add initial support for LFD2
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parent
2017eebeba
commit
b6c32181b0
@ -194,10 +194,14 @@ namespace IW4MAdmin.Application.RConParsers
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foreach (var line in response)
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foreach (var line in response)
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{
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{
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var regex = Regex.Match(line, parserRegex.Pattern);
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var regex = Regex.Match(line, parserRegex.Pattern);
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if (regex.Success && parserRegex.GroupMapping.ContainsKey(groupType))
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if (!regex.Success || !parserRegex.GroupMapping.ContainsKey(groupType))
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{
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{
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value = regex.Groups[parserRegex.GroupMapping[groupType]].ToString();
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continue;
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}
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}
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value = regex.Groups[parserRegex.GroupMapping[groupType]].ToString();
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break;
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}
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}
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if (value == null)
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if (value == null)
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@ -16,7 +16,8 @@
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T7 = 8,
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T7 = 8,
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SHG1 = 9,
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SHG1 = 9,
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CSGO = 10,
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CSGO = 10,
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H1 = 11
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H1 = 11,
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LFD2 = 12,
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}
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}
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public enum ConnectionType
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public enum ConnectionType
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135
Plugins/ScriptPlugins/ParserLFD2SM.js
Normal file
135
Plugins/ScriptPlugins/ParserLFD2SM.js
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@ -0,0 +1,135 @@
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let rconParser;
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let eventParser;
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const plugin = {
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author: 'RaidMax',
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version: 0.1,
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name: 'LFD2 (SourceMod) Parser',
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engine: 'Source',
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isParser: true,
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onEventAsync: function (gameEvent, server) {
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},
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onLoadAsync: function (manager) {
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rconParser = manager.GenerateDynamicRConParser(this.name);
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eventParser = manager.GenerateDynamicEventParser(this.name);
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rconParser.RConEngine = this.engine;
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rconParser.Configuration.StatusHeader.Pattern = '# userid name uniqueid connected ping loss state rate adr';
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rconParser.Configuration.MapStatus.Pattern = '^map *: +(.+)$';
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rconParser.Configuration.MapStatus.AddMapping(111, 1);
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rconParser.Configuration.HostnameStatus.Pattern = '^hostname: +(.+)$';
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rconParser.Configuration.HostnameStatus.AddMapping(113, 1);
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rconParser.Configuration.MaxPlayersStatus.Pattern = '^players *: +\\d+ humans, \\d+ bots \\((\\d+).+';
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rconParser.Configuration.MaxPlayersStatus.AddMapping(114, 1);
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rconParser.Configuration.Dvar.Pattern = '^\\"(.+)\\" (?:=|is) \\"(.+)\\"(?: (?:\\( def. \\"(.*)\\" \\)))?$';
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rconParser.Configuration.Dvar.AddMapping(106, 1);
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rconParser.Configuration.Dvar.AddMapping(107, 2);
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rconParser.Configuration.Dvar.AddMapping(108, 3);
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rconParser.Configuration.Dvar.AddMapping(109, 3);
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rconParser.Configuration.Status.Pattern = '^#\\s*(\\d+) (\\d+) "(.+)" (\\S+) +(\\d+:\\d+(?::\\d+)?) (\\d+) (\\S+) (\\S+) (\\d+) (\\d+\\.\\d+\\.\\d+\\.\\d+:\\d+)$';
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rconParser.Configuration.Status.AddMapping(100, 2);
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rconParser.Configuration.Status.AddMapping(101, -1);
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rconParser.Configuration.Status.AddMapping(102, 6);
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rconParser.Configuration.Status.AddMapping(103, 4)
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rconParser.Configuration.Status.AddMapping(104, 3);
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rconParser.Configuration.Status.AddMapping(105, 10);
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rconParser.Configuration.Status.AddMapping(200, 1);
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rconParser.Configuration.DefaultDvarValues.Add('sv_running', '1');
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rconParser.Configuration.DefaultDvarValues.Add('bugfix_no_version', this.engine);
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rconParser.Configuration.DefaultDvarValues.Add('fs_basepath', '');
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rconParser.Configuration.DefaultDvarValues.Add('fs_basegame', '');
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rconParser.Configuration.DefaultDvarValues.Add('fs_homepath', '');
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rconParser.Configuration.DefaultDvarValues.Add('g_log', '');
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rconParser.Configuration.DefaultDvarValues.Add('net_ip', 'localhost');
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rconParser.Configuration.DefaultDvarValues.Add('g_gametype', '');
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rconParser.Configuration.DefaultDvarValues.Add('fs_game', '');
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rconParser.Configuration.OverrideDvarNameMapping.Add('sv_hostname', 'hostname');
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rconParser.Configuration.OverrideDvarNameMapping.Add('mapname', 'host_map');
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rconParser.Configuration.OverrideDvarNameMapping.Add('sv_maxclients', 'maxplayers');
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rconParser.Configuration.OverrideDvarNameMapping.Add('g_password', 'sv_password');
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rconParser.Configuration.OverrideDvarNameMapping.Add('version', 'bugfix_no_version');
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rconParser.Configuration.ColorCodeMapping.Clear();
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rconParser.Configuration.ColorCodeMapping.Add('White', '\x01');
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rconParser.Configuration.ColorCodeMapping.Add('Red', '\x07');
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rconParser.Configuration.ColorCodeMapping.Add('LightRed', '\x0F');
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rconParser.Configuration.ColorCodeMapping.Add('DarkRed', '\x02');
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rconParser.Configuration.ColorCodeMapping.Add('Blue', '\x0B');
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rconParser.Configuration.ColorCodeMapping.Add('DarkBlue', '\x0C');
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rconParser.Configuration.ColorCodeMapping.Add('Purple', '\x03');
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rconParser.Configuration.ColorCodeMapping.Add('Orchid', '\x0E');
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rconParser.Configuration.ColorCodeMapping.Add('Yellow', '\x09');
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rconParser.Configuration.ColorCodeMapping.Add('Gold', '\x10');
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rconParser.Configuration.ColorCodeMapping.Add('LightGreen', '\x05');
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rconParser.Configuration.ColorCodeMapping.Add('Green', '\x04');
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rconParser.Configuration.ColorCodeMapping.Add('Lime', '\x06');
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rconParser.Configuration.ColorCodeMapping.Add('Grey', '\x08');
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rconParser.Configuration.ColorCodeMapping.Add('Grey2', '\x0D');
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// only adding there here for the default accent color
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rconParser.Configuration.ColorCodeMapping.Add('Cyan', '\x0B');
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rconParser.Configuration.NoticeLineSeparator = '. ';
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rconParser.Configuration.DefaultRConPort = 27015;
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rconParser.CanGenerateLogPath = false;
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rconParser.Configuration.CommandPrefixes.RConGetInfo = undefined;
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rconParser.Configuration.CommandPrefixes.Kick = 'sm_kick #{0} {1}';
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rconParser.Configuration.CommandPrefixes.Ban = 'sm_kick #{0} {1}';
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rconParser.Configuration.CommandPrefixes.TempBan = 'sm_kick #{0} {1}';
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rconParser.Configuration.CommandPrefixes.Say = 'sm_say {0}';
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rconParser.Configuration.CommandPrefixes.Tell = 'sm_psay #{0} "{1}"';
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eventParser.Configuration.Say.Pattern = '^"(.+)<(\\d+)><(.+)><(.*?)>" (?:say|say_team) "(.*)"$';
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eventParser.Configuration.Say.AddMapping(5, 1);
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eventParser.Configuration.Say.AddMapping(3, 2);
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eventParser.Configuration.Say.AddMapping(1, 3);
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eventParser.Configuration.Say.AddMapping(7, 4);
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eventParser.Configuration.Say.AddMapping(13, 5);
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eventParser.Configuration.Kill.Pattern = '^"(.+)<(\\d+)><(.+)><(.*)>" \\[-?\\d+ -?\\d+ -?\\d+\\] killed "(.+)<(\\d+)><(.+)><(.*)>" \\[-?\\d+ -?\\d+ -?\\d+\\] with "(\\S*)" *(?:\\((\\w+)((?: ).+)?\\))?$';
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eventParser.Configuration.Kill.AddMapping(5, 1);
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eventParser.Configuration.Kill.AddMapping(3, 2);
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eventParser.Configuration.Kill.AddMapping(1, 3);
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eventParser.Configuration.Kill.AddMapping(7, 4);
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eventParser.Configuration.Kill.AddMapping(6, 5);
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eventParser.Configuration.Kill.AddMapping(4, 6);
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eventParser.Configuration.Kill.AddMapping(2, 7);
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eventParser.Configuration.Kill.AddMapping(8, 8);
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eventParser.Configuration.Kill.AddMapping(9, 9);
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eventParser.Configuration.Kill.AddMapping(12, 10);
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eventParser.Configuration.MapEnd.Pattern = '^World triggered "Match_Start" on "(.+)"$';
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eventParser.Configuration.JoinTeam.Pattern = '^"(.+)<(\\d+)><(.*)>" switched from team <(.+)> to <(.+)>$';
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eventParser.Configuration.JoinTeam.AddMapping(5, 1);
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eventParser.Configuration.JoinTeam.AddMapping(3, 2);
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eventParser.Configuration.JoinTeam.AddMapping(1, 3);
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eventParser.Configuration.JoinTeam.AddMapping(7, 5);
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eventParser.Configuration.TeamMapping.Add('CT', 2);
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eventParser.Configuration.TeamMapping.Add('TERRORIST', 3);
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eventParser.Configuration.Time.Pattern = '^L [01]\\d/[0-3]\\d/\\d+ - [0-2]\\d:[0-5]\\d:[0-5]\\d:';
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rconParser.Version = 'LFD2SM';
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rconParser.GameName = 10; // LFD2
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eventParser.Version = 'LFD2SM';
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eventParser.GameName = 10; // LFD2
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eventParser.URLProtocolFormat = 'steam://connect/{{ip}}:{{port}}';
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},
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onUnloadAsync: function () {
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},
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onTickAsync: function (server) {
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}
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};
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@ -35,7 +35,8 @@ namespace SharedLibraryCore
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T7 = 8,
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T7 = 8,
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SHG1 = 9,
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SHG1 = 9,
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CSGO = 10,
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CSGO = 10,
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H1 = 11
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H1 = 11,
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LFD2 = 12
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}
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}
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// only here for performance
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// only here for performance
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