Experimental memory reading
This commit is contained in:
parent
8a8d2e3ba6
commit
5a5dd1ab88
@ -43,6 +43,7 @@
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<PlatformTarget>x86</PlatformTarget>
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@ -52,6 +53,7 @@
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>0</WarningLevel>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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</PropertyGroup>
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<PropertyGroup>
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<TargetZone>LocalIntranet</TargetZone>
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@ -108,6 +110,7 @@
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<Compile Include="TrueSkill.cs" />
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<Compile Include="Utilities.cs" />
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<Compile Include="WebFront.cs" />
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<Compile Include="IW4_GameStructs.cs" />
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</ItemGroup>
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<ItemGroup>
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<Content Include="lib\Kayak.dll">
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134
Admin/IW4_GameStructs.cs
Normal file
134
Admin/IW4_GameStructs.cs
Normal file
@ -0,0 +1,134 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Runtime.InteropServices;
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namespace IW4MAdmin
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{
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[StructLayout(LayoutKind.Explicit)]
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public struct netadr_t
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{
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[FieldOffset(0x0)]
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Int32 type;
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[FieldOffset(0x4)]
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[MarshalAs(UnmanagedType.ByValArray, SizeConst = 4)]
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public Byte[] ip;
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[FieldOffset(0x8)]
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[MarshalAs(UnmanagedType.ByValArray, SizeConst = 10)]
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public Byte[] ipx;
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[FieldOffset(0x12)]
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public short port;
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}
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[StructLayout(LayoutKind.Explicit)]
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public struct client_s
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{
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[FieldOffset(0x0)]
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public Int32 state;
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[FieldOffset(0x28)]
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public netadr_t adr;
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[FieldOffset(0x65C)]
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[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 1024)]
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public String connectInfoString;
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[FieldOffset(0x20EA4)]
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[MarshalAs(UnmanagedType.ByValTStr, SizeConst=400)] // doubt this is the correct size
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public String lastUserCmd;
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[FieldOffset(0x212A4)]
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[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 16)]
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public String name;
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[FieldOffset(0x212C0)]
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public int snapNum;
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[FieldOffset(0x212C8)]
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public short ping;
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[FieldOffset(0x41AF0)]
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public int isBot;
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[FieldOffset(0x43F00)]
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public UInt64 steamid;
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};
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[StructLayout(LayoutKind.Explicit)]
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public struct dvar_t
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{
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[FieldOffset(0)]
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public IntPtr name;
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[FieldOffset(4)]
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public IntPtr description;
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[FieldOffset(8)]
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public uint flags;
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[FieldOffset(12)]
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short type;
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[FieldOffset(16)]
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public IntPtr current;
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[FieldOffset(32)]
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public IntPtr latched;
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[FieldOffset(48)]
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public IntPtr _default;
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[FieldOffset(65)]
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public IntPtr min;
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[FieldOffset(68)]
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public IntPtr max;
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}
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// not iw4
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public struct dvar
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{
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public String name;
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public String description;
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public int flags;
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short type;
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public String current;
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public String latched;
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public String _default;
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public int min;
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public int max;
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}
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class Helpers
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{
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public static String NET_AdrToString(netadr_t a)
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{
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// not worrying about NA_TYPE
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StringBuilder s = new StringBuilder(64);
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s.AppendFormat("{0}.{1}.{2}.{3}:{4}", a.ip[0], a.ip[1], a.ip[2], a.ip[3], a.port);
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return s.ToString();
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}
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public static unsafe T ReadStruct<T>(byte[] buffer) where T : struct
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{
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fixed (byte* b = buffer)
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return (T)Marshal.PtrToStructure(new IntPtr(b), typeof(T));
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}
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}
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}
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@ -1,7 +1,11 @@
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using System;
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#define USINGMEMORY
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using System;
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using System.Collections.Generic;
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using System.Text;
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using System.Threading;
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using System.Diagnostics;
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using System.Runtime.InteropServices;
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using System.Net;
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namespace IW4MAdmin
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{
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@ -12,7 +16,8 @@ namespace IW4MAdmin
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static String RCON;
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static public double Version = 0.9;
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static public double latestVersion;
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static public List<Server> Servers;//
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static public List<Server> Servers;
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static public bool usingMemory = true;
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static void Main(string[] args)
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{
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@ -26,8 +31,14 @@ namespace IW4MAdmin
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Console.WriteLine(" Version " + Version + " (unable to retrieve latest)");
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Console.WriteLine("=====================================================");
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Servers = checkConfig();
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foreach (Server IW4M in Servers)
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List<Server> viableServers = getServers();
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if (viableServers.Count < 1)
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viableServers = checkConfig(); // fall back to config
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Servers = viableServers;
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foreach (Server IW4M in viableServers)
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{
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//Threading seems best here
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Server SV = IW4M;
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@ -88,7 +99,7 @@ namespace IW4MAdmin
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Config = new file("config\\servers.cfg", true);
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Config.Write(IP + ':' + Port + ':' + RCON);
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Config.Close();
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Servers.Add(new Server(IP, Port, RCON));
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Servers.Add(new Server(IP, Port, RCON, 0));
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}
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else
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@ -102,11 +113,43 @@ namespace IW4MAdmin
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Console.WriteLine("You have an error in your server.cfg");
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continue;
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}
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Servers.Add(new Server(server_line[0], newPort, server_line[2]));
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Servers.Add(new Server(server_line[0], newPort, server_line[2],0));
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}
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}
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return Servers;
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}
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[DllImport("kernel32.dll")]
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public static extern IntPtr OpenProcess(int dwDesiredAccess, bool bInheritHandle, int dwProcessId);
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[DllImport("kernel32.dll")]
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public static extern bool ReadProcessMemory(int hProcess,
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int lpBaseAddress, byte[] lpBuffer, int dwSize, ref int lpNumberOfBytesRead);
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static List<Server> getServers()
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{
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List<Server> Servers = new List<Server>();
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foreach ( Process P in Process.GetProcessesByName("iw4m"))
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{
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IntPtr Handle = OpenProcess(0x0010, false, P.Id);
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int numberRead = 0;
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Byte[] dediStuff = new Byte[1];
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ReadProcessMemory((int)Handle, 0x5DEC04, dediStuff, 1, ref numberRead);
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if (dediStuff[0] == 0)
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{
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Console.WriteLine("Viable IW4M Instance found with PID #" + P.Id);
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dvar net_ip = Utilities.getDvar(0x64A1DF8, (int)Handle);
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dvar net_port = Utilities.getDvar(0x64A3004, (int)Handle);
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dvar rcon_password = Utilities.getDvar(0x111FF634, (int)Handle);
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Servers.Add(new Server(Dns.GetHostAddresses(net_ip.current)[1].ToString(), Convert.ToInt32(net_port.current), rcon_password.current, (int)Handle));
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}
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}
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return Servers;
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}
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}
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}
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@ -1,10 +1,12 @@
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//#define USINGMEMORY
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using System;
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using System.Collections.Generic;
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using System.Collections;
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using System.Text;
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using System.Threading; //SLEEP
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using System.IO;
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using System.Diagnostics;
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using System.Runtime.InteropServices;
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namespace IW4MAdmin
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@ -13,8 +15,9 @@ namespace IW4MAdmin
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{
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const int FLOOD_TIMEOUT = 300;
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public Server(string address, int port, string password)
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public Server(string address, int port, string password, int H)
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{
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Handle = H;
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IP = address;
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Port = port;
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rcon_pass = password;
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@ -334,7 +337,7 @@ namespace IW4MAdmin
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{
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if (players[cNum] == null)
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{
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Log.Write("Error - Disconnecting client slot is already empty!", Log.Level.Debug);
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//Log.Write("Error - Disconnecting client slot is already empty!", Log.Level.Debug);
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return false;
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}
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@ -509,7 +512,7 @@ namespace IW4MAdmin
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}
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//process new event every 100 milliseconds
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//process new event every 50 milliseconds
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private void manageEventQueue()
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{
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while (isRunning)
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@ -519,10 +522,16 @@ namespace IW4MAdmin
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processEvent(events.Peek());
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events.Dequeue();
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}
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Utilities.Wait(0.1);
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Utilities.Wait(0.05);
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}
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}
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[DllImport("kernel32.dll")]
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public static extern IntPtr OpenProcess(int dwDesiredAccess, bool bInheritHandle, int dwProcessId);
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[DllImport("kernel32.dll")]
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public static extern bool ReadProcessMemory(int hProcess, int lpBaseAddress, byte[] lpBuffer, int dwSize, ref int lpNumberOfBytesRead);
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//Starts the monitoring process
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public void Monitor()
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{
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@ -551,11 +560,11 @@ namespace IW4MAdmin
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Utilities.Wait(10);
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return;
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}
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#if DEBUG == false
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//Thread to handle polling server for IP's
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Thread statusUpdate = new Thread(new ThreadStart(pollServer));
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statusUpdate.Start();
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#endif
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//Handles new events in a fashionable manner
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Thread eventQueue = new Thread(new ThreadStart(manageEventQueue));
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eventQueue.Start();
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@ -576,6 +585,8 @@ namespace IW4MAdmin
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while (isRunning)
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{
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#if DEBUG == false
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try
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#endif
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@ -613,6 +624,27 @@ namespace IW4MAdmin
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}
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}
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#if DEBUG
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if ((DateTime.Now - lastPoll).Milliseconds > 750)
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{
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int numberRead = 0;
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for (int i = 0; i < players.Count; i++)
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{
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Byte[] buff = new Byte[681872]; // struct size ( 0.68MB :( )
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ReadProcessMemory((int)Handle, 0x31D9390 + (buff.Length)*(i), buff, buff.Length, ref numberRead); // svs_clients start + current client
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client_s eachClient = (client_s)Helpers.ReadStruct<client_s>(buff);
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if (eachClient.state == 0)
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removePlayer(i);
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else if (eachClient.state > 1)
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addPlayer(new Player(eachClient.name, eachClient.steamid.ToString("x16"), i, 0, i, null, 0, Helpers.NET_AdrToString(eachClient.adr).Split(':')[0]));
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}
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lastPoll = DateTime.Now;
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}
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#endif
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if (l_size != logFile.getSize())
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{
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@ -658,7 +690,7 @@ namespace IW4MAdmin
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}
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oldLines = lines;
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l_size = logFile.getSize();
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Thread.Sleep(1);
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Thread.Sleep(250);
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}
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#if DEBUG == false
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catch (Exception E)
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@ -672,7 +704,6 @@ namespace IW4MAdmin
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isRunning = false;
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RCONQueue.Abort();
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eventQueue.Abort();
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}
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private void pollServer()
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@ -748,6 +779,30 @@ namespace IW4MAdmin
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}
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//Vital RCON commands to establish log file and server name. May need to cleanup in the future
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#if USINGMEMORY
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private bool initializeBasics()
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{
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dvar map = Utilities.getDvar(0x2098DDC, Handle);
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String mapOut;
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mapname = map.current;
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dvar sv_hostname = Utilities.getDvar(0x2098D98, Handle);
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hostname = sv_hostname.current;
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dvar shortversion = Utilities.getDvar(0x1AD79D0, Handle);
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IW_Ver = shortversion.current;
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dvar party_maxplayers = Utilities.getDvar(0x1080998, Handle);
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maxClients = Convert.ToInt32(party_maxplayers.current);
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dvar g_gametype = Utilities.getDvar(0x1AD7934, Handle);
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Gametype = g_gametype.current;
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// skipping website b/c dynamically allocated ( we will pick it up on maprotate )
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}
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#else
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private bool intializeBasics()
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{
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try
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@ -922,11 +977,11 @@ namespace IW4MAdmin
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return false;
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}
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}
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#endif
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//Process any server event
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public bool processEvent(Event E)
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{
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/*if (E.Type == Event.GType.Connect) // this is anow handled by rcon status :(
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/*if (E.Type == Event.GType.Connect) // this is anow handled by memory :)
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{
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if (E.Origin == null)
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Log.Write("Connect event triggered, but no client is detected!", Log.Level.Debug);
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@ -1089,7 +1144,8 @@ namespace IW4MAdmin
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{
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try
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{
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mapname = maps.Find(m => m.Name.Equals(mapname)).Alias;
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Map newMap = maps.Find(m => m.Name.Equals(newMapName));
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mapname = newMap.Alias;
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}
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catch (Exception)
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@ -1151,7 +1207,14 @@ namespace IW4MAdmin
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public void Tell(String Message, Player Target)
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{
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if (Target.getClientNum() > -1)
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{
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#if DEBUG
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RCON.addRCON("tell " + Target.getClientNum() + " " + Message + "^7");
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#else
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RCON.addRCON("tellraw " + Target.getClientNum() + " " + Message + "^7"); // I fixed tellraw :>
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#endif
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}
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}
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public void Kick(String Message, Player Target)
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@ -1460,6 +1523,7 @@ namespace IW4MAdmin
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private Dictionary<String, Object> Macros;
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private Moserware.TrueSkill Skills;
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private DateTime lastWebChat;
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private int Handle;
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//Will probably move this later
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|
@ -3,6 +3,7 @@ using System.Collections.Generic;
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using System.Text;
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using System.Threading;
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using System.Text.RegularExpressions;
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using System.Runtime.InteropServices;
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namespace IW4MAdmin
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{
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@ -314,6 +315,81 @@ namespace IW4MAdmin
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return "a very long time";
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}
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[DllImport("kernel32.dll")]
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public static extern IntPtr OpenProcess(int dwDesiredAccess, bool bInheritHandle, int dwProcessId);
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[DllImport("kernel32.dll")]
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public static extern bool ReadProcessMemory(int hProcess, int lpBaseAddress, byte[] lpBuffer, int dwSize, ref int lpNumberOfBytesRead);
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public static dvar getDvar(int Location, int Handle)
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{
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int numberRead = 0;
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Byte[] Buff = new Byte[72];
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Byte[] Ptr = new Byte[4];
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ReadProcessMemory(Handle, Location, Ptr, Ptr.Length, ref numberRead); // get location of dvar
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ReadProcessMemory(Handle, (int)BitConverter.ToUInt32(Ptr, 0), Buff, Buff.Length, ref numberRead); // read dvar memory
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dvar_t dvar_raw = Helpers.ReadStruct<dvar_t>(Buff); // get the dvar struct
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dvar dvar_actual = new dvar(); // gotta convert to something readable
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dvar_actual.name = getStringFromPointer((int)dvar_raw.name, Handle);
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dvar_actual.description = getStringFromPointer((int)dvar_raw.description, Handle);
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if ((int)dvar_raw._default > short.MaxValue)
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dvar_actual._default = getStringFromPointer((int)dvar_raw._default, Handle);
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else
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dvar_actual._default = dvar_raw._default.ToString();
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if ((int)dvar_raw.current > short.MaxValue)
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dvar_actual.current = getStringFromPointer((int)dvar_raw.current, Handle);
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else
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dvar_actual.current = dvar_raw.current.ToString();
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if ((int)dvar_raw.latched > short.MaxValue)
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dvar_actual.latched = getStringFromPointer((int)dvar_raw.latched, Handle);
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else
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dvar_actual.latched = dvar_raw.latched.ToString();
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|
||||
dvar_actual.flags = getIntFromPointer((int)dvar_raw.flags, Handle);
|
||||
dvar_actual.max = getIntFromPointer((int)dvar_raw.max, Handle);
|
||||
dvar_actual.min = getIntFromPointer((int)dvar_raw.min, Handle);
|
||||
|
||||
// done!
|
||||
|
||||
return dvar_actual;
|
||||
}
|
||||
|
||||
public static String getStringFromPointer(int Location, int Handle)
|
||||
{
|
||||
int numberRead = 0;
|
||||
Byte[] Buff = new Byte[256];
|
||||
|
||||
ReadProcessMemory(Handle, Location, Buff, Buff.Length, ref numberRead);
|
||||
|
||||
StringBuilder str = new StringBuilder();
|
||||
for ( int i = 0; i < Buff.Length; i++)
|
||||
{
|
||||
if (Buff[i] == 0)
|
||||
break;
|
||||
|
||||
str.Append((char)Buff[i]);
|
||||
}
|
||||
return str.ToString();
|
||||
}
|
||||
|
||||
public static int getIntFromPointer(int Location, int Handle)
|
||||
{
|
||||
int numberRead = 0;
|
||||
Byte[] Buff = new Byte[4];
|
||||
|
||||
ReadProcessMemory(Handle, Location, Buff, Buff.Length, ref numberRead);
|
||||
|
||||
return BitConverter.ToInt32(Buff, 0);
|
||||
}
|
||||
|
||||
public static String timesConnected(int connection)
|
||||
{
|
||||
String Prefix = String.Empty;
|
||||
|
@ -2,6 +2,7 @@
|
||||
CHANGELOG:
|
||||
-fixed issue with `history` timelime
|
||||
-fixed issue with mapname not being updated
|
||||
-now reads memory for player info! ( experimental debug only )
|
||||
|
||||
VERSION: 0.9
|
||||
CHANGELOG:
|
||||
|
Loading…
Reference in New Issue
Block a user