Fix Game Interface / AC Callbacks + support for T5ZM, T6MP and T6ZM for the Game Interface. (#288)
* Fix trying to write to a struct before its initialized. Same issue on IW4, IW5 and T5 game modules. * Fix path issues in the scripts + add support for t5zm. * Fix deploy.bat * Change paths inside the gsc scripts used to call functions in other scripts * Remove mp includes from base gsc file. #include maps\mp\_utility; #include maps\mp\gametypes\_hud_util; * Define GetXuid as overrideMethod as t5zm doesn't have it. * Define GetPlayerFromClientNum as getting all players is slightly different on t5zm. * Remove the precompiled gsc file for T6 as PlutoT6 can load uncompiled GSC now. * Fix _customcallbacks.gsc for T6 * Add T6 support to the game interface. * Update _integration_base.gsc use camelCase for functionName * Make sure the Setup functions are always called in the right order. Base -> shared -> game Otherwise we might write to structs before they are created. * Move functions interacting with the game from _base to _shared GetPlayerFromClientNum OnPlayerJoinedTeam OnPlayerJoinedSpectators GenerateJoinTeamString PlayerTrackingOnInterval SaveTrackingMetrics * Block execution until game specific setup is done Block _shared execution until the game specific file finished. This allows the game specific file to override the events in _shared. * Fix setup event flow Move check of sv_iw4madmin_integration_enabled dvar after waittill in _shared so _base has a chance to set it to 1. Move check of sv_iw4madmin_autobalance dvar to OnPlayerConnect in _shared so the game specific script has a chance to set the dvar. * ignore bots * add more spaces
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@ -1,263 +0,0 @@
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#include maps\mp\_utility;
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#include maps\mp\gametypes\_hud_util;
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#include common_scripts\utility;
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init()
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{
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SetDvarIfUninitialized( "sv_customcallbacks", true );
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SetDvarIfUninitialized( "sv_framewaittime", 0.05 );
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SetDvarIfUninitialized( "sv_additionalwaittime", 0.1 );
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SetDvarIfUninitialized( "sv_maxstoredframes", 12 );
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SetDvarIfUninitialized( "sv_printradarupdates", 0 );
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SetDvarIfUninitialized( "sv_printradar_updateinterval", 500 );
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SetDvarIfUninitialized( "sv_iw4madmin_url", "http://127.0.0.1:1624" );
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level thread onPlayerConnect();
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if (getDvarInt("sv_printradarupdates") == 1)
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{
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level thread runRadarUpdates();
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}
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level waittill( "prematch_over" );
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level.callbackPlayerKilled = ::Callback_PlayerKilled;
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level.callbackPlayerDamage = ::Callback_PlayerDamage;
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level.callbackPlayerDisconnect = ::Callback_PlayerDisconnect;
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}
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//It's called slightly different in T6
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//set_dvar_if_unset(dvar, val, reset)
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SetDvarIfUninitialized(dvar, val)
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{
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set_dvar_if_unset(dvar,val);
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}
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onPlayerConnect( player )
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{
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for( ;; )
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{
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level waittill( "connected", player );
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player thread waitForFrameThread();
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player thread waitForAttack();
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}
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}
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//Got added to T6 on April 2020
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waitForAttack()
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{
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self endon( "disconnect" );
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self notifyOnPlayerCommand( "player_shot", "+attack" );
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self.lastAttackTime = 0;
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for( ;; )
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{
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self waittill( "player_shot" );
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self.lastAttackTime = getTime();
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}
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}
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runRadarUpdates()
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{
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interval = getDvarInt( "sv_printradar_updateinterval" );
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for ( ;; )
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{
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for ( i = 0; i <= 17; i++ )
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{
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player = level.players[i];
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if ( isDefined( player ) )
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{
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payload = player.guid + ";" + player.origin + ";" + player getPlayerAngles() + ";" + player.team + ";" + player.kills + ";" + player.deaths + ";" + player.score + ";" + player GetCurrentWeapon() + ";" + player.health + ";" + isAlive(player) + ";" + player.timePlayed["total"];
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logPrint( "LiveRadar;" + payload + "\n" );
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}
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}
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wait( interval / 1000 );
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}
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}
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hitLocationToBone( hitloc )
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{
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switch( hitloc )
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{
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case "helmet":
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return "j_helmet";
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case "head":
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return "j_head";
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case "neck":
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return "j_neck";
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case "torso_upper":
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return "j_spineupper";
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case "torso_lower":
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return "j_spinelower";
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case "right_arm_upper":
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return "j_shoulder_ri";
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case "left_arm_upper":
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return "j_shoulder_le";
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case "right_arm_lower":
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return "j_elbow_ri";
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case "left_arm_lower":
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return "j_elbow_le";
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case "right_hand":
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return "j_wrist_ri";
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case "left_hand":
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return "j_wrist_le";
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case "right_leg_upper":
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return "j_hip_ri";
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case "left_leg_upper":
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return "j_hip_le";
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case "right_leg_lower":
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return "j_knee_ri";
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case "left_leg_lower":
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return "j_knee_le";
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case "right_foot":
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return "j_ankle_ri";
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case "left_foot":
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return "j_ankle_le";
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default:
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return "tag_origin";
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}
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}
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waitForFrameThread()
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{
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self endon( "disconnect" );
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self.currentAnglePosition = 0;
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self.anglePositions = [];
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for (i = 0; i < getDvarInt( "sv_maxstoredframes" ); i++)
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{
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self.anglePositions[i] = self getPlayerAngles();
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}
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for( ;; )
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{
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self.anglePositions[self.currentAnglePosition] = self getPlayerAngles();
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wait( getDvarFloat( "sv_framewaittime" ) );
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self.currentAnglePosition = (self.currentAnglePosition + 1) % getDvarInt( "sv_maxstoredframes" );
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}
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}
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waitForAdditionalAngles( logString, beforeFrameCount, afterFrameCount )
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{
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currentIndex = self.currentAnglePosition;
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wait( 0.05 * afterFrameCount );
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self.angleSnapshot = [];
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for( j = 0; j < self.anglePositions.size; j++ )
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{
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self.angleSnapshot[j] = self.anglePositions[j];
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}
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anglesStr = "";
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collectedFrames = 0;
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i = currentIndex - beforeFrameCount;
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while (collectedFrames < beforeFrameCount)
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{
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fixedIndex = i;
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if (i < 0)
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{
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fixedIndex = self.angleSnapshot.size - abs(i);
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}
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anglesStr += self.angleSnapshot[int(fixedIndex)] + ":";
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collectedFrames++;
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i++;
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}
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if (i == currentIndex)
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{
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anglesStr += self.angleSnapshot[i] + ":";
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i++;
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}
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collectedFrames = 0;
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while (collectedFrames < afterFrameCount)
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{
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fixedIndex = i;
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if (i > self.angleSnapshot.size - 1)
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{
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fixedIndex = i % self.angleSnapshot.size;
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}
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anglesStr += self.angleSnapshot[int(fixedIndex)] + ":";
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collectedFrames++;
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i++;
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}
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lastAttack = getTime() - self.lastAttackTime;
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isAlive = isAlive(self);
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logPrint(logString + ";" + anglesStr + ";" + isAlive + ";" + lastAttack + "\n" );
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}
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vectorScale( vector, scale )
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{
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return ( vector[0] * scale, vector[1] * scale, vector[2] * scale );
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}
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Process_Hit( type, attacker, sHitLoc, sMeansOfDeath, iDamage, sWeapon )
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{
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if (sMeansOfDeath == "MOD_FALLING" || !isPlayer(attacker))
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{
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return;
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}
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victim = self;
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_attacker = attacker;
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if ( !isPlayer( attacker ) && isDefined( attacker.owner ) )
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{
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_attacker = attacker.owner;
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}
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else if( !isPlayer( attacker ) && sMeansOfDeath == "MOD_FALLING" )
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{
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_attacker = victim;
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}
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location = victim GetTagOrigin( hitLocationToBone( sHitLoc ) );
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isKillstreakKill = false;
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if(!isPlayer(attacker))
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{
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isKillstreakKill = true;
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}
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if(maps/mp/killstreaks/_killstreaks::iskillstreakweapon(sWeapon))
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{
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isKillstreakKill = true;
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}
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logLine = "Script" + type + ";" + _attacker.guid + ";" + victim.guid + ";" + _attacker GetTagOrigin("tag_eye") + ";" + location + ";" + iDamage + ";" + sWeapon + ";" + sHitLoc + ";" + sMeansOfDeath + ";" + _attacker getPlayerAngles() + ";" + int(gettime()) + ";" + isKillstreakKill + ";" + _attacker playerADS() + ";0;0";
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attacker thread waitForAdditionalAngles( logLine, 2, 2 );
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}
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Callback_PlayerDamage( eInflictor, attacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc, psOffsetTime, boneIndex )
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{
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if ( level.teamBased && isDefined( attacker ) && ( self != attacker ) && isDefined( attacker.team ) && ( self.pers[ "team" ] == attacker.team ) )
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{
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return;
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}
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if ( self.health - iDamage > 0 )
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{
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self Process_Hit( "Damage", attacker, sHitLoc, sMeansOfDeath, iDamage, sWeapon );
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}
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self [[maps/mp/gametypes/_globallogic_player::callback_playerdamage]]( eInflictor, attacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc, psOffsetTime, boneIndex );
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}
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Callback_PlayerKilled(eInflictor, attacker, iDamage, sMeansOfDeath, sWeapon, vDir, sHitLoc, psOffsetTime, deathAnimDuration)
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{
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Process_Hit( "Kill", attacker, sHitLoc, sMeansOfDeath, iDamage, sWeapon );
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self [[maps/mp/gametypes/_globallogic_player::callback_playerkilled]]( eInflictor, attacker, iDamage, sMeansOfDeath, sWeapon, vDir, sHitLoc, psOffsetTime, deathAnimDuration );
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}
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Callback_PlayerDisconnect()
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{
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level notify( "disconnected", self );
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self [[maps/mp/gametypes/_globallogic_player::callback_playerdisconnect]]();
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}
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#include common_scripts\utility;
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#include maps\mp\_utility;
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#include maps\mp\gametypes\_hud_util;
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Init()
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{
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@ -19,14 +17,17 @@ Setup()
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level.eventBus.timeoutKey = "timeout";
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level.eventBus.timeout = 30;
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level.commonFunctions = spawnstruct();
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level.commonFunctions.setDvar = "SetDvarIfUninitialized";
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level.commonFunctions.isBot = "IsBot";
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level.commonFunctions = spawnstruct();
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level.commonFunctions.setDvar = "SetDvarIfUninitialized";
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level.commonFunctions.isBot = "IsBot";
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level.commonFunctions.getXuid = "GetXuid";
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level.commonFunctions.getPlayerFromClientNum = "GetPlayerFromClientNum";
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level.commonKeys = spawnstruct();
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level.notifyTypes = spawnstruct();
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level.notifyTypes.gameFunctionsInitialized = "GameFunctionsInitialized";
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level.notifyTypes.sharedFunctionsInitialized = "SharedFunctionsInitialized";
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level.notifyTypes.integrationBootstrapInitialized = "IntegrationBootstrapInitialized";
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level.clientDataKey = "clientData";
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@ -102,9 +103,6 @@ OnPlayerConnect()
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}
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player thread OnPlayerSpawned();
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player thread OnPlayerJoinedTeam();
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player thread OnPlayerJoinedSpectators();
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player thread PlayerTrackingOnInterval();
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}
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}
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@ -119,30 +117,6 @@ OnPlayerSpawned()
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}
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}
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OnPlayerJoinedTeam()
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{
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self endon( "disconnect" );
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for( ;; )
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{
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self waittill( "joined_team" );
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// join spec and join team occur at the same moment - out of order logging would be problematic
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wait( 0.25 );
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LogPrint( GenerateJoinTeamString( false ) );
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}
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}
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OnPlayerJoinedSpectators()
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{
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self endon( "disconnect" );
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for( ;; )
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{
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self waittill( "joined_spectators" );
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LogPrint( GenerateJoinTeamString( true ) );
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}
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}
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OnGameEnded()
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{
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for ( ;; )
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@ -187,20 +161,6 @@ PlayerSpawnEvents()
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self RequestClientBasicData();
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}
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PlayerTrackingOnInterval()
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{
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self endon( "disconnect" );
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for ( ;; )
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{
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wait ( 120 );
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if ( IsAlive( self ) )
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{
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self SaveTrackingMetrics();
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}
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}
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}
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MonitorClientEvents()
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{
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level endon( "game_ended" );
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@ -344,37 +304,6 @@ DecrementClientMeta( metaKey, decrementValue, clientId )
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SetClientMeta( metaKey, decrementValue, clientId, "decrement" );
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}
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GenerateJoinTeamString( isSpectator )
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{
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team = self.team;
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if ( IsDefined( self.joining_team ) )
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{
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team = self.joining_team;
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}
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else
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{
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if ( isSpectator || !IsDefined( team ) )
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{
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team = "spectator";
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}
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}
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guid = self GetXuid();
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if ( guid == "0" )
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{
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guid = self.guid;
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}
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if ( !IsDefined( guid ) || guid == "0" )
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{
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guid = "undefined";
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}
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return "JT;" + guid + ";" + self getEntityNumber() + ";" + team + ";" + self.name + "\n";
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}
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SetClientMeta( metaKey, metaValue, clientId, direction )
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{
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data = "key=" + metaKey + "|value=" + metaValue;
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@ -400,39 +329,6 @@ SetClientMeta( metaKey, metaValue, clientId, direction )
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level thread QueueEvent( setClientMetaEvent, level.eventTypes.setClientDataRequested, self );
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}
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SaveTrackingMetrics()
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{
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if ( !IsDefined( self.persistentClientId ) )
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{
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return;
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}
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LogDebug( "Saving tracking metrics for " + self.persistentClientId );
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if ( !IsDefined( self.lastShotCount ) )
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{
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self.lastShotCount = 0;
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}
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currentShotCount = self [[level.overrideMethods["GetTotalShotsFired"]]]();
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change = currentShotCount - self.lastShotCount;
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self.lastShotCount = currentShotCount;
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LogDebug( "Total Shots Fired increased by " + change );
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if ( !IsDefined( change ) )
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{
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change = 0;
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}
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if ( change == 0 )
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{
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return;
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}
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IncrementClientMeta( "TotalShotsFired", change, self.persistentClientId );
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}
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BuildEventRequest( responseExpected, eventType, eventSubtype, entOrId, data )
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{
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if ( !IsDefined( data ) )
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@ -565,8 +461,8 @@ NotifyClientEventTimeout( eventType )
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NotifyClientEvent( eventInfo )
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{
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origin = getPlayerFromClientNum( int( eventInfo[3] ) );
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target = getPlayerFromClientNum( int( eventInfo[4] ) );
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origin = [[level.overrideMethods[level.commonFunctions.getPlayerFromClientNum]]]( int( eventInfo[3] ) );
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target = [[level.overrideMethods[level.commonFunctions.getPlayerFromClientNum]]]( int( eventInfo[4] ) );
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event = spawnstruct();
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event.type = eventInfo[1];
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@ -608,24 +504,6 @@ NotifyClientEvent( eventInfo )
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level notify( level.eventTypes.localClientEvent, client );
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}
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GetPlayerFromClientNum( clientNum )
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{
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if ( clientNum < 0 )
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{
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return undefined;
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}
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for ( i = 0; i < level.players.size; i++ )
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{
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if ( level.players[i] getEntityNumber() == clientNum )
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{
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return level.players[i];
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}
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}
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return undefined;
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}
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AddClientCommand( commandName, shouldRunAsTarget, callback, shouldOverwrite )
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{
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if ( IsDefined( level.clientCommandCallbacks[commandName] ) && IsDefined( shouldOverwrite ) && !shouldOverwrite )
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|
@ -2,8 +2,6 @@
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Init()
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{
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level.eventBus.gamename = "IW4";
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thread Setup();
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}
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@ -12,13 +10,15 @@ Setup()
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level endon( "game_ended" );
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// it's possible that the notify type has not been defined yet so we have to hard code it
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level waittill( "IntegrationBootstrapInitialized" );
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level waittill( "SharedFunctionsInitialized" );
|
||||
level.eventBus.gamename = "IW4";
|
||||
|
||||
scripts\_integration_base::RegisterLogger( ::Log2Console );
|
||||
|
||||
level.overrideMethods["GetTotalShotsFired"] = ::GetTotalShotsFired;
|
||||
level.overrideMethods[level.commonFunctions.setDvar] = ::_SetDvarIfUninitialized;
|
||||
level.overrideMethods[level.commonFunctions.isBot] = ::IsTestClient;
|
||||
level.overrideMethods[level.commonFunctions.getXuid] = ::_GetXUID;
|
||||
level.overrideMethods["waittill_notify_or_timeout"] = ::_waittill_notify_or_timeout;
|
||||
level.overrideMethods[level.commonFunctions.changeTeam] = ::ChangeTeam;
|
||||
level.overrideMethods[level.commonFunctions.getTeamCounts] = ::CountPlayers;
|
||||
@ -31,6 +31,8 @@ Setup()
|
||||
|
||||
RegisterClientCommands();
|
||||
|
||||
_SetDvarIfUninitialized( "sv_iw4madmin_autobalance", 0 );
|
||||
|
||||
level notify( level.notifyTypes.gameFunctionsInitialized );
|
||||
|
||||
if ( GetDvarInt( "sv_iw4madmin_integration_enabled" ) != 1 )
|
||||
@ -199,6 +201,11 @@ Log2Console( logLevel, message )
|
||||
PrintConsole( "[" + logLevel + "] " + message + "\n" );
|
||||
}
|
||||
|
||||
_GetXUID()
|
||||
{
|
||||
return self GetXUID();
|
||||
}
|
||||
|
||||
//////////////////////////////////
|
||||
// GUID helpers
|
||||
/////////////////////////////////
|
||||
|
@ -2,8 +2,6 @@
|
||||
|
||||
Init()
|
||||
{
|
||||
level.eventBus.gamename = "IW5";
|
||||
|
||||
thread Setup();
|
||||
}
|
||||
|
||||
@ -12,17 +10,21 @@ Setup()
|
||||
level endon( "game_ended" );
|
||||
|
||||
// it's possible that the notify type has not been defined yet so we have to hard code it
|
||||
level waittill( "IntegrationBootstrapInitialized" );
|
||||
level waittill( "SharedFunctionsInitialized" );
|
||||
level.eventBus.gamename = "IW5";
|
||||
|
||||
scripts\mp\_integration_base::RegisterLogger( ::Log2Console );
|
||||
scripts\_integration_base::RegisterLogger( ::Log2Console );
|
||||
|
||||
level.overrideMethods["GetTotalShotsFired"] = ::GetTotalShotsFired;
|
||||
level.overrideMethods["SetDvarIfUninitialized"] = ::_SetDvarIfUninitialized;
|
||||
level.overrideMethods["waittill_notify_or_timeout"] = ::_waittill_notify_or_timeout;
|
||||
level.overrideMethods[level.commonFunctions.isBot] = ::IsTestClient;
|
||||
level.overrideMethods[level.commonFunctions.getXuid] = ::_GetXUID;
|
||||
|
||||
RegisterClientCommands();
|
||||
|
||||
_SetDvarIfUninitialized( "sv_iw4madmin_autobalance", 0 );
|
||||
|
||||
level notify( level.notifyTypes.gameFunctionsInitialized );
|
||||
|
||||
if ( GetDvarInt( "sv_iw4madmin_integration_enabled" ) != 1 )
|
||||
@ -54,17 +56,17 @@ OnPlayerConnect()
|
||||
|
||||
RegisterClientCommands()
|
||||
{
|
||||
scripts\mp\_integration_base::AddClientCommand( "GiveWeapon", true, ::GiveWeaponImpl );
|
||||
scripts\mp\_integration_base::AddClientCommand( "TakeWeapons", true, ::TakeWeaponsImpl );
|
||||
scripts\mp\_integration_base::AddClientCommand( "SwitchTeams", true, ::TeamSwitchImpl );
|
||||
scripts\mp\_integration_base::AddClientCommand( "Hide", false, ::HideImpl );
|
||||
scripts\mp\_integration_base::AddClientCommand( "Alert", true, ::AlertImpl );
|
||||
scripts\mp\_integration_base::AddClientCommand( "Goto", false, ::GotoImpl );
|
||||
scripts\mp\_integration_base::AddClientCommand( "Kill", true, ::KillImpl );
|
||||
scripts\mp\_integration_base::AddClientCommand( "SetSpectator", true, ::SetSpectatorImpl );
|
||||
scripts\mp\_integration_base::AddClientCommand( "LockControls", true, ::LockControlsImpl );
|
||||
scripts\mp\_integration_base::AddClientCommand( "PlayerToMe", true, ::PlayerToMeImpl );
|
||||
scripts\mp\_integration_base::AddClientCommand( "NoClip", false, ::NoClipImpl );
|
||||
scripts\_integration_base::AddClientCommand( "GiveWeapon", true, ::GiveWeaponImpl );
|
||||
scripts\_integration_base::AddClientCommand( "TakeWeapons", true, ::TakeWeaponsImpl );
|
||||
scripts\_integration_base::AddClientCommand( "SwitchTeams", true, ::TeamSwitchImpl );
|
||||
scripts\_integration_base::AddClientCommand( "Hide", false, ::HideImpl );
|
||||
scripts\_integration_base::AddClientCommand( "Alert", true, ::AlertImpl );
|
||||
scripts\_integration_base::AddClientCommand( "Goto", false, ::GotoImpl );
|
||||
scripts\_integration_base::AddClientCommand( "Kill", true, ::KillImpl );
|
||||
scripts\_integration_base::AddClientCommand( "SetSpectator", true, ::SetSpectatorImpl );
|
||||
scripts\_integration_base::AddClientCommand( "LockControls", true, ::LockControlsImpl );
|
||||
scripts\_integration_base::AddClientCommand( "PlayerToMe", true, ::PlayerToMeImpl );
|
||||
scripts\_integration_base::AddClientCommand( "NoClip", false, ::NoClipImpl );
|
||||
}
|
||||
|
||||
WaitForClientEvents()
|
||||
@ -73,13 +75,13 @@ WaitForClientEvents()
|
||||
|
||||
// example of requesting a meta value
|
||||
lastServerMetaKey = "LastServerPlayed";
|
||||
// self scripts\mp\_integration_base::RequestClientMeta( lastServerMetaKey );
|
||||
// self scripts\_integration_base::RequestClientMeta( lastServerMetaKey );
|
||||
|
||||
for ( ;; )
|
||||
{
|
||||
self waittill( level.eventTypes.localClientEvent, event );
|
||||
|
||||
scripts\mp\_integration_base::LogDebug( "Received client event " + event.type );
|
||||
scripts\_integration_base::LogDebug( "Received client event " + event.type );
|
||||
|
||||
if ( event.type == level.eventTypes.clientDataReceived && event.data[0] == lastServerMetaKey )
|
||||
{
|
||||
@ -109,6 +111,11 @@ Log2Console( logLevel, message )
|
||||
Print( "[" + logLevel + "] " + message + "\n" );
|
||||
}
|
||||
|
||||
_GetXUID()
|
||||
{
|
||||
return self GetXUID();
|
||||
}
|
||||
|
||||
//////////////////////////////////
|
||||
// GUID helpers
|
||||
/////////////////////////////////
|
||||
@ -126,14 +133,14 @@ SetPersistentData()
|
||||
{
|
||||
// give IW4MAdmin time to collect IP
|
||||
wait( 15 );
|
||||
scripts\mp\_integration_base::LogDebug( "Uploading persistent guid " + persistentGuid );
|
||||
scripts\mp\_integration_base::SetClientMeta( "PersistentClientGuid", persistentGuid );
|
||||
scripts\_integration_base::LogDebug( "Uploading persistent guid " + persistentGuid );
|
||||
scripts\_integration_base::SetClientMeta( "PersistentClientGuid", persistentGuid );
|
||||
return;
|
||||
}
|
||||
|
||||
guid = self SplitGuid();
|
||||
|
||||
scripts\mp\_integration_base::LogDebug( "Persisting client guid " + guidHigh + "," + guidLow );
|
||||
scripts\_integration_base::LogDebug( "Persisting client guid " + guidHigh + "," + guidLow );
|
||||
|
||||
self SetPlayerData( "bests", "none", guid["high"] );
|
||||
self SetPlayerData( "awards", "none", guid["low"] );
|
||||
|
@ -8,6 +8,9 @@ Setup()
|
||||
{
|
||||
level endon( "game_ended" );
|
||||
|
||||
// it's possible that the notify type has not been defined yet so we have to hard code it
|
||||
level waittill( "IntegrationBootstrapInitialized" );
|
||||
|
||||
level.commonFunctions.changeTeam = "ChangeTeam";
|
||||
level.commonFunctions.getTeamCounts = "GetTeamCounts";
|
||||
level.commonFunctions.getMaxClients = "GetMaxClients";
|
||||
@ -25,6 +28,7 @@ Setup()
|
||||
level.overrideMethods[level.commonFunctions.getClientKillStreak] = scripts\_integration_base::NotImplementedFunction;
|
||||
level.overrideMethods[level.commonFunctions.backupRestoreClientKillStreakData] = scripts\_integration_base::NotImplementedFunction;
|
||||
level.overrideMethods[level.commonFunctions.waitTillAnyTimeout] = scripts\_integration_base::NotImplementedFunction;
|
||||
level.overrideMethods["GetPlayerFromClientNum"] = ::GetPlayerFromClientNum;
|
||||
|
||||
// these can be overridden per game if needed
|
||||
level.commonKeys.team1 = "allies";
|
||||
@ -39,12 +43,10 @@ Setup()
|
||||
|
||||
level.iw4madminIntegrationDefaultPerformance = 200;
|
||||
|
||||
if ( GetDvarInt( "sv_iw4madmin_integration_enabled" ) != 1 )
|
||||
{
|
||||
return;
|
||||
}
|
||||
level notify( level.notifyTypes.sharedFunctionsInitialized );
|
||||
level waittill( level.notifyTypes.gameFunctionsInitialized );
|
||||
|
||||
if ( GetDvarInt( "sv_iw4madmin_autobalance" ) != 1 )
|
||||
if ( GetDvarInt( "sv_iw4madmin_integration_enabled" ) != 1 )
|
||||
{
|
||||
return;
|
||||
}
|
||||
@ -60,6 +62,21 @@ OnPlayerConnect()
|
||||
{
|
||||
level waittill( level.eventTypes.connect, player );
|
||||
|
||||
if ( scripts\_integration_base::_IsBot( player ) )
|
||||
{
|
||||
// we don't want to track bots
|
||||
continue;
|
||||
}
|
||||
|
||||
player thread OnPlayerJoinedTeam();
|
||||
player thread OnPlayerJoinedSpectators();
|
||||
player thread PlayerTrackingOnInterval();
|
||||
|
||||
if ( GetDvarInt( "sv_iw4madmin_autobalance" ) != 1 || !IsDefined( [[level.overrideMethods[level.commonFunctions.getTeamBased]]]() ) )
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if ( ![[level.overrideMethods[level.commonFunctions.getTeamBased]]]() )
|
||||
{
|
||||
continue;
|
||||
@ -449,3 +466,123 @@ GetClientPerformanceOrDefault()
|
||||
|
||||
return performance;
|
||||
}
|
||||
|
||||
GetPlayerFromClientNum( clientNum )
|
||||
{
|
||||
if ( clientNum < 0 )
|
||||
{
|
||||
return undefined;
|
||||
}
|
||||
|
||||
for ( i = 0; i < level.players.size; i++ )
|
||||
{
|
||||
if ( level.players[i] getEntityNumber() == clientNum )
|
||||
{
|
||||
return level.players[i];
|
||||
}
|
||||
}
|
||||
|
||||
return undefined;
|
||||
}
|
||||
|
||||
OnPlayerJoinedTeam()
|
||||
{
|
||||
self endon( "disconnect" );
|
||||
|
||||
for( ;; )
|
||||
{
|
||||
self waittill( "joined_team" );
|
||||
// join spec and join team occur at the same moment - out of order logging would be problematic
|
||||
wait( 0.25 );
|
||||
LogPrint( GenerateJoinTeamString( false ) );
|
||||
}
|
||||
}
|
||||
|
||||
OnPlayerJoinedSpectators()
|
||||
{
|
||||
self endon( "disconnect" );
|
||||
|
||||
for( ;; )
|
||||
{
|
||||
self waittill( "joined_spectators" );
|
||||
LogPrint( GenerateJoinTeamString( true ) );
|
||||
}
|
||||
}
|
||||
|
||||
GenerateJoinTeamString( isSpectator )
|
||||
{
|
||||
team = self.team;
|
||||
|
||||
if ( IsDefined( self.joining_team ) )
|
||||
{
|
||||
team = self.joining_team;
|
||||
}
|
||||
else
|
||||
{
|
||||
if ( isSpectator || !IsDefined( team ) )
|
||||
{
|
||||
team = "spectator";
|
||||
}
|
||||
}
|
||||
|
||||
guid = self [[level.overrideMethods[level.commonFunctions.getXuid]]]();
|
||||
|
||||
if ( guid == "0" )
|
||||
{
|
||||
guid = self.guid;
|
||||
}
|
||||
|
||||
if ( !IsDefined( guid ) || guid == "0" )
|
||||
{
|
||||
guid = "undefined";
|
||||
}
|
||||
|
||||
return "JT;" + guid + ";" + self getEntityNumber() + ";" + team + ";" + self.name + "\n";
|
||||
}
|
||||
|
||||
PlayerTrackingOnInterval()
|
||||
{
|
||||
self endon( "disconnect" );
|
||||
|
||||
for ( ;; )
|
||||
{
|
||||
wait ( 120 );
|
||||
if ( IsAlive( self ) )
|
||||
{
|
||||
self SaveTrackingMetrics();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
SaveTrackingMetrics()
|
||||
{
|
||||
if ( !IsDefined( self.persistentClientId ) )
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
scripts\_integration_base::LogDebug( "Saving tracking metrics for " + self.persistentClientId );
|
||||
|
||||
if ( !IsDefined( self.lastShotCount ) )
|
||||
{
|
||||
self.lastShotCount = 0;
|
||||
}
|
||||
|
||||
currentShotCount = self [[level.overrideMethods["GetTotalShotsFired"]]]();
|
||||
change = currentShotCount - self.lastShotCount;
|
||||
self.lastShotCount = currentShotCount;
|
||||
|
||||
scripts\_integration_base::LogDebug( "Total Shots Fired increased by " + change );
|
||||
|
||||
if ( !IsDefined( change ) )
|
||||
{
|
||||
change = 0;
|
||||
}
|
||||
|
||||
if ( change == 0 )
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
scripts\_integration_base::IncrementClientMeta( "TotalShotsFired", change, self.persistentClientId );
|
||||
}
|
@ -2,8 +2,6 @@
|
||||
|
||||
Init()
|
||||
{
|
||||
level.eventBus.gamename = "T5";
|
||||
|
||||
thread Setup();
|
||||
}
|
||||
|
||||
@ -12,16 +10,20 @@ Setup()
|
||||
level endon( "game_ended" );
|
||||
|
||||
// it's possible that the notify type has not been defined yet so we have to hard code it
|
||||
level waittill( "IntegrationBootstrapInitialized" );
|
||||
level waittill( "SharedFunctionsInitialized" );
|
||||
level.eventBus.gamename = "T5";
|
||||
|
||||
scripts\mp\_integration_base::RegisterLogger( ::Log2Console );
|
||||
scripts\_integration_base::RegisterLogger( ::Log2Console );
|
||||
|
||||
level.overrideMethods["GetTotalShotsFired"] = ::GetTotalShotsFired;
|
||||
level.overrideMethods["SetDvarIfUninitialized"] = ::_SetDvarIfUninitialized;
|
||||
level.overrideMethods["waittill_notify_or_timeout"] = ::_waittill_notify_or_timeout;
|
||||
level.overrideMethods[level.commonFunctions.getXuid] = ::_GetXUID;
|
||||
|
||||
RegisterClientCommands();
|
||||
|
||||
_SetDvarIfUninitialized( "sv_iw4madmin_autobalance", 0 );
|
||||
|
||||
level notify( level.notifyTypes.gameFunctionsInitialized );
|
||||
|
||||
if ( GetDvarInt( "sv_iw4madmin_integration_enabled" ) != 1 )
|
||||
@ -40,7 +42,7 @@ OnPlayerConnect()
|
||||
{
|
||||
level waittill( "connected", player );
|
||||
|
||||
if ( scripts\mp\_integration_base::_IsBot( player ) )
|
||||
if ( scripts\_integration_base::_IsBot( player ) )
|
||||
{
|
||||
// we don't want to track bots
|
||||
continue;
|
||||
@ -53,17 +55,17 @@ OnPlayerConnect()
|
||||
|
||||
RegisterClientCommands()
|
||||
{
|
||||
scripts\mp\_integration_base::AddClientCommand( "GiveWeapon", true, ::GiveWeaponImpl );
|
||||
scripts\mp\_integration_base::AddClientCommand( "TakeWeapons", true, ::TakeWeaponsImpl );
|
||||
scripts\mp\_integration_base::AddClientCommand( "SwitchTeams", true, ::TeamSwitchImpl );
|
||||
scripts\mp\_integration_base::AddClientCommand( "Hide", false, ::HideImpl );
|
||||
scripts\mp\_integration_base::AddClientCommand( "Alert", true, ::AlertImpl );
|
||||
scripts\mp\_integration_base::AddClientCommand( "Goto", false, ::GotoImpl );
|
||||
scripts\mp\_integration_base::AddClientCommand( "Kill", true, ::KillImpl );
|
||||
scripts\mp\_integration_base::AddClientCommand( "SetSpectator", true, ::SetSpectatorImpl );
|
||||
scripts\mp\_integration_base::AddClientCommand( "LockControls", true, ::LockControlsImpl );
|
||||
scripts\mp\_integration_base::AddClientCommand( "PlayerToMe", true, ::PlayerToMeImpl );
|
||||
scripts\mp\_integration_base::AddClientCommand( "NoClip", false, ::NoClipImpl );
|
||||
scripts\_integration_base::AddClientCommand( "GiveWeapon", true, ::GiveWeaponImpl );
|
||||
scripts\_integration_base::AddClientCommand( "TakeWeapons", true, ::TakeWeaponsImpl );
|
||||
scripts\_integration_base::AddClientCommand( "SwitchTeams", true, ::TeamSwitchImpl );
|
||||
scripts\_integration_base::AddClientCommand( "Hide", false, ::HideImpl );
|
||||
scripts\_integration_base::AddClientCommand( "Alert", true, ::AlertImpl );
|
||||
scripts\_integration_base::AddClientCommand( "Goto", false, ::GotoImpl );
|
||||
scripts\_integration_base::AddClientCommand( "Kill", true, ::KillImpl );
|
||||
scripts\_integration_base::AddClientCommand( "SetSpectator", true, ::SetSpectatorImpl );
|
||||
scripts\_integration_base::AddClientCommand( "LockControls", true, ::LockControlsImpl );
|
||||
scripts\_integration_base::AddClientCommand( "PlayerToMe", true, ::PlayerToMeImpl );
|
||||
scripts\_integration_base::AddClientCommand( "NoClip", false, ::NoClipImpl );
|
||||
}
|
||||
|
||||
WaitForClientEvents()
|
||||
@ -72,13 +74,13 @@ WaitForClientEvents()
|
||||
|
||||
// example of requesting a meta value
|
||||
lastServerMetaKey = "LastServerPlayed";
|
||||
// self scripts\mp\_integration_base::RequestClientMeta( lastServerMetaKey );
|
||||
// self scripts\_integration_base::RequestClientMeta( lastServerMetaKey );
|
||||
|
||||
for ( ;; )
|
||||
{
|
||||
self waittill( level.eventTypes.localClientEvent, event );
|
||||
|
||||
scripts\mp\_integration_base::LogDebug( "Received client event " + event.type );
|
||||
scripts\_integration_base::LogDebug( "Received client event " + event.type );
|
||||
|
||||
if ( event.type == level.eventTypes.clientDataReceived && event.data[0] == lastServerMetaKey )
|
||||
{
|
||||
@ -129,6 +131,11 @@ God()
|
||||
}
|
||||
}
|
||||
|
||||
_GetXUID()
|
||||
{
|
||||
return self GetXUID();
|
||||
}
|
||||
|
||||
//////////////////////////////////
|
||||
// GUID helpers
|
||||
/////////////////////////////////
|
||||
@ -146,14 +153,14 @@ God()
|
||||
{
|
||||
// give IW4MAdmin time to collect IP
|
||||
wait( 15 );
|
||||
scripts\mp\_integration_base::LogDebug( "Uploading persistent guid " + persistentGuid );
|
||||
scripts\mp\_integration_base::SetClientMeta( "PersistentClientGuid", persistentGuid );
|
||||
scripts\_integration_base::LogDebug( "Uploading persistent guid " + persistentGuid );
|
||||
scripts\_integration_base::SetClientMeta( "PersistentClientGuid", persistentGuid );
|
||||
return;
|
||||
}
|
||||
|
||||
guid = self SplitGuid();
|
||||
|
||||
scripts\mp\_integration_base::LogDebug( "Persisting client guid " + guidHigh + "," + guidLow );
|
||||
scripts\_integration_base::LogDebug( "Persisting client guid " + guidHigh + "," + guidLow );
|
||||
|
||||
self SetPlayerData( "bests", "none", guid["high"] );
|
||||
self SetPlayerData( "awards", "none", guid["low"] );
|
||||
@ -395,7 +402,7 @@ NoClipImpl( event, data )
|
||||
|
||||
self IPrintLnBold( "NoClip enabled" );*/
|
||||
|
||||
scripts\mp\_integration_base::LogWarning( "NoClip is not supported on T5!" );
|
||||
scripts\_integration_base::LogWarning( "NoClip is not supported on T5!" );
|
||||
|
||||
}
|
||||
|
||||
|
552
GameFiles/GameInterface/_integration_t5zm.gsc
Normal file
552
GameFiles/GameInterface/_integration_t5zm.gsc
Normal file
@ -0,0 +1,552 @@
|
||||
#include common_scripts\utility;
|
||||
|
||||
Init()
|
||||
{
|
||||
thread Setup();
|
||||
}
|
||||
|
||||
Setup()
|
||||
{
|
||||
level endon( "game_ended" );
|
||||
|
||||
// it's possible that the notify type has not been defined yet so we have to hard code it
|
||||
level waittill( "SharedFunctionsInitialized" );
|
||||
level.eventBus.gamename = "T5";
|
||||
|
||||
scripts\_integration_base::RegisterLogger( ::Log2Console );
|
||||
|
||||
level.overrideMethods["GetTotalShotsFired"] = ::GetTotalShotsFired;
|
||||
level.overrideMethods["SetDvarIfUninitialized"] = ::_SetDvarIfUninitialized;
|
||||
level.overrideMethods["waittill_notify_or_timeout"] = ::_waittill_notify_or_timeout;
|
||||
level.overrideMethods["GetPlayerFromClientNum"] = ::_GetPlayerFromClientNum;
|
||||
|
||||
RegisterClientCommands();
|
||||
|
||||
_SetDvarIfUninitialized( "sv_iw4madmin_autobalance", 0 );
|
||||
|
||||
level notify( level.notifyTypes.gameFunctionsInitialized );
|
||||
|
||||
if ( GetDvarInt( "sv_iw4madmin_integration_enabled" ) != 1 )
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
level thread OnPlayerConnect();
|
||||
}
|
||||
|
||||
OnPlayerConnect()
|
||||
{
|
||||
level endon ( "game_ended" );
|
||||
|
||||
for ( ;; )
|
||||
{
|
||||
level waittill( "connected", player );
|
||||
|
||||
if ( scripts\_integration_base::_IsBot( player ) )
|
||||
{
|
||||
// we don't want to track bots
|
||||
continue;
|
||||
}
|
||||
|
||||
//player thread SetPersistentData();
|
||||
player thread WaitForClientEvents();
|
||||
}
|
||||
}
|
||||
|
||||
RegisterClientCommands()
|
||||
{
|
||||
scripts\_integration_base::AddClientCommand( "GiveWeapon", true, ::GiveWeaponImpl );
|
||||
scripts\_integration_base::AddClientCommand( "TakeWeapons", true, ::TakeWeaponsImpl );
|
||||
scripts\_integration_base::AddClientCommand( "SwitchTeams", true, ::TeamSwitchImpl );
|
||||
scripts\_integration_base::AddClientCommand( "Hide", false, ::HideImpl );
|
||||
scripts\_integration_base::AddClientCommand( "Alert", true, ::AlertImpl );
|
||||
scripts\_integration_base::AddClientCommand( "Goto", false, ::GotoImpl );
|
||||
scripts\_integration_base::AddClientCommand( "Kill", true, ::KillImpl );
|
||||
scripts\_integration_base::AddClientCommand( "SetSpectator", true, ::SetSpectatorImpl );
|
||||
scripts\_integration_base::AddClientCommand( "LockControls", true, ::LockControlsImpl );
|
||||
scripts\_integration_base::AddClientCommand( "PlayerToMe", true, ::PlayerToMeImpl );
|
||||
scripts\_integration_base::AddClientCommand( "NoClip", false, ::NoClipImpl );
|
||||
}
|
||||
|
||||
WaitForClientEvents()
|
||||
{
|
||||
self endon( "disconnect" );
|
||||
|
||||
// example of requesting a meta value
|
||||
lastServerMetaKey = "LastServerPlayed";
|
||||
// self scripts\_integration_base::RequestClientMeta( lastServerMetaKey );
|
||||
|
||||
for ( ;; )
|
||||
{
|
||||
self waittill( level.eventTypes.localClientEvent, event );
|
||||
|
||||
scripts\_integration_base::LogDebug( "Received client event " + event.type );
|
||||
|
||||
if ( event.type == level.eventTypes.clientDataReceived && event.data[0] == lastServerMetaKey )
|
||||
{
|
||||
clientData = self.pers[level.clientDataKey];
|
||||
lastServerPlayed = clientData.meta[lastServerMetaKey];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
GetTotalShotsFired()
|
||||
{
|
||||
return 0; //ZM has no shot tracking. TODO: add tracking function for event weapon_fired
|
||||
}
|
||||
|
||||
_SetDvarIfUninitialized(dvar, value)
|
||||
{
|
||||
if (GetDvar(dvar)=="" )
|
||||
{
|
||||
SetDvar(dvar, value);
|
||||
return value;
|
||||
}
|
||||
|
||||
return GetDvar(dvar);
|
||||
}
|
||||
|
||||
_waittill_notify_or_timeout( msg, timer )
|
||||
{
|
||||
self endon( msg );
|
||||
wait( timer );
|
||||
}
|
||||
|
||||
Log2Console( logLevel, message )
|
||||
{
|
||||
Print( "[" + logLevel + "] " + message + "\n" );
|
||||
}
|
||||
|
||||
God()
|
||||
{
|
||||
|
||||
if ( !IsDefined( self.godmode ) )
|
||||
{
|
||||
self.godmode = false;
|
||||
}
|
||||
|
||||
if (!self.godmode )
|
||||
{
|
||||
self enableInvulnerability();
|
||||
self.godmode = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
self.godmode = false;
|
||||
self disableInvulnerability();
|
||||
}
|
||||
}
|
||||
|
||||
_GetPlayerFromClientNum( clientNum )
|
||||
{
|
||||
if ( clientNum < 0 )
|
||||
{
|
||||
return undefined;
|
||||
}
|
||||
|
||||
players = GetPlayers("all");
|
||||
|
||||
for ( i = 0; i < players.size; i++ )
|
||||
{
|
||||
scripts\_integration_base::LogDebug(i+"/"+players.size+ "=" + players[i].name);
|
||||
if ( players[i] getEntityNumber() == clientNum )
|
||||
{
|
||||
return players[i];
|
||||
}
|
||||
}
|
||||
|
||||
return undefined;
|
||||
}
|
||||
|
||||
//////////////////////////////////
|
||||
// GUID helpers
|
||||
/////////////////////////////////
|
||||
|
||||
/*SetPersistentData()
|
||||
{
|
||||
self endon( "disconnect" );
|
||||
|
||||
guidHigh = self GetPlayerData( "bests", "none" );
|
||||
guidLow = self GetPlayerData( "awards", "none" );
|
||||
persistentGuid = guidHigh + "," + guidLow;
|
||||
guidIsStored = guidHigh != 0 && guidLow != 0;
|
||||
|
||||
if ( guidIsStored )
|
||||
{
|
||||
// give IW4MAdmin time to collect IP
|
||||
wait( 15 );
|
||||
scripts\_integration_base::LogDebug( "Uploading persistent guid " + persistentGuid );
|
||||
scripts\_integration_base::SetClientMeta( "PersistentClientGuid", persistentGuid );
|
||||
return;
|
||||
}
|
||||
|
||||
guid = self SplitGuid();
|
||||
|
||||
scripts\_integration_base::LogDebug( "Persisting client guid " + guidHigh + "," + guidLow );
|
||||
|
||||
self SetPlayerData( "bests", "none", guid["high"] );
|
||||
self SetPlayerData( "awards", "none", guid["low"] );
|
||||
}
|
||||
|
||||
SplitGuid()
|
||||
{
|
||||
guid = self GetGuid();
|
||||
|
||||
if ( isDefined( self.guid ) )
|
||||
{
|
||||
guid = self.guid;
|
||||
}
|
||||
|
||||
firstPart = 0;
|
||||
secondPart = 0;
|
||||
stringLength = 17;
|
||||
firstPartExp = 0;
|
||||
secondPartExp = 0;
|
||||
|
||||
for ( i = stringLength - 1; i > 0; i-- )
|
||||
{
|
||||
char = GetSubStr( guid, i - 1, i );
|
||||
if ( char == "" )
|
||||
{
|
||||
char = "0";
|
||||
}
|
||||
|
||||
if ( i > stringLength / 2 )
|
||||
{
|
||||
value = GetIntForHexChar( char );
|
||||
power = Pow( 16, secondPartExp );
|
||||
secondPart = secondPart + ( value * power );
|
||||
secondPartExp++;
|
||||
}
|
||||
else
|
||||
{
|
||||
value = GetIntForHexChar( char );
|
||||
power = Pow( 16, firstPartExp );
|
||||
firstPart = firstPart + ( value * power );
|
||||
firstPartExp++;
|
||||
}
|
||||
}
|
||||
|
||||
split = [];
|
||||
split["low"] = int( secondPart );
|
||||
split["high"] = int( firstPart );
|
||||
|
||||
return split;
|
||||
}
|
||||
|
||||
Pow( num, exponent )
|
||||
{
|
||||
result = 1;
|
||||
while( exponent != 0 )
|
||||
{
|
||||
result = result * num;
|
||||
exponent--;
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
GetIntForHexChar( char )
|
||||
{
|
||||
char = ToLower( char );
|
||||
// generated by co-pilot because I can't be bothered to make it more "elegant"
|
||||
switch( char )
|
||||
{
|
||||
case "0":
|
||||
return 0;
|
||||
case "1":
|
||||
return 1;
|
||||
case "2":
|
||||
return 2;
|
||||
case "3":
|
||||
return 3;
|
||||
case "4":
|
||||
return 4;
|
||||
case "5":
|
||||
return 5;
|
||||
case "6":
|
||||
return 6;
|
||||
case "7":
|
||||
return 7;
|
||||
case "8":
|
||||
return 8;
|
||||
case "9":
|
||||
return 9;
|
||||
case "a":
|
||||
return 10;
|
||||
case "b":
|
||||
return 11;
|
||||
case "c":
|
||||
return 12;
|
||||
case "d":
|
||||
return 13;
|
||||
case "e":
|
||||
return 14;
|
||||
case "f":
|
||||
return 15;
|
||||
default:
|
||||
return 0;
|
||||
}
|
||||
}*/
|
||||
|
||||
//////////////////////////////////
|
||||
// Command Implementations
|
||||
/////////////////////////////////
|
||||
|
||||
GiveWeaponImpl( event, data )
|
||||
{
|
||||
if ( !IsAlive( self ) )
|
||||
{
|
||||
return self.name + "^7 is not alive";
|
||||
}
|
||||
|
||||
self IPrintLnBold( "You have been given a new weapon" );
|
||||
self GiveWeapon( data["weaponName"] );
|
||||
self SwitchToWeapon( data["weaponName"] );
|
||||
|
||||
return self.name + "^7 has been given ^5" + data["weaponName"];
|
||||
}
|
||||
|
||||
TakeWeaponsImpl( event, data )
|
||||
{
|
||||
if ( !IsAlive( self ) )
|
||||
{
|
||||
return self.name + "^7 is not alive";
|
||||
}
|
||||
|
||||
self TakeAllWeapons();
|
||||
self IPrintLnBold( "All your weapons have been taken" );
|
||||
|
||||
return "Took weapons from " + self.name;
|
||||
}
|
||||
|
||||
TeamSwitchImpl( event, data )
|
||||
{
|
||||
if ( !IsAlive( self ) )
|
||||
{
|
||||
return self + "^7 is not alive";
|
||||
}
|
||||
|
||||
team = level.allies;
|
||||
|
||||
if ( self.team == "allies" )
|
||||
{
|
||||
team = level.axis;
|
||||
}
|
||||
|
||||
self IPrintLnBold( "You are being team switched" );
|
||||
wait( 2 );
|
||||
self [[team]]();
|
||||
|
||||
return self.name + "^7 switched to " + self.team;
|
||||
}
|
||||
|
||||
LockControlsImpl( event, data )
|
||||
{
|
||||
if ( !IsAlive( self ) )
|
||||
{
|
||||
return self.name + "^7 is not alive";
|
||||
}
|
||||
|
||||
if ( !IsDefined ( self.isControlLocked ) )
|
||||
{
|
||||
self.isControlLocked = false;
|
||||
}
|
||||
|
||||
if ( !self.isControlLocked )
|
||||
{
|
||||
self freezeControls( true );
|
||||
self God();
|
||||
self Hide();
|
||||
|
||||
info = [];
|
||||
info[ "alertType" ] = "Alert!";
|
||||
info[ "message" ] = "You have been frozen!";
|
||||
|
||||
self AlertImpl( undefined, info );
|
||||
|
||||
self.isControlLocked = true;
|
||||
|
||||
return self.name + "\'s controls are locked";
|
||||
}
|
||||
else
|
||||
{
|
||||
self freezeControls( false );
|
||||
self God();
|
||||
self Show();
|
||||
|
||||
self.isControlLocked = false;
|
||||
|
||||
return self.name + "\'s controls are unlocked";
|
||||
}
|
||||
}
|
||||
|
||||
NoClipImpl( event, data )
|
||||
{
|
||||
/*if ( !IsAlive( self ) )
|
||||
{
|
||||
self IPrintLnBold( "You are not alive" );
|
||||
}
|
||||
|
||||
if ( !IsDefined ( self.isNoClipped ) )
|
||||
{
|
||||
self.isNoClipped = false;
|
||||
}
|
||||
|
||||
if ( !self.isNoClipped )
|
||||
{
|
||||
self SetClientDvar( "sv_cheats", 1 );
|
||||
self SetClientDvar( "cg_thirdperson", 1 );
|
||||
self SetClientDvar( "sv_cheats", 0 );
|
||||
|
||||
self God();
|
||||
self Noclip();
|
||||
self Hide();
|
||||
|
||||
self.isNoClipped = true;
|
||||
|
||||
self IPrintLnBold( "NoClip enabled" );
|
||||
}
|
||||
else
|
||||
{
|
||||
self SetClientDvar( "sv_cheats", 1 );
|
||||
self SetClientDvar( "cg_thirdperson", 1 );
|
||||
self SetClientDvar( "sv_cheats", 0 );
|
||||
|
||||
self God();
|
||||
self Noclip();
|
||||
self Hide();
|
||||
|
||||
self.isNoClipped = false;
|
||||
|
||||
self IPrintLnBold( "NoClip disabled" );
|
||||
}
|
||||
|
||||
self IPrintLnBold( "NoClip enabled" );*/
|
||||
|
||||
scripts\_integration_base::LogWarning( "NoClip is not supported on T5!" );
|
||||
|
||||
}
|
||||
|
||||
HideImpl( event, data )
|
||||
{
|
||||
if ( !IsAlive( self ) )
|
||||
{
|
||||
self IPrintLnBold( "You are not alive" );
|
||||
return;
|
||||
}
|
||||
|
||||
if ( !IsDefined ( self.isHidden ) )
|
||||
{
|
||||
self.isHidden = false;
|
||||
}
|
||||
|
||||
if ( !self.isHidden )
|
||||
{
|
||||
self SetClientDvar( "sv_cheats", 1 );
|
||||
self SetClientDvar( "cg_thirdperson", 1 );
|
||||
self SetClientDvar( "sv_cheats", 0 );
|
||||
|
||||
self God();
|
||||
self Hide();
|
||||
|
||||
self.isHidden = true;
|
||||
|
||||
self IPrintLnBold( "Hide enabled" );
|
||||
}
|
||||
else
|
||||
{
|
||||
self SetClientDvar( "sv_cheats", 1 );
|
||||
self SetClientDvar( "cg_thirdperson", 0 );
|
||||
self SetClientDvar( "sv_cheats", 0 );
|
||||
|
||||
self God();
|
||||
self Show();
|
||||
|
||||
self.isHidden = false;
|
||||
|
||||
self IPrintLnBold( "Hide disabled" );
|
||||
}
|
||||
}
|
||||
|
||||
AlertImpl( event, data )
|
||||
{
|
||||
//self thread maps\mp\gametypes\_hud_message::oldNotifyMessage( data["alertType"], data["message"], undefined, ( 1, 0, 0 ), "mpl_sab_ui_suitcasebomb_timer", 7.5 );
|
||||
self IPrintLnBold(data["message"]);
|
||||
|
||||
return "Sent alert to " + self.name;
|
||||
}
|
||||
|
||||
GotoImpl( event, data )
|
||||
{
|
||||
if ( IsDefined( event.target ) )
|
||||
{
|
||||
return self GotoPlayerImpl( event.target );
|
||||
}
|
||||
else
|
||||
{
|
||||
return self GotoCoordImpl( data );
|
||||
}
|
||||
}
|
||||
|
||||
GotoCoordImpl( data )
|
||||
{
|
||||
if ( !IsAlive( self ) )
|
||||
{
|
||||
self IPrintLnBold( "You are not alive" );
|
||||
return;
|
||||
}
|
||||
|
||||
position = ( int( data["x"] ), int( data["y"] ), int( data["z"]) );
|
||||
self SetOrigin( position );
|
||||
self IPrintLnBold( "Moved to " + "("+ position[0] + "," + position[1] + "," + position[2] + ")" );
|
||||
}
|
||||
|
||||
GotoPlayerImpl( target )
|
||||
{
|
||||
if ( !IsAlive( target ) )
|
||||
{
|
||||
self IPrintLnBold( target.name + " is not alive" );
|
||||
return;
|
||||
}
|
||||
|
||||
self SetOrigin( target GetOrigin() );
|
||||
self IPrintLnBold( "Moved to " + target.name );
|
||||
}
|
||||
|
||||
PlayerToMeImpl( event, data )
|
||||
{
|
||||
if ( !IsAlive( self ) )
|
||||
{
|
||||
return self.name + " is not alive";
|
||||
}
|
||||
|
||||
self SetOrigin( event.origin GetOrigin() );
|
||||
return "Moved here " + self.name;
|
||||
}
|
||||
|
||||
KillImpl( event, data )
|
||||
{
|
||||
if ( !IsAlive( self ) )
|
||||
{
|
||||
return self.name + " is not alive";
|
||||
}
|
||||
|
||||
self Suicide();
|
||||
self IPrintLnBold( "You were killed by " + self.name );
|
||||
|
||||
return "You killed " + self.name;
|
||||
}
|
||||
|
||||
SetSpectatorImpl( event, data )
|
||||
{
|
||||
if ( self.pers["team"] == "spectator" )
|
||||
{
|
||||
return self.name + " is already spectating";
|
||||
}
|
||||
|
||||
self [[level.spectator]]();
|
||||
self IPrintLnBold( "You have been moved to spectator" );
|
||||
|
||||
return self.name + " has been moved to spectator";
|
||||
}
|
571
GameFiles/GameInterface/_integration_t6.gsc
Normal file
571
GameFiles/GameInterface/_integration_t6.gsc
Normal file
@ -0,0 +1,571 @@
|
||||
#include common_scripts\utility;
|
||||
#include maps\mp\_utility;
|
||||
|
||||
Init()
|
||||
{
|
||||
thread Setup();
|
||||
}
|
||||
|
||||
Setup()
|
||||
{
|
||||
level endon( "game_ended" );
|
||||
|
||||
// it's possible that the notify type has not been defined yet so we have to hard code it
|
||||
level waittill( "SharedFunctionsInitialized" );
|
||||
level.eventBus.gamename = "T6";
|
||||
|
||||
scripts\_integration_base::RegisterLogger( ::Log2Console );
|
||||
|
||||
level.overrideMethods["GetTotalShotsFired"] = ::GetTotalShotsFired;
|
||||
level.overrideMethods["SetDvarIfUninitialized"] = ::_SetDvarIfUninitialized;
|
||||
level.overrideMethods["waittill_notify_or_timeout"] = ::_waittill_notify_or_timeout;
|
||||
level.overrideMethods[level.commonFunctions.getXuid] = ::_GetXUID;
|
||||
|
||||
RegisterClientCommands();
|
||||
|
||||
_SetDvarIfUninitialized( "sv_iw4madmin_autobalance", 0 );
|
||||
|
||||
level notify( level.notifyTypes.gameFunctionsInitialized );
|
||||
|
||||
if ( GetDvarInt( "sv_iw4madmin_integration_enabled" ) != 1 )
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
level thread OnPlayerConnect();
|
||||
}
|
||||
|
||||
OnPlayerConnect()
|
||||
{
|
||||
level endon ( "game_ended" );
|
||||
|
||||
for ( ;; )
|
||||
{
|
||||
level waittill( "connected", player );
|
||||
|
||||
if ( scripts\_integration_base::_IsBot( player ) )
|
||||
{
|
||||
// we don't want to track bots
|
||||
continue;
|
||||
}
|
||||
|
||||
//player thread SetPersistentData();
|
||||
player thread WaitForClientEvents();
|
||||
}
|
||||
}
|
||||
|
||||
RegisterClientCommands()
|
||||
{
|
||||
scripts\_integration_base::AddClientCommand( "GiveWeapon", true, ::GiveWeaponImpl );
|
||||
scripts\_integration_base::AddClientCommand( "TakeWeapons", true, ::TakeWeaponsImpl );
|
||||
scripts\_integration_base::AddClientCommand( "SwitchTeams", true, ::TeamSwitchImpl );
|
||||
scripts\_integration_base::AddClientCommand( "Hide", false, ::HideImpl );
|
||||
scripts\_integration_base::AddClientCommand( "Alert", true, ::AlertImpl );
|
||||
scripts\_integration_base::AddClientCommand( "Goto", false, ::GotoImpl );
|
||||
scripts\_integration_base::AddClientCommand( "Kill", true, ::KillImpl );
|
||||
scripts\_integration_base::AddClientCommand( "SetSpectator", true, ::SetSpectatorImpl );
|
||||
scripts\_integration_base::AddClientCommand( "LockControls", true, ::LockControlsImpl );
|
||||
scripts\_integration_base::AddClientCommand( "PlayerToMe", true, ::PlayerToMeImpl );
|
||||
scripts\_integration_base::AddClientCommand( "NoClip", false, ::NoClipImpl );
|
||||
}
|
||||
|
||||
WaitForClientEvents()
|
||||
{
|
||||
self endon( "disconnect" );
|
||||
|
||||
// example of requesting a meta value
|
||||
lastServerMetaKey = "LastServerPlayed";
|
||||
// self scripts\_integration_base::RequestClientMeta( lastServerMetaKey );
|
||||
|
||||
for ( ;; )
|
||||
{
|
||||
self waittill( level.eventTypes.localClientEvent, event );
|
||||
|
||||
scripts\_integration_base::LogDebug( "Received client event " + event.type );
|
||||
|
||||
if ( event.type == level.eventTypes.clientDataReceived && event.data[0] == lastServerMetaKey )
|
||||
{
|
||||
clientData = self.pers[level.clientDataKey];
|
||||
lastServerPlayed = clientData.meta[lastServerMetaKey];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
GetTotalShotsFired()
|
||||
{
|
||||
return self.pers[ "total_shots" ];
|
||||
}
|
||||
|
||||
_SetDvarIfUninitialized(dvar, value)
|
||||
{
|
||||
maps\mp\_utility::set_dvar_if_unset(dvar, value);
|
||||
}
|
||||
|
||||
_waittill_notify_or_timeout( msg, timer )
|
||||
{
|
||||
self endon( msg );
|
||||
wait( timer );
|
||||
}
|
||||
|
||||
Log2Console( logLevel, message )
|
||||
{
|
||||
Print( "[" + logLevel + "] " + message + "\n" );
|
||||
}
|
||||
|
||||
God()
|
||||
{
|
||||
|
||||
if ( !IsDefined( self.godmode ) )
|
||||
{
|
||||
self.godmode = false;
|
||||
}
|
||||
|
||||
if (!self.godmode )
|
||||
{
|
||||
self enableInvulnerability();
|
||||
self.godmode = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
self.godmode = false;
|
||||
self disableInvulnerability();
|
||||
}
|
||||
}
|
||||
|
||||
_GetXUID()
|
||||
{
|
||||
return self GetXUID();
|
||||
}
|
||||
|
||||
//////////////////////////////////
|
||||
// GUID helpers
|
||||
/////////////////////////////////
|
||||
|
||||
/*SetPersistentData()
|
||||
{
|
||||
self endon( "disconnect" );
|
||||
|
||||
guidHigh = self GetPlayerData( "bests", "none" );
|
||||
guidLow = self GetPlayerData( "awards", "none" );
|
||||
persistentGuid = guidHigh + "," + guidLow;
|
||||
guidIsStored = guidHigh != 0 && guidLow != 0;
|
||||
|
||||
if ( guidIsStored )
|
||||
{
|
||||
// give IW4MAdmin time to collect IP
|
||||
wait( 15 );
|
||||
scripts\_integration_base::LogDebug( "Uploading persistent guid " + persistentGuid );
|
||||
scripts\_integration_base::SetClientMeta( "PersistentClientGuid", persistentGuid );
|
||||
return;
|
||||
}
|
||||
|
||||
guid = self SplitGuid();
|
||||
|
||||
scripts\_integration_base::LogDebug( "Persisting client guid " + guidHigh + "," + guidLow );
|
||||
|
||||
self SetPlayerData( "bests", "none", guid["high"] );
|
||||
self SetPlayerData( "awards", "none", guid["low"] );
|
||||
}
|
||||
|
||||
SplitGuid()
|
||||
{
|
||||
guid = self GetGuid();
|
||||
|
||||
if ( isDefined( self.guid ) )
|
||||
{
|
||||
guid = self.guid;
|
||||
}
|
||||
|
||||
firstPart = 0;
|
||||
secondPart = 0;
|
||||
stringLength = 17;
|
||||
firstPartExp = 0;
|
||||
secondPartExp = 0;
|
||||
|
||||
for ( i = stringLength - 1; i > 0; i-- )
|
||||
{
|
||||
char = GetSubStr( guid, i - 1, i );
|
||||
if ( char == "" )
|
||||
{
|
||||
char = "0";
|
||||
}
|
||||
|
||||
if ( i > stringLength / 2 )
|
||||
{
|
||||
value = GetIntForHexChar( char );
|
||||
power = Pow( 16, secondPartExp );
|
||||
secondPart = secondPart + ( value * power );
|
||||
secondPartExp++;
|
||||
}
|
||||
else
|
||||
{
|
||||
value = GetIntForHexChar( char );
|
||||
power = Pow( 16, firstPartExp );
|
||||
firstPart = firstPart + ( value * power );
|
||||
firstPartExp++;
|
||||
}
|
||||
}
|
||||
|
||||
split = [];
|
||||
split["low"] = int( secondPart );
|
||||
split["high"] = int( firstPart );
|
||||
|
||||
return split;
|
||||
}
|
||||
|
||||
Pow( num, exponent )
|
||||
{
|
||||
result = 1;
|
||||
while( exponent != 0 )
|
||||
{
|
||||
result = result * num;
|
||||
exponent--;
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
GetIntForHexChar( char )
|
||||
{
|
||||
char = ToLower( char );
|
||||
// generated by co-pilot because I can't be bothered to make it more "elegant"
|
||||
switch( char )
|
||||
{
|
||||
case "0":
|
||||
return 0;
|
||||
case "1":
|
||||
return 1;
|
||||
case "2":
|
||||
return 2;
|
||||
case "3":
|
||||
return 3;
|
||||
case "4":
|
||||
return 4;
|
||||
case "5":
|
||||
return 5;
|
||||
case "6":
|
||||
return 6;
|
||||
case "7":
|
||||
return 7;
|
||||
case "8":
|
||||
return 8;
|
||||
case "9":
|
||||
return 9;
|
||||
case "a":
|
||||
return 10;
|
||||
case "b":
|
||||
return 11;
|
||||
case "c":
|
||||
return 12;
|
||||
case "d":
|
||||
return 13;
|
||||
case "e":
|
||||
return 14;
|
||||
case "f":
|
||||
return 15;
|
||||
default:
|
||||
return 0;
|
||||
}
|
||||
}*/
|
||||
|
||||
//////////////////////////////////
|
||||
// Command Implementations
|
||||
/////////////////////////////////
|
||||
|
||||
GiveWeaponImpl( event, data )
|
||||
{
|
||||
if ( !IsAlive( self ) )
|
||||
{
|
||||
return self.name + "^7 is not alive";
|
||||
}
|
||||
|
||||
if ( isDefined( level.player_too_many_weapons_monitor ) && level.player_too_many_weapons_monitor )
|
||||
{
|
||||
level.player_too_many_weapons_monitor = false;
|
||||
self notify( "stop_player_too_many_weapons_monitor" );
|
||||
}
|
||||
|
||||
self IPrintLnBold( "You have been given a new weapon" );
|
||||
self GiveWeapon( data["weaponName"] );
|
||||
self SwitchToWeapon( data["weaponName"] );
|
||||
|
||||
return self.name + "^7 has been given ^5" + data["weaponName"];
|
||||
}
|
||||
|
||||
TakeWeaponsImpl( event, data )
|
||||
{
|
||||
if ( !IsAlive( self ) )
|
||||
{
|
||||
return self.name + "^7 is not alive";
|
||||
}
|
||||
|
||||
self TakeAllWeapons();
|
||||
self IPrintLnBold( "All your weapons have been taken" );
|
||||
|
||||
return "Took weapons from " + self.name;
|
||||
}
|
||||
|
||||
TeamSwitchImpl( event, data )
|
||||
{
|
||||
if ( !IsAlive( self ) )
|
||||
{
|
||||
return self + "^7 is not alive";
|
||||
}
|
||||
|
||||
team = level.allies;
|
||||
|
||||
if ( self.team == "allies" )
|
||||
{
|
||||
team = level.axis;
|
||||
}
|
||||
|
||||
self IPrintLnBold( "You are being team switched" );
|
||||
wait( 2 );
|
||||
self [[team]]();
|
||||
|
||||
return self.name + "^7 switched to " + self.team;
|
||||
}
|
||||
|
||||
LockControlsImpl( event, data )
|
||||
{
|
||||
if ( !IsAlive( self ) )
|
||||
{
|
||||
return self.name + "^7 is not alive";
|
||||
}
|
||||
|
||||
if ( !IsDefined ( self.isControlLocked ) )
|
||||
{
|
||||
self.isControlLocked = false;
|
||||
}
|
||||
|
||||
if ( !self.isControlLocked )
|
||||
{
|
||||
self freezeControls( true );
|
||||
self God();
|
||||
self Hide();
|
||||
|
||||
info = [];
|
||||
info[ "alertType" ] = "Alert!";
|
||||
info[ "message" ] = "You have been frozen!";
|
||||
|
||||
self AlertImpl( undefined, info );
|
||||
|
||||
self.isControlLocked = true;
|
||||
|
||||
return self.name + "\'s controls are locked";
|
||||
}
|
||||
else
|
||||
{
|
||||
self freezeControls( false );
|
||||
self God();
|
||||
self Show();
|
||||
|
||||
self.isControlLocked = false;
|
||||
|
||||
return self.name + "\'s controls are unlocked";
|
||||
}
|
||||
}
|
||||
|
||||
NoClipImpl( event, data )
|
||||
{
|
||||
/*if ( !IsAlive( self ) )
|
||||
{
|
||||
self IPrintLnBold( "You are not alive" );
|
||||
}
|
||||
|
||||
if ( !IsDefined ( self.isNoClipped ) )
|
||||
{
|
||||
self.isNoClipped = false;
|
||||
}
|
||||
|
||||
if ( !self.isNoClipped )
|
||||
{
|
||||
self SetClientDvar( "sv_cheats", 1 );
|
||||
self SetClientDvar( "cg_thirdperson", 1 );
|
||||
self SetClientDvar( "sv_cheats", 0 );
|
||||
|
||||
self God();
|
||||
self Noclip();
|
||||
self Hide();
|
||||
|
||||
self.isNoClipped = true;
|
||||
|
||||
self IPrintLnBold( "NoClip enabled" );
|
||||
}
|
||||
else
|
||||
{
|
||||
self SetClientDvar( "sv_cheats", 1 );
|
||||
self SetClientDvar( "cg_thirdperson", 1 );
|
||||
self SetClientDvar( "sv_cheats", 0 );
|
||||
|
||||
self God();
|
||||
self Noclip();
|
||||
self Hide();
|
||||
|
||||
self.isNoClipped = false;
|
||||
|
||||
self IPrintLnBold( "NoClip disabled" );
|
||||
}
|
||||
|
||||
self IPrintLnBold( "NoClip enabled" );*/
|
||||
|
||||
scripts\_integration_base::LogWarning( "NoClip is not supported on T6!" );
|
||||
|
||||
}
|
||||
|
||||
HideImpl( event, data )
|
||||
{
|
||||
if ( !IsAlive( self ) )
|
||||
{
|
||||
self IPrintLnBold( "You are not alive" );
|
||||
return;
|
||||
}
|
||||
|
||||
if ( !IsDefined ( self.isHidden ) )
|
||||
{
|
||||
self.isHidden = false;
|
||||
}
|
||||
|
||||
if ( !self.isHidden )
|
||||
{
|
||||
self SetClientDvar( "sv_cheats", 1 );
|
||||
self SetClientDvar( "cg_thirdperson", 1 );
|
||||
self SetClientDvar( "sv_cheats", 0 );
|
||||
|
||||
self God();
|
||||
self Hide();
|
||||
|
||||
self.isHidden = true;
|
||||
|
||||
self IPrintLnBold( "Hide enabled" );
|
||||
}
|
||||
else
|
||||
{
|
||||
self SetClientDvar( "sv_cheats", 1 );
|
||||
self SetClientDvar( "cg_thirdperson", 0 );
|
||||
self SetClientDvar( "sv_cheats", 0 );
|
||||
|
||||
self God();
|
||||
self Show();
|
||||
|
||||
self.isHidden = false;
|
||||
|
||||
self IPrintLnBold( "Hide disabled" );
|
||||
}
|
||||
}
|
||||
|
||||
AlertImpl( event, data )
|
||||
{
|
||||
/*if ( !sessionmodeiszombiesgame() )
|
||||
{*/
|
||||
self thread oldNotifyMessage( data["alertType"], data["message"], undefined, ( 1, 0, 0 ), "mpl_sab_ui_suitcasebomb_timer", 7.5 );
|
||||
/*}
|
||||
else
|
||||
{
|
||||
self IPrintLnBold( data["alertType"] );
|
||||
self IPrintLnBold( data["message"] );
|
||||
}*/
|
||||
|
||||
|
||||
return "Sent alert to " + self.name;
|
||||
}
|
||||
|
||||
GotoImpl( event, data )
|
||||
{
|
||||
if ( IsDefined( event.target ) )
|
||||
{
|
||||
return self GotoPlayerImpl( event.target );
|
||||
}
|
||||
else
|
||||
{
|
||||
return self GotoCoordImpl( data );
|
||||
}
|
||||
}
|
||||
|
||||
GotoCoordImpl( event, data )
|
||||
{
|
||||
if ( !IsAlive( self ) )
|
||||
{
|
||||
self IPrintLnBold( "You are not alive" );
|
||||
return;
|
||||
}
|
||||
|
||||
position = ( int( data["x"] ), int( data["y"] ), int( data["z"]) );
|
||||
self SetOrigin( position );
|
||||
self IPrintLnBold( "Moved to " + "("+ position[0] + "," + position[1] + "," + position[2] + ")" );
|
||||
}
|
||||
|
||||
GotoPlayerImpl( target )
|
||||
{
|
||||
if ( !IsAlive( target ) )
|
||||
{
|
||||
self IPrintLnBold( target.name + " is not alive" );
|
||||
return;
|
||||
}
|
||||
|
||||
self SetOrigin( target GetOrigin() );
|
||||
self IPrintLnBold( "Moved to " + target.name );
|
||||
}
|
||||
|
||||
PlayerToMeImpl( event, data )
|
||||
{
|
||||
if ( !IsAlive( self ) )
|
||||
{
|
||||
return self.name + " is not alive";
|
||||
}
|
||||
|
||||
self SetOrigin( event.origin GetOrigin() );
|
||||
return "Moved here " + self.name;
|
||||
}
|
||||
|
||||
KillImpl( event, data )
|
||||
{
|
||||
if ( !IsAlive( self ) )
|
||||
{
|
||||
return self.name + " is not alive";
|
||||
}
|
||||
|
||||
self Suicide();
|
||||
self IPrintLnBold( "You were killed by " + self.name );
|
||||
|
||||
return "You killed " + self.name;
|
||||
}
|
||||
|
||||
SetSpectatorImpl( event, data )
|
||||
{
|
||||
if ( self.pers["team"] == "spectator" )
|
||||
{
|
||||
return self.name + " is already spectating";
|
||||
}
|
||||
|
||||
self [[level.spectator]]();
|
||||
self IPrintLnBold( "You have been moved to spectator" );
|
||||
|
||||
return self.name + " has been moved to spectator";
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////
|
||||
// T6 specific functions
|
||||
/////////////////////////////////
|
||||
|
||||
/*
|
||||
1:1 the same on MP and ZM but in different includes. Since we probably want to be able to send Alerts on non teambased wagermatechs use our own copy.
|
||||
*/
|
||||
oldnotifymessage( titletext, notifytext, iconname, glowcolor, sound, duration )
|
||||
{
|
||||
/*if ( level.wagermatch && !level.teambased )
|
||||
{
|
||||
return;
|
||||
}*/
|
||||
notifydata = spawnstruct();
|
||||
notifydata.titletext = titletext;
|
||||
notifydata.notifytext = notifytext;
|
||||
notifydata.iconname = iconname;
|
||||
notifydata.sound = sound;
|
||||
notifydata.duration = duration;
|
||||
self.startmessagenotifyqueue[ self.startmessagenotifyqueue.size ] = notifydata;
|
||||
self notify( "received award" );
|
||||
}
|
||||
|
||||
|
86
GameFiles/GameInterface/_integration_t6zm_helper.gsc
Normal file
86
GameFiles/GameInterface/_integration_t6zm_helper.gsc
Normal file
@ -0,0 +1,86 @@
|
||||
init()
|
||||
{
|
||||
|
||||
level.startmessagedefaultduration = 2;
|
||||
level.regulargamemessages = spawnstruct();
|
||||
level.regulargamemessages.waittime = 6;
|
||||
|
||||
|
||||
level thread onplayerconnect();
|
||||
}
|
||||
|
||||
onplayerconnect()
|
||||
{
|
||||
for ( ;; )
|
||||
{
|
||||
level waittill( "connecting", player );
|
||||
player thread displaypopupswaiter();
|
||||
}
|
||||
}
|
||||
|
||||
displaypopupswaiter()
|
||||
{
|
||||
self endon( "disconnect" );
|
||||
self.ranknotifyqueue = [];
|
||||
if ( !isDefined( self.pers[ "challengeNotifyQueue" ] ) )
|
||||
{
|
||||
self.pers[ "challengeNotifyQueue" ] = [];
|
||||
}
|
||||
if ( !isDefined( self.pers[ "contractNotifyQueue" ] ) )
|
||||
{
|
||||
self.pers[ "contractNotifyQueue" ] = [];
|
||||
}
|
||||
self.messagenotifyqueue = [];
|
||||
self.startmessagenotifyqueue = [];
|
||||
self.wagernotifyqueue = [];
|
||||
while ( !level.gameended )
|
||||
{
|
||||
if ( self.startmessagenotifyqueue.size == 0 && self.messagenotifyqueue.size == 0 )
|
||||
{
|
||||
self waittill( "received award" );
|
||||
}
|
||||
waittillframeend;
|
||||
if ( level.gameended )
|
||||
{
|
||||
return;
|
||||
}
|
||||
else
|
||||
{
|
||||
if ( self.startmessagenotifyqueue.size > 0 )
|
||||
{
|
||||
nextnotifydata = self.startmessagenotifyqueue[ 0 ];
|
||||
arrayremoveindex( self.startmessagenotifyqueue, 0, 0 );
|
||||
if ( isDefined( nextnotifydata.duration ) )
|
||||
{
|
||||
duration = nextnotifydata.duration;
|
||||
}
|
||||
else
|
||||
{
|
||||
duration = level.startmessagedefaultduration;
|
||||
}
|
||||
self maps\mp\gametypes_zm\_hud_message::shownotifymessage( nextnotifydata, duration );
|
||||
wait duration;
|
||||
continue;
|
||||
}
|
||||
else if ( self.messagenotifyqueue.size > 0 )
|
||||
{
|
||||
nextnotifydata = self.messagenotifyqueue[ 0 ];
|
||||
arrayremoveindex( self.messagenotifyqueue, 0, 0 );
|
||||
if ( isDefined( nextnotifydata.duration ) )
|
||||
{
|
||||
duration = nextnotifydata.duration;
|
||||
}
|
||||
else
|
||||
{
|
||||
duration = level.regulargamemessages.waittime;
|
||||
}
|
||||
self maps\mp\gametypes_zm\_hud_message::shownotifymessage( nextnotifydata, duration );
|
||||
continue;
|
||||
}
|
||||
else
|
||||
{
|
||||
wait 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,14 +1,20 @@
|
||||
@echo off
|
||||
|
||||
ECHO "Pluto IW5"
|
||||
xcopy /y .\GameInterface\_integration_base.gsc "%LOCALAPPDATA%\Plutonium\storage\iw5\scripts\mp"
|
||||
xcopy /y .\GameInterface\_integration_iw5.gsc "%LOCALAPPDATA%\Plutonium\storage\iw5\scripts\mp"
|
||||
xcopy /y .\GameInterface\_integration_base.gsc "%LOCALAPPDATA%\Plutonium\storage\iw5\scripts"
|
||||
xcopy /y .\GameInterface\_integration_shared.gsc "%LOCALAPPDATA%\Plutonium\storage\iw5\scripts"
|
||||
xcopy /y .\GameInterface\_integration_iw5.gsc "%LOCALAPPDATA%\Plutonium\storage\iw5\scripts"
|
||||
xcopy /y .\AntiCheat\IW5\storage\iw5\scripts\_customcallbacks.gsc "%LOCALAPPDATA%\Plutonium\storage\iw5\scripts\mp"
|
||||
|
||||
ECHO "Pluto T5"
|
||||
xcopy /y .\GameInterface\_integration_base.gsc "%LOCALAPPDATA%\Plutonium\storage\t5\scripts\mp"
|
||||
xcopy /y .\GameInterface\_integration_base.gsc "%LOCALAPPDATA%\Plutonium\storage\t5\scripts"
|
||||
xcopy /y .\GameInterface\_integration_shared.gsc "%LOCALAPPDATA%\Plutonium\storage\t5\scripts"
|
||||
xcopy /y .\GameInterface\_integration_t5.gsc "%LOCALAPPDATA%\Plutonium\storage\t5\scripts\mp"
|
||||
xcopy /y .\GameInterface\_integration_t5zm.gsc "%LOCALAPPDATA%\Plutonium\storage\t5\scripts\sp\zom"
|
||||
|
||||
ECHO "Pluto T6"
|
||||
xcopy /y .\AntiCheat\PT6\storage\t6\scripts\mp\_customcallbacks.gsc "%LOCALAPPDATA%\Plutonium\storage\t6\scripts\mp"
|
||||
xcopy /y .\AntiCheat\PT6\storage\t6\scripts\mp\_customcallbacks.gsc.src "%LOCALAPPDATA%\Plutonium\storage\t6\scripts\mp"
|
||||
xcopy /y .\GameInterface\_integration_base.gsc "%LOCALAPPDATA%\Plutonium\storage\t6\scripts"
|
||||
xcopy /y .\GameInterface\_integration_shared.gsc "%LOCALAPPDATA%\Plutonium\storage\t6\scripts"
|
||||
xcopy /y .\GameInterface\_integration_t6.gsc "%LOCALAPPDATA%\Plutonium\storage\t6\scripts"
|
||||
xcopy /y .\GameInterface\_integration_t6zm_helper.gsc "%LOCALAPPDATA%\Plutonium\storage\t6\scripts\zm"
|
||||
|
@ -385,7 +385,7 @@ const commands = [{
|
||||
required: true
|
||||
}
|
||||
],
|
||||
supportedGames: ['IW4', 'IW5', 'T5'],
|
||||
supportedGames: ['IW4', 'IW5', 'T5', 'T6'],
|
||||
execute: (gameEvent) => {
|
||||
if (!validateEnabled(gameEvent.owner, gameEvent.origin)) {
|
||||
return;
|
||||
@ -405,7 +405,7 @@ const commands = [{
|
||||
name: 'player',
|
||||
required: true
|
||||
}],
|
||||
supportedGames: ['IW4', 'IW5', 'T5'],
|
||||
supportedGames: ['IW4', 'IW5', 'T5', 'T6'],
|
||||
execute: (gameEvent) => {
|
||||
if (!validateEnabled(gameEvent.owner, gameEvent.origin)) {
|
||||
return;
|
||||
@ -423,7 +423,7 @@ const commands = [{
|
||||
name: 'player',
|
||||
required: true
|
||||
}],
|
||||
supportedGames: ['IW4', 'IW5', 'T5'],
|
||||
supportedGames: ['IW4', 'IW5', 'T5', 'T6'],
|
||||
execute: (gameEvent) => {
|
||||
if (!validateEnabled(gameEvent.owner, gameEvent.origin)) {
|
||||
return;
|
||||
@ -441,7 +441,7 @@ const commands = [{
|
||||
name: 'player',
|
||||
required: true
|
||||
}],
|
||||
supportedGames: ['IW4', 'IW5', 'T5'],
|
||||
supportedGames: ['IW4', 'IW5', 'T5', 'T6'],
|
||||
execute: (gameEvent) => {
|
||||
if (!validateEnabled(gameEvent.owner, gameEvent.origin)) {
|
||||
return;
|
||||
@ -471,7 +471,7 @@ const commands = [{
|
||||
permission: 'SeniorAdmin',
|
||||
targetRequired: false,
|
||||
arguments: [],
|
||||
supportedGames: ['IW4', 'IW5', 'T5'],
|
||||
supportedGames: ['IW4', 'IW5', 'T5', 'T6'],
|
||||
execute: (gameEvent) => {
|
||||
if (!validateEnabled(gameEvent.owner, gameEvent.origin)) {
|
||||
return;
|
||||
@ -494,7 +494,7 @@ const commands = [{
|
||||
required: true
|
||||
}
|
||||
],
|
||||
supportedGames: ['IW4', 'IW5', 'T5'],
|
||||
supportedGames: ['IW4', 'IW5', 'T5', 'T6'],
|
||||
execute: (gameEvent) => {
|
||||
if (!validateEnabled(gameEvent.owner, gameEvent.origin)) {
|
||||
return;
|
||||
@ -515,7 +515,7 @@ const commands = [{
|
||||
name: 'player',
|
||||
required: true
|
||||
}],
|
||||
supportedGames: ['IW4', 'IW5', 'T5'],
|
||||
supportedGames: ['IW4', 'IW5', 'T5', 'T6'],
|
||||
execute: (gameEvent) => {
|
||||
if (!validateEnabled(gameEvent.owner, gameEvent.origin)) {
|
||||
return;
|
||||
@ -533,7 +533,7 @@ const commands = [{
|
||||
name: 'player',
|
||||
required: true
|
||||
}],
|
||||
supportedGames: ['IW4', 'IW5', 'T5'],
|
||||
supportedGames: ['IW4', 'IW5', 'T5', 'T6'],
|
||||
execute: (gameEvent) => {
|
||||
if (!validateEnabled(gameEvent.owner, gameEvent.origin)) {
|
||||
return;
|
||||
@ -560,7 +560,7 @@ const commands = [{
|
||||
required: true
|
||||
}
|
||||
],
|
||||
supportedGames: ['IW4', 'IW5', 'T5'],
|
||||
supportedGames: ['IW4', 'IW5', 'T5', 'T6'],
|
||||
execute: (gameEvent) => {
|
||||
if (!validateEnabled(gameEvent.owner, gameEvent.origin)) {
|
||||
return;
|
||||
@ -584,7 +584,7 @@ const commands = [{
|
||||
name: 'player',
|
||||
required: true
|
||||
}],
|
||||
supportedGames: ['IW4', 'IW5', 'T5'],
|
||||
supportedGames: ['IW4', 'IW5', 'T5', 'T6'],
|
||||
execute: (gameEvent) => {
|
||||
if (!validateEnabled(gameEvent.owner, gameEvent.origin)) {
|
||||
return;
|
||||
@ -602,7 +602,7 @@ const commands = [{
|
||||
name: 'player',
|
||||
required: true
|
||||
}],
|
||||
supportedGames: ['IW4', 'IW5', 'T5'],
|
||||
supportedGames: ['IW4', 'IW5', 'T5', 'T6'],
|
||||
execute: (gameEvent) => {
|
||||
if (!validateEnabled(gameEvent.owner, gameEvent.origin)) {
|
||||
return;
|
||||
|
Loading…
Reference in New Issue
Block a user