prevent partial client updates from setting things they shouldn't be *cough* mask *cough*
setup shared library for NuGet package fix a couple things with offset detection calc get cod4x working again
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@ -3,7 +3,7 @@ var eventParser;
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var plugin = {
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author: 'FrenchFry, RaidMax',
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version: 0.4,
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version: 0.5,
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name: 'CoD4x Parser',
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isParser: true,
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@ -21,11 +21,11 @@ var plugin = {
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rconParser.Configuration.Dvar.Pattern = '^"(.+)" is: "(.+)?" default: "(.+)?" info: "(.+)?"$';
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rconParser.Configuration.Dvar.AddMapping(109, 2); // DVAR latched value
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rconParser.Configuration.Dvar.AddMapping(110, 4); // dvar info
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rconParser.Version = 'CoD4 X 1.8 win_mingw-x86 build 2055 May 2 2017';
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rconParser.Version = 'CoD4 X - win_mingw-x86 build 963 Mar 12 2019';
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rconParser.GameName = 1; // IW3
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eventParser.Configuration.GameDirectory = 'main';
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eventParser.Version = 'CoD4 X 1.8 win_mingw-x86 build 2055 May 2 2017';
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eventParser.Version = 'CoD4 X - win_mingw-x86 build 963 Mar 12 2019';
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eventParser.GameName = 1; // IW3
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eventParser.URLProtocolFormat = 'cod4://{{ip}}:{{port}}';
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},
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@ -19,7 +19,7 @@ var plugin = {
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rconParser.Configuration.CommandPrefixes.Kick = 'clientkick {0} "{1}"';
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rconParser.Configuration.CommandPrefixes.Ban = 'clientkick {0} "{1}"';
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rconParser.Configuration.CommandPrefixes.TempBan = 'tempbanclient {0} "{1}"';
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eventParser.Configuration.GameDirectory = 'userraw';
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eventParser.Configuration.GameDirectory = 'userraw';
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rconParser.Version = 'IW4x (v0.6.0)';
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rconParser.GameName = 2; // IW4x
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