reenable tekno support
address vagrant thread issue
refactor game log reader creation to follow better practices
fix bot issues/address how guids are generated for bots/none provided
properly hide broadcast failure messages if ignore connection lost is turned on
fix concurent issue for update stats history that happened with new event processing
make get/set additional property thread safe
add ellipse to truncated chat messages on home
explicitly set string dvars in quotes to allow setting empty dvars
allow piping in input from command line (#114)
update the distribution for top stats elo
prevent game log file rotation from stopping event parsing
make sure script plugins output correct errors instead of being swallowed
prevent webfront error when webfront tab is left open on a server no longer being modified
fix rare issue with summing session scores
copy font to expected wwwroot dir in debug mode so we get pretty icons when developing
upgrade some packages
pretty much reworked the entire server web config to support better validation and stuff.. not really a small fix
finish web configuration changes (I think)
finish up configuration changes and update shared library nuget
* don't run build commands in release
* fix test file
* Set up CI with Azure Pipelines
[skip ci]
* Include fonts and fix automessage hidden command
* more project changes
* migration from bower to libman
* more lib man changes
* project update for sneaky commands
* add missing canvas.js dep
update projects not to have stupid extra dlls
include in previous
* update pipeline file
* update post publish script and pipeline definition
* fix broken yaml
* move encoding conversion to seperate script
* remove extra uneeded rank icons
remove garbage language files being created
remove frontend lib when done
* fix publish script path
* grab localizations through powershell
* fix broken batch 🤷
* actually fixed
* only include runtime compilation in debug mode for webfront
* don't deploy un minified css
use full jquery version
* add step to download the scss for open iconic
change the font path
* update mkdir for iconic path
* don't include old iconic css
* correct font path for real now
* copy script plugins
* lots of changes for deployment
* build the projects
* use projectdir instead of solution dir
* nerf script commands plugin
fix live radar left over command
* actually kill script command post build
* Update azure-pipelines.yml for Azure Pipelines
* Update azure-pipelines.yml for Azure Pipelines
* fix the font file copy (I think)
* maybe fix delete folder issue
* Update azure-pipelines.yml for Azure Pipelines
* Update azure-pipelines.yml for Azure Pipelines
* Update azure-pipelines.yml for Azure Pipelines
* Update azure-pipelines.yml for Azure Pipelines
* Update azure-pipelines.yml for Azure Pipelines
* Update azure-pipelines.yml for Azure Pipelines
refactor some of the main application code to have a cleaner code flow
add enviroment flag to opt out of .net core telemetry in start script
fixed "a moment" missing the "ago"
fixed case sensitive client searches on postgresql
clean up command code flow
Add missing map "mp_cairo" to default settings
update base event parser to include "short" GUIDs
updated some localization
add tooltip to anti cheat metrics on profile for more information about what they mean
fix prompt bool incorrect default value
rename GameEvent.Remote to GameEvent.IsRemote
include NetworkId in webfront claims
fix non descript error message appearing when something fails and localization is not initialized
fix bug with unbanned players still showing as banned via lock icon
move player based stuff into client class
finally renamed Player to EFClient via partial class
don't try to run this build because it's in between stages
updated VPN plugin to use WebClient
message is sent to client trying to execute commands before they are authenticated
fixed rare issue with ToAdmins failing
record bullet distance fraction for client kills (_customcallbacks)
change client level/permissions through webfront
ability to tempban through webfront
finally fixed threading issue (which actually had to do with IW4x log outputs being out of sync (not an issue with my code). What a lot of headache over something that wasn't my fault.
exit properly whoops
add all linked accounts to drop down
consolidate linked admin accounts to the most recently seen one
limited some waits to 5s to hopefully prevent a rare thread lock