update action on report to use level enum string
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@ -1,13 +1,12 @@
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let plugin = {
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let plugin = {
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author: 'RaidMax',
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author: 'RaidMax',
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version: 1.0,
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version: 1.1,
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name: 'Action on Report',
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name: 'Action on Report',
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enabled: false, // indicates if the plugin is enabled
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enabled: false, // indicates if the plugin is enabled
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reportAction: 'TempBan', // can be TempBan or Ban
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reportAction: 'TempBan', // can be TempBan or Ban
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maxReportCount: 5, // how many reports before action is taken
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maxReportCount: 5, // how many reports before action is taken
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tempBanDurationMinutes: 60, // how long to temporarily ban the player
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tempBanDurationMinutes: 60, // how long to temporarily ban the player
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eventTypes: { 'report': 103 },
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eventTypes: { 'report': 103 },
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permissionTypes: { 'trusted': 2 },
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onEventAsync: function (gameEvent, server) {
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onEventAsync: function (gameEvent, server) {
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if (!this.enabled) {
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if (!this.enabled) {
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@ -15,7 +14,7 @@ let plugin = {
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}
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}
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if (gameEvent.Type === this.eventTypes['report']) {
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if (gameEvent.Type === this.eventTypes['report']) {
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if (!gameEvent.Target.IsIngame || gameEvent.Target.Level >= this.permissionTypes['trusted']) {
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if (!gameEvent.Target.IsIngame || gameEvent.Target.Level !== 'User') {
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server.Logger.WriteInfo(`Ignoring report for client (id) ${gameEvent.Target.ClientId} because they are privileged or not ingame`);
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server.Logger.WriteInfo(`Ignoring report for client (id) ${gameEvent.Target.ClientId} because they are privileged or not ingame`);
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return;
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return;
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}
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}
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