimes\linux-armel'
echo moving front-end library dependencies if exist "%SolutionDir%Publish\Windows\runtimes\osx" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\Windows\runtimes\osx'
if not exist "%PublishDir%\wwwroot\font" mkdir "%PublishDir%\wwwroot\font" if exist "%SolutionDir%Publish\Windows\runtimes\osx-x64" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\Windows\runtimes\osx-x64'
move "WebfrontCore\wwwroot\lib\open-iconic\font\fonts\*.*" "%PublishDir%\wwwroot\font\"
if exist "%PublishDir%\wwwroot\lib" rd /s /q "%PublishDir%\wwwroot\lib"
echo setting permissions... if exist "%SolutionDir%Publish\Windows\runtimes\win-arm" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\Windows\runtimes\win-arm'
cacls "%PublishDir%" /t /e /p Everyone:F if exist "%SolutionDir%Publish\Windows\runtimes\win-arm64" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\Windows\runtimes\win-arm64'
if exist "%SolutionDir%Publish\WindowsPrerelease\runtimes\linux-arm" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\WindowsPrerelease\runtimes\linux-arm'
if exist "%SolutionDir%Publish\WindowsPrerelease\runtimes\linux-arm64" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\WindowsPrerelease\runtimes\linux-arm64'
if exist "%SolutionDir%Publish\WindowsPrerelease\runtimes\linux-armel" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\WindowsPrerelease\runtimes\linux-armel'
if exist "%SolutionDir%Publish\WindowsPrerelease\runtimes\osx" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\WindowsPrerelease\runtimes\osx'
if exist "%SolutionDir%Publish\WindowsPrerelease\runtimes\osx-x64" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\WindowsPrerelease\runtimes\osx-x64'
if exist "%SolutionDir%Publish\WindowsPrerelease\runtimes\win-arm" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\WindowsPrerelease\runtimes\win-arm'
if exist "%SolutionDir%Publish\WindowsPrerelease\runtimes\win-arm64" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\WindowsPrerelease\runtimes\win-arm64'
echo Deleting misc files
if exist "%SolutionDir%Publish\Windows\web.config" del "%SolutionDir%Publish\Windows\web.config"
del "%SolutionDir%Publish\Windows\*pdb"
if exist "%SolutionDir%Publish\WindowsPrerelease\web.config" del "%SolutionDir%Publish\WindowsPrerelease\web.config"
del "%SolutionDir%Publish\WindowsPrerelease\*pdb"
echo making start script
@echo dotnet IW4MAdmin.dll > "%SolutionDir%Publish\WindowsPrerelease\StartIW4MAdmin.cmd"
@echo dotnet IW4MAdmin.dll > "%SolutionDir%Publish\Windows\StartIW4MAdmin.cmd"

View File

@ -1,6 +1,3 @@
set SolutionDir=%1 set SolutionDir=%1
set ProjectDir=%2 set ProjectDir=%2
set TargetDir=%3 set TargetDir=%3
echo D | xcopy "%SolutionDir%Plugins\ScriptPlugins\*.js" "%TargetDir%Plugins" /y
powershell -File "%ProjectDir%BuildScripts\DownloadTranslations.ps1" %TargetDir%

View File

@ -16,231 +16,7 @@
"Keep grenade launcher use to a minimum", "Keep grenade launcher use to a minimum",
"Balance teams at ALL times" "Balance teams at ALL times"
], ],
"DisallowedClientNames": [ "Unknown Soldier", "VickNet", "UnknownSoldier", "CHEATER", "Play77" ],
"QuickMessages": [
{
"Game": "IW4",
"Messages": {
"QUICKMESSAGE_AREA_SECURE": "Area secure!",
"QUICKMESSAGE_ARE_YOU_CRAZY": "Are you crazy?",
"QUICKMESSAGE_ATTACK_LEFT_FLANK": "Attack left flank!",
"QUICKMESSAGE_ATTACK_RIGHT_FLANK": "Attack right flank!",
"QUICKMESSAGE_COME_ON": "Come on.",
"QUICKMESSAGE_ENEMIES_SPOTTED": "Multiple contacts!",
"QUICKMESSAGE_ENEMY_DOWN": "Enemy down!",
"QUICKMESSAGE_ENEMY_GRENADE": "Enemy grenade!",
"QUICKMESSAGE_ENEMY_SPOTTED": "Contact!",
"QUICKMESSAGE_FALL_BACK": "Fall back!",
"QUICKMESSAGE_FOLLOW_ME": "On me!",
"QUICKMESSAGE_GREAT_SHOT": "Nice shot!",
"QUICKMESSAGE_GRENADE": "Grenade!",
"QUICKMESSAGE_HOLD_THIS_POSITION": "Hold this position!",
"QUICKMESSAGE_HOLD_YOUR_FIRE": "Hold your fire!",
"QUICKMESSAGE_IM_IN_POSITION": "In position.",
"QUICKMESSAGE_IM_ON_MY_WAY": "Moving.",
"QUICKMESSAGE_MOVE_IN": "Move in!",
"QUICKMESSAGE_NEED_REINFORCEMENTS": "Need reinforcements!",
"QUICKMESSAGE_NO_SIR": "Negative.",
"QUICKMESSAGE_ON_MY_WAY": "On my way.",
"QUICKMESSAGE_REGROUP": "Regroup!",
"QUICKMESSAGE_SNIPER": "Sniper!",
"QUICKMESSAGE_SORRY": "Sorry.",
"QUICKMESSAGE_SQUAD_ATTACK_LEFT_FLANK": "Squad, attack left flank!",
"QUICKMESSAGE_SQUAD_ATTACK_RIGHT_FLANK": "Squad, attack right flank!",
"QUICKMESSAGE_SQUAD_HOLD_THIS_POSITION": "Squad, hold this position!",
"QUICKMESSAGE_SQUAD_REGROUP": "Squad, regroup!",
"QUICKMESSAGE_SQUAD_STICK_TOGETHER": "Squad, stick together!",
"QUICKMESSAGE_STICK_TOGETHER": "Stick together!",
"QUICKMESSAGE_SUPPRESSING_FIRE": "Base of fire!",
"QUICKMESSAGE_TOOK_LONG_ENOUGH": "Took long enough!",
"QUICKMESSAGE_TOOK_YOU_LONG_ENOUGH": "Took you long enough!",
"QUICKMESSAGE_WATCH_SIX": "Watch your six!",
"QUICKMESSAGE_YES_SIR": "Roger.",
"QUICKMESSAGE_YOURE_CRAZY": "You're crazy!",
"QUICKMESSAGE_YOURE_NUTS": "You're nuts!",
"QUICKMESSAGE_YOU_OUTTA_YOUR_MIND": "You outta your mind?"
}
}
],
"Maps": [ "Maps": [
{
"Game": "IW3",
"Maps": [
{
"Alias": "Ambush",
"Name": "mp_convoy"
},
{
"Alias": "Backlot",
"Name": "mp_backlot"
},
{
"Alias": "Bloc",
"Name": "mp_bloc"
},
{
"Alias": "Bog",
"Name": "mp_bog"
},
{
"Alias": "Countdown",
"Name": "mp_countdown"
},
{
"Alias": "Crash",
"Name": "mp_crash"
},
{
"Alias": "Crossfire",
"Name": "mp_crossfire"
},
{
"Alias": "District",
"Name": "mp_citystreets"
},
{
"Alias": "Downpour",
"Name": "mp_farm"
},
{
"Alias": "Overgrown",
"Name": "mp_overgrown"
},
{
"Alias": "Pipeline",
"Name": "mp_pipeline"
},
{
"Alias": "Shipment",
"Name": "mp_shipment"
},
{
"Alias": "Showdown",
"Name": "mp_showdown"
},
{
"Alias": "Strike",
"Name": "mp_strike"
},
{
"Alias": "Vacant",
"Name": "mp_vacant"
},
{
"Alias": "Wet Work",
"Name": "mp_cargoship"
},
{
"Alias": "Winter Crash",
"Name": "mp_crash_snow"
},
{
"Alias": "Broadcast",
"Name": "mp_broadcast"
},
{
"Alias": "Creek",
"Name": "mp_creek"
},
{
"Alias": "Chinatown",
"Name": "mp_carentan"
},
{
"Alias": "Killhouse",
"Name": "mp_killhouse"
}
]
},
{
"Game": "T4",
"Maps": [
{
"Alias": "Airfield",
"Name": "mp_airfield"
},
{
"Alias": "Asylum",
"Name": "mp_asylum"
},
{
"Alias": "Castle",
"Name": "mp_castle"
},
{
"Alias": "Cliffside",
"Name": "mp_shrine"
},
{
"Alias": "Courtyard",
"Name": "mp_courtyard"
},
{
"Alias": "Dome",
"Name": "mp_dome"
},
{
"Alias": "Downfall",
"Name": "mp_downfall"
},
{
"Alias": "Hanger",
"Name": "mp_hangar"
},
{
"Alias": "Makin",
"Name": "mp_makin"
},
{
"Alias": "Outskirts",
"Name": "mp_outskirts"
},
{
"Alias": "Roundhouse",
"Name": "mp_roundhouse"
},
{
"Alias": "Upheaval",
"Name": "mp_suburban"
},
{
"Alias": "Knee Deep",
"Name": "mp_kneedeep"
},
{
"Alias": "Nightfire",
"Name": "mp_nachtfeuer"
},
{
"Alias": "Station",
"Name": "mp_subway"
},
{
"Alias": "Banzai",
"Name": "mp_kwai"
},
{
"Alias": "Corrosion",
"Name": "mp_stalingrad"
},
{
"Alias": "Sub Pens",
"Name": "mp_docks"
},
{
"Alias": "Battery",
"Name": "mp_drum"
},
{
"Alias": "Breach",
"Name": "mp_bgate"
},
{
"Alias": "Revolution",
"Name": "mp_vodka"
}
]
},
{ {
"Game": "IW4", "Game": "IW4",
"Maps": [ "Maps": [
@ -249,6 +25,11 @@
"Name": "mp_rust" "Name": "mp_rust"
}, },
{
"Alias": "Highrise",
"Name": "mp_highrise"
},
{ {
"Alias": "Terminal", "Alias": "Terminal",
"Name": "mp_terminal" "Name": "mp_terminal"
@ -259,6 +40,16 @@
"Name": "mp_crash" "Name": "mp_crash"
}, },
{
"Alias": "Skidrow",
"Name": "mp_nightshift"
},
{
"Alias": "Quarry",
"Name": "mp_quarry"
},
{ {
"Alias": "Afghan", "Alias": "Afghan",
"Name": "mp_afghan" "Name": "mp_afghan"
@ -380,7 +171,7 @@
}, },
{ {
"Alias": "Test map", "Alias": "IW4 Credits",
"Name": "iw4_credits" "Name": "iw4_credits"
}, },
@ -399,11 +190,6 @@
"Name": "mp_cargoship_sh" "Name": "mp_cargoship_sh"
}, },
{
"Alias": "Cargoship",
"Name": "mp_cargoship"
},
{ {
"Alias": "Shipment", "Alias": "Shipment",
"Name": "mp_shipment" "Name": "mp_shipment"
@ -430,306 +216,28 @@
}, },
{ {
"Alias": "Tropical Favela", "Alias": "Favela - Tropical",
"Name": "mp_fav_tropical" "Name": "mp_fav_tropical"
}, },
{ {
"Alias": "Tropical Estate", "Alias": "Estate - Tropical",
"Name": "mp_estate_tropical" "Name": "mp_estate_tropical"
}, },
{ {
"Alias": "Tropical Crash", "Alias": "Crash - Tropical",
"Name": "mp_crash_tropical" "Name": "mp_crash_tropical"
}, },
{ {
"Alias": "Forgotten City", "Alias": "Forgotten City",
"Name": "mp_bloc_sh" "Name": "mp_bloc_sh"
},
{
"Alias": "Crossfire",
"Name": "mp_cross_fire"
},
{
"Alias": "Bloc",
"Name": "mp_bloc"
},
{
"Alias": "Oilrig",
"Name": "oilrig"
},
{
"Name": "Village",
"Alias": "co_hunted"
} }
] ]
}, },
{ {
"Game": "T5", "Game": "T6M",
"Maps": [
{
"Alias": "Array",
"Name": "mp_array"
},
{
"Alias": "Berlin Wall",
"Name": "mp_berlinwall2"
},
{
"Alias": "Convoy",
"Name": "mp_gridlock"
},
{
"Alias": "Cracked",
"Name": "mp_cracked"
},
{
"Alias": "Crisis",
"Name": "mp_crisis"
},
{
"Alias": "Discovery",
"Name": "mp_discovery"
},
{
"Alias": "Drive-In",
"Name": "mp_drivein"
},
{
"Alias": "Firing Range",
"Name": "mp_firingrange"
},
{
"Alias": "Grid",
"Name": "mp_duga"
},
{
"Alias": "Hangar 18",
"Name": "mp_area51"
},
{
"Alias": "Hanoi",
"Name": "mp_hanoi"
},
{
"Alias": "Havana",
"Name": "mp_cairo"
},
{
"Alias": "Hazard",
"Name": "mp_golfcourse"
},
{
"Alias": "Hotel",
"Name": "mp_hotel"
},
{
"Alias": "Jungle",
"Name": "mp_havoc"
},
{
"Alias": "Kowloon",
"Name": "mp_kowloon"
},
{
"Alias": "Launch",
"Name": "mp_cosmodrome"
},
{
"Alias": "Nuketown",
"Name": "mp_nuked"
},
{
"Alias": "Radiation",
"Name": "mp_radiation"
},
{
"Alias": "Silo",
"Name": "mp_silo"
},
{
"Alias": "Stadium",
"Name": "mp_stadium"
},
{
"Alias": "Stockpile",
"Name": "mp_outskirts"
},
{
"Alias": "Summit",
"Name": "mp_mountain"
},
{
"Alias": "Villa",
"Name": "mp_villa"
},
{
"Alias": "WMD",
"Name": "mp_russianbase"
},
{
"Alias": "Zoo",
"Name": "mp_zoo"
}
]
},
{
"Game": "IW5",
"Maps": [
{
"Alias": "Seatown",
"Name": "mp_seatown"
},
{
"Alias": "Lockdown",
"Name": "mp_alpha"
},
{
"Alias": "Mission",
"Name": "mp_bravo"
},
{
"Alias": "Carbon",
"Name": "mp_carbon"
},
{
"Alias": "Dome",
"Name": "mp_dome"
},
{
"Alias": "Arkaden",
"Name": "mp_plaza2"
},
{
"Alias": "Downturn",
"Name": "mp_exchange"
},
{
"Alias": "Bootleg",
"Name": "mp_bootleg"
},
{
"Alias": "Hardhat",
"Name": "mp_hardhat"
},
{
"Alias": "Interchange",
"Name": "mp_interchange"
},
{
"Alias": "Fallen",
"Name": "mp_lambeth"
},
{
"Alias": "Outpost",
"Name": "mp_radar"
},
{
"Alias": "Bakaara",
"Name": "mp_mogadishu"
},
{
"Alias": "Resistance",
"Name": "mp_paris"
},
{
"Alias": "Underground",
"Name": "mp_underground"
},
{
"Alias": "Village",
"Name": "mp_village"
},
{
"Alias": "Aground",
"Name": "mp_aground_ss"
},
{
"Alias": "Boardwalk",
"Name": "mp_boardwalk"
},
{
"Alias": "U-turn",
"Name": "mp_burn_ss"
},
{
"Alias": "Foundation",
"Name": "mp_cement"
},
{
"Alias": "Erosion",
"Name": "mp_courtyard_ss"
},
{
"Alias": "Intersection",
"Name": "mp_crosswalk_ss"
},
{
"Alias": "Getaway",
"Name": "mp_hillside_ss"
},
{
"Alias": "Piazza",
"Name": "mp_italy"
},
{
"Alias": "Sanctuary",
"Name": "mp_meteora"
},
{
"Alias": "Gulch",
"Name": "mp_moab"
},
{
"Alias": "Black Box",
"Name": "mp_morningwood"
},
{
"Alias": "Parish",
"Name": "mp_nola"
},
{
"Alias": "Overwatch",
"Name": "mp_overwatch"
},
{
"Alias": "Liberation",
"Name": "mp_park"
},
{
"Alias": "Oasis",
"Name": "mp_qadeem"
},
{
"Alias": "Lookout",
"Name": "mp_restrepo_ss"
},
{
"Alias": "Off Shore",
"Name": "mp_roughneck"
},
{
"Alias": "Decommission",
"Name": "mp_shipbreaker"
},
{
"Alias": "Vortex",
"Name": "mp_six_ss"
},
{
"Alias": "Terminal",
"Name": "mp_terminal_cls"
}
]
},
{
"Game": "T6",
"Maps": [ "Maps": [
{ {
"Alias": "Aftermath", "Alias": "Aftermath",

View File

@ -1,393 +0,0 @@
using SharedLibraryCore;
using SharedLibraryCore.Configuration;
using SharedLibraryCore.Database.Models;
using SharedLibraryCore.Interfaces;
using System;
using System.Collections.Generic;
using System.Linq;
using static SharedLibraryCore.Server;
namespace IW4MAdmin.Application.EventParsers
{
public class BaseEventParser : IEventParser
{
private readonly Dictionary<string, (string, Func<string, IEventParserConfiguration, GameEvent, GameEvent>)> _customEventRegistrations;
private readonly ILogger _logger;
private readonly ApplicationConfiguration _appConfig;
public BaseEventParser(IParserRegexFactory parserRegexFactory, ILogger logger, ApplicationConfiguration appConfig)
{
_customEventRegistrations = new Dictionary<string, (string, Func<string, IEventParserConfiguration, GameEvent, GameEvent>)>();
_logger = logger;
_appConfig = appConfig;
Configuration = new DynamicEventParserConfiguration(parserRegexFactory)
{
GameDirectory = "main",
};
Configuration.Say.Pattern = @"^(say|sayteam);(-?[A-Fa-f0-9_]{1,32}|bot[0-9]+|0);([0-9]+);([^;]*);(.*)$";
Configuration.Say.AddMapping(ParserRegex.GroupType.EventType, 1);
Configuration.Say.AddMapping(ParserRegex.GroupType.OriginNetworkId, 2);
Configuration.Say.AddMapping(ParserRegex.GroupType.OriginClientNumber, 3);
Configuration.Say.AddMapping(ParserRegex.GroupType.OriginName, 4);
Configuration.Say.AddMapping(ParserRegex.GroupType.Message, 5);
Configuration.Quit.Pattern = @"^(Q);(-?[A-Fa-f0-9_]{1,32}|bot[0-9]+|0);([0-9]+);(.*)$";
Configuration.Quit.AddMapping(ParserRegex.GroupType.EventType, 1);
Configuration.Quit.AddMapping(ParserRegex.GroupType.OriginNetworkId, 2);
Configuration.Quit.AddMapping(ParserRegex.GroupType.OriginClientNumber, 3);
Configuration.Quit.AddMapping(ParserRegex.GroupType.OriginName, 4);
Configuration.Join.Pattern = @"^(J);(-?[A-Fa-f0-9_]{1,32}|bot[0-9]+|0);([0-9]+);(.*)$";
Configuration.Join.AddMapping(ParserRegex.GroupType.EventType, 1);
Configuration.Join.AddMapping(ParserRegex.GroupType.OriginNetworkId, 2);
Configuration.Join.AddMapping(ParserRegex.GroupType.OriginClientNumber, 3);
Configuration.Join.AddMapping(ParserRegex.GroupType.OriginName, 4);
Configuration.Damage.Pattern = @"^(D);(-?[A-Fa-f0-9_]{1,32}|bot[0-9]+|0);(-?[0-9]+);(axis|allies|world|none)?;([^;]{1,24});(-?[A-Fa-f0-9_]{1,32}|bot[0-9]+|0)?;(-?[0-9]+);(axis|allies|world|none)?;([^;]{1,24})?;((?:[0-9]+|[a-z]+|_|\+)+);([0-9]+);((?:[A-Z]|_)+);((?:[a-z]|_)+)$";
Configuration.Damage.AddMapping(ParserRegex.GroupType.EventType, 1);
Configuration.Damage.AddMapping(ParserRegex.GroupType.TargetNetworkId, 2);
Configuration.Damage.AddMapping(ParserRegex.GroupType.TargetClientNumber, 3);
Configuration.Damage.AddMapping(ParserRegex.GroupType.TargetTeam, 4);
Configuration.Damage.AddMapping(ParserRegex.GroupType.TargetName, 5);
Configuration.Damage.AddMapping(ParserRegex.GroupType.OriginNetworkId, 6);
Configuration.Damage.AddMapping(ParserRegex.GroupType.OriginClientNumber, 7);
Configuration.Damage.AddMapping(ParserRegex.GroupType.OriginTeam, 8);
Configuration.Damage.AddMapping(ParserRegex.GroupType.OriginName, 9);
Configuration.Damage.AddMapping(ParserRegex.GroupType.Weapon, 10);
Configuration.Damage.AddMapping(ParserRegex.GroupType.Damage, 11);
Configuration.Damage.AddMapping(ParserRegex.GroupType.MeansOfDeath, 12);
Configuration.Damage.AddMapping(ParserRegex.GroupType.HitLocation, 13);
Configuration.Kill.Pattern = @"^(K);(-?[A-Fa-f0-9_]{1,32}|bot[0-9]+|0);(-?[0-9]+);(axis|allies|world|none)?;([^;]{1,24});(-?[A-Fa-f0-9_]{1,32}|bot[0-9]+|0)?;(-?[0-9]+);(axis|allies|world|none)?;([^;]{1,24})?;((?:[0-9]+|[a-z]+|_|\+)+);([0-9]+);((?:[A-Z]|_)+);((?:[a-z]|_)+)$";
Configuration.Kill.AddMapping(ParserRegex.GroupType.EventType, 1);
Configuration.Kill.AddMapping(ParserRegex.GroupType.TargetNetworkId, 2);
Configuration.Kill.AddMapping(ParserRegex.GroupType.TargetClientNumber, 3);
Configuration.Kill.AddMapping(ParserRegex.GroupType.TargetTeam, 4);
Configuration.Kill.AddMapping(ParserRegex.GroupType.TargetName, 5);
Configuration.Kill.AddMapping(ParserRegex.GroupType.OriginNetworkId, 6);
Configuration.Kill.AddMapping(ParserRegex.GroupType.OriginClientNumber, 7);
Configuration.Kill.AddMapping(ParserRegex.GroupType.OriginTeam, 8);
Configuration.Kill.AddMapping(ParserRegex.GroupType.OriginName, 9);
Configuration.Kill.AddMapping(ParserRegex.GroupType.Weapon, 10);
Configuration.Kill.AddMapping(ParserRegex.GroupType.Damage, 11);
Configuration.Kill.AddMapping(ParserRegex.GroupType.MeansOfDeath, 12);
Configuration.Kill.AddMapping(ParserRegex.GroupType.HitLocation, 13);
Configuration.Time.Pattern = @"^ *(([0-9]+):([0-9]+) |^[0-9]+ )";
}
public IEventParserConfiguration Configuration { get; set; }
public string Version { get; set; } = "CoD";
public Game GameName { get; set; } = Game.COD;
public string URLProtocolFormat { get; set; } = "CoD://{{ip}}:{{port}}";
public string Name { get; set; } = "Call of Duty";
public virtual GameEvent GenerateGameEvent(string logLine)
{
var timeMatch = Configuration.Time.PatternMatcher.Match(logLine);
int gameTime = 0;
if (timeMatch.Success)
{
gameTime = timeMatch
.Values
.Skip(2)
// this converts the timestamp into seconds passed
.Select((_value, index) => int.Parse(_value.ToString()) * (index == 0 ? 60 : 1))
.Sum();
// we want to strip the time from the log line
logLine = logLine.Substring(timeMatch.Values.First().Length);
}
string[] lineSplit = logLine.Split(';');
string eventType = lineSplit[0];
if (eventType == "say" || eventType == "sayteam")
{
var matchResult = Configuration.Say.PatternMatcher.Match(logLine);
if (matchResult.Success)
{
string message = matchResult.Values[Configuration.Say.GroupMapping[ParserRegex.GroupType.Message]]
.ToString()
.Replace("\x15", "")
.Trim();
if (message.Length > 0)
{
string originIdString = matchResult.Values[Configuration.Say.GroupMapping[ParserRegex.GroupType.OriginNetworkId]].ToString();
string originName = matchResult.Values[Configuration.Say.GroupMapping[ParserRegex.GroupType.OriginName]].ToString();
long originId = originIdString.IsBotGuid() ?
originName.GenerateGuidFromString() :
originIdString.ConvertGuidToLong(Configuration.GuidNumberStyle);
int clientNumber = int.Parse(matchResult.Values[Configuration.Say.GroupMapping[ParserRegex.GroupType.OriginClientNumber]]);
if (message.StartsWith(_appConfig.CommandPrefix) || message.StartsWith(_appConfig.BroadcastCommandPrefix))
{
return new GameEvent()
{
Type = GameEvent.EventType.Command,
Data = message,
Origin = new EFClient() { NetworkId = originId, ClientNumber = clientNumber },
Message = message,
Extra = logLine,
RequiredEntity = GameEvent.EventRequiredEntity.Origin,
GameTime = gameTime,
Source = GameEvent.EventSource.Log
};
}
return new GameEvent()
{
Type = GameEvent.EventType.Say,
Data = message,
Origin = new EFClient() { NetworkId = originId, ClientNumber = clientNumber },
Message = message,
Extra = logLine,
RequiredEntity = GameEvent.EventRequiredEntity.Origin,
GameTime = gameTime,
Source = GameEvent.EventSource.Log
};
}
}
}
if (eventType == "K")
{
var match = Configuration.Kill.PatternMatcher.Match(logLine);
if (match.Success)
{
string originIdString = match.Values[Configuration.Kill.GroupMapping[ParserRegex.GroupType.OriginNetworkId]].ToString();
string targetIdString = match.Values[Configuration.Kill.GroupMapping[ParserRegex.GroupType.TargetNetworkId]].ToString();
string originName = match.Values[Configuration.Kill.GroupMapping[ParserRegex.GroupType.OriginName]].ToString();
string targetName = match.Values[Configuration.Kill.GroupMapping[ParserRegex.GroupType.TargetName]].ToString();
long originId = originIdString.IsBotGuid() ?
originName.GenerateGuidFromString() :
originIdString.ConvertGuidToLong(Configuration.GuidNumberStyle, Utilities.WORLD_ID);
long targetId = targetIdString.IsBotGuid() ?
targetName.GenerateGuidFromString() :
targetIdString.ConvertGuidToLong(Configuration.GuidNumberStyle, Utilities.WORLD_ID);
int originClientNumber = int.Parse(match.Values[Configuration.Kill.GroupMapping[ParserRegex.GroupType.OriginClientNumber]]);
int targetClientNumber = int.Parse(match.Values[Configuration.Kill.GroupMapping[ParserRegex.GroupType.TargetClientNumber]]);
return new GameEvent()
{
Type = GameEvent.EventType.Kill,
Data = logLine,
Origin = new EFClient() { NetworkId = originId, ClientNumber = originClientNumber },
Target = new EFClient() { NetworkId = targetId, ClientNumber = targetClientNumber },
RequiredEntity = GameEvent.EventRequiredEntity.Origin | GameEvent.EventRequiredEntity.Target,
GameTime = gameTime,
Source = GameEvent.EventSource.Log
};
}
}
if (eventType == "D")
{
var match = Configuration.Damage.PatternMatcher.Match(logLine);
if (match.Success)
{
string originIdString = match.Values[Configuration.Damage.GroupMapping[ParserRegex.GroupType.OriginNetworkId]].ToString();
string targetIdString = match.Values[Configuration.Damage.GroupMapping[ParserRegex.GroupType.TargetNetworkId]].ToString();
string originName = match.Values[Configuration.Damage.GroupMapping[ParserRegex.GroupType.OriginName]].ToString();
string targetName = match.Values[Configuration.Damage.GroupMapping[ParserRegex.GroupType.TargetName]].ToString();
long originId = originIdString.IsBotGuid() ?
originName.GenerateGuidFromString() :
originIdString.ConvertGuidToLong(Configuration.GuidNumberStyle, Utilities.WORLD_ID);
long targetId = targetIdString.IsBotGuid() ?
targetName.GenerateGuidFromString() :
targetIdString.ConvertGuidToLong(Configuration.GuidNumberStyle, Utilities.WORLD_ID);
int originClientNumber = int.Parse(match.Values[Configuration.Damage.GroupMapping[ParserRegex.GroupType.OriginClientNumber]]);
int targetClientNumber = int.Parse(match.Values[Configuration.Damage.GroupMapping[ParserRegex.GroupType.TargetClientNumber]]);
return new GameEvent()
{
Type = GameEvent.EventType.Damage,
Data = logLine,
Origin = new EFClient() { NetworkId = originId, ClientNumber = originClientNumber },
Target = new EFClient() { NetworkId = targetId, ClientNumber = targetClientNumber },
RequiredEntity = GameEvent.EventRequiredEntity.Origin | GameEvent.EventRequiredEntity.Target,
GameTime = gameTime,
Source = GameEvent.EventSource.Log
};
}
}
if (eventType == "J")
{
var match = Configuration.Join.PatternMatcher.Match(logLine);
if (match.Success)
{
string originIdString = match.Values[Configuration.Join.GroupMapping[ParserRegex.GroupType.OriginNetworkId]].ToString();
string originName = match.Values[Configuration.Join.GroupMapping[ParserRegex.GroupType.OriginName]].ToString();
long networkId = originIdString.IsBotGuid() ?
originName.GenerateGuidFromString() :
originIdString.ConvertGuidToLong(Configuration.GuidNumberStyle);
return new GameEvent()
{
Type = GameEvent.EventType.PreConnect,
Data = logLine,
Origin = new EFClient()
{
CurrentAlias = new EFAlias()
{
Name = match.Values[Configuration.Join.GroupMapping[ParserRegex.GroupType.OriginName]].ToString().TrimNewLine(),
},
NetworkId = networkId,
ClientNumber = Convert.ToInt32(match.Values[Configuration.Join.GroupMapping[ParserRegex.GroupType.OriginClientNumber]].ToString()),
State = EFClient.ClientState.Connecting,
},
Extra = originIdString,
RequiredEntity = GameEvent.EventRequiredEntity.None,
IsBlocking = true,
GameTime = gameTime,
Source = GameEvent.EventSource.Log
};
}
}
if (eventType == "Q")
{
var match = Configuration.Quit.PatternMatcher.Match(logLine);
if (match.Success)
{
string originIdString = match.Values[Configuration.Quit.GroupMapping[ParserRegex.GroupType.OriginNetworkId]].ToString();
string originName = match.Values[Configuration.Quit.GroupMapping[ParserRegex.GroupType.OriginName]].ToString();
long networkId = originIdString.IsBotGuid() ?
originName.GenerateGuidFromString() :
originIdString.ConvertGuidToLong(Configuration.GuidNumberStyle);
return new GameEvent()
{
Type = GameEvent.EventType.PreDisconnect,
Data = logLine,
Origin = new EFClient()
{
CurrentAlias = new EFAlias()
{
Name = match.Values[Configuration.Quit.GroupMapping[ParserRegex.GroupType.OriginName]].ToString().TrimNewLine()
},
NetworkId = networkId,
ClientNumber = Convert.ToInt32(match.Values[Configuration.Quit.GroupMapping[ParserRegex.GroupType.OriginClientNumber]].ToString()),
State = EFClient.ClientState.Disconnecting
},
RequiredEntity = GameEvent.EventRequiredEntity.None,
IsBlocking = true,
GameTime = gameTime,
Source = GameEvent.EventSource.Log
};
}
}
if (eventType.Contains("ExitLevel"))
{
return new GameEvent()
{
Type = GameEvent.EventType.MapEnd,
Data = logLine,
Origin = Utilities.IW4MAdminClient(),
Target = Utilities.IW4MAdminClient(),
RequiredEntity = GameEvent.EventRequiredEntity.None,
GameTime = gameTime,
Source = GameEvent.EventSource.Log
};
}
if (eventType.Contains("InitGame"))
{
string dump = eventType.Replace("InitGame: ", "");
return new GameEvent()
{
Type = GameEvent.EventType.MapChange,
Data = logLine,
Origin = Utilities.IW4MAdminClient(),
Target = Utilities.IW4MAdminClient(),
Extra = dump.DictionaryFromKeyValue(),
RequiredEntity = GameEvent.EventRequiredEntity.None,
GameTime = gameTime,
Source = GameEvent.EventSource.Log
};
}
if (_customEventRegistrations.ContainsKey(eventType))
{
var eventModifier = _customEventRegistrations[eventType];
try
{
return eventModifier.Item2(logLine, Configuration, new GameEvent()
{
Type = GameEvent.EventType.Other,
Data = logLine,
Subtype = eventModifier.Item1,
GameTime = gameTime,
Source = GameEvent.EventSource.Log
});
}
catch (Exception e)
{
_logger.WriteWarning($"Could not handle custom event generation - {e.GetExceptionInfo()}");
}
}
return new GameEvent()
{
Type = GameEvent.EventType.Unknown,
Data = logLine,
Origin = Utilities.IW4MAdminClient(),
Target = Utilities.IW4MAdminClient(),
RequiredEntity = GameEvent.EventRequiredEntity.None,
GameTime = gameTime,
Source = GameEvent.EventSource.Log
};
}
/// <inheritdoc/>
public void RegisterCustomEvent(string eventSubtype, string eventTriggerValue, Func<string, IEventParserConfiguration, GameEvent, GameEvent> eventModifier)
{
if (string.IsNullOrWhiteSpace(eventSubtype))
{
throw new ArgumentException("Event subtype cannot be empty");
}
if (string.IsNullOrWhiteSpace(eventTriggerValue))
{
throw new ArgumentException("Event trigger value cannot be empty");
}
if (eventModifier == null)
{
throw new ArgumentException("Event modifier must be specified");
}
if (_customEventRegistrations.ContainsKey(eventTriggerValue))
{
throw new ArgumentException($"Event trigger value '{eventTriggerValue}' is already registered");
}
_customEventRegistrations.Add(eventTriggerValue, (eventSubtype, eventModifier));
}
}
}

View File

@ -1,16 +0,0 @@
using SharedLibraryCore.Configuration;
using SharedLibraryCore.Interfaces;
namespace IW4MAdmin.Application.EventParsers
{
/// <summary>
/// empty generic implementation of the IEventParserConfiguration
/// allows script plugins to generate dynamic event parsers
/// </summary>
sealed internal class DynamicEventParser : BaseEventParser
{
public DynamicEventParser(IParserRegexFactory parserRegexFactory, ILogger logger, ApplicationConfiguration appConfig) : base(parserRegexFactory, logger, appConfig)
{
}
}
}

View File

@ -1,33 +0,0 @@
using SharedLibraryCore.Interfaces;
using System.Globalization;
namespace IW4MAdmin.Application.EventParsers
{
/// <summary>
/// generic implementation of the IEventParserConfiguration
/// allows script plugins to generate dynamic configurations
/// </summary>
sealed internal class DynamicEventParserConfiguration : IEventParserConfiguration
{
public string GameDirectory { get; set; }
public ParserRegex Say { get; set; }
public ParserRegex Join { get; set; }
public ParserRegex Quit { get; set; }
public ParserRegex Kill { get; set; }
public ParserRegex Damage { get; set; }
public ParserRegex Action { get; set; }
public ParserRegex Time { get; set; }
public NumberStyles GuidNumberStyle { get; set; } = NumberStyles.HexNumber;
public DynamicEventParserConfiguration(IParserRegexFactory parserRegexFactory)
{
Say = parserRegexFactory.CreateParserRegex();
Join = parserRegexFactory.CreateParserRegex();
Quit = parserRegexFactory.CreateParserRegex();
Kill = parserRegexFactory.CreateParserRegex();
Damage = parserRegexFactory.CreateParserRegex();
Action = parserRegexFactory.CreateParserRegex();
Time = parserRegexFactory.CreateParserRegex();
}
}
}

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@ -0,0 +1,11 @@
using System;
using System.Collections.Generic;
using System.Text;
namespace IW4MAdmin.Application.EventParsers
{
class IW3EventParser : IW4EventParser
{
public override string GetGameDir() => "main";
}
}

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@ -0,0 +1,155 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text.RegularExpressions;
using SharedLibraryCore;
using SharedLibraryCore.Interfaces;
using SharedLibraryCore.Objects;
namespace IW4MAdmin.Application.EventParsers
{
class IW4EventParser : IEventParser
{
public virtual GameEvent GetEvent(Server server, string logLine)
{
string[] lineSplit = logLine.Split(';');
string cleanedEventLine = Regex.Replace(lineSplit[0], @"([0-9]+:[0-9]+ |^[0-9]+ )", "").Trim();
if (cleanedEventLine[0] == 'K')
{
if (!server.CustomCallback)
{
return new GameEvent()
{
Type = GameEvent.EventType.Kill,
Data = logLine,
Origin = server.GetPlayersAsList().First(c => c.ClientNumber == Utilities.ClientIdFromString(lineSplit, 6)),
Target = server.GetPlayersAsList().First(c => c.ClientNumber == Utilities.ClientIdFromString(lineSplit, 2)),
Owner = server
};
}
}
if (cleanedEventLine == "say" || cleanedEventLine == "sayteam")
{
string message = lineSplit[4].Replace("\x15", "");
if (message[0] == '!' || message[0] == '@')
{
return new GameEvent()
{
Type = GameEvent.EventType.Command,
Data = message,
Origin = server.GetPlayersAsList().First(c => c.ClientNumber == Utilities.ClientIdFromString(lineSplit, 2)),
Owner = server,
Message = message
};
}
return new GameEvent()
{
Type = GameEvent.EventType.Say,
Data = message,
Origin = server.GetPlayersAsList().First(c => c.ClientNumber == Utilities.ClientIdFromString(lineSplit, 2)),
Owner = server,
Message = message
};
}
if (cleanedEventLine.Contains("ScriptKill"))
{
return new GameEvent()
{
Type = GameEvent.EventType.ScriptKill,
Data = logLine,
Origin = server.GetPlayersAsList().First(c => c.NetworkId == lineSplit[1].ConvertLong()),
Target = server.GetPlayersAsList().First(c => c.NetworkId == lineSplit[2].ConvertLong()),
Owner = server
};
}
if (cleanedEventLine.Contains("ScriptDamage"))
{
return new GameEvent()
{
Type = GameEvent.EventType.ScriptDamage,
Data = logLine,
Origin = server.GetPlayersAsList().First(c => c.NetworkId == lineSplit[1].ConvertLong()),
Target = server.GetPlayersAsList().First(c => c.NetworkId == lineSplit[2].ConvertLong()),
Owner = server
};
}
if (cleanedEventLine[0] == 'D')
{
if (Regex.Match(cleanedEventLine, @"^(D);((?:bot[0-9]+)|(?:[A-Z]|[0-9])+);([0-9]+);(axis|allies);(.+);((?:[A-Z]|[0-9])+);([0-9]+);(axis|allies);(.+);((?:[0-9]+|[a-z]+|_)+);([0-9]+);((?:[A-Z]|_)+);((?:[a-z]|_)+)$").Success)
{
return new GameEvent()
{
Type = GameEvent.EventType.Damage,
Data = cleanedEventLine,
Origin = server.GetPlayersAsList().First(c => c.NetworkId == lineSplit[5].ConvertLong()),
Target = server.GetPlayersAsList().First(c => c.NetworkId == lineSplit[1].ConvertLong()),
Owner = server
};
}
}
if (cleanedEventLine.Contains("ExitLevel"))
{
return new GameEvent()
{
Type = GameEvent.EventType.MapEnd,
Data = lineSplit[0],
Origin = new Player()
{
ClientId = 1
},
Target = new Player()
{
ClientId = 1
},
Owner = server
};
}
if (cleanedEventLine.Contains("InitGame"))
{
string dump = cleanedEventLine.Replace("InitGame: ", "");
return new GameEvent()
{
Type = GameEvent.EventType.MapChange,
Data = lineSplit[0],
Origin = new Player()
{
ClientId = 1
},
Target = new Player()
{
ClientId = 1
},
Owner = server,
Extra = dump.DictionaryFromKeyValue()
};
}
return new GameEvent()
{
Type = GameEvent.EventType.Unknown,
Origin = new Player()
{
ClientId = 1
},
Target = new Player()
{
ClientId = 1
},
Owner = server
};
}
// other parsers can derive from this parser so we make it virtual
public virtual string GetGameDir() => "userraw";
}
}

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@ -0,0 +1,53 @@
using SharedLibraryCore;
using SharedLibraryCore.Interfaces;
using SharedLibraryCore.Objects;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Text.RegularExpressions;
namespace IW4MAdmin.Application.EventParsers
{
class IW5EventParser : IW4EventParser
{
public override string GetGameDir() => "logs";
public override GameEvent GetEvent(Server server, string logLine)
{
string cleanedEventLine = Regex.Replace(logLine, @"[0-9]+:[0-9]+\ ", "").Trim();
if (cleanedEventLine.Contains("J;"))
{
string[] lineSplit = cleanedEventLine.Split(';');
int clientNum = Int32.Parse(lineSplit[2]);
var player = new Player()
{
NetworkId = lineSplit[1].ConvertLong(),
ClientNumber = clientNum,
Name = lineSplit[3]
};
return new GameEvent()
{
Type = GameEvent.EventType.Join,
Origin = new Player()
{
ClientId = 1
},
Target = new Player()
{
ClientId = 1
},
Owner = server,
Extra = player
};
}
else
return base.GetEvent(server, logLine);
}
}
}

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@ -1,35 +0,0 @@
using IW4MAdmin.Application.Misc;
using SharedLibraryCore.Interfaces;
using System.Collections.Generic;
using System.Linq;
using System.Text.RegularExpressions;
namespace IW4MAdmin.Application.EventParsers
{
/// <summary>
/// implementation of the IParserPatternMatcher for windows (really it's the only implementation)
/// </summary>
public class ParserPatternMatcher : IParserPatternMatcher
{
private Regex regex;
/// <inheritdoc/>
public void Compile(string pattern)
{
regex = new Regex(pattern, RegexOptions.Compiled | RegexOptions.IgnoreCase);
}
/// <inheritdoc/>
public IMatchResult Match(string input)
{
var match = regex.Match(input);
return new ParserMatchResult()
{
Success = match.Success,
Values = (match.Groups as IEnumerable<object>)?
.Select(_item => _item.ToString()).ToArray() ?? new string[0]
};
}
}
}

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@ -0,0 +1,11 @@
using System;
using System.Collections.Generic;
using System.Text;
namespace IW4MAdmin.Application.EventParsers
{
class T5MEventParser : IW4EventParser
{
public override string GetGameDir() => "v2";
}
}

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@ -0,0 +1,111 @@
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text.RegularExpressions;
using SharedLibraryCore;
using SharedLibraryCore.Interfaces;
using SharedLibraryCore.Objects;
namespace IW4MAdmin.Application.EventParsers
{
class T6MEventParser : IW4EventParser
{
/*public GameEvent GetEvent(Server server, string logLine)
{
string cleanedEventLine = Regex.Replace(logLine, @"^ *[0-9]+:[0-9]+ *", "").Trim();
string[] lineSplit = cleanedEventLine.Split(';');
if (lineSplit[0][0] == 'K')
{
return new GameEvent()
{
Type = GameEvent.EventType.Kill,
Data = cleanedEventLine,
Origin = server.GetPlayersAsList().First(c => c.ClientNumber == Utilities.ClientIdFromString(lineSplit, 6)),
Target = server.GetPlayersAsList().First(c => c.ClientNumber == Utilities.ClientIdFromString(lineSplit, 2)),
Owner = server
};
}
if (lineSplit[0][0] == 'D')
{
return new GameEvent()
{
Type = GameEvent.EventType.Damage,
Data = cleanedEventLine,
Origin = server.GetPlayersAsList().First(c => c.ClientNumber == Utilities.ClientIdFromString(lineSplit, 6)),
Target = server.GetPlayersAsList().First(c => c.ClientNumber == Utilities.ClientIdFromString(lineSplit, 2)),
Owner = server
};
}
if (lineSplit[0] == "say" || lineSplit[0] == "sayteam")
{
return new GameEvent()
{
Type = GameEvent.EventType.Say,
Data = lineSplit[4],
Origin = server.GetPlayersAsList().First(c => c.ClientNumber == Utilities.ClientIdFromString(lineSplit, 2)),
Owner = server,
Message = lineSplit[4]
};
}
if (lineSplit[0].Contains("ExitLevel"))
{
return new GameEvent()
{
Type = GameEvent.EventType.MapEnd,
Data = lineSplit[0],
Origin = new Player()
{
ClientId = 1
},
Target = new Player()
{
ClientId = 1
},
Owner = server
};
}
if (lineSplit[0].Contains("InitGame"))
{
string dump = cleanedEventLine.Replace("InitGame: ", "");
return new GameEvent()
{
Type = GameEvent.EventType.MapChange,
Data = lineSplit[0],
Origin = new Player()
{
ClientId = 1
},
Target = new Player()
{
ClientId = 1
},
Owner = server,
Extra = dump.DictionaryFromKeyValue()
};
}
return new GameEvent()
{
Type = GameEvent.EventType.Unknown,
Origin = new Player()
{
ClientId = 1
},
Target = new Player()
{
ClientId = 1
},
Owner = server
};
}*/
public override string GetGameDir() => $"t6r{Path.DirectorySeparatorChar}data";
}
}

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@ -1,21 +0,0 @@
using IW4MAdmin.Application.Misc;
using SharedLibraryCore.Interfaces;
using System.Linq;
namespace IW4MAdmin.Application.Extensions
{
public static class CommandExtensions
{
/// <summary>
/// determines the command configuration name for given manager command
/// </summary>
/// <param name="command">command to determine config name for</param>
/// <returns></returns>
public static string CommandConfigNameForType(this IManagerCommand command)
{
return command.GetType() == typeof(ScriptCommand) ?
$"{char.ToUpper(command.Name[0])}{command.Name.Substring(1)}Command" :
command.GetType().Name;
}
}
}

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@ -1,23 +0,0 @@
using IW4MAdmin.Application.Misc;
using SharedLibraryCore.Interfaces;
namespace IW4MAdmin.Application.Factories
{
/// <summary>
/// implementation of IConfigurationHandlerFactory
/// provides base functionality to create configuration handlers
/// </summary>
public class ConfigurationHandlerFactory : IConfigurationHandlerFactory
{
/// <summary>
/// creates a base configuration handler
/// </summary>
/// <typeparam name="T">base configuration type</typeparam>
/// <param name="name">name of the config file</param>
/// <returns></returns>
public IConfigurationHandler<T> GetConfigurationHandler<T>(string name) where T : IBaseConfiguration
{
return new BaseConfigurationHandler<T>(name);
}
}
}

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@ -1,21 +0,0 @@
using SharedLibraryCore.Database;
using SharedLibraryCore.Interfaces;
namespace IW4MAdmin.Application.Factories
{
/// <summary>
/// implementation of the IDatabaseContextFactory interface
/// </summary>
public class DatabaseContextFactory : IDatabaseContextFactory
{
/// <summary>
/// creates a new database context
/// </summary>
/// <param name="enableTracking">indicates if entity tracking should be enabled</param>
/// <returns></returns>
public DatabaseContext CreateContext(bool? enableTracking = true)
{
return enableTracking.HasValue ? new DatabaseContext(disableTracking: !enableTracking.Value) : new DatabaseContext();
}
}
}

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@ -1,33 +0,0 @@
using IW4MAdmin.Application.IO;
using Microsoft.Extensions.DependencyInjection;
using SharedLibraryCore.Interfaces;
using System;
namespace IW4MAdmin.Application.Factories
{
public class GameLogReaderFactory : IGameLogReaderFactory
{
private readonly IServiceProvider _serviceProvider;
public GameLogReaderFactory(IServiceProvider serviceProvider)
{
_serviceProvider = serviceProvider;
}
public IGameLogReader CreateGameLogReader(Uri[] logUris, IEventParser eventParser)
{
var baseUri = logUris[0];
if (baseUri.Scheme == Uri.UriSchemeHttp)
{
return new GameLogReaderHttp(logUris, eventParser, _serviceProvider.GetRequiredService<ILogger>());
}
else if (baseUri.Scheme == Uri.UriSchemeFile)
{
return new GameLogReader(baseUri.LocalPath, eventParser, _serviceProvider.GetRequiredService<ILogger>());
}
throw new NotImplementedException($"No log reader implemented for Uri scheme \"{baseUri.Scheme}\"");
}
}
}

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@ -1,42 +0,0 @@
using SharedLibraryCore;
using SharedLibraryCore.Configuration;
using SharedLibraryCore.Interfaces;
using System.Collections;
namespace IW4MAdmin.Application.Factories
{
/// <summary>
/// implementation of IGameServerInstanceFactory
/// </summary>
internal class GameServerInstanceFactory : IGameServerInstanceFactory
{
private readonly ITranslationLookup _translationLookup;
private readonly IRConConnectionFactory _rconConnectionFactory;
private readonly IGameLogReaderFactory _gameLogReaderFactory;
private readonly IMetaService _metaService;
/// <summary>
/// base constructor
/// </summary>
/// <param name="translationLookup"></param>
/// <param name="rconConnectionFactory"></param>
public GameServerInstanceFactory(ITranslationLookup translationLookup, IRConConnectionFactory rconConnectionFactory, IGameLogReaderFactory gameLogReaderFactory, IMetaService metaService)
{
_translationLookup = translationLookup;
_rconConnectionFactory = rconConnectionFactory;
_gameLogReaderFactory = gameLogReaderFactory;
_metaService = metaService;
}
/// <summary>
/// creates an IW4MServer instance
/// </summary>
/// <param name="config">server configuration</param>
/// <param name="manager">application manager</param>
/// <returns></returns>
public Server CreateServer(ServerConfiguration config, IManager manager)
{
return new IW4MServer(manager, config, _translationLookup, _rconConnectionFactory, _gameLogReaderFactory, _metaService);
}
}
}

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@ -1,26 +0,0 @@
using SharedLibraryCore.Interfaces;
using Microsoft.Extensions.DependencyInjection;
using System;
namespace IW4MAdmin.Application.Factories
{
/// <summary>
/// Implementation of the IParserRegexFactory
/// </summary>
public class ParserRegexFactory : IParserRegexFactory
{
private readonly IServiceProvider _serviceProvider;
/// <inheritdoc/>
public ParserRegexFactory(IServiceProvider serviceProvider)
{
_serviceProvider = serviceProvider;
}
/// <inheritdoc/>
public ParserRegex CreateParserRegex()
{
return new ParserRegex(_serviceProvider.GetService<IParserPatternMatcher>());
}
}
}

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@ -1,36 +0,0 @@
using IW4MAdmin.Application.RCon;
using SharedLibraryCore.Interfaces;
using System.Text;
namespace IW4MAdmin.Application.Factories
{
/// <summary>
/// implementation of IRConConnectionFactory
/// </summary>
internal class RConConnectionFactory : IRConConnectionFactory
{
private static readonly Encoding gameEncoding = Encoding.GetEncoding("windows-1252");
private readonly ILogger _logger;
/// <summary>
/// Base constructor
/// </summary>
/// <param name="logger"></param>
public RConConnectionFactory(ILogger logger)
{
_logger = logger;
}
/// <summary>
/// creates a new rcon connection instance
/// </summary>
/// <param name="ipAddress">ip address of the server</param>
/// <param name="port">port of the server</param>
/// <param name="password">rcon password of the server</param>
/// <returns></returns>
public IRConConnection CreateConnection(string ipAddress, int port, string password)
{
return new RConConnection(ipAddress, port, password, _logger, gameEncoding);
}
}
}

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@ -1,40 +0,0 @@
using IW4MAdmin.Application.Misc;
using SharedLibraryCore;
using SharedLibraryCore.Commands;
using SharedLibraryCore.Configuration;
using SharedLibraryCore.Interfaces;
using System;
using System.Collections.Generic;
using System.Linq;
using static SharedLibraryCore.Database.Models.EFClient;
namespace IW4MAdmin.Application.Factories
{
/// <summary>
/// implementation of IScriptCommandFactory
/// </summary>
public class ScriptCommandFactory : IScriptCommandFactory
{
private CommandConfiguration _config;
private readonly ITranslationLookup _transLookup;
public ScriptCommandFactory(CommandConfiguration config, ITranslationLookup transLookup)
{
_config = config;
_transLookup = transLookup;
}
/// <inheritdoc/>
public IManagerCommand CreateScriptCommand(string name, string alias, string description, string permission, bool isTargetRequired, IEnumerable<(string, bool)> args, Action<GameEvent> executeAction)
{
var permissionEnum = Enum.Parse<Permission>(permission);
var argsArray = args.Select(_arg => new CommandArgument
{
Name = _arg.Item1,
Required = _arg.Item2
}).ToArray();
return new ScriptCommand(name, alias, description, isTargetRequired, permissionEnum, argsArray, executeAction, _config, _transLookup);
}
}
}

View File

@ -1,55 +1,105 @@
using IW4MAdmin.Application.Misc; using SharedLibraryCore;
using Newtonsoft.Json;
using SharedLibraryCore;
using SharedLibraryCore.Events;
using SharedLibraryCore.Interfaces; using SharedLibraryCore.Interfaces;
using System; using System;
using System.Collections.Concurrent;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using System.Text;
using System.Threading; using System.Threading;
using System.Threading.Tasks;
namespace IW4MAdmin.Application namespace IW4MAdmin.Application
{ {
public class GameEventHandler : IEventHandler class GameEventHandler : IEventHandler
{ {
private readonly EventLog _eventLog; private ConcurrentQueue<GameEvent> EventQueue;
private static readonly GameEvent.EventType[] overrideEvents = new[] private Queue<GameEvent> StatusSensitiveQueue;
{ private IManager Manager;
GameEvent.EventType.Connect,
GameEvent.EventType.Disconnect,
GameEvent.EventType.Quit,
GameEvent.EventType.Stop
};
public GameEventHandler() public GameEventHandler(IManager mgr)
{ {
_eventLog = new EventLog(); EventQueue = new ConcurrentQueue<GameEvent>();
StatusSensitiveQueue = new Queue<GameEvent>();
Manager = mgr;
} }
public void HandleEvent(IManager manager, GameEvent gameEvent) public void AddEvent(GameEvent gameEvent)
{ {
#if DEBUG #if DEBUG
ThreadPool.GetMaxThreads(out int workerThreads, out int n); Manager.GetLogger().WriteDebug($"Got new event of type {gameEvent.Type} for {gameEvent.Owner}");
ThreadPool.GetAvailableThreads(out int availableThreads, out int m);
gameEvent.Owner.Logger.WriteDebug($"There are {workerThreads - availableThreads} active threading tasks");
#endif #endif
if (manager.IsRunning || overrideEvents.Contains(gameEvent.Type)) // we need this to keep accurate track of the score
if (gameEvent.Type == GameEvent.EventType.Kill ||
gameEvent.Type == GameEvent.EventType.Damage ||
gameEvent.Type == GameEvent.EventType.ScriptDamage ||
gameEvent.Type == GameEvent.EventType.ScriptKill ||
gameEvent.Type == GameEvent.EventType.MapChange)
{ {
#if DEBUG #if DEBUG
gameEvent.Owner.Logger.WriteDebug($"Adding event with id {gameEvent.Id}"); Manager.GetLogger().WriteDebug($"Added sensitive event to queue");
#endif #endif
lock (StatusSensitiveQueue)
EventApi.OnGameEvent(gameEvent); {
Task.Factory.StartNew(() => manager.ExecuteEvent(gameEvent)); StatusSensitiveQueue.Enqueue(gameEvent);
} }
#if DEBUG return;
}
else else
{ {
gameEvent.Owner.Logger.WriteDebug($"Skipping event as we're shutting down {gameEvent.Id}"); EventQueue.Enqueue(gameEvent);
Manager.SetHasEvent();
} }
#if DEBUG
Manager.GetLogger().WriteDebug($"There are now {EventQueue.Count} events in queue");
#endif #endif
} }
public string[] GetEventOutput()
{
throw new NotImplementedException();
}
public GameEvent GetNextSensitiveEvent()
{
if (StatusSensitiveQueue.Count > 0)
{
lock (StatusSensitiveQueue)
{
if (!StatusSensitiveQueue.TryDequeue(out GameEvent newEvent))
{
Manager.GetLogger().WriteWarning("Could not dequeue time sensitive event for processing");
}
else
{
return newEvent;
}
}
}
return null;
}
public GameEvent GetNextEvent()
{
if (EventQueue.Count > 0)
{
#if DEBUG
Manager.GetLogger().WriteDebug("Getting next event to be processed");
#endif
if (!EventQueue.TryDequeue(out GameEvent newEvent))
{
Manager.GetLogger().WriteWarning("Could not dequeue event for processing");
}
else
{
return newEvent;
}
}
return null;
}
} }
} }

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@ -0,0 +1,78 @@
using SharedLibraryCore;
using SharedLibraryCore.Interfaces;
using System;
using System.IO;
using System.Threading.Tasks;
namespace IW4MAdmin.Application.IO
{
class GameLogEvent
{
Server Server;
long PreviousFileSize;
GameLogReader Reader;
string GameLogFile;
class EventState
{
public ILogger Log { get; set; }
public string ServerId { get; set; }
}
public GameLogEvent(Server server, string gameLogPath, string gameLogName)
{
GameLogFile = gameLogPath;
Reader = new GameLogReader(gameLogPath, server.EventParser);
Server = server;
Task.Run(async () =>
{
while (!server.Manager.ShutdownRequested())
{
OnEvent(new EventState()
{
Log = server.Manager.GetLogger(),
ServerId = server.ToString()
});
await Task.Delay(100);
}
});
}
private void OnEvent(object state)
{
long newLength = new FileInfo(GameLogFile).Length;
try
{
UpdateLogEvents(newLength);
}
catch (Exception e)
{
((EventState)state).Log.WriteWarning($"Failed to update log event for {((EventState)state).ServerId}");
((EventState)state).Log.WriteDebug($"Exception: {e.Message}");
((EventState)state).Log.WriteDebug($"StackTrace: {e.StackTrace}");
}
}
private void UpdateLogEvents(long fileSize)
{
if (PreviousFileSize == 0)
PreviousFileSize = fileSize;
long fileDiff = fileSize - PreviousFileSize;
if (fileDiff < 1)
return;
PreviousFileSize = fileSize;
var events = Reader.EventsFromLog(Server, fileDiff, 0);
foreach (var ev in events)
Server.Manager.GetEventHandler().AddEvent(ev);
PreviousFileSize = fileSize;
}
}
}

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@ -1,116 +0,0 @@
using SharedLibraryCore;
using SharedLibraryCore.Interfaces;
using System;
using System.Linq;
using System.Threading.Tasks;
namespace IW4MAdmin.Application.IO
{
public class GameLogEventDetection
{
private long previousFileSize;
private readonly Server _server;
private readonly IGameLogReader _reader;
private readonly bool _ignoreBots;
public GameLogEventDetection(Server server, Uri[] gameLogUris, IGameLogReaderFactory gameLogReaderFactory)
{
_reader = gameLogReaderFactory.CreateGameLogReader(gameLogUris, server.EventParser);
_server = server;
_ignoreBots = server?.Manager.GetApplicationSettings().Configuration().IgnoreBots ?? false;
}
public async Task PollForChanges()
{
while (!_server.Manager.CancellationToken.IsCancellationRequested)
{
if (_server.IsInitialized)
{
try
{
await UpdateLogEvents();
}
catch (Exception e)
{
_server.Logger.WriteWarning($"Failed to update log event for {_server.EndPoint}");
_server.Logger.WriteDebug(e.GetExceptionInfo());
}
}
await Task.Delay(_reader.UpdateInterval, _server.Manager.CancellationToken);
}
_server.Logger.WriteDebug("Stopped polling for changes");
}
public async Task UpdateLogEvents()
{
long fileSize = _reader.Length;
if (previousFileSize == 0)
{
previousFileSize = fileSize;
}
long fileDiff = fileSize - previousFileSize;
// this makes the http log get pulled
if (fileDiff < 1 && fileSize != -1)
{
previousFileSize = fileSize;
return;
}
var events = await _reader.ReadEventsFromLog(fileDiff, previousFileSize);
foreach (var gameEvent in events)
{
try
{
#if DEBUG
_server.Logger.WriteVerbose(gameEvent.Data);
#endif
gameEvent.Owner = _server;
// we don't want to add the event if ignoreBots is on and the event comes from a bot
if (!_ignoreBots || (_ignoreBots && !((gameEvent.Origin?.IsBot ?? false) || (gameEvent.Target?.IsBot ?? false))))
{
if ((gameEvent.RequiredEntity & GameEvent.EventRequiredEntity.Origin) == GameEvent.EventRequiredEntity.Origin && gameEvent.Origin.NetworkId != Utilities.WORLD_ID)
{
gameEvent.Origin = _server.GetClientsAsList().First(_client => _client.NetworkId == gameEvent.Origin?.NetworkId);;
}
if ((gameEvent.RequiredEntity & GameEvent.EventRequiredEntity.Target) == GameEvent.EventRequiredEntity.Target)
{
gameEvent.Target = _server.GetClientsAsList().First(_client => _client.NetworkId == gameEvent.Target?.NetworkId);
}
if (gameEvent.Origin != null)
{
gameEvent.Origin.CurrentServer = _server;
}
if (gameEvent.Target != null)
{
gameEvent.Target.CurrentServer = _server;
}
_server.Manager.AddEvent(gameEvent);
}
}
catch (InvalidOperationException)
{
if (!_ignoreBots)
{
_server.Logger.WriteWarning("Could not find client in client list when parsing event line");
_server.Logger.WriteDebug(gameEvent.Data);
}
}
}
previousFileSize = fileSize;
}
}
}

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@ -3,79 +3,58 @@ using SharedLibraryCore.Interfaces;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.IO; using System.IO;
using System.Linq;
using System.Text; using System.Text;
using System.Threading.Tasks;
namespace IW4MAdmin.Application.IO namespace IW4MAdmin.Application.IO
{ {
class GameLogReader : IGameLogReader class GameLogReader
{ {
private readonly IEventParser _parser; IEventParser Parser;
private readonly string _logFile; string LogFile;
private readonly ILogger _logger;
public long Length => new FileInfo(_logFile).Length; public GameLogReader(string logFile, IEventParser parser)
public int UpdateInterval => 300;
public GameLogReader(string logFile, IEventParser parser, ILogger logger)
{ {
_logFile = logFile; LogFile = logFile;
_parser = parser; Parser = parser;
_logger = logger;
} }
public async Task<IEnumerable<GameEvent>> ReadEventsFromLog(long fileSizeDiff, long startPosition) public ICollection<GameEvent> EventsFromLog(Server server, long fileSizeDiff, long startPosition)
{ {
// allocate the bytes for the new log lines // allocate the bytes for the new log lines
List<string> logLines = new List<string>(); List<string> logLines = new List<string>();
// open the file as a stream // open the file as a stream
using (FileStream fs = new FileStream(_logFile, FileMode.Open, FileAccess.Read, FileShare.ReadWrite)) using (var rd = new StreamReader(new FileStream(LogFile, FileMode.Open, FileAccess.Read, FileShare.ReadWrite), Utilities.EncodingType))
{ {
byte[] buff = new byte[fileSizeDiff]; // take the old start position and go back the number of new characters
fs.Seek(startPosition, SeekOrigin.Begin); rd.BaseStream.Seek(-fileSizeDiff, SeekOrigin.End);
await fs.ReadAsync(buff, 0, (int)fileSizeDiff); // the difference should be in the range of a int :P
var stringBuilder = new StringBuilder(); string newLine;
char[] charBuff = Utilities.EncodingType.GetChars(buff); while (!String.IsNullOrEmpty(newLine = rd.ReadLine()))
foreach (char c in charBuff)
{ {
if (c == '\n') logLines.Add(newLine);
{
logLines.Add(stringBuilder.ToString());
stringBuilder = new StringBuilder();
}
else if (c != '\r')
{
stringBuilder.Append(c);
}
}
if (stringBuilder.Length > 0)
{
logLines.Add(stringBuilder.ToString());
} }
} }
List<GameEvent> events = new List<GameEvent>(); List<GameEvent> events = new List<GameEvent>();
// parse each line // parse each line
foreach (string eventLine in logLines.Where(_line => _line.Length > 0)) foreach (string eventLine in logLines)
{
if (eventLine.Length > 0)
{ {
try try
{ {
var gameEvent = _parser.GenerateGameEvent(eventLine); // todo: catch elsewhere
events.Add(gameEvent); events.Add(Parser.GetEvent(server, eventLine));
} }
catch (Exception e) catch (Exception e)
{ {
_logger.WriteWarning("Could not properly parse event line"); Program.ServerManager.GetLogger().WriteWarning("Could not properly parse event line");
_logger.WriteDebug(e.Message); Program.ServerManager.GetLogger().WriteDebug(e.Message);
_logger.WriteDebug(eventLine); Program.ServerManager.GetLogger().WriteDebug(eventLine);
}
} }
} }

View File

@ -1,75 +0,0 @@
using IW4MAdmin.Application.API.GameLogServer;
using RestEase;
using SharedLibraryCore;
using SharedLibraryCore.Interfaces;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace IW4MAdmin.Application.IO
{
/// <summary>
/// provides capability of reading log files over HTTP
/// </summary>
class GameLogReaderHttp : IGameLogReader
{
private readonly IEventParser _eventParser;
private readonly IGameLogServer _logServerApi;
private readonly ILogger _logger;
private readonly string _safeLogPath;
private string lastKey = "next";
public GameLogReaderHttp(Uri[] gameLogServerUris, IEventParser parser, ILogger logger)
{
_eventParser = parser;
_logServerApi = RestClient.For<IGameLogServer>(gameLogServerUris[0].ToString());
_safeLogPath = gameLogServerUris[1].LocalPath.ToBase64UrlSafeString();
_logger = logger;
}
public long Length => -1;
public int UpdateInterval => 500;
public async Task<IEnumerable<GameEvent>> ReadEventsFromLog(long fileSizeDiff, long startPosition)
{
var events = new List<GameEvent>();
var response = await _logServerApi.Log(_safeLogPath, lastKey);
lastKey = response.NextKey;
if (!response.Success && string.IsNullOrEmpty(lastKey))
{
_logger.WriteError($"Could not get log server info of {_safeLogPath}");
return events;
}
else if (!string.IsNullOrWhiteSpace(response.Data))
{
// parse each line
var lines = response.Data
.Split(Environment.NewLine)
.Where(_line => _line.Length > 0);
foreach (string eventLine in lines)
{
try
{
// this trim end should hopefully fix the nasty runaway regex
var gameEvent = _eventParser.GenerateGameEvent(eventLine.TrimEnd('\r'));
events.Add(gameEvent);
}
catch (Exception e)
{
_logger.WriteError("Could not properly parse event line from http");
_logger.WriteDebug(e.Message);
_logger.WriteDebug(eventLine);
}
}
}
return events;
}
}
}

File diff suppressed because it is too large Load Diff

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@ -1,46 +1,45 @@
using IW4MAdmin.Application.API.Master; using IW4MAdmin.Application.API.Master;
using SharedLibraryCore; using SharedLibraryCore;
using SharedLibraryCore.Interfaces;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Globalization; using System.Globalization;
using System.IO; using System.IO;
using System.Linq;
using System.Text; using System.Text;
using System.Threading.Tasks;
namespace IW4MAdmin.Application.Localization namespace IW4MAdmin.Application.Localization
{ {
public class Configure public class Configure
{ {
public static ITranslationLookup Initialize(bool useLocalTranslation, IMasterApi apiInstance, string customLocale = null) public static void Initialize(string customLocale)
{ {
string currentLocale = string.IsNullOrEmpty(customLocale) ? CultureInfo.CurrentCulture.Name : customLocale; string currentLocale = string.IsNullOrEmpty(customLocale) ? CultureInfo.CurrentCulture.Name : customLocale;
string[] localizationFiles = Directory.GetFiles(Path.Join(Utilities.OperatingDirectory, "Localization"), $"*.{currentLocale}.json"); string[] localizationFiles = Directory.GetFiles("Localization", $"*.{currentLocale}.json");
if (!useLocalTranslation)
{
try try
{ {
var localization = apiInstance.GetLocalization(currentLocale).Result; var api = Endpoint.Get();
var localization = api.GetLocalization(currentLocale).Result;
Utilities.CurrentLocalization = localization; Utilities.CurrentLocalization = localization;
return localization.LocalizationIndex; return;
} }
catch (Exception) catch (Exception)
{ {
// the online localization failed so will default to local files // the online localization failed so will default to local files
} }
}
// culture doesn't exist so we just want language // culture doesn't exist so we just want language
if (localizationFiles.Length == 0) if (localizationFiles.Length == 0)
{ {
localizationFiles = Directory.GetFiles(Path.Join(Utilities.OperatingDirectory, "Localization"), $"*.{currentLocale.Substring(0, 2)}*.json"); localizationFiles = Directory.GetFiles("Localization", $"*.{currentLocale.Substring(0, 2)}*.json");
} }
// language doesn't exist either so defaulting to english // language doesn't exist either so defaulting to english
if (localizationFiles.Length == 0) if (localizationFiles.Length == 0)
{ {
localizationFiles = Directory.GetFiles(Path.Join(Utilities.OperatingDirectory, "Localization"), "*.en-US.json"); localizationFiles = Directory.GetFiles("Localization", "*.en-US.json");
} }
// this should never happen unless the localization folder is empty // this should never happen unless the localization folder is empty
@ -60,19 +59,17 @@ namespace IW4MAdmin.Application.Localization
{ {
if (!localizationDict.TryAdd(item.Key, item.Value)) if (!localizationDict.TryAdd(item.Key, item.Value))
{ {
Program.ServerManager.GetLogger(0).WriteError($"Could not add locale string {item.Key} to localization"); Program.ServerManager.GetLogger().WriteError($"Could not add locale string {item.Key} to localization");
} }
} }
} }
string localizationFile = $"{Path.Join(Utilities.OperatingDirectory, "Localization")}{Path.DirectorySeparatorChar}IW4MAdmin.{currentLocale}-{currentLocale.ToUpper()}.json"; string localizationFile = $"Localization{Path.DirectorySeparatorChar}IW4MAdmin.{currentLocale}-{currentLocale.ToUpper()}.json";
Utilities.CurrentLocalization = new SharedLibraryCore.Localization.Layout(localizationDict) Utilities.CurrentLocalization = new SharedLibraryCore.Localization.Layout(localizationDict)
{ {
LocalizationName = currentLocale, LocalizationName = currentLocale,
}; };
return Utilities.CurrentLocalization.LocalizationIndex;
} }
} }
} }

View File

@ -0,0 +1,269 @@
{
"LocalizationName": "en-US",
"LocalizationIndex": {
"Set": {
"BROADCAST_OFFLINE": "^5IW4MAdmin ^7is going ^1OFFLINE",
"BROADCAST_ONLINE": "^5IW4MADMIN ^7is now ^2ONLINE",
"COMMAND_HELP_OPTIONAL": "optional",
"COMMAND_HELP_SYNTAX": "syntax:",
"COMMAND_MISSINGARGS": "Not enough arguments supplied",
"COMMAND_NOACCESS": "You do not have access to that command",
"COMMAND_NOTAUTHORIZED": "You are not authorized to execute that command",
"COMMAND_TARGET_MULTI": "Multiple players match that name",
"COMMAND_TARGET_NOTFOUND": "Unable to find specified player",
"COMMAND_UNKNOWN": "You entered an unknown command",
"COMMANDS_ADMINS_DESC": "list currently connected privileged clients",
"COMMANDS_ADMINS_NONE": "No visible administrators online",
"COMMANDS_ALIAS_ALIASES": "Aliases",
"COMMANDS_ALIAS_DESC": "get past aliases and ips of a client",
"COMMANDS_ALIAS_IPS": "IPs",
"COMMANDS_ARGS_CLEAR": "clear",
"COMMANDS_ARGS_CLIENTID": "client id",
"COMMANDS_ARGS_COMMANDS": "commands",
"COMMANDS_ARGS_DURATION": "duration (m|h|d|w|y)",
"COMMANDS_ARGS_INACTIVE": "inactive days",
"COMMANDS_ARGS_LEVEL": "level",
"COMMANDS_ARGS_MAP": "map",
"COMMANDS_ARGS_MESSAGE": "message",
"COMMANDS_ARGS_PASSWORD": "password",
"COMMANDS_ARGS_PLAYER": "player",
"COMMANDS_ARGS_REASON": "reason",
"COMMANDS_BAN_DESC": "permanently ban a client from the server",
"COMMANDS_BAN_FAIL": "You cannot ban",
"COMMANDS_BAN_SUCCESS": "has been permanently banned",
"COMMANDS_BANINFO_DESC": "get information about a ban for a client",
"COMMANDS_BANINFO_NONE": "No active ban was found for that player",
"COMMANDS_BANINO_SUCCESS": "was banned by ^5{0} ^7for:",
"COMMANDS_FASTRESTART_DESC": "fast restart current map",
"COMMANDS_FASTRESTART_MASKED": "The map has been fast restarted",
"COMMANDS_FASTRESTART_UNMASKED": "fast restarted the map",
"COMMANDS_FIND_DESC": "find client in database",
"COMMANDS_FIND_EMPTY": "No players found",
"COMMANDS_FIND_MIN": "Please enter at least 3 characters",
"COMMANDS_FLAG_DESC": "flag a suspicious client and announce to admins on join",
"COMMANDS_FLAG_FAIL": "You cannot flag",
"COMMANDS_FLAG_SUCCESS": "You have flagged",
"COMMANDS_FLAG_UNFLAG": "You have unflagged",
"COMMANDS_HELP_DESC": "list all available commands",
"COMMANDS_HELP_MOREINFO": "Type !help <command name> to get command usage syntax",
"COMMANDS_HELP_NOTFOUND": "Could not find that command",
"COMMANDS_IP_DESC": "view your external IP address",
"COMMANDS_IP_SUCCESS": "Your external IP is",
"COMMANDS_KICK_DESC": "kick a client by name",
"COMMANDS_KICK_FAIL": "You do not have the required privileges to kick",
"COMMANDS_KICK_SUCCESS": "has been kicked",
"COMMANDS_LIST_DESC": "list active clients",
"COMMANDS_MAP_DESC": "change to specified map",
"COMMANDS_MAP_SUCCESS": "Changing to map",
"COMMANDS_MAP_UKN": "Attempting to change to unknown map",
"COMMANDS_MAPROTATE": "Map rotating in ^55 ^7seconds",
"COMMANDS_MAPROTATE_DESC": "cycle to the next map in rotation",
"COMMANDS_MASK_DESC": "hide your presence as a privileged client",
"COMMANDS_MASK_OFF": "You are now unmasked",
"COMMANDS_MASK_ON": "You are now masked",
"COMMANDS_OWNER_DESC": "claim ownership of the server",
"COMMANDS_OWNER_FAIL": "This server already has an owner",
"COMMANDS_OWNER_SUCCESS": "Congratulations, you have claimed ownership of this server!",
"COMMANDS_PASSWORD_FAIL": "Your password must be at least 5 characters long",
"COMMANDS_PASSWORD_SUCCESS": "Your password has been set successfully",
"COMMANDS_PING_DESC": "get client's latency",
"COMMANDS_PING_SELF": "Your latency is",
"COMMANDS_PING_TARGET": "latency is",
"COMMANDS_PLUGINS_DESC": "view all loaded plugins",
"COMMANDS_PLUGINS_LOADED": "Loaded Plugins",
"COMMANDS_PM_DESC": "send message to other client",
"COMMANDS_PRUNE_DESC": "demote any privileged clients that have not connected recently (defaults to 30 days)",
"COMMANDS_PRUNE_FAIL": "Invalid number of inactive days",
"COMMANDS_PRUNE_SUCCESS": "inactive privileged users were pruned",
"COMMANDS_QUIT_DESC": "quit IW4MAdmin",
"COMMANDS_RCON_DESC": "send rcon command to server",
"COMMANDS_RCON_SUCCESS": "Successfully sent RCon command",
"COMMANDS_REPORT_DESC": "report a client for suspicious behavior",
"COMMANDS_REPORT_FAIL": "You cannot report",
"COMMANDS_REPORT_FAIL_CAMP": "You cannot report an player for camping",
"COMMANDS_REPORT_FAIL_DUPLICATE": "You have already reported this player",
"COMMANDS_REPORT_FAIL_SELF": "You cannot report yourself",
"COMMANDS_REPORT_SUCCESS": "Thank you for your report, an administrator has been notified",
"COMMANDS_REPORTS_CLEAR_SUCCESS": "Reports successfully cleared",
"COMMANDS_REPORTS_DESC": "get or clear recent reports",
"COMMANDS_REPORTS_NONE": "No players reported yet",
"COMMANDS_RULES_DESC": "list server rules",
"COMMANDS_RULES_NONE": "The server owner has not set any rules",
"COMMANDS_SAY_DESC": "broadcast message to all clients",
"COMMANDS_SETLEVEL_DESC": "set client to specified privilege level",
"COMMANDS_SETLEVEL_FAIL": "Invalid group specified",
"COMMANDS_SETLEVEL_LEVELTOOHIGH": "You can only promote ^5{0} ^7to ^5{1} ^7or lower privilege",
"COMMANDS_SETLEVEL_OWNER": "There can only be 1 owner. Modify your settings if multiple owners are required",
"COMMANDS_SETLEVEL_SELF": "You cannot change your own level",
"COMMANDS_SETLEVEL_STEPPEDDISABLED": "This server does not allow you to promote",
"COMMANDS_SETLEVEL_SUCCESS": "was successfully promoted",
"COMMANDS_SETLEVEL_SUCCESS_TARGET": "Congratulations! You have been promoted to",
"COMMANDS_SETPASSWORD_DESC": "set your authentication password",
"COMMANDS_TEMPBAN_DESC": "temporarily ban a client for specified time (defaults to 1 hour)",
"COMMANDS_TEMPBAN_FAIL": "You cannot temporarily ban",
"COMMANDS_TEMPBAN_SUCCESS": "has been temporarily banned for",
"COMMANDS_UNBAN_DESC": "unban client by client id",
"COMMANDS_UNBAN_FAIL": "is not banned",
"COMMANDS_UNBAN_SUCCESS": "Successfully unbanned",
"COMMANDS_UPTIME_DESC": "get current application running time",
"COMMANDS_UPTIME_TEXT": "has been online for",
"COMMANDS_USAGE_DESC": "get application memory usage",
"COMMANDS_USAGE_TEXT": "is using",
"COMMANDS_WARN_DESC": "warn client for infringing rules",
"COMMANDS_WARN_FAIL": "You do not have the required privileges to warn",
"COMMANDS_WARNCLEAR_DESC": "remove all warnings for a client",
"COMMANDS_WARNCLEAR_SUCCESS": "All warning cleared for",
"COMMANDS_WHO_DESC": "give information about yourself",
"GLOBAL_DAYS": "days",
"GLOBAL_ERROR": "Error",
"GLOBAL_HOURS": "hours",
"GLOBAL_INFO": "Info",
"GLOBAL_MINUTES": "minutes",
"GLOBAL_REPORT": "If you suspect someone of ^5CHEATING ^7use the ^5!report ^7command",
"GLOBAL_VERBOSE": "Verbose",
"GLOBAL_WARNING": "Warning",
"MANAGER_CONNECTION_REST": "Connection has been reestablished with",
"MANAGER_CONSOLE_NOSERV": "No servers are currently being monitored",
"MANAGER_EXIT": "Press any key to exit...",
"MANAGER_INIT_FAIL": "Fatal error during initialization",
"MANAGER_MONITORING_TEXT": "Now monitoring",
"MANAGER_SHUTDOWN_SUCCESS": "Shutdown complete",
"MANAGER_VERSION_CURRENT": "Your version is",
"MANAGER_VERSION_FAIL": "Could not get latest IW4MAdmin version",
"MANAGER_VERSION_SUCCESS": "IW4MAdmin is up to date",
"MANAGER_VERSION_UPDATE": "has an update. Latest version is",
"PLUGIN_IMPORTER_NOTFOUND": "No plugins found to load",
"PLUGIN_IMPORTER_REGISTERCMD": "Registered command",
"PLUGINS_LOGIN_COMMANDS_LOGIN_DESC": "login using password",
"PLUGINS_LOGIN_COMMANDS_LOGIN_FAIL": "Your password is incorrect",
"PLUGINS_LOGIN_COMMANDS_LOGIN_SUCCESS": "You are now logged in",
"PLUGINS_STATS_COMMANDS_RESET_DESC": "reset your stats to factory-new",
"PLUGINS_STATS_COMMANDS_RESET_FAIL": "You must be connected to a server to reset your stats",
"PLUGINS_STATS_COMMANDS_RESET_SUCCESS": "Your stats for this server have been reset",
"PLUGINS_STATS_COMMANDS_TOP_DESC": "view the top 5 players in this server",
"PLUGINS_STATS_COMMANDS_TOP_TEXT": "Top Players",
"PLUGINS_STATS_COMMANDS_VIEW_DESC": "view your stats",
"PLUGINS_STATS_COMMANDS_VIEW_FAIL": "Cannot find the player you specified",
"PLUGINS_STATS_COMMANDS_VIEW_FAIL_INGAME": "The specified player must be ingame",
"PLUGINS_STATS_COMMANDS_VIEW_FAIL_INGAME_SELF": "You must be ingame to view your stats",
"PLUGINS_STATS_COMMANDS_VIEW_SUCCESS": "Stats for",
"PLUGINS_STATS_TEXT_DEATHS": "DEATHS",
"PLUGINS_STATS_TEXT_KILLS": "KILLS",
"PLUGINS_STATS_TEXT_NOQUALIFY": "No players qualify for top stats yet",
"PLUGINS_STATS_TEXT_SKILL": "SKILL",
"SERVER_BAN_APPEAL": "appeal at",
"SERVER_BAN_PREV": "Previously banned for",
"SERVER_BAN_TEXT": "You're banned",
"SERVER_ERROR_ADDPLAYER": "Unable to add player",
"SERVER_ERROR_COMMAND_INGAME": "An internal error occured while processing your command",
"SERVER_ERROR_COMMAND_LOG": "command generated an error",
"SERVER_ERROR_COMMUNICATION": "Could not communicate with",
"SERVER_ERROR_DNE": "does not exist",
"SERVER_ERROR_DVAR": "Could not get the dvar value for",
"SERVER_ERROR_DVAR_HELP": "ensure the server has a map loaded",
"SERVER_ERROR_EXCEPTION": "Unexpected exception on",
"SERVER_ERROR_LOG": "Invalid game log file",
"SERVER_ERROR_PLUGIN": "An error occured loading plugin",
"SERVER_ERROR_POLLING": "reducing polling rate",
"SERVER_ERROR_UNFIXABLE": "Not monitoring server due to uncorrectable errors",
"SERVER_KICK_CONTROLCHARS": "Your name cannot contain control characters",
"SERVER_KICK_GENERICNAME": "Please change your name using /name",
"SERVER_KICK_MINNAME": "Your name must contain at least 3 characters",
"SERVER_KICK_NAME_INUSE": "Your name is being used by someone else",
"SERVER_KICK_TEXT": "You were kicked",
"SERVER_KICK_VPNS_NOTALLOWED": "VPNs are not allowed on this server",
"SERVER_PLUGIN_ERROR": "A plugin generated an error",
"SERVER_REPORT_COUNT": "There are ^5{0} ^7recent reports",
"SERVER_TB_REMAIN": "You are temporarily banned",
"SERVER_TB_TEXT": "You're temporarily banned",
"SERVER_WARNING": "WARNING",
"SERVER_WARNLIMT_REACHED": "Too many warnings",
"SERVER_WEBSITE_GENERIC": "this server's website",
"SETUP_DISPLAY_SOCIAL": "Display social media link on webfront (discord, website, VK, etc..)",
"SETUP_ENABLE_CUSTOMSAY": "Enable custom say name",
"SETUP_ENABLE_MULTIOWN": "Enable multiple owners",
"SETUP_ENABLE_STEPPEDPRIV": "Enable stepped privilege hierarchy",
"SETUP_ENABLE_VPNS": "Enable client VPNs",
"SETUP_ENABLE_WEBFRONT": "Enable webfront",
"SETUP_ENCODING_STRING": "Enter encoding string",
"SETUP_IPHUB_KEY": "Enter iphub.info api key",
"SETUP_SAY_NAME": "Enter custom say name",
"SETUP_SERVER_IP": "Enter server IP Address",
"SETUP_SERVER_MANUALLOG": "Enter manual log file path",
"SETUP_SERVER_PORT": "Enter server port",
"SETUP_SERVER_RCON": "Enter server RCon password",
"SETUP_SERVER_SAVE": "Configuration saved, add another",
"SETUP_SERVER_USEIW5M": "Use Pluto IW5 Parser",
"SETUP_SERVER_USET6M": "Use Pluto T6 parser",
"SETUP_SOCIAL_LINK": "Enter social media link",
"SETUP_SOCIAL_TITLE": "Enter social media name",
"SETUP_USE_CUSTOMENCODING": "Use custom encoding parser",
"WEBFRONT_ACTION_BAN_NAME": "Ban",
"WEBFRONT_ACTION_LABEL_ID": "Client ID",
"WEBFRONT_ACTION_LABEL_PASSWORD": "Password",
"WEBFRONT_ACTION_LABEL_REASON": "Reason",
"WEBFRONT_ACTION_LOGIN_NAME": "Login",
"WEBFRONT_ACTION_UNBAN_NAME": "Unban",
"WEBFRONT_CLIENT_META_FALSE": "Is not",
"WEBFRONT_CLIENT_META_JOINED": "Joined with alias",
"WEBFRONT_CLIENT_META_MASKED": "Masked",
"WEBFRONT_CLIENT_META_TRUE": "Is",
"WEBFRONT_CLIENT_PRIVILEGED_TITLE": "Privileged Clients",
"WEBFRONT_CLIENT_PROFILE_TITLE": "Profile",
"WEBFRONT_CLIENT_SEARCH_MATCHING": "Clients Matching",
"WEBFRONT_CONSOLE_EXECUTE": "Execute",
"WEBFRONT_CONSOLE_TITLE": "Web Console",
"WEBFRONT_ERROR_DESC": "IW4MAdmin encountered an error",
"WEBFRONT_ERROR_GENERIC_DESC": "An error occurred while processing your request",
"WEBFRONT_ERROR_GENERIC_TITLE": "Sorry!",
"WEBFRONT_ERROR_TITLE": "Error!",
"WEBFRONT_HOME_TITLE": "Server Overview",
"WEBFRONT_NAV_CONSOLE": "Console",
"WEBFRONT_NAV_DISCORD": "Discord",
"WEBFRONT_NAV_HOME": "Home",
"WEBFRONT_NAV_LOGOUT": "Logout",
"WEBFRONT_NAV_PENALTIES": "Penalties",
"WEBFRONT_NAV_PRIVILEGED": "Admins",
"WEBFRONT_NAV_PROFILE": "Client Profile",
"WEBFRONT_NAV_SEARCH": "Find Client",
"WEBFRONT_NAV_SOCIAL": "Social",
"WEBFRONT_PENALTY_TEMPLATE_ADMIN": "Admin",
"WEBFRONT_PENALTY_TEMPLATE_AGO": "ago",
"WEBFRONT_PENALTY_TEMPLATE_NAME": "Name",
"WEBFRONT_PENALTY_TEMPLATE_OFFENSE": "Offense",
"WEBFRONT_PENALTY_TEMPLATE_REMAINING": "left",
"WEBFRONT_PENALTY_TEMPLATE_SHOW": "Show",
"WEBFRONT_PENALTY_TEMPLATE_SHOWONLY": "Show only",
"WEBFRONT_PENALTY_TEMPLATE_TIME": "Time/Left",
"WEBFRONT_PENALTY_TEMPLATE_TYPE": "Type",
"WEBFRONT_PENALTY_TITLE": "Client Penalties",
"WEBFRONT_PROFILE_FSEEN": "First seen",
"WEBFRONT_PROFILE_LEVEL": "Level",
"WEBFRONT_PROFILE_LSEEN": "Last seen",
"WEBFRONT_PROFILE_PLAYER": "Played",
"PLUGIN_STATS_SETUP_ENABLEAC": "Enable server-side anti-cheat (IW4 only)",
"PLUGIN_STATS_ERROR_ADD": "Could not add server to server stats",
"PLUGIN_STATS_CHEAT_DETECTED": "You appear to be cheating",
"PLUGINS_STATS_TEXT_KDR": "KDR",
"PLUGINS_STATS_META_SPM": "Score per Minute",
"PLUGINS_WELCOME_USERANNOUNCE": "^5{{ClientName}} ^7hails from ^5{{ClientLocation}}",
"PLUGINS_WELCOME_USERWELCOME": "Welcome ^5{{ClientName}}^7, this is your ^5{{TimesConnected}} ^7time connecting!",
"PLUGINS_WELCOME_PRIVANNOUNCE": "{{ClientLevel}} {{ClientName}} has joined the server",
"PLUGINS_LOGIN_AUTH": "not logged in",
"PLUGINS_PROFANITY_SETUP_ENABLE": "Enable profanity deterring",
"PLUGINS_PROFANITY_WARNMSG": "Please do not use profanity on this server",
"PLUGINS_PROFANITY_KICKMSG": "Excessive use of profanity",
"GLOBAL_DEBUG": "Debug",
"COMMANDS_UNFLAG_DESC": "Remove flag for client",
"COMMANDS_UNFLAG_FAIL": "You cannot unflag",
"COMMANDS_UNFLAG_NOTFLAGGED": "Client is not flagged",
"COMMANDS_FLAG_ALREADYFLAGGED": "Client is already flagged",
"PLUGINS_STATS_COMMANDS_MOSTPLAYED_TEXT": "Most Played",
"PLUGINS_STATS_COMMANDS_MOSTPLAYED_DESC": "view the top 5 dedicated players on the server",
"WEBFRONT_PROFILE_MESSAGES": "Messages",
"WEBFRONT_CLIENT_META_CONNECTIONS": "Connections",
"PLUGINS_STATS_COMMANDS_TOPSTATS_RATING": "Rating",
"PLUGINS_STATS_COMMANDS_PERFORMANCE": "Performance"
}
}
}

View File

@ -0,0 +1,269 @@
{
"LocalizationName": "es-EC",
"LocalizationIndex": {
"Set": {
"BROADCAST_OFFLINE": "^5IW4MAdmin ^7está ^1DESCONECTANDOSE",
"BROADCAST_ONLINE": "^5IW4MADMIN ^7está ahora ^2en línea",
"COMMAND_HELP_OPTIONAL": "opcional",
"COMMAND_HELP_SYNTAX": "sintaxis:",
"COMMAND_MISSINGARGS": "No se han proporcionado suficientes argumentos",
"COMMAND_NOACCESS": "Tú no tienes acceso a ese comando",
"COMMAND_NOTAUTHORIZED": "Tú no estás autorizado para ejecutar ese comando",
"COMMAND_TARGET_MULTI": "Múltiples jugadores coinciden con ese nombre",
"COMMAND_TARGET_NOTFOUND": "No se puede encontrar el jugador especificado",
"COMMAND_UNKNOWN": "Has ingresado un comando desconocido",
"COMMANDS_ADMINS_DESC": "enlistar clientes privilegiados actualmente conectados",
"COMMANDS_ADMINS_NONE": "No hay administradores visibles en línea",
"COMMANDS_ALIAS_ALIASES": "Aliases",
"COMMANDS_ALIAS_DESC": "obtener alias e ips anteriores de un cliente",
"COMMANDS_ALIAS_IPS": "IPs",
"COMMANDS_ARGS_CLEAR": "borrar",
"COMMANDS_ARGS_CLIENTID": "id del cliente",
"COMMANDS_ARGS_COMMANDS": "comandos",
"COMMANDS_ARGS_DURATION": "duración (m|h|d|w|y)",
"COMMANDS_ARGS_INACTIVE": "días inactivo",
"COMMANDS_ARGS_LEVEL": "nivel",
"COMMANDS_ARGS_MAP": "mapa",
"COMMANDS_ARGS_MESSAGE": "mensaje",
"COMMANDS_ARGS_PASSWORD": "contraseña",
"COMMANDS_ARGS_PLAYER": "jugador",
"COMMANDS_ARGS_REASON": "razón",
"COMMANDS_BAN_DESC": "banear permanentemente un cliente del servidor",
"COMMANDS_BAN_FAIL": "Tú no puedes banear",
"COMMANDS_BAN_SUCCESS": "ha sido baneado permanentemente",
"COMMANDS_BANINFO_DESC": "obtener información sobre el ban de un cliente",
"COMMANDS_BANINFO_NONE": "No se encontró ban activo para ese jugador",
"COMMANDS_BANINO_SUCCESS": "fue baneado por ^5{0} ^7debido a:",
"COMMANDS_FASTRESTART_DESC": "dar reinicio rápido al mapa actial",
"COMMANDS_FASTRESTART_MASKED": "Al mapa se le ha dado un reinicio rápido",
"COMMANDS_FASTRESTART_UNMASKED": "ha dado rápido reinicio al mapa",
"COMMANDS_FIND_DESC": "encontrar cliente en la base de datos",
"COMMANDS_FIND_EMPTY": "No se encontraron jugadores",
"COMMANDS_FIND_MIN": "Por Favor introduzca al menos 3 caracteres",
"COMMANDS_FLAG_DESC": "marcar un cliente sospechoso y anunciar a los administradores al unirse",
"COMMANDS_FLAG_FAIL": "Tú no puedes marcar",
"COMMANDS_FLAG_SUCCESS": "Has marcado a",
"COMMANDS_FLAG_UNFLAG": "Has desmarcado a",
"COMMANDS_HELP_DESC": "enlistar todos los comandos disponibles",
"COMMANDS_HELP_MOREINFO": "Escribe !help <nombre del comando> para obtener la sintaxis de uso del comando",
"COMMANDS_HELP_NOTFOUND": "No se ha podido encontrar ese comando",
"COMMANDS_IP_DESC": "ver tu dirección IP externa",
"COMMANDS_IP_SUCCESS": "Tu IP externa es",
"COMMANDS_KICK_DESC": "expulsar a un cliente por su nombre",
"COMMANDS_KICK_FAIL": "No tienes los privilegios necesarios para expulsar a",
"COMMANDS_KICK_SUCCESS": "ha sido expulsado",
"COMMANDS_LIST_DESC": "enlistar clientes activos",
"COMMANDS_MAP_DESC": "cambiar al mapa especificado",
"COMMANDS_MAP_SUCCESS": "Cambiando al mapa",
"COMMANDS_MAP_UKN": "Intentando cambiar a un mapa desconocido",
"COMMANDS_MAPROTATE": "Rotación de mapa en ^55 ^7segundos",
"COMMANDS_MAPROTATE_DESC": "pasar al siguiente mapa en rotación",
"COMMANDS_MASK_DESC": "esconde tu presencia como un cliente privilegiado",
"COMMANDS_MASK_OFF": "Ahora estás desenmascarado",
"COMMANDS_MASK_ON": "Ahora estás enmascarado",
"COMMANDS_OWNER_DESC": "reclamar la propiedad del servidor",
"COMMANDS_OWNER_FAIL": "Este servidor ya tiene un propietario",
"COMMANDS_OWNER_SUCCESS": "¡Felicidades, has reclamado la propiedad de este servidor!",
"COMMANDS_PASSWORD_FAIL": "Tu contraseña debe tener al menos 5 caracteres de largo",
"COMMANDS_PASSWORD_SUCCESS": "Su contraseña ha sido establecida con éxito",
"COMMANDS_PING_DESC": "obtener ping del cliente",
"COMMANDS_PING_SELF": "Tu ping es",
"COMMANDS_PING_TARGET": "ping es",
"COMMANDS_PLUGINS_DESC": "ver todos los complementos cargados",
"COMMANDS_PLUGINS_LOADED": "Complementos cargados",
"COMMANDS_PM_DESC": "enviar mensaje a otro cliente",
"COMMANDS_PRUNE_DESC": "degradar a los clientes con privilegios que no se hayan conectado recientemente (el valor predeterminado es 30 días)",
"COMMANDS_PRUNE_FAIL": "Número inválido de días inactivos",
"COMMANDS_PRUNE_SUCCESS": "los usuarios privilegiados inactivos fueron podados",
"COMMANDS_QUIT_DESC": "salir de IW4MAdmin",
"COMMANDS_RCON_DESC": "enviar el comando rcon al servidor",
"COMMANDS_RCON_SUCCESS": "Exitosamente enviado el comando RCon",
"COMMANDS_REPORT_DESC": "reportar un cliente por comportamiento sospechoso",
"COMMANDS_REPORT_FAIL": "Tú no puedes reportar",
"COMMANDS_REPORT_FAIL_CAMP": "No puedes reportar a un jugador por campear",
"COMMANDS_REPORT_FAIL_DUPLICATE": "Ya has reportado a este jugador",
"COMMANDS_REPORT_FAIL_SELF": "No puedes reportarte a ti mismo",
"COMMANDS_REPORT_SUCCESS": "Gracias por su reporte, un administrador ha sido notificado",
"COMMANDS_REPORTS_CLEAR_SUCCESS": "Reportes borrados con éxito",
"COMMANDS_REPORTS_DESC": "obtener o borrar informes recientes",
"COMMANDS_REPORTS_NONE": "No hay jugadores reportados aun",
"COMMANDS_RULES_DESC": "enlistar reglas del servidor",
"COMMANDS_RULES_NONE": "El propietario del servidor no ha establecido ninguna regla",
"COMMANDS_SAY_DESC": "transmitir el mensaje a todos los clientes",
"COMMANDS_SETLEVEL_DESC": "establecer el cliente al nivel de privilegio especificado",
"COMMANDS_SETLEVEL_FAIL": "Grupo inválido especificado",
"COMMANDS_SETLEVEL_LEVELTOOHIGH": "Tú solo puedes promover ^5{0} ^7a ^5{1} ^7o menor privilegio",
"COMMANDS_SETLEVEL_OWNER": "Solo puede haber un propietario. Modifica tu configuración si múltiples propietarios son requeridos",
"COMMANDS_SETLEVEL_SELF": "No puedes cambiar tu propio nivel",
"COMMANDS_SETLEVEL_STEPPEDDISABLED": "Este servidor no te permite promover",
"COMMANDS_SETLEVEL_SUCCESS": "fue promovido con éxito",
"COMMANDS_SETLEVEL_SUCCESS_TARGET": "¡Felicitaciones! has ha sido promovido a",
"COMMANDS_SETPASSWORD_DESC": "configura tu contraseña de autenticación",
"COMMANDS_TEMPBAN_DESC": "banear temporalmente a un cliente por el tiempo especificado (predeterminado en 1 hora)",
"COMMANDS_TEMPBAN_FAIL": "Tú no puedes banear temporalmente",
"COMMANDS_TEMPBAN_SUCCESS": "ha sido baneado temporalmente por",
"COMMANDS_UNBAN_DESC": "desbanear al cliente por ID",
"COMMANDS_UNBAN_FAIL": "no está baneado",
"COMMANDS_UNBAN_SUCCESS": "Exitosamente desbaneado",
"COMMANDS_UPTIME_DESC": "obtener el tiempo de ejecución de la aplicación actual",
"COMMANDS_UPTIME_TEXT": "ha estado en línea por",
"COMMANDS_USAGE_DESC": "obtener uso de la memoria de la aplicación",
"COMMANDS_USAGE_TEXT": "está usando",
"COMMANDS_WARN_DESC": "advertir al cliente por infringir las reglas",
"COMMANDS_WARN_FAIL": "No tiene los privilegios necesarios para advertir a",
"COMMANDS_WARNCLEAR_DESC": "eliminar todas las advertencias de un cliente",
"COMMANDS_WARNCLEAR_SUCCESS": "Todas las advertencias borradas para",
"COMMANDS_WHO_DESC": "da información sobre ti",
"GLOBAL_DAYS": "días",
"GLOBAL_ERROR": "Error",
"GLOBAL_HOURS": "horas",
"GLOBAL_INFO": "Información",
"GLOBAL_MINUTES": "minutos",
"GLOBAL_REPORT": "Si sospechas que alguien ^5usa cheats ^7usa el comando ^5!report",
"GLOBAL_VERBOSE": "Detallado",
"GLOBAL_WARNING": "Advertencia",
"MANAGER_CONNECTION_REST": "La conexión ha sido restablecida con",
"MANAGER_CONSOLE_NOSERV": "No hay servidores que estén siendo monitoreados en este momento",
"MANAGER_EXIT": "Presione cualquier tecla para salir...",
"MANAGER_INIT_FAIL": "Error fatal durante la inicialización",
"MANAGER_MONITORING_TEXT": "Ahora monitoreando",
"MANAGER_SHUTDOWN_SUCCESS": "Apagado completo",
"MANAGER_VERSION_CURRENT": "Tu versión es",
"MANAGER_VERSION_FAIL": "No se ha podido conseguir la última versión de IW4MAdmin",
"MANAGER_VERSION_SUCCESS": "IW4MAdmin está actualizado",
"MANAGER_VERSION_UPDATE": "tiene una actualización. La última versión es",
"PLUGIN_IMPORTER_NOTFOUND": "No se encontraron complementos para cargar",
"PLUGIN_IMPORTER_REGISTERCMD": "Comando registrado",
"PLUGINS_LOGIN_COMMANDS_LOGIN_DESC": "iniciar sesión usando la contraseña",
"PLUGINS_LOGIN_COMMANDS_LOGIN_FAIL": "tu contraseña es incorrecta",
"PLUGINS_LOGIN_COMMANDS_LOGIN_SUCCESS": "Ahora está conectado",
"PLUGINS_STATS_COMMANDS_RESET_DESC": "restablece tus estadísticas a las nuevas de fábrica",
"PLUGINS_STATS_COMMANDS_RESET_FAIL": "Debes estar conectado a un servidor para restablecer tus estadísticas",
"PLUGINS_STATS_COMMANDS_RESET_SUCCESS": "Tus estadísticas para este servidor se han restablecido",
"PLUGINS_STATS_COMMANDS_TOP_DESC": "ver los 5 mejores jugadores en este servidor",
"PLUGINS_STATS_COMMANDS_TOP_TEXT": "Mejores Jugadores",
"PLUGINS_STATS_COMMANDS_VIEW_DESC": "ver tus estadísticas",
"PLUGINS_STATS_COMMANDS_VIEW_FAIL": "No se puede encontrar el jugador que especificó",
"PLUGINS_STATS_COMMANDS_VIEW_FAIL_INGAME": "El jugador especificado debe estar dentro del juego",
"PLUGINS_STATS_COMMANDS_VIEW_FAIL_INGAME_SELF": "Debes estar dentro del juego para ver tus estadísticas",
"PLUGINS_STATS_COMMANDS_VIEW_SUCCESS": "Estadísticas para",
"PLUGINS_STATS_TEXT_DEATHS": "Muertes",
"PLUGINS_STATS_TEXT_KILLS": "Asesinatos",
"PLUGINS_STATS_TEXT_NOQUALIFY": "No hay jugadores que califiquen para los primeros lugares aun",
"PLUGINS_STATS_TEXT_SKILL": "Habilidad",
"SERVER_BAN_APPEAL": "apela en",
"SERVER_BAN_PREV": "Baneado anteriormente por",
"SERVER_BAN_TEXT": "Estás baneado",
"SERVER_ERROR_ADDPLAYER": "Incapaz de añadir al jugador",
"SERVER_ERROR_COMMAND_INGAME": "Un error interno ocurrió mientras se procesaba tu comando",
"SERVER_ERROR_COMMAND_LOG": "Comando generó error",
"SERVER_ERROR_COMMUNICATION": "No se ha podido comunicar con",
"SERVER_ERROR_DNE": "No existe",
"SERVER_ERROR_DVAR": "No se pudo obtener el valor dvar",
"SERVER_ERROR_DVAR_HELP": "asegúrate de que el servidor tenga un mapa cargado",
"SERVER_ERROR_EXCEPTION": "Excepción inesperada en",
"SERVER_ERROR_LOG": "Archivo de registro del juego invalido",
"SERVER_ERROR_PLUGIN": "Un error ocurrió mientras se cargaba el complemente",
"SERVER_ERROR_POLLING": "reduciendo la tasa de sondeo",
"SERVER_ERROR_UNFIXABLE": "No se está supervisando el servidor debido a errores incorregibles",
"SERVER_KICK_CONTROLCHARS": "Tu nombre no puede contener caracteres de control",
"SERVER_KICK_GENERICNAME": "Por favor cambia tu nombre usando /name",
"SERVER_KICK_MINNAME": "Tu nombre debe contener al menos 3 caracteres",
"SERVER_KICK_NAME_INUSE": "Tu nombre está siendo usado por alguien más",
"SERVER_KICK_TEXT": "Fuiste expulsado",
"SERVER_KICK_VPNS_NOTALLOWED": "Las VPNs no están permitidas en este servidor",
"SERVER_PLUGIN_ERROR": "Un complemento generó un error",
"SERVER_REPORT_COUNT": "Hay ^5{0} ^7reportes recientes",
"SERVER_TB_REMAIN": "Tú estás temporalmente baneado",
"SERVER_TB_TEXT": "Estás temporalmente baneado",
"SERVER_WARNING": "ADVERTENCIA",
"SERVER_WARNLIMT_REACHED": "Muchas advertencias",
"SERVER_WEBSITE_GENERIC": "el sitio web de este servidor",
"SETUP_DISPLAY_SOCIAL": "Mostrar el link del medio de comunicación en la parte frontal de la web. (discord, website, VK, etc..)",
"SETUP_ENABLE_CUSTOMSAY": "Habilitar nombre a decir personalizado",
"SETUP_ENABLE_MULTIOWN": "Habilitar múltiples propietarios",
"SETUP_ENABLE_STEPPEDPRIV": "Habilitar jerarquía de privilegios por escalones",
"SETUP_ENABLE_VPNS": "Habilitar VPNs clientes",
"SETUP_ENABLE_WEBFRONT": "Habilitar frente de la web",
"SETUP_ENCODING_STRING": "Ingresar cadena de codificación",
"SETUP_IPHUB_KEY": "Ingresar clave api de iphub.info",
"SETUP_SAY_NAME": "Ingresar nombre a decir personalizado",
"SETUP_SERVER_IP": "Ingresar Dirección IP del servidor",
"SETUP_SERVER_MANUALLOG": "Ingresar manualmente la ruta del archivo de registro",
"SETUP_SERVER_PORT": "Ingresar puerto del servidor",
"SETUP_SERVER_RCON": "Ingresar contraseña RCon del servidor",
"SETUP_SERVER_SAVE": "Configuración guardada, añadir otra",
"SETUP_SERVER_USEIW5M": "Usar analizador Pluto IW5",
"SETUP_SERVER_USET6M": "Usar analizador Pluto T6",
"SETUP_SOCIAL_LINK": "Ingresar link del medio de comunicación",
"SETUP_SOCIAL_TITLE": "Ingresa el nombre de la red de comunicación",
"SETUP_USE_CUSTOMENCODING": "Usar analizador de codificación personalizado",
"WEBFRONT_ACTION_BAN_NAME": "Ban",
"WEBFRONT_ACTION_LABEL_ID": "ID del Cliente",
"WEBFRONT_ACTION_LABEL_PASSWORD": "Contraseña",
"WEBFRONT_ACTION_LABEL_REASON": "Razón",
"WEBFRONT_ACTION_LOGIN_NAME": "Inicio de sesión",
"WEBFRONT_ACTION_UNBAN_NAME": "Desban",
"WEBFRONT_CLIENT_META_FALSE": "No está",
"WEBFRONT_CLIENT_META_JOINED": "Se unió con el alias",
"WEBFRONT_CLIENT_META_MASKED": "Enmascarado",
"WEBFRONT_CLIENT_META_TRUE": "Está",
"WEBFRONT_CLIENT_PRIVILEGED_TITLE": "Clientes privilegiados",
"WEBFRONT_CLIENT_PROFILE_TITLE": "Perfil",
"WEBFRONT_CLIENT_SEARCH_MATCHING": "Clientes que concuerdan",
"WEBFRONT_CONSOLE_EXECUTE": "Ejecutar",
"WEBFRONT_CONSOLE_TITLE": "Consola Web",
"WEBFRONT_ERROR_DESC": "IW4MAdmin encontró un error",
"WEBFRONT_ERROR_GENERIC_DESC": "Un error ha ocurrido mientras se procesaba tu solicitud",
"WEBFRONT_ERROR_GENERIC_TITLE": "¡Lo lamento!",
"WEBFRONT_ERROR_TITLE": "¡Error!",
"WEBFRONT_HOME_TITLE": "Vista general del servidor",
"WEBFRONT_NAV_CONSOLE": "Consola",
"WEBFRONT_NAV_DISCORD": "Discord",
"WEBFRONT_NAV_HOME": "Inicio",
"WEBFRONT_NAV_LOGOUT": "Cerrar sesión",
"WEBFRONT_NAV_PENALTIES": "Sanciones",
"WEBFRONT_NAV_PRIVILEGED": "Administradores",
"WEBFRONT_NAV_PROFILE": "Perfil del cliente",
"WEBFRONT_NAV_SEARCH": "Encontrar cliente",
"WEBFRONT_NAV_SOCIAL": "Social",
"WEBFRONT_PENALTY_TEMPLATE_ADMIN": "Administrador",
"WEBFRONT_PENALTY_TEMPLATE_AGO": "atrás",
"WEBFRONT_PENALTY_TEMPLATE_NAME": "Nombre",
"WEBFRONT_PENALTY_TEMPLATE_OFFENSE": "Ofensa",
"WEBFRONT_PENALTY_TEMPLATE_REMAINING": "restante",
"WEBFRONT_PENALTY_TEMPLATE_SHOW": "Mostrar",
"WEBFRONT_PENALTY_TEMPLATE_SHOWONLY": "Mostrar solamente",
"WEBFRONT_PENALTY_TEMPLATE_TIME": "Tiempo/Restante",
"WEBFRONT_PENALTY_TEMPLATE_TYPE": "Tipo",
"WEBFRONT_PENALTY_TITLE": "Faltas del cliente",
"WEBFRONT_PROFILE_FSEEN": "Primera vez visto hace",
"WEBFRONT_PROFILE_LEVEL": "Nivel",
"WEBFRONT_PROFILE_LSEEN": "Última vez visto hace",
"WEBFRONT_PROFILE_PLAYER": "Jugadas",
"PLUGIN_STATS_SETUP_ENABLEAC": "Habilitar anti-trampas junto al servidor (solo IW4)",
"PLUGIN_STATS_ERROR_ADD": "No se puedo añadir servidor a los estados del servidor",
"PLUGIN_STATS_CHEAT_DETECTED": "Pareces estar haciendo trampa",
"PLUGINS_STATS_TEXT_KDR": "KDR",
"PLUGINS_STATS_META_SPM": "Puntaje por minuto",
"PLUGINS_WELCOME_USERANNOUNCE": "^5{{ClientName}} ^7llega desde ^5{{ClientLocation}}",
"PLUGINS_WELCOME_USERWELCOME": "¡Bienvenido ^5{{ClientName}}^7, esta es tu visita numero ^5{{TimesConnected}} ^7 en el servidor!",
"PLUGINS_WELCOME_PRIVANNOUNCE": "{{ClientLevel}} {{ClientName}} Se ha unido al servidor",
"PLUGINS_LOGIN_AUTH": "No registrado",
"PLUGINS_PROFANITY_SETUP_ENABLE": "Habilitar la disuasión de blasfemias",
"PLUGINS_PROFANITY_WARNMSG": "Por favor no uses blasfemias en este servidor",
"PLUGINS_PROFANITY_KICKMSG": "Excesivo uso de blasfemias",
"GLOBAL_DEBUG": "Depurar",
"COMMANDS_UNFLAG_DESC": "Remover marca del cliente",
"COMMANDS_UNFLAG_FAIL": "Tu no puedes desmarcar",
"COMMANDS_UNFLAG_NOTFLAGGED": "El cliente no está marcado",
"COMMANDS_FLAG_ALREADYFLAGGED": "El cliente yá se encuentra marcado",
"PLUGINS_STATS_COMMANDS_MOSTPLAYED_TEXT": "Más jugado",
"PLUGINS_STATS_COMMANDS_MOSTPLAYED_DESC": "ver el Top 5 de jugadores dedicados en el servidor",
"WEBFRONT_PROFILE_MESSAGES": "Mensajes",
"WEBFRONT_CLIENT_META_CONNECTIONS": "Conexiones",
"PLUGINS_STATS_COMMANDS_TOPSTATS_RATING": "Clasificación",
"PLUGINS_STATS_COMMANDS_PERFORMANCE": "Desempeño"
}
}
}

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@ -0,0 +1,269 @@
{
"LocalizationName": "pt-BR",
"LocalizationIndex": {
"Set": {
"BROADCAST_OFFLINE": "IW4MAdmin ficou offline",
"BROADCAST_ONLINE": "^5IW4MADMIN ^7agora está ^2ONLINE",
"COMMAND_HELP_OPTIONAL": "opcional",
"COMMAND_HELP_SYNTAX": "sintaxe:",
"COMMAND_MISSINGARGS": "Não foram oferecidos argumentos suficientes",
"COMMAND_NOACCESS": "Você não tem acesso a este comando",
"COMMAND_NOTAUTHORIZED": "Você não está autorizado a executar este comando",
"COMMAND_TARGET_MULTI": "Vários jogadores correspondem a esse nome",
"COMMAND_TARGET_NOTFOUND": "Não é possível encontrar o jogador especificado",
"COMMAND_UNKNOWN": "Você digitou um comando desconhecido",
"COMMANDS_ADMINS_DESC": "lista os clientes privilegiados conectados no momento",
"COMMANDS_ADMINS_NONE": "Não há administradores visíveis online",
"COMMANDS_ALIAS_ALIASES": "Nomes registrados",
"COMMANDS_ALIAS_DESC": "obtém a lista de histórico de nomes que o jogador usou no servidor",
"COMMANDS_ALIAS_IPS": "IPs",
"COMMANDS_ARGS_CLEAR": "apagar",
"COMMANDS_ARGS_CLIENTID": "id do jogador",
"COMMANDS_ARGS_COMMANDS": "comandos",
"COMMANDS_ARGS_DURATION": "duração (m|h|d|w|y)",
"COMMANDS_ARGS_INACTIVE": "dias inativos",
"COMMANDS_ARGS_LEVEL": "nível",
"COMMANDS_ARGS_MAP": "mapa",
"COMMANDS_ARGS_MESSAGE": "mensagem",
"COMMANDS_ARGS_PASSWORD": "senha",
"COMMANDS_ARGS_PLAYER": "jogador",
"COMMANDS_ARGS_REASON": "razão",
"COMMANDS_BAN_DESC": "banir permanentemente um cliente do servidor",
"COMMANDS_BAN_FAIL": "Você não pode banir permanentemente",
"COMMANDS_BAN_SUCCESS": "foi banido permanentemente",
"COMMANDS_BANINFO_DESC": "obtém informações sobre um banimento para um jogador",
"COMMANDS_BANINFO_NONE": "Nenhum banimento ativo foi encontrado para esse jogador",
"COMMANDS_BANINO_SUCCESS": "foi banido por ^5{0} ^7por:",
"COMMANDS_FASTRESTART_DESC": "reinicializa rapidamente o mapa atual, não recomendável o uso várias vezes seguidas",
"COMMANDS_FASTRESTART_MASKED": "O mapa foi reiniciado rapidamente",
"COMMANDS_FASTRESTART_UNMASKED": "reiniciou rapidamente o mapa",
"COMMANDS_FIND_DESC": "acha o jogador na base de dados",
"COMMANDS_FIND_EMPTY": "Nenhum jogador foi encontrado",
"COMMANDS_FIND_MIN": "Por favor, insira pelo menos 3 caracteres",
"COMMANDS_FLAG_DESC": "sinaliza um cliente suspeito e anuncia aos administradores ao entrar no servidor",
"COMMANDS_FLAG_FAIL": "Você não pode sinalizar",
"COMMANDS_FLAG_SUCCESS": "Você sinalizou",
"COMMANDS_FLAG_UNFLAG": "Você tirou a sinalização de",
"COMMANDS_HELP_DESC": "lista todos os comandos disponíveis",
"COMMANDS_HELP_MOREINFO": "Digite !help <comando> para saber como usar o comando",
"COMMANDS_HELP_NOTFOUND": "Não foi possível encontrar esse comando",
"COMMANDS_IP_DESC": "mostrar o seu endereço IP externo",
"COMMANDS_IP_SUCCESS": "Seu endereço IP externo é",
"COMMANDS_KICK_DESC": "expulsa o jogador pelo nome",
"COMMANDS_KICK_FAIL": "Você não tem os privilégios necessários para expulsar",
"COMMANDS_KICK_SUCCESS": "foi expulso",
"COMMANDS_LIST_DESC": "lista os jogadores ativos na partida",
"COMMANDS_MAP_DESC": "muda para o mapa especificado",
"COMMANDS_MAP_SUCCESS": "Mudando o mapa para",
"COMMANDS_MAP_UKN": "Tentando mudar para o mapa desconhecido",
"COMMANDS_MAPROTATE": "Rotacionando o mapa em ^55 ^7segundos",
"COMMANDS_MAPROTATE_DESC": "avança para o próximo mapa da rotação",
"COMMANDS_MASK_DESC": "esconde a sua presença como um jogador privilegiado",
"COMMANDS_MASK_OFF": "Você foi desmascarado",
"COMMANDS_MASK_ON": "Você agora está mascarado",
"COMMANDS_OWNER_DESC": "reivindica a propriedade do servidor",
"COMMANDS_OWNER_FAIL": "Este servidor já tem um dono",
"COMMANDS_OWNER_SUCCESS": "Parabéns, você reivindicou a propriedade deste servidor!",
"COMMANDS_PASSWORD_FAIL": "Sua senha deve ter pelo menos 5 caracteres",
"COMMANDS_PASSWORD_SUCCESS": "Sua senha foi configurada com sucesso",
"COMMANDS_PING_DESC": "mostra o quanto de latência tem o jogador",
"COMMANDS_PING_SELF": "Sua latência é",
"COMMANDS_PING_TARGET": "latência é",
"COMMANDS_PLUGINS_DESC": "mostra todos os plugins que estão carregados",
"COMMANDS_PLUGINS_LOADED": "Plugins carregados",
"COMMANDS_PM_DESC": "envia a mensagem para o outro jogador de maneira privada, use /!pm para ter efeito, se possível",
"COMMANDS_PRUNE_DESC": "rebaixa qualquer jogador privilegiado que não tenha se conectado recentemente (o padrão é 30 dias)",
"COMMANDS_PRUNE_FAIL": "Número inválido de dias ativo",
"COMMANDS_PRUNE_SUCCESS": "usuários privilegiados inativos foram removidos",
"COMMANDS_QUIT_DESC": "sair do IW4MAdmin",
"COMMANDS_RCON_DESC": "envia o comando Rcon para o servidor",
"COMMANDS_RCON_SUCCESS": "O comando para o RCon foi enviado com sucesso!",
"COMMANDS_REPORT_DESC": "denuncia o jogador por comportamento suspeito",
"COMMANDS_REPORT_FAIL": "Você não pode reportar",
"COMMANDS_REPORT_FAIL_CAMP": "Você não pode denunciar o jogador por camperar",
"COMMANDS_REPORT_FAIL_DUPLICATE": "Você já denunciou o jogador",
"COMMANDS_REPORT_FAIL_SELF": "Você não pode reportar a si mesmo",
"COMMANDS_REPORT_SUCCESS": "Obrigado pela sua denúncia, um administrador foi notificado",
"COMMANDS_REPORTS_CLEAR_SUCCESS": "Lista de denúncias limpa com sucesso",
"COMMANDS_REPORTS_DESC": "obtém ou limpa as denúncias recentes",
"COMMANDS_REPORTS_NONE": "Ninguém foi denunciado ainda",
"COMMANDS_RULES_DESC": "lista as regras do servidor",
"COMMANDS_RULES_NONE": "O proprietário do servidor não definiu nenhuma regra, sinta-se livre",
"COMMANDS_SAY_DESC": "transmite mensagem para todos os jogadores",
"COMMANDS_SETLEVEL_DESC": "define o jogador para o nível de privilégio especificado",
"COMMANDS_SETLEVEL_FAIL": "grupo especificado inválido",
"COMMANDS_SETLEVEL_LEVELTOOHIGH": "Você só pode promover do ^5{0} ^7para ^5{1} ^7ou um nível menor",
"COMMANDS_SETLEVEL_OWNER": "Só pode haver 1 dono. Modifique suas configurações se vários proprietários forem necessários",
"COMMANDS_SETLEVEL_SELF": "Você não pode mudar seu próprio nível",
"COMMANDS_SETLEVEL_STEPPEDDISABLED": "Este servidor não permite que você promova",
"COMMANDS_SETLEVEL_SUCCESS": "foi promovido com sucesso",
"COMMANDS_SETLEVEL_SUCCESS_TARGET": "Parabéns! Você foi promovido para",
"COMMANDS_SETPASSWORD_DESC": "define sua senha de autenticação",
"COMMANDS_TEMPBAN_DESC": "bane temporariamente um jogador por tempo especificado (o padrão é 1 hora)",
"COMMANDS_TEMPBAN_FAIL": "Você não pode banir temporariamente",
"COMMANDS_TEMPBAN_SUCCESS": "foi banido temporariamente por",
"COMMANDS_UNBAN_DESC": "retira o banimento de um jogador pelo seu ID",
"COMMANDS_UNBAN_FAIL": "não está banido",
"COMMANDS_UNBAN_SUCCESS": "Foi retirado o banimento com sucesso",
"COMMANDS_UPTIME_DESC": "obtém o tempo de execução do aplicativo a quando aberto",
"COMMANDS_UPTIME_TEXT": "está online por",
"COMMANDS_USAGE_DESC": "vê quanto o aplicativo está usando de memória RAM do seu computador",
"COMMANDS_USAGE_TEXT": "está usando",
"COMMANDS_WARN_DESC": "adverte o cliente por infringir as regras",
"COMMANDS_WARN_FAIL": "Você não tem os privilégios necessários para advertir",
"COMMANDS_WARNCLEAR_DESC": "remove todos os avisos para um cliente",
"COMMANDS_WARNCLEAR_SUCCESS": "Todos as advertências foram apagados para",
"COMMANDS_WHO_DESC": "dá informações sobre você",
"GLOBAL_DAYS": "dias",
"GLOBAL_ERROR": "Erro",
"GLOBAL_HOURS": "horas",
"GLOBAL_INFO": "Informação",
"GLOBAL_MINUTES": "minutos",
"GLOBAL_REPORT": "Se você está suspeitando alguém de alguma ^5TRAPAÇA ^7use o comando ^5!report",
"GLOBAL_VERBOSE": "Detalhe",
"GLOBAL_WARNING": "AVISO",
"MANAGER_CONNECTION_REST": "A conexão foi reestabelecida com",
"MANAGER_CONSOLE_NOSERV": "Não há servidores sendo monitorados neste momento",
"MANAGER_EXIT": "Pressione qualquer tecla para sair...",
"MANAGER_INIT_FAIL": "Erro fatal durante a inicialização",
"MANAGER_MONITORING_TEXT": "Agora monitorando",
"MANAGER_SHUTDOWN_SUCCESS": "Desligamento concluído",
"MANAGER_VERSION_CURRENT": "Está é a sua versão",
"MANAGER_VERSION_FAIL": "Não foi possível obter a versão mais recente do IW4MAdmin",
"MANAGER_VERSION_SUCCESS": "O IW4MAdmin está atualizado",
"MANAGER_VERSION_UPDATE": "Há uma atualização disponível. A versão mais recente é",
"PLUGIN_IMPORTER_NOTFOUND": "Não foram encontrados plugins para carregar",
"PLUGIN_IMPORTER_REGISTERCMD": "Comando registrado",
"PLUGINS_LOGIN_COMMANDS_LOGIN_DESC": "Inicie a sua sessão usando a senha",
"PLUGINS_LOGIN_COMMANDS_LOGIN_FAIL": "Sua senha está errada",
"PLUGINS_LOGIN_COMMANDS_LOGIN_SUCCESS": "Você agora está conectado",
"PLUGINS_STATS_COMMANDS_RESET_DESC": "reinicia suas estatísticas para uma nova",
"PLUGINS_STATS_COMMANDS_RESET_FAIL": "Você deve estar conectado a um servidor para reiniciar as suas estatísticas",
"PLUGINS_STATS_COMMANDS_RESET_SUCCESS": "Suas estatísticas nesse servidor foram reiniciadas",
"PLUGINS_STATS_COMMANDS_TOP_DESC": "visualiza os 5 melhores jogadores do servidor",
"PLUGINS_STATS_COMMANDS_TOP_TEXT": "Top Jogadores",
"PLUGINS_STATS_COMMANDS_VIEW_DESC": "mostra suas estatísticas",
"PLUGINS_STATS_COMMANDS_VIEW_FAIL": "Não foi encontrado o jogador que você especificou",
"PLUGINS_STATS_COMMANDS_VIEW_FAIL_INGAME": "o jogador especificado deve estar dentro do jogo",
"PLUGINS_STATS_COMMANDS_VIEW_FAIL_INGAME_SELF": "Você deve estar no jogo para ver suas estatísticas",
"PLUGINS_STATS_COMMANDS_VIEW_SUCCESS": "Estatísticas para",
"PLUGINS_STATS_TEXT_DEATHS": "MORTES",
"PLUGINS_STATS_TEXT_KILLS": "BAIXAS",
"PLUGINS_STATS_TEXT_NOQUALIFY": "Não há ainda jogadores qualificados para os primeiros lugares",
"PLUGINS_STATS_TEXT_SKILL": "HABILIDADE",
"SERVER_BAN_APPEAL": "apele em",
"SERVER_BAN_PREV": "Banido preventivamente por",
"SERVER_BAN_TEXT": "Você está banido",
"SERVER_ERROR_ADDPLAYER": "Não foi possível adicionar o jogador",
"SERVER_ERROR_COMMAND_INGAME": "Ocorreu um erro interno ao processar seu comando",
"SERVER_ERROR_COMMAND_LOG": "o comando gerou um erro",
"SERVER_ERROR_COMMUNICATION": "Não foi possível fazer a comunicação com",
"SERVER_ERROR_DNE": "não existe",
"SERVER_ERROR_DVAR": "Não foi possível obter o valor de dvar para",
"SERVER_ERROR_DVAR_HELP": "garanta que o servidor tenha um mapa carregado",
"SERVER_ERROR_EXCEPTION": "Exceção inesperada em",
"SERVER_ERROR_LOG": "Log do jogo inválido",
"SERVER_ERROR_PLUGIN": "Ocorreu um erro ao carregar o plug-in",
"SERVER_ERROR_POLLING": "reduzir a taxa de sondagem do server",
"SERVER_ERROR_UNFIXABLE": "Não monitorando o servidor devido a erros incorrigíveis",
"SERVER_KICK_CONTROLCHARS": "Seu nome não pode conter caracteres de controle",
"SERVER_KICK_GENERICNAME": "Por favor, mude o seu nome usando o comando /name no console",
"SERVER_KICK_MINNAME": "Seu nome deve conter no mínimo três caracteres",
"SERVER_KICK_NAME_INUSE": "Seu nome já está sendo usado por outra pessoa",
"SERVER_KICK_TEXT": "Você foi expulso",
"SERVER_KICK_VPNS_NOTALLOWED": "VPNs não são permitidas neste servidor",
"SERVER_PLUGIN_ERROR": "Um plugin gerou erro",
"SERVER_REPORT_COUNT": "Você tem ^5{0} ^7denúncias recentes",
"SERVER_TB_REMAIN": "Você está banido temporariamente",
"SERVER_TB_TEXT": "Você está banido temporariamente",
"SERVER_WARNING": "AVISO",
"SERVER_WARNLIMT_REACHED": "Avisos demais! Leia o chat da próxima vez",
"SERVER_WEBSITE_GENERIC": "este é o site do servidor",
"SETUP_DISPLAY_SOCIAL": "Digitar link do convite do seu site no módulo da web (Discord, YouTube, etc.)",
"SETUP_ENABLE_CUSTOMSAY": "Habilitar a customização do nome do comando say",
"SETUP_ENABLE_MULTIOWN": "Habilitar vários proprietários",
"SETUP_ENABLE_STEPPEDPRIV": "Ativar hierarquia de privilégios escalonada",
"SETUP_ENABLE_VPNS": "Habilitar que os usuários usem VPN",
"SETUP_ENABLE_WEBFRONT": "Habilitar o módulo da web do IW4MAdmin",
"SETUP_ENCODING_STRING": "Digite sequência de codificação",
"SETUP_IPHUB_KEY": "Digite iphub.info api key",
"SETUP_SAY_NAME": "Habilitar a customização do nome do comando say",
"SETUP_SERVER_IP": "Digite o endereço IP do servidor",
"SETUP_SERVER_MANUALLOG": "Insira o caminho do arquivo de log manualmente",
"SETUP_SERVER_PORT": "Digite a porta do servidor",
"SETUP_SERVER_RCON": "Digite a senha do RCon do servidor",
"SETUP_SERVER_SAVE": "Configuração salva, adicionar outra",
"SETUP_SERVER_USEIW5M": "Usar analisador Pluto IW5 ",
"SETUP_SERVER_USET6M": "Usar analisador Pluto T6 ",
"SETUP_SOCIAL_LINK": "Digite o link da Rede Social",
"SETUP_SOCIAL_TITLE": "Digite o nome da rede social",
"SETUP_USE_CUSTOMENCODING": "Usar o analisador de codificação customizado",
"WEBFRONT_ACTION_BAN_NAME": "Banir",
"WEBFRONT_ACTION_LABEL_ID": "ID do cliente",
"WEBFRONT_ACTION_LABEL_PASSWORD": "Senha",
"WEBFRONT_ACTION_LABEL_REASON": "Razão",
"WEBFRONT_ACTION_LOGIN_NAME": "Iniciar a sessão",
"WEBFRONT_ACTION_UNBAN_NAME": "Retirar o banimento",
"WEBFRONT_CLIENT_META_FALSE": "Não está",
"WEBFRONT_CLIENT_META_JOINED": "Entrou com o nome",
"WEBFRONT_CLIENT_META_MASKED": "Mascarado",
"WEBFRONT_CLIENT_META_TRUE": "Está",
"WEBFRONT_CLIENT_PRIVILEGED_TITLE": "Jogadores Privilegiados",
"WEBFRONT_CLIENT_PROFILE_TITLE": "Pefil",
"WEBFRONT_CLIENT_SEARCH_MATCHING": "Jogadores correspondidos",
"WEBFRONT_CONSOLE_EXECUTE": "Executar",
"WEBFRONT_CONSOLE_TITLE": "Console da Web",
"WEBFRONT_ERROR_DESC": "O IW4MAdmin encontrou um erro",
"WEBFRONT_ERROR_GENERIC_DESC": "Ocorreu um erro ao processar seu pedido",
"WEBFRONT_ERROR_GENERIC_TITLE": "Desculpe!",
"WEBFRONT_ERROR_TITLE": "Erro!",
"WEBFRONT_HOME_TITLE": "Visão geral do servidor",
"WEBFRONT_NAV_CONSOLE": "Console",
"WEBFRONT_NAV_DISCORD": "Discord",
"WEBFRONT_NAV_HOME": "Início",
"WEBFRONT_NAV_LOGOUT": "Encerrar a sessão",
"WEBFRONT_NAV_PENALTIES": "Penalidades",
"WEBFRONT_NAV_PRIVILEGED": "Administradores",
"WEBFRONT_NAV_PROFILE": "Perfil do Jogador",
"WEBFRONT_NAV_SEARCH": "Achar jogador",
"WEBFRONT_NAV_SOCIAL": "Rede Social",
"WEBFRONT_PENALTY_TEMPLATE_ADMIN": "Administrador",
"WEBFRONT_PENALTY_TEMPLATE_AGO": "atrás",
"WEBFRONT_PENALTY_TEMPLATE_NAME": "Nome",
"WEBFRONT_PENALTY_TEMPLATE_OFFENSE": "Ofensa",
"WEBFRONT_PENALTY_TEMPLATE_REMAINING": "restantes",
"WEBFRONT_PENALTY_TEMPLATE_SHOW": "Mostrar",
"WEBFRONT_PENALTY_TEMPLATE_SHOWONLY": "Mostrar somente",
"WEBFRONT_PENALTY_TEMPLATE_TIME": "Tempo/Restante",
"WEBFRONT_PENALTY_TEMPLATE_TYPE": "Tipo",
"WEBFRONT_PENALTY_TITLE": "Penalidades dos jogadores",
"WEBFRONT_PROFILE_FSEEN": "Visto primeiro em",
"WEBFRONT_PROFILE_LEVEL": "Nível",
"WEBFRONT_PROFILE_LSEEN": "Visto por último em",
"WEBFRONT_PROFILE_PLAYER": "Jogou",
"PLUGIN_STATS_SETUP_ENABLEAC": "Habilitar a anti-trapaça no servidor (Somente IW4/MW2)",
"PLUGIN_STATS_ERROR_ADD": "Não foi possível adicionar o servidor para as estatísticas do servidor",
"PLUGIN_STATS_CHEAT_DETECTED": "Aparentemente você está trapaceando",
"PLUGINS_STATS_TEXT_KDR": "KDR",
"PLUGINS_STATS_META_SPM": "Pontuação por minuto",
"PLUGINS_WELCOME_USERANNOUNCE": "^5{{ClientName}} ^7 vem de ^5{{ClientLocation}}",
"PLUGINS_WELCOME_USERWELCOME": "Bem-vindo ^5{{ClientName}}^7, esta é a sua visita de número ^5{{TimesConnected}} ^7 no servidor!",
"PLUGINS_WELCOME_PRIVANNOUNCE": "{{ClientLevel}} {{ClientName}} entrou no servidor",
"PLUGINS_LOGIN_AUTH": "não está registrado",
"PLUGINS_PROFANITY_SETUP_ENABLE": "Habilitar o plugin de anti-palavrão",
"PLUGINS_PROFANITY_WARNMSG": "Por favor, não use palavras ofensivas neste servidor",
"PLUGINS_PROFANITY_KICKMSG": "Uso excessivo de palavrão, lave a boca da próxima vez",
"GLOBAL_DEBUG": "Depuração",
"COMMANDS_UNFLAG_DESC": "Remover a sinalização do jogador",
"COMMANDS_UNFLAG_FAIL": "Você não pode retirar a sinalização do jogador",
"COMMANDS_UNFLAG_NOTFLAGGED": "O jogador não está sinalizado",
"COMMANDS_FLAG_ALREADYFLAGGED": "O jogador já está sinalizado",
"PLUGINS_STATS_COMMANDS_MOSTPLAYED_TEXT": "Mais jogado",
"PLUGINS_STATS_COMMANDS_MOSTPLAYED_DESC": "ver o top 5 de jogadores mais dedicados no servidor",
"WEBFRONT_PROFILE_MESSAGES": "Mensagens",
"WEBFRONT_CLIENT_META_CONNECTIONS": "Conexões",
"PLUGINS_STATS_COMMANDS_TOPSTATS_RATING": "Classificação",
"PLUGINS_STATS_COMMANDS_PERFORMANCE": "Desempenho"
}
}
}

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@ -0,0 +1,269 @@
{
"LocalizationName": "ru-RU",
"LocalizationIndex": {
"Set": {
"BROADCAST_OFFLINE": "^5IW4MAdmin ^1ВЫКЛЮЧАЕТСЯ",
"BROADCAST_ONLINE": "^5IW4MADMIN ^7сейчас В СЕТИ",
"COMMAND_HELP_OPTIONAL": "опционально",
"COMMAND_HELP_SYNTAX": "Проблема с выражением мысли ( пересмотри слова)",
"COMMAND_MISSINGARGS": "Приведено недостаточно аргументов",
"COMMAND_NOACCESS": "У вас нет доступа к этой команде",
"COMMAND_NOTAUTHORIZED": "Вы не авторизованы для исполнения этой команды",
"COMMAND_TARGET_MULTI": "Несколько игроков соответствуют этому имени",
"COMMAND_TARGET_NOTFOUND": "Невозможно найти указанного игрока",
"COMMAND_UNKNOWN": "Вы ввели неизвестную команду",
"COMMANDS_ADMINS_DESC": "перечислить присоединенных на данный момент игроков с правами",
"COMMANDS_ADMINS_NONE": "Нет видимых администраторов в сети",
"COMMANDS_ALIAS_ALIASES": "Имена",
"COMMANDS_ALIAS_DESC": "получить прошлые имена и IP игрока",
"COMMANDS_ALIAS_IPS": "IP",
"COMMANDS_ARGS_CLEAR": "очистить",
"COMMANDS_ARGS_CLIENTID": "ID игрока",
"COMMANDS_ARGS_COMMANDS": "команды",
"COMMANDS_ARGS_DURATION": "длительность (m|h|d|w|y)",
"COMMANDS_ARGS_INACTIVE": "дни бездействия",
"COMMANDS_ARGS_LEVEL": "уровень",
"COMMANDS_ARGS_MAP": "карта",
"COMMANDS_ARGS_MESSAGE": "сообщение",
"COMMANDS_ARGS_PASSWORD": "пароль",
"COMMANDS_ARGS_PLAYER": "игрок",
"COMMANDS_ARGS_REASON": "причина",
"COMMANDS_BAN_DESC": "навсегда забанить игрока на сервере",
"COMMANDS_BAN_FAIL": "Вы не можете выдавать бан",
"COMMANDS_BAN_SUCCESS": "был забанен навсегда",
"COMMANDS_BANINFO_DESC": "получить информацию о бане игрока",
"COMMANDS_BANINFO_NONE": "Не найдено действующего бана для этого игрока",
"COMMANDS_BANINO_SUCCESS": "был забанен игроком ^5{0} ^7на:",
"COMMANDS_FASTRESTART_DESC": "перезапустить нынешнюю карту",
"COMMANDS_FASTRESTART_MASKED": "Карта была перезапущена",
"COMMANDS_FASTRESTART_UNMASKED": "перезапустил карту",
"COMMANDS_FIND_DESC": "найти игрока в базе данных",
"COMMANDS_FIND_EMPTY": "Не найдено игроков",
"COMMANDS_FIND_MIN": "Пожалуйста, введите хотя бы 3 символа",
"COMMANDS_FLAG_DESC": "отметить подозрительного игрока и сообщить администраторам, чтобы присоединились",
"COMMANDS_FLAG_FAIL": "Вы не можете ставить отметки",
"COMMANDS_FLAG_SUCCESS": "Вы отметили",
"COMMANDS_FLAG_UNFLAG": "Вы сняли отметку",
"COMMANDS_HELP_DESC": "перечислить все доступные команды",
"COMMANDS_HELP_MOREINFO": "Введите !help <имя команды>, чтобы узнать синтаксис для использования команды",
"COMMANDS_HELP_NOTFOUND": "Не удалось найти эту команду",
"COMMANDS_IP_DESC": "просмотреть ваш внешний IP-адрес",
"COMMANDS_IP_SUCCESS": "Ваш внешний IP:",
"COMMANDS_KICK_DESC": "исключить игрока по имени",
"COMMANDS_KICK_FAIL": "У вас нет достаточных прав, чтобы исключать",
"COMMANDS_KICK_SUCCESS": "был исключен",
"COMMANDS_LIST_DESC": "перечислить действующих игроков",
"COMMANDS_MAP_DESC": "сменить на определенную карту",
"COMMANDS_MAP_SUCCESS": "Смена карты на",
"COMMANDS_MAP_UKN": "Попытка сменить на неизвестную карту",
"COMMANDS_MAPROTATE": "Смена карты через ^55 ^7секунд",
"COMMANDS_MAPROTATE_DESC": "переключиться на следующую карту в ротации",
"COMMANDS_MASK_DESC": "скрыть свое присутствие как игрока с правами",
"COMMANDS_MASK_OFF": "Вы теперь демаскированы",
"COMMANDS_MASK_ON": "Вы теперь замаскированы",
"COMMANDS_OWNER_DESC": "утверить владение сервером",
"COMMANDS_OWNER_FAIL": "Этот сервер уже имеет владельца",
"COMMANDS_OWNER_SUCCESS": "Поздравляю, вы утвердили владение этим сервером!",
"COMMANDS_PASSWORD_FAIL": "Ваш пароль должен быть хотя бы 5 символов в длину",
"COMMANDS_PASSWORD_SUCCESS": "Ваш пароль был успешно установлен",
"COMMANDS_PING_DESC": "получить пинг игрока",
"COMMANDS_PING_SELF": "Ваш пинг:",
"COMMANDS_PING_TARGET": "пинг:",
"COMMANDS_PLUGINS_DESC": "просмотреть все загруженные плагины",
"COMMANDS_PLUGINS_LOADED": "Загруженные плагины",
"COMMANDS_PM_DESC": "отправить сообщение другому игроку",
"COMMANDS_PRUNE_DESC": "понизить любых игроков с правами, которые не подключались за последнее время (по умолчанию: 30 дней)",
"COMMANDS_PRUNE_FAIL": "Неверное количество дней бездействия",
"COMMANDS_PRUNE_SUCCESS": "бездействующих пользователей с правами было сокращено",
"COMMANDS_QUIT_DESC": "покинуть IW4MAdmin",
"COMMANDS_RCON_DESC": "отправить RCon команду на сервер",
"COMMANDS_RCON_SUCCESS": "Успешно отправлена команда RCon",
"COMMANDS_REPORT_DESC": "пожаловаться на игрока за подозрительное поведение",
"COMMANDS_REPORT_FAIL": "Вы не можете пожаловаться",
"COMMANDS_REPORT_FAIL_CAMP": "Вы не можете пожаловаться на игрока за кемперство",
"COMMANDS_REPORT_FAIL_DUPLICATE": "Вы уже пожаловались на этого игрока",
"COMMANDS_REPORT_FAIL_SELF": "Вы не можете пожаловаться на самого себя",
"COMMANDS_REPORT_SUCCESS": "Спасибо за вашу жалобу, администратор оповещен",
"COMMANDS_REPORTS_CLEAR_SUCCESS": "Жалобы успешно очищены",
"COMMANDS_REPORTS_DESC": "получить или очистить последние жалобы",
"COMMANDS_REPORTS_NONE": "Пока нет жалоб на игроков",
"COMMANDS_RULES_DESC": "перечислить правила сервера",
"COMMANDS_RULES_NONE": "Владелец сервера не установил никаких правил",
"COMMANDS_SAY_DESC": "транслировать сообщения всем игрокам",
"COMMANDS_SETLEVEL_DESC": "установить особый уровень прав игроку",
"COMMANDS_SETLEVEL_FAIL": "Указана неверная группа",
"COMMANDS_SETLEVEL_LEVELTOOHIGH": "Вы только можете повысить ^5{0} ^7до ^5{1} ^7или понизить в правах",
"COMMANDS_SETLEVEL_OWNER": "Может быть только 1 владелец. Измените настройки, если требуется несколько владельцов",
"COMMANDS_SETLEVEL_SELF": "Вы не можете изменить свой уровень",
"COMMANDS_SETLEVEL_STEPPEDDISABLED": "Этот сервер не разрешает вам повыситься",
"COMMANDS_SETLEVEL_SUCCESS": "был успешно повышен",
"COMMANDS_SETLEVEL_SUCCESS_TARGET": "Поздравляю! Вы были повышены до",
"COMMANDS_SETPASSWORD_DESC": "установить свой пароль аутентификации",
"COMMANDS_TEMPBAN_DESC": "временно забанить игрока на определенное время (по умолчанию: 1 час)",
"COMMANDS_TEMPBAN_FAIL": "Вы не можете выдавать временный бан",
"COMMANDS_TEMPBAN_SUCCESS": "был временно забанен за",
"COMMANDS_UNBAN_DESC": "разбанить игрока по ID игрока",
"COMMANDS_UNBAN_FAIL": "не забанен",
"COMMANDS_UNBAN_SUCCESS": "Успешно разбанен",
"COMMANDS_UPTIME_DESC": "получить время с начала запуска текущего приложения",
"COMMANDS_UPTIME_TEXT": "был в сети",
"COMMANDS_USAGE_DESC": "узнать о потреблении памяти приложением",
"COMMANDS_USAGE_TEXT": "используется",
"COMMANDS_WARN_DESC": "предупредить игрока за нарушение правил",
"COMMANDS_WARN_FAIL": "У вас недостаточно прав, чтобы выносить предупреждения",
"COMMANDS_WARNCLEAR_DESC": "удалить все предупреждения у игрока",
"COMMANDS_WARNCLEAR_SUCCESS": "Все предупреждения очищены у",
"COMMANDS_WHO_DESC": "предоставить информацию о себе",
"GLOBAL_DAYS": "дней",
"GLOBAL_ERROR": "Ошибка",
"GLOBAL_HOURS": "часов",
"GLOBAL_INFO": "Информация",
"GLOBAL_MINUTES": "минут",
"GLOBAL_REPORT": "Если вы подозреваете кого-то в ^5ЧИТЕРСТВЕ^7, используйте команду ^5!report",
"GLOBAL_VERBOSE": "Подробно",
"GLOBAL_WARNING": "Предупреждение",
"MANAGER_CONNECTION_REST": "Соединение было восстановлено с помощью",
"MANAGER_CONSOLE_NOSERV": "На данный момент нет серверов под мониторингом",
"MANAGER_EXIT": "Нажмите любую клавишу, чтобы выйти...",
"MANAGER_INIT_FAIL": "Критическая ошибка во время инициализации",
"MANAGER_MONITORING_TEXT": "Идет мониторинг",
"MANAGER_SHUTDOWN_SUCCESS": "Выключение завершено",
"MANAGER_VERSION_CURRENT": "Ваша версия:",
"MANAGER_VERSION_FAIL": "Не удалось получить последнюю версию IW4MAdmin",
"MANAGER_VERSION_SUCCESS": "IW4MAdmin обновлен",
"MANAGER_VERSION_UPDATE": "- есть обновление. Последняя версия:",
"PLUGIN_IMPORTER_NOTFOUND": "Не найдено плагинов для загрузки",
"PLUGIN_IMPORTER_REGISTERCMD": "Зарегистрированная команда",
"PLUGINS_LOGIN_COMMANDS_LOGIN_DESC": "войти, используя пароль",
"PLUGINS_LOGIN_COMMANDS_LOGIN_FAIL": "Ваш пароль неверный",
"PLUGINS_LOGIN_COMMANDS_LOGIN_SUCCESS": "Вы теперь вошли",
"PLUGINS_STATS_COMMANDS_RESET_DESC": "сбросить вашу статистику под ноль",
"PLUGINS_STATS_COMMANDS_RESET_FAIL": "Вы должны быть подключены к серверу, чтобы сбросить свою статистику",
"PLUGINS_STATS_COMMANDS_RESET_SUCCESS": "Ваша статистика на этом сервере была сброшена",
"PLUGINS_STATS_COMMANDS_TOP_DESC": "показать топ-5 лучших игроков на этом сервере",
"PLUGINS_STATS_COMMANDS_TOP_TEXT": "Лучшие игроки",
"PLUGINS_STATS_COMMANDS_VIEW_DESC": "просмотреть свою статистику",
"PLUGINS_STATS_COMMANDS_VIEW_FAIL": "Не удается найти игрока, которого вы указали.",
"PLUGINS_STATS_COMMANDS_VIEW_FAIL_INGAME": "Указанный игрок должен быть в игре",
"PLUGINS_STATS_COMMANDS_VIEW_FAIL_INGAME_SELF": "Вы должны быть в игре, чтобы просмотреть свою статистику",
"PLUGINS_STATS_COMMANDS_VIEW_SUCCESS": "Статистика",
"PLUGINS_STATS_TEXT_DEATHS": "СМЕРТЕЙ",
"PLUGINS_STATS_TEXT_KILLS": "УБИЙСТВ",
"PLUGINS_STATS_TEXT_NOQUALIFY": "Ещё нет совернующихся игроков за лучшую статистику",
"PLUGINS_STATS_TEXT_SKILL": "МАСТЕРСТВО",
"SERVER_BAN_APPEAL": "оспорить:",
"SERVER_BAN_PREV": "Ранее забанены за",
"SERVER_BAN_TEXT": "Вы забанены",
"SERVER_ERROR_ADDPLAYER": "Не удалось добавить игрока",
"SERVER_ERROR_COMMAND_INGAME": "Произошла внутренняя ошибка при обработке вашей команды",
"SERVER_ERROR_COMMAND_LOG": "команда сгенерировала ошибку",
"SERVER_ERROR_COMMUNICATION": "Не удалось связаться с",
"SERVER_ERROR_DNE": "не существует",
"SERVER_ERROR_DVAR": "Не удалось получить значение dvar:",
"SERVER_ERROR_DVAR_HELP": "убедитесь, что на сервере загружена карта",
"SERVER_ERROR_EXCEPTION": "Неожиданное исключение на",
"SERVER_ERROR_LOG": "Неверный игровой лог-файл",
"SERVER_ERROR_PLUGIN": "Произошла ошибка загрузки плагина",
"SERVER_ERROR_POLLING": "снижение частоты обновления данных",
"SERVER_ERROR_UNFIXABLE": "Мониторинг сервера выключен из-за неисправимых ошибок",
"SERVER_KICK_CONTROLCHARS": "Ваше имя не должно содержать спецсимволы",
"SERVER_KICK_GENERICNAME": "Пожалуйста, смените ваше имя, используя /name",
"SERVER_KICK_MINNAME": "Ваше имя должно содержать хотя бы 3 символа",
"SERVER_KICK_NAME_INUSE": "Ваше имя используется кем-то другим",
"SERVER_KICK_TEXT": "Вы были исключены",
"SERVER_KICK_VPNS_NOTALLOWED": "Использование VPN не разрешено на этом сервере",
"SERVER_PLUGIN_ERROR": "Плагин образовал ошибку",
"SERVER_REPORT_COUNT": "Имеется ^5{0} ^7жалоб за последнее время",
"SERVER_TB_REMAIN": "Вы временно забанены",
"SERVER_TB_TEXT": "Вы временно забанены",
"SERVER_WARNING": "ПРЕДУПРЕЖДЕНИЕ",
"SERVER_WARNLIMT_REACHED": "Слишком много предупреждений",
"SERVER_WEBSITE_GENERIC": "веб-сайт этого сервера",
"SETUP_DISPLAY_SOCIAL": "Отображать ссылку на социальную сеть в веб-интерфейсе (Discord, веб-сайт, ВК, и т.д.)",
"SETUP_ENABLE_CUSTOMSAY": "Включить кастомное имя для чата",
"SETUP_ENABLE_MULTIOWN": "Включить поддержку нескольких владельцев",
"SETUP_ENABLE_STEPPEDPRIV": "Включить последовательную иерархию прав",
"SETUP_ENABLE_VPNS": "Включить поддержку VPN у игроков",
"SETUP_ENABLE_WEBFRONT": "Включить веб-интерфейс",
"SETUP_ENCODING_STRING": "Введите кодировку",
"SETUP_IPHUB_KEY": "Введите iphub.info api-ключ",
"SETUP_SAY_NAME": "Введите кастомное имя для чата",
"SETUP_SERVER_IP": "Введите IP-адрес сервера",
"SETUP_SERVER_MANUALLOG": "Введите путь для лог-файла",
"SETUP_SERVER_PORT": "Введите порт сервера",
"SETUP_SERVER_RCON": "Введите RCon пароль сервера",
"SETUP_SERVER_SAVE": "Настройки сохранены, добавить",
"SETUP_SERVER_USEIW5M": "Использовать парсер Pluto IW5",
"SETUP_SERVER_USET6M": "Использовать парсер Pluto T6",
"SETUP_SOCIAL_LINK": "Ввести ссылку на социальную сеть",
"SETUP_SOCIAL_TITLE": "Ввести имя социальной сети",
"SETUP_USE_CUSTOMENCODING": "Использовать кастомную кодировку парсера",
"WEBFRONT_ACTION_BAN_NAME": "Забанить",
"WEBFRONT_ACTION_LABEL_ID": "ID игрока",
"WEBFRONT_ACTION_LABEL_PASSWORD": "Пароль",
"WEBFRONT_ACTION_LABEL_REASON": "Причина",
"WEBFRONT_ACTION_LOGIN_NAME": "Войти",
"WEBFRONT_ACTION_UNBAN_NAME": "Разбанить",
"WEBFRONT_CLIENT_META_FALSE": "не",
"WEBFRONT_CLIENT_META_JOINED": "Присоединился с именем",
"WEBFRONT_CLIENT_META_MASKED": "Замаскирован",
"WEBFRONT_CLIENT_META_TRUE": "Это",
"WEBFRONT_CLIENT_PRIVILEGED_TITLE": "Игроки с правами",
"WEBFRONT_CLIENT_PROFILE_TITLE": "Профиль",
"WEBFRONT_CLIENT_SEARCH_MATCHING": "Подходящие игроки",
"WEBFRONT_CONSOLE_EXECUTE": "Выполнить",
"WEBFRONT_CONSOLE_TITLE": "Веб-консоль",
"WEBFRONT_ERROR_DESC": "IW4MAdmin столкнулся с ошибкой",
"WEBFRONT_ERROR_GENERIC_DESC": "Произошла ошибка во время обработки вашего запроса",
"WEBFRONT_ERROR_GENERIC_TITLE": "Извините!",
"WEBFRONT_ERROR_TITLE": "Ошибка!",
"WEBFRONT_HOME_TITLE": "Обзор сервера",
"WEBFRONT_NAV_CONSOLE": "Консоль",
"WEBFRONT_NAV_DISCORD": "Дискорд ",
"WEBFRONT_NAV_HOME": "Обзор Серверов ",
"WEBFRONT_NAV_LOGOUT": "Выйти",
"WEBFRONT_NAV_PENALTIES": "Наказания",
"WEBFRONT_NAV_PRIVILEGED": "Админы",
"WEBFRONT_NAV_PROFILE": "Профиль игрока",
"WEBFRONT_NAV_SEARCH": "Найти игрока",
"WEBFRONT_NAV_SOCIAL": "Соц. сети",
"WEBFRONT_PENALTY_TEMPLATE_ADMIN": "Админ",
"WEBFRONT_PENALTY_TEMPLATE_AGO": "назад",
"WEBFRONT_PENALTY_TEMPLATE_NAME": "Имя",
"WEBFRONT_PENALTY_TEMPLATE_OFFENSE": "Нарушение",
"WEBFRONT_PENALTY_TEMPLATE_REMAINING": "осталось",
"WEBFRONT_PENALTY_TEMPLATE_SHOW": "Показывать",
"WEBFRONT_PENALTY_TEMPLATE_SHOWONLY": "Показывать только",
"WEBFRONT_PENALTY_TEMPLATE_TIME": "Время/Осталось",
"WEBFRONT_PENALTY_TEMPLATE_TYPE": "Тип",
"WEBFRONT_PENALTY_TITLE": "Наказания игроков",
"WEBFRONT_PROFILE_FSEEN": "Впервые заходил",
"WEBFRONT_PROFILE_LEVEL": "Уровень",
"WEBFRONT_PROFILE_LSEEN": "Последний раз заходил",
"WEBFRONT_PROFILE_PLAYER": "Наиграл",
"PLUGIN_STATS_SETUP_ENABLEAC": "Включить серверный античит (только IW4)",
"PLUGIN_STATS_ERROR_ADD": "Не удалось добавить сервер в статистику серверов",
"PLUGIN_STATS_CHEAT_DETECTED": "Кажется, вы читерите",
"PLUGINS_STATS_TEXT_KDR": "Вот так ..",
"PLUGINS_STATS_META_SPM": "Счёт за минуту",
"PLUGINS_WELCOME_USERANNOUNCE": "^5{{ClientName}} ^7из ^5{{ClientLocation}}",
"PLUGINS_WELCOME_USERWELCOME": "Добро пожаловать, ^5{{ClientName}}^7. Это ваше ^5{{TimesConnected}} ^7подключение по счёту!",
"PLUGINS_WELCOME_PRIVANNOUNCE": "{{ClientLevel}} {{ClientName}} присоединился к серверу",
"PLUGINS_LOGIN_AUTH": "Сперва Подключись",
"PLUGINS_PROFANITY_SETUP_ENABLE": "Включить сдерживание ненормативной лексики",
"PLUGINS_PROFANITY_WARNMSG": "Пожалуйта, не ругайтесь на этом сервере",
"PLUGINS_PROFANITY_KICKMSG": "Чрезмерное употребление ненормативной лексики",
"GLOBAL_DEBUG": "Отлаживание ",
"COMMANDS_UNFLAG_DESC": "Снять все подозрение с игрока !",
"COMMANDS_UNFLAG_FAIL": "Вы не можете снять подозрения..",
"COMMANDS_UNFLAG_NOTFLAGGED": "Игрок без подозрения !",
"COMMANDS_FLAG_ALREADYFLAGGED": "Игрок помечен ! ",
"PLUGINS_STATS_COMMANDS_MOSTPLAYED_TEXT": "Самые популярные",
"PLUGINS_STATS_COMMANDS_MOSTPLAYED_DESC": "просмотр 5 лучших игроков на сервере",
"WEBFRONT_PROFILE_MESSAGES": "Сообщения",
"WEBFRONT_CLIENT_META_CONNECTIONS": "Подключения",
"PLUGINS_STATS_COMMANDS_TOPSTATS_RATING": "Рейтинг",
"PLUGINS_STATS_COMMANDS_PERFORMANCE": "Эффективность"
}
}
}

90
Application/Logger.cs Normal file
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@ -0,0 +1,90 @@
using SharedLibraryCore;
using System;
using System.Collections.Generic;
using System.IO;
namespace IW4MAdmin.Application
{
class Logger : SharedLibraryCore.Interfaces.ILogger
{
enum LogType
{
Verbose,
Info,
Debug,
Warning,
Error,
Assert
}
string FileName;
object ThreadLock;
public Logger(string fn)
{
FileName = fn;
ThreadLock = new object();
if (File.Exists(fn))
File.Delete(fn);
}
void Write(string msg, LogType type)
{
string stringType = type.ToString();
try
{
stringType = Utilities.CurrentLocalization.LocalizationIndex[$"GLOBAL_{type.ToString().ToUpper()}"];
}
catch (Exception) { }
string LogLine = $"[{DateTime.Now.ToString("HH:mm:ss")}] - {stringType}: {msg}";
lock (ThreadLock)
{
#if DEBUG
// lets keep it simple and dispose of everything quickly as logging wont be that much (relatively)
Console.WriteLine(LogLine);
File.AppendAllText(FileName, LogLine + Environment.NewLine);
#else
if (type == LogType.Error || type == LogType.Verbose)
Console.WriteLine(LogLine);
//if (type != LogType.Debug)
File.AppendAllText(FileName, $"{LogLine}{Environment.NewLine}");
#endif
}
}
public void WriteVerbose(string msg)
{
Write(msg, LogType.Verbose);
}
public void WriteDebug(string msg)
{
Write(msg, LogType.Debug);
}
public void WriteError(string msg)
{
Write(msg, LogType.Error);
}
public void WriteInfo(string msg)
{
Write(msg, LogType.Info);
}
public void WriteWarning(string msg)
{
Write(msg, LogType.Warning);
}
public void WriteAssert(bool condition, string msg)
{
if (!condition)
Write(msg, LogType.Assert);
}
}
}

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@ -1,325 +1,186 @@
using IW4MAdmin.Application.API.Master; using System;
using IW4MAdmin.Application.EventParsers; using System.Threading.Tasks;
using IW4MAdmin.Application.Factories; using System.IO;
using IW4MAdmin.Application.Helpers; using System.Reflection;
using IW4MAdmin.Application.Meta;
using IW4MAdmin.Application.Migration;
using IW4MAdmin.Application.Misc;
using Microsoft.Extensions.DependencyInjection;
using RestEase;
using SharedLibraryCore; using SharedLibraryCore;
using SharedLibraryCore.Configuration; using SharedLibraryCore.Objects;
using SharedLibraryCore.Database.Models; using SharedLibraryCore.Database;
using SharedLibraryCore.Dtos.Meta.Responses;
using SharedLibraryCore.Exceptions;
using SharedLibraryCore.Helpers;
using SharedLibraryCore.Interfaces;
using SharedLibraryCore.QueryHelper;
using SharedLibraryCore.Repositories;
using SharedLibraryCore.Services;
using Stats.Dtos;
using StatsWeb;
using System;
using System.Linq;
using System.Text; using System.Text;
using System.Threading; using System.Threading;
using System.Threading.Tasks; using System.Collections.Generic;
using SharedLibraryCore.Localization;
namespace IW4MAdmin.Application namespace IW4MAdmin.Application
{ {
public class Program public class Program
{ {
public static BuildNumber Version { get; private set; } = BuildNumber.Parse(Utilities.GetVersionAsString()); static public double Version { get; private set; }
public static ApplicationManager ServerManager; static public ApplicationManager ServerManager = ApplicationManager.GetInstance();
private static Task ApplicationTask; public static string OperatingDirectory = Path.GetDirectoryName(Assembly.GetEntryAssembly().Location) + Path.DirectorySeparatorChar;
private static ServiceProvider serviceProvider; private static ManualResetEventSlim OnShutdownComplete = new ManualResetEventSlim();
/// <summary> public static void Main(string[] args)
/// entrypoint of the application
/// </summary>
/// <returns></returns>
public static async Task Main(string[] args)
{ {
AppDomain.CurrentDomain.SetData("DataDirectory", Utilities.OperatingDirectory); AppDomain.CurrentDomain.SetData("DataDirectory", OperatingDirectory);
//System.Diagnostics.Process.GetCurrentProcess().PriorityClass = System.Diagnostics.ProcessPriorityClass.BelowNormal;
Console.OutputEncoding = Encoding.UTF8; Console.OutputEncoding = Encoding.UTF8;
Console.ForegroundColor = ConsoleColor.Gray; Console.ForegroundColor = ConsoleColor.Gray;
Console.CancelKeyPress += new ConsoleCancelEventHandler(OnCancelKey); Version = Assembly.GetExecutingAssembly().GetName().Version.Major + Assembly.GetExecutingAssembly().GetName().Version.Minor / 10.0f;
Version = Math.Round(Version, 2);
Console.WriteLine("====================================================="); Console.WriteLine("=====================================================");
Console.WriteLine(" IW4MAdmin"); Console.WriteLine(" IW4M ADMIN");
Console.WriteLine(" by RaidMax "); Console.WriteLine(" by RaidMax ");
Console.WriteLine($" Version {Utilities.GetVersionAsString()}"); Console.WriteLine($" Version {Version.ToString("0.0")}");
Console.WriteLine("====================================================="); Console.WriteLine("=====================================================");
await LaunchAsync(args); Index loc = null;
}
/// <summary>
/// event callback executed when the control + c combination is detected
/// gracefully stops the server manager and waits for all tasks to finish
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private static async void OnCancelKey(object sender, ConsoleCancelEventArgs e)
{
ServerManager?.Stop();
await ApplicationTask;
}
/// <summary>
/// task that initializes application and starts the application monitoring and runtime tasks
/// </summary>
/// <returns></returns>
private static async Task LaunchAsync(string[] args)
{
restart:
ITranslationLookup translationLookup = null;
try try
{ {
// do any needed housekeeping file/folder migrations CheckDirectories();
ConfigurationMigration.MoveConfigFolder10518(null);
ConfigurationMigration.CheckDirectories();
var services = ConfigureServices(args); ServerManager = ApplicationManager.GetInstance();
serviceProvider = services.BuildServiceProvider(); Console.CancelKeyPress += new ConsoleCancelEventHandler(OnCancelKey);
var versionChecker = serviceProvider.GetRequiredService<IMasterCommunication>(); Localization.Configure.Initialize(ServerManager.GetApplicationSettings().Configuration()?.CustomLocale);
ServerManager = (ApplicationManager)serviceProvider.GetRequiredService<IManager>(); loc = Utilities.CurrentLocalization.LocalizationIndex;
translationLookup = serviceProvider.GetRequiredService<ITranslationLookup>();
ServerManager.Logger.WriteInfo(Utilities.CurrentLocalization.LocalizationIndex["MANAGER_VERSION"].FormatExt(Version)); using (var db = new DatabaseContext(ServerManager.GetApplicationSettings().Configuration()?.ConnectionString))
new ContextSeed(db).Seed().Wait();
await versionChecker.CheckVersion(); var api = API.Master.Endpoint.Get();
await ServerManager.Init();
var version = new API.Master.VersionInfo()
{
CurrentVersionStable = 99.99f
};
try
{
version = api.GetVersion().Result;
} }
catch (Exception e) catch (Exception e)
{ {
string failMessage = translationLookup == null ? "Failed to initalize IW4MAdmin" : translationLookup["MANAGER_INIT_FAIL"]; ServerManager.Logger.WriteWarning(loc["MANAGER_VERSION_FAIL"]);
string exitMessage = translationLookup == null ? "Press enter to exit..." : translationLookup["MANAGER_EXIT"];
Console.WriteLine(failMessage);
while (e.InnerException != null) while (e.InnerException != null)
{ {
e = e.InnerException; e = e.InnerException;
} }
if (e is ConfigurationException configException) ServerManager.Logger.WriteDebug(e.Message);
{
if (translationLookup != null)
{
Console.WriteLine(translationLookup[configException.Message].FormatExt(configException.ConfigurationFileName));
} }
foreach (string error in configException.Errors) if (version.CurrentVersionStable == 99.99f)
{ {
Console.WriteLine(error); Console.ForegroundColor = ConsoleColor.Red;
} Console.WriteLine(loc["MANAGER_VERSION_FAIL"]);
Console.ForegroundColor = ConsoleColor.Gray;
} }
#if !PRERELEASE
else if (version.CurrentVersionStable > Version)
{
Console.ForegroundColor = ConsoleColor.DarkYellow;
Console.WriteLine($"IW4MAdmin {loc["MANAGER_VERSION_UPDATE"]} [v{version.CurrentVersionStable.ToString("0.0")}]");
Console.WriteLine($"{loc["MANAGER_VERSION_CURRENT"]} [v{Version.ToString("0.0")}]");
Console.ForegroundColor = ConsoleColor.Gray;
}
#else
else if (version.CurrentVersionPrerelease > Version)
{
Console.ForegroundColor = ConsoleColor.DarkYellow;
Console.WriteLine($"IW4MAdmin-Prerelease {loc["MANAGER_VERSION_UPDATE"]} [v{version.CurrentVersionPrerelease.ToString("0.0")}-pr]");
Console.WriteLine($"{loc["MANAGER_VERSION_CURRENT"]} [v{Version.ToString("0.0")}-pr]");
Console.ForegroundColor = ConsoleColor.Gray;
}
#endif
else else
{ {
Console.WriteLine(e.Message); Console.ForegroundColor = ConsoleColor.Green;
Console.WriteLine(loc["MANAGER_VERSION_SUCCESS"]);
Console.ForegroundColor = ConsoleColor.Gray;
} }
Console.WriteLine(exitMessage); ServerManager.Init().Wait();
await Console.In.ReadAsync(new char[1], 0, 1);
return; var consoleTask = Task.Run(() =>
{
String userInput;
Player Origin = ServerManager.GetClientService().Get(1).Result.AsPlayer();
do
{
userInput = Console.ReadLine();
if (userInput?.ToLower() == "quit")
ServerManager.Stop();
if (ServerManager.Servers.Count == 0)
{
Console.WriteLine(loc["MANAGER_CONSOLE_NOSERV"]);
continue;
} }
try if (userInput?.Length > 0)
{
ApplicationTask = RunApplicationTasksAsync();
await ApplicationTask;
}
catch (Exception e)
{
string failMessage = translationLookup == null ? "Failed to initalize IW4MAdmin" : translationLookup["MANAGER_INIT_FAIL"];
Console.WriteLine($"{failMessage}: {e.GetExceptionInfo()}");
}
if (ServerManager.IsRestartRequested)
{
goto restart;
}
serviceProvider.Dispose();
}
/// <summary>
/// runs the core application tasks
/// </summary>
/// <returns></returns>
private static async Task RunApplicationTasksAsync()
{
var webfrontTask = ServerManager.GetApplicationSettings().Configuration().EnableWebFront ?
WebfrontCore.Program.Init(ServerManager, serviceProvider, ServerManager.CancellationToken) :
Task.CompletedTask;
// we want to run this one on a manual thread instead of letting the thread pool handle it,
// because we can't exit early from waiting on console input, and it prevents us from restarting
var inputThread = new Thread(async () => await ReadConsoleInput());
inputThread.Start();
var tasks = new[]
{
ServerManager.Start(),
webfrontTask,
serviceProvider.GetRequiredService<IMasterCommunication>().RunUploadStatus(ServerManager.CancellationToken)
};
await Task.WhenAll(tasks);
ServerManager.Logger.WriteVerbose(Utilities.CurrentLocalization.LocalizationIndex["MANAGER_SHUTDOWN_SUCCESS"]);
}
/// <summary>
/// reads input from the console and executes entered commands on the default server
/// </summary>
/// <returns></returns>
private static async Task ReadConsoleInput()
{
if (Console.IsInputRedirected)
{
ServerManager.Logger.WriteInfo("Disabling console input as it has been redirected");
return;
}
string lastCommand;
var Origin = Utilities.IW4MAdminClient(ServerManager.Servers[0]);
try
{
while (!ServerManager.CancellationToken.IsCancellationRequested)
{
lastCommand = await Console.In.ReadLineAsync();
if (lastCommand?.Length > 0)
{
if (lastCommand?.Length > 0)
{ {
Origin.CurrentServer = ServerManager.Servers[0];
GameEvent E = new GameEvent() GameEvent E = new GameEvent()
{ {
Type = GameEvent.EventType.Command, Type = GameEvent.EventType.Command,
Data = lastCommand, Data = userInput,
Origin = Origin, Origin = Origin,
Owner = ServerManager.Servers[0] Owner = ServerManager.Servers[0]
}; };
ServerManager.AddEvent(E); ServerManager.GetEventHandler().AddEvent(E);
await E.WaitAsync(Utilities.DefaultCommandTimeout, ServerManager.CancellationToken); E.OnProcessed.Wait(5000);
}
Console.Write('>'); Console.Write('>');
}
} } while (ServerManager.Running);
} });
}
catch (OperationCanceledException)
{ }
} }
/// <summary> catch (Exception e)
/// Configures the dependency injection services
/// </summary>
private static IServiceCollection ConfigureServices(string[] args)
{ {
var defaultLogger = new Logger("IW4MAdmin-Manager"); Console.WriteLine(loc["MANAGER_INIT_FAIL"]);
var pluginImporter = new PluginImporter(defaultLogger); while (e.InnerException != null)
var serviceCollection = new ServiceCollection();
serviceCollection.AddSingleton<IServiceCollection>(_serviceProvider => serviceCollection)
.AddSingleton(new BaseConfigurationHandler<ApplicationConfiguration>("IW4MAdminSettings") as IConfigurationHandler<ApplicationConfiguration>)
.AddSingleton(new BaseConfigurationHandler<CommandConfiguration>("CommandConfiguration") as IConfigurationHandler<CommandConfiguration>)
.AddSingleton(_serviceProvider => _serviceProvider.GetRequiredService<IConfigurationHandler<ApplicationConfiguration>>().Configuration() ?? new ApplicationConfiguration())
.AddSingleton(_serviceProvider => _serviceProvider.GetRequiredService<IConfigurationHandler<CommandConfiguration>>().Configuration() ?? new CommandConfiguration())
.AddSingleton<ILogger>(_serviceProvider => defaultLogger)
.AddSingleton<IPluginImporter, PluginImporter>()
.AddSingleton<IMiddlewareActionHandler, MiddlewareActionHandler>()
.AddSingleton<IRConConnectionFactory, RConConnectionFactory>()
.AddSingleton<IGameServerInstanceFactory, GameServerInstanceFactory>()
.AddSingleton<IConfigurationHandlerFactory, ConfigurationHandlerFactory>()
.AddSingleton<IParserRegexFactory, ParserRegexFactory>()
.AddSingleton<IDatabaseContextFactory, DatabaseContextFactory>()
.AddSingleton<IGameLogReaderFactory, GameLogReaderFactory>()
.AddSingleton<IScriptCommandFactory, ScriptCommandFactory>()
.AddSingleton<IAuditInformationRepository, AuditInformationRepository>()
.AddSingleton<IEntityService<EFClient>, ClientService>()
.AddSingleton<IMetaService, MetaService>()
.AddSingleton<IMetaRegistration, MetaRegistration>()
.AddSingleton<IScriptPluginServiceResolver, ScriptPluginServiceResolver>()
.AddSingleton<IResourceQueryHelper<ClientPaginationRequest, ReceivedPenaltyResponse>, ReceivedPenaltyResourceQueryHelper>()
.AddSingleton<IResourceQueryHelper<ClientPaginationRequest, AdministeredPenaltyResponse>, AdministeredPenaltyResourceQueryHelper>()
.AddSingleton<IResourceQueryHelper<ClientPaginationRequest, UpdatedAliasResponse>, UpdatedAliasResourceQueryHelper>()
.AddSingleton<IResourceQueryHelper<ChatSearchQuery, MessageResponse>, ChatResourceQueryHelper>()
.AddTransient<IParserPatternMatcher, ParserPatternMatcher>()
.AddSingleton(_serviceProvider =>
{ {
var config = _serviceProvider.GetRequiredService<IConfigurationHandler<ApplicationConfiguration>>().Configuration(); e = e.InnerException;
return Localization.Configure.Initialize(useLocalTranslation: config?.UseLocalTranslations ?? false,
apiInstance: _serviceProvider.GetRequiredService<IMasterApi>(),
customLocale: config?.EnableCustomLocale ?? false ? (config.CustomLocale ?? "en-US") : "en-US");
})
.AddSingleton<IManager, ApplicationManager>()
.AddSingleton(_serviceProvider => RestClient
.For<IMasterApi>(Utilities.IsDevelopment ? new Uri("http://127.0.0.1:8080") : _serviceProvider
.GetRequiredService<IConfigurationHandler<ApplicationConfiguration>>().Configuration()?.MasterUrl ??
new ApplicationConfiguration().MasterUrl))
.AddSingleton<IMasterCommunication, MasterCommunication>();
if (args.Contains("serialevents"))
{
serviceCollection.AddSingleton<IEventHandler, SerialGameEventHandler>();
} }
else Console.WriteLine($"Exception: {e.Message}");
{ Console.WriteLine(loc["MANAGER_EXIT"]);
serviceCollection.AddSingleton<IEventHandler, GameEventHandler>(); Console.ReadKey();
return;
} }
// register the native commands if (ServerManager.GetApplicationSettings().Configuration().EnableWebFront)
foreach (var commandType in typeof(SharedLibraryCore.Commands.QuitCommand).Assembly.GetTypes()
.Where(_command => _command.BaseType == typeof(Command)))
{ {
defaultLogger.WriteInfo($"Registered native command type {commandType.Name}"); Task.Run(() => WebfrontCore.Program.Init(ServerManager));
serviceCollection.AddSingleton(typeof(IManagerCommand), commandType);
} }
// register the plugin implementations OnShutdownComplete.Reset();
var pluginImplementations = pluginImporter.DiscoverAssemblyPluginImplementations(); ServerManager.Start().Wait();
foreach (var pluginType in pluginImplementations.Item1) ServerManager.Logger.WriteVerbose(loc["MANAGER_SHUTDOWN_SUCCESS"]);
{ OnShutdownComplete.Set();
defaultLogger.WriteInfo($"Registered plugin type {pluginType.FullName}");
serviceCollection.AddSingleton(typeof(IPlugin), pluginType);
} }
// register the plugin commands private static void OnCancelKey(object sender, ConsoleCancelEventArgs e)
foreach (var commandType in pluginImplementations.Item2)
{ {
defaultLogger.WriteInfo($"Registered plugin command type {commandType.FullName}"); ServerManager.Stop();
serviceCollection.AddSingleton(typeof(IManagerCommand), commandType); OnShutdownComplete.Wait(5000);
} }
// register any script plugins static void CheckDirectories()
foreach (var scriptPlugin in pluginImporter.DiscoverScriptPlugins())
{ {
serviceCollection.AddSingleton(scriptPlugin); string curDirectory = Path.GetDirectoryName(Assembly.GetEntryAssembly().Location) + Path.DirectorySeparatorChar;
}
// register any eventable types if (!Directory.Exists($"{curDirectory}Plugins"))
foreach (var assemblyType in typeof(Program).Assembly.GetTypes() Directory.CreateDirectory($"{curDirectory}Plugins");
.Where(_asmType => typeof(IRegisterEvent).IsAssignableFrom(_asmType))
.Union(pluginImplementations
.Item1.SelectMany(_asm => _asm.Assembly.GetTypes())
.Distinct()
.Where(_asmType => typeof(IRegisterEvent).IsAssignableFrom(_asmType))))
{
var instance = Activator.CreateInstance(assemblyType) as IRegisterEvent;
serviceCollection.AddSingleton(instance);
}
return serviceCollection;
} }
} }
} }

514
Application/Manager.cs Normal file
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading;
using System.IO;
using System.Threading.Tasks;
using SharedLibraryCore;
using SharedLibraryCore.Interfaces;
using SharedLibraryCore.Commands;
using SharedLibraryCore.Helpers;
using SharedLibraryCore.Exceptions;
using SharedLibraryCore.Objects;
using SharedLibraryCore.Services;
using IW4MAdmin.Application.API;
using Microsoft.Extensions.Configuration;
using WebfrontCore;
using SharedLibraryCore.Configuration;
using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
using System.Text;
using IW4MAdmin.Application.API.Master;
namespace IW4MAdmin.Application
{
public class ApplicationManager : IManager
{
private List<Server> _servers;
public List<Server> Servers => _servers.OrderByDescending(s => s.ClientNum).ToList();
public Dictionary<int, Player> PrivilegedClients { get; set; }
public ILogger Logger { get; private set; }
public bool Running { get; private set; }
public EventHandler<GameEvent> ServerEventOccurred { get; private set; }
public DateTime StartTime { get; private set; }
static ApplicationManager Instance;
List<AsyncStatus> TaskStatuses;
List<Command> Commands;
List<MessageToken> MessageTokens;
ClientService ClientSvc;
AliasService AliasSvc;
PenaltyService PenaltySvc;
BaseConfigurationHandler<ApplicationConfiguration> ConfigHandler;
EventApi Api;
GameEventHandler Handler;
ManualResetEventSlim OnEvent;
private ApplicationManager()
{
Logger = new Logger($@"{Utilities.OperatingDirectory}IW4MAdmin.log");
_servers = new List<Server>();
Commands = new List<Command>();
TaskStatuses = new List<AsyncStatus>();
MessageTokens = new List<MessageToken>();
ClientSvc = new ClientService();
AliasSvc = new AliasService();
PenaltySvc = new PenaltyService();
PrivilegedClients = new Dictionary<int, Player>();
Api = new EventApi();
ServerEventOccurred += Api.OnServerEvent;
ConfigHandler = new BaseConfigurationHandler<ApplicationConfiguration>("IW4MAdminSettings");
StartTime = DateTime.UtcNow;
OnEvent = new ManualResetEventSlim();
}
public IList<Server> GetServers()
{
return Servers;
}
public IList<Command> GetCommands()
{
return Commands;
}
public static ApplicationManager GetInstance()
{
return Instance ?? (Instance = new ApplicationManager());
}
public async Task UpdateStatus(object state)
{
var taskList = new List<Task>();
while (Running)
{
taskList.Clear();
foreach (var server in Servers)
{
taskList.Add(Task.Run(async () =>
{
try
{
await server.ProcessUpdatesAsync(new CancellationToken());
}
catch (Exception e)
{
Logger.WriteWarning($"Failed to update status for {server}");
Logger.WriteDebug($"Exception: {e.Message}");
Logger.WriteDebug($"StackTrace: {e.StackTrace}");
}
}));
}
#if DEBUG
Logger.WriteDebug($"{taskList.Count} servers queued for stats updates");
ThreadPool.GetMaxThreads(out int workerThreads, out int n);
ThreadPool.GetAvailableThreads(out int availableThreads, out int m);
Logger.WriteDebug($"There are {workerThreads - availableThreads} active threading tasks");
#endif
await Task.WhenAll(taskList.ToArray());
GameEvent sensitiveEvent;
while ((sensitiveEvent = Handler.GetNextSensitiveEvent()) != null)
{
try
{
await sensitiveEvent.Owner.ExecuteEvent(sensitiveEvent);
#if DEBUG
Logger.WriteDebug($"Processed Sensitive Event {sensitiveEvent.Type}");
#endif
}
catch (NetworkException e)
{
Logger.WriteError(Utilities.CurrentLocalization.LocalizationIndex["SERVER_ERROR_COMMUNICATION"]);
Logger.WriteDebug(e.Message);
}
catch (Exception E)
{
Logger.WriteError($"{Utilities.CurrentLocalization.LocalizationIndex["SERVER_ERROR_EXCEPTION"]} {sensitiveEvent.Owner}");
Logger.WriteDebug("Error Message: " + E.Message);
Logger.WriteDebug("Error Trace: " + E.StackTrace);
}
sensitiveEvent.OnProcessed.Set();
}
await Task.Delay(2500);
}
}
public async Task Init()
{
Running = true;
#region DATABASE
var ipList = (await ClientSvc.Find(c => c.Level > Player.Permission.Trusted))
.Select(c => new
{
c.Password,
c.PasswordSalt,
c.ClientId,
c.Level,
c.Name
});
foreach (var a in ipList)
{
try
{
PrivilegedClients.Add(a.ClientId, new Player()
{
Name = a.Name,
ClientId = a.ClientId,
Level = a.Level,
PasswordSalt = a.PasswordSalt,
Password = a.Password
});
}
catch (ArgumentException)
{
continue;
}
}
#endregion
#region CONFIG
var config = ConfigHandler.Configuration();
// copy over default config if it doesn't exist
if (config == null)
{
var defaultConfig = new BaseConfigurationHandler<DefaultConfiguration>("DefaultSettings").Configuration();
ConfigHandler.Set((ApplicationConfiguration)new ApplicationConfiguration().Generate());
var newConfig = ConfigHandler.Configuration();
newConfig.AutoMessagePeriod = defaultConfig.AutoMessagePeriod;
newConfig.AutoMessages = defaultConfig.AutoMessages;
newConfig.GlobalRules = defaultConfig.GlobalRules;
newConfig.Maps = defaultConfig.Maps;
if (newConfig.Servers == null)
{
ConfigHandler.Set(newConfig);
newConfig.Servers = new List<ServerConfiguration>();
do
{
newConfig.Servers.Add((ServerConfiguration)new ServerConfiguration().Generate());
} while (Utilities.PromptBool(Utilities.CurrentLocalization.LocalizationIndex["SETUP_SERVER_SAVE"]));
config = newConfig;
await ConfigHandler.Save();
}
}
else if (config != null)
{
if (string.IsNullOrEmpty(config.Id))
{
config.Id = Guid.NewGuid().ToString();
await ConfigHandler.Save();
}
if (string.IsNullOrEmpty(config.WebfrontBindUrl))
{
config.WebfrontBindUrl = "http://127.0.0.1:1624";
await ConfigHandler.Save();
}
}
else if (config.Servers.Count == 0)
throw new ServerException("A server configuration in IW4MAdminSettings.json is invalid");
Encoding.RegisterProvider(CodePagesEncodingProvider.Instance);
Utilities.EncodingType = Encoding.GetEncoding(!string.IsNullOrEmpty(config.CustomParserEncoding) ? config.CustomParserEncoding : "windows-1252");
#endregion
#region PLUGINS
SharedLibraryCore.Plugins.PluginImporter.Load(this);
foreach (var Plugin in SharedLibraryCore.Plugins.PluginImporter.ActivePlugins)
{
try
{
await Plugin.OnLoadAsync(this);
}
catch (Exception e)
{
Logger.WriteError($"{Utilities.CurrentLocalization.LocalizationIndex["SERVER_ERROR_PLUGIN"]} {Plugin.Name}");
Logger.WriteDebug($"Exception: {e.Message}");
Logger.WriteDebug($"Stack Trace: {e.StackTrace}");
}
}
#endregion
#region COMMANDS
if (ClientSvc.GetOwners().Result.Count == 0)
Commands.Add(new COwner());
Commands.Add(new CQuit());
Commands.Add(new CKick());
Commands.Add(new CSay());
Commands.Add(new CTempBan());
Commands.Add(new CBan());
Commands.Add(new CWhoAmI());
Commands.Add(new CList());
Commands.Add(new CHelp());
Commands.Add(new CFastRestart());
Commands.Add(new CMapRotate());
Commands.Add(new CSetLevel());
Commands.Add(new CUsage());
Commands.Add(new CUptime());
Commands.Add(new CWarn());
Commands.Add(new CWarnClear());
Commands.Add(new CUnban());
Commands.Add(new CListAdmins());
Commands.Add(new CLoadMap());
Commands.Add(new CFindPlayer());
Commands.Add(new CListRules());
Commands.Add(new CPrivateMessage());
Commands.Add(new CFlag());
Commands.Add(new CUnflag());
Commands.Add(new CReport());
Commands.Add(new CListReports());
Commands.Add(new CListBanInfo());
Commands.Add(new CListAlias());
Commands.Add(new CExecuteRCON());
Commands.Add(new CPlugins());
Commands.Add(new CIP());
Commands.Add(new CMask());
Commands.Add(new CPruneAdmins());
Commands.Add(new CKillServer());
Commands.Add(new CSetPassword());
Commands.Add(new CPing());
foreach (Command C in SharedLibraryCore.Plugins.PluginImporter.ActiveCommands)
Commands.Add(C);
#endregion
#region INIT
async Task Init(ServerConfiguration Conf)
{
// setup the event handler after the class is initialized
Handler = new GameEventHandler(this);
try
{
var ServerInstance = new IW4MServer(this, Conf);
await ServerInstance.Initialize();
lock (_servers)
{
_servers.Add(ServerInstance);
}
Logger.WriteVerbose($"{Utilities.CurrentLocalization.LocalizationIndex["MANAGER_MONITORING_TEXT"]} {ServerInstance.Hostname}");
// add the start event for this server
Handler.AddEvent(new GameEvent(GameEvent.EventType.Start, "Server started", null, null, ServerInstance));
}
catch (ServerException e)
{
Logger.WriteError($"{Utilities.CurrentLocalization.LocalizationIndex["SERVER_ERROR_UNFIXABLE"]} [{Conf.IPAddress}:{Conf.Port}]");
if (e.GetType() == typeof(DvarException))
Logger.WriteDebug($"{Utilities.CurrentLocalization.LocalizationIndex["SERVER_ERROR_DVAR"]} {(e as DvarException).Data["dvar_name"]} ({Utilities.CurrentLocalization.LocalizationIndex["SERVER_ERROR_DVAR_HELP"]})");
else if (e.GetType() == typeof(NetworkException))
{
Logger.WriteDebug(e.Message);
}
// throw the exception to the main method to stop before instantly exiting
throw e;
}
}
await Task.WhenAll(config.Servers.Select(c => Init(c)).ToArray());
#endregion
}
private async Task SendHeartbeat(object state)
{
var heartbeatState = (HeartbeatState)state;
while (Running)
{
if (!heartbeatState.Connected)
{
try
{
await Heartbeat.Send(this, true);
heartbeatState.Connected = true;
}
catch (Exception e)
{
heartbeatState.Connected = false;
Logger.WriteWarning($"Could not connect to heartbeat server - {e.Message}");
}
}
else
{
try
{
await Heartbeat.Send(this);
}
catch (System.Net.Http.HttpRequestException e)
{
Logger.WriteWarning($"Could not send heartbeat - {e.Message}");
}
catch (AggregateException e)
{
Logger.WriteWarning($"Could not send heartbeat - {e.Message}");
var exceptions = e.InnerExceptions.Where(ex => ex.GetType() == typeof(RestEase.ApiException));
foreach (var ex in exceptions)
{
if (((RestEase.ApiException)ex).StatusCode == System.Net.HttpStatusCode.Unauthorized)
{
heartbeatState.Connected = false;
}
}
}
catch (RestEase.ApiException e)
{
Logger.WriteWarning($"Could not send heartbeat - {e.Message}");
if (e.StatusCode == System.Net.HttpStatusCode.Unauthorized)
{
heartbeatState.Connected = false;
}
}
catch (Exception e)
{
Logger.WriteWarning($"Could not send heartbeat - {e.Message}");
}
}
await Task.Delay(30000);
}
}
public async Task Start()
{
// this needs to be run seperately from the main thread
#pragma warning disable CS4014 // Because this call is not awaited, execution of the current method continues before the call is completed
#if !DEBUG
// start heartbeat
Task.Run(() => SendHeartbeat(new HeartbeatState()));
#endif
Task.Run(() => UpdateStatus(null));
#pragma warning restore CS4014 // Because this call is not awaited, execution of the current method continues before the call is completed
var eventList = new List<Task>();
async Task processEvent(GameEvent newEvent)
{
try
{
await newEvent.Owner.ExecuteEvent(newEvent);
#if DEBUG
Logger.WriteDebug("Processed Event");
#endif
}
// this happens if a plugin requires login
catch (AuthorizationException e)
{
await newEvent.Origin.Tell($"{Utilities.CurrentLocalization.LocalizationIndex["COMMAND_NOTAUTHORIZED"]} - {e.Message}");
}
catch (NetworkException e)
{
Logger.WriteError(Utilities.CurrentLocalization.LocalizationIndex["SERVER_ERROR_COMMUNICATION"]);
Logger.WriteDebug(e.Message);
}
catch (Exception E)
{
Logger.WriteError($"{Utilities.CurrentLocalization.LocalizationIndex["SERVER_ERROR_EXCEPTION"]} {newEvent.Owner}");
Logger.WriteDebug("Error Message: " + E.Message);
Logger.WriteDebug("Error Trace: " + E.StackTrace);
}
// tell anyone waiting for the output that we're done
newEvent.OnProcessed.Set();
};
GameEvent queuedEvent = null;
while (Running)
{
// wait for new event to be added
OnEvent.Wait();
// todo: sequencially or parallelize?
while ((queuedEvent = Handler.GetNextEvent()) != null)
{
await processEvent(queuedEvent);
}
// this should allow parallel processing of events
// await Task.WhenAll(eventList);
// signal that all events have been processed
OnEvent.Reset();
}
#if !DEBUG
foreach (var S in _servers)
await S.Broadcast("^1" + Utilities.CurrentLocalization.LocalizationIndex["BROADCAST_OFFLINE"]);
#endif
_servers.Clear();
}
public void Stop()
{
Running = false;
// trigger the event processing loop to end
SetHasEvent();
}
public ILogger GetLogger()
{
return Logger;
}
public IList<MessageToken> GetMessageTokens()
{
return MessageTokens;
}
public IList<Player> GetActiveClients()
{
var ActiveClients = new List<Player>();
foreach (var server in _servers)
ActiveClients.AddRange(server.Players.Where(p => p != null));
return ActiveClients;
}
public ClientService GetClientService() => ClientSvc;
public AliasService GetAliasService() => AliasSvc;
public PenaltyService GetPenaltyService() => PenaltySvc;
public IConfigurationHandler<ApplicationConfiguration> GetApplicationSettings() => ConfigHandler;
public IDictionary<int, Player> GetPrivilegedClients() => PrivilegedClients;
public IEventApi GetEventApi() => Api;
public bool ShutdownRequested() => !Running;
public IEventHandler GetEventHandler() => Handler;
public void SetHasEvent()
{
OnEvent.Set();
}
}
}

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@ -1,64 +0,0 @@
using System.Linq;
using System.Threading.Tasks;
using Microsoft.EntityFrameworkCore;
using SharedLibraryCore.Database.Models;
using SharedLibraryCore.Dtos.Meta.Responses;
using SharedLibraryCore.Helpers;
using SharedLibraryCore.Interfaces;
using SharedLibraryCore.QueryHelper;
namespace IW4MAdmin.Application.Meta
{
/// <summary>
/// implementation of IResourceQueryHelper
/// query helper that retrieves administered penalties for provided client id
/// </summary>
public class AdministeredPenaltyResourceQueryHelper : IResourceQueryHelper<ClientPaginationRequest, AdministeredPenaltyResponse>
{
private readonly ILogger _logger;
private readonly IDatabaseContextFactory _contextFactory;
public AdministeredPenaltyResourceQueryHelper(ILogger logger, IDatabaseContextFactory contextFactory)
{
_contextFactory = contextFactory;
_logger = logger;
}
public async Task<ResourceQueryHelperResult<AdministeredPenaltyResponse>> QueryResource(ClientPaginationRequest query)
{
using var ctx = _contextFactory.CreateContext(enableTracking: false);
var iqPenalties = ctx.Penalties.AsNoTracking()
.Where(_penalty => query.ClientId == _penalty.PunisherId)
.Where(_penalty => _penalty.When < query.Before)
.OrderByDescending(_penalty => _penalty.When);
var penalties = await iqPenalties
.Take(query.Count)
.Select(_penalty => new AdministeredPenaltyResponse()
{
PenaltyId = _penalty.PenaltyId,
Offense = _penalty.Offense,
AutomatedOffense = _penalty.AutomatedOffense,
ClientId = _penalty.OffenderId,
OffenderName = _penalty.Offender.CurrentAlias.Name,
OffenderClientId = _penalty.Offender.ClientId,
PunisherClientId = _penalty.PunisherId,
PunisherName = _penalty.Punisher.CurrentAlias.Name,
PenaltyType = _penalty.Type,
When = _penalty.When,
ExpirationDate = _penalty.Expires,
IsLinked = _penalty.OffenderId != query.ClientId,
IsSensitive = _penalty.Type == EFPenalty.PenaltyType.Flag
})
.ToListAsync();
return new ResourceQueryHelperResult<AdministeredPenaltyResponse>
{
// todo: might need to do count at some point
RetrievedResultCount = penalties.Count,
Results = penalties
};
}
}
}

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@ -1,165 +0,0 @@
using SharedLibraryCore;
using SharedLibraryCore.Database.Models;
using SharedLibraryCore.Dtos.Meta.Responses;
using SharedLibraryCore.Interfaces;
using SharedLibraryCore.QueryHelper;
using System;
using System.Collections.Generic;
using System.Threading.Tasks;
namespace IW4MAdmin.Application.Meta
{
public class MetaRegistration : IMetaRegistration
{
private readonly ILogger _logger;
private ITranslationLookup _transLookup;
private readonly IMetaService _metaService;
private readonly IEntityService<EFClient> _clientEntityService;
private readonly IResourceQueryHelper<ClientPaginationRequest, ReceivedPenaltyResponse> _receivedPenaltyHelper;
private readonly IResourceQueryHelper<ClientPaginationRequest, AdministeredPenaltyResponse> _administeredPenaltyHelper;
private readonly IResourceQueryHelper<ClientPaginationRequest, UpdatedAliasResponse> _updatedAliasHelper;
public MetaRegistration(ILogger logger, IMetaService metaService, ITranslationLookup transLookup, IEntityService<EFClient> clientEntityService,
IResourceQueryHelper<ClientPaginationRequest, ReceivedPenaltyResponse> receivedPenaltyHelper,
IResourceQueryHelper<ClientPaginationRequest, AdministeredPenaltyResponse> administeredPenaltyHelper,
IResourceQueryHelper<ClientPaginationRequest, UpdatedAliasResponse> updatedAliasHelper)
{
_logger = logger;
_transLookup = transLookup;
_metaService = metaService;
_clientEntityService = clientEntityService;
_receivedPenaltyHelper = receivedPenaltyHelper;
_administeredPenaltyHelper = administeredPenaltyHelper;
_updatedAliasHelper = updatedAliasHelper;
}
public void Register()
{
_metaService.AddRuntimeMeta<ClientPaginationRequest, InformationResponse>(MetaType.Information, GetProfileMeta);
_metaService.AddRuntimeMeta<ClientPaginationRequest, ReceivedPenaltyResponse>(MetaType.ReceivedPenalty, GetReceivedPenaltiesMeta);
_metaService.AddRuntimeMeta<ClientPaginationRequest, AdministeredPenaltyResponse>(MetaType.Penalized, GetAdministeredPenaltiesMeta);
_metaService.AddRuntimeMeta<ClientPaginationRequest, UpdatedAliasResponse>(MetaType.AliasUpdate, GetUpdatedAliasMeta);
}
private async Task<IEnumerable<InformationResponse>> GetProfileMeta(ClientPaginationRequest request)
{
var metaList = new List<InformationResponse>();
var lastMapMeta = await _metaService.GetPersistentMeta("LastMapPlayed", new EFClient() { ClientId = request.ClientId });
if (lastMapMeta != null)
{
metaList.Add(new InformationResponse()
{
ClientId = request.ClientId,
MetaId = lastMapMeta.MetaId,
Key = Utilities.CurrentLocalization.LocalizationIndex["WEBFRONT_CLIENT_META_LAST_MAP"],
Value = lastMapMeta.Value,
ShouldDisplay = true,
Type = MetaType.Information,
Column = 1,
Order = 6
});
}
var lastServerMeta = await _metaService.GetPersistentMeta("LastServerPlayed", new EFClient() { ClientId = request.ClientId });
if (lastServerMeta != null)
{
metaList.Add(new InformationResponse()
{
ClientId = request.ClientId,
MetaId = lastServerMeta.MetaId,
Key = Utilities.CurrentLocalization.LocalizationIndex["WEBFRONT_CLIENT_META_LAST_SERVER"],
Value = lastServerMeta.Value,
ShouldDisplay = true,
Type = MetaType.Information,
Column = 0,
Order = 6
});
}
var client = await _clientEntityService.Get(request.ClientId);
if (client == null)
{
_logger.WriteWarning($"No client found with id {request.ClientId} when generating profile meta");
return metaList;
}
metaList.Add(new InformationResponse()
{
ClientId = client.ClientId,
Key = _transLookup["WEBFRONT_PROFILE_META_PLAY_TIME"],
Value = TimeSpan.FromHours(client.TotalConnectionTime / 3600.0).HumanizeForCurrentCulture(),
ShouldDisplay = true,
Column = 1,
Order = 0,
Type = MetaType.Information
});
metaList.Add(new InformationResponse()
{
ClientId = client.ClientId,
Key = _transLookup["WEBFRONT_PROFILE_META_FIRST_SEEN"],
Value = (DateTime.UtcNow - client.FirstConnection).HumanizeForCurrentCulture(),
ShouldDisplay = true,
Column = 1,
Order = 1,
Type = MetaType.Information
});
metaList.Add(new InformationResponse()
{
ClientId = client.ClientId,
Key = _transLookup["WEBFRONT_PROFILE_META_LAST_SEEN"],
Value = (DateTime.UtcNow - client.LastConnection).HumanizeForCurrentCulture(),
ShouldDisplay = true,
Column = 1,
Order = 2,
Type = MetaType.Information
});
metaList.Add(new InformationResponse()
{
ClientId = client.ClientId,
Key = Utilities.CurrentLocalization.LocalizationIndex["WEBFRONT_CLIENT_META_CONNECTIONS"],
Value = client.Connections.ToString("#,##0", new System.Globalization.CultureInfo(Utilities.CurrentLocalization.LocalizationName)),
ShouldDisplay = true,
Column = 1,
Order = 3,
Type = MetaType.Information
});
metaList.Add(new InformationResponse()
{
ClientId = client.ClientId,
Key = Utilities.CurrentLocalization.LocalizationIndex["WEBFRONT_CLIENT_META_MASKED"],
Value = client.Masked ? Utilities.CurrentLocalization.LocalizationIndex["WEBFRONT_CLIENT_META_TRUE"] : Utilities.CurrentLocalization.LocalizationIndex["WEBFRONT_CLIENT_META_FALSE"],
IsSensitive = true,
Column = 1,
Order = 4,
Type = MetaType.Information
});
return metaList;
}
private async Task<IEnumerable<ReceivedPenaltyResponse>> GetReceivedPenaltiesMeta(ClientPaginationRequest request)
{
var penalties = await _receivedPenaltyHelper.QueryResource(request);
return penalties.Results;
}
private async Task<IEnumerable<AdministeredPenaltyResponse>> GetAdministeredPenaltiesMeta(ClientPaginationRequest request)
{
var penalties = await _administeredPenaltyHelper.QueryResource(request);
return penalties.Results;
}
private async Task<IEnumerable<UpdatedAliasResponse>> GetUpdatedAliasMeta(ClientPaginationRequest request)
{
var aliases = await _updatedAliasHelper.QueryResource(request);
return aliases.Results;
}
}
}

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using System;
using System.Linq;
using System.Threading.Tasks;
using Microsoft.EntityFrameworkCore;
using SharedLibraryCore;
using SharedLibraryCore.Database.Models;
using SharedLibraryCore.Dtos.Meta.Responses;
using SharedLibraryCore.Helpers;
using SharedLibraryCore.Interfaces;
using SharedLibraryCore.QueryHelper;
namespace IW4MAdmin.Application.Meta
{
/// <summary>
/// implementation of IResourceQueryHelper
/// used to pull in penalties applied to a given client id
/// </summary>
public class ReceivedPenaltyResourceQueryHelper : IResourceQueryHelper<ClientPaginationRequest, ReceivedPenaltyResponse>
{
private readonly ILogger _logger;
private readonly IDatabaseContextFactory _contextFactory;
public ReceivedPenaltyResourceQueryHelper(ILogger logger, IDatabaseContextFactory contextFactory)
{
_contextFactory = contextFactory;
_logger = logger;
}
public async Task<ResourceQueryHelperResult<ReceivedPenaltyResponse>> QueryResource(ClientPaginationRequest query)
{
var linkedPenaltyType = Utilities.LinkedPenaltyTypes();
using var ctx = _contextFactory.CreateContext(enableTracking: false);
var linkId = await ctx.Clients.AsNoTracking()
.Where(_client => _client.ClientId == query.ClientId)
.Select(_client => _client.AliasLinkId)
.FirstOrDefaultAsync();
var iqPenalties = ctx.Penalties.AsNoTracking()
.Where(_penalty => _penalty.OffenderId == query.ClientId || (linkedPenaltyType.Contains(_penalty.Type) && _penalty.LinkId == linkId))
.Where(_penalty => _penalty.When < query.Before)
.OrderByDescending(_penalty => _penalty.When);
var penalties = await iqPenalties
.Take(query.Count)
.Select(_penalty => new ReceivedPenaltyResponse()
{
PenaltyId = _penalty.PenaltyId,
ClientId = query.ClientId,
Offense = _penalty.Offense,
AutomatedOffense = _penalty.AutomatedOffense,
OffenderClientId = _penalty.OffenderId,
OffenderName = _penalty.Offender.CurrentAlias.Name,
PunisherClientId = _penalty.PunisherId,
PunisherName = _penalty.Punisher.CurrentAlias.Name,
PenaltyType = _penalty.Type,
When = _penalty.When,
ExpirationDate = _penalty.Expires,
IsLinked = _penalty.OffenderId != query.ClientId,
IsSensitive = _penalty.Type == EFPenalty.PenaltyType.Flag
})
.ToListAsync();
return new ResourceQueryHelperResult<ReceivedPenaltyResponse>
{
// todo: maybe actually count
RetrievedResultCount = penalties.Count,
Results = penalties
};
}
}
}

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using Microsoft.EntityFrameworkCore;
using SharedLibraryCore;
using SharedLibraryCore.Dtos.Meta.Responses;
using SharedLibraryCore.Helpers;
using SharedLibraryCore.Interfaces;
using SharedLibraryCore.QueryHelper;
using System.Linq;
using System.Threading.Tasks;
namespace IW4MAdmin.Application.Meta
{
/// <summary>
/// implementation if IResrouceQueryHerlp
/// used to pull alias changes for given client id
/// </summary>
public class UpdatedAliasResourceQueryHelper : IResourceQueryHelper<ClientPaginationRequest, UpdatedAliasResponse>
{
private readonly ILogger _logger;
private readonly IDatabaseContextFactory _contextFactory;
public UpdatedAliasResourceQueryHelper(ILogger logger, IDatabaseContextFactory contextFactory)
{
_logger = logger;
_contextFactory = contextFactory;
}
public async Task<ResourceQueryHelperResult<UpdatedAliasResponse>> QueryResource(ClientPaginationRequest query)
{
using var ctx = _contextFactory.CreateContext(enableTracking: false);
int linkId = ctx.Clients.First(_client => _client.ClientId == query.ClientId).AliasLinkId;
var iqAliasUpdates = ctx.Aliases
.Where(_alias => _alias.LinkId == linkId)
.Where(_alias => _alias.DateAdded < query.Before)
.Where(_alias => _alias.IPAddress != null)
.OrderByDescending(_alias => _alias.DateAdded)
.Select(_alias => new UpdatedAliasResponse
{
MetaId = _alias.AliasId,
Name = _alias.Name,
IPAddress = _alias.IPAddress.ConvertIPtoString(),
When = _alias.DateAdded,
Type = MetaType.AliasUpdate,
IsSensitive = true
});
var result = (await iqAliasUpdates
.Take(query.Count)
.ToListAsync())
.Distinct();
return new ResourceQueryHelperResult<UpdatedAliasResponse>
{
Results = result, // we can potentially have duplicates
RetrievedResultCount = result.Count()
};
}
}
}

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using SharedLibraryCore;
using SharedLibraryCore.Interfaces;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Text.RegularExpressions;
namespace IW4MAdmin.Application.Migration
{
/// <summary>
/// helps facilitate the migration of configs from one version and or location
/// to another
/// </summary>
class ConfigurationMigration
{
/// <summary>
/// ensures required directories are created
/// </summary>
public static void CheckDirectories()
{
if (!Directory.Exists(Path.Join(Utilities.OperatingDirectory, "Plugins")))
{
Directory.CreateDirectory(Path.Join(Utilities.OperatingDirectory, "Plugins"));
}
if (!Directory.Exists(Path.Join(Utilities.OperatingDirectory, "Database")))
{
Directory.CreateDirectory(Path.Join(Utilities.OperatingDirectory, "Database"));
}
if (!Directory.Exists(Path.Join(Utilities.OperatingDirectory, "Log")))
{
Directory.CreateDirectory(Path.Join(Utilities.OperatingDirectory, "Log"));
}
if (!Directory.Exists(Path.Join(Utilities.OperatingDirectory, "Localization")))
{
Directory.CreateDirectory(Path.Join(Utilities.OperatingDirectory, "Localization"));
}
}
/// <summary>
/// moves existing configs from the root folder into a configs folder
/// </summary>
public static void MoveConfigFolder10518(ILogger log)
{
string currentDirectory = Utilities.OperatingDirectory;
// we don't want to do this for migrations or tests where the
// property isn't initialized or it's wrong
if (currentDirectory != null)
{
string configDirectory = Path.Join(currentDirectory, "Configuration");
if (!Directory.Exists(configDirectory))
{
log?.WriteDebug($"Creating directory for configs {configDirectory}");
Directory.CreateDirectory(configDirectory);
}
var configurationFiles = Directory.EnumerateFiles(currentDirectory, "*.json")
.Select(f => f.Split(Path.DirectorySeparatorChar).Last())
.Where(f => f.Count(c => c == '.') == 1);
foreach (var configFile in configurationFiles)
{
log?.WriteDebug($"Moving config file {configFile}");
string destinationPath = Path.Join("Configuration", configFile);
if (!File.Exists(destinationPath))
{
File.Move(configFile, destinationPath);
}
}
if (!File.Exists(Path.Join("Database", "Database.db")) &&
File.Exists("Database.db"))
{
log?.WriteDebug("Moving database file");
File.Move("Database.db", Path.Join("Database", "Database.db"));
}
}
}
public static void ModifyLogPath020919(SharedLibraryCore.Configuration.ServerConfiguration config)
{
if (config.ManualLogPath.IsRemoteLog())
{
config.GameLogServerUrl = new Uri(config.ManualLogPath);
config.ManualLogPath = null;
}
}
}
}

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using Newtonsoft.Json;
using SharedLibraryCore;
using SharedLibraryCore.Exceptions;
using SharedLibraryCore.Interfaces;
using System;
using System.IO;
using System.Threading.Tasks;
namespace IW4MAdmin.Application.Misc
{
/// <summary>
/// default implementation of IConfigurationHandler
/// </summary>
/// <typeparam name="T">base configuration type</typeparam>
public class BaseConfigurationHandler<T> : IConfigurationHandler<T> where T : IBaseConfiguration
{
T _configuration;
public BaseConfigurationHandler(string fn)
{
FileName = Path.Join(Utilities.OperatingDirectory, "Configuration", $"{fn}.json");
Build();
}
public string FileName { get; }
public void Build()
{
try
{
var configContent = File.ReadAllText(FileName);
_configuration = JsonConvert.DeserializeObject<T>(configContent);
}
catch (FileNotFoundException)
{
_configuration = default;
}
catch (Exception e)
{
throw new ConfigurationException("MANAGER_CONFIGURATION_ERROR")
{
Errors = new[] { e.Message },
ConfigurationFileName = FileName
};
}
}
public Task Save()
{
var settings = new JsonSerializerSettings()
{
Formatting = Formatting.Indented
};
settings.Converters.Add(new Newtonsoft.Json.Converters.StringEnumConverter());
var appConfigJSON = JsonConvert.SerializeObject(_configuration, settings);
return File.WriteAllTextAsync(FileName, appConfigJSON);
}
public T Configuration()
{
return _configuration;
}
public void Set(T config)
{
_configuration = config;
}
}
}

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@ -1,27 +0,0 @@
using Newtonsoft.Json;
using SharedLibraryCore;
using System;
using System.Collections.Generic;
using System.Text;
namespace IW4MAdmin.Application.Misc
{
public class EventLog : Dictionary<long, IList<GameEvent>>
{
private static JsonSerializerSettings serializationSettings;
public static JsonSerializerSettings BuildVcrSerializationSettings()
{
if (serializationSettings == null)
{
serializationSettings = new JsonSerializerSettings() { Formatting = Formatting.Indented, ReferenceLoopHandling = ReferenceLoopHandling.Ignore };
serializationSettings.Converters.Add(new IPAddressConverter());
serializationSettings.Converters.Add(new IPEndPointConverter());
serializationSettings.Converters.Add(new GameEventConverter());
serializationSettings.Converters.Add(new ClientEntityConverter());
}
return serializationSettings;
}
}
}

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@ -1,63 +0,0 @@
using SharedLibraryCore;
using SharedLibraryCore.Interfaces;
using System;
using System.Collections.Generic;
using System.Linq;
namespace IW4MAdmin.Application.Misc
{
internal class EventPerformance
{
public long ExecutionTime { get; set; }
public GameEvent Event { get; set; }
public string EventInfo => $"{Event.Type}, {Event.FailReason}, {Event.IsBlocking}, {Event.Data}, {Event.Message}, {Event.Extra}";
}
public class DuplicateKeyComparer<TKey> : IComparer<TKey> where TKey : IComparable
{
public int Compare(TKey x, TKey y)
{
int result = x.CompareTo(y);
if (result == 0)
return 1;
else
return result;
}
}
internal class EventProfiler
{
public double AverageEventTime { get; private set; }
public double MaxEventTime => Events.Values.Last().ExecutionTime;
public double MinEventTime => Events.Values[0].ExecutionTime;
public int TotalEventCount => Events.Count;
public SortedList<long, EventPerformance> Events { get; private set; } = new SortedList<long, EventPerformance>(new DuplicateKeyComparer<long>());
private readonly ILogger _logger;
public EventProfiler(ILogger logger)
{
_logger = logger;
}
public void Profile(DateTime start, DateTime end, GameEvent gameEvent)
{
_logger.WriteDebug($"Starting profile of event {gameEvent.Id}");
long executionTime = (long)Math.Round((end - start).TotalMilliseconds);
var perf = new EventPerformance()
{
Event = gameEvent,
ExecutionTime = executionTime
};
lock (Events)
{
Events.Add(executionTime, perf);
}
AverageEventTime = (AverageEventTime * (TotalEventCount - 1) + executionTime) / TotalEventCount;
_logger.WriteDebug($"Finished profile of event {gameEvent.Id}");
}
}
}

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@ -1,45 +0,0 @@
using System.Runtime.InteropServices;
namespace IW4MAdmin.Application.Misc
{
/// <summary>
/// dto class for handling log path generation
/// </summary>
public class LogPathGeneratorInfo
{
/// <summary>
/// directory under the paths where data comes from by default
/// <remarks>fs_basegame</remarks>
/// </summary>
public string BaseGameDirectory { get; set; } = "";
/// <summary>
/// base game root path
/// <remarks>fs_basepath</remarks>
/// </summary>
public string BasePathDirectory { get; set; } = "";
/// <summary>
/// overide game directory
/// <remarks>plugin driven</remarks>
/// </summary>
public string GameDirectory { get; set; } = "";
/// <summary>
/// game director
/// <remarks>fs_game</remarks>
/// </summary>
public string ModDirectory { get; set; } = "";
/// <summary>
/// log file name
/// <remarks>g_log</remarks>
/// </summary>
public string LogFile { get; set; } = "";
/// <summary>
/// indicates if running on windows
/// </summary>
public bool IsWindows { get; set; } = true;
}
}

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using IW4MAdmin.Application.IO;
using SharedLibraryCore;
using SharedLibraryCore.Interfaces;
using System;
using System.Diagnostics;
using System.IO;
using System.Threading;
namespace IW4MAdmin.Application
{
public class Logger : ILogger
{
enum LogType
{
Verbose,
Info,
Debug,
Warning,
Error,
Assert
}
readonly string FileName;
readonly ReaderWriterLockSlim WritingLock;
static readonly short MAX_LOG_FILES = 10;
public Logger(string fn)
{
FileName = Path.Join(Utilities.OperatingDirectory, "Log", $"{fn}.log");
WritingLock = new ReaderWriterLockSlim();
RotateLogs();
}
~Logger()
{
WritingLock.Dispose();
}
/// <summary>
/// rotates logs when log is initialized
/// </summary>
private void RotateLogs()
{
string maxLog = FileName + MAX_LOG_FILES;
if (File.Exists(maxLog))
{
File.Delete(maxLog);
}
for (int i = MAX_LOG_FILES - 1; i >= 0; i--)
{
string logToMove = i == 0 ? FileName : FileName + i;
string movedLogName = FileName + (i + 1);
if (File.Exists(logToMove))
{
File.Move(logToMove, movedLogName);
}
}
}
void Write(string msg, LogType type)
{
WritingLock.EnterWriteLock();
string stringType = type.ToString();
msg = msg.StripColors();
try
{
stringType = Utilities.CurrentLocalization.LocalizationIndex[$"GLOBAL_{type.ToString().ToUpper()}"];
}
catch (Exception) { }
string LogLine = $"[{DateTime.Now.ToString("MM.dd.yyy HH:mm:ss.fff")}] - {stringType}: {msg}";
try
{
#if DEBUG
// lets keep it simple and dispose of everything quickly as logging wont be that much (relatively)
Console.WriteLine(msg);
#else
if (type == LogType.Error || type == LogType.Verbose)
{
Console.WriteLine(LogLine);
}
File.AppendAllText(FileName, $"{LogLine}{Environment.NewLine}");
#endif
}
catch (Exception ex)
{
Console.WriteLine("Well.. It looks like your machine can't event write to the log file. That's something else...");
Console.WriteLine(ex.GetExceptionInfo());
}
WritingLock.ExitWriteLock();
}
public void WriteVerbose(string msg)
{
Write(msg, LogType.Verbose);
}
public void WriteDebug(string msg)
{
Write(msg, LogType.Debug);
}
public void WriteError(string msg)
{
Write(msg, LogType.Error);
}
public void WriteInfo(string msg)
{
Write(msg, LogType.Info);
}
public void WriteWarning(string msg)
{
Write(msg, LogType.Warning);
}
public void WriteAssert(bool condition, string msg)
{
if (!condition)
Write(msg, LogType.Assert);
}
}
}

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@ -1,209 +0,0 @@
using IW4MAdmin.Application.API.Master;
using RestEase;
using SharedLibraryCore;
using SharedLibraryCore.Configuration;
using SharedLibraryCore.Helpers;
using SharedLibraryCore.Interfaces;
using System;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
namespace IW4MAdmin.Application.Misc
{
/// <summary>
/// implementation of IMasterCommunication
/// talks to the master server
/// </summary>
class MasterCommunication : IMasterCommunication
{
private readonly ILogger _logger;
private readonly ITranslationLookup _transLookup;
private readonly IMasterApi _apiInstance;
private readonly IManager _manager;
private readonly ApplicationConfiguration _appConfig;
private readonly BuildNumber _fallbackVersion = BuildNumber.Parse("99.99.99.99");
private readonly int _apiVersion = 1;
private bool firstHeartBeat = true;
public MasterCommunication(ILogger logger, ApplicationConfiguration appConfig, ITranslationLookup translationLookup, IMasterApi apiInstance, IManager manager)
{
_logger = logger;
_transLookup = translationLookup;
_apiInstance = apiInstance;
_appConfig = appConfig;
_manager = manager;
}
/// <summary>
/// checks for latest version of the application
/// notifies user if an update is available
/// </summary>
/// <returns></returns>
public async Task CheckVersion()
{
var version = new VersionInfo()
{
CurrentVersionStable = _fallbackVersion
};
try
{
version = await _apiInstance.GetVersion(_apiVersion);
}
catch (Exception e)
{
_logger.WriteWarning(_transLookup["MANAGER_VERSION_FAIL"]);
while (e.InnerException != null)
{
e = e.InnerException;
}
_logger.WriteDebug(e.Message);
}
if (version.CurrentVersionStable == _fallbackVersion)
{
Console.ForegroundColor = ConsoleColor.Red;
Console.WriteLine(_transLookup["MANAGER_VERSION_FAIL"]);
Console.ForegroundColor = ConsoleColor.Gray;
}
#if !PRERELEASE
else if (version.CurrentVersionStable > Program.Version)
{
Console.ForegroundColor = ConsoleColor.DarkYellow;
Console.WriteLine($"IW4MAdmin {_transLookup["MANAGER_VERSION_UPDATE"]} [v{version.CurrentVersionStable.ToString()}]");
Console.WriteLine(_transLookup["MANAGER_VERSION_CURRENT"].FormatExt($"[v{Program.Version.ToString()}]"));
Console.ForegroundColor = ConsoleColor.Gray;
}
#else
else if (version.CurrentVersionPrerelease > Program.Version)
{
Console.ForegroundColor = ConsoleColor.DarkYellow;
Console.WriteLine($"IW4MAdmin-Prerelease {_transLookup["MANAGER_VERSION_UPDATE"]} [v{version.CurrentVersionPrerelease.ToString()}-pr]");
Console.WriteLine(_transLookup["MANAGER_VERSION_CURRENT"].FormatExt($"[v{Program.Version.ToString()}-pr]"));
Console.ForegroundColor = ConsoleColor.Gray;
}
#endif
else
{
Console.ForegroundColor = ConsoleColor.Green;
Console.WriteLine(_transLookup["MANAGER_VERSION_SUCCESS"]);
Console.ForegroundColor = ConsoleColor.Gray;
}
}
public async Task RunUploadStatus(CancellationToken token)
{
// todo: clean up this logic
bool connected;
while (!token.IsCancellationRequested)
{
try
{
await UploadStatus();
}
catch (System.Net.Http.HttpRequestException e)
{
_logger.WriteWarning($"Could not send heartbeat - {e.Message}");
}
catch (AggregateException e)
{
_logger.WriteWarning($"Could not send heartbeat - {e.Message}");
var exceptions = e.InnerExceptions.Where(ex => ex.GetType() == typeof(ApiException));
foreach (var ex in exceptions)
{
if (((ApiException)ex).StatusCode == System.Net.HttpStatusCode.Unauthorized)
{
connected = false;
}
}
}
catch (ApiException e)
{
_logger.WriteWarning($"Could not send heartbeat - {e.Message}");
if (e.StatusCode == System.Net.HttpStatusCode.Unauthorized)
{
connected = false;
}
}
catch (Exception e)
{
_logger.WriteWarning($"Could not send heartbeat - {e.Message}");
}
try
{
await Task.Delay(30000, token);
}
catch
{
break;
}
}
}
private async Task UploadStatus()
{
if (firstHeartBeat)
{
var token = await _apiInstance.Authenticate(new AuthenticationId
{
Id = _appConfig.Id
});
_apiInstance.AuthorizationToken = $"Bearer {token.AccessToken}";
}
var instance = new ApiInstance
{
Id = _appConfig.Id,
Uptime = (int)(DateTime.UtcNow - (_manager as ApplicationManager).StartTime).TotalSeconds,
Version = Program.Version,
Servers = _manager.GetServers().Select(s =>
new ApiServer()
{
ClientNum = s.ClientNum,
Game = s.GameName.ToString(),
Version = s.Version,
Gametype = s.Gametype,
Hostname = s.Hostname,
Map = s.CurrentMap.Name,
MaxClientNum = s.MaxClients,
Id = s.EndPoint,
Port = (short)s.Port,
IPAddress = s.IP
}).ToList()
};
Response<ResultMessage> response = null;
if (firstHeartBeat)
{
response = await _apiInstance.AddInstance(instance);
}
else
{
response = await _apiInstance.UpdateInstance(instance.Id, instance);
firstHeartBeat = false;
}
if (response.ResponseMessage.StatusCode != System.Net.HttpStatusCode.OK)
{
_logger.WriteWarning($"Response code from master is {response.ResponseMessage.StatusCode}, message is {response.StringContent}");
}
}
}
}

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@ -1,187 +0,0 @@
using Microsoft.EntityFrameworkCore;
using SharedLibraryCore.Database.Models;
using SharedLibraryCore.Dtos;
using SharedLibraryCore.Interfaces;
using SharedLibraryCore.QueryHelper;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace IW4MAdmin.Application.Misc
{
/// <summary>
/// implementation of IMetaService
/// used to add and retrieve runtime and persistent meta
/// </summary>
public class MetaService : IMetaService
{
private readonly IDictionary<MetaType, List<dynamic>> _metaActions;
private readonly IDatabaseContextFactory _contextFactory;
private readonly ILogger _logger;
public MetaService(ILogger logger, IDatabaseContextFactory contextFactory)
{
_logger = logger;
_metaActions = new Dictionary<MetaType, List<dynamic>>();
_contextFactory = contextFactory;
}
public async Task AddPersistentMeta(string metaKey, string metaValue, EFClient client)
{
// this seems to happen if the client disconnects before they've had time to authenticate and be added
if (client.ClientId < 1)
{
return;
}
using var ctx = _contextFactory.CreateContext();
var existingMeta = await ctx.EFMeta
.Where(_meta => _meta.Key == metaKey)
.Where(_meta => _meta.ClientId == client.ClientId)
.FirstOrDefaultAsync();
if (existingMeta != null)
{
existingMeta.Value = metaValue;
existingMeta.Updated = DateTime.UtcNow;
}
else
{
ctx.EFMeta.Add(new EFMeta()
{
ClientId = client.ClientId,
Created = DateTime.UtcNow,
Key = metaKey,
Value = metaValue
});
}
await ctx.SaveChangesAsync();
}
public async Task<EFMeta> GetPersistentMeta(string metaKey, EFClient client)
{
using var ctx = _contextFactory.CreateContext(enableTracking: false);
return await ctx.EFMeta
.Where(_meta => _meta.Key == metaKey)
.Where(_meta => _meta.ClientId == client.ClientId)
.Select(_meta => new EFMeta()
{
MetaId = _meta.MetaId,
Key = _meta.Key,
ClientId = _meta.ClientId,
Value = _meta.Value
})
.FirstOrDefaultAsync();
}
public void AddRuntimeMeta<T, V>(MetaType metaKey, Func<T, Task<IEnumerable<V>>> metaAction) where T : PaginationRequest where V : IClientMeta
{
if (!_metaActions.ContainsKey(metaKey))
{
_metaActions.Add(metaKey, new List<dynamic>() { metaAction });
}
else
{
_metaActions[metaKey].Add(metaAction);
}
}
public async Task<IEnumerable<IClientMeta>> GetRuntimeMeta(ClientPaginationRequest request)
{
var meta = new List<IClientMeta>();
foreach (var (type, actions) in _metaActions)
{
// information is not listed chronologically
if (type != MetaType.Information)
{
var metaItems = await actions[0](request);
meta.AddRange(metaItems);
}
}
return meta.OrderByDescending(_meta => _meta.When)
.Take(request.Count)
.ToList();
}
public async Task<IEnumerable<T>> GetRuntimeMeta<T>(ClientPaginationRequest request, MetaType metaType) where T : IClientMeta
{
IEnumerable<T> meta;
if (metaType == MetaType.Information)
{
var allMeta = new List<T>();
foreach (var individualMetaRegistration in _metaActions[metaType])
{
allMeta.AddRange(await individualMetaRegistration(request));
}
return ProcessInformationMeta(allMeta);
}
else
{
meta = await _metaActions[metaType][0](request) as IEnumerable<T>;
}
return meta;
}
private static IEnumerable<T> ProcessInformationMeta<T>(IEnumerable<T> meta) where T : IClientMeta
{
var table = new List<List<T>>();
var metaWithColumn = meta
.Where(_meta => _meta.Column != null);
var columnGrouping = metaWithColumn
.GroupBy(_meta => _meta.Column);
var metaToSort = meta.Except(metaWithColumn).ToList();
foreach (var metaItem in columnGrouping)
{
table.Add(new List<T>(metaItem));
}
while (metaToSort.Count > 0)
{
var sortingMeta = metaToSort.First();
int indexOfSmallestColumn()
{
int index = 0;
int smallestColumnSize = int.MaxValue;
for (int i = 0; i < table.Count; i++)
{
if (table[i].Count < smallestColumnSize)
{
smallestColumnSize = table[i].Count;
index = i;
}
}
return index;
}
int columnIndex = indexOfSmallestColumn();
sortingMeta.Column = columnIndex;
sortingMeta.Order = columnGrouping
.First(_group => _group.Key == columnIndex)
.Count();
table[columnIndex].Add(sortingMeta);
metaToSort.Remove(sortingMeta);
}
return meta;
}
}
}

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using SharedLibraryCore;
using SharedLibraryCore.Interfaces;
using System;
using System.Collections.Generic;
using System.Threading.Tasks;
namespace IW4MAdmin.Application.Misc
{
class MiddlewareActionHandler : IMiddlewareActionHandler
{
private readonly IDictionary<string, IList<object>> _actions;
private readonly ILogger _logger;
public MiddlewareActionHandler(ILogger logger)
{
_actions = new Dictionary<string, IList<object>>();
_logger = logger;
}
/// <summary>
/// Executes the action with the given name
/// </summary>
/// <typeparam name="T">Execution return type</typeparam>
/// <param name="value">Input value</param>
/// <param name="name">Name of action to execute</param>
/// <returns></returns>
public async Task<T> Execute<T>(T value, string name = null)
{
string key = string.IsNullOrEmpty(name) ? typeof(T).ToString() : name;
if (_actions.ContainsKey(key))
{
foreach (var action in _actions[key])
{
try
{
value = await ((IMiddlewareAction<T>)action).Invoke(value);
}
catch (Exception e)
{
_logger.WriteWarning($"Failed to invoke middleware action {name}");
_logger.WriteDebug(e.GetExceptionInfo());
}
}
return value;
}
return value;
}
/// <summary>
/// Registers an action by name
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="actionType">Action type specifier</param>
/// <param name="action">Action to perform</param>
/// <param name="name">Name of action</param>
public void Register<T>(T actionType, IMiddlewareAction<T> action, string name = null)
{
string key = string.IsNullOrEmpty(name) ? typeof(T).ToString() : name;
if (_actions.ContainsKey(key))
{
_actions[key].Add(action);
}
else
{
_actions.Add(key, new[] { action });
}
}
}
}

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using SharedLibraryCore.Interfaces;
using System;
using System.Collections.Generic;
using System.Text;
namespace IW4MAdmin.Application
{
/// <summary>
/// implementatin of IPageList that supports basic
/// pages title and page location for webfront
/// </summary>
class PageList : IPageList
{
/// <summary>
/// Pages dictionary
/// Key = page name
/// Value = page location (url)
/// </summary>
public IDictionary<string, string> Pages { get; set; }
public PageList()
{
Pages = new Dictionary<string, string>();
}
}
}

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@ -1,21 +0,0 @@
using SharedLibraryCore.Interfaces;
namespace IW4MAdmin.Application.Misc
{
/// <summary>
/// implementation of the IMatchResult
/// used to hold matching results
/// </summary>
public class ParserMatchResult : IMatchResult
{
/// <summary>
/// array of matched pattern groups
/// </summary>
public string[] Values { get; set; }
/// <summary>
/// indicates if the match succeeded
/// </summary>
public bool Success { get; set; }
}
}

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@ -1,88 +0,0 @@
using System;
using System.IO;
using System.Collections.Generic;
using System.Reflection;
using SharedLibraryCore.Interfaces;
using System.Linq;
using SharedLibraryCore;
using IW4MAdmin.Application.Misc;
namespace IW4MAdmin.Application.Helpers
{
/// <summary>
/// implementation of IPluginImporter
/// discovers plugins and script plugins
/// </summary>
public class PluginImporter : IPluginImporter
{
private static readonly string PLUGIN_DIR = "Plugins";
private readonly ILogger _logger;
public PluginImporter(ILogger logger)
{
_logger = logger;
}
/// <summary>
/// discovers all the script plugins in the plugins dir
/// </summary>
/// <returns></returns>
public IEnumerable<IPlugin> DiscoverScriptPlugins()
{
string pluginDir = $"{Utilities.OperatingDirectory}{PLUGIN_DIR}{Path.DirectorySeparatorChar}";
if (Directory.Exists(pluginDir))
{
string[] scriptPluginFiles = Directory.GetFiles(pluginDir, "*.js");
_logger.WriteInfo($"Discovered {scriptPluginFiles.Length} potential script plugins");
if (scriptPluginFiles.Length > 0)
{
foreach (string fileName in scriptPluginFiles)
{
_logger.WriteInfo($"Discovered script plugin {fileName}");
var plugin = new ScriptPlugin(fileName);
yield return plugin;
}
}
}
}
/// <summary>
/// discovers all the C# assembly plugins and commands
/// </summary>
/// <returns></returns>
public (IEnumerable<Type>, IEnumerable<Type>) DiscoverAssemblyPluginImplementations()
{
string pluginDir = $"{Utilities.OperatingDirectory}{PLUGIN_DIR}{Path.DirectorySeparatorChar}";
var pluginTypes = Enumerable.Empty<Type>();
var commandTypes = Enumerable.Empty<Type>();
if (Directory.Exists(pluginDir))
{
var dllFileNames = Directory.GetFiles(pluginDir, "*.dll");
_logger.WriteInfo($"Discovered {dllFileNames.Length} potential plugin assemblies");
if (dllFileNames.Length > 0)
{
var assemblies = dllFileNames.Select(_name => Assembly.LoadFrom(_name));
pluginTypes = assemblies
.SelectMany(_asm => _asm.GetTypes())
.Where(_assemblyType => _assemblyType.GetInterface(nameof(IPlugin), false) != null);
_logger.WriteInfo($"Discovered {pluginTypes.Count()} plugin implementations");
commandTypes = assemblies
.SelectMany(_asm => _asm.GetTypes())
.Where(_assemblyType => _assemblyType.IsClass && _assemblyType.BaseType == typeof(Command));
_logger.WriteInfo($"Discovered {commandTypes.Count()} plugin commands");
}
}
return (pluginTypes, commandTypes);
}
}
}

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@ -1,42 +0,0 @@
using SharedLibraryCore;
using SharedLibraryCore.Commands;
using SharedLibraryCore.Configuration;
using SharedLibraryCore.Interfaces;
using System;
using System.Threading.Tasks;
using static SharedLibraryCore.Database.Models.EFClient;
namespace IW4MAdmin.Application.Misc
{
/// <summary>
/// generic script command implementation
/// </summary>
public class ScriptCommand : Command
{
private readonly Action<GameEvent> _executeAction;
public ScriptCommand(string name, string alias, string description, bool isTargetRequired, Permission permission,
CommandArgument[] args, Action<GameEvent> executeAction, CommandConfiguration config, ITranslationLookup layout)
: base(config, layout)
{
_executeAction = executeAction;
Name = name;
Alias = alias;
Description = description;
RequiresTarget = isTargetRequired;
Permission = permission;
Arguments = args;
}
public override Task ExecuteAsync(GameEvent E)
{
if (_executeAction == null)
{
throw new InvalidOperationException($"No execute action defined for command \"{Name}\"");
}
return Task.Run(() => _executeAction(E));
}
}
}

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@ -1,310 +0,0 @@
using Jint;
using Jint.Native;
using Jint.Runtime;
using Microsoft.CSharp.RuntimeBinder;
using SharedLibraryCore;
using SharedLibraryCore.Database.Models;
using SharedLibraryCore.Exceptions;
using SharedLibraryCore.Interfaces;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
namespace IW4MAdmin.Application.Misc
{
/// <summary>
/// implementation of IPlugin
/// used to proxy script plugin requests
/// </summary>
public class ScriptPlugin : IPlugin
{
public string Name { get; set; }
public float Version { get; set; }
public string Author { get; set; }
/// <summary>
/// indicates if the plugin is a parser
/// </summary>
public bool IsParser { get; private set; }
public FileSystemWatcher Watcher { get; private set; }
private Engine _scriptEngine;
private readonly string _fileName;
private readonly SemaphoreSlim _onProcessing;
private bool successfullyLoaded;
private readonly List<string> _registeredCommandNames;
public ScriptPlugin(string filename, string workingDirectory = null)
{
_fileName = filename;
Watcher = new FileSystemWatcher()
{
Path = workingDirectory == null ? $"{Utilities.OperatingDirectory}Plugins{Path.DirectorySeparatorChar}" : workingDirectory,
NotifyFilter = NotifyFilters.Size,
Filter = _fileName.Split(Path.DirectorySeparatorChar).Last()
};
Watcher.EnableRaisingEvents = true;
_onProcessing = new SemaphoreSlim(1, 1);
_registeredCommandNames = new List<string>();
}
~ScriptPlugin()
{
Watcher.Dispose();
_onProcessing.Dispose();
}
public async Task Initialize(IManager manager, IScriptCommandFactory scriptCommandFactory, IScriptPluginServiceResolver serviceResolver)
{
await _onProcessing.WaitAsync();
try
{
// for some reason we get an event trigger when the file is not finished being modified.
// this must have been a change in .NET CORE 3.x
// so if the new file is empty we can't process it yet
if (new FileInfo(_fileName).Length == 0L)
{
return;
}
bool firstRun = _scriptEngine == null;
// it's been loaded before so we need to call the unload event
if (!firstRun)
{
await OnUnloadAsync();
foreach (string commandName in _registeredCommandNames)
{
manager.GetLogger(0).WriteDebug($"Removing plugin registered command \"{commandName}\"");
manager.RemoveCommandByName(commandName);
}
_registeredCommandNames.Clear();
}
successfullyLoaded = false;
string script;
using (var stream = new FileStream(_fileName, FileMode.Open, FileAccess.Read, FileShare.ReadWrite))
{
using (var reader = new StreamReader(stream, Encoding.Default))
{
script = await reader.ReadToEndAsync();
}
}
_scriptEngine = new Engine(cfg =>
cfg.AllowClr(new[]
{
typeof(System.Net.Http.HttpClient).Assembly,
typeof(EFClient).Assembly,
typeof(Utilities).Assembly,
typeof(Encoding).Assembly
})
.CatchClrExceptions());
_scriptEngine.Execute(script);
_scriptEngine.SetValue("_localization", Utilities.CurrentLocalization);
_scriptEngine.SetValue("_serviceResolver", serviceResolver);
dynamic pluginObject = _scriptEngine.GetValue("plugin").ToObject();
Author = pluginObject.author;
Name = pluginObject.name;
Version = (float)pluginObject.version;
var commands = _scriptEngine.GetValue("commands");
if (commands != JsValue.Undefined)
{
try
{
foreach (var command in GenerateScriptCommands(commands, scriptCommandFactory))
{
manager.GetLogger(0).WriteDebug($"Adding plugin registered command \"{command.Name}\"");
manager.AddAdditionalCommand(command);
_registeredCommandNames.Add(command.Name);
}
}
catch (RuntimeBinderException e)
{
throw new PluginException($"Not all required fields were found: {e.Message}") { PluginFile = _fileName };
}
}
await OnLoadAsync(manager);
try
{
if (pluginObject.isParser)
{
IsParser = true;
IEventParser eventParser = (IEventParser)_scriptEngine.GetValue("eventParser").ToObject();
IRConParser rconParser = (IRConParser)_scriptEngine.GetValue("rconParser").ToObject();
manager.AdditionalEventParsers.Add(eventParser);
manager.AdditionalRConParsers.Add(rconParser);
}
}
catch (RuntimeBinderException) { }
if (!firstRun)
{
await OnLoadAsync(manager);
}
successfullyLoaded = true;
}
catch (JavaScriptException ex)
{
throw new PluginException($"An error occured while initializing script plugin: {ex.Error} (Line: {ex.Location.Start.Line}, Character: {ex.Location.Start.Column})") { PluginFile = _fileName };
}
catch
{
throw;
}
finally
{
if (_onProcessing.CurrentCount == 0)
{
_onProcessing.Release(1);
}
}
}
public async Task OnEventAsync(GameEvent E, Server S)
{
if (successfullyLoaded)
{
await _onProcessing.WaitAsync();
try
{
_scriptEngine.SetValue("_gameEvent", E);
_scriptEngine.SetValue("_server", S);
_scriptEngine.SetValue("_IW4MAdminClient", Utilities.IW4MAdminClient(S));
_scriptEngine.Execute("plugin.onEventAsync(_gameEvent, _server)").GetCompletionValue();
}
catch
{
throw;
}
finally
{
if (_onProcessing.CurrentCount == 0)
{
_onProcessing.Release(1);
}
}
}
}
public Task OnLoadAsync(IManager manager)
{
manager.GetLogger(0).WriteDebug($"OnLoad executing for {Name}");
_scriptEngine.SetValue("_manager", manager);
return Task.FromResult(_scriptEngine.Execute("plugin.onLoadAsync(_manager)").GetCompletionValue());
}
public Task OnTickAsync(Server S)
{
_scriptEngine.SetValue("_server", S);
return Task.FromResult(_scriptEngine.Execute("plugin.onTickAsync(_server)").GetCompletionValue());
}
public async Task OnUnloadAsync()
{
if (successfullyLoaded)
{
await Task.FromResult(_scriptEngine.Execute("plugin.onUnloadAsync()").GetCompletionValue());
}
}
/// <summary>
/// finds declared script commands in the script plugin
/// </summary>
/// <param name="commands">commands value from jint parser</param>
/// <param name="scriptCommandFactory">factory to create the command from</param>
/// <returns></returns>
public IEnumerable<IManagerCommand> GenerateScriptCommands(JsValue commands, IScriptCommandFactory scriptCommandFactory)
{
List<IManagerCommand> commandList = new List<IManagerCommand>();
// go through each defined command
foreach (var command in commands.AsArray())
{
dynamic dynamicCommand = command.ToObject();
string name = dynamicCommand.name;
string alias = dynamicCommand.alias;
string description = dynamicCommand.description;
string permission = dynamicCommand.permission;
bool targetRequired = false;
List<(string, bool)> args = new List<(string, bool)>();
dynamic arguments = null;
try
{
arguments = dynamicCommand.arguments;
}
catch (RuntimeBinderException)
{
// arguments are optional
}
try
{
targetRequired = dynamicCommand.targetRequired;
}
catch (RuntimeBinderException)
{
// arguments are optional
}
if (arguments != null)
{
foreach (var arg in dynamicCommand.arguments)
{
args.Add((arg.name, (bool)arg.required));
}
}
void execute(GameEvent e)
{
_scriptEngine.SetValue("_event", e);
var jsEventObject = _scriptEngine.GetValue("_event");
try
{
dynamicCommand.execute.Target.Invoke(jsEventObject);
}
catch (JavaScriptException ex)
{
throw new PluginException($"An error occured while executing action for script plugin: {ex.Error} (Line: {ex.Location.Start.Line}, Character: {ex.Location.Start.Column})") { PluginFile = _fileName };
}
}
commandList.Add(scriptCommandFactory.CreateScriptCommand(name, alias, description, permission, targetRequired, args, execute));
}
return commandList;
}
}
}

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@ -1,48 +0,0 @@
using SharedLibraryCore.Interfaces;
using System;
using System.Linq;
namespace IW4MAdmin.Application.Misc
{
/// <summary>
/// implementation of IScriptPluginServiceResolver
/// </summary>
public class ScriptPluginServiceResolver : IScriptPluginServiceResolver
{
private readonly IServiceProvider _serviceProvider;
public ScriptPluginServiceResolver(IServiceProvider serviceProvider)
{
_serviceProvider = serviceProvider;
}
public object ResolveService(string serviceName)
{
var serviceType = DetermineRootType(serviceName);
return _serviceProvider.GetService(serviceType);
}
public object ResolveService(string serviceName, string[] genericParameters)
{
var serviceType = DetermineRootType(serviceName, genericParameters.Length);
var genericTypes = genericParameters.Select(_genericTypeParam => DetermineRootType(_genericTypeParam));
var resolvedServiceType = serviceType.MakeGenericType(genericTypes.ToArray());
return _serviceProvider.GetService(resolvedServiceType);
}
private Type DetermineRootType(string serviceName, int genericParamCount = 0)
{
var typeCollection = AppDomain.CurrentDomain.GetAssemblies()
.SelectMany(t => t.GetTypes());
string generatedName = $"{serviceName}{(genericParamCount == 0 ? "" : $"`{genericParamCount}")}".ToLower();
var serviceType = typeCollection.FirstOrDefault(_type => _type.Name.ToLower() == generatedName);
if (serviceType == null)
{
throw new InvalidOperationException($"No object type '{serviceName}' defined in loaded assemblies");
}
return serviceType;
}
}
}

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using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
using SharedLibraryCore;
using SharedLibraryCore.Database.Models;
using System;
using System.Net;
using static SharedLibraryCore.Database.Models.EFClient;
using static SharedLibraryCore.GameEvent;
namespace IW4MAdmin.Application.Misc
{
class IPAddressConverter : JsonConverter
{
public override bool CanConvert(Type objectType)
{
return (objectType == typeof(IPAddress));
}
public override void WriteJson(JsonWriter writer, object value, JsonSerializer serializer)
{
writer.WriteValue(value.ToString());
}
public override object ReadJson(JsonReader reader, Type objectType, object existingValue, JsonSerializer serializer)
{
return IPAddress.Parse((string)reader.Value);
}
}
class IPEndPointConverter : JsonConverter
{
public override bool CanConvert(Type objectType)
{
return (objectType == typeof(IPEndPoint));
}
public override void WriteJson(JsonWriter writer, object value, JsonSerializer serializer)
{
IPEndPoint ep = (IPEndPoint)value;
JObject jo = new JObject();
jo.Add("Address", JToken.FromObject(ep.Address, serializer));
jo.Add("Port", ep.Port);
jo.WriteTo(writer);
}
public override object ReadJson(JsonReader reader, Type objectType, object existingValue, JsonSerializer serializer)
{
JObject jo = JObject.Load(reader);
IPAddress address = jo["Address"].ToObject<IPAddress>(serializer);
int port = (int)jo["Port"];
return new IPEndPoint(address, port);
}
}
class ClientEntityConverter : JsonConverter
{
public override bool CanConvert(Type objectType) => objectType == typeof(EFClient);
public override object ReadJson(JsonReader reader, Type objectType,object existingValue, JsonSerializer serializer)
{
if (reader.Value == null)
{
return null;
}
var jsonObject = JObject.Load(reader);
return new EFClient
{
NetworkId = (long)jsonObject["NetworkId"],
ClientNumber = (int)jsonObject["ClientNumber"],
State = Enum.Parse<ClientState>(jsonObject["state"].ToString()),
CurrentAlias = new EFAlias()
{
IPAddress = (int?)jsonObject["IPAddress"],
Name = jsonObject["Name"].ToString()
}
};
}
public override void WriteJson(JsonWriter writer, object value, JsonSerializer serializer)
{
var client = value as EFClient;
var jsonObject = new JObject
{
{ "NetworkId", client.NetworkId },
{ "ClientNumber", client.ClientNumber },
{ "IPAddress", client.CurrentAlias?.IPAddress },
{ "Name", client.CurrentAlias?.Name },
{ "State", (int)client.State }
};
jsonObject.WriteTo(writer);
}
}
class GameEventConverter : JsonConverter
{
public override bool CanConvert(Type objectType) =>objectType == typeof(GameEvent);
public override object ReadJson(JsonReader reader, Type objectType, object existingValue, JsonSerializer serializer)
{
var jsonObject = JObject.Load(reader);
return new GameEvent
{
Type = Enum.Parse<EventType>(jsonObject["Type"].ToString()),
Subtype = jsonObject["Subtype"]?.ToString(),
Source = Enum.Parse<EventSource>(jsonObject["Source"].ToString()),
RequiredEntity = Enum.Parse<EventRequiredEntity>(jsonObject["RequiredEntity"].ToString()),
Data = jsonObject["Data"].ToString(),
Message = jsonObject["Message"].ToString(),
GameTime = (int?)jsonObject["GameTime"],
Origin = jsonObject["Origin"]?.ToObject<EFClient>(serializer),
Target = jsonObject["Target"]?.ToObject<EFClient>(serializer),
ImpersonationOrigin = jsonObject["ImpersonationOrigin"]?.ToObject<EFClient>(serializer),
IsRemote = (bool)jsonObject["IsRemote"],
Extra = null, // fix
Time = (DateTime)jsonObject["Time"],
IsBlocking = (bool)jsonObject["IsBlocking"]
};
}
public override void WriteJson(JsonWriter writer, object value, JsonSerializer serializer)
{
var gameEvent = value as GameEvent;
var jsonObject = new JObject
{
{ "Type", (int)gameEvent.Type },
{ "Subtype", gameEvent.Subtype },
{ "Source", (int)gameEvent.Source },
{ "RequiredEntity", (int)gameEvent.RequiredEntity },
{ "Data", gameEvent.Data },
{ "Message", gameEvent.Message },
{ "GameTime", gameEvent.GameTime },
{ "Origin", gameEvent.Origin != null ? JToken.FromObject(gameEvent.Origin, serializer) : null },
{ "Target", gameEvent.Target != null ? JToken.FromObject(gameEvent.Target, serializer) : null },
{ "ImpersonationOrigin", gameEvent.ImpersonationOrigin != null ? JToken.FromObject(gameEvent.ImpersonationOrigin, serializer) : null},
{ "IsRemote", gameEvent.IsRemote },
{ "Extra", gameEvent.Extra?.ToString() },
{ "Time", gameEvent.Time },
{ "IsBlocking", gameEvent.IsBlocking }
};
jsonObject.WriteTo(writer);
}
}
}

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@ -1,100 +0,0 @@
using SharedLibraryCore.Helpers;
using SharedLibraryCore.Interfaces;
using System;
using System.Collections.Concurrent;
using System.Security.Cryptography;
using System.Text;
namespace IW4MAdmin.Application.Misc
{
class TokenAuthentication : ITokenAuthentication
{
private readonly ConcurrentDictionary<long, TokenState> _tokens;
private readonly RNGCryptoServiceProvider _random;
private readonly static TimeSpan _timeoutPeriod = new TimeSpan(0, 0, 120);
private const short TOKEN_LENGTH = 4;
public TokenAuthentication()
{
_tokens = new ConcurrentDictionary<long, TokenState>();
_random = new RNGCryptoServiceProvider();
}
public bool AuthorizeToken(long networkId, string token)
{
bool authorizeSuccessful = _tokens.ContainsKey(networkId) && _tokens[networkId].Token == token;
if (authorizeSuccessful)
{
_tokens.TryRemove(networkId, out TokenState _);
}
return authorizeSuccessful;
}
public TokenState GenerateNextToken(long networkId)
{
TokenState state = null;
if (_tokens.ContainsKey(networkId))
{
state = _tokens[networkId];
if ((DateTime.Now - state.RequestTime) > _timeoutPeriod)
{
_tokens.TryRemove(networkId, out TokenState _);
}
else
{
return state;
}
}
state = new TokenState()
{
NetworkId = networkId,
Token = _generateToken(),
TokenDuration = _timeoutPeriod
};
_tokens.TryAdd(networkId, state);
// perform some housekeeping so we don't have built up tokens if they're not ever used
foreach (var (key, value) in _tokens)
{
if ((DateTime.Now - value.RequestTime) > _timeoutPeriod)
{
_tokens.TryRemove(key, out TokenState _);
}
}
return state;
}
public string _generateToken()
{
bool validCharacter(char c)
{
// this ensure that the characters are 0-9, A-Z, a-z
return (c > 47 && c < 58) || (c > 64 && c < 91) || (c > 96 && c < 123);
}
StringBuilder token = new StringBuilder();
while (token.Length < TOKEN_LENGTH)
{
byte[] charSet = new byte[1];
_random.GetBytes(charSet);
if (validCharacter((char)charSet[0]))
{
token.Append((char)charSet[0]);
}
}
_random.Dispose();
return token.ToString();
}
}
}

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@ -0,0 +1,42 @@
using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace Application.Misc
{
public class VPNCheck
{
public static async Task<bool> UsingVPN(string ip, string apiKey)
{
#if DEBUG
return await Task.FromResult(false);
#else
try
{
using (var RequestClient = new System.Net.Http.HttpClient())
{
RequestClient.DefaultRequestHeaders.Add("X-Key", apiKey);
string response = await RequestClient.GetStringAsync($"http://v2.api.iphub.info/ip/{ip}");
var responseJson = JsonConvert.DeserializeObject<JObject>(response);
int blockType = Convert.ToInt32(responseJson["block"]);
/*if (responseJson.ContainsKey("isp"))
{
if (responseJson["isp"].ToString() == "TSF-IP-CORE")
return true;
}*/
return blockType == 1;
}
}
catch (Exception)
{
return false;
}
#endif
}
}
}

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@ -0,0 +1,12 @@
<?xml version="1.0" encoding="utf-8"?>
<!--
https://go.microsoft.com/fwlink/?LinkID=208121.
-->
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<PublishProtocol>FileSystem</PublishProtocol>
<Configuration>Release</Configuration>
<TargetFramework>netcoreapp2.0</TargetFramework>
<PublishDir>C:\Projects\IW4M-Admin\Publish\Windows</PublishDir>
</PropertyGroup>
</Project>

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@ -1,31 +0,0 @@
using System;
using System.Collections.Generic;
using System.Net.Sockets;
using System.Threading;
namespace IW4MAdmin.Application.RCon
{
/// <summary>
/// used to keep track of the udp connection state
/// </summary>
internal class ConnectionState
{
~ConnectionState()
{
OnComplete.Dispose();
OnSentData.Dispose();
OnReceivedData.Dispose();
}
public int ConnectionAttempts { get; set; }
const int BufferSize = 4096;
public readonly byte[] ReceiveBuffer = new byte[BufferSize];
public readonly SemaphoreSlim OnComplete = new SemaphoreSlim(1, 1);
public readonly ManualResetEventSlim OnSentData = new ManualResetEventSlim(false);
public readonly ManualResetEventSlim OnReceivedData = new ManualResetEventSlim(false);
public List<int> BytesReadPerSegment { get; set; } = new List<int>();
public SocketAsyncEventArgs SendEventArgs { get; set; } = new SocketAsyncEventArgs();
public SocketAsyncEventArgs ReceiveEventArgs { get; set; } = new SocketAsyncEventArgs();
public DateTime LastQuery { get; set; } = DateTime.Now;
}
}

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using SharedLibraryCore;
using SharedLibraryCore.Exceptions;
using SharedLibraryCore.Interfaces;
using SharedLibraryCore.RCon;
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Net.Sockets;
using System.Text;
using System.Text.RegularExpressions;
using System.Threading.Tasks;
namespace IW4MAdmin.Application.RCon
{
/// <summary>
/// implementation of IRConConnection
/// </summary>
public class RConConnection : IRConConnection
{
static readonly ConcurrentDictionary<EndPoint, ConnectionState> ActiveQueries = new ConcurrentDictionary<EndPoint, ConnectionState>();
public IPEndPoint Endpoint { get; private set; }
public string RConPassword { get; private set; }
private IRConParserConfiguration config;
private readonly ILogger _log;
private readonly Encoding _gameEncoding;
public RConConnection(string ipAddress, int port, string password, ILogger log, Encoding gameEncoding)
{
Endpoint = new IPEndPoint(IPAddress.Parse(ipAddress), port);
_gameEncoding = gameEncoding;
RConPassword = password;
_log = log;
}
public void SetConfiguration(IRConParserConfiguration config)
{
this.config = config;
}
public async Task<string[]> SendQueryAsync(StaticHelpers.QueryType type, string parameters = "")
{
if (!ActiveQueries.ContainsKey(this.Endpoint))
{
ActiveQueries.TryAdd(this.Endpoint, new ConnectionState());
}
var connectionState = ActiveQueries[this.Endpoint];
#if DEBUG == true
_log.WriteDebug($"Waiting for semaphore to be released [{this.Endpoint}]");
#endif
// enter the semaphore so only one query is sent at a time per server.
await connectionState.OnComplete.WaitAsync();
var timeSinceLastQuery = (DateTime.Now - connectionState.LastQuery).TotalMilliseconds;
if (timeSinceLastQuery < StaticHelpers.FloodProtectionInterval)
{
await Task.Delay(StaticHelpers.FloodProtectionInterval - (int)timeSinceLastQuery);
}
connectionState.LastQuery = DateTime.Now;
#if DEBUG == true
_log.WriteDebug($"Semaphore has been released [{this.Endpoint}]");
_log.WriteDebug($"Query [{this.Endpoint},{type.ToString()},{parameters}]");
#endif
byte[] payload = null;
bool waitForResponse = config.WaitForResponse;
string convertEncoding(string text)
{
byte[] convertedBytes = Utilities.EncodingType.GetBytes(text);
return _gameEncoding.GetString(convertedBytes);
}
try
{
string convertedRConPassword = convertEncoding(RConPassword);
string convertedParameters = convertEncoding(parameters);
switch (type)
{
case StaticHelpers.QueryType.GET_DVAR:
waitForResponse |= true;
payload = string.Format(config.CommandPrefixes.RConGetDvar, convertedRConPassword, convertedParameters + '\0').Select(Convert.ToByte).ToArray();
break;
case StaticHelpers.QueryType.SET_DVAR:
payload = string.Format(config.CommandPrefixes.RConSetDvar, convertedRConPassword, convertedParameters + '\0').Select(Convert.ToByte).ToArray();
break;
case StaticHelpers.QueryType.COMMAND:
payload = string.Format(config.CommandPrefixes.RConCommand, convertedRConPassword, convertedParameters + '\0').Select(Convert.ToByte).ToArray();
break;
case StaticHelpers.QueryType.GET_STATUS:
waitForResponse |= true;
payload = (config.CommandPrefixes.RConGetStatus + '\0').Select(Convert.ToByte).ToArray();
break;
case StaticHelpers.QueryType.GET_INFO:
waitForResponse |= true;
payload = (config.CommandPrefixes.RConGetInfo + '\0').Select(Convert.ToByte).ToArray();
break;
case StaticHelpers.QueryType.COMMAND_STATUS:
waitForResponse |= true;
payload = string.Format(config.CommandPrefixes.RConCommand, convertedRConPassword, "status\0").Select(Convert.ToByte).ToArray();
break;
}
}
// this happens when someone tries to send something that can't be converted into a 7 bit character set
// e.g: emoji -> windows-1252
catch (OverflowException)
{
connectionState.OnComplete.Release(1);
throw new NetworkException($"Invalid character encountered when converting encodings - {parameters}");
}
byte[][] response = null;
retrySend:
using (var socket = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp)
{
DontFragment = true,
Ttl = 100,
ExclusiveAddressUse = true,
})
{
connectionState.SendEventArgs.UserToken = socket;
connectionState.OnSentData.Reset();
connectionState.OnReceivedData.Reset();
connectionState.ConnectionAttempts++;
connectionState.BytesReadPerSegment.Clear();
#if DEBUG == true
_log.WriteDebug($"Sending {payload.Length} bytes to [{this.Endpoint}] ({connectionState.ConnectionAttempts}/{StaticHelpers.AllowedConnectionFails})");
#endif
try
{
response = await SendPayloadAsync(payload, waitForResponse);
if ((response.Length == 0 || response[0].Length == 0) && waitForResponse)
{
throw new NetworkException("Expected response but got 0 bytes back");
}
connectionState.ConnectionAttempts = 0;
}
catch
{
if (connectionState.ConnectionAttempts < StaticHelpers.AllowedConnectionFails)
{
await Task.Delay(StaticHelpers.FloodProtectionInterval);
goto retrySend;
}
throw new NetworkException(Utilities.CurrentLocalization.LocalizationIndex["SERVER_ERROR_COMMUNICATION"].FormatExt(Endpoint));
}
finally
{
if (connectionState.OnComplete.CurrentCount == 0)
{
connectionState.OnComplete.Release(1);
}
}
}
if (response.Length == 0)
{
_log.WriteWarning($"Received empty response for request [{type.ToString()}, {parameters}, {Endpoint.ToString()}]");
return new string[0];
}
string responseString = type == StaticHelpers.QueryType.COMMAND_STATUS ?
ReassembleSegmentedStatus(response) :
_gameEncoding.GetString(response[0]) + '\n';
// note: not all games respond if the pasword is wrong or not set
if (responseString.Contains("Invalid password") || responseString.Contains("rconpassword"))
{
throw new NetworkException(Utilities.CurrentLocalization.LocalizationIndex["SERVER_ERROR_RCON_INVALID"]);
}
if (responseString.Contains("rcon_password"))
{
throw new NetworkException(Utilities.CurrentLocalization.LocalizationIndex["SERVER_ERROR_RCON_NOTSET"]);
}
if (responseString.Contains(config.ServerNotRunningResponse))
{
throw new ServerException(Utilities.CurrentLocalization.LocalizationIndex["SERVER_ERROR_NOT_RUNNING"].FormatExt(Endpoint.ToString()));
}
string responseHeaderMatch = Regex.Match(responseString, config.CommandPrefixes.RConResponse).Value;
string[] headerSplit = responseString.Split(type == StaticHelpers.QueryType.GET_INFO ? config.CommandPrefixes.RconGetInfoResponseHeader : responseHeaderMatch);
if (headerSplit.Length != 2)
{
throw new NetworkException("Unexpected response header from server");
}
string[] splitResponse = headerSplit.Last().Split(new char[] { '\n' }, StringSplitOptions.RemoveEmptyEntries);
return splitResponse;
}
/// <summary>
/// reassembles broken status segments into the 'correct' ordering
/// <remarks>this is primarily for T7, and is really only reliable for 2 segments</remarks>
/// </summary>
/// <param name="segments">array of segmented byte arrays</param>
/// <returns></returns>
public string ReassembleSegmentedStatus(byte[][] segments)
{
var splitStatusStrings = new List<string>();
foreach (byte[] segment in segments)
{
string responseString = _gameEncoding.GetString(segment, 0, segment.Length);
var statusHeaderMatch = config.StatusHeader.PatternMatcher.Match(responseString);
if (statusHeaderMatch.Success)
{
splitStatusStrings.Insert(0, responseString.TrimEnd('\0'));
}
else
{
splitStatusStrings.Add(responseString.Replace(config.CommandPrefixes.RConResponse, "").TrimEnd('\0'));
}
}
return string.Join("", splitStatusStrings);
}
private async Task<byte[][]> SendPayloadAsync(byte[] payload, bool waitForResponse)
{
var connectionState = ActiveQueries[this.Endpoint];
var rconSocket = (Socket)connectionState.SendEventArgs.UserToken;
if (connectionState.ReceiveEventArgs.RemoteEndPoint == null &&
connectionState.SendEventArgs.RemoteEndPoint == null)
{
// setup the event handlers only once because we're reusing the event args
connectionState.SendEventArgs.Completed += OnDataSent;
connectionState.ReceiveEventArgs.Completed += OnDataReceived;
connectionState.SendEventArgs.RemoteEndPoint = this.Endpoint;
connectionState.ReceiveEventArgs.RemoteEndPoint = this.Endpoint;
connectionState.ReceiveEventArgs.DisconnectReuseSocket = true;
connectionState.SendEventArgs.DisconnectReuseSocket = true;
}
connectionState.SendEventArgs.SetBuffer(payload);
// send the data to the server
bool sendDataPending = rconSocket.SendToAsync(connectionState.SendEventArgs);
if (sendDataPending)
{
// the send has not been completed asyncronously
if (!await Task.Run(() => connectionState.OnSentData.Wait(StaticHelpers.SocketTimeout)))
{
rconSocket.Close();
throw new NetworkException("Timed out sending data", rconSocket);
}
}
if (!waitForResponse)
{
return new byte[0][];
}
connectionState.ReceiveEventArgs.SetBuffer(connectionState.ReceiveBuffer);
// get our response back
bool receiveDataPending = rconSocket.ReceiveFromAsync(connectionState.ReceiveEventArgs);
if (receiveDataPending)
{
if (!await Task.Run(() => connectionState.OnReceivedData.Wait(10000)))
{
rconSocket.Close();
throw new NetworkException("Timed out waiting for response", rconSocket);
}
}
rconSocket.Close();
var responseList = new List<byte[]>();
int totalBytesRead = 0;
foreach (int bytesRead in connectionState.BytesReadPerSegment)
{
responseList.Add(connectionState.ReceiveBuffer
.Skip(totalBytesRead)
.Take(bytesRead)
.ToArray());
totalBytesRead += bytesRead;
}
return responseList.ToArray();
}
private void OnDataReceived(object sender, SocketAsyncEventArgs e)
{
#if DEBUG == true
_log.WriteDebug($"Read {e.BytesTransferred} bytes from {e.RemoteEndPoint.ToString()}");
#endif
// this occurs when we close the socket
if (e.BytesTransferred == 0)
{
ActiveQueries[this.Endpoint].OnReceivedData.Set();
return;
}
if (sender is Socket sock)
{
var state = ActiveQueries[this.Endpoint];
state.BytesReadPerSegment.Add(e.BytesTransferred);
try
{
// we still have available data so the payload was segmented
if (sock.Available > 0)
{
state.ReceiveEventArgs.SetBuffer(state.ReceiveBuffer, e.BytesTransferred, state.ReceiveBuffer.Length - e.BytesTransferred);
if (!sock.ReceiveAsync(state.ReceiveEventArgs))
{
#if DEBUG == true
_log.WriteDebug($"Read {state.ReceiveEventArgs.BytesTransferred} synchronous bytes from {e.RemoteEndPoint.ToString()}");
#endif
// we need to increment this here because the callback isn't executed if there's no pending IO
state.BytesReadPerSegment.Add(state.ReceiveEventArgs.BytesTransferred);
ActiveQueries[this.Endpoint].OnReceivedData.Set();
}
}
else
{
ActiveQueries[this.Endpoint].OnReceivedData.Set();
}
}
catch (ObjectDisposedException)
{
ActiveQueries[this.Endpoint].OnReceivedData.Set();
}
}
}
private void OnDataSent(object sender, SocketAsyncEventArgs e)
{
#if DEBUG == true
_log.WriteDebug($"Sent {e.Buffer?.Length} bytes to {e.ConnectSocket?.RemoteEndPoint?.ToString()}");
#endif
ActiveQueries[this.Endpoint].OnSentData.Set();
}
}
}

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@ -1,267 +0,0 @@
using SharedLibraryCore;
using SharedLibraryCore.Database.Models;
using SharedLibraryCore.Exceptions;
using SharedLibraryCore.Interfaces;
using SharedLibraryCore.RCon;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text.RegularExpressions;
using System.Threading.Tasks;
using static SharedLibraryCore.Server;
namespace IW4MAdmin.Application.RconParsers
{
public class BaseRConParser : IRConParser
{
public BaseRConParser(IParserRegexFactory parserRegexFactory)
{
Configuration = new DynamicRConParserConfiguration(parserRegexFactory)
{
CommandPrefixes = new CommandPrefix()
{
Tell = "tell {0} {1}",
Say = "say {0}",
Kick = "clientkick {0} \"{1}\"",
Ban = "clientkick {0} \"{1}\"",
TempBan = "tempbanclient {0} \"{1}\"",
RConCommand = "ÿÿÿÿrcon {0} {1}",
RConGetDvar = "ÿÿÿÿrcon {0} {1}",
RConSetDvar = "ÿÿÿÿrcon {0} set {1}",
RConGetStatus = "ÿÿÿÿgetstatus",
RConGetInfo = "ÿÿÿÿgetinfo",
RConResponse = "ÿÿÿÿprint",
RconGetInfoResponseHeader = "ÿÿÿÿinfoResponse"
},
ServerNotRunningResponse = "Server is not running."
};
Configuration.Status.Pattern = @"^ *([0-9]+) +-?([0-9]+) +((?:[A-Z]+|[0-9]+)) +((?:[a-z]|[0-9]){8,32}|(?:[a-z]|[0-9]){8,32}|bot[0-9]+|(?:[0-9]+)) *(.{0,32}) +([0-9]+) +(\d+\.\d+\.\d+.\d+\:-*\d{1,5}|0+.0+:-*\d{1,5}|loopback|unknown) +(-*[0-9]+) +([0-9]+) *$";
Configuration.Status.AddMapping(ParserRegex.GroupType.RConClientNumber, 1);
Configuration.Status.AddMapping(ParserRegex.GroupType.RConScore, 2);
Configuration.Status.AddMapping(ParserRegex.GroupType.RConPing, 3);
Configuration.Status.AddMapping(ParserRegex.GroupType.RConNetworkId, 4);
Configuration.Status.AddMapping(ParserRegex.GroupType.RConName, 5);
Configuration.Status.AddMapping(ParserRegex.GroupType.RConIpAddress, 7);
Configuration.Dvar.Pattern = "^\"(.+)\" is: \"(.+)?\" default: \"(.+)?\"\n(?:latched: \"(.+)?\"\n)? *(.+)$";
Configuration.Dvar.AddMapping(ParserRegex.GroupType.RConDvarName, 1);
Configuration.Dvar.AddMapping(ParserRegex.GroupType.RConDvarValue, 2);
Configuration.Dvar.AddMapping(ParserRegex.GroupType.RConDvarDefaultValue, 3);
Configuration.Dvar.AddMapping(ParserRegex.GroupType.RConDvarLatchedValue, 4);
Configuration.Dvar.AddMapping(ParserRegex.GroupType.RConDvarDomain, 5);
Configuration.StatusHeader.Pattern = "num +score +ping +guid +name +lastmsg +address +qport +rate *";
Configuration.GametypeStatus.Pattern = "";
Configuration.MapStatus.Pattern = @"map: (([a-z]|_|\d)+)";
Configuration.MapStatus.AddMapping(ParserRegex.GroupType.RConStatusMap, 1);
if (!Configuration.DefaultDvarValues.ContainsKey("mapname"))
{
Configuration.DefaultDvarValues.Add("mapname", "Unknown");
}
}
public IRConParserConfiguration Configuration { get; set; }
public virtual string Version { get; set; } = "CoD";
public Game GameName { get; set; } = Game.COD;
public bool CanGenerateLogPath { get; set; } = true;
public string Name { get; set; } = "Call of Duty";
public async Task<string[]> ExecuteCommandAsync(IRConConnection connection, string command)
{
var response = await connection.SendQueryAsync(StaticHelpers.QueryType.COMMAND, command);
return response.Skip(1).ToArray();
}
public async Task<Dvar<T>> GetDvarAsync<T>(IRConConnection connection, string dvarName, T fallbackValue = default)
{
string[] lineSplit = await connection.SendQueryAsync(StaticHelpers.QueryType.GET_DVAR, dvarName);
string response = string.Join('\n', lineSplit).TrimEnd('\0');
var match = Regex.Match(response, Configuration.Dvar.Pattern);
if (response.Contains("Unknown command") ||
!match.Success)
{
if (fallbackValue != null)
{
return new Dvar<T>()
{
Name = dvarName,
Value = fallbackValue
};
}
throw new DvarException(Utilities.CurrentLocalization.LocalizationIndex["SERVER_ERROR_DVAR"].FormatExt(dvarName));
}
string value = match.Groups[Configuration.Dvar.GroupMapping[ParserRegex.GroupType.RConDvarValue]].Value;
string defaultValue = match.Groups[Configuration.Dvar.GroupMapping[ParserRegex.GroupType.RConDvarDefaultValue]].Value;
string latchedValue = match.Groups[Configuration.Dvar.GroupMapping[ParserRegex.GroupType.RConDvarLatchedValue]].Value;
string removeTrailingColorCode(string input) => Regex.Replace(input, @"\^7$", "");
value = removeTrailingColorCode(value);
defaultValue = removeTrailingColorCode(defaultValue);
latchedValue = removeTrailingColorCode(latchedValue);
return new Dvar<T>()
{
Name = match.Groups[Configuration.Dvar.GroupMapping[ParserRegex.GroupType.RConDvarName]].Value,
Value = string.IsNullOrEmpty(value) ? default : (T)Convert.ChangeType(value, typeof(T)),
DefaultValue = string.IsNullOrEmpty(defaultValue) ? default : (T)Convert.ChangeType(defaultValue, typeof(T)),
LatchedValue = string.IsNullOrEmpty(latchedValue) ? default : (T)Convert.ChangeType(latchedValue, typeof(T)),
Domain = match.Groups[Configuration.Dvar.GroupMapping[ParserRegex.GroupType.RConDvarDomain]].Value
};
}
public virtual async Task<(List<EFClient>, string, string)> GetStatusAsync(IRConConnection connection)
{
string[] response = await connection.SendQueryAsync(StaticHelpers.QueryType.COMMAND_STATUS);
#if DEBUG
foreach (var line in response)
{
Console.WriteLine(line);
}
#endif
return (ClientsFromStatus(response), MapFromStatus(response), GameTypeFromStatus(response));
}
private string MapFromStatus(string[] response)
{
string map = null;
foreach (var line in response)
{
var regex = Regex.Match(line, Configuration.MapStatus.Pattern);
if (regex.Success)
{
map = regex.Groups[Configuration.MapStatus.GroupMapping[ParserRegex.GroupType.RConStatusMap]].ToString();
}
}
return map;
}
private string GameTypeFromStatus(string[] response)
{
if (string.IsNullOrWhiteSpace(Configuration.GametypeStatus.Pattern))
{
return null;
}
string gametype = null;
foreach (var line in response)
{
var regex = Regex.Match(line, Configuration.GametypeStatus.Pattern);
if (regex.Success)
{
gametype = regex.Groups[Configuration.GametypeStatus.GroupMapping[ParserRegex.GroupType.RConStatusGametype]].ToString();
}
}
return gametype;
}
public async Task<bool> SetDvarAsync(IRConConnection connection, string dvarName, object dvarValue)
{
string dvarString = (dvarValue is string str)
? $"{dvarName} \"{str}\""
: $"{dvarName} {dvarValue.ToString()}";
return (await connection.SendQueryAsync(StaticHelpers.QueryType.SET_DVAR, dvarString)).Length > 0;
}
private List<EFClient> ClientsFromStatus(string[] Status)
{
List<EFClient> StatusPlayers = new List<EFClient>();
bool parsedHeader = false;
foreach (string statusLine in Status)
{
string responseLine = statusLine.Trim();
if (Configuration.StatusHeader.PatternMatcher.Match(responseLine).Success)
{
parsedHeader = true;
continue;
}
var match = Configuration.Status.PatternMatcher.Match(responseLine);
if (match.Success)
{
int clientNumber = int.Parse(match.Values[Configuration.Status.GroupMapping[ParserRegex.GroupType.RConClientNumber]]);
int score = int.Parse(match.Values[Configuration.Status.GroupMapping[ParserRegex.GroupType.RConScore]]);
int ping = 999;
// their state can be CNCT, ZMBI etc
if (match.Values[Configuration.Status.GroupMapping[ParserRegex.GroupType.RConPing]].Length <= 3)
{
ping = int.Parse(match.Values[Configuration.Status.GroupMapping[ParserRegex.GroupType.RConPing]]);
}
long networkId;
string name = match.Values[Configuration.Status.GroupMapping[ParserRegex.GroupType.RConName]].TrimNewLine();
string networkIdString;
try
{
networkIdString = match.Values[Configuration.Status.GroupMapping[ParserRegex.GroupType.RConNetworkId]];
networkId = networkIdString.IsBotGuid() ?
name.GenerateGuidFromString() :
networkIdString.ConvertGuidToLong(Configuration.GuidNumberStyle);
}
catch (FormatException)
{
continue;
}
int? ip = match.Values[Configuration.Status.GroupMapping[ParserRegex.GroupType.RConIpAddress]].Split(':')[0].ConvertToIP();
var client = new EFClient()
{
CurrentAlias = new EFAlias()
{
Name = name,
IPAddress = ip
},
NetworkId = networkId,
ClientNumber = clientNumber,
Ping = ping,
Score = score,
State = EFClient.ClientState.Connecting
};
client.SetAdditionalProperty("BotGuid", networkIdString);
StatusPlayers.Add(client);
}
}
// this can happen if status is requested while map is rotating and we get a log dump back
if (!parsedHeader)
{
throw new ServerException(Utilities.CurrentLocalization.LocalizationIndex["SERVER_ERROR_UNEXPECTED_STATUS"]);
}
return StatusPlayers;
}
public string GetOverrideDvarName(string dvarName)
{
if (Configuration.OverrideDvarNameMapping.ContainsKey(dvarName))
{
return Configuration.OverrideDvarNameMapping[dvarName];
}
return dvarName;
}
public T GetDefaultDvarValue<T>(string dvarName) => Configuration.DefaultDvarValues.ContainsKey(dvarName) ?
(T)Convert.ChangeType(Configuration.DefaultDvarValues[dvarName], typeof(T)) :
default;
}
}

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@ -1,15 +0,0 @@
using SharedLibraryCore.Interfaces;
namespace IW4MAdmin.Application.RconParsers
{
/// <summary>
/// empty implementation of the IW4RConParser
/// allows script plugins to generate dynamic RCon parsers
/// </summary>
sealed internal class DynamicRConParser : BaseRConParser
{
public DynamicRConParser(IParserRegexFactory parserRegexFactory) : base(parserRegexFactory)
{
}
}
}

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@ -1,35 +0,0 @@
using SharedLibraryCore.Interfaces;
using SharedLibraryCore.RCon;
using System.Collections.Generic;
using System.Globalization;
namespace IW4MAdmin.Application.RconParsers
{
/// <summary>
/// generic implementation of the IRConParserConfiguration
/// allows script plugins to generate dynamic RCon configurations
/// </summary>
public class DynamicRConParserConfiguration : IRConParserConfiguration
{
public CommandPrefix CommandPrefixes { get; set; }
public ParserRegex Status { get; set; }
public ParserRegex MapStatus { get; set; }
public ParserRegex GametypeStatus { get; set; }
public ParserRegex Dvar { get; set; }
public ParserRegex StatusHeader { get; set; }
public string ServerNotRunningResponse { get; set; }
public bool WaitForResponse { get; set; } = true;
public NumberStyles GuidNumberStyle { get; set; } = NumberStyles.HexNumber;
public IDictionary<string, string> OverrideDvarNameMapping { get; set; } = new Dictionary<string, string>();
public IDictionary<string, string> DefaultDvarValues { get; set; } = new Dictionary<string, string>();
public DynamicRConParserConfiguration(IParserRegexFactory parserRegexFactory)
{
Status = parserRegexFactory.CreateParserRegex();
MapStatus = parserRegexFactory.CreateParserRegex();
GametypeStatus = parserRegexFactory.CreateParserRegex();
Dvar = parserRegexFactory.CreateParserRegex();
StatusHeader = parserRegexFactory.CreateParserRegex();
}
}
}

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using Application.RconParsers;
using SharedLibraryCore.RCon;
using System;
using System.Collections.Generic;
using System.Text;
namespace Application.RconParsers
{
class IW3RConParser : IW4RConParser
{
private static CommandPrefix Prefixes = new CommandPrefix()
{
Tell = "tell {0} {1}",
Say = "say {0}",
Kick = "clientkick {0} \"{1}\"",
Ban = "clientkick {0} \"{1}\"",
TempBan = "tempbanclient {0} \"{1}\""
};
public override CommandPrefix GetCommandPrefixes() => Prefixes;
}
}

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using System;
using System.Linq;
using System.Text.RegularExpressions;
using System.Threading.Tasks;
using System.Collections.Generic;
using System.Text;
using SharedLibraryCore.Interfaces;
using SharedLibraryCore.Objects;
using SharedLibraryCore;
using SharedLibraryCore.RCon;
using SharedLibraryCore.Exceptions;
namespace Application.RconParsers
{
class IW4RConParser : IRConParser
{
private static CommandPrefix Prefixes = new CommandPrefix()
{
Tell = "tellraw {0} {1}",
Say = "sayraw {0}",
Kick = "clientkick {0} \"{1}\"",
Ban = "clientkick {0} \"{1}\"",
TempBan = "tempbanclient {0} \"{1}\""
};
private static string StatusRegex = @"^( *[0-9]+) +-*([0-9]+) +((?:[A-Z]+|[0-9]+)) +((?:[a-z]|[0-9]){16}|(?:[a-z]|[0-9]){32}|bot[0-9]+|(?:[0-9]+)) *(.{0,32}) +([0-9]+) +(\d+\.\d+\.\d+.\d+\:-*\d{1,5}|0+.0+:-*\d{1,5}|loopback) +(-*[0-9]+) +([0-9]+) *$";
public async Task<string[]> ExecuteCommandAsync(Connection connection, string command)
{
var response = await connection.SendQueryAsync(StaticHelpers.QueryType.COMMAND, command);
return response.Skip(1).ToArray();
}
public async Task<Dvar<T>> GetDvarAsync<T>(Connection connection, string dvarName)
{
string[] LineSplit = await connection.SendQueryAsync(StaticHelpers.QueryType.DVAR, dvarName);
if (LineSplit.Length < 3)
{
var e = new DvarException($"DVAR \"{dvarName}\" does not exist");
e.Data["dvar_name"] = dvarName;
throw e;
}
string[] ValueSplit = LineSplit[1].Split(new char[] { '"' }, StringSplitOptions.RemoveEmptyEntries);
if (ValueSplit.Length < 5)
{
var e = new DvarException($"DVAR \"{dvarName}\" does not exist");
e.Data["dvar_name"] = dvarName;
throw e;
}
string DvarName = Regex.Replace(ValueSplit[0], @"\^[0-9]", "");
string DvarCurrentValue = Regex.Replace(ValueSplit[2], @"\^[0-9]", "");
string DvarDefaultValue = Regex.Replace(ValueSplit[4], @"\^[0-9]", "");
return new Dvar<T>(DvarName)
{
Value = (T)Convert.ChangeType(DvarCurrentValue, typeof(T))
};
}
public async Task<List<Player>> GetStatusAsync(Connection connection)
{
string[] response = await connection.SendQueryAsync(StaticHelpers.QueryType.COMMAND, "status");
return ClientsFromStatus(response);
}
public async Task<bool> SetDvarAsync(Connection connection, string dvarName, object dvarValue)
{
return (await connection.SendQueryAsync(StaticHelpers.QueryType.COMMAND, $"set {dvarName} {dvarValue}")).Length > 0;
}
public virtual CommandPrefix GetCommandPrefixes() => Prefixes;
private List<Player> ClientsFromStatus(string[] Status)
{
List<Player> StatusPlayers = new List<Player>();
if (Status.Length < 4)
throw new ServerException("Unexpected status response received");
int validMatches = 0;
foreach (String S in Status)
{
String responseLine = S.Trim();
var regex = Regex.Match(responseLine, StatusRegex, RegexOptions.IgnoreCase);
if (regex.Success)
{
validMatches++;
int clientNumber = int.Parse(regex.Groups[1].Value);
int score = int.Parse(regex.Groups[2].Value);
int ping = 999;
// their state can be CNCT, ZMBI etc
if (regex.Groups[3].Value.Length <= 3)
{
ping = int.Parse(regex.Groups[3].Value);
}
long networkId = regex.Groups[4].Value.ConvertLong();
string name = regex.Groups[5].Value.StripColors().Trim();
int ip = regex.Groups[7].Value.Split(':')[0].ConvertToIP();
Player P = new Player()
{
Name = name,
NetworkId = networkId,
ClientNumber = clientNumber,
IPAddress = ip,
Ping = ping,
Score = score,
IsBot = ip == 0
};
if (P.IsBot)
{
P.IPAddress = P.ClientNumber + 1;
}
StatusPlayers.Add(P);
}
}
// this happens if status is requested while map is rotating
if (Status.Length > 5 && validMatches == 0)
{
throw new ServerException("Server is rotating map");
}
return StatusPlayers;
}
}
}

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using System;
using System.Collections.Generic;
using System.Text.RegularExpressions;
using System.Threading.Tasks;
using SharedLibraryCore;
using SharedLibraryCore.Interfaces;
using SharedLibraryCore.Objects;
using SharedLibraryCore.RCon;
using SharedLibraryCore.Exceptions;
using System.Text;
using System.Linq;
using System.Net.Http;
namespace Application.RconParsers
{
public class IW5MRConParser : IRConParser
{
private static CommandPrefix Prefixes = new CommandPrefix()
{
Tell = "tell {0} {1}",
Say = "say {0}",
Kick = "dropClient {0} \"{1}\"",
Ban = "dropClient {0} \"{1}\"",
TempBan = "dropClient {0} \"{1}\""
};
public CommandPrefix GetCommandPrefixes() => Prefixes;
public async Task<string[]> ExecuteCommandAsync(Connection connection, string command)
{
await connection.SendQueryAsync(StaticHelpers.QueryType.COMMAND, command, false);
return new string[] { "Command Executed" };
}
public async Task<Dvar<T>> GetDvarAsync<T>(Connection connection, string dvarName)
{
// why can't this be real :(
if (dvarName == "version")
return new Dvar<T>(dvarName)
{
Value = (T)Convert.ChangeType("IW5 MP 1.9 build 461 Fri Sep 14 00:04:28 2012 win-x86", typeof(T))
};
if (dvarName == "shortversion")
return new Dvar<T>(dvarName)
{
Value = (T)Convert.ChangeType("1.9", typeof(T))
};
if (dvarName == "mapname")
return new Dvar<T>(dvarName)
{
Value = (T)Convert.ChangeType("Unknown", typeof(T))
};
if (dvarName == "g_gametype")
return new Dvar<T>(dvarName)
{
Value = (T)Convert.ChangeType("Unknown", typeof(T))
};
if (dvarName == "fs_game")
return new Dvar<T>(dvarName)
{
Value = (T)Convert.ChangeType("", typeof(T))
};
if (dvarName == "g_logsync")
return new Dvar<T>(dvarName)
{
Value = (T)Convert.ChangeType(1, typeof(T))
};
if (dvarName == "fs_basepath")
return new Dvar<T>(dvarName)
{
Value = (T)Convert.ChangeType("", typeof(T))
};
string[] LineSplit = await connection.SendQueryAsync(StaticHelpers.QueryType.DVAR, dvarName);
if (LineSplit.Length < 4)
{
var e = new DvarException($"DVAR \"{dvarName}\" does not exist");
e.Data["dvar_name"] = dvarName;
throw e;
}
string[] ValueSplit = LineSplit[1].Split(new char[] { '"' });
if (ValueSplit.Length == 0)
{
var e = new DvarException($"DVAR \"{dvarName}\" does not exist");
e.Data["dvar_name"] = dvarName;
throw e;
}
string DvarName = dvarName;
string DvarCurrentValue = Regex.Replace(ValueSplit[3].StripColors(), @"\^[0-9]", "");
return new Dvar<T>(DvarName)
{
Value = (T)Convert.ChangeType(DvarCurrentValue, typeof(T))
};
}
public async Task<List<Player>> GetStatusAsync(Connection connection)
{
string[] response = await connection.SendQueryAsync(StaticHelpers.QueryType.COMMAND, "status");
return ClientsFromStatus(response);
}
public async Task<bool> SetDvarAsync(Connection connection, string dvarName, object dvarValue)
{
// T6M doesn't respond with anything when a value is set, so we can only hope for the best :c
await connection.SendQueryAsync(StaticHelpers.QueryType.DVAR, $"set {dvarName} {dvarValue}", false);
return true;
}
private List<Player> ClientsFromStatus(string[] status)
{
List<Player> StatusPlayers = new List<Player>();
foreach (string statusLine in status)
{
String responseLine = statusLine;
if (Regex.Matches(responseLine, @"^ *\d+", RegexOptions.IgnoreCase).Count > 0) // its a client line!
{
String[] playerInfo = responseLine.Split(new char[] { ' ' }, StringSplitOptions.RemoveEmptyEntries);
// this happens when the client is in a zombie state
if (playerInfo.Length < 5)
continue;
int clientId = -1;
int Ping = -1;
Int32.TryParse(playerInfo[2], out Ping);
string name = Encoding.UTF8.GetString(Encoding.Convert(Utilities.EncodingType, Encoding.UTF8, Utilities.EncodingType.GetBytes(responseLine.Substring(23, 15).StripColors().Trim())));
long networkId = 0;//playerInfo[4].ConvertLong();
int.TryParse(playerInfo[0], out clientId);
var regex = Regex.Match(responseLine, @"\d+\.\d+\.\d+.\d+\:\d{1,5}");
int ipAddress = regex.Value.Split(':')[0].ConvertToIP();
regex = Regex.Match(responseLine, @" +(\d+ +){3}");
int score = Int32.Parse(regex.Value.Split(' ', StringSplitOptions.RemoveEmptyEntries)[0]);
var p = new Player()
{
Name = name,
NetworkId = networkId,
ClientNumber = clientId,
IPAddress = ipAddress,
Ping = Ping,
Score = score,
IsBot = false
};
StatusPlayers.Add(p);
if (p.IsBot)
p.NetworkId = -p.ClientNumber;
}
}
return StatusPlayers;
}
}
}

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@ -0,0 +1,201 @@
using System;
using System.Collections.Generic;
using System.Text.RegularExpressions;
using System.Threading.Tasks;
using SharedLibraryCore;
using SharedLibraryCore.Interfaces;
using SharedLibraryCore.Objects;
using SharedLibraryCore.RCon;
using SharedLibraryCore.Exceptions;
using System.Text;
using System.Linq;
using System.Net.Http;
namespace Application.RconParsers
{
public class T6MRConParser : IRConParser
{
class T6MResponse
{
public class SInfo
{
public short Com_maxclients { get; set; }
public string Game { get; set; }
public string Gametype { get; set; }
public string Mapname { get; set; }
public short NumBots { get; set; }
public short NumClients { get; set; }
public short Round { get; set; }
public string Sv_hostname { get; set; }
}
public class PInfo
{
public short Assists { get; set; }
public string Clan { get; set; }
public short Deaths { get; set; }
public short Downs { get; set; }
public short Headshots { get; set; }
public short Id { get; set; }
public bool IsBot { get; set; }
public short Kills { get; set; }
public string Name { get; set; }
public short Ping { get; set; }
public short Revives { get; set; }
public int Score { get; set; }
public long Xuid { get; set; }
public string Ip { get; set; }
}
public SInfo Info { get; set; }
public PInfo[] Players { get; set; }
}
private static CommandPrefix Prefixes = new CommandPrefix()
{
Tell = "tell {0} {1}",
Say = "say {0}",
Kick = "clientKick {0}",
Ban = "clientKick {0}",
TempBan = "clientKick {0}"
};
public CommandPrefix GetCommandPrefixes() => Prefixes;
public async Task<string[]> ExecuteCommandAsync(Connection connection, string command)
{
await connection.SendQueryAsync(StaticHelpers.QueryType.COMMAND, command, false);
return new string[] { "Command Executed" };
}
public async Task<Dvar<T>> GetDvarAsync<T>(Connection connection, string dvarName)
{
string[] LineSplit = await connection.SendQueryAsync(StaticHelpers.QueryType.COMMAND, $"get {dvarName}");
if (LineSplit.Length < 2)
{
var e = new DvarException($"DVAR \"{dvarName}\" does not exist");
e.Data["dvar_name"] = dvarName;
throw e;
}
string[] ValueSplit = LineSplit[1].Split(new char[] { '"' });
if (ValueSplit.Length == 0)
{
var e = new DvarException($"DVAR \"{dvarName}\" does not exist");
e.Data["dvar_name"] = dvarName;
throw e;
}
string DvarName = dvarName;
string DvarCurrentValue = Regex.Replace(ValueSplit[1], @"\^[0-9]", "");
return new Dvar<T>(DvarName)
{
Value = (T)Convert.ChangeType(DvarCurrentValue, typeof(T))
};
}
public async Task<List<Player>> GetStatusAsync(Connection connection)
{
string[] response = await connection.SendQueryAsync(StaticHelpers.QueryType.COMMAND, "status");
return ClientsFromStatus(response);
//return ClientsFromResponse(connection);
}
public async Task<bool> SetDvarAsync(Connection connection, string dvarName, object dvarValue)
{
// T6M doesn't respond with anything when a value is set, so we can only hope for the best :c
await connection.SendQueryAsync(StaticHelpers.QueryType.DVAR, $"set {dvarName} {dvarValue}", false);
return true;
}
private async Task<List<Player>> ClientsFromResponse(Connection conn)
{
using (var client = new HttpClient())
{
client.BaseAddress = new Uri($"http://{conn.Endpoint.Address}:{conn.Endpoint.Port}/");
try
{
var parameters = new FormUrlEncodedContent(new[]
{
new KeyValuePair<string, string>("rcon_password", conn.RConPassword)
});
var serverResponse = await client.PostAsync("/info", parameters);
var serverResponseObject = Newtonsoft.Json.JsonConvert.DeserializeObject<T6MResponse>(await serverResponse.Content.ReadAsStringAsync());
return serverResponseObject.Players.Select(p => new Player()
{
Name = p.Name,
NetworkId = p.Xuid,
ClientNumber = p.Id,
IPAddress = p.Ip.Split(':')[0].ConvertToIP(),
Ping = p.Ping,
Score = p.Score,
IsBot = p.IsBot,
}).ToList();
}
catch (HttpRequestException e)
{
throw new NetworkException(e.Message);
}
}
}
private List<Player> ClientsFromStatus(string[] status)
{
List<Player> StatusPlayers = new List<Player>();
foreach (string statusLine in status)
{
String responseLine = statusLine;
if (Regex.Matches(responseLine, @"^ *\d+", RegexOptions.IgnoreCase).Count > 0) // its a client line!
{
String[] playerInfo = responseLine.Split(new char[] { ' ' }, StringSplitOptions.RemoveEmptyEntries);
int clientId = -1;
int Ping = -1;
Int32.TryParse(playerInfo[3], out Ping);
var regex = Regex.Match(responseLine, @"\^7.*\ +0 ");
string name = Encoding.UTF8.GetString(Encoding.Convert(Utilities.EncodingType, Encoding.UTF8, Utilities.EncodingType.GetBytes(regex.Value.Substring(0, regex.Value.Length - 2).StripColors().Trim())));
long networkId = playerInfo[4].ConvertLong();
int.TryParse(playerInfo[0], out clientId);
regex = Regex.Match(responseLine, @"\d+\.\d+\.\d+.\d+\:\d{1,5}");
#if DEBUG
Ping = 1;
#endif
int ipAddress = regex.Value.Split(':')[0].ConvertToIP();
regex = Regex.Match(responseLine, @"[0-9]{1,2}\s+[0-9]+\s+");
int score = 0;
// todo: fix this when T6M score is valid ;)
//int score = Int32.Parse(playerInfo[1]);
var p = new Player()
{
Name = name,
NetworkId = networkId,
ClientNumber = clientId,
IPAddress = ipAddress,
Ping = Ping,
Score = score,
IsBot = networkId == 0
};
if (p.IsBot)
p.NetworkId = -p.ClientNumber;
StatusPlayers.Add(p);
}
}
return StatusPlayers;
}
}
}

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@ -1,41 +0,0 @@
using SharedLibraryCore;
using SharedLibraryCore.Events;
using SharedLibraryCore.Interfaces;
using System;
using System.Linq;
namespace IW4MAdmin.Application
{
class SerialGameEventHandler : IEventHandler
{
private delegate void GameEventAddedEventHandler(object sender, GameEventArgs args);
private event GameEventAddedEventHandler GameEventAdded;
private static readonly GameEvent.EventType[] overrideEvents = new[]
{
GameEvent.EventType.Connect,
GameEvent.EventType.Disconnect,
GameEvent.EventType.Quit,
GameEvent.EventType.Stop
};
public SerialGameEventHandler()
{
GameEventAdded += GameEventHandler_GameEventAdded;
}
private async void GameEventHandler_GameEventAdded(object sender, GameEventArgs args)
{
await (sender as IManager).ExecuteEvent(args.Event);
EventApi.OnGameEvent(args.Event);
}
public void HandleEvent(IManager manager, GameEvent gameEvent)
{
if (manager.IsRunning || overrideEvents.Contains(gameEvent.Type))
{
GameEventAdded?.Invoke(manager, new GameEventArgs(null, false, gameEvent));
}
}
}
}

1059
Application/Server.cs Normal file

File diff suppressed because it is too large Load Diff

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@ -1,53 +0,0 @@
#include common_scripts\utility;
#include maps\mp\_utility;
#include maps\mp\gametypes\_hud_util;
#include maps\mp\gametypes\_playerlogic;
init()
{
SetDvarIfUninitialized( "sv_iw4madmin_command", "" );
level thread WaitForCommand();
}
WaitForCommand()
{
level endon( "game_ended" );
for(;;)
{
commandInfo = strtok( getDvar("sv_iw4madmin_command"), ";" );
command = commandInfo[0];
switch( command )
{
case "alert":
//clientId alertType sound message
SendAlert( commandInfo[1], commandInfo[2], commandInfo[3], commandInfo[4] );
break;
case "killplayer":
// clientId
KillPlayer( commandInfo[1], commandInfo[2] );
break;
}
setDvar( "sv_iw4madmin_command", "" );
wait( 1 );
}
}
SendAlert( clientId, alertType, sound, message )
{
client = getPlayerFromClientNum( int( clientId ) );
client thread playLeaderDialogOnPlayer( sound, client.team );
client playLocalSound( sound );
client iPrintLnBold( "^1" + alertType + ": ^3" + message );
}
KillPlayer( targetId, originId)
{
target = getPlayerFromClientNum( int( targetId ) );
target suicide();
origin = getPlayerFromClientNum( int( originId ) );
iPrintLnBold("^1" + origin.name + " ^7killed ^5" + target.name);
}

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@ -1,256 +0,0 @@
#include maps\mp\_utility;
#include maps\mp\gametypes\_hud_util;
#include common_scripts\utility;
init()
{
SetDvarIfUninitialized( "sv_customcallbacks", true );
SetDvarIfUninitialized( "sv_framewaittime", 0.05 );
SetDvarIfUninitialized( "sv_additionalwaittime", 0.1 );
SetDvarIfUninitialized( "sv_maxstoredframes", 12 );
SetDvarIfUninitialized( "sv_printradarupdates", 0 );
SetDvarIfUninitialized( "sv_printradar_updateinterval", 500 );
SetDvarIfUninitialized( "sv_iw4madmin_url", "http://127.0.0.1:1624" );
level thread onPlayerConnect();
if (getDvarInt("sv_printradarupdates") == 1)
{
level thread runRadarUpdates();
}
level waittill( "prematch_over" );
level.callbackPlayerKilled = ::Callback_PlayerKilled;
level.callbackPlayerDamage = ::Callback_PlayerDamage;
level.callbackPlayerDisconnect = ::Callback_PlayerDisconnect;
}
onPlayerConnect( player )
{
for( ;; )
{
level waittill( "connected", player );
player setClientDvar("cl_autorecord", 1);
player setClientDvar("cl_demosKeep", 200);
player thread waitForFrameThread();
player thread waitForAttack();
}
}
waitForAttack()
{
self endon( "disconnect" );
self.lastAttackTime = 0;
for( ;; )
{
self notifyOnPlayerCommand( "player_shot", "+attack" );
self waittill( "player_shot" );
self.lastAttackTime = getTime();
}
}
getHttpString( url )
{
request = httpGet( url );
request waittill( "done", success, data );
request destroy();
}
runRadarUpdates()
{
interval = int(getDvar("sv_printradar_updateinterval"));
for ( ;; )
{
for ( i = 0; i <= 17; i++ )
{
player = level.players[i];
if ( isDefined( player ) )
{
payload = player.guid + ";" + player.origin + ";" + player getPlayerAngles() + ";" + player.team + ";" + player.kills + ";" + player.deaths + ";" + player.score + ";" + player GetCurrentWeapon() + ";" + player.health + ";" + isAlive(player) + ";" + player.timePlayed["total"];
logPrint( "LiveRadar;" + payload + "\n" );
}
}
wait( interval / 1000 );
}
}
hitLocationToBone( hitloc )
{
switch( hitloc )
{
case "helmet":
return "j_helmet";
case "head":
return "j_head";
case "neck":
return "j_neck";
case "torso_upper":
return "j_spineupper";
case "torso_lower":
return "j_spinelower";
case "right_arm_upper":
return "j_shoulder_ri";
case "left_arm_upper":
return "j_shoulder_le";
case "right_arm_lower":
return "j_elbow_ri";
case "left_arm_lower":
return "j_elbow_le";
case "right_hand":
return "j_wrist_ri";
case "left_hand":
return "j_wrist_le";
case "right_leg_upper":
return "j_hip_ri";
case "left_leg_upper":
return "j_hip_le";
case "right_leg_lower":
return "j_knee_ri";
case "left_leg_lower":
return "j_knee_le";
case "right_foot":
return "j_ankle_ri";
case "left_foot":
return "j_ankle_le";
default:
return "tag_origin";
}
}
waitForFrameThread()
{
self endon( "disconnect" );
self.currentAnglePosition = 0;
self.anglePositions = [];
for (i = 0; i < getDvarInt( "sv_maxstoredframes" ); i++)
{
self.anglePositions[i] = self getPlayerAngles();
}
for( ;; )
{
self.anglePositions[self.currentAnglePosition] = self getPlayerAngles();
wait( getDvarFloat( "sv_framewaittime" ) );
self.currentAnglePosition = (self.currentAnglePosition + 1) % getDvarInt( "sv_maxstoredframes" );
}
}
waitForAdditionalAngles( logString, beforeFrameCount, afterFrameCount )
{
currentIndex = self.currentAnglePosition;
wait( 0.05 * afterFrameCount );
self.angleSnapshot = [];
for( j = 0; j < self.anglePositions.size; j++ )
{
self.angleSnapshot[j] = self.anglePositions[j];
}
anglesStr = "";
collectedFrames = 0;
i = currentIndex - beforeFrameCount;
while (collectedFrames < beforeFrameCount)
{
fixedIndex = i;
if (i < 0)
{
fixedIndex = self.angleSnapshot.size - abs(i);
}
anglesStr += self.angleSnapshot[int(fixedIndex)] + ":";
collectedFrames++;
i++;
}
if (i == currentIndex)
{
anglesStr += self.angleSnapshot[i] + ":";
i++;
}
collectedFrames = 0;
while (collectedFrames < afterFrameCount)
{
fixedIndex = i;
if (i > self.angleSnapshot.size - 1)
{
fixedIndex = i % self.angleSnapshot.size;
}
anglesStr += self.angleSnapshot[int(fixedIndex)] + ":";
collectedFrames++;
i++;
}
lastAttack = int(getTime()) - int(self.lastAttackTime);
isAlive = isAlive(self);
logPrint(logString + ";" + anglesStr + ";" + isAlive + ";" + lastAttack + "\n" );
}
vectorScale( vector, scale )
{
return ( vector[0] * scale, vector[1] * scale, vector[2] * scale );
}
Process_Hit( type, attacker, sHitLoc, sMeansOfDeath, iDamage, sWeapon )
{
if (sMeansOfDeath == "MOD_FALLING" || !isPlayer(attacker))
{
return;
}
victim = self;
_attacker = attacker;
if ( !isPlayer( attacker ) && isDefined( attacker.owner ) )
{
_attacker = attacker.owner;
}
else if( !isPlayer( attacker ) && sMeansOfDeath == "MOD_FALLING" )
{
_attacker = victim;
}
location = victim GetTagOrigin( hitLocationToBone( sHitLoc ) );
isKillstreakKill = !isPlayer( attacker ) || isKillstreakWeapon( sWeapon );
logLine = "Script" + type + ";" + _attacker.guid + ";" + victim.guid + ";" + _attacker GetTagOrigin("tag_eye") + ";" + location + ";" + iDamage + ";" + sWeapon + ";" + sHitLoc + ";" + sMeansOfDeath + ";" + _attacker getPlayerAngles() + ";" + int(gettime()) + ";" + isKillstreakKill + ";" + _attacker playerADS() + ";0;0";
attacker thread waitForAdditionalAngles( logLine, 2, 2 );
}
Callback_PlayerDamage( eInflictor, attacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc, psOffsetTime )
{
if ( self.health - iDamage > 0 )
{
isFriendlyFire = level.teamBased && isDefined( attacker ) && ( self != attacker ) && isDefined( attacker.team ) && ( self.pers[ "team" ] == attacker.team );
if ( !isFriendlyFire )
{
self Process_Hit( "Damage", attacker, sHitLoc, sMeansOfDeath, iDamage, sWeapon );
}
}
self maps\mp\gametypes\_damage::Callback_PlayerDamage( eInflictor, attacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc, psOffsetTime );
}
Callback_PlayerKilled( eInflictor, attacker, iDamage, sMeansOfDeath, sWeapon, vDir, sHitLoc, psOffsetTime, deathAnimDuration )
{
Process_Hit( "Kill", attacker, sHitLoc, sMeansOfDeath, iDamage, sWeapon );
self maps\mp\gametypes\_damage::Callback_PlayerKilled( eInflictor, attacker, iDamage, sMeansOfDeath, sWeapon, vDir, sHitLoc, psOffsetTime, deathAnimDuration );
}
Callback_PlayerDisconnect()
{
level notify( "disconnected", self );
self maps\mp\gametypes\_playerlogic::Callback_PlayerDisconnect();
}

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@ -1,283 +0,0 @@
#include maps\mp\_utility;
#include maps\mp\gametypes\_hud_util;
#include common_scripts\utility;
init()
{
level.clientid = 0;
level thread onplayerconnect();
level thread IW4MA_init();
}
onplayerconnect()
{
for ( ;; )
{
level waittill( "connecting", player );
player.clientid = level.clientid;
level.clientid++;
}
}
IW4MA_init()
{
SetDvarIfUninitialized( "sv_customcallbacks", true );
SetDvarIfUninitialized( "sv_framewaittime", 0.05 );
SetDvarIfUninitialized( "sv_additionalwaittime", 0.1 );
SetDvarIfUninitialized( "sv_maxstoredframes", 12 );
SetDvarIfUninitialized( "sv_printradarupdates", 0 );
SetDvarIfUninitialized( "sv_printradar_updateinterval", 500 );
SetDvarIfUninitialized( "sv_iw4madmin_url", "http://127.0.0.1:1624" );
level thread IW4MA_onPlayerConnect();
if (getDvarInt("sv_printradarupdates") == 1)
{
level thread runRadarUpdates();
}
level waittill( "prematch_over" );
level.callbackPlayerKilled = ::Callback_PlayerKilled;
level.callbackPlayerDamage = ::Callback_PlayerDamage;
level.callbackPlayerDisconnect = ::Callback_PlayerDisconnect;
}
//Does not exist in T6
SetDvarIfUninitialized(dvar, val)
{
curval = getDvar(dvar);
if (curval == "")
SetDvar(dvar,val);
}
IW4MA_onPlayerConnect( player )
{
for( ;; )
{
level waittill( "connected", player );
player thread waitForFrameThread();
//player thread waitForAttack();
}
}
//Does not work in T6
/*waitForAttack()
{
self endon( "disconnect" );
self.lastAttackTime = 0;
for( ;; )
{
self notifyOnPlayerCommand( "player_shot", "+attack" );
self waittill( "player_shot" );
self.lastAttackTime = getTime();
}
}*/
runRadarUpdates()
{
interval = int(getDvar("sv_printradar_updateinterval"));
for ( ;; )
{
for ( i = 0; i <= 17; i++ )
{
player = level.players[i];
if ( isDefined( player ) )
{
payload = player.guid + ";" + player.origin + ";" + player getPlayerAngles() + ";" + player.team + ";" + player.kills + ";" + player.deaths + ";" + player.score + ";" + player GetCurrentWeapon() + ";" + player.health + ";" + isAlive(player) + ";" + player.timePlayed["total"];
logPrint( "LiveRadar;" + payload + "\n" );
}
}
wait( interval / 1000 );
}
}
hitLocationToBone( hitloc )
{
switch( hitloc )
{
case "helmet":
return "j_helmet";
case "head":
return "j_head";
case "neck":
return "j_neck";
case "torso_upper":
return "j_spineupper";
case "torso_lower":
return "j_spinelower";
case "right_arm_upper":
return "j_shoulder_ri";
case "left_arm_upper":
return "j_shoulder_le";
case "right_arm_lower":
return "j_elbow_ri";
case "left_arm_lower":
return "j_elbow_le";
case "right_hand":
return "j_wrist_ri";
case "left_hand":
return "j_wrist_le";
case "right_leg_upper":
return "j_hip_ri";
case "left_leg_upper":
return "j_hip_le";
case "right_leg_lower":
return "j_knee_ri";
case "left_leg_lower":
return "j_knee_le";
case "right_foot":
return "j_ankle_ri";
case "left_foot":
return "j_ankle_le";
default:
return "tag_origin";
}
}
waitForFrameThread()
{
self endon( "disconnect" );
self.currentAnglePosition = 0;
self.anglePositions = [];
for (i = 0; i < getDvarInt( "sv_maxstoredframes" ); i++)
{
self.anglePositions[i] = self getPlayerAngles();
}
for( ;; )
{
self.anglePositions[self.currentAnglePosition] = self getPlayerAngles();
wait( getDvarFloat( "sv_framewaittime" ) );
self.currentAnglePosition = (self.currentAnglePosition + 1) % getDvarInt( "sv_maxstoredframes" );
}
}
waitForAdditionalAngles( logString, beforeFrameCount, afterFrameCount )
{
currentIndex = self.currentAnglePosition;
wait( 0.05 * afterFrameCount );
self.angleSnapshot = [];
for( j = 0; j < self.anglePositions.size; j++ )
{
self.angleSnapshot[j] = self.anglePositions[j];
}
anglesStr = "";
collectedFrames = 0;
i = currentIndex - beforeFrameCount;
while (collectedFrames < beforeFrameCount)
{
fixedIndex = i;
if (i < 0)
{
fixedIndex = self.angleSnapshot.size - abs(i);
}
anglesStr += self.angleSnapshot[int(fixedIndex)] + ":";
collectedFrames++;
i++;
}
if (i == currentIndex)
{
anglesStr += self.angleSnapshot[i] + ":";
i++;
}
collectedFrames = 0;
while (collectedFrames < afterFrameCount)
{
fixedIndex = i;
if (i > self.angleSnapshot.size - 1)
{
fixedIndex = i % self.angleSnapshot.size;
}
anglesStr += self.angleSnapshot[int(fixedIndex)] + ":";
collectedFrames++;
i++;
}
lastAttack = 100;//int(getTime()) - int(self.lastAttackTime);
isAlive = isAlive(self);
logPrint(logString + ";" + anglesStr + ";" + isAlive + ";" + lastAttack + "\n" );
}
vectorScale( vector, scale )
{
return ( vector[0] * scale, vector[1] * scale, vector[2] * scale );
}
Process_Hit( type, attacker, sHitLoc, sMeansOfDeath, iDamage, sWeapon )
{
if (sMeansOfDeath == "MOD_FALLING" || !isPlayer(attacker))
{
return;
}
victim = self;
_attacker = attacker;
if ( !isPlayer( attacker ) && isDefined( attacker.owner ) )
{
_attacker = attacker.owner;
}
else if( !isPlayer( attacker ) && sMeansOfDeath == "MOD_FALLING" )
{
_attacker = victim;
}
location = victim GetTagOrigin( hitLocationToBone( sHitLoc ) );
isKillstreakKill = false;
if(!isPlayer(attacker))
{
isKillstreakKill = true;
}
if(maps/mp/killstreaks/_killstreaks::iskillstreakweapon(sWeapon))
{
isKillstreakKill = true;
}
logLine = "Script" + type + ";" + _attacker.guid + ";" + victim.guid + ";" + _attacker GetTagOrigin("tag_eye") + ";" + location + ";" + iDamage + ";" + sWeapon + ";" + sHitLoc + ";" + sMeansOfDeath + ";" + _attacker getPlayerAngles() + ";" + int(gettime()) + ";" + isKillstreakKill + ";" + _attacker playerADS() + ";0;0";
attacker thread waitForAdditionalAngles( logLine, 2, 2 );
}
Callback_PlayerDamage( eInflictor, attacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc, psOffsetTime, boneIndex )
{
if ( level.teamBased && isDefined( attacker ) && ( self != attacker ) && isDefined( attacker.team ) && ( self.pers[ "team" ] == attacker.team ) )
{
return;
}
if ( self.health - iDamage > 0 )
{
self Process_Hit( "Damage", attacker, sHitLoc, sMeansOfDeath, iDamage, sWeapon );
}
self [[maps/mp/gametypes/_globallogic_player::callback_playerdamage]]( eInflictor, attacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc, psOffsetTime, boneIndex );
}
Callback_PlayerKilled(eInflictor, attacker, iDamage, sMeansOfDeath, sWeapon, vDir, sHitLoc, psOffsetTime, deathAnimDuration)
{
Process_Hit( "Kill", attacker, sHitLoc, sMeansOfDeath, iDamage, sWeapon );
self [[maps/mp/gametypes/_globallogic_player::callback_playerkilled]]( eInflictor, attacker, iDamage, sMeansOfDeath, sWeapon, vDir, sHitLoc, psOffsetTime, deathAnimDuration );
}
Callback_PlayerDisconnect()
{
level notify( "disconnected", self );
self [[maps/mp/gametypes/_globallogic_player::callback_playerdisconnect]]();
}

View File

@ -1,18 +1,15 @@

Microsoft Visual Studio Solution File, Format Version 12.00 Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16 # Visual Studio 15
VisualStudioVersion = 16.0.29009.5 VisualStudioVersion = 15.0.26730.16
MinimumVisualStudioVersion = 10.0.40219.1 MinimumVisualStudioVersion = 10.0.40219.1
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Plugins", "Plugins", "{26E8B310-269E-46D4-A612-24601F16065F}" Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Plugins", "Plugins", "{26E8B310-269E-46D4-A612-24601F16065F}"
EndProject EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{8C8F3945-0AEF-4949-A1F7-B18E952E50BC}" Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{8C8F3945-0AEF-4949-A1F7-B18E952E50BC}"
ProjectSection(SolutionItems) = preProject ProjectSection(SolutionItems) = preProject
GameFiles\IW4x\userraw\scripts\_commands.gsc = GameFiles\IW4x\userraw\scripts\_commands.gsc _commands.gsc = _commands.gsc
GameFiles\IW4x\userraw\scripts\_customcallbacks.gsc = GameFiles\IW4x\userraw\scripts\_customcallbacks.gsc _customcallbacks.gsc = _customcallbacks.gsc
PostPublish.ps1 = PostPublish.ps1
pre-release-pipeline.yml = pre-release-pipeline.yml
README.md = README.md README.md = README.md
RunPublishPre.cmd = RunPublishPre.cmd
RunPublishRelease.cmd = RunPublishRelease.cmd
version.txt = version.txt version.txt = version.txt
EndProjectSection EndProjectSection
EndProject EndProject
@ -30,34 +27,11 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "ProfanityDeterment", "Plugi
EndProject EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Login", "Plugins\Login\Login.csproj", "{D9F2ED28-6FA5-40CA-9912-E7A849147AB1}" Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Login", "Plugins\Login\Login.csproj", "{D9F2ED28-6FA5-40CA-9912-E7A849147AB1}"
EndProject EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "IW4ScriptCommands", "Plugins\IW4ScriptCommands\IW4ScriptCommands.csproj", "{6C706CE5-A206-4E46-8712-F8C48D526091}" Project("{888888A0-9F3D-457C-B088-3A5042F75D52}") = "Master", "Master\Master.pyproj", "{F5051A32-6BD0-4128-ABBA-C202EE15FC5C}"
EndProject EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "ScriptPlugins", "ScriptPlugins", "{3F9ACC27-26DB-49FA-BCD2-50C54A49C9FA}" Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Tests", "Plugins\Tests\Tests.csproj", "{B72DEBFB-9D48-4076-8FF5-1FD72A830845}"
ProjectSection(SolutionItems) = preProject
Plugins\ScriptPlugins\ActionOnReport.js = Plugins\ScriptPlugins\ActionOnReport.js
Plugins\ScriptPlugins\ParserCoD4x.js = Plugins\ScriptPlugins\ParserCoD4x.js
Plugins\ScriptPlugins\ParserIW4x.js = Plugins\ScriptPlugins\ParserIW4x.js
Plugins\ScriptPlugins\ParserPIW5.js = Plugins\ScriptPlugins\ParserPIW5.js
Plugins\ScriptPlugins\ParserPT6.js = Plugins\ScriptPlugins\ParserPT6.js
Plugins\ScriptPlugins\ParserRektT5M.js = Plugins\ScriptPlugins\ParserRektT5M.js
Plugins\ScriptPlugins\ParserT7.js = Plugins\ScriptPlugins\ParserT7.js
Plugins\ScriptPlugins\ParserTeknoMW3.js = Plugins\ScriptPlugins\ParserTeknoMW3.js
Plugins\ScriptPlugins\SampleScriptPluginCommand.js = Plugins\ScriptPlugins\SampleScriptPluginCommand.js
Plugins\ScriptPlugins\SharedGUIDKick.js = Plugins\ScriptPlugins\SharedGUIDKick.js
Plugins\ScriptPlugins\VPNDetection.js = Plugins\ScriptPlugins\VPNDetection.js
EndProjectSection
EndProject EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Web", "Web", "{A848FCF1-8527-4AA8-A1AA-50D29695C678}" Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "IW4ScriptCommands", "Plugins\IW4ScriptCommands\IW4ScriptCommands.csproj", "{6C706CE5-A206-4E46-8712-F8C48D526091}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "StatsWeb", "Plugins\Web\StatsWeb\StatsWeb.csproj", "{776B348B-F818-4A0F-A625-D0AF8BAD3E9B}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "AutomessageFeed", "Plugins\AutomessageFeed\AutomessageFeed.csproj", "{F5815359-CFC7-44B4-9A3B-C04BACAD5836}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "LiveRadar", "Plugins\LiveRadar\LiveRadar.csproj", "{00A1FED2-2254-4AF7-A5DB-2357FA7C88CD}"
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Tests", "Tests", "{3065279E-17F0-4CE0-AF5B-014E04263D77}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "ApplicationTests", "Tests\ApplicationTests\ApplicationTests.csproj", "{581FA7AF-FEF6-483C-A7D0-2D13EF50801B}"
EndProject EndProject
Global Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution GlobalSection(SolutionConfigurationPlatforms) = preSolution
@ -243,6 +217,52 @@ Global
{D9F2ED28-6FA5-40CA-9912-E7A849147AB1}.Release|x64.Build.0 = Release|Any CPU {D9F2ED28-6FA5-40CA-9912-E7A849147AB1}.Release|x64.Build.0 = Release|Any CPU
{D9F2ED28-6FA5-40CA-9912-E7A849147AB1}.Release|x86.ActiveCfg = Release|Any CPU {D9F2ED28-6FA5-40CA-9912-E7A849147AB1}.Release|x86.ActiveCfg = Release|Any CPU
{D9F2ED28-6FA5-40CA-9912-E7A849147AB1}.Release|x86.Build.0 = Release|Any CPU {D9F2ED28-6FA5-40CA-9912-E7A849147AB1}.Release|x86.Build.0 = Release|Any CPU
{F5051A32-6BD0-4128-ABBA-C202EE15FC5C}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{F5051A32-6BD0-4128-ABBA-C202EE15FC5C}.Debug|Any CPU.Build.0 = Debug|Any CPU
{F5051A32-6BD0-4128-ABBA-C202EE15FC5C}.Debug|Mixed Platforms.ActiveCfg = Debug|Any CPU
{F5051A32-6BD0-4128-ABBA-C202EE15FC5C}.Debug|Mixed Platforms.Build.0 = Debug|Any CPU
{F5051A32-6BD0-4128-ABBA-C202EE15FC5C}.Debug|x64.ActiveCfg = Debug|Any CPU
{F5051A32-6BD0-4128-ABBA-C202EE15FC5C}.Debug|x64.Build.0 = Debug|Any CPU
{F5051A32-6BD0-4128-ABBA-C202EE15FC5C}.Debug|x86.ActiveCfg = Debug|Any CPU
{F5051A32-6BD0-4128-ABBA-C202EE15FC5C}.Debug|x86.Build.0 = Debug|Any CPU
{F5051A32-6BD0-4128-ABBA-C202EE15FC5C}.Prerelease|Any CPU.ActiveCfg = Prerelease|Any CPU
{F5051A32-6BD0-4128-ABBA-C202EE15FC5C}.Prerelease|Any CPU.Build.0 = Prerelease|Any CPU
{F5051A32-6BD0-4128-ABBA-C202EE15FC5C}.Prerelease|Mixed Platforms.ActiveCfg = Prerelease|Any CPU
{F5051A32-6BD0-4128-ABBA-C202EE15FC5C}.Prerelease|Mixed Platforms.Build.0 = Prerelease|Any CPU
{F5051A32-6BD0-4128-ABBA-C202EE15FC5C}.Prerelease|x64.ActiveCfg = Prerelease|Any CPU
{F5051A32-6BD0-4128-ABBA-C202EE15FC5C}.Prerelease|x64.Build.0 = Prerelease|Any CPU
{F5051A32-6BD0-4128-ABBA-C202EE15FC5C}.Prerelease|x86.ActiveCfg = Prerelease|Any CPU
{F5051A32-6BD0-4128-ABBA-C202EE15FC5C}.Prerelease|x86.Build.0 = Prerelease|Any CPU
{F5051A32-6BD0-4128-ABBA-C202EE15FC5C}.Release|Any CPU.ActiveCfg = Release|Any CPU
{F5051A32-6BD0-4128-ABBA-C202EE15FC5C}.Release|Any CPU.Build.0 = Release|Any CPU
{F5051A32-6BD0-4128-ABBA-C202EE15FC5C}.Release|Mixed Platforms.ActiveCfg = Release|Any CPU
{F5051A32-6BD0-4128-ABBA-C202EE15FC5C}.Release|Mixed Platforms.Build.0 = Release|Any CPU
{F5051A32-6BD0-4128-ABBA-C202EE15FC5C}.Release|x64.ActiveCfg = Release|Any CPU
{F5051A32-6BD0-4128-ABBA-C202EE15FC5C}.Release|x64.Build.0 = Release|Any CPU
{F5051A32-6BD0-4128-ABBA-C202EE15FC5C}.Release|x86.ActiveCfg = Release|Any CPU
{F5051A32-6BD0-4128-ABBA-C202EE15FC5C}.Release|x86.Build.0 = Release|Any CPU
{B72DEBFB-9D48-4076-8FF5-1FD72A830845}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{B72DEBFB-9D48-4076-8FF5-1FD72A830845}.Debug|Any CPU.Build.0 = Debug|Any CPU
{B72DEBFB-9D48-4076-8FF5-1FD72A830845}.Debug|Mixed Platforms.ActiveCfg = Debug|Any CPU
{B72DEBFB-9D48-4076-8FF5-1FD72A830845}.Debug|Mixed Platforms.Build.0 = Debug|Any CPU
{B72DEBFB-9D48-4076-8FF5-1FD72A830845}.Debug|x64.ActiveCfg = Debug|Any CPU
{B72DEBFB-9D48-4076-8FF5-1FD72A830845}.Debug|x64.Build.0 = Debug|Any CPU
{B72DEBFB-9D48-4076-8FF5-1FD72A830845}.Debug|x86.ActiveCfg = Debug|Any CPU
{B72DEBFB-9D48-4076-8FF5-1FD72A830845}.Debug|x86.Build.0 = Debug|Any CPU
{B72DEBFB-9D48-4076-8FF5-1FD72A830845}.Prerelease|Any CPU.ActiveCfg = Debug|Any CPU
{B72DEBFB-9D48-4076-8FF5-1FD72A830845}.Prerelease|Mixed Platforms.ActiveCfg = Debug|Any CPU
{B72DEBFB-9D48-4076-8FF5-1FD72A830845}.Prerelease|Mixed Platforms.Build.0 = Debug|Any CPU
{B72DEBFB-9D48-4076-8FF5-1FD72A830845}.Prerelease|x64.ActiveCfg = Debug|Any CPU
{B72DEBFB-9D48-4076-8FF5-1FD72A830845}.Prerelease|x64.Build.0 = Debug|Any CPU
{B72DEBFB-9D48-4076-8FF5-1FD72A830845}.Prerelease|x86.ActiveCfg = Debug|Any CPU
{B72DEBFB-9D48-4076-8FF5-1FD72A830845}.Prerelease|x86.Build.0 = Debug|Any CPU
{B72DEBFB-9D48-4076-8FF5-1FD72A830845}.Release|Any CPU.ActiveCfg = Release|Any CPU
{B72DEBFB-9D48-4076-8FF5-1FD72A830845}.Release|Mixed Platforms.ActiveCfg = Release|Any CPU
{B72DEBFB-9D48-4076-8FF5-1FD72A830845}.Release|Mixed Platforms.Build.0 = Release|Any CPU
{B72DEBFB-9D48-4076-8FF5-1FD72A830845}.Release|x64.ActiveCfg = Release|Any CPU
{B72DEBFB-9D48-4076-8FF5-1FD72A830845}.Release|x64.Build.0 = Release|Any CPU
{B72DEBFB-9D48-4076-8FF5-1FD72A830845}.Release|x86.ActiveCfg = Release|Any CPU
{B72DEBFB-9D48-4076-8FF5-1FD72A830845}.Release|x86.Build.0 = Release|Any CPU
{6C706CE5-A206-4E46-8712-F8C48D526091}.Debug|Any CPU.ActiveCfg = Debug|Any CPU {6C706CE5-A206-4E46-8712-F8C48D526091}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{6C706CE5-A206-4E46-8712-F8C48D526091}.Debug|Any CPU.Build.0 = Debug|Any CPU {6C706CE5-A206-4E46-8712-F8C48D526091}.Debug|Any CPU.Build.0 = Debug|Any CPU
{6C706CE5-A206-4E46-8712-F8C48D526091}.Debug|Mixed Platforms.ActiveCfg = Debug|Any CPU {6C706CE5-A206-4E46-8712-F8C48D526091}.Debug|Mixed Platforms.ActiveCfg = Debug|Any CPU
@ -251,8 +271,8 @@ Global
{6C706CE5-A206-4E46-8712-F8C48D526091}.Debug|x64.Build.0 = Debug|Any CPU {6C706CE5-A206-4E46-8712-F8C48D526091}.Debug|x64.Build.0 = Debug|Any CPU
{6C706CE5-A206-4E46-8712-F8C48D526091}.Debug|x86.ActiveCfg = Debug|Any CPU {6C706CE5-A206-4E46-8712-F8C48D526091}.Debug|x86.ActiveCfg = Debug|Any CPU
{6C706CE5-A206-4E46-8712-F8C48D526091}.Debug|x86.Build.0 = Debug|Any CPU {6C706CE5-A206-4E46-8712-F8C48D526091}.Debug|x86.Build.0 = Debug|Any CPU
{6C706CE5-A206-4E46-8712-F8C48D526091}.Prerelease|Any CPU.ActiveCfg = Prerelease|Any CPU {6C706CE5-A206-4E46-8712-F8C48D526091}.Prerelease|Any CPU.ActiveCfg = Debug|Any CPU
{6C706CE5-A206-4E46-8712-F8C48D526091}.Prerelease|Any CPU.Build.0 = Prerelease|Any CPU {6C706CE5-A206-4E46-8712-F8C48D526091}.Prerelease|Any CPU.Build.0 = Debug|Any CPU
{6C706CE5-A206-4E46-8712-F8C48D526091}.Prerelease|Mixed Platforms.ActiveCfg = Debug|Any CPU {6C706CE5-A206-4E46-8712-F8C48D526091}.Prerelease|Mixed Platforms.ActiveCfg = Debug|Any CPU
{6C706CE5-A206-4E46-8712-F8C48D526091}.Prerelease|Mixed Platforms.Build.0 = Debug|Any CPU {6C706CE5-A206-4E46-8712-F8C48D526091}.Prerelease|Mixed Platforms.Build.0 = Debug|Any CPU
{6C706CE5-A206-4E46-8712-F8C48D526091}.Prerelease|x64.ActiveCfg = Debug|Any CPU {6C706CE5-A206-4E46-8712-F8C48D526091}.Prerelease|x64.ActiveCfg = Debug|Any CPU
@ -267,101 +287,6 @@ Global
{6C706CE5-A206-4E46-8712-F8C48D526091}.Release|x64.Build.0 = Release|Any CPU {6C706CE5-A206-4E46-8712-F8C48D526091}.Release|x64.Build.0 = Release|Any CPU
{6C706CE5-A206-4E46-8712-F8C48D526091}.Release|x86.ActiveCfg = Release|Any CPU {6C706CE5-A206-4E46-8712-F8C48D526091}.Release|x86.ActiveCfg = Release|Any CPU
{6C706CE5-A206-4E46-8712-F8C48D526091}.Release|x86.Build.0 = Release|Any CPU {6C706CE5-A206-4E46-8712-F8C48D526091}.Release|x86.Build.0 = Release|Any CPU
{776B348B-F818-4A0F-A625-D0AF8BAD3E9B}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{776B348B-F818-4A0F-A625-D0AF8BAD3E9B}.Debug|Any CPU.Build.0 = Debug|Any CPU
{776B348B-F818-4A0F-A625-D0AF8BAD3E9B}.Debug|Mixed Platforms.ActiveCfg = Debug|Any CPU
{776B348B-F818-4A0F-A625-D0AF8BAD3E9B}.Debug|Mixed Platforms.Build.0 = Debug|Any CPU
{776B348B-F818-4A0F-A625-D0AF8BAD3E9B}.Debug|x64.ActiveCfg = Debug|Any CPU
{776B348B-F818-4A0F-A625-D0AF8BAD3E9B}.Debug|x64.Build.0 = Debug|Any CPU
{776B348B-F818-4A0F-A625-D0AF8BAD3E9B}.Debug|x86.ActiveCfg = Debug|Any CPU
{776B348B-F818-4A0F-A625-D0AF8BAD3E9B}.Debug|x86.Build.0 = Debug|Any CPU
{776B348B-F818-4A0F-A625-D0AF8BAD3E9B}.Prerelease|Any CPU.ActiveCfg = Prerelease|Any CPU
{776B348B-F818-4A0F-A625-D0AF8BAD3E9B}.Prerelease|Any CPU.Build.0 = Prerelease|Any CPU
{776B348B-F818-4A0F-A625-D0AF8BAD3E9B}.Prerelease|Mixed Platforms.ActiveCfg = Debug|Any CPU
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{776B348B-F818-4A0F-A625-D0AF8BAD3E9B}.Release|x86.ActiveCfg = Release|Any CPU
{776B348B-F818-4A0F-A625-D0AF8BAD3E9B}.Release|x86.Build.0 = Release|Any CPU
{F5815359-CFC7-44B4-9A3B-C04BACAD5836}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{F5815359-CFC7-44B4-9A3B-C04BACAD5836}.Debug|Any CPU.Build.0 = Debug|Any CPU
{F5815359-CFC7-44B4-9A3B-C04BACAD5836}.Debug|Mixed Platforms.ActiveCfg = Debug|Any CPU
{F5815359-CFC7-44B4-9A3B-C04BACAD5836}.Debug|Mixed Platforms.Build.0 = Debug|Any CPU
{F5815359-CFC7-44B4-9A3B-C04BACAD5836}.Debug|x64.ActiveCfg = Debug|Any CPU
{F5815359-CFC7-44B4-9A3B-C04BACAD5836}.Debug|x64.Build.0 = Debug|Any CPU
{F5815359-CFC7-44B4-9A3B-C04BACAD5836}.Debug|x86.ActiveCfg = Debug|Any CPU
{F5815359-CFC7-44B4-9A3B-C04BACAD5836}.Debug|x86.Build.0 = Debug|Any CPU
{F5815359-CFC7-44B4-9A3B-C04BACAD5836}.Prerelease|Any CPU.ActiveCfg = Prerelease|Any CPU
{F5815359-CFC7-44B4-9A3B-C04BACAD5836}.Prerelease|Any CPU.Build.0 = Prerelease|Any CPU
{F5815359-CFC7-44B4-9A3B-C04BACAD5836}.Prerelease|Mixed Platforms.ActiveCfg = Debug|Any CPU
{F5815359-CFC7-44B4-9A3B-C04BACAD5836}.Prerelease|Mixed Platforms.Build.0 = Debug|Any CPU
{F5815359-CFC7-44B4-9A3B-C04BACAD5836}.Prerelease|x64.ActiveCfg = Debug|Any CPU
{F5815359-CFC7-44B4-9A3B-C04BACAD5836}.Prerelease|x64.Build.0 = Debug|Any CPU
{F5815359-CFC7-44B4-9A3B-C04BACAD5836}.Prerelease|x86.ActiveCfg = Debug|Any CPU
{F5815359-CFC7-44B4-9A3B-C04BACAD5836}.Prerelease|x86.Build.0 = Debug|Any CPU
{F5815359-CFC7-44B4-9A3B-C04BACAD5836}.Release|Any CPU.ActiveCfg = Release|Any CPU
{F5815359-CFC7-44B4-9A3B-C04BACAD5836}.Release|Any CPU.Build.0 = Release|Any CPU
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{F5815359-CFC7-44B4-9A3B-C04BACAD5836}.Release|Mixed Platforms.Build.0 = Release|Any CPU
{F5815359-CFC7-44B4-9A3B-C04BACAD5836}.Release|x64.ActiveCfg = Release|Any CPU
{F5815359-CFC7-44B4-9A3B-C04BACAD5836}.Release|x64.Build.0 = Release|Any CPU
{F5815359-CFC7-44B4-9A3B-C04BACAD5836}.Release|x86.ActiveCfg = Release|Any CPU
{F5815359-CFC7-44B4-9A3B-C04BACAD5836}.Release|x86.Build.0 = Release|Any CPU
{00A1FED2-2254-4AF7-A5DB-2357FA7C88CD}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{00A1FED2-2254-4AF7-A5DB-2357FA7C88CD}.Debug|Any CPU.Build.0 = Debug|Any CPU
{00A1FED2-2254-4AF7-A5DB-2357FA7C88CD}.Debug|Mixed Platforms.ActiveCfg = Debug|Any CPU
{00A1FED2-2254-4AF7-A5DB-2357FA7C88CD}.Debug|Mixed Platforms.Build.0 = Debug|Any CPU
{00A1FED2-2254-4AF7-A5DB-2357FA7C88CD}.Debug|x64.ActiveCfg = Debug|Any CPU
{00A1FED2-2254-4AF7-A5DB-2357FA7C88CD}.Debug|x64.Build.0 = Debug|Any CPU
{00A1FED2-2254-4AF7-A5DB-2357FA7C88CD}.Debug|x86.ActiveCfg = Debug|Any CPU
{00A1FED2-2254-4AF7-A5DB-2357FA7C88CD}.Debug|x86.Build.0 = Debug|Any CPU
{00A1FED2-2254-4AF7-A5DB-2357FA7C88CD}.Prerelease|Any CPU.ActiveCfg = Prerelease|Any CPU
{00A1FED2-2254-4AF7-A5DB-2357FA7C88CD}.Prerelease|Any CPU.Build.0 = Prerelease|Any CPU
{00A1FED2-2254-4AF7-A5DB-2357FA7C88CD}.Prerelease|Mixed Platforms.ActiveCfg = Debug|Any CPU
{00A1FED2-2254-4AF7-A5DB-2357FA7C88CD}.Prerelease|Mixed Platforms.Build.0 = Debug|Any CPU
{00A1FED2-2254-4AF7-A5DB-2357FA7C88CD}.Prerelease|x64.ActiveCfg = Debug|Any CPU
{00A1FED2-2254-4AF7-A5DB-2357FA7C88CD}.Prerelease|x64.Build.0 = Debug|Any CPU
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{00A1FED2-2254-4AF7-A5DB-2357FA7C88CD}.Prerelease|x86.Build.0 = Debug|Any CPU
{00A1FED2-2254-4AF7-A5DB-2357FA7C88CD}.Release|Any CPU.ActiveCfg = Release|Any CPU
{00A1FED2-2254-4AF7-A5DB-2357FA7C88CD}.Release|Any CPU.Build.0 = Release|Any CPU
{00A1FED2-2254-4AF7-A5DB-2357FA7C88CD}.Release|Mixed Platforms.ActiveCfg = Release|Any CPU
{00A1FED2-2254-4AF7-A5DB-2357FA7C88CD}.Release|Mixed Platforms.Build.0 = Release|Any CPU
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{00A1FED2-2254-4AF7-A5DB-2357FA7C88CD}.Release|x64.Build.0 = Release|Any CPU
{00A1FED2-2254-4AF7-A5DB-2357FA7C88CD}.Release|x86.ActiveCfg = Release|Any CPU
{00A1FED2-2254-4AF7-A5DB-2357FA7C88CD}.Release|x86.Build.0 = Release|Any CPU
{581FA7AF-FEF6-483C-A7D0-2D13EF50801B}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{581FA7AF-FEF6-483C-A7D0-2D13EF50801B}.Debug|Any CPU.Build.0 = Debug|Any CPU
{581FA7AF-FEF6-483C-A7D0-2D13EF50801B}.Debug|Mixed Platforms.ActiveCfg = Debug|Any CPU
{581FA7AF-FEF6-483C-A7D0-2D13EF50801B}.Debug|Mixed Platforms.Build.0 = Debug|Any CPU
{581FA7AF-FEF6-483C-A7D0-2D13EF50801B}.Debug|x64.ActiveCfg = Debug|Any CPU
{581FA7AF-FEF6-483C-A7D0-2D13EF50801B}.Debug|x64.Build.0 = Debug|Any CPU
{581FA7AF-FEF6-483C-A7D0-2D13EF50801B}.Debug|x86.ActiveCfg = Debug|Any CPU
{581FA7AF-FEF6-483C-A7D0-2D13EF50801B}.Debug|x86.Build.0 = Debug|Any CPU
{581FA7AF-FEF6-483C-A7D0-2D13EF50801B}.Prerelease|Any CPU.ActiveCfg = Debug|Any CPU
{581FA7AF-FEF6-483C-A7D0-2D13EF50801B}.Prerelease|Mixed Platforms.ActiveCfg = Debug|Any CPU
{581FA7AF-FEF6-483C-A7D0-2D13EF50801B}.Prerelease|Mixed Platforms.Build.0 = Debug|Any CPU
{581FA7AF-FEF6-483C-A7D0-2D13EF50801B}.Prerelease|x64.ActiveCfg = Debug|Any CPU
{581FA7AF-FEF6-483C-A7D0-2D13EF50801B}.Prerelease|x64.Build.0 = Debug|Any CPU
{581FA7AF-FEF6-483C-A7D0-2D13EF50801B}.Prerelease|x86.ActiveCfg = Debug|Any CPU
{581FA7AF-FEF6-483C-A7D0-2D13EF50801B}.Prerelease|x86.Build.0 = Debug|Any CPU
{581FA7AF-FEF6-483C-A7D0-2D13EF50801B}.Release|Any CPU.ActiveCfg = Release|Any CPU
{581FA7AF-FEF6-483C-A7D0-2D13EF50801B}.Release|Any CPU.Build.0 = Release|Any CPU
{581FA7AF-FEF6-483C-A7D0-2D13EF50801B}.Release|Mixed Platforms.ActiveCfg = Release|Any CPU
{581FA7AF-FEF6-483C-A7D0-2D13EF50801B}.Release|Mixed Platforms.Build.0 = Release|Any CPU
{581FA7AF-FEF6-483C-A7D0-2D13EF50801B}.Release|x64.ActiveCfg = Release|Any CPU
{581FA7AF-FEF6-483C-A7D0-2D13EF50801B}.Release|x64.Build.0 = Release|Any CPU
{581FA7AF-FEF6-483C-A7D0-2D13EF50801B}.Release|x86.ActiveCfg = Release|Any CPU
{581FA7AF-FEF6-483C-A7D0-2D13EF50801B}.Release|x86.Build.0 = Release|Any CPU
EndGlobalSection EndGlobalSection
GlobalSection(SolutionProperties) = preSolution GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE HideSolutionNode = FALSE
@ -371,13 +296,8 @@ Global
{179140D3-97AA-4CB4-8BF6-A0C73CA75701} = {26E8B310-269E-46D4-A612-24601F16065F} {179140D3-97AA-4CB4-8BF6-A0C73CA75701} = {26E8B310-269E-46D4-A612-24601F16065F}
{958FF7EC-0226-4E85-A85B-B84EC768197D} = {26E8B310-269E-46D4-A612-24601F16065F} {958FF7EC-0226-4E85-A85B-B84EC768197D} = {26E8B310-269E-46D4-A612-24601F16065F}
{D9F2ED28-6FA5-40CA-9912-E7A849147AB1} = {26E8B310-269E-46D4-A612-24601F16065F} {D9F2ED28-6FA5-40CA-9912-E7A849147AB1} = {26E8B310-269E-46D4-A612-24601F16065F}
{B72DEBFB-9D48-4076-8FF5-1FD72A830845} = {26E8B310-269E-46D4-A612-24601F16065F}
{6C706CE5-A206-4E46-8712-F8C48D526091} = {26E8B310-269E-46D4-A612-24601F16065F} {6C706CE5-A206-4E46-8712-F8C48D526091} = {26E8B310-269E-46D4-A612-24601F16065F}
{3F9ACC27-26DB-49FA-BCD2-50C54A49C9FA} = {26E8B310-269E-46D4-A612-24601F16065F}
{A848FCF1-8527-4AA8-A1AA-50D29695C678} = {26E8B310-269E-46D4-A612-24601F16065F}
{776B348B-F818-4A0F-A625-D0AF8BAD3E9B} = {A848FCF1-8527-4AA8-A1AA-50D29695C678}
{F5815359-CFC7-44B4-9A3B-C04BACAD5836} = {26E8B310-269E-46D4-A612-24601F16065F}
{00A1FED2-2254-4AF7-A5DB-2357FA7C88CD} = {26E8B310-269E-46D4-A612-24601F16065F}
{581FA7AF-FEF6-483C-A7D0-2D13EF50801B} = {3065279E-17F0-4CE0-AF5B-014E04263D77}
EndGlobalSection EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {84F8F8E0-1F73-41E0-BD8D-BB6676E2EE87} SolutionGuid = {84F8F8E0-1F73-41E0-BD8D-BB6676E2EE87}

168
Master/Master.pyproj Normal file
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@ -0,0 +1,168 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="4.0">
<PropertyGroup>
<VisualStudioVersion Condition="'$(VisualStudioVersion)' == ''">10.0</VisualStudioVersion>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>f5051a32-6bd0-4128-abba-c202ee15fc5c</ProjectGuid>
<ProjectHome>.</ProjectHome>
<ProjectTypeGuids>{789894c7-04a9-4a11-a6b5-3f4435165112};{1b580a1a-fdb3-4b32-83e1-6407eb2722e6};{349c5851-65df-11da-9384-00065b846f21};{888888a0-9f3d-457c-b088-3a5042f75d52}</ProjectTypeGuids>
<StartupFile>master\runserver.py</StartupFile>
<SearchPath>
</SearchPath>
<WorkingDirectory>.</WorkingDirectory>
<LaunchProvider>Web launcher</LaunchProvider>
<WebBrowserUrl>http://localhost</WebBrowserUrl>
<OutputPath>.</OutputPath>
<SuppressCollectPythonCloudServiceFiles>true</SuppressCollectPythonCloudServiceFiles>
<Name>Master</Name>
<RootNamespace>Master</RootNamespace>
<InterpreterId>MSBuild|dev_env|$(MSBuildProjectFullPath)</InterpreterId>
<IsWindowsApplication>False</IsWindowsApplication>
<PythonRunWebServerCommand>
</PythonRunWebServerCommand>
<PythonDebugWebServerCommand>
</PythonDebugWebServerCommand>
<PythonRunWebServerCommandType>script</PythonRunWebServerCommandType>
<PythonDebugWebServerCommandType>script</PythonDebugWebServerCommandType>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)' == 'Debug' ">
<DebugSymbols>true</DebugSymbols>
<EnableUnmanagedDebugging>false</EnableUnmanagedDebugging>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)' == 'Release' ">
<DebugSymbols>true</DebugSymbols>
<EnableUnmanagedDebugging>false</EnableUnmanagedDebugging>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)' == 'Prerelease' ">
<DebugSymbols>true</DebugSymbols>
<EnableUnmanagedDebugging>false</EnableUnmanagedDebugging>
<OutputPath>bin\Prerelease\</OutputPath>
</PropertyGroup>
<ItemGroup>
<Compile Include="master\context\base.py">
<SubType>Code</SubType>
</Compile>
<Compile Include="master\context\history.py">
<SubType>Code</SubType>
</Compile>
<Compile Include="master\context\__init__.py">
<SubType>Code</SubType>
</Compile>
<Compile Include="master\models\instancemodel.py">
<SubType>Code</SubType>
</Compile>
<Compile Include="master\models\servermodel.py">
<SubType>Code</SubType>
</Compile>
<Compile Include="master\models\__init__.py">
<SubType>Code</SubType>
</Compile>
<Compile Include="master\resources\authenticate.py">
<SubType>Code</SubType>
</Compile>
<Compile Include="master\resources\history_graph.py">
<SubType>Code</SubType>
</Compile>
<Compile Include="master\resources\instance.py">
<SubType>Code</SubType>
</Compile>
<Compile Include="master\resources\localization.py">
<SubType>Code</SubType>
</Compile>
<Compile Include="master\resources\null.py">
<SubType>Code</SubType>
</Compile>
<Compile Include="master\resources\version.py">
<SubType>Code</SubType>
</Compile>
<Compile Include="master\resources\__init__.py">
<SubType>Code</SubType>
</Compile>
<Compile Include="master\routes.py">
<SubType>Code</SubType>
</Compile>
<Compile Include="master\runserver.py">
<SubType>Code</SubType>
</Compile>
<Compile Include="master\schema\instanceschema.py">
<SubType>Code</SubType>
</Compile>
<Compile Include="master\schema\serverschema.py">
<SubType>Code</SubType>
</Compile>
<Compile Include="master\schema\__init__.py">
<SubType>Code</SubType>
</Compile>
<Compile Include="master\__init__.py" />
<Compile Include="master\views.py" />
</ItemGroup>
<ItemGroup>
<Folder Include="master\" />
<Folder Include="master\context\" />
<Folder Include="master\models\" />
<Folder Include="master\config\" />
<Folder Include="master\schema\" />
<Folder Include="Master\resources\" />
<Folder Include="master\static\" />
<Folder Include="master\templates\" />
</ItemGroup>
<ItemGroup>
<None Include="FolderProfile.pubxml" />
<Content Include="master\config\master.json" />
<Content Include="requirements.txt" />
<Content Include="master\templates\index.html" />
<Content Include="master\templates\layout.html" />
</ItemGroup>
<ItemGroup>
<Interpreter Include="dev_env\">
<Id>dev_env</Id>
<Version>3.6</Version>
<Description>dev_env (Python 3.6 (64-bit))</Description>
<InterpreterPath>Scripts\python.exe</InterpreterPath>
<WindowsInterpreterPath>Scripts\pythonw.exe</WindowsInterpreterPath>
<PathEnvironmentVariable>PYTHONPATH</PathEnvironmentVariable>
<Architecture>X64</Architecture>
</Interpreter>
</ItemGroup>
<Import Project="$(MSBuildExtensionsPath32)\Microsoft\VisualStudio\v$(VisualStudioVersion)\Python Tools\Microsoft.PythonTools.Web.targets" />
<!-- Specify pre- and post-build commands in the BeforeBuild and
AfterBuild targets below. -->
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
<ProjectExtensions>
<VisualStudio>
<FlavorProperties GUID="{349c5851-65df-11da-9384-00065b846f21}">
<WebProjectProperties>
<AutoAssignPort>True</AutoAssignPort>
<UseCustomServer>True</UseCustomServer>
<CustomServerUrl>http://localhost</CustomServerUrl>
<SaveServerSettingsInUserFile>False</SaveServerSettingsInUserFile>
</WebProjectProperties>
</FlavorProperties>
<FlavorProperties GUID="{349c5851-65df-11da-9384-00065b846f21}" User="">
<WebProjectProperties>
<StartPageUrl>
</StartPageUrl>
<StartAction>CurrentPage</StartAction>
<AspNetDebugging>True</AspNetDebugging>
<SilverlightDebugging>False</SilverlightDebugging>
<NativeDebugging>False</NativeDebugging>
<SQLDebugging>False</SQLDebugging>
<ExternalProgram>
</ExternalProgram>
<StartExternalURL>
</StartExternalURL>
<StartCmdLineArguments>
</StartCmdLineArguments>
<StartWorkingDirectory>
</StartWorkingDirectory>
<EnableENC>False</EnableENC>
<AlwaysStartWebServerOnDebug>False</AlwaysStartWebServerOnDebug>
</WebProjectProperties>
</FlavorProperties>
</VisualStudio>
</ProjectExtensions>
</Project>

19
Master/master/__init__.py Normal file
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@ -0,0 +1,19 @@
"""
The flask application package.
"""
from flask import Flask
from flask_restful import Resource, Api
from flask_jwt_extended import JWTManager
from master.context.base import Base
app = Flask(__name__)
app.config['JWT_SECRET_KEY'] = 'my key!'
app.config['PROPAGATE_EXCEPTIONS'] = True
jwt = JWTManager(app)
api = Api(app)
ctx = Base()
#config = json.load(open('./master/config/master.json'))
import master.routes
import master.views

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@ -0,0 +1,4 @@
{
"current-version-stable": 2.1,
"current-version-prerelease": 2.1
}

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@ -0,0 +1 @@

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@ -0,0 +1,89 @@
from apscheduler.schedulers.background import BackgroundScheduler
from apscheduler.triggers.interval import IntervalTrigger
from master.context.history import History
from master.schema.instanceschema import InstanceSchema
import time
class Base():
def __init__(self):
self.history = History()
self.instance_list = {}
self.token_list = {}
self.scheduler = BackgroundScheduler()
self.scheduler.start()
self.scheduler.add_job(
func=self._remove_staleinstances,
trigger=IntervalTrigger(seconds=120),
id='stale_instance_remover',
name='Remove stale instances if no heartbeat in 120 seconds',
replace_existing=True
)
self.scheduler.add_job(
func=self._update_history_count,
trigger=IntervalTrigger(seconds=30),
id='update history',
name='update client and instance count every 30 seconds',
replace_existing=True
)
def _update_history_count(self):
servers = [instance.servers for instance in self.instance_list.values()]
servers = [inner for outer in servers for inner in outer]
client_num = 0
# force it being a number
for server in servers:
client_num += server.clientnum
self.history.add_client_history(client_num)
self.history.add_instance_history(len(self.instance_list))
self.history.add_server_history(len(servers))
def _remove_staleinstances(self):
for key, value in list(self.instance_list.items()):
if int(time.time()) - value.last_heartbeat > 120:
print('[_remove_staleinstances] removing stale instance {id}'.format(id=key))
del self.instance_list[key]
del self.token_list[key]
print('[_remove_staleinstances] {count} active instances'.format(count=len(self.instance_list.items())))
def get_instances(self):
return self.instance_list.values()
def get_instance_count(self):
return self.instance_list.count
def get_instance(self, id):
return self.instance_list[id]
def instance_exists(self, instance_id):
if instance_id in self.instance_list.keys():
return instance_id
else:
False
def add_instance(self, instance):
if instance.id in self.instance_list:
print('[add_instance] instance {id} already added, updating instead'.format(id=instance.id))
return self.update_instance(instance)
else:
print('[add_instance] adding instance {id}'.format(id=instance.id))
self.instance_list[instance.id] = instance
def update_instance(self, instance):
if instance.id not in self.instance_list:
print('[update_instance] instance {id} not added, adding instead'.format(id=instance.id))
return self.add_instance(instance)
else:
print('[update_instance] updating instance {id}'.format(id=instance.id))
self.instance_list[instance.id] = instance
def add_token(self, instance_id, token):
print('[add_token] adding {token} for id {id}'.format(token=token, id=instance_id))
self.token_list[instance_id] = token
def get_token(self, instance_id):
try:
return self.token_list[instance_id]
except KeyError:
return False

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@ -0,0 +1,32 @@
import time
from random import randint
class History():
def __init__(self):
self.client_history = list()
self.instance_history = list()
self.server_history = list()
def add_client_history(self, client_num):
if len(self.client_history) > 2880:
self.client_history = self.client_history[1:]
self.client_history.append({
'count' : client_num,
'time' : int(time.time())
})
def add_server_history(self, server_num):
if len(self.server_history) > 2880:
self.server_history = self.server_history[1:]
self.server_history.append({
'count' : server_num,
'time' : int(time.time())
})
def add_instance_history(self, instance_num):
if len(self.instance_history) > 2880:
self.instance_history = self.instance_history[1:]
self.instance_history.append({
'count' : instance_num,
'time' : int(time.time())
})

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@ -0,0 +1 @@

View File

@ -0,0 +1,12 @@
import time
class InstanceModel(object):
def __init__(self, id, version, uptime, servers):
self.id = id
self.version = version
self.uptime = uptime
self.servers = servers
self.last_heartbeat = int(time.time())
def __repr__(self):
return '<InstanceModel(id={id})>'.format(id=self.id)

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@ -0,0 +1,14 @@
class ServerModel(object):
def __init__(self, id, port, game, hostname, clientnum, maxclientnum, map, gametype):
self.id = id
self.port = port
self.game = game
self.hostname = hostname
self.clientnum = clientnum
self.maxclientnum = maxclientnum
self.map = map
self.gametype = gametype
def __repr__(self):
return '<ServerModel(id={id})>'.format(id=self.id)

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@ -0,0 +1 @@

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@ -0,0 +1,17 @@
from flask_restful import Resource
from flask import request, jsonify
from flask_jwt_extended import create_access_token
from master import app, ctx
import datetime
class Authenticate(Resource):
def post(self):
instance_id = request.json['id']
if ctx.get_token(instance_id) is not False:
return { 'message' : 'that id already has a token'}, 401
else:
expires = datetime.timedelta(days=1)
token = create_access_token(instance_id, expires_delta=expires)
ctx.add_token(instance_id, token)
return { 'access_token' : token }, 200

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@ -0,0 +1,49 @@
from flask_restful import Resource
from pygal.style import Style
from master import ctx
import pygal
import timeago
from math import ceil
class HistoryGraph(Resource):
def get(self, history_count):
try:
custom_style = Style(
background='transparent',
plot_background='transparent',
foreground='#6c757d',
foreground_strong='#6c757d',
foreground_subtle='#6c757d',
opacity='0.1',
opacity_hover='0.2',
transition='0ms',
colors=('#749363','#007acc'),
)
graph = pygal.Line(
stroke_style={'width': 0.4},
#show_dots=False,
show_legend=False,
fill=True,
style=custom_style,
disable_xml_declaration=True)
instance_count = [history['time'] for history in ctx.history.instance_history][-history_count:]
if len(instance_count) > 0:
graph.x_labels = [ timeago.format(instance_count[0])]
instance_counts = [history['count'] for history in ctx.history.instance_history][-history_count:]
client_counts = [history['count'] for history in ctx.history.client_history][-history_count:]
server_counts = [history['count'] for history in ctx.history.server_history][-history_count:]
graph.add('Client Count', client_counts)
graph.add('Instance Count', instance_counts)
return { 'message' : graph.render().replace("<title>Pygal</title>", ""),
'data_points' : len(instance_count),
'instance_count' : 0 if len(instance_counts) is 0 else instance_counts[-1],
'client_count' : 0 if len(client_counts) is 0 else client_counts[-1],
'server_count' : 0 if len(server_counts) is 0 else server_counts[-1]
}, 200
except Exception as e:
return { 'message' : str(e) }, 500

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@ -0,0 +1,37 @@
from flask_restful import Resource
from flask import request
from flask_jwt_extended import jwt_required
from marshmallow import ValidationError
from master.schema.instanceschema import InstanceSchema
from master import ctx
class Instance(Resource):
def get(self, id=None):
if id is None:
schema = InstanceSchema(many=True)
instances = schema.dump(ctx.get_instances())
return instances
else:
try:
instance = ctx.get_instance(id)
return InstanceSchema().dump(instance)
except KeyError:
return {'message' : 'instance not found'}, 404
@jwt_required
def put(self, id):
try:
instance = InstanceSchema().load(request.json)
except ValidationError as err:
return {'message' : err.messages }, 400
ctx.update_instance(instance)
return { 'message' : 'instance updated successfully' }, 200
@jwt_required
def post(self):
try:
instance = InstanceSchema().load(request.json)
except ValidationError as err:
return {'message' : err.messages }, 400
ctx.add_instance(instance)
return { 'message' : 'instance added successfully' }, 200

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@ -0,0 +1,59 @@
from flask_restful import Resource
from flask import request, jsonify
from flask_jwt_extended import create_access_token
from master import app, ctx
import datetime
import urllib.request
import csv
from io import StringIO
class Localization(Resource):
def list(self):
response = urllib.request.urlopen('https://docs.google.com/spreadsheets/d/e/2PACX-1vRQjCqPvd0Xqcn86WqpFqp_lx4KKpel9O4OV13NycmV8rmqycorgJQm-8qXMfw37QJHun3pqVZFUKG-/pub?gid=0&single=true&output=csv')
data = response.read().decode('utf-8')
localization = []
csv_data = csv.DictReader(StringIO(data))
for language in csv_data.fieldnames[1:]:
localization.append({
'LocalizationName' : language,
'LocalizationIndex' : {
'Set' : {}
}
})
for row in csv_data:
localization_string = row['STRING']
count = 0
for language in csv_data.fieldnames[1:]:
localization[count]['LocalizationIndex']['Set'][localization_string] = row[language]
count += 1
return localization, 200
def get(self, language_tag=None):
response = urllib.request.urlopen('https://docs.google.com/spreadsheets/d/e/2PACX-1vRQjCqPvd0Xqcn86WqpFqp_lx4KKpel9O4OV13NycmV8rmqycorgJQm-8qXMfw37QJHun3pqVZFUKG-/pub?gid=0&single=true&output=csv')
data = response.read().decode('utf-8')
csv_data = csv.DictReader(StringIO(data))
if language_tag != None:
valid_language_tag = next((l for l in csv_data.fieldnames[1:] if l == language_tag), None)
if valid_language_tag is None:
valid_language_tag = next((l for l in csv_data.fieldnames[1:] if l.startswith(language_tag[:2])), None)
if valid_language_tag is None:
valid_language_tag = 'en-US'
localization = {
'LocalizationName' : valid_language_tag,
'LocalizationIndex' : {
'Set' : {}
}
}
for row in csv_data:
localization_string = row['STRING']
localization['LocalizationIndex']['Set'][localization_string] = row[valid_language_tag]
return localization, 200
else:
return self.list()[0][0], 200

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