From b6c32181b032e0a4dab0161b03b44e2e6c6555f9 Mon Sep 17 00:00:00 2001 From: RaidMax Date: Sat, 2 Sep 2023 15:35:40 -0500 Subject: [PATCH] add initial support for LFD2 --- Application/RConParsers/BaseRConParser.cs | 8 +- Data/Models/Reference.cs | 3 +- Plugins/ScriptPlugins/ParserLFD2SM.js | 135 ++++++++++++++++++++++ SharedLibraryCore/Server.cs | 3 +- 4 files changed, 145 insertions(+), 4 deletions(-) create mode 100644 Plugins/ScriptPlugins/ParserLFD2SM.js diff --git a/Application/RConParsers/BaseRConParser.cs b/Application/RConParsers/BaseRConParser.cs index a918c552f..cf773dd19 100644 --- a/Application/RConParsers/BaseRConParser.cs +++ b/Application/RConParsers/BaseRConParser.cs @@ -194,10 +194,14 @@ namespace IW4MAdmin.Application.RConParsers foreach (var line in response) { var regex = Regex.Match(line, parserRegex.Pattern); - if (regex.Success && parserRegex.GroupMapping.ContainsKey(groupType)) + + if (!regex.Success || !parserRegex.GroupMapping.ContainsKey(groupType)) { - value = regex.Groups[parserRegex.GroupMapping[groupType]].ToString(); + continue; } + + value = regex.Groups[parserRegex.GroupMapping[groupType]].ToString(); + break; } if (value == null) diff --git a/Data/Models/Reference.cs b/Data/Models/Reference.cs index 095b71b29..cfa68de15 100644 --- a/Data/Models/Reference.cs +++ b/Data/Models/Reference.cs @@ -16,7 +16,8 @@ T7 = 8, SHG1 = 9, CSGO = 10, - H1 = 11 + H1 = 11, + LFD2 = 12, } public enum ConnectionType diff --git a/Plugins/ScriptPlugins/ParserLFD2SM.js b/Plugins/ScriptPlugins/ParserLFD2SM.js new file mode 100644 index 000000000..713caef31 --- /dev/null +++ b/Plugins/ScriptPlugins/ParserLFD2SM.js @@ -0,0 +1,135 @@ +let rconParser; +let eventParser; + +const plugin = { + author: 'RaidMax', + version: 0.1, + name: 'LFD2 (SourceMod) Parser', + engine: 'Source', + isParser: true, + + onEventAsync: function (gameEvent, server) { + }, + + onLoadAsync: function (manager) { + rconParser = manager.GenerateDynamicRConParser(this.name); + eventParser = manager.GenerateDynamicEventParser(this.name); + rconParser.RConEngine = this.engine; + + rconParser.Configuration.StatusHeader.Pattern = '# userid name uniqueid connected ping loss state rate adr'; + + rconParser.Configuration.MapStatus.Pattern = '^map *: +(.+)$'; + rconParser.Configuration.MapStatus.AddMapping(111, 1); + + rconParser.Configuration.HostnameStatus.Pattern = '^hostname: +(.+)$'; + rconParser.Configuration.HostnameStatus.AddMapping(113, 1); + + rconParser.Configuration.MaxPlayersStatus.Pattern = '^players *: +\\d+ humans, \\d+ bots \\((\\d+).+'; + rconParser.Configuration.MaxPlayersStatus.AddMapping(114, 1); + + rconParser.Configuration.Dvar.Pattern = '^\\"(.+)\\" (?:=|is) \\"(.+)\\"(?: (?:\\( def. \\"(.*)\\" \\)))?$'; + rconParser.Configuration.Dvar.AddMapping(106, 1); + rconParser.Configuration.Dvar.AddMapping(107, 2); + rconParser.Configuration.Dvar.AddMapping(108, 3); + rconParser.Configuration.Dvar.AddMapping(109, 3); + + rconParser.Configuration.Status.Pattern = '^#\\s*(\\d+) (\\d+) "(.+)" (\\S+) +(\\d+:\\d+(?::\\d+)?) (\\d+) (\\S+) (\\S+) (\\d+) (\\d+\\.\\d+\\.\\d+\\.\\d+:\\d+)$'; + rconParser.Configuration.Status.AddMapping(100, 2); + rconParser.Configuration.Status.AddMapping(101, -1); + rconParser.Configuration.Status.AddMapping(102, 6); + rconParser.Configuration.Status.AddMapping(103, 4) + rconParser.Configuration.Status.AddMapping(104, 3); + rconParser.Configuration.Status.AddMapping(105, 10); + rconParser.Configuration.Status.AddMapping(200, 1); + + rconParser.Configuration.DefaultDvarValues.Add('sv_running', '1'); + rconParser.Configuration.DefaultDvarValues.Add('bugfix_no_version', this.engine); + rconParser.Configuration.DefaultDvarValues.Add('fs_basepath', ''); + rconParser.Configuration.DefaultDvarValues.Add('fs_basegame', ''); + rconParser.Configuration.DefaultDvarValues.Add('fs_homepath', ''); + rconParser.Configuration.DefaultDvarValues.Add('g_log', ''); + rconParser.Configuration.DefaultDvarValues.Add('net_ip', 'localhost'); + rconParser.Configuration.DefaultDvarValues.Add('g_gametype', ''); + rconParser.Configuration.DefaultDvarValues.Add('fs_game', ''); + + rconParser.Configuration.OverrideDvarNameMapping.Add('sv_hostname', 'hostname'); + rconParser.Configuration.OverrideDvarNameMapping.Add('mapname', 'host_map'); + rconParser.Configuration.OverrideDvarNameMapping.Add('sv_maxclients', 'maxplayers'); + rconParser.Configuration.OverrideDvarNameMapping.Add('g_password', 'sv_password'); + rconParser.Configuration.OverrideDvarNameMapping.Add('version', 'bugfix_no_version'); + + rconParser.Configuration.ColorCodeMapping.Clear(); + rconParser.Configuration.ColorCodeMapping.Add('White', '\x01'); + rconParser.Configuration.ColorCodeMapping.Add('Red', '\x07'); + rconParser.Configuration.ColorCodeMapping.Add('LightRed', '\x0F'); + rconParser.Configuration.ColorCodeMapping.Add('DarkRed', '\x02'); + rconParser.Configuration.ColorCodeMapping.Add('Blue', '\x0B'); + rconParser.Configuration.ColorCodeMapping.Add('DarkBlue', '\x0C'); + rconParser.Configuration.ColorCodeMapping.Add('Purple', '\x03'); + rconParser.Configuration.ColorCodeMapping.Add('Orchid', '\x0E'); + rconParser.Configuration.ColorCodeMapping.Add('Yellow', '\x09'); + rconParser.Configuration.ColorCodeMapping.Add('Gold', '\x10'); + rconParser.Configuration.ColorCodeMapping.Add('LightGreen', '\x05'); + rconParser.Configuration.ColorCodeMapping.Add('Green', '\x04'); + rconParser.Configuration.ColorCodeMapping.Add('Lime', '\x06'); + rconParser.Configuration.ColorCodeMapping.Add('Grey', '\x08'); + rconParser.Configuration.ColorCodeMapping.Add('Grey2', '\x0D'); + // only adding there here for the default accent color + rconParser.Configuration.ColorCodeMapping.Add('Cyan', '\x0B'); + + rconParser.Configuration.NoticeLineSeparator = '. '; + rconParser.Configuration.DefaultRConPort = 27015; + rconParser.CanGenerateLogPath = false; + + rconParser.Configuration.CommandPrefixes.RConGetInfo = undefined; + rconParser.Configuration.CommandPrefixes.Kick = 'sm_kick #{0} {1}'; + rconParser.Configuration.CommandPrefixes.Ban = 'sm_kick #{0} {1}'; + rconParser.Configuration.CommandPrefixes.TempBan = 'sm_kick #{0} {1}'; + rconParser.Configuration.CommandPrefixes.Say = 'sm_say {0}'; + rconParser.Configuration.CommandPrefixes.Tell = 'sm_psay #{0} "{1}"'; + + eventParser.Configuration.Say.Pattern = '^"(.+)<(\\d+)><(.+)><(.*?)>" (?:say|say_team) "(.*)"$'; + eventParser.Configuration.Say.AddMapping(5, 1); + eventParser.Configuration.Say.AddMapping(3, 2); + eventParser.Configuration.Say.AddMapping(1, 3); + eventParser.Configuration.Say.AddMapping(7, 4); + eventParser.Configuration.Say.AddMapping(13, 5); + + eventParser.Configuration.Kill.Pattern = '^"(.+)<(\\d+)><(.+)><(.*)>" \\[-?\\d+ -?\\d+ -?\\d+\\] killed "(.+)<(\\d+)><(.+)><(.*)>" \\[-?\\d+ -?\\d+ -?\\d+\\] with "(\\S*)" *(?:\\((\\w+)((?: ).+)?\\))?$'; + eventParser.Configuration.Kill.AddMapping(5, 1); + eventParser.Configuration.Kill.AddMapping(3, 2); + eventParser.Configuration.Kill.AddMapping(1, 3); + eventParser.Configuration.Kill.AddMapping(7, 4); + eventParser.Configuration.Kill.AddMapping(6, 5); + eventParser.Configuration.Kill.AddMapping(4, 6); + eventParser.Configuration.Kill.AddMapping(2, 7); + eventParser.Configuration.Kill.AddMapping(8, 8); + eventParser.Configuration.Kill.AddMapping(9, 9); + eventParser.Configuration.Kill.AddMapping(12, 10); + + eventParser.Configuration.MapEnd.Pattern = '^World triggered "Match_Start" on "(.+)"$'; + + eventParser.Configuration.JoinTeam.Pattern = '^"(.+)<(\\d+)><(.*)>" switched from team <(.+)> to <(.+)>$'; + eventParser.Configuration.JoinTeam.AddMapping(5, 1); + eventParser.Configuration.JoinTeam.AddMapping(3, 2); + eventParser.Configuration.JoinTeam.AddMapping(1, 3); + eventParser.Configuration.JoinTeam.AddMapping(7, 5); + + eventParser.Configuration.TeamMapping.Add('CT', 2); + eventParser.Configuration.TeamMapping.Add('TERRORIST', 3); + + eventParser.Configuration.Time.Pattern = '^L [01]\\d/[0-3]\\d/\\d+ - [0-2]\\d:[0-5]\\d:[0-5]\\d:'; + + rconParser.Version = 'LFD2SM'; + rconParser.GameName = 10; // LFD2 + eventParser.Version = 'LFD2SM'; + eventParser.GameName = 10; // LFD2 + eventParser.URLProtocolFormat = 'steam://connect/{{ip}}:{{port}}'; + }, + + onUnloadAsync: function () { + }, + + onTickAsync: function (server) { + } +}; diff --git a/SharedLibraryCore/Server.cs b/SharedLibraryCore/Server.cs index d78182813..0abf1be11 100644 --- a/SharedLibraryCore/Server.cs +++ b/SharedLibraryCore/Server.cs @@ -35,7 +35,8 @@ namespace SharedLibraryCore T7 = 8, SHG1 = 9, CSGO = 10, - H1 = 11 + H1 = 11, + LFD2 = 12 } // only here for performance