IW4M-Admin/Admin/Utilities.cs
2015-05-09 11:46:25 -05:00

435 lines
16 KiB
C#

using System;
using System.Collections.Generic;
using System.Text;
using System.Threading;
using System.Text.RegularExpressions;
using System.Runtime.InteropServices;
namespace IW4MAdmin
{
class Utilities
{
//Get string with specified number of spaces -- really only for visual output
public static String getSpaces(int Num)
{
String SpaceString = String.Empty;
while (Num > 0)
{
SpaceString += ' ';
Num--;
}
return SpaceString;
}
//Sleep for x amount of seconds
public static void Wait(double time)
{
Thread.Sleep((int)Math.Ceiling(time*1000));
}
//Remove words from a space delimited string
public static String removeWords(String str, int num)
{
String newStr = String.Empty;
String[] tmp = str.Split(' ');
for (int i = 0; i < tmp.Length; i++)
{
if (i >= num)
newStr += tmp[i] + ' ';
}
return newStr;
}
public static Player.Permission matchPermission(String str)
{
String lookingFor = str.ToLower();
for (Player.Permission Perm = Player.Permission.User; Perm < Player.Permission.Owner; Perm++)
{
if (lookingFor.Contains(Perm.ToString().ToLower()))
return Perm;
}
return Player.Permission.Banned;
}
public static String removeNastyChars(String str)
{
if (str != null)
return str.Replace("`", "").Replace("\\", "").Replace("\"", "").Replace("&quot;", "''").Replace("&amp;", "&").Replace("\"", "''");
else
return String.Empty;
}
public static int GetLineNumber(Exception ex)
{
var lineNumber = 0;
const string lineSearch = ":line ";
var index = ex.StackTrace.LastIndexOf(lineSearch);
if (index != -1)
{
var lineNumberText = ex.StackTrace.Substring(index + lineSearch.Length);
if (int.TryParse(lineNumberText, out lineNumber))
{
}
}
return lineNumber;
}
public static String cleanChars(String S)
{
StringBuilder Cleaned = new StringBuilder();
foreach (char c in S)
if (c < 127 && c > 31 && c != 37 && c != 34 && c != 92) Cleaned.Append(c);
return Cleaned.ToString();
}
public static String stripColors(String str)
{
return Regex.Replace(str, @"\^[0-9]", "");
}
public static String levelToColor(Player.Permission level)
{
switch (level)
{
case Player.Permission.Banned:
return "^1" + Player.Permission.Banned;
case Player.Permission.Flagged:
return "^0" + Player.Permission.Flagged;
case Player.Permission.Owner:
return "^5" + Player.Permission.Owner;
case Player.Permission.User:
return "^2" + Player.Permission.User;
default:
return "^3" + level;
}
}
public static String processMacro(Dictionary<String, Object> Dict, String str)
{
MatchCollection Found = Regex.Matches(str, @"\{\{[A-Z]+\}\}", RegexOptions.IgnoreCase);
foreach (Match M in Found)
{
String Match = M.Value;
String Identifier = M.Value.Substring(2, M.Length - 4);
String Replacement = Dict[Identifier].ToString();
str = str.Replace(Match, Replacement);
}
return str;
}
public static Dictionary<String, String> IPFromStatus(String[] players)
{
Dictionary<String, String> Dict = new Dictionary<String, String>();
if (players == null)
return null;
foreach (String S in players)
{
String S2 = S.Trim();
if (S.Length < 50)
continue;
if (Regex.Matches(S2, @"\d+$", RegexOptions.IgnoreCase).Count > 0)
{
String[] eachPlayer = S2.Split(new char[] { ' ' }, StringSplitOptions.RemoveEmptyEntries);
for (int i = 3; i < eachPlayer.Length; i++ )
{
if (eachPlayer[i].Split(':').Length > 1)
{
Dict.Add(eachPlayer[3], eachPlayer[i].Split(':')[0]);
break;
}
}
}
}
return Dict;
}
public static String nameHTMLFormatted(Player P)
{
switch (P.getLevel())
{
case Player.Permission.User:
return "<span style='color:rgb(87, 150, 66)'>" + P.getName() + "</span>";
case Player.Permission.Moderator:
return "<span style='color:#e7b402'>" + P.getName() + "</span>";
case Player.Permission.Administrator:
return "<span style='color:#ec82de'>" + P.getName() + "</span>";
case Player.Permission.SeniorAdmin:
return "<span style='color:#2eb6bf'>" + P.getName() + "</span>";
case Player.Permission.Owner:
return "<span style='color:rgb(38,120,230)'>" + P.getName() + "</span>";
case Player.Permission.Creator:
return "<span style='color:rgb(38,120,230)'>" + P.getName() + "</span>";
case Player.Permission.Banned:
return "<span style='color:rgb(196, 22, 28)'>" + P.getName() + "</span>";
case Player.Permission.Flagged:
return "<span style='color:rgb(251, 124, 98)'>" + P.getName() + "</span>";
default:
return "<i>" + P.getName() + "</i>";
}
}
public static String nameHTMLFormatted(Player.Permission Level)
{
switch (Level)
{
case Player.Permission.User:
return "<span style='color:rgb(87, 150, 66)'>" + Level + "</span>";
case Player.Permission.Moderator:
return "<span style='color:#e7b402'>" + Level + "</span>";
case Player.Permission.Administrator:
return "<span style='color:#ec82de'>" + Level + "</span>";
case Player.Permission.SeniorAdmin:
return "<span style='color:#2eb6bf'>" + Level + "</span>";
case Player.Permission.Owner:
return "<span style='color:rgb(38,120,230)'>" + Level + "</span>";
case Player.Permission.Creator:
return "<span style='color:rgb(38,120,230)'>" + Level + "</span>";
case Player.Permission.Banned:
return "<span style='color:rgb(196, 22, 28)'>" + Level + "</span>";
case Player.Permission.Flagged:
return "<span style='color:rgb(251, 124, 98)'>" + Level + "</span>";
default:
return "<i>" + Level + "</i>";
}
}
public static String gametypeLocalized(String input)
{
switch (input)
{
case "dm":
return "Deathmatch";
case "war":
return "Team Deathmatch";
case "koth":
return "Headquarters";
case "ctf":
return "Capture The Flag";
case "dd":
return "Demolition";
case "dom":
return "Domination";
case "sab":
return "Sabotage";
case "sd":
return "Search & Destroy";
case "vip":
return "Very Important Person";
case "gtnw":
return "Global Thermonuclear War";
case "oitc":
return "One In The Chamber";
case "arena":
return "Arena";
case "dzone":
return "Drop Zone";
case "gg":
return "Gun Game";
case "snipe":
return "Sniping";
case "ss":
return "Sharp Shooter";
case "m40a3":
return "M40A3";
case "fo":
return "Face Off";
case "dmc":
return "Deathmatch Classic";
case "killcon":
return "Kill Confirmed";
case "oneflag":
return "One Flag CTF";
default:
return "Unknown";
}
}
public static Dictionary<String, Player> playersFromStatus(String[] Status)
{
Dictionary<String, Player> playerDictionary = new Dictionary<String, Player>();
if (Status == null) // looks like we didn't get a proper response
return null;
foreach (String S in Status)
{
String responseLine = S.Trim();
if (Regex.Matches(responseLine, @"\d+$", RegexOptions.IgnoreCase).Count > 0 && responseLine.Length > 92) // its a client line!
{
String[] playerInfo = responseLine.Split(new char[] { ' ' }, StringSplitOptions.RemoveEmptyEntries);
int cID = -1;
String cName = stripColors(responseLine.Substring(46, 18)).Trim();
String npID = responseLine.Substring(29, 17).Trim(); // DONT TOUCH PLZ
int.TryParse(playerInfo[0], out cID);
String cIP = responseLine.Substring(72,20).Trim().Split(':')[0];
Player P = new Player(cName, npID, cID, cIP);
try
{
playerDictionary.Add(npID, P);
}
catch(Exception E)
{
/// need to handle eventually
Console.WriteLine("Error handling player add -- " + E.Message);
continue;
}
}
}
return playerDictionary;
}
public static String DateTimeSQLite(DateTime datetime)
{
string dateTimeFormat = "{0}-{1}-{2} {3}:{4}:{5}.{6}";
return string.Format(dateTimeFormat, datetime.Year, datetime.Month, datetime.Day, datetime.Hour, datetime.Minute, datetime.Second, datetime.Millisecond);
}
public static String timePassed(DateTime start)
{
TimeSpan Elapsed = DateTime.Now - start;
if (Elapsed.TotalMinutes < 120)
return Math.Round(Elapsed.TotalMinutes, 0) + " minutes";
if (Elapsed.TotalHours <= 24)
return Math.Round(Elapsed.TotalHours, 0) + " hours";
if (Elapsed.TotalDays <= 365)
return Math.Round(Elapsed.TotalDays, 0) + " days";
else
return "a very long time";
}
[DllImport("kernel32.dll")]
public static extern IntPtr OpenProcess(int dwDesiredAccess, bool bInheritHandle, int dwProcessId);
[DllImport("kernel32.dll")]
public static extern bool ReadProcessMemory(int hProcess, int lpBaseAddress, byte[] lpBuffer, int dwSize, ref int lpNumberOfBytesRead);
public static dvar getDvar(int Location, int Handle)
{
int numberRead = 0;
Byte[] Buff = new Byte[72];
Byte[] Ptr = new Byte[4];
ReadProcessMemory(Handle, Location, Ptr, Ptr.Length, ref numberRead); // get location of dvar
ReadProcessMemory(Handle, (int)BitConverter.ToUInt32(Ptr, 0), Buff, Buff.Length, ref numberRead); // read dvar memory
dvar_t dvar_raw = Helpers.ReadStruct<dvar_t>(Buff); // get the dvar struct
dvar dvar_actual = new dvar(); // gotta convert to something readable
dvar_actual.name = getStringFromPointer((int)dvar_raw.name, Handle);
dvar_actual.description = getStringFromPointer((int)dvar_raw.description, Handle);
if ((int)dvar_raw._default > short.MaxValue)
dvar_actual._default = getStringFromPointer((int)dvar_raw._default, Handle);
else
dvar_actual._default = dvar_raw._default.ToString();
if ((int)dvar_raw.current > short.MaxValue)
dvar_actual.current = getStringFromPointer((int)dvar_raw.current, Handle);
else
dvar_actual.current = dvar_raw.current.ToString();
if ((int)dvar_raw.latched > short.MaxValue)
dvar_actual.latched = getStringFromPointer((int)dvar_raw.latched, Handle);
else
dvar_actual.latched = dvar_raw.latched.ToString();
dvar_actual.flags = getIntFromPointer((int)dvar_raw.flags, Handle);
dvar_actual.max = getIntFromPointer((int)dvar_raw.max, Handle);
dvar_actual.min = getIntFromPointer((int)dvar_raw.min, Handle);
// done!
return dvar_actual;
}
public static String getStringFromPointer(int Location, int Handle)
{
int numberRead = 0;
Byte[] Buff = new Byte[256];
ReadProcessMemory(Handle, Location, Buff, Buff.Length, ref numberRead);
StringBuilder str = new StringBuilder();
for ( int i = 0; i < Buff.Length; i++)
{
if (Buff[i] == 0)
break;
str.Append((char)Buff[i]);
}
return str.ToString();
}
public static int getIntFromPointer(int Location, int Handle)
{
int numberRead = 0;
Byte[] Buff = new Byte[4];
ReadProcessMemory(Handle, Location, Buff, Buff.Length, ref numberRead);
return BitConverter.ToInt32(Buff, 0);
}
public static String timesConnected(int connection)
{
String Prefix = String.Empty;
if (connection % 10 > 3 || connection % 10 == 0 || (connection % 100 > 9 && connection % 100 < 19))
Prefix = "th";
else
{
switch (connection % 10)
{
case 1:
Prefix = "st";
break;
case 2:
Prefix = "nd";
break;
case 3:
Prefix = "rd";
break;
}
}
switch (connection)
{
case 0:
case 1:
return "first";
case 2:
return "second";
case 3:
return "third";
case 4:
return "fourth";
case 5:
return "fifth";
case 100:
return "One-Hundreth (amazing!)";
default:
return connection.ToString() + Prefix;
}
}
}
}