make sure script plugins output correct errors instead of being swallowed
prevent webfront error when webfront tab is left open on a server no longer being modified
fix rare issue with summing session scores
copy font to expected wwwroot dir in debug mode so we get pretty icons when developing
upgrade some packages
pretty much reworked the entire server web config to support better validation and stuff.. not really a small fix
finish web configuration changes (I think)
finish up configuration changes and update shared library nuget
* don't run build commands in release
* fix test file
* Set up CI with Azure Pipelines
[skip ci]
* Include fonts and fix automessage hidden command
* more project changes
* migration from bower to libman
* more lib man changes
* project update for sneaky commands
* add missing canvas.js dep
update projects not to have stupid extra dlls
include in previous
* update pipeline file
* update post publish script and pipeline definition
* fix broken yaml
* move encoding conversion to seperate script
* remove extra uneeded rank icons
remove garbage language files being created
remove frontend lib when done
* fix publish script path
* grab localizations through powershell
* fix broken batch 🤷
* actually fixed
* only include runtime compilation in debug mode for webfront
* don't deploy un minified css
use full jquery version
* add step to download the scss for open iconic
change the font path
* update mkdir for iconic path
* don't include old iconic css
* correct font path for real now
* copy script plugins
* lots of changes for deployment
* build the projects
* use projectdir instead of solution dir
* nerf script commands plugin
fix live radar left over command
* actually kill script command post build
* Update azure-pipelines.yml for Azure Pipelines
* Update azure-pipelines.yml for Azure Pipelines
* fix the font file copy (I think)
* maybe fix delete folder issue
* Update azure-pipelines.yml for Azure Pipelines
* Update azure-pipelines.yml for Azure Pipelines
* Update azure-pipelines.yml for Azure Pipelines
* Update azure-pipelines.yml for Azure Pipelines
* Update azure-pipelines.yml for Azure Pipelines
* Update azure-pipelines.yml for Azure Pipelines
(hopefully) fix an issue with banned players causing exception if they create events before they are kicked out
fix issues with sometimes wrong error message for timeout
show most recent IP address at top of alias list
optimization to some sql queries
hide flagged status of users on webfront unless logged in (will still show the level if they report someone because cba to update the view component w/out auth status)
add terminal to the radar maps
cleaned up the base event parser to not need the server object to generate the event
Hopefully prevent anticheat from freaking out when database connection is lost
refactor some of the main application code to have a cleaner code flow
add enviroment flag to opt out of .net core telemetry in start script
fixed "a moment" missing the "ago"
fixed case sensitive client searches on postgresql
clean up command code flow
Add missing map "mp_cairo" to default settings
fix search for client resulting in invalid GUID parse
simplify output from dvar not being found
make sure to prompt if not all servers could be reached
make bad GUID parse throw an exception so we don't have a client connect with GUID of 0
no longer print out ac debug messages
fix small issue of trying to parse empty chat messages
fix issue with set level on accounts with multi guid, same IP
ignore stat events of bots if they are ignored
limit max number of bot profiles to 18, greater than 18 wraps
prevent anti cheat from running on bot events
create localization folder on publish so copying over doesn't fail
include quick message mapping on webfront server history chat
make gravatar on profile not repeat
reintroduce throttling for servers that are unreachable (defaults to 60 seconds between polls)
small revert to the RektT5M parser contell -> tell
add migration to introduce gamename to server
impllement quickmessage mapping
update base event parser to include "short" GUIDs
updated some localization
add tooltip to anti cheat metrics on profile for more information about what they mean
more fixes for alias stuff
hopefully fix rare bug where client activity cshtml loop goes oob
add URLProtocol format to event parsers to allow connecting through webfront
temporary bans are now applied to all linked accounts instead of a per-guid basis
rework set level flow
add guid and ip address (if logged in) to public async endpoint
make stats web use view imports
add more games/maps to default settings (thanks to FryTechTiddys
#7622)
replace ConfigurationBuilder Config Handler implementation with Newtonsoft.Json as it wasn't deserializing "complex" classes properly
update cookie to last 3 months
add configuration option to limit # of rss feed items
prevent database tracking of bots if ignore bots requested
add last map and last server played to profile
include version set on manual parser selection
update projects to .NET Core 2.2
add middleware to support ip whitelisting
(EnableWebfrontConnectionWhitelist and WebfrontConnectionWhitelist)
issue #59
fix prompt bool incorrect default value
rename GameEvent.Remote to GameEvent.IsRemote
include NetworkId in webfront claims
fix non descript error message appearing when something fails and localization is not initialized
fix bug with unbanned players still showing as banned via lock icon
move player based stuff into client class
finally renamed Player to EFClient via partial class
don't try to run this build because it's in between stages
updated VPN plugin to use WebClient
message is sent to client trying to execute commands before they are authenticated
fixed rare issue with ToAdmins failing
record bullet distance fraction for client kills (_customcallbacks)
change client level/permissions through webfront
ability to tempban through webfront
events don't get out of order when a invalid event line throws exception
handle the stats history update with no change throwing DBConcurrencyException
finally fixed threading issue (which actually had to do with IW4x log outputs being out of sync (not an issue with my code). What a lot of headache over something that wasn't my fault.
enable preview of tiered compiliation (faster startup)
ban events are sent to the API properly now
add vpn except id configuration
begin work on javascript plugin support
[application] levels set properly with multiple GUIDs
[stats] require 3 hours of playtime for top stats recognition
[application] configurable rcon polling rate
invalid client id results in 404 rather than exception page
performance based on traditional elo rating
fixed @ (broadcast commands)
added reports to penalty list and profile
exit properly whoops
add all linked accounts to drop down
consolidate linked admin accounts to the most recently seen one
limited some waits to 5s to hopefully prevent a rare thread lock
added localization as downloaded from the Master API
interupted network communication no longer treated as unknown exception
topstats prints the right message if no one qualifies
angle adjustments
move unflag to seperate command
less warns when using a disposed socket
topstats added to tokens as {{TOPSTATS}}
fixed topstats reporting for only a single server
added fix to iw4 regex for negative score
tokens now support multiple lines (using Environment.NewLine to separate)
localization includes culture again
prevent null say event from executing when exiting
adjusted rcon and socket timeout
fixed bug with login/setpassword not working after claiming ownership
fixed issue with locale when no config present
changed kick color on webfront
aliased owner to iamgod (for b3 familiar users)
hopefully fixed stats issue
added T5M (V2 BO2) support
made dvar grab at beginning minimal to prevent throttling on older CODS
view angle vector parse fail is now a handled exception
change local host check to byte array to make it faster than comparing string
kick command now requires moderator level or higher
tempban now requires administrator level or higher
hopefully fixed negative SPM bug
pipelined the events and consolidated them to run through GameEventHandler
uniform console colors
initialization should be better asynced
clean up publish folder after publish
added chevron hover icon for loading more penalties
added T6M maps to config
changed Event to GameEvent
finally fixed the stats NaN
check ip for bans
consolidated console, profile, and logout into dropdown
make sure game is iw4 before using :^ in say
fix pm not showing from name if in web console
show time left of temban on profile
only check hit offset when distance > 3 meters
fix null reference on unauthorized user
fixed stats not showing on profile if anticheat disabled
server client history turns red server is unresponsive
ip lookup on profile shows error if failed
truncate chat messages over 50 characters
removed html raw on client messages :c
show client rank colors on server overview if authorized
break long messages on profile page
prevent masked status showing up to non privileged users in webfront
fixed bug of duplicate penalties
fixed showing timeline date for non events
refresh player count on server overview
fix refresh privileged users on map load
fix 1h showing on tempban if manually specified
fixed discord link showing when no invite specified
OpenGraph image set to absolute url
more changes to killcallback and logging
fixed some angle conversion stuff
prevent control characters from being used in name
added MOD_HEAD_SHOT to hit location increment
css fix for alias dropdown
testing view angle analysis
fixed previous alias displayed on welcome announcement
fixed duplicate events on profile page
tweaked display of non event meta on mobile
you can view other's stats from the webconsole
penalties show privileged client's level
don't have commands to chat history