Added !unmute, !tempmute, !listmutes

Quick fix for PowerShell IE use

Makes date readable for target player

Resolved translation string inconsistencies

Minor code cleanups

Initial commit from review

Cleaned up code & amended a few checks

Comment typo

Fix infinite unmuting

Removed unnecessary checks (Unmuting an already unmuted player will not trigger MuteStateMeta creation (if already doesn't exist))
Resolved !listmutes showing expired mutes

Committing before refactor

Refactor from review

Removed reference to AdditionalProperty

Fix check for meta state when unmuting

Continued request solves main problem

Handle potential failed command execution

Missed CommandExecuted onJoin

Fix another PS Reference to Invoke-WebRequest

Fixes review issues & Cleaned up code
Adds support for Intercepting Commands via Plugin (Credit: @RaidMax)

Comparing

Revert formatting changes

Removing MuteList for Penalty
Added Mute, TempMute & Unmute Penalty

Fixed reference in Mute.csproj & Removed ListMutesCommand.cs
This commit is contained in:
Amos 2022-10-05 21:29:31 +01:00 committed by RaidMax
parent a15da15d3e
commit cf3209e1d0
14 changed files with 468 additions and 94 deletions

View File

@ -7,6 +7,6 @@ foreach($localization in $localizations)
{
$url = "http://api.raidmax.org:5000/localization/{0}" -f $localization
$filePath = "{0}Localization\IW4MAdmin.{1}.json" -f $OutputDir, $localization
$response = Invoke-WebRequest $url
$response = Invoke-WebRequest $url -UseBasicParsing
Out-File -FilePath $filePath -InputObject $response.Content -Encoding utf8
}

View File

@ -18,6 +18,9 @@ namespace Data.Models
Unban,
Any,
Unflag,
Mute,
TempMute,
Unmute,
Other = 100
}

View File

@ -9,7 +9,7 @@ foreach($localization in $localizations)
{
$url = "http://api.raidmax.org:5000/localization/{0}" -f $localization
$filePath = "{0}\Localization\IW4MAdmin.{1}.json" -f $PublishDir, $localization
$response = Invoke-WebRequest $url
$response = Invoke-WebRequest $url -UseBasicParsing
Out-File -FilePath $filePath -InputObject $response.Content -Encoding utf8
}

View File

@ -39,7 +39,7 @@ else
Write-Output "Retrieving latest version info..."
$releaseInfo = (Invoke-WebRequest $releasesUri | ConvertFrom-Json) | Select -First 1
$releaseInfo = (Invoke-WebRequest $releasesUri -UseBasicParsing | ConvertFrom-Json) | Select -First 1
$asset = $releaseInfo.assets | Where-Object name -like $assetPattern | Select -First 1
$downloadUri = $asset.browser_download_url
$filename = Split-Path $downloadUri -leaf
@ -55,7 +55,7 @@ if (!$Silent)
Write-Output "Downloading update. This might take a moment..."
$fileDownload = Invoke-WebRequest -Uri $downloadUri
$fileDownload = Invoke-WebRequest -Uri $downloadUri -UseBasicParsing
if ($fileDownload.StatusDescription -ne "OK")
{
throw "Could not update IW4MAdmin. ($fileDownload.StatusDescription)"

View File

@ -23,20 +23,27 @@ public class MuteCommand : Command
{
Name = translationLookup["COMMANDS_ARGS_PLAYER"],
Required = true
},
new CommandArgument
{
Name = translationLookup["COMMANDS_ARGS_REASON"],
Required = true
}
};
}
private readonly MuteManager _muteManager = new();
public override async Task ExecuteAsync(GameEvent gameEvent)
{
if (await _muteManager.Mute(gameEvent))
if (await Plugin.MuteManager.Mute(gameEvent.Owner, gameEvent.Origin, gameEvent.Target, null, gameEvent.Data))
{
gameEvent.Origin.Tell($"{_translationLookup["PLUGINS_MUTE_MUTED"]} {gameEvent.Target.Name}");
gameEvent.Origin.Tell(_translationLookup["PLUGINS_MUTE_COMMANDS_MUTE_MUTED"]
.FormatExt(gameEvent.Target.CleanedName));
gameEvent.Target.Tell(_translationLookup["PLUGINS_MUTE_COMMANDS_MUTE_TARGET_MUTED"]
.FormatExt(gameEvent.Data));
return;
}
gameEvent.Origin.Tell($"{_translationLookup["PLUGINS_MUTE_UNMUTED"]} {gameEvent.Target.Name}");
gameEvent.Origin.Tell(_translationLookup["PLUGINS_MUTE_COMMANDS_MUTE_NOT_UNMUTED"]
.FormatExt(gameEvent.Target.CleanedName));
}
}

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@ -0,0 +1,67 @@
using System.Text.RegularExpressions;
using Data.Models.Client;
using SharedLibraryCore;
using SharedLibraryCore.Commands;
using SharedLibraryCore.Configuration;
using SharedLibraryCore.Interfaces;
namespace Mute.Commands;
public class TempMuteCommand : Command
{
private const string TempBanRegex = @"([0-9]+\w+)\ (.+)";
public TempMuteCommand(CommandConfiguration config, ITranslationLookup translationLookup) : base(config,
translationLookup)
{
Name = "tempmute";
Description = translationLookup["PLUGINS_MUTE_COMMANDS_TEMPMUTE_DESC"];
Alias = "tm";
Permission = EFClient.Permission.Moderator;
RequiresTarget = true;
SupportedGames = Plugin.SupportedGames;
Arguments = new[]
{
new CommandArgument
{
Name = translationLookup["COMMANDS_ARGS_PLAYER"],
Required = true
},
new CommandArgument
{
Name = translationLookup["COMMANDS_ARGS_DURATION"],
Required = true
},
new CommandArgument
{
Name = translationLookup["COMMANDS_ARGS_REASON"],
Required = true
}
};
}
public override async Task ExecuteAsync(GameEvent gameEvent)
{
var match = Regex.Match(gameEvent.Data, TempBanRegex);
if (match.Success)
{
var expiration = DateTime.UtcNow + match.Groups[1].ToString().ParseTimespan();
var reason = match.Groups[2].ToString();
if (await Plugin.MuteManager.Mute(gameEvent.Owner, gameEvent.Origin, gameEvent.Target, expiration, reason))
{
gameEvent.Origin.Tell(_translationLookup["PLUGINS_MUTE_COMMANDS_TEMPMUTE_TEMPMUTED"]
.FormatExt(gameEvent.Target.CleanedName));
gameEvent.Target.Tell(_translationLookup["PLUGINS_MUTE_COMMANDS_TEMPMUTE_TARGET_TEMPMUTED"]
.FormatExt(expiration.HumanizeForCurrentCulture(), reason));
return;
}
gameEvent.Origin.Tell(_translationLookup["PLUGINS_MUTE_COMMANDS_MUTE_NOT_UNMUTED"]
.FormatExt(gameEvent.Target.CleanedName));
return;
}
gameEvent.Origin.Tell(_translationLookup["PLUGINS_MUTE_COMMANDS_TEMPMUTE_BAD_FORMAT"]);
}
}

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@ -0,0 +1,49 @@
using Data.Models.Client;
using SharedLibraryCore;
using SharedLibraryCore.Commands;
using SharedLibraryCore.Configuration;
using SharedLibraryCore.Interfaces;
namespace Mute.Commands;
public class UnmuteCommand : Command
{
public UnmuteCommand(CommandConfiguration config, ITranslationLookup translationLookup) : base(config,
translationLookup)
{
Name = "unmute";
Description = translationLookup["PLUGINS_MUTE_COMMANDS_UNMUTE_DESC"];
Alias = "um";
Permission = EFClient.Permission.Moderator;
RequiresTarget = true;
SupportedGames = Plugin.SupportedGames;
Arguments = new[]
{
new CommandArgument
{
Name = translationLookup["COMMANDS_ARGS_PLAYER"],
Required = true
},
new CommandArgument
{
Name = translationLookup["COMMANDS_ARGS_REASON"],
Required = true
}
};
}
public override async Task ExecuteAsync(GameEvent gameEvent)
{
if (await Plugin.MuteManager.Unmute(gameEvent.Owner, gameEvent.Origin, gameEvent.Target, gameEvent.Data))
{
gameEvent.Origin.Tell(_translationLookup["PLUGINS_MUTE_COMMANDS_UNMUTE_UNMUTED"]
.FormatExt(gameEvent.Target.CleanedName));
gameEvent.Target.Tell(_translationLookup["PLUGINS_MUTE_COMMANDS_UNMUTE_TARGET_UNMUTED"]
.FormatExt(gameEvent.Data));
return;
}
gameEvent.Origin.Tell(_translationLookup["PLUGINS_MUTE_COMMANDS_UNMUTE_NOT_MUTED"]
.FormatExt(gameEvent.Target.CleanedName));
}
}

View File

@ -1,38 +0,0 @@
using Data.Models.Client;
using SharedLibraryCore.Interfaces;
using static System.Enum;
namespace Mute;
public class DataManager
{
public DataManager(IMetaServiceV2 metaService)
{
_metaService = metaService;
}
private readonly IMetaServiceV2 _metaService;
public async Task<MuteState> ReadPersistentData(EFClient client)
{
var clientMuteState = client.GetAdditionalProperty<MuteState?>(Plugin.MuteKey) ??
Parse<MuteState>((await _metaService.GetPersistentMeta(Plugin.MuteKey, client.ClientId))?
.Value ?? nameof(MuteState.Unmuted));
client.SetAdditionalProperty(Plugin.MuteKey, clientMuteState);
return clientMuteState;
}
public async Task WritePersistentData(EFClient client, MuteState state)
{
await _metaService.SetPersistentMeta(Plugin.MuteKey, state.ToString(), client.ClientId);
client.SetAdditionalProperty(Plugin.MuteKey, state);
}
}
public enum MuteState
{
Muted,
Unmuting,
Unmuted
}

View File

@ -1,21 +1,175 @@
using SharedLibraryCore;
using Data.Models;
using Microsoft.Extensions.Logging;
using SharedLibraryCore;
using SharedLibraryCore.Database.Models;
using SharedLibraryCore.Interfaces;
using static System.Enum;
using ILogger = Microsoft.Extensions.Logging.ILogger;
namespace Mute;
public class MuteManager
{
public async Task<bool> Mute(GameEvent gameEvent)
private readonly IMetaServiceV2 _metaService;
private readonly ITranslationLookup _translationLookup;
private readonly ILogger _logger;
public MuteManager(IMetaServiceV2 metaService, ITranslationLookup translationLookup, ILogger logger)
{
if (await Plugin.DataManager.ReadPersistentData(gameEvent.Target) == MuteState.Muted)
{
await gameEvent.Owner.ExecuteCommandAsync($"unmute {gameEvent.Target.ClientNumber}");
await Plugin.DataManager.WritePersistentData(gameEvent.Target,
gameEvent.Target.IsIngame ? MuteState.Unmuted : MuteState.Unmuting);
return false;
_metaService = metaService;
_translationLookup = translationLookup;
_logger = logger;
}
await gameEvent.Owner.ExecuteCommandAsync($"muteClient {gameEvent.Target.ClientNumber}");
await Plugin.DataManager.WritePersistentData(gameEvent.Target, MuteState.Muted);
public static bool IsExpiredMute(MuteStateMeta muteStateMeta) =>
muteStateMeta.Expiration is not null && muteStateMeta.Expiration < DateTime.UtcNow;
public async Task<MuteStateMeta> GetCurrentMuteState(EFClient client)
{
var clientMuteMeta = await ReadPersistentDataV2(client);
if (clientMuteMeta is not null) return clientMuteMeta;
// Return null if the client doesn't have old or new meta.
var muteState = await ReadPersistentDataV1(client);
clientMuteMeta = new MuteStateMeta
{
ClientId = client.ClientId,
Reason = muteState is null ? string.Empty : _translationLookup["PLUGINS_MUTE_MIGRATED"],
Expiration = muteState switch
{
null => DateTime.UtcNow,
MuteState.Muted => null,
_ => DateTime.UtcNow
},
AdminId = Utilities.IW4MAdminClient().ClientId,
MuteState = muteState ?? MuteState.Unmuted,
CommandExecuted = true
};
// Migrate old mute meta, else, client has no state, so set a generic one, but don't write it to database.
if (muteState is not null)
{
await WritePersistentData(client, clientMuteMeta);
}
else
{
client.SetAdditionalProperty(Plugin.MuteKey, clientMuteMeta);
}
return clientMuteMeta;
}
public async Task<bool> Mute(Server server, EFClient origin, EFClient target, DateTime? dateTime, string reason)
{
var clientMuteMeta = await GetCurrentMuteState(target);
if (clientMuteMeta.MuteState is MuteState.Muted && clientMuteMeta.CommandExecuted) return false;
var newPenalty = new EFPenalty
{
Type = dateTime is null ? EFPenalty.PenaltyType.Mute : EFPenalty.PenaltyType.TempMute,
Expires = dateTime,
Offender = target,
Offense = reason,
Punisher = origin,
Link = target.AliasLink
};
_logger.LogDebug("Creating new mute for {Target} with reason {Reason}", target.Name, reason);
await newPenalty.TryCreatePenalty(Plugin.Manager.GetPenaltyService(), _logger);
clientMuteMeta = new MuteStateMeta
{
ClientId = target.ClientId,
Expiration = dateTime,
MuteState = MuteState.Muted,
Reason = reason,
AdminId = origin.ClientId,
CommandExecuted = false
};
await WritePersistentData(target, clientMuteMeta);
// Handle game command
var client = server.GetClientsAsList().FirstOrDefault(client => client.NetworkId == target.NetworkId);
await PerformGameCommand(server, client, clientMuteMeta);
return true;
}
public async Task<bool> Unmute(Server server, EFClient origin, EFClient target, string reason)
{
var clientMuteMeta = await GetCurrentMuteState(target);
if (clientMuteMeta.MuteState is MuteState.Unmuted && clientMuteMeta.CommandExecuted) return false;
if (!target.IsIngame && clientMuteMeta.MuteState is MuteState.Unmuting) return false;
var newPenalty = new EFPenalty
{
Type = EFPenalty.PenaltyType.Unmute,
Expires = DateTime.Now,
Offender = target,
Offense = reason,
Punisher = origin,
Active = true,
Link = target.AliasLink
};
_logger.LogDebug("Creating new unmute for {Target} with reason {Reason}", target.Name, reason);
await newPenalty.TryCreatePenalty(Plugin.Manager.GetPenaltyService(), _logger);
clientMuteMeta = new MuteStateMeta
{
ClientId = target.ClientId,
Expiration = DateTime.UtcNow,
MuteState = target.IsIngame ? MuteState.Unmuted : MuteState.Unmuting,
Reason = reason,
AdminId = origin.ClientId,
CommandExecuted = false
};
await WritePersistentData(target, clientMuteMeta);
// Handle game command
var client = server.GetClientsAsList().FirstOrDefault(client => client.NetworkId == target.NetworkId);
await PerformGameCommand(server, client, clientMuteMeta);
return true;
}
public static async Task PerformGameCommand(Server server, EFClient? client, MuteStateMeta muteStateMeta)
{
if (client is null || !client.IsIngame) return;
switch (muteStateMeta.MuteState)
{
case MuteState.Muted:
await server.ExecuteCommandAsync($"muteClient {client.ClientNumber}");
muteStateMeta.CommandExecuted = true;
break;
case MuteState.Unmuted:
await server.ExecuteCommandAsync($"unmute {client.ClientNumber}");
muteStateMeta.CommandExecuted = true;
break;
}
}
private async Task<MuteState?> ReadPersistentDataV1(EFClient client) => TryParse<MuteState>(
(await _metaService.GetPersistentMeta(Plugin.MuteKey, client.ClientId))?.Value,
out var muteState)
? muteState
: null;
private async Task<MuteStateMeta?> ReadPersistentDataV2(EFClient client)
{
// Get meta from client
var clientMuteMeta = client.GetAdditionalProperty<MuteStateMeta>(Plugin.MuteKey);
if (clientMuteMeta is not null) return clientMuteMeta;
// Get meta from database and store in client if exists
clientMuteMeta = await _metaService.GetPersistentMetaValue<MuteStateMeta>(Plugin.MuteKey, client.ClientId);
if (clientMuteMeta is not null) client.SetAdditionalProperty(Plugin.MuteKey, clientMuteMeta);
return clientMuteMeta;
}
private async Task WritePersistentData(EFClient client, MuteStateMeta clientMuteMeta)
{
client.SetAdditionalProperty(Plugin.MuteKey, clientMuteMeta);
await _metaService.SetPersistentMetaValue(Plugin.MuteKey, clientMuteMeta, client.ClientId);
}
}

View File

@ -0,0 +1,21 @@
using Newtonsoft.Json;
namespace Mute;
public class MuteStateMeta
{
public int ClientId { get; set; }
public string Reason { get; set; } = string.Empty;
public DateTime? Expiration { get; set; }
public int AdminId { get; set; }
public MuteState MuteState { get; set; }
[JsonIgnore]
public bool CommandExecuted { get; set; }
}
public enum MuteState
{
Muted,
Unmuting,
Unmuted
}

View File

@ -1,47 +1,111 @@
using SharedLibraryCore;
using Microsoft.Extensions.Logging;
using SharedLibraryCore;
using SharedLibraryCore.Commands;
using SharedLibraryCore.Database.Models;
using SharedLibraryCore.Helpers;
using SharedLibraryCore.Interfaces;
using JsonSerializer = System.Text.Json.JsonSerializer;
namespace Mute;
public class Plugin : IPlugin
{
private readonly IInteractionRegistration _interactionRegistration;
private static readonly string MuteInteraction = nameof(MuteInteraction);
public Plugin(IMetaServiceV2 metaService, IInteractionRegistration interactionRegistration)
{
_interactionRegistration = interactionRegistration;
DataManager = new DataManager(metaService);
}
public string Name => "Mute";
public float Version => (float) Utilities.GetVersionAsDouble();
public string Author => "Amos";
public static string MuteKey = "IW4MMute";
public static DataManager DataManager;
public const string MuteKey = "IW4MMute";
public static MuteManager MuteManager { get; private set; } = null!;
public static IManager Manager { get; private set; } = null!;
public static readonly Server.Game[] SupportedGames = {Server.Game.IW4};
private static readonly string[] DisabledCommands = {nameof(PrivateMessageAdminsCommand), "PrivateMessageCommand"};
private readonly IInteractionRegistration _interactionRegistration;
private static readonly string MuteInteraction = nameof(MuteInteraction);
public Plugin(IMetaServiceV2 metaService, IInteractionRegistration interactionRegistration,
ITranslationLookup translationLookup, ILogger<Plugin> logger)
{
_interactionRegistration = interactionRegistration;
MuteManager = new MuteManager(metaService, translationLookup, logger);
}
public async Task OnEventAsync(GameEvent gameEvent, Server server)
{
if (!SupportedGames.Contains(server.GameName)) return;
switch (gameEvent.Type)
{
case GameEvent.EventType.Command:
break;
case GameEvent.EventType.Join:
switch (await DataManager.ReadPersistentData(gameEvent.Origin))
// Check if user has any meta set, else ignore (unmuted)
var muteMetaJoin = await MuteManager.GetCurrentMuteState(gameEvent.Origin);
switch (muteMetaJoin.MuteState)
{
case MuteState.Muted:
await server.ExecuteCommandAsync($"muteClient {gameEvent.Origin.ClientNumber}");
// Let the client know when their mute expires.
gameEvent.Origin.Tell(Utilities.CurrentLocalization
.LocalizationIndex["PLUGINS_MUTE_REMAINING_TIME"].FormatExt(
muteMetaJoin.Expiration is not null
? muteMetaJoin.Expiration.Value.HumanizeForCurrentCulture()
: Utilities.CurrentLocalization.LocalizationIndex["PLUGINS_MUTE_NEVER"],
muteMetaJoin.Reason));
break;
case MuteState.Unmuting:
await server.ExecuteCommandAsync($"unmute {gameEvent.Origin.ClientNumber}");
await DataManager.WritePersistentData(gameEvent.Origin, MuteState.Unmuted);
// Handle unmute of unmuted players.
await MuteManager.Unmute(server, Utilities.IW4MAdminClient(), gameEvent.Origin,
muteMetaJoin.Reason);
gameEvent.Origin.Tell(Utilities.CurrentLocalization
.LocalizationIndex["PLUGINS_MUTE_COMMANDS_UNMUTE_TARGET_UNMUTED"]
.FormatExt(muteMetaJoin.Reason));
break;
case MuteState.Unmuted:
}
break;
case GameEvent.EventType.Say:
var muteMetaSay = await MuteManager.GetCurrentMuteState(gameEvent.Origin);
switch (muteMetaSay.MuteState)
{
case MuteState.Muted:
// Let the client know when their mute expires.
gameEvent.Origin.Tell(Utilities.CurrentLocalization
.LocalizationIndex["PLUGINS_MUTE_REMAINING_TIME"].FormatExt(
muteMetaSay.Expiration is not null
? muteMetaSay.Expiration.Value.HumanizeForCurrentCulture()
: Utilities.CurrentLocalization.LocalizationIndex["PLUGINS_MUTE_NEVER"],
muteMetaSay.Reason));
break;
}
break;
case GameEvent.EventType.Update:
// Get correct EFClient object
var client = server.GetClientsAsList()
.FirstOrDefault(client => client.NetworkId == gameEvent.Origin.NetworkId);
if (client == null) break;
var muteMetaUpdate = await MuteManager.GetCurrentMuteState(client);
if (!muteMetaUpdate.CommandExecuted)
{
await MuteManager.PerformGameCommand(server, client, muteMetaUpdate);
}
switch (muteMetaUpdate.MuteState)
{
case MuteState.Muted:
// Handle unmute if expired.
if (MuteManager.IsExpiredMute(muteMetaUpdate))
{
await MuteManager.Unmute(server, Utilities.IW4MAdminClient(), client,
Utilities.CurrentLocalization.LocalizationIndex["PLUGINS_MUTE_EXPIRED"]);
client.Tell(
Utilities.CurrentLocalization.LocalizationIndex["PLUGINS_MUTE_TARGET_EXPIRED"]);
}
break;
}
@ -51,6 +115,14 @@ public class Plugin : IPlugin
public Task OnLoadAsync(IManager manager)
{
Manager = manager;
manager.CommandInterceptors.Add(gameEvent =>
{
if (gameEvent.Extra is not Command command) return true;
return !DisabledCommands.Contains(command.GetType().Name) && !command.IsBroadcast;
});
_interactionRegistration.RegisterInteraction(MuteInteraction, async (clientId, game, token) =>
{
if (!clientId.HasValue || game.HasValue && !SupportedGames.Contains((Server.Game) game.Value))
@ -58,9 +130,15 @@ public class Plugin : IPlugin
return null;
}
var muteState = await DataManager.ReadPersistentData(new EFClient { ClientId = clientId.Value });
var reasonInput = new {Name = "Reason", Placeholder = "Reason", TargetId = clientId};
var durationInput = new {Name = "Length", Placeholder = "Length", TargetId = clientId};
var inputs = new[] {reasonInput, durationInput};
var inputsJson = JsonSerializer.Serialize(inputs);
return muteState is MuteState.Unmuted or MuteState.Unmuting
var clientMuteMetaState = (await MuteManager.GetCurrentMuteState(new EFClient {ClientId = clientId.Value}))
.MuteState;
return clientMuteMetaState is MuteState.Unmuted or MuteState.Unmuting
? new InteractionData
{
EntityId = clientId,
@ -71,8 +149,16 @@ public class Plugin : IPlugin
{
{"InteractionId", "command"},
{"Data", $"mute @{clientId.Value}"},
{ "ActionButtonLabel", Utilities.CurrentLocalization.LocalizationIndex["WEBFRONT_PROFILE_CONTEXT_MENU_ACTION_MUTE"] },
{ "Name", Utilities.CurrentLocalization.LocalizationIndex["WEBFRONT_PROFILE_CONTEXT_MENU_ACTION_MUTE"] },
{"Outputs", $"{reasonInput.Name},{durationInput.Name}"},
{"Inputs", inputsJson},
{
"ActionButtonLabel",
Utilities.CurrentLocalization.LocalizationIndex["WEBFRONT_PROFILE_CONTEXT_MENU_ACTION_MUTE"]
},
{
"Name",
Utilities.CurrentLocalization.LocalizationIndex["WEBFRONT_PROFILE_CONTEXT_MENU_ACTION_MUTE"]
},
{"ShouldRefresh", true.ToString()}
},
MinimumPermission = Data.Models.Client.EFClient.Permission.Moderator,
@ -81,22 +167,32 @@ public class Plugin : IPlugin
: new InteractionData
{
EntityId = clientId,
Name = Utilities.CurrentLocalization.LocalizationIndex["WEBFRONT_PROFILE_CONTEXT_MENU_ACTION_UNMUTE"],
Name = Utilities.CurrentLocalization.LocalizationIndex[
"WEBFRONT_PROFILE_CONTEXT_MENU_ACTION_UNMUTE"],
DisplayMeta = "oi-volume-high",
ActionPath = "DynamicAction",
ActionMeta = new()
{
{"InteractionId", "command"},
{"Data", $"mute @{clientId.Value}"},
{ "ActionButtonLabel", Utilities.CurrentLocalization.LocalizationIndex["WEBFRONT_PROFILE_CONTEXT_MENU_ACTION_UNMUTE"] },
{ "Name", Utilities.CurrentLocalization.LocalizationIndex["WEBFRONT_PROFILE_CONTEXT_MENU_ACTION_UNMUTE"] },
{"Outputs", $"{reasonInput.Name},{durationInput.Name}"},
{"Inputs", inputsJson},
{
"ActionButtonLabel",
Utilities.CurrentLocalization.LocalizationIndex[
"WEBFRONT_PROFILE_CONTEXT_MENU_ACTION_UNMUTE"]
},
{
"Name",
Utilities.CurrentLocalization.LocalizationIndex[
"WEBFRONT_PROFILE_CONTEXT_MENU_ACTION_UNMUTE"]
},
{"ShouldRefresh", true.ToString()}
},
MinimumPermission = Data.Models.Client.EFClient.Permission.Moderator,
Source = Name
};
});
return Task.CompletedTask;
}

View File

@ -103,6 +103,21 @@
color: rgba(116, 147, 99, 1);
}
.penalties-color-unmute {
color: #749363;
color: rgba(180, 222, 12, 1);
}
.penalties-color-mute {
color: #749363;
color: rgba(222, 222, 12, 1);
}
.penalties-color-tempmute {
color: #749363;
color: rgba(222, 145, 12, 1);
}
.penalties-color-unflag {
color: rgb(140, 154, 132);
}