events don't get out of order when a invalid event line throws exception
handle the stats history update with no change throwing DBConcurrencyException
finally fixed threading issue (which actually had to do with IW4x log outputs being out of sync (not an issue with my code). What a lot of headache over something that wasn't my fault.
enable preview of tiered compiliation (faster startup)
ban events are sent to the API properly now
add vpn except id configuration
begin work on javascript plugin support
[application] levels set properly with multiple GUIDs
[stats] require 3 hours of playtime for top stats recognition
[application] configurable rcon polling rate
invalid client id results in 404 rather than exception page
performance based on traditional elo rating
fixed @ (broadcast commands)
added reports to penalty list and profile
exit properly whoops
add all linked accounts to drop down
consolidate linked admin accounts to the most recently seen one
limited some waits to 5s to hopefully prevent a rare thread lock
added localization as downloaded from the Master API
interupted network communication no longer treated as unknown exception
topstats prints the right message if no one qualifies
angle adjustments
move unflag to seperate command
less warns when using a disposed socket
topstats added to tokens as {{TOPSTATS}}
fixed topstats reporting for only a single server
added fix to iw4 regex for negative score
tokens now support multiple lines (using Environment.NewLine to separate)
localization includes culture again
prevent null say event from executing when exiting
adjusted rcon and socket timeout
fixed bug with login/setpassword not working after claiming ownership
GameEventHandler uses ConcurrentQueue for events
exception handlers for events and log reading
added IW4ScriptCommands plugin
fixed stats
lots of little fixes
fixed issue with locale when no config present
changed kick color on webfront
aliased owner to iamgod (for b3 familiar users)
hopefully fixed stats issue
added T5M (V2 BO2) support
made dvar grab at beginning minimal to prevent throttling on older CODS
view angle vector parse fail is now a handled exception
change local host check to byte array to make it faster than comparing string
kick command now requires moderator level or higher
tempban now requires administrator level or higher
hopefully fixed negative SPM bug
pipelined the events and consolidated them to run through GameEventHandler
uniform console colors
changed Event to GameEvent
finally fixed the stats NaN
check ip for bans
consolidated console, profile, and logout into dropdown
make sure game is iw4 before using :^ in say
fix pm not showing from name if in web console
show time left of temban on profile
only check hit offset when distance > 3 meters
fix null reference on unauthorized user
fixed stats not showing on profile if anticheat disabled
server client history turns red server is unresponsive
ip lookup on profile shows error if failed
truncate chat messages over 50 characters
removed html raw on client messages :c
show client rank colors on server overview if authorized
break long messages on profile page
prevent masked status showing up to non privileged users in webfront
fixed bug of duplicate penalties
fixed showing timeline date for non events
refresh player count on server overview
fix refresh privileged users on map load
fix 1h showing on tempban if manually specified
fixed discord link showing when no invite specified
OpenGraph image set to absolute url
more changes to killcallback and logging
fixed some angle conversion stuff
prevent control characters from being used in name
added MOD_HEAD_SHOT to hit location increment
css fix for alias dropdown
testing view angle analysis
fixed previous alias displayed on welcome announcement
fixed duplicate events on profile page
tweaked display of non event meta on mobile
you can view other's stats from the webconsole
penalties show privileged client's level
don't have commands to chat history
moved killstreak/deathstreak messages into configuration file
cleaned up configuration manager
fixed misc startup issue and threading
added more importing stuff
network id is a ulong now
ip str is now ip
added time played (per server)
Prune confirms completion
Findall display previous name
confirmation message sent after kick
tempban/ban confirmation wording changes
players page is now paginated
Fixed console execute button cascading on IE/Edge
Fixed reports truncating reason if space in target name
If multiple matches are found when finding a player, a list of matches is shown
Reallowed special characters in names/chat
stats command player isn't required
Added prune command
hopefully fixed skipping the logging of Kayak library issue.
I'm an idiot, 59 in playerhistory, not 60
added IW4 callback gsc for custom scriptkills.
Fixed duplicate death events
Trusted group can be enabled/disabled with !enable/disabletrusted
fixed unrepresentable datetime when minute rounded to 60 (forgot to copy changes to release code)
fixed the player graph render time (apparently canvasjs doesn't like big numbers
hopefully fixed duplicate 'stats' pages from appearing.
-fixed issue with configurationmanager files and threading
-servers on webfront listed in descending player count
-fixed resolution of tempban times from console feedback
-Added tests plugin to simulate functionality
-fixed 'just now ago' on webfront
-webfront playerlist level colors are hidden to non admin users
-tempban length can now be specified (<int>m, <int>h, <int>d, <int>y)
Hopefully this is the final fix for chat remaining on empty servers. (order matters!)
Configuration setting to allow multiple owners.
Fixed setlevel issues.
Organized Server class variables