implement custom tag (descriptor) feature

allow override of level names through configuration
few small fixes/improvements
This commit is contained in:
RaidMax
2021-01-24 11:47:19 -06:00
parent c419d80b57
commit c4f19e94ef
40 changed files with 5576 additions and 184 deletions

View File

@ -261,6 +261,11 @@ namespace SharedLibraryCore
_eventFinishedWaiter.Set();
}
public async Task<GameEvent> WaitAsync()
{
return await WaitAsync(Utilities.DefaultCommandTimeout, new CancellationToken());
}
/// <summary>
/// asynchronously wait for GameEvent to be processed
/// </summary>