IW4M-Admin/Plugins/Mute/Plugin.cs
Amos cf3209e1d0 Added !unmute, !tempmute, !listmutes
Quick fix for PowerShell IE use

Makes date readable for target player

Resolved translation string inconsistencies

Minor code cleanups

Initial commit from review

Cleaned up code & amended a few checks

Comment typo

Fix infinite unmuting

Removed unnecessary checks (Unmuting an already unmuted player will not trigger MuteStateMeta creation (if already doesn't exist))
Resolved !listmutes showing expired mutes

Committing before refactor

Refactor from review

Removed reference to AdditionalProperty

Fix check for meta state when unmuting

Continued request solves main problem

Handle potential failed command execution

Missed CommandExecuted onJoin

Fix another PS Reference to Invoke-WebRequest

Fixes review issues & Cleaned up code
Adds support for Intercepting Commands via Plugin (Credit: @RaidMax)

Comparing

Revert formatting changes

Removing MuteList for Penalty
Added Mute, TempMute & Unmute Penalty

Fixed reference in Mute.csproj & Removed ListMutesCommand.cs
2022-10-13 13:29:39 -05:00

210 lines
9.1 KiB
C#

using Microsoft.Extensions.Logging;
using SharedLibraryCore;
using SharedLibraryCore.Commands;
using SharedLibraryCore.Database.Models;
using SharedLibraryCore.Helpers;
using SharedLibraryCore.Interfaces;
using JsonSerializer = System.Text.Json.JsonSerializer;
namespace Mute;
public class Plugin : IPlugin
{
public string Name => "Mute";
public float Version => (float) Utilities.GetVersionAsDouble();
public string Author => "Amos";
public const string MuteKey = "IW4MMute";
public static MuteManager MuteManager { get; private set; } = null!;
public static IManager Manager { get; private set; } = null!;
public static readonly Server.Game[] SupportedGames = {Server.Game.IW4};
private static readonly string[] DisabledCommands = {nameof(PrivateMessageAdminsCommand), "PrivateMessageCommand"};
private readonly IInteractionRegistration _interactionRegistration;
private static readonly string MuteInteraction = nameof(MuteInteraction);
public Plugin(IMetaServiceV2 metaService, IInteractionRegistration interactionRegistration,
ITranslationLookup translationLookup, ILogger<Plugin> logger)
{
_interactionRegistration = interactionRegistration;
MuteManager = new MuteManager(metaService, translationLookup, logger);
}
public async Task OnEventAsync(GameEvent gameEvent, Server server)
{
if (!SupportedGames.Contains(server.GameName)) return;
switch (gameEvent.Type)
{
case GameEvent.EventType.Command:
break;
case GameEvent.EventType.Join:
// Check if user has any meta set, else ignore (unmuted)
var muteMetaJoin = await MuteManager.GetCurrentMuteState(gameEvent.Origin);
switch (muteMetaJoin.MuteState)
{
case MuteState.Muted:
// Let the client know when their mute expires.
gameEvent.Origin.Tell(Utilities.CurrentLocalization
.LocalizationIndex["PLUGINS_MUTE_REMAINING_TIME"].FormatExt(
muteMetaJoin.Expiration is not null
? muteMetaJoin.Expiration.Value.HumanizeForCurrentCulture()
: Utilities.CurrentLocalization.LocalizationIndex["PLUGINS_MUTE_NEVER"],
muteMetaJoin.Reason));
break;
case MuteState.Unmuting:
// Handle unmute of unmuted players.
await MuteManager.Unmute(server, Utilities.IW4MAdminClient(), gameEvent.Origin,
muteMetaJoin.Reason);
gameEvent.Origin.Tell(Utilities.CurrentLocalization
.LocalizationIndex["PLUGINS_MUTE_COMMANDS_UNMUTE_TARGET_UNMUTED"]
.FormatExt(muteMetaJoin.Reason));
break;
}
break;
case GameEvent.EventType.Say:
var muteMetaSay = await MuteManager.GetCurrentMuteState(gameEvent.Origin);
switch (muteMetaSay.MuteState)
{
case MuteState.Muted:
// Let the client know when their mute expires.
gameEvent.Origin.Tell(Utilities.CurrentLocalization
.LocalizationIndex["PLUGINS_MUTE_REMAINING_TIME"].FormatExt(
muteMetaSay.Expiration is not null
? muteMetaSay.Expiration.Value.HumanizeForCurrentCulture()
: Utilities.CurrentLocalization.LocalizationIndex["PLUGINS_MUTE_NEVER"],
muteMetaSay.Reason));
break;
}
break;
case GameEvent.EventType.Update:
// Get correct EFClient object
var client = server.GetClientsAsList()
.FirstOrDefault(client => client.NetworkId == gameEvent.Origin.NetworkId);
if (client == null) break;
var muteMetaUpdate = await MuteManager.GetCurrentMuteState(client);
if (!muteMetaUpdate.CommandExecuted)
{
await MuteManager.PerformGameCommand(server, client, muteMetaUpdate);
}
switch (muteMetaUpdate.MuteState)
{
case MuteState.Muted:
// Handle unmute if expired.
if (MuteManager.IsExpiredMute(muteMetaUpdate))
{
await MuteManager.Unmute(server, Utilities.IW4MAdminClient(), client,
Utilities.CurrentLocalization.LocalizationIndex["PLUGINS_MUTE_EXPIRED"]);
client.Tell(
Utilities.CurrentLocalization.LocalizationIndex["PLUGINS_MUTE_TARGET_EXPIRED"]);
}
break;
}
break;
}
}
public Task OnLoadAsync(IManager manager)
{
Manager = manager;
manager.CommandInterceptors.Add(gameEvent =>
{
if (gameEvent.Extra is not Command command) return true;
return !DisabledCommands.Contains(command.GetType().Name) && !command.IsBroadcast;
});
_interactionRegistration.RegisterInteraction(MuteInteraction, async (clientId, game, token) =>
{
if (!clientId.HasValue || game.HasValue && !SupportedGames.Contains((Server.Game) game.Value))
{
return null;
}
var reasonInput = new {Name = "Reason", Placeholder = "Reason", TargetId = clientId};
var durationInput = new {Name = "Length", Placeholder = "Length", TargetId = clientId};
var inputs = new[] {reasonInput, durationInput};
var inputsJson = JsonSerializer.Serialize(inputs);
var clientMuteMetaState = (await MuteManager.GetCurrentMuteState(new EFClient {ClientId = clientId.Value}))
.MuteState;
return clientMuteMetaState is MuteState.Unmuted or MuteState.Unmuting
? new InteractionData
{
EntityId = clientId,
Name = Utilities.CurrentLocalization.LocalizationIndex["WEBFRONT_PROFILE_CONTEXT_MENU_ACTION_MUTE"],
DisplayMeta = "oi-volume-off",
ActionPath = "DynamicAction",
ActionMeta = new()
{
{"InteractionId", "command"},
{"Data", $"mute @{clientId.Value}"},
{"Outputs", $"{reasonInput.Name},{durationInput.Name}"},
{"Inputs", inputsJson},
{
"ActionButtonLabel",
Utilities.CurrentLocalization.LocalizationIndex["WEBFRONT_PROFILE_CONTEXT_MENU_ACTION_MUTE"]
},
{
"Name",
Utilities.CurrentLocalization.LocalizationIndex["WEBFRONT_PROFILE_CONTEXT_MENU_ACTION_MUTE"]
},
{"ShouldRefresh", true.ToString()}
},
MinimumPermission = Data.Models.Client.EFClient.Permission.Moderator,
Source = Name
}
: new InteractionData
{
EntityId = clientId,
Name = Utilities.CurrentLocalization.LocalizationIndex[
"WEBFRONT_PROFILE_CONTEXT_MENU_ACTION_UNMUTE"],
DisplayMeta = "oi-volume-high",
ActionPath = "DynamicAction",
ActionMeta = new()
{
{"InteractionId", "command"},
{"Data", $"mute @{clientId.Value}"},
{"Outputs", $"{reasonInput.Name},{durationInput.Name}"},
{"Inputs", inputsJson},
{
"ActionButtonLabel",
Utilities.CurrentLocalization.LocalizationIndex[
"WEBFRONT_PROFILE_CONTEXT_MENU_ACTION_UNMUTE"]
},
{
"Name",
Utilities.CurrentLocalization.LocalizationIndex[
"WEBFRONT_PROFILE_CONTEXT_MENU_ACTION_UNMUTE"]
},
{"ShouldRefresh", true.ToString()}
},
MinimumPermission = Data.Models.Client.EFClient.Permission.Moderator,
Source = Name
};
});
return Task.CompletedTask;
}
public Task OnUnloadAsync()
{
_interactionRegistration.UnregisterInteraction(MuteInteraction);
return Task.CompletedTask;
}
public Task OnTickAsync(Server server)
{
return Task.CompletedTask;
}
}