hopefully finished with RCon changes.

added more tests.
fixed issues from event changes (there's most definitely still issues related to that)
This commit is contained in:
RaidMax
2018-10-02 12:39:08 -05:00
parent 7fa0b52543
commit f4ac815d07
15 changed files with 428 additions and 219 deletions

View File

@ -101,7 +101,7 @@ namespace SharedLibraryCore.Objects
Data = message
};
CurrentServer.Manager.GetEventHandler().AddEvent(e);
this.CurrentServer?.Manager.GetEventHandler().AddEvent(e);
return e;
}
@ -118,7 +118,7 @@ namespace SharedLibraryCore.Objects
Message = warnReason,
Origin = sender,
Target = this,
Owner = this.CurrentServer
Owner = sender.CurrentServer
};
// enforce level restrictions
@ -130,7 +130,36 @@ namespace SharedLibraryCore.Objects
this.Warnings++;
CurrentServer.Manager.GetEventHandler().AddEvent(e);
sender.CurrentServer.Manager.GetEventHandler().AddEvent(e);
return e;
}
/// <summary>
/// clear all warnings for a client
/// </summary>
/// <param name="sender">client performing the warn clear</param>
/// <returns></returns>
public GameEvent WarnClear(Player sender)
{
var e = new GameEvent()
{
Type = GameEvent.EventType.WarnClear,
Origin = sender,
Target = this,
Owner = sender.CurrentServer
};
// enforce level restrictions
if (sender.Level <= this.Level)
{
e.FailReason = GameEvent.EventFailReason.Permission;
return e;
}
this.Warnings = 0;
sender.CurrentServer.Manager.GetEventHandler().AddEvent(e);
return e;
}
@ -149,58 +178,26 @@ namespace SharedLibraryCore.Objects
Data = reportReason,
Origin = sender,
Target = this,
Owner = this.CurrentServer
Owner = sender.CurrentServer
};
if (this.Level > sender.Level)
{
e.FailReason = GameEvent.EventFailReason.Permission;
return e;
}
if (this == sender)
else if (this.Equals(sender))
{
e.FailReason = GameEvent.EventFailReason.Invalid;
return e;
}
if (CurrentServer.Reports.Count(rep => (rep.Origin.NetworkId == sender.NetworkId &&
rep.Target.NetworkId == this.NetworkId)) > 0)
else if (CurrentServer.Reports.Count(report => (report.Origin.NetworkId == sender.NetworkId &&
report.Target.NetworkId == this.NetworkId)) > 0)
{
e.FailReason = GameEvent.EventFailReason.Exception;
return e;
}
CurrentServer.Reports.Add(new Report(this, sender, reportReason));
CurrentServer.Manager.GetEventHandler().AddEvent(e);
return e;
}
/// <summary>
/// clear all warnings for a client
/// </summary>
/// <param name="sender">client performing the warn clear</param>
/// <returns></returns>
public GameEvent WarnClear(Player sender)
{
var e = new GameEvent()
{
Type = GameEvent.EventType.WarnClear,
Origin = sender,
Target = this,
Owner = this.CurrentServer
};
// enforce level restrictions
if (sender.Level <= this.Level)
{
e.FailReason = GameEvent.EventFailReason.Permission;
return e;
}
this.Warnings = 0;
CurrentServer.Manager.GetEventHandler().AddEvent(e);
sender.CurrentServer.Manager.GetEventHandler().AddEvent(e);
return e;
}
@ -218,22 +215,26 @@ namespace SharedLibraryCore.Objects
Origin = sender,
Data = flagReason,
Message = flagReason,
Owner = this.CurrentServer
Target = this,
Owner = sender.CurrentServer
};
if (sender.Level <= this.Level)
if (this.Level >= sender.Level)
{
e.FailReason = GameEvent.EventFailReason.Permission;
return e;
}
if (this.Level == Player.Permission.Flagged)
else if (this.Level == Player.Permission.Flagged)
{
e.FailReason = GameEvent.EventFailReason.Invalid;
return e;
}
CurrentServer.Manager.GetEventHandler().AddEvent(e);
else
{
this.Level = Player.Permission.Flagged;
}
sender.CurrentServer.Manager.GetEventHandler().AddEvent(e);
return e;
}
@ -249,26 +250,28 @@ namespace SharedLibraryCore.Objects
{
Type = GameEvent.EventType.Unflag,
Origin = sender,
Target = this,
Data = unflagReason,
Message = unflagReason,
Owner = this.CurrentServer
Owner = sender.CurrentServer
};
if (sender.Level <= this.Level)
{
e.FailReason = GameEvent.EventFailReason.Permission;
return e;
}
if (this.Level != Player.Permission.Flagged)
else if (this.Level != Player.Permission.Flagged)
{
e.FailReason = GameEvent.EventFailReason.Invalid;
return e;
}
this.Level = Permission.User;
else
{
this.Level = Permission.User;
}
CurrentServer.Manager.GetEventHandler().AddEvent(e);
sender.CurrentServer.Manager.GetEventHandler().AddEvent(e);
return e;
}
@ -286,17 +289,16 @@ namespace SharedLibraryCore.Objects
Target = this,
Origin = sender,
Data = kickReason,
Owner = this.CurrentServer
Owner = sender.CurrentServer
};
// enforce level restrictions
if (sender.Level <= this.Level)
if (this.Level > sender.Level)
{
e.FailReason = GameEvent.EventFailReason.Permission;
return e;
}
CurrentServer.Manager.GetEventHandler().AddEvent(e);
sender.CurrentServer.Manager.GetEventHandler().AddEvent(e);
return e;
}
@ -312,10 +314,11 @@ namespace SharedLibraryCore.Objects
{
Type = GameEvent.EventType.TempBan,
Message = tempbanReason,
Data = tempbanReason,
Origin = sender,
Target = this,
Extra = banLength,
Owner = this.CurrentServer
Owner = sender.CurrentServer
};
// enforce level restrictions
@ -325,7 +328,7 @@ namespace SharedLibraryCore.Objects
return e;
}
CurrentServer.Manager.GetEventHandler().AddEvent(e);
sender.CurrentServer.Manager.GetEventHandler().AddEvent(e);
return e;
}
@ -340,9 +343,10 @@ namespace SharedLibraryCore.Objects
{
Type = GameEvent.EventType.Ban,
Message = banReason,
Data = banReason,
Origin = sender,
Target = this,
Owner = this.CurrentServer
Owner = sender.CurrentServer
};
// enforce level restrictions
@ -352,7 +356,7 @@ namespace SharedLibraryCore.Objects
return e;
}
CurrentServer.Manager.GetEventHandler().AddEvent(e);
sender.CurrentServer.Manager.GetEventHandler().AddEvent(e);
return e;
}
@ -371,17 +375,16 @@ namespace SharedLibraryCore.Objects
Data = unbanReason,
Origin = sender,
Target = this,
Owner = this.CurrentServer
Owner = sender.CurrentServer
};
// enforce level restrictions
if (sender.Level <= this.Level)
if (this.Level > sender.Level)
{
e.FailReason = GameEvent.EventFailReason.Permission;
return e;
}
CurrentServer.Manager.GetEventHandler().AddEvent(e);
sender.CurrentServer.Manager.GetEventHandler().AddEvent(e);
return e;
}
@ -432,7 +435,7 @@ namespace SharedLibraryCore.Objects
public override bool Equals(object obj)
{
return ((Player)obj).NetworkId == NetworkId;
return ((Player)obj).NetworkId == this.NetworkId;
}
public override int GetHashCode() => (int)NetworkId;

View File

@ -8,15 +8,8 @@ namespace SharedLibraryCore.Objects
{
public class Report
{
public Report(Player T, Player O, String R)
{
Target = T;
Origin = O;
Reason = R;
}
public Player Target { get; private set; }
public Player Origin { get; private set; }
public String Reason { get; private set; }
public Player Target { get; set; }
public Player Origin { get; set; }
public String Reason { get; set; }
}
}